Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15491623752623044454 24 sjaakdevlaming the Magician (level 3, -2/24 HPs) Began as a Merfolk Hedge Wizard on Oct 13, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (1305 turns). sjaakdevlaming the Magician (Merfolk Hedge Wizard) Turns: 1305, Time: 00:02:54 Health: -2/24 AC: 2 Str: 12 XL: 3 Next: 2% Magic: 7/7 EV: 11 Int: 13 God: Gold: 52 SH: 5 Dex: 13 Spells: 7/8 levels left rFire . . . l - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons l - a +0 rapier (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 leather armour Jewellery f - an amulet of reflection (around neck) Talismans n - a flux talisman Scrolls e - a scroll of torment {unknown} g - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} Potions a - a potion of curing {unknown} d - a potion of magic h - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 0.7 Necromancy - Level 0.7 Translocations + Level 1.0 Air Magic + Level 1.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Blink Tloc 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin comes into view. The goblin misses you. You barely miss the goblin. You block the goblin's attack. The hobgoblin hits you. The goblin hits you with a +0 club. The goblin barely misses you. Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you with a +0 club. A hobgoblin comes into view. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! You block the goblin's attack. A goblin comes into view. It is wielding a +0 dagger. The goblin barely misses you. The hobgoblin closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... .## ..# #.#.# #.#.# ## #.#.# ##. #.#.## .. #....# # .# #. ##@...####..###.## ######ggg........##...## ....g.g.g....##.....#... gg..g.gg..†>.######...## ..................##.## .#####.#...######.##.### #(###.............. #. #.######..#..## #. #.# #....... You could see Robin, 4 hobgoblins and 4 goblins. Vanquished Creatures A dart slug (D:2) 6 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:2) A ball python (D:1) 2 bats A frilled lizard (D:1) 3 kobolds (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Merfolk Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 551 | D:1 | Reached skill level 1 in Alchemy 682 | D:1 | Reached XP level 2. HP: 11/19 MP: 6/6 1281 | D:2 | Reached skill level 1 in Air Magic 1300 | D:2 | Noticed Robin 1305 | D:2 | Reached XP level 3. HP: 4/24 MP: 7/7 1305 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b D:2: layout_loops_ring, shapermc_ecumenical_altar_totnotflames, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.7 Conjurations | 2 | 2.0 Air Magic | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 29 Rapier || 38 Stab: Sleeping || 5 Armour: Robe || 39 Dodge: Dodged || 44 Block: Other || 8 Reflection || 1