Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 13755986459748463352 8 sirdedalot the Grave Robber (level 2, 0/20 HPs) Began as a Revenant Necromancer on Mar 1, 2025. Slain by a gnoll ... wielding a +2 whip of freezing (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (300 turns). sirdedalot the Grave Robber (Revenant Necromancer) Turns: 300, Time: 00:00:33 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 8% Magic: 3/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . f - +0 trident rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger f - a +0 trident (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting - Level 4.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 7% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Aim: a gnoll, wielding a +2 whip of freezing (not susceptible) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll closely misses you. Unknown command. You barely miss the gnoll. The gnoll closely misses you. The quokka twitches its whiskers. The gnoll barely misses you. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +2 whip of freezing! The gnoll freezes you. Magic courses through your body. The gnoll barely misses you. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 63%) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 whip of freezing (chance to affect: 54%) The gnoll resists with significant effort. The gnoll barely misses you. Unknown command. You closely miss the gnoll. The gnoll closely misses you. You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. You die... ###.###.### #.# +.'#+.+#'.# #.# #.###.###.### ###†# )#'.'#'.+#'.# #.).# ###.###.###.# #.### ............# #r# ##.####.###.# #J# #.# #.# #.# #g# #.# #.###.# #@# #.# #...#.# #.# #.# ###.#.# #.# #.# ##.#.# #.# #.# ##....# #.# #.# ##.....## #.# #.###..###..###.# #....>.# #......# #####..###..##### You could see a gnoll, an endoplasm and a quokka. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 62 | D:1 | Found a faded altar of an unknown god. 276 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 300 | D:1 | HP: 1/20 [gnoll/+2 whip of freezing (3)] 300 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_loops_ring, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Melee: Dagger || 15 Trident || 3 Cast: Soul Splinter || 13 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 300 | 0 | 3 | 228 | 1 | 300.0 | Dungeon | 300 | 300 | 0 | 3 | 228 | 1 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 300 daAuts