Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 983392813833921521 2 sjaakdevlaming the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Nov 7, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (18 turns). sjaakdevlaming the Vexing (Barachi Hexslinger) Turns: 18, Time: 00:01:00 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.5 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 3.4 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet barely misses the kobold. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the kobold. The sling bullet closely misses the goblin. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the kobold. The sling bullet closely misses the goblin. The kobold barely misses you. The goblin barely misses you. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. The kobold closely misses you. The goblin barely misses you. You shoot a sling bullet. The sling bullet misses the goblin. The kobold barely misses you. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The kobold hits you with a +0 whip. The goblin barely misses you. The kobold hits you with a +0 whip. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. The kobold hits you with a +0 whip. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the goblin. The kobold misses you. The goblin hits you with a +0 dagger. You die... ##### #...( #..... ..$... ....... .......######## ......†g......# .......K@.....# #......#.........# #......########### #......# ###......## ......... #...... ..... ##..### You could see a goblin and a kobold. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 18 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, chequers_serial_rivers_small_a Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 10 Dodge: Dodged || 11