Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12937807899094716970, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name sjaakdevlaming -rc /dgldir/rcfiles/crawl-0.32/sjaakdevlaming.rc -macro /dgldir/rcfiles/crawl-0.32/sjaakdevlaming.macro -morgue /dgldir/morgue/sjaakdevlaming/ -webtiles-socket /crawl-master/webserver/sockets/sjaakdevlaming:2024-10-05.23:10:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55f087ecaf4f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x418) [0x55f087ed53d8]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x55f087ecb3da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f9445f77210]: /usr/games/crawl-0.32(_ZN5actor9knockbackERKS_iiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x137) [0x55f087e44b67]: actor::knockback(actor const&, int, int, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-0.32(_ZN4bolt15knockback_actorEP5actori+0x118) [0x55f087e7e5c8]: bolt::knockback_actor(actor*, int) /usr/games/crawl-0.32(_ZN4bolt13affect_playerEv+0x7d4) [0x55f087e83d04]: bolt::affect_player() /usr/games/crawl-0.32(_ZN4bolt11affect_cellEv+0x286) [0x55f087e84b86]: bolt::affect_cell() /usr/games/crawl-0.32(_ZN4bolt7do_fireEv+0xc00) [0x55f087e892a0]: bolt::do_fire() /usr/games/crawl-0.32(_ZN4bolt4fireEv+0x428) [0x55f087e89ad8]: bolt::fire() /usr/games/crawl-0.32(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x70a1) [0x55f08824f3a1]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-0.32(_Z16handle_mon_spellP7monster+0x100c) [0x55f0882536dc]: handle_mon_spell(monster*) /usr/games/crawl-0.32(+0x7fb762) [0x55f08821e762]: /usr/games/crawl-0.32(_Z19handle_monster_moveP7monster+0x5bb) [0x55f088223bcb]: handle_monster_move(monster*) /usr/games/crawl-0.32(_Z15handle_monstersb+0xb55) [0x55f0882269d5]: handle_monsters(bool) /usr/games/crawl-0.32(_Z12world_reactsv+0x13d) [0x55f0885d22fd]: world_reacts() /usr/games/crawl-0.32(+0xbb0845) [0x55f0885d3845]: /usr/games/crawl-0.32(+0xbb1705) [0x55f0885d4705]: /usr/games/crawl-0.32(main+0x1ab) [0x55f087e1295b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f9445f580b3]: /usr/games/crawl-0.32(_start+0x2e) [0x55f087e1352e]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f9446016c2a in __GI___wait4 (pid=1309480, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007f9446016c2a in __GI___wait4 (pid=1309480, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007f9446016beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055f087ecadb5 in call_gdb (file=file@entry=0x7f944611d5c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1291526\000\000\000\000\000" #3 0x000055f087ed53f6 in do_crash_dump () at dbg-asrt.cc:692 t = 1728179039 dir = "/dgldir/morgue/sjaakdevlaming/" name = "/dgldir/morgue/sjaakdevlaming/crash-sjaakdevlaming-20241006-014359.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f944611d5c0 <_IO_2_1_stderr_> #4 0x000055f087ecb3da in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #5 No locals. #6 actor::knockback (this=this@entry=0x55f088ae16a0 , cause=..., dist=dist@entry=3, dmg=dmg@entry=12, source_name="lance of force") at actor.h:72 source = {x = -2001856832, y = 22000} oldpos = {x = 138227760, y = 32765} ray = {r = {start = {x = 4.6685040348243512e-310, y = 4.9406564584124654e-322}, dir = {x = -nan(0xfffffffffffff), y = -nan(0xfffffffffffff)}}, on_corner = 255, cycle_idx = -1} newpos = {x = 0, y = 0} #7 0x000055f087e7e5c8 in bolt::knockback_actor (this=0x7ffd083d43b0, act=0x55f088ae16a0 , dam=) at beam.cc:5272 max_dist = montyp = weight = roll = dist = 3 #8 0x000055f087e83d04 in bolt::affect_player (this=0x7ffd083d43b0) at beam.cc:4429 engulfs = pre_ac_dam = pre_res_dam = was_affected = false old_hp = 73 final_dam = 19 #9 0x000055f087e84b86 in bolt::affect_cell (this=this@entry=0x7ffd083d43b0) at beam.cc:1145 prev_reflections = 0 hit_player = true #10 0x000055f087e892a0 in bolt::do_fire (this=0x7ffd083d43b0) at beam.cc:1375 feat = was_seen = coff = {cstate = false} #11 0x000055f087e89ad8 in bolt::fire (this=this@entry=0x7ffd083d43b0) at beam.cc:1214 No locals. #12 0x000055f088230b32 in _fire_simple_beam (pbolt=...) at mon-cast.cc:969 No locals. #13 0x000055f08824f3a1 in mons_cast (mons=0x55f088b631b0 , pbolt=..., spell_cast=SPELL_FORCE_LANCE, slot_flags=..., do_noise=) at mon-cast.cc:7588 evoke = flags = foe = 0x55f088ae16a0 logic = slot = {spell = SPELL_FORCE_LANCE, freq = 0 '\000', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = }} sumcount = 0 sumcount2 = duration = 0 god = GOD_NO_GOD splpow = #14 0x000055f0882536dc in handle_mon_spell (mons=mons@entry=0x55f088b631b0 ) at mon-cast.cc:4706 hspell_pass = std::vector of length 4, capacity 4 = {{spell = SPELL_THROW_ICICLE, freq = 24 '\030', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_FORCE_LANCE, freq = 12 '\f', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_HASTE, freq = 12 '\f', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_INVISIBILITY, freq = 12 '\f', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}} beem = {origin_spell = SPELL_FORCE_LANCE, range = 3, glyph = 96 U'`', colour = 3 '\003', flavour = BEAM_MMISSILE, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 37, y = 64}, target = {x = 39, y = 67}, damage = {num = 3, size = 14}, ench_power = 132, hit = 26, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 