Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10798380130480376120 81 sjaakdevlaming the Magician (level 4, -6/33 (35) HPs) Began as a Draconian Hedge Wizard on Oct 13, 2024. Mangled by an orc priest ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (2277 turns). sjaakdevlaming the Magician (DrHW) Turns: 2277, Time: 00:03:20 HP: -6/33 (35) AC: 5 Str: 14 XL: 4 Next: 19% MP: 9/9 EV: 11 Int: 14 God: Gold: 101 SH: 0 Dex: 11 Spells: 8/9 levels left rFire + . . l - +0 dagger (venom) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois + b - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: resistant, lightly drained A: AC +5, unfitting armour, cold-blooded a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons j - a +0 spear l - a +0 dagger of venom (weapon) Missiles i - 5 atropa-tipped darts k - 4 javelins Armour b - a +0 hat (worn) Scrolls a - a scroll of blinking {unknown} f - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions c - a potion of magic e - a potion of degeneration {unknown} g - a potion of ambrosia {unknown} h - a potion of brilliance {unknown} n - a potion of heal wounds {unknown} o - a potion of curing {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 2.6 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 1.4 Air Magic + Level 1.4 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dazzling Flash Hex/Fire 4% N/A 52% 3 Starburst Conj/Fire 3% 6d3 100% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the orc! The orc misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc closely misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 mace. The orc priest looks satisfied for a moment. You barely miss the orc. You tail-slap the orc, but do no damage. The orc is moderately wounded. The orc priest casts a cantrip, but nothing happens. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 mace. The orc barely misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. The orc hits you with a +0 mace. The orc closely misses you. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You hit the orc. The orc is poisoned. The orc is lightly wounded. You kill the orc! The orc priest hits you but does no damage. The orc hits you with a +0 mace. Things that are here: a +0 falchion; a +0 leather armour; an orc corpse You hit the orc priest. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. You kill the orc! The orc priest hits you with a +0 hand axe! You die... #..#.......# #..#.#....## ###..#.#....# #...........# ....###.##..#####. . #.##........ ..##......####. ......))#.# ###+###@#.# #o..# #...# '..?# #...# #.... #....# .....# You could see an orc priest. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 6 orcs (D:3) 6 ball pythons 2 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins 3 jackals (D:1) 3 kobolds A quokka (D:3) 2 bats (D:2) 4 frilled lizards 6 goblins 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Draconian Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 257 | D:1 | Reached XP level 2. HP: 10/20 MP: 6/6 1066 | D:2 | Reached skill level 1 in Air Magic 1066 | D:2 | Reached XP level 3. HP: 25/27 MP: 7/7 1095 | D:2 | Reached skill level 1 in Fighting 1095 | D:2 | Reached skill level 1 in Alchemy 2167 | D:3 | Reached XP level 4. HP: 29/35 MP: 9/9 2208 | D:3 | Noticed a kobold demonologist 2211 | D:3 | Found a transporter. 2276 | D:3 | HP: 1/33 [orc/+0 mace (2)] 2277 | D:3 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, roderic_roman_lattice, nicolae_twisty_statue_hallways D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_window_1, aquarium_view_2b, aquarium_pool_corner D:3: gammafunk_wand_slinger, layout_loops_cross, lemuel_doored_altar, marbit_many_paths, minivault_26 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Air Magic | 1 | 1.4 Fighting | 1 | 1.4 Alchemy | 1 | 1.4 Stealth | | 1.7 Spellcasting | | 3.4 Conjurations | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 159 | 31 || 190 Tailslap | 17 | 3 || 20 Spear | 26 | || 26 Use: Potion | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Skin | 130 | 19 || 149 Dodge: Dodged | 115 | 12 || 127