Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 14712069413480217599 2 sjaakdevlaming the Magician (level 1, -1/15 HPs) Began as a Djinni Enchanter on Nov 10, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (40 turns). sjaakdevlaming the Magician (Djinni Enchanter) Turns: 40, Time: 00:00:14 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the large door. 2 jackals and a giant cockroach come into view. Found 4 gold pieces, a book of the Senses and a glowing dagger. Found a stone staircase leading down. An endoplasm, a jackal and a kobold come into view. Found a scroll labelled ATRICO UTTICS and a robe. There is a large open door here. An endoplasm comes into view. You see here a book of the Senses. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The endoplasm quivers. Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! There is a large open door here. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...#........## ..#.......... ......J[.... ..>........ .......... .........############# .###...†###÷#ß#÷#ß#÷##### .......:#ß#+#.#+#.#'#ß#.# ###....KJh@...........'.# .....$..'.J...........'.# .h......#ß#+#.#+#.#'#ß#.# ........###÷#ß#÷#ß#<###.# .......?.#############..# ...)..... #......# ......... #......# ..####. ######## You could see 2 endoplasms, a jackal and a kobold. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | sjaakdevlaming set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms, ebering_ecumenical_altar_hall Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 4 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 2