3401, source_name = "a deep elf knight", name = "lance of force", short_name = "", hit_verb = "", loudness = 4, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "lance of force", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 3, capacity 4 = {{x = 38, y = 65}, {x = 38, y = 66}, {x = 39, y = 67}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 element = {[4294967295] = 1}, foe_info = {count = 1, power = 18, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = {spell = SPELL_FORCE_LANCE, freq = , flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}} spell_cast = SPELL_FORCE_LANCE flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16} battlesphere = false #15 0x000055f08821e762 in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1684 friendly_or_near = #16 0x000055f088223bcb in handle_monster_move (mons=) at mon-act.cc:2013 entry = mmov = {x = 1, y = 1} disabled = old_energy = 80 non_move_energy = old_pos = new_pos = {x = 52, y = 59} #17 0x000055f0882269d5 in handle_monsters (with_noise=) at mon-act.cc:2474 mon = 0x55f088b631b0 oldspeed = 80 tries = 22 #18 0x000055f0885d22fd in world_reacts () at main.cc:2604 No locals. #19 0x000055f0885d3845 in _input () at main.cc:1301 player_disabled = {was_disabled = false} #20 0x000055f0885d4705 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #21 0x000055f087e1295b in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = E = #22 main (argc=, argv=0x7ffd083d56d8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 1291526) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 1 Level id: Elf:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 15 Level vaults: elf_arrival_002 layout_loops_corners elven_spread evilmike_minifort dreamdust_princess_bridge Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (39, 67): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The boulder beetle is drained! The boulder beetle is severely wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (severely wounded, encased in ice, lightly drained, 100% to hit) The wail of negative energy hits the boulder beetle!! The boulder beetle is drained! You kill the boulder beetle! Makhleb accepts your kill. You feel yourself speed up. Being near the torpor snail leaves you feeling lethargic. A torpor snail is nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - torpor snail Aim: a torpor snail (heavily wounded, lightly drained, 100% to hit) The flurry of cold hits the torpor snail!! You kill the torpor snail! Makhleb accepts your kill. You feel better. You feel yourself speed up. An emperor scorpion comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - emperor scorpion Aim: an emperor scorpion (asleep, 100% to hit) The wail of negative energy hits the emperor scorpion! The emperor scorpion is drained! The emperor scorpion is lightly wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (lightly wounded, lightly drained, 87% to hit) The wail of negative energy hits the emperor scorpion!! The emperor scorpion is drained! The emperor scorpion is moderately wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (moderately wounded, lightly drained, 87% to hit) The torrent of electricity hits the emperor scorpion!! The emperor scorpion is severely wounded. The torrent of electricity hits the emperor scorpion!! The emperor scorpion is almost dead. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (almost dead, lightly drained, 87% to hit) The flurry of ice hits the emperor scorpion! You kill the emperor scorpion! Makhleb accepts your kill. Found 5 stones. A meliai comes into view. It is wielding a +0 hand axe. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 hand axe and wearing a +0 leather armour (asleep, 100% to hit) The torrent of electricity hits the meliai!! You kill the meliai! Makhleb accepts your kill. You feel better. A meliai comes into view. It is wielding a +0 hand axe. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 hand axe and wearing a +0 leather armour (69% to hit) The flurry of ice hits the meliai!! You kill the meliai! Makhleb accepts your kill. A meliai comes into view. It is wielding a +0 hand axe. The meliai moves out of view. A steelbarb worm comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 hand axe and wearing a +0 robe (wandering, hasn't noticed you, 69% to hit) The wail of negative energy hits the meliai!! The meliai is drained! You kill the meliai! Makhleb accepts your kill. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - steelbarb worm Aim: a steelbarb worm (87% to hit) The wail of negative energy hits the steelbarb worm!!! The steelbarb worm is drained! The steelbarb worm is heavily wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (heavily wounded, lightly drained, 87% to hit) The flurry of cold hits the steelbarb worm!! The steelbarb worm is almost dead. The steelbarb worm is flash-frozen. A steelbarb worm is nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (almost dead, encased in ice, lightly drained, 87% to hit) The flurry of ice hits the steelbarb worm!! You kill the steelbarb worm! Makhleb accepts your kill. z - 17 scrolls of teleportation (gained 1) Found a stone staircase leading up. E - 10 scrolls of vulnerability (gained 1) Things that are here: a +0 hand axe; a +0 robe; a meliai corpse A torpor snail comes into view. Things