Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9049772824933355714 1 sjaakdevlaming the Apothecary (level 1, -1/15 HPs) Began as a Djinni Hedge Wizard on Oct 14, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (54 turns). sjaakdevlaming the Apothecary (Djinni Hedge Wizard) Turns: 54, Time: 00:00:14 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 22% Gold: 30 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The rat twitches its whiskers. The rat closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The rat barely misses you. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! The hobgoblin closely misses you. The rat closely misses you. You hit the hobgoblin. You kill the hobgoblin! The endoplasm closely misses you. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Unknown command. Unknown command. The endoplasm attacks as it pursues you! The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... .......# .......# .....<.# #### .......# ..$ # .......# ..##.# ##'##### .....## ##.###### .>..... ........# ########....... ≈≈≈≈..ß.# #.....@Jr...... ........# #.######....... ######### #.# ....... ###########.# ?...... ............# ....... ###########.# ....... #.# ....... #.# ####### #.# You could see an endoplasm and a rat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | sjaakdevlaming set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 54 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_tromino_i4 Action || total ---------------------------++------- Melee: Dagger || 9 Armour: Robe || 4 Dodge: Dodged || 11