Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6290914482073516118 66 sjaakdevlaming the Changeling (level 4, -2/29 HPs) Began as an Octopode Shapeshifter on Nov 5, 2024. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:10 (1652 turns). sjaakdevlaming the Changeling (OpSh) Turns: 1652, Time: 00:03:10 Health: -2/29 AC: 1 Str: 13 XL: 4 Next: 15% Magic: 4/4 EV: 12 Int: 12 God: Gold: 96 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . q - +2 mace (drain) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -17), beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons m - a +0 short sword of distortion p - a +0 sling q - a +2 mace of draining (weapon) Talismans b - a beast talisman (active) c - a flux talisman Scrolls f - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of blinking {unknown} k - a scroll of teleportation {unknown} n - a scroll of brand weapon {unknown} o - a scroll of vulnerability {unknown} Potions a - a potion of lignification d - 2 potions of enlightenment {unknown} e - a potion of haste {unknown} g - 2 potions of curing {unknown} l - a potion of ambrosia {unknown} Skills: + Level 2.3 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 4.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 32% 1 Fugue of the Fallen Necr 0% N/A 69% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 97% 4 Haunt Necr/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading up. You now have 96 gold pieces (gained 12). As you open the door, it creaks loudly! Found a scroll labelled ACHEKI REOC. A water moccasin comes into view. There is an open door here. Throw: 3 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (37% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. Unknown command. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, p - water moccasin You throw a poisoned dart. Unknown command. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (37% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. Unknown command. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. You grab the water moccasin. Your squeeze misses the water moccasin. You constrict the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. You drain the water moccasin. You squeeze the water moccasin! The water moccasin is severely wounded. You constrict the water moccasin. You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #'###### #.#......... .. #........... ###...##### #.#.###### #####.#......# #.....#......# #.....#......# ##.....#'###### .......h..# ......S...+ ..........# ....(.....# .(........# ..#######.? # ##. .. You could see a water moccasin (drained). Vanquished Creatures An adder (D:3) 3 orcs (D:3) 6 endoplasms 2 giant cockroaches 7 goblins 6 hobgoblins 2 jackals (D:1) 4 kobolds 4 quokkas (D:2) 3 ball pythons 4 bats A frilled lizard (D:1) 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Octopode Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 179 | D:1 | Reached XP level 2. HP: 15/18 MP: 2/2 192 | D:1 | Got Sif Muna's Codex of Linear Dark Acts 729 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1555 | D:3 | Reached skill level 4 in Shapeshifting 1555 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/4 1646 | D:3 | Noticed a water moccasin 1652 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_corners D:2: layout_basic, chequers_avenue, minmay_heptomino_w4 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.3 Shapeshifting | 4 | 4.1 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 53 | || 53 Constrict | 21 | 2 || 23 Punch | 3 | || 3 Tentacles | 6 | 1 || 7 Mace | 6 | 8 || 14 Throw: Dart | | 3 || 3 Stab: Sleeping | 12 | || 12 Armour: Skin | 19 | 5 || 24 Dodge: Dodged | 15 | 3 || 18