that are here: a +0 hand axe; a +0 leather armour; a meliai corpse Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - torpor snail Aim: a torpor snail (asleep, 100% to hit) The flurry of cold hits the torpor snail!! The torpor snail is heavily wounded. The torpor snail is flash-frozen. Being near the torpor snail leaves you feeling lethargic. A redback comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - redback, p - torpor snail Aim: a redback (74% to hit) The flurry of cold hits the torpor snail!! The torpor snail is almost dead. The flurry of cold hits the redback!! You kill the redback! Makhleb accepts your kill. An orb spider comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orb spider Aim: an orb spider (wandering, hasn't noticed you, 79% to hit) The torrent of electricity hits the torpor snail!! You kill the torpor snail! Makhleb accepts your kill. You feel better. The torrent of electricity misses the orb spider. You feel yourself speed up. You hear a faint skittering sound. An entropy weaver comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - entropy weaver Aim: an entropy weaver (wandering, hasn't noticed you, 71% to hit) The flurry of ice hits the entropy weaver! The entropy weaver is lightly wounded. The entropy weaver shouts! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orb spider, p - entropy weaver Aim: an orb spider (wandering, hasn't noticed you, 79% to hit) The wail of negative energy hits the entropy weaver!! The entropy weaver is drained! The entropy weaver is heavily wounded. The wail of negative energy hits the orb spider! The orb spider is drained! The orb spider is moderately wounded. The orb spider's many legs skitter faintly. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orb spider Aim: an orb spider (moderately wounded, lightly drained, 79% to hit) The flurry of ice hits the entropy weaver! The entropy weaver is severely wounded. The flurry of ice hits the orb spider!! You kill the orb spider! Makhleb accepts your kill. You feel better. You hear a faint skittering sound. A culicivora comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - entropy weaver Aim: an entropy weaver (severely wounded, lightly drained, 71% to hit) The flurry of ice misses the entropy weaver. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - entropy weaver Aim: an entropy weaver (severely wounded, lightly drained, 71% to hit) The flurry of cold hits the entropy weaver!! The entropy weaver is almost dead. The entropy weaver is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - entropy weaver Aim: an entropy weaver (almost dead, encased in ice, lightly drained, 71% to hit) The flurry of ice misses the entropy weaver. You consecrate your suffering and invoke the rites of blood! The blood arrow hits the culicivora!!! You kill the culicivora! Makhleb accepts your kill. You feel better. The blood arrow misses the entropy weaver. The blood arrow hits the entropy weaver!! You kill the entropy weaver! Makhleb accepts your kill. You feel better. You start resting. A steelbarb worm comes into view. Things that are here: a +0 hand axe; a +0 leather armour You see here 5 stones. You start resting. HP restored. You are ready to perform a blood rite again. Things that are here: a +0 hand axe; a +0 robe; a meliai corpse Things that are here: a +0 hand axe; a +0 leather armour; a meliai corpse X - a wand of light (28) (gained 4 charges) Found a battleaxe. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - steelbarb worm Aim: a steelbarb worm (wandering, hasn't noticed you, 87% to hit) The torrent of electricity misses the steelbarb worm. You hear an angry buzzing noise. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (wandering, hasn't noticed you, 87% to hit) The torrent of electricity hits the steelbarb worm!! The steelbarb worm is moderately wounded. A meliai comes into view. It is wielding a +0 war axe. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (moderately wounded, 87% to hit) The wail of negative energy hits the steelbarb worm!! The steelbarb worm is drained! The steelbarb worm is almost dead. A demonic crawler comes into view. The meliai mumbles some strange prayers to its god against you. Something smites you! A boulder beetle comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (almost dead, lightly drained, 87% to hit) The flurry of cold hits the steelbarb worm!! You kill the steelbarb worm! Makhleb accepts your kill. You feel better. A steelbarb worm comes into view. The meliai invokes the aid of its god against you. Something smites you! You consecrate your suffering and invoke the rites of blood! The blood arrow hits the meliai!! You kill the meliai! Makhleb accepts your kill. You feel better. The blood arrow hits the boulder beetle!! The boulder beetle is moderately wounded. The blood arrow hits the steelbarb worm! The steelbarb worm is moderately wounded. The blood arrow hits the boulder beetle!! The boulder beetle is severely wounded. The blood arrow hits the boulder beetle!!! You kill the boulder beetle! Makhleb accepts your kill. You feel better. The blood arrow hits the steelbarb worm!! The steelbarb worm is almost dead. