Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 5822370833384818261 30 sjaakdevlaming the Magician (level 3, -2/25 HPs) Began as a Djinni Enchanter on Sept 26, 2024. Shot with a sling bullet by a goblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (875 turns). sjaakdevlaming the Magician (Djinni Enchanter) Turns: 875, Time: 00:03:21 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 19 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles f - 2 poisoned darts Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of fear {unknown} e - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} Potions c - 3 potions of invisibility Skills: - Level 1.0 Short Blades - Level 2.2 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 b - Confusing Touch Hex 16% N/A 11% 3 c - Tukima's Dance Hex 16% N/A 11% 3 d - Dazzling Flash Hex/Fire 32% N/A 11% 3 e - Apportation Tloc 32% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! There is an open door here. Things that are here: a hobgoblin corpse; an adder corpse A hobgoblin comes into view. It is wielding a +0 hand axe. A frilled lizard comes into view. There is an open door here. Things that are here: a hobgoblin corpse; an adder corpse The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 hand axe! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you with a +0 hand axe. A goblin comes into view. It is wielding a +0 club. You closely miss the hobgoblin. The hobgoblin is almost dead. The goblin shouts! The hobgoblin hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You die... ####### ####.....# .........######## ......g..)@.....# .........######.# .........#....#.# .........#.##.#.# .........#.##.#.# .........#.##.#.# ....##.###.#..#.# ......)........># (##.###.#.##.# You could see a goblin. Vanquished Creatures An adder (D:2) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | sjaakdevlaming set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Reached skill level 1 in Short Blades 163 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 318 | D:1 | Found a faded altar of an unknown god. 850 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 850 | D:2 | Learned a level 1 spell: Apportation 875 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, corexii_item_surrounded_by_moat, dreamdust_mushroom_princess, supply_closet_lemuel D:2: layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Spellcasting | 3 | 3.6 Conjurations | 3 | 3.6 Hexes | 3 | 3.6 Summonings | 3 | 3.6 Necromancy | 3 | 3.6 Translocations | 3 | 3.6 Fire Magic | 3 | 3.6 Ice Magic | 3 | 3.6 Air Magic | 3 | 3.6 Earth Magic | 3 | 3.6 Alchemy | 3 | 3.6 Dodging | | 2.2 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 64 Stab: Sleeping || 8 Armour: Robe || 30 Dodge: Dodged || 36