Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 1863661981034657050 0 sjaakdevlaming the Vexing (level 1, 15/15 HPs) Began as a Barachi Hexslinger on Sept 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (1 turns). sjaakdevlaming the Vexing (Barachi Hexslinger) Turns: 1, Time: 00:00:52 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, sjaakdevlaming the Barachi Hexslinger. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a bubbling golden potion, a dagger and a metallic green potion. Found two stairs. You don't know any spells. Okay, then. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target Floosh! You fall into the deep water. 2 endoplasms come into view. Boing! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. #...#).####### # .#≈≈≈~≈≈≈≈≈≈## ..#≈≈≈≈≈~≈≈≈≈≈≈## #.≈≈≈≈≈≈~≈≈≈≈≈≈≈## #≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈# #≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈### #≈≈≈≈≈~≈≈≈...≈≈≈≈..## .≈≈≈≈≈~≈≈.≈≈@.≈≈..J.J #≈≈≈≈≈≈~○.≈≈≈≈..≈#### #≈..≈≈≈≈.>~≈≈≈≈≈≈# #.≈≈.≈≈≈.≈≈~≈≈≈≈≈# .≈≈≈≈...≈≈≈~≈≈≈≈≈# .≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈# .≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈# .#≈≈≈≈≈≈≈~≈≈≈≈≈≈.. ##≈≈≈≈≈≈~≈≈≈≈≈!... You could see 2 endoplasms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_cross, nrook_loot_triangle, nicolae_the_louvre Action || total ---------------------------++------- Ability: Hop || 1