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - steelbarb worm Aim: a steelbarb worm (almost dead, 87% to hit) The torrent of electricity hits the demonic crawler!! The demonic crawler is moderately wounded. The torrent of electricity hits the steelbarb worm!! You kill the steelbarb worm! Makhleb accepts your kill. You feel better. A steelbarb worm comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - steelbarb worm Aim: a steelbarb worm (87% to hit) The flurry of cold hits the demonic crawler!! The demonic crawler is heavily wounded. The demonic crawler is flash-frozen. The flurry of cold hits the steelbarb worm!!! The steelbarb worm is severely wounded. The steelbarb worm is flash-frozen. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You are ready to perform a blood rite again. You start waiting. Done waiting. You start waiting. Done waiting. You fly downwards. The demonic crawler hits you!! The demonic crawler completely misses you. x5 There is a stone staircase leading up here. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (90% to hit) The torrent of electricity hits the demonic crawler!! The demonic crawler is moderately wounded. The demonic crawler completely misses you. The demonic crawler misses you. The demonic crawler completely misses you. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (moderately wounded, 90% to hit) The flurry of ice hits the demonic crawler!!! The demonic crawler is almost dead. The demonic crawler completely misses you. x3 A pharaoh ant comes into view. The demonic crawler completely misses you. The demonic crawler misses you. The demonic crawler barely misses you. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (severely wounded, 90% to hit) The wail of negative energy hits the demonic crawler. The demonic crawler completely resists. The demonic crawler is severely wounded. The pharaoh ant gives a chilling moan. The demonic crawler completely misses you. x3 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (severely wounded, 90% to hit) The torrent of electricity hits the demonic crawler!!! You kill the demonic crawler! Makhleb accepts your kill. You feel better. An entropy weaver comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - entropy weaver Aim: an entropy weaver (wandering, hasn't noticed you, 71% to hit) The flurry of ice hits the pharaoh ant!!! You destroy the pharaoh ant! Makhleb accepts your kill. The pharaoh ant binds the souls of nearby monsters. The flurry of ice misses the entropy weaver. You consecrate your suffering and invoke the rites of blood! The blood arrow misses the entropy weaver. The blood arrow hits the steelbarb worm!!! The steelbarb worm is severely wounded. The blood arrow hits the steelbarb worm! The steelbarb worm is almost dead. The blood arrow hits the entropy weaver!!! The entropy weaver is severely wounded. The entropy weaver shouts! A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. You fly upwards. You feel yourself speed up. There is a stone staircase leading down here. You start resting. HP restored. You are ready to perform a blood rite again. You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - tarantella Aim: a tarantella (asleep, 100% to hit) The wail of negative energy hits the tarantella!! The tarantella is drained! You kill the tarantella! Makhleb accepts your kill. A jorogumo comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jorogumo Aim: a jorogumo (wandering, hasn't noticed you, 69% to hit) The torrent of electricity misses the jorogumo. x2 Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jorogumo Aim: a jorogumo (wandering, hasn't noticed you, 69% to hit) The wail of negative energy misses the jorogumo. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jorogumo Aim: a jorogumo (wandering, hasn't noticed you, 69% to hit) The flurry of cold hits the jorogumo!!! The jorogumo is heavily wounded. The jorogumo shouts! The jorogumo is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jorogumo Aim: a jorogumo (heavily wounded, encased in ice, 69% to hit) The torrent of electricity hits the jorogumo!! The jorogumo is almost dead. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jorogumo Aim: a jorogumo (almost dead, encased in ice, 69% to hit) The flurry of cold hits the jorogumo!!! You kill the jorogumo! Makhleb accepts your kill. You feel better. You start resting. HP restored. A moth of wrath comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - moth of wrath Aim: a moth of wrath (asleep, 100% to hit) The flurry of ice hits the moth of wrath!! The moth of wrath is moderately wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - moth of wrath Aim: a moth of wrath (moderately wounded, 79% to hit) The torrent of electricity hits the moth of wrath!! You kill the moth of wrath! Makhleb accepts your kill. You feel better. A spark wasp comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - spark wasp Aim: a spark wasp (wandering, hasn't noticed you, 69% to hit) The flurry of cold hits the spark wasp!! The spark wasp is moderately wounded. The spark wasp buzzes angrily. The spark wasp is flash-frozen. The spark wasp bursts into living lightning! The living lightning misses you. The spark wasp blinks! