Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 9495639913323910944 51 sjhugg the Ducker (level 4, -8/31 HPs) Began as a Djinni Fire Elementalist on Dec 24, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (1118 turns). sjhugg the Ducker (Djinni Fire Elementalist) Turns: 1118, Time: 00:04:00 Health: -8/31 AC: 5 Str: 7 XL: 4 Next: 7% Gold: 66 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +2 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.25/turn g - ring of protection from cold %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +2 cloak (worn) Jewellery b - a ring of willpower (left hand) g - a ring of protection from cold (right hand) Scrolls d - a scroll of torment {unknown} e - 2 scrolls of immolation {unknown} Potions c - a potion of degeneration {unknown} Skills: + Level 0.6 Fighting + Level 3.2 Dodging + Level 2.5 Stealth + Level 0.1 Unarmed Combat + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel agile. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A hobgoblin comes into view. Your foxfire is destroyed! The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 flail. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll completely misses you. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! The foxfire hits the gnoll. The gnoll is almost dead. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is almost dead. Found a club. The gnoll hits you with a +0 flail! You die... #..#.# # #.<#.# ....#.. #.##.#.####....#.. #........g....... ####.#)####....# ..####.#.# ....# ......!...### ....# .#######..g.##....# #..#.g@....# #..###.....# #### #.....# #.....# ##....# ...... ######) You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 6 goblins (D:1) 5 hobgoblins A quokka (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjhugg the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | sjhugg set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 466 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 466 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1106 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1118 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_highgroup, interstate_on_off Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Stealth | 2 | 2.5 Dodging | 3 | 3.2 Fighting | | 0.6 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Foxfire | 22 | 5 || 27 Scorch | 18 | || 18 Armour: Robe | 16 | 4 || 20 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1037 | 79 | 76 | 696 | 2 | 558.0 | Dungeon | 1116 | 1037 | 79 | 76 | 696 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 21 daAuts