Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17567855364760780267 0 sjaakdevlaming the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on Oct 6, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (76 turns). sjaakdevlaming the Vexing (Vampire Enchanter) Turns: 76, Time: 00:00:54 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You fade into invisibility! The bat barely misses you. The gnoll misses you. The bat misses you. You hit the bat but do no damage. The bat is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. You catch the helpless gnoll completely off-guard! You puncture the gnoll! The gnoll is almost dead. The bat barely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll is almost dead. The bat barely misses you. The gnoll hits you with a +0 whip. You die... ##.####.#######.# #..# #.........# #.## ########### ##.# #..# # #.## #.#.### #..?..# #...@.# .....#.g.# ....)##...# ....# #b..# .... ..... .## ####### You could see a gnoll (unable to see you) and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Vampire Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, serial_shops, nicolae_shop_peninsula Action || total ---------------------------++------- Melee: Dagger || 10 Bite || 1 Use: Potion || 1 Stab: Invisible || 1 Armour: Robe || 12 Dodge: Dodged || 13