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spark wasp Aim: a spark wasp (moderately wounded, encased in ice, 69% to hit) The flurry of ice hits the spark wasp!!! The spark wasp is almost dead. The spark wasp completely misses you. x2 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spark wasp Aim: a spark wasp (almost dead, encased in ice, 69% to hit) The torrent of electricity misses the spark wasp. The torrent of electricity hits the spark wasp. The spark wasp completely resists. The spark wasp is almost dead. The spark wasp closely misses you. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spark wasp Aim: a spark wasp (almost dead, encased in ice, 69% to hit) The wail of negative energy misses the spark wasp. The spark wasp completely misses you. x2 Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spark wasp Aim: a spark wasp (almost dead, encased in ice, 69% to hit) The wail of negative energy hits the spark wasp!! The spark wasp is drained! You kill the spark wasp! Makhleb accepts your kill. You feel better. You start resting. HP restored. C - 3 scrolls of poison (gained 1) You are caught in the web! There is a web here. You disentangle yourself. You see here a jorogumo corpse. An entropy weaver is nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - entropy weaver Aim: an entropy weaver (wandering, hasn't noticed you, 71% to hit) The wail of negative energy hits the entropy weaver! The entropy weaver is drained! The entropy weaver is lightly wounded. The entropy weaver casts a spell at you. The entropic weave corrodes you! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - entropy weaver Aim: an entropy weaver (lightly wounded, lightly drained, 71% to hit) The torrent of electricity hits the entropy weaver!! The entropy weaver is severely wounded. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - entropy weaver Aim: an entropy weaver (severely wounded, lightly drained, 71% to hit) The flurry of cold hits the entropy weaver!! You kill the entropy weaver! Makhleb accepts your kill. You are no longer corroded. You squeak at the demonic crawler! A demonic crawler comes into view. A demonic crawler is nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (wandering, hasn't noticed you, 90% to hit) The flurry of ice hits the demonic crawler!! The demonic crawler is heavily wounded. The demonic crawler gives a hideous shriek! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (moderately wounded, 90% to hit) The flurry of cold hits the demonic crawler!! The demonic crawler is almost dead. The demonic crawler is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (severely wounded, encased in ice, 90% to hit) The flurry of cold hits the demonic crawler!! You kill the demonic crawler! Makhleb accepts your kill. You feel better. Your Fighting skill increases to level 14! A radroach comes into view. You squeak at the radroach! You see here 5 stones. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - radroach Aim: a radroach (wandering, hasn't noticed you, 93% to hit) The torrent of electricity hits the radroach!! The radroach is heavily wounded. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - radroach Aim: a radroach (heavily wounded, 93% to hit) The flurry of cold hits the radroach! The radroach is severely wounded. The radroach is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - radroach Aim: a radroach (severely wounded, encased in ice, 93% to hit) The wail of negative energy hits the radroach!! The radroach is drained! The radroach is almost dead. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - radroach Aim: a radroach (almost dead, encased in ice, lightly drained, 93% to hit) The flurry of cold hits the radroach!! You kill the radroach! Makhleb accepts your kill. You feel better. An emperor scorpion comes into view. You start resting. HP restored. You see here 5 stones. Things that are here: a +0 leather armour; a +0 hand axe Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - emperor scorpion Aim: an emperor scorpion (wandering, hasn't noticed you, 87% to hit) The wail of negative energy hits the emperor scorpion! The emperor scorpion is drained! The emperor scorpion is lightly wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (lightly wounded, lightly drained, 87% to hit) The torrent of electricity misses the emperor scorpion. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - torpor snail, p - emperor scorpion Aim: a torpor snail (100% to hit) The flurry of ice hits the emperor scorpion!! The emperor scorpion is moderately wounded. The flurry of ice hits the torpor snail! The torpor snail is lightly wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - torpor snail Aim: a torpor snail (lightly wounded, 100% to hit) The wail of negative energy hits the emperor scorpion!! The emperor scorpion is drained! The emperor scorpion is heavily wounded. The wail of negative energy hits the torpor snail! The torpor snail is drained! The torpor snail is heavily wounded. Things that are here: a +0 leather armour; a +0 hand axe The emperor scorpion attacks as it pursues you! The emperor scorpion completely misses you. x3 The torpor snail briefly extends its eye-stalks. You feel yourself speed up. Being near the torpor snail leaves you feeling lethargic. Things that are here: a +0 robe; a +0 hand axe You feel yourself speed up. The emperor scorpion attacks as it pursues you! The emperor scorpion stings you!! You consecrate your suffering and invoke the rites of blood! The blood arrow hits the emperor scorpion!! The emperor scorpion is severely wounded. The blood arrow hits the emperor scorpion!! You kill the emperor scorpion! Makhleb accepts your kill. You feel better. You start resting. Being near the torpor snail leaves you feeling lethargic. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - torpor snail Aim: a torpor snail (moderately wounded, lightly drained, 100% to hit) The wail of negative energy hits the torpor snail!!! The torpor snail is drained! You kill the torpor snail! Makhleb accepts your kill. You feel better. You feel yourself speed up. You start resting. A boulder beetle comes into view. A boulder beetle is nearby! A boulder beetle is nearby! A boulder beetle is nearby! You start resting. HP restored. You are ready to perform a blood rite again. An emperor scorpion comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - emperor scorpion Aim: an emperor scorpion (wandering, hasn't noticed you, 87% to hit) The flurry of ice hits the emperor scorpion! The emperor scorpion is lightly wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (lightly wounded, 87% to hit) The flurry of ice hits the emperor scorpion!! The emperor scorpion is moderately wounded. The emperor scorpion attacks as it pursues you! The emperor scorpion completely misses you. x3 An emperor scorpion is nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (moderately wounded, 87% to hit) The torrent of electricity hits the emperor scorpion!! The emperor scorpion is heavily wounded. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (heavily wounded, 87% to hit) The torrent of electricity hits the emperor scorpion!! The emperor scorpion is almost dead. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - emperor scorpion Aim: an emperor scorpion (almost dead, 87% to hit) The flurry of ice hits the emperor scorpion! You kill the emperor scorpion! Makhleb accepts your kill. You feel better. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (wandering, hasn't noticed you, 100% to hit) The flurry of cold hits the boulder beetle!! The boulder beetle is heavily wounded. The boulder beetle is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (heavily wounded, encased in ice, 100% to hit) The flurry of cold hits the boulder beetle!! The boulder beetle is severely wounded. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (severely wounded, encased in ice, 100% to hit) The flurry of cold hits the boulder beetle!! You kill the boulder beetle! Makhleb accepts your kill. You feel better. You see here a boulder beetle corpse. You see here 5 stones. Things that are here: a +0 leather armour; a +0 hand axe You see here a staff of cold. Found a quarterstaff. A demonic crawler comes into view. You squeak at the demonic crawler! The demonic crawler gives a hideous shriek! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (90% to hit) The flurry of cold hits the demonic crawler!! The demonic crawler is moderately wounded. The demonic crawler is flash-frozen. A meliai comes into view. It is wielding a +0 war axe and wearing an orb of wrath. The meliai moves out of view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (lightly wounded, encased in ice, 90% to hit) The flurry of ice hits the demonic crawler! The demonic crawler is heavily wounded. The demonic crawler barely misses you. The demonic crawler completely misses you. x2 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (moderately wounded, encased in ice, 90% to hit) The wail of negative energy hits the demonic crawler. The demonic crawler completely resists. The demonic crawler is moderately wounded. The demonic crawler completely misses you. x3 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (moderately wounded, encased in ice, 90% to hit) The torrent of electricity hits the demonic crawler!! The demonic crawler is severely wounded. The demonic crawler completely misses you. x3 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (severely wounded, encased in ice, 90% to hit) The flurry of cold hits the demonic crawler!!! You kill the demonic crawler! Makhleb accepts your kill. You feel better. You start resting. HP restored. A meliai comes into view. It is wielding a +0 heavy war axe. You squeak at the meliai! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 heavy war axe and wearing a +0 leather armour (wandering, hasn't noticed you, 69% to hit) The wail of negative energy misses the meliai. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - meliai Aim: a meliai, wielding a +0 heavy war axe and wearing a +0 leather armour (69% to hit) The flurry of cold hits the meliai!! You kill the meliai! Makhleb accepts your kill. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 war axe, wearing a +0 robe and wearing an orb of wrath (69% to hit) The flurry of cold hits the meliai! The meliai is severely wounded. The meliai is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - meliai Aim: a meliai, wielding a +0 war axe, wearing a +0 robe and wearing an orb of wrath (severely wounded, encased in ice, 69% to hit) The torrent of electricity hits the meliai!! You kill the meliai! Makhleb accepts your kill. You feel better. You start resting. Being near the torpor snail leaves you feeling lethargic. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - torpor snail Aim: a torpor snail (wandering, hasn't noticed you, 100% to hit) The wail of negative energy hits the torpor snail!! The torpor snail is drained! The torpor snail is heavily wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - torpor snail Aim: a torpor snail (heavily wounded, lightly drained, 100% to hit) The torrent of electricity hits the torpor snail!!! You kill the torpor snail! Makhleb accepts your kill. You feel better. You feel yourself speed up. A demonic crawler comes into view. You see here a +0 battleaxe. You start resting. HP restored. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (wandering, hasn't noticed you, 90% to hit) The torrent of electricity misses the demonic crawler. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (wandering, hasn't noticed you, 90% to hit) The flurry of ice hits the demonic crawler!!! The demonic crawler is heavily wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (heavily wounded, 90% to hit) The flurry of ice hits the demonic crawler!!! You kill the demonic crawler! Makhleb accepts your kill. You feel better. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - steelbarb worm Aim: a steelbarb worm (87% to hit) The flurry of cold hits the steelbarb worm!! The steelbarb worm is moderately wounded. The steelbarb worm is flash-frozen. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (moderately wounded, encased in ice, 87% to hit) The flurry of ice hits the steelbarb worm!! The steelbarb worm is almost dead. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steelbarb worm Aim: a steelbarb worm (almost dead, encased in ice, 87% to hit) The wail of negative energy hits the steelbarb worm!! The steelbarb worm is drained! You kill the steelbarb worm! Makhleb accepts your kill. You feel better. Things that are here: a +0 heavy war axe; a +0 leather armour You now have 3265 gold pieces (gained 14). Items here: ) [[ †. A demonic crawler comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. A spark wasp comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (asleep, 100% to hit) The wail of negative energy hits the demonic crawler. The demonic crawler completely resists. The demonic crawler gives a hideous shriek! You hear an angry buzzing noise. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (90% to hit) The wail of negative energy hits the demonic crawler. The demonic crawler completely resists. A meliai comes into view. It is wielding a +0 war axe. The meliai moves out of view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (90% to hit) The wail of negative energy hits the demonic crawler. The demonic crawler completely resists. You hear an angry buzzing noise. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (90% to hit) The flurry of ice hits the demonic crawler!! The demonic crawler is moderately wounded. The spark wasp buzzes angrily. The demonic crawler completely misses you. x3 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (lightly wounded, 90% to hit) The flurry of cold hits the demonic crawler!! The demonic crawler is severely wounded. The demonic crawler is flash-frozen. The demonic crawler hits you. The demonic crawler completely misses you. x2 Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - spark wasp, p - demonic crawler Aim: a spark wasp (69% to hit) The torrent of electricity hits the demonic crawler!!! You kill the demonic crawler! Makhleb accepts your kill. You feel better. The torrent of electricity hits the meliai!!! You kill the meliai! Makhleb accepts your kill. You feel better. The torrent of electricity hits the spark wasp. The spark wasp completely resists. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spark wasp Aim: a spark wasp (69% to hit) The wail of negative energy hits the spark wasp! The spark wasp is drained! The spark wasp is moderately wounded. You consecrate your suffering and invoke the rites of blood! The blood arrow hits the spark wasp!!! The spark wasp is almost dead. The blood arrow hits the spark wasp!! You kill the spark wasp! Makhleb accepts your kill. You feel better. You start resting. A ghost moth comes into view. You start resting. HP restored. You are ready to perform a blood rite again. i - 7 potions of cancellation (gained 1) b - 3 potions of ambrosia (gained 1) b - 4 potions of ambrosia (gained 1) Found a potion of heal wounds. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ghost moth Aim: a ghost moth (wandering, slightly transparent, hasn't noticed you, 79% to hit) The flurry of cold hits the ghost moth. The ghost moth resists. The ghost moth is lightly wounded. The ghost moth is flash-frozen. The ghost moth stares at you. You feel your power leaking away. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ghost moth Aim: a ghost moth (lightly wounded, slightly transparent, encased in ice, 79% to hit) The flurry of cold hits the ghost moth! The ghost moth resists. The ghost moth is moderately wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ghost moth Aim: a ghost moth (moderately wounded, slightly transparent, encased in ice, 79% to hit) The flurry of cold hits the ghost moth! The ghost moth resists. The ghost moth is heavily wounded. The ghost moth stares at you. You feel your power leaking away. