Dungeon Crawl Stone Soup version 0.33-a0-776-g802b72d441 (webtiles) character file. Game seed: 60269244321260410 0 sirdedalot the Changeling (level 1, 14/14 HPs) Began as a Mountain Dwarf Wanderer on Jan 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). sirdedalot the Changeling (Mountain Dwarf Wanderer) Turns: 0, Time: 00:00:06 Health: 14/14 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Talismans e - a flux talisman Potions c - a potion of heal wounds Skills: + Level 2.1 Armour + Level 1.4 Stealth + Level 1.0 Spellcasting + Level 1.0 Summonings + Level 3.6 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, sirdedalot the Mountain Dwarf Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 cloak, a potion of heal wounds, a +0 leather armour, a flux talisman; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # #Z ####### #......## .......@# .......## ####### # #Z # You could see a tengu skeleton (dormant) and an oni skeleton (dormant). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | sirdedalot set off with the following items: a +0 club, a | +0 cloak, a potion of heal wounds, a +0 leather armour, a | flux talisman; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+