Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7039013454606910918 27 sjaakdevlaming the Magician (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on Oct 14, 2024. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1225 turns). sjaakdevlaming the Magician (Djinni Hedge Wizard) Turns: 1225, Time: 00:03:43 Health: -1/25 AC: 3 Str: 9 XL: 3 Next: 25% Gold: 118 EV: 11 Int: 17 God: SH: 0 Dex: 10 rFire + + . a - +0 dagger rCold . . . (no shield) rNeg . . . k - +1 robe {rC+} rPois ∞ c - +0 hat rElec . d - scarf {+Inv} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clumsy 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) d - a scarf of invisibility (worn) k - a +1 robe of cold resistance (worn) Magical Staves h - a staff of air Talismans i - a beast talisman Scrolls b - a scroll of butterflies {unknown} e - a scroll of fear {unknown} g - 2 scrolls of amnesia {unknown} j - 3 scrolls of teleportation {unknown} Potions f - a potion of mutation Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Apportation Tloc 34% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are clumsy. (Dex -2) Message History Your cerulean imp hits Natasha from afar with a -3 spear. You hit Natasha. Natasha is heavily wounded. Natasha misses you. Your cerulean imp misses Natasha. You barely miss Natasha. Natasha is heavily wounded. Natasha claws you. Your cerulean imp closely misses Natasha. You closely miss Natasha. Natasha is heavily wounded. Natasha casts a spell at you. The magic dart hits you! Your cerulean imp hits Natasha but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Natasha stares at you and mumbles some strange words. You feel yourself slow down. Your cerulean imp barely misses Natasha. Your cerulean imp misses Natasha. Natasha claws your cerulean imp. Your cerulean imp hits Natasha but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Natasha. Your cerulean imp barely misses Natasha. The endoplasm misses you. Your cerulean imp hits Natasha but does no damage. It was a potion of mutation. You feel extremely strange. You feel clumsy. Natasha mumbles some strange words. Natasha shimmers violently. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Natasha but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... . ... . #.#.# .# .#.###.# ......### #........ # #..# .......# #.5# .......########..##.##. . .......##....@Jh....... .. ......##.#####......#. ... ..................... ....###.###.############# .............# # .............##...# .....###.##.......# ..... #.##..##.### .....###.##..# # You could see Natasha (ally target), an endoplasm and a friendly cerulean imp (summoned). Vanquished Creatures 2 bats (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 7 goblins A hobgoblin (D:1) 2 frilled lizards (D:1) 3 kobolds 3 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A quokka (D:2) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | sjaakdevlaming set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | Found Atesex's Antique Weapon Shop. 256 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 990 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 990 | D:2 | Learned a level 1 spell: Apportation 1211 | D:2 | Noticed Natasha 1224 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1225 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, serial_shops, nicolae_shop_real_fake_doors, minmay_pentomino_u4 D:2: layout_basic, corexii_shack, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 33 Cast: Magic Dart || 26 Call Imp || 4 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 22 Dodge: Dodged || 15