Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5732676599210960311 13 sjaakdevlaming the Chucker (level 2, -8/23 HPs) Began as a Gnoll Wanderer on Nov 30, 2024. Mangled by a kobold ... wielding a +1 dagger of electrocution (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (596 turns). sjaakdevlaming the Chucker (Gnoll Wanderer) Turns: 596, Time: 00:00:48 Health: -8/23 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 5/5 EV: 10 Int: 11 God: Gold: 13 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) Missiles b - 13 poisoned darts (quivered) Armour d - a +0 robe (worn) Potions c - a potion of attraction Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 2.5 Ranged Weapons + Level 6.5 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 5.3 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 2.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 52% 1d5 3% 1 Foxfire Conj/Fire 28% 2x1d5 9% 1 Tukima's Dance Hex 2% N/A 58% 3 Flame Wave Conj/Fire 7% 2d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 63% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You see here a hobgoblin corpse. A kobold comes into view. It is wielding a +1 dagger of electrocution. The kobold shouts! You shoot a sling bullet. The sling bullet completely misses the kobold. The kobold completely misses you. The kobold hits you but does no damage. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the kobold. The kobold is heavily wounded. The kobold hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ### ..# # #.# ###.###.# #......K######## #......@....†).# ## #......#######.# #. #...... #...#.# #. #...... #.#.#.# #. #...... #...#.# ######. .......#.###.#.# #...... .......#.#.....###.##### .#######.###.###.#.# #. #.###.#...#.# #. You could see a kobold. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjaakdevlaming the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | sjaakdevlaming set off with the following items: a +0 | sling, 11 poisoned darts, a potion of attraction, a +0 | robe; and the following spells available to memorise: Magic | Dart, Foxfire, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 386 | D:1 | Reached XP level 2. HP: 10/23 MP: 5/5 596 | D:1 | HP: 1/23 [kobold/+1 dagger of electrocution (2)] 596 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Fire: Sling || 38 Armour: Robe || 12 Dodge: Dodged || 10