Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 9871556240121299563 1 sizableburger the Grave Robber (level 1, -1/13 HPs) Began as a Merfolk Necromancer on May 29, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (79 turns). sizableburger the Grave Robber (Merfolk Necromancer) Turns: 79, Time: 00:00:19 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 20% N/A 6% 1 Vampiric Draining Necr 5% 2d6 19% 3 Animate Dead Necr 5% N/A 52% 4 Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin shouts! There is an open door here. You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin writhes in agony. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. There is a stone staircase leading down here. Found a falchion. Found a stone staircase leading down. Found a pair of gloves. An endoplasm comes into view. The endoplasm quivers. The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 78%) The endoplasm barely resists. The endoplasm hits you. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 78%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... #...........# #...........######## #............)...... ###..........######## #..................# #...###......#####.# #... #......# #....##......# #..>.J@####### ######.# [.. ..#.# #.. .. ##. .## #. .. .. ## You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sizableburger the Merfolk Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Noticed a merfolk zombie 17 | D:1 | Noticed a merfolk zombie 79 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, ebering_ecumenical_altar_petrified, minmay_misc_feat_columns, dk_noncrumbling_2, palyth_stone_intersect Action || total -------------------------++------- Cast: Pain || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 17 | 55 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 17 | 55 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts