Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 9881025097000605451 21 sjaakdevlaming the Magician (level 3, -8/25 HPs) Began as a Djinni Enchanter on Sept 2, 2024. Mangled by a gnoll ... wielding a +0 flail of protection (11 damage) ... on level 1 of the Dungeon. The game lasted 00:05:23 (649 turns). sjaakdevlaming the Magician (Djinni Enchanter) Turns: 649, Time: 00:05:23 Health: -8/25 AC: 3 Str: 7 XL: 3 Next: 5% Gold: 42 EV: 10 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe d - a +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} i - a scroll of immolation {unknown} Potions c - 2 potions of invisibility g - a potion of haste {unknown} Skills: - Level 1.2 Short Blades - Level 2.4 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 10% 2 b - Confusing Touch Hex 14% N/A 19% 3 c - Tukima's Dance Hex 14% N/A 19% 3 d - Dazzling Flash Hex/Fire 28% N/A 19% 3 e - Soul Splinter Necr 56% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Spell assigned to 'e'. A kobold comes into view. It is wielding a +0 dagger. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. A rat, a hobgoblin, a bat and a gnoll come into view. The gnoll is wielding a +0 flail of protection. The gnoll shouts! The bat hits you but does no damage. The rat squeaks loudly. The hobgoblin shouts! You hit the bat. You kill the bat! You hit the gnoll but do no damage. The gnoll hits you with a +0 flail of protection. You hit the gnoll but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail of protection! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection (lightly wounded, chance to affect: 56%) The gnoll resists with significant effort. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (lightly wounded, chance to affect: 56%) The gnoll resists with significant effort. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail of protection! You die... #######.#.# #.#^# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.## #...# #.#..# ############### #)##.# #.............# #)##.# #.....#######.# #.##.## #.....'.....#@# #.....##### #.)...#######g# ####......# #.....# .gr ####.#.# #.....# ..... #..># #.#'### ....... ###.# #.#.# ......... #.# #.#.# ........... #.# #.#.# #...........# #.# #.#.. ###.### You could see a gnoll, a hobgoblin and a rat. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) 4 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | sjaakdevlaming set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached skill level 1 in Short Blades 294 | D:1 | Found a faded altar of an unknown god. 298 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 616 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 616 | D:1 | Learned a level 1 spell: Soul Splinter 649 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, ebering_ecumenical_altar_box Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.2 Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Hexes | 3 | 3.2 Summonings | 3 | 3.2 Necromancy | 3 | 3.2 Translocations | 3 | 3.2 Fire Magic | 3 | 3.2 Ice Magic | 3 | 3.2 Air Magic | 3 | 3.2 Earth Magic | 3 | 3.2 Alchemy | 3 | 3.2 Dodging | | 2.4 Stealth | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 54 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 4 Armour: Leather armour || 37 Dodge: Dodged || 22