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ghost moth Aim: a ghost moth (heavily wounded, slightly transparent, encased in ice, 79% to hit) The flurry of cold hits the ghost moth! The ghost moth resists. The ghost moth is severely wounded. The ghost moth is no longer encased in ice. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ghost moth Aim: a ghost moth (severely wounded, slightly transparent, 79% to hit) The torrent of electricity hits the ghost moth!! You kill the ghost moth! Makhleb accepts your kill. You feel better. You start resting. HP restored. You start resting. Magic restored. You see here a scarf of resistance. You see here the +2 hat of the Monkey {Rampage rF+}. K - 5 potions of heal wounds (gained 1) You pick up the gossamer rune and feel its power. You now have 2 runes. Press } to see all the runes you have collected. b - 5 potions of ambrosia (gained 1) You see here a scarf of resistance. Found a potion of might. Found a potion of ambrosia. b - 6 potions of ambrosia (gained 1) u - 7 potions of might (gained 1) Done exploring. Done exploring. What level of the Elven Halls? (default 1, ? - help) Things that are here: a +0 heavy war axe; a +0 leather armour Things that are here: a +0 leather armour; a +0 war axe There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here a +0 flail. There is a crawl-hole back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! There is a hole to the Spider Nest here. There is a stone staircase leading down here. You see here a yak skeleton. You see here a yak skeleton. You see here a yak skeleton. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. You see here 5 stones. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! Level annotation: 2 transporters, exclusion: oklob plant, jimmypageman's ghost, novice MiFi There is a staircase to the Lair here. Things that are here: a +0 orcbow; a centaur skeleton There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a yak skeleton. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. You see here a howler monkey skeleton. There is an open door here. Items here: )) [ ÷÷. There is a staircase to the Orcish Mines here. You fly downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a staircase to the Elven Halls here. You fly downwards. Welcome to the Elven Halls! The deep elf pyromancer shouts! Found an ichor-stained dagger. There is a staircase back to the Mines here. There are monsters nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier (71% to hit) The torrent of electricity misses the deep elf pyromancer. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier (71% to hit) The flurry of ice hits the deep elf pyromancer!! The deep elf pyromancer is severely wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier (severely wounded, 71% to hit) The wail of negative energy misses the deep elf pyromancer. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - deep elf pyromancer The wail of negative energy misses the deep elf pyromancer. The deep elf knight shouts! You hear a shout! The deep elf zephyrmancer shouts! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The torrent of electricity hits the deep elf pyromancer!! You kill the deep elf pyromancer! Makhleb accepts your kill. You feel better. The deep elf knight casts a spell at you. The lance of force hits you!! You consecrate your suffering and invoke the rites of blood! The blood arrow hits the deep elf pyromancer!!! The deep elf pyromancer is almost dead. The blood arrow hits the deep elf knight!!! You kill the deep elf knight! Makhleb accepts your kill. You feel better. The blood arrow hits the deep elf pyromancer!! The deep elf pyromancer is severely wounded. The blood arrow hits the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! Makhleb accepts your kill. You feel better. The blood arrow hits the deep elf pyromancer!!! You kill the deep elf pyromancer! Makhleb accepts your kill. You feel better. The blood arrow hits the deep elf pyromancer!! You kill the deep elf pyromancer! Makhleb accepts your kill. You feel better. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sjaakdevlaming] Species: Vampire Job: Monk HP: 80/117; mods: 0/0 MP: 32/32; mod: 0 Stats: 9 (9) 12 (12) 33 (33) Position: (39, 67), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: staircase back to the Mines Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 14 | 7319 | 630/1070 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 17 | 7189 | 0/946 Stealth | X | 0 | 0 | 11 | 1419 | 0/283 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 3 | 301 | 49/168 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/25 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 21 | 16562 | 330/1814 Evocations | X | 0 | 0 | 10 | 3300 | 0/713 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 1000 #187: 1 Attributes: #12: 4766 #13: 1501 #49: 3766 Mutations: fangs: 3 (innate) see invisible: 1 (innate) agile: 1 screaming: 1 wild magic: 1 vampiric: 2 (innate) Cocytus destruction: 1 (innate) Mark of the Celebrant: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #22: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ....ß.....ß.).. ............).. ß.............ß ............... .....)ß.ß...... .....)......... ....ß.....ß.... .....).b.....). ##...........## ############# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>