Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. Game seed: 12394967032103662190 2 sjaakdevlaming the Conjurer (level 1, 0/13 HPs) Began as a Coglin Conjurer on Sept 15, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (139 turns). sjaakdevlaming the Conjurer (Coglin Conjurer) Turns: 139, Time: 00:00:43 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: -6 Int: 17 God: Gold: 0 SH: 12 Dex: 12 Spells: 2/3 levels left rFire . . . d - +0 spear {Jaspreet} rCold . . . c - +2 tower shield rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 spear (weapon) {Jaspreet} Armour a - a +0 robe (worn) c - a +2 tower shield (worn) Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.1 Armour - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 100% 2 Fulminant Prism Conj/Alch 3% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the endoplasm but do no damage. The endoplasm is severely wounded. You block the endoplasm's attack. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! HP restored. Found a stone staircase leading down. You open the door. There is an open door here. Found a robe. Found a trident. You see here a +0 robe. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You closely miss the ball python. You block the ball python's attack. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. You block the ball python's attack. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ###.# #...###### #####..)####...# #. .............#######. #................ #..[####.######.. #...# #..# #.. #.### ##.# #.. #######.### .# #.. #....S@...# .# #.. .............# .# #.. ......#........# #.. ..#...#...#..... #.. ...#..#..#...#.. #.. .#..#..#..#..#... #.. ..#.. .#.#..#... #.. ...#.#.#.#.#... #.. ..#.#.#.#.. #. #.. You could see a ball python. Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic Action || total ---------------------------++------- Melee: Spear || 13 Unarmed || 6 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 3 Block: Tower shield || 14