Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file.

Game seed: 2647566352988398527

89 sjaakdevlaming the Vexing (level 4, 0/40 HPs)
             Began as a Merfolk Hexslinger on Sept 16, 2024.
             Succumbed to an adder's poison
             ... on level 2 of the Dungeon.
             The game lasted 00:05:03 (1578 turns).

sjaakdevlaming the Vexing (Merfolk Hexslinger)      Turns: 1578, Time: 00:05:04

Health: 0/40       AC:  2    Str: 12    XL:     4   Next: 55%
Magic:  7/7        EV: 12    Int: 11    God:    
Gold:   48         SH:  0    Dex: 17    Spells: 5/7 levels left

rFire   . . .        l - +0 short sword
rCold   . . .        (no shield)
rNeg    + . .        c - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           o - ring of positive energy
HPRegen 0.26/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: lethally poisoned (0 -> -4), weak-willed
A: (nimble swimmer 2), mertail, passive freeze, robust 2, strong 1
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 48 gold pieces.

Inventory:

Hand Weapons
 l - a +0 short sword (weapon)
Armour
 c - a +0 robe (worn)
 q - a +0 ring mail
 r - a +0 leather armour
Jewellery
 o - a ring of positive energy (left hand)
Scrolls
 b - a scroll of poison
 d - 2 scrolls of identify {unknown}
 e - a scroll of amnesia {unknown}
 h - a scroll of vulnerability {unknown}
 i - a scroll of blinking {unknown}
 j - a scroll of acquirement {unknown}
 n - a scroll of summoning {unknown}
 p - a scroll of enchant weapon {unknown}
 s - a scroll of immolation {unknown}
Potions
 f - 2 potions of curing {unknown}
 g - a potion of enlightenment {unknown}
 k - a potion of ambrosia {unknown}
 m - a potion of brilliance {unknown}


   Skills:
 + Level 2.4 Fighting
 + Level 1.1 Short Blades
 - Level 1.5 Ranged Weapons
 - Level 2.6 Dodging
 + Level 2.1 Spellcasting
 * Level 3.9 Hexes
 - Level 0.6 Fire Magic


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Jinxbite              Hex            18%        N/A       9%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sigil of Binding         Hex            9%         N/A       17%         3
 Inner Flame              Hex/Fire       6%         N/A       34%         3
 Cause Fear               Hex            4%         N/A       50%         4
 Dimensional Bullseye     Hex/Tloc       2%         N/A       77%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:
Xom

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

((You are very nimble when in or above water. (Stealth+, EV+, Speed+++)))
Your lower body shifts to a powerful aquatic tail in water.
A frigid envelope surrounds you and freezes all who hurt you.
You are very robust. (+20% HP)
Your muscles are strong. (Str +4, Int/Dex -1)

Message History

Terence hits you with a +0 flail.
You barely miss Terence.
Terence is lightly wounded.
You feel sick.
You are no longer poisoned.
A bat comes into view.
The adder bites you.
You are poisoned.
The adder poisons you! Terence hits you with a +0 flail. The adder bites you.
You are more poisoned.
The adder poisons you!
You hit Terence but do no damage.
Terence is lightly wounded.
You feel very sick.
Terence hits you but does no damage. The adder misses you.
You hit Terence but do no damage.
Terence is lightly wounded.
You feel sick. Terence seems less drained. Terence hits you with a +0 flail.
* * * LOW HITPOINT WARNING * * *
A dart slug comes into view.
The adder bites you.
* * * LOW HITPOINT WARNING * * *
You are lethally poisoned!
The adder poisons you!
You hit Terence but do no damage.
Terence is lightly wounded.
* * * LOW HITPOINT WARNING * * *
You feel sick. The adder bites you.
* * * LOW HITPOINT WARNING * * *
Terence barely misses you.
You closely miss the adder.
* * * LOW HITPOINT WARNING * * *
You feel sick. The adder barely misses you. Terence barely misses you.
* * * LOW HITPOINT WARNING * * *
You feel sick. The adder barely misses you. The adder bites you.
* * * LOW HITPOINT WARNING * * *
Unknown command.
It was a potion of mutation. You feel extremely strange.
Your skin feels very cold. You feel stronger. You feel robust. x2
You die...

                 #########
#####            #<#......
.....      #######...#....
......######...##.........
......+........+...#.#....
$......#####...###..)..###
...w...b@@.'.....).#.#.#..
.....#.#S###....##.....#.#
................####...#.#
.....#.#.##.#.....##.#.#.#
.#.......#..#.....##.#.#..
 #..###....##...#....#.#..
 ##.  ##.#......#.####....
  .    #.#..##..#.#.......
       #.#..##......###...


You could see Terence, an adder, a dart slug and a bat.

Vanquished Creatures
  2 gnolls (D:1)
  3 adders (D:2)
  A dart slug (D:2)
  3 ball pythons (D:1)
  An endoplasm (D:1)
  5 goblins
  4 hobgoblins
  4 jackals (D:1)
  4 kobolds (D:1)
  2 bats
  4 frilled lizards
  7 rats
40 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | sjaakdevlaming the Merfolk Hexslinger began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 2/2
    30 | D:1      | Reached XP level 2. HP: 21/21 MP: 3/3
    88 | D:1      | Reached XP level 3. HP: 27/27 MP: 5/5
   101 | D:1      | Learned a level 2 spell: Jinxbite
   632 | D:1      | Found a faded altar of an unknown god.
  1149 | D:2      | Reached XP level 4. HP: 30/33 MP: 3/7
  1256 | D:2      | Found a shimmering altar of Xom.
  1262 | D:2      | Reached skill level 1 in Short Blades
  1561 | D:2      | Noticed Terence
  1577 | D:2      | HP: 1/34 [adder (1)]
  1578 | D:2      | Gained mutation: A frigid envelope surrounds you and
                  | freezes all who hurt you. [potion of mutation]
  1578 | D:2      | Gained mutation: Your muscles are strong. (Str +4, Int/Dex
                  | -1) [potion of mutation]
  1578 | D:2      | Gained mutation: You are robust. (+10% HP) [potion of
                  | mutation]
  1578 | D:2      | Gained mutation: You are very robust. (+20% HP) [potion of
                  | mutation]
  1578 | D:2      | Succumbed to an adder's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_castle, layout_basic, ebering_ecumenical_altar_abandoned
D:2:      layout_basic, basic_altar, serial_glass, glass_columns_a,
          glass_columns_b, glass_columns_a, glass_columns_a,
          grunt_ministairs_15, uniq_terence

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Fighting       |     2       |  2.4
Spellcasting   |        2    |  2.1
Short Blades   |           1 |  1.1
Ranged Weapons |             |  1.5
Dodging        |             |  2.6
Hexes          |             |  3.9
Fire Magic     |             |  0.6

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Dagger            |    38 |       ||    38
         Short sword       |    29 |    34 ||    63
   Fire: Sling             |    30 |       ||    30
   Cast: Jinxbite          |    11 |     6 ||    17
    Use: Potion            |       |     1 ||     1
 Armour: Robe              |    48 |    27 ||    75
  Dodge: Dodged            |    39 |    24 ||    63