Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 1013963451389058680 51 sirdedalot the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Feb 1, 2025. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1542 turns). sirdedalot the Conjurer (Draconian Conjurer) Turns: 1542, Time: 00:01:21 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 57% Magic: 8/8 EV: 11 Int: 20 God: Gold: 153 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: about to teleport, attractive A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Missiles i - 2 javelins Jewellery e - an amulet of guardian spirit j - the ring "Dyqathri" {rF- rC+ Int+5 Dex+2 Ice} (You found it on level 2 of the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. Scrolls c - a scroll of identify d - a scroll of teleportation Potions a - a potion of magic b - a potion of attraction f - a potion of ambrosia {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund is attracted toward you. The adder is attracted toward you. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund looks at you with fury. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. You are too confused! It was a potion of curing. You feel better. The adder bites you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You hit something. The adder bites you but does no damage. Something hits you! The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder misses you. Okay, then. The adder bites you. Your memorisation is interrupted. Something hits you but does no damage. The adder bites you. As you read the scroll labelled JUWALL ZEITUU, it crumbles to dust. It is a scroll of identify. d - 2 scrolls of teleportation The adder bites you. You are poisoned. The adder poisons you! Something hits you! * * * LOW HITPOINT WARNING * * * You feel better. The adder barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The adder closely misses you. Something hits you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. You hit the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ## ######### ### .###### #........ ... ....... ##.###########.###...# .................{.# ..#..###########S### .....# ##@## .###.# #...# .# #.# #.#.# .# #.##########...# .# #............#.# .# ############...# .# ###.# .# .# .# .# You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 4 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 8 jackals (D:1) 2 quokkas 3 kobolds A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 8/20 MP: 2/5 903 | D:1 | Reached XP level 3. HP: 24/26 MP: 2/7 1242 | D:1 | Found a faded altar of an unknown god. 1310 | D:2 | Identified the ring "Dyqathri" {rF- rC+ Int+5 Dex+2 Ice} 1529 | D:2 | Noticed Sigmund 1542 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 69 Tailslap || 15 Short sword || 35 Cast: Magic Dart || 63 Use: Potion || 3 Scroll || 2 Armour: Skin || 87 Dodge: Dodged || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1543 | 1485 | 58 | 0 | 1227 | 2 | 771.5 | Dungeon | 1543 | 1485 | 58 | 0 | 1227 | 2 | 771.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1303 daAuts D:2: 239 daAuts