Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 6597942823571232126 11 skittles the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Feb 9, 2022. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (904 turns). skittles the Conjurer (Draconian Conjurer) Turns: 904, Time: 00:02:33 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 17% Magic: 1/5 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: attractive, very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 short sword f - a +0 rapier (weapon) Jewellery e - an amulet of the acrobat Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of attraction Skills: - Level 0.2 Fighting + Level 0.1 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ([=* Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You feel sick. The adder barely misses you. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder completely misses you. You completely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder closely misses you. It was a potion of attraction. You feel attractive to monsters. You feel sick. You are no longer poisoned. The adder bites you. You die... .. #. #.. #.. #..# #... # #.##...#####.# #......<..@S.# #.###..####### #.. #.. #.. ... ###. #. You could see an adder. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skittles the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 65 | D:1 | Found Mac Xayw's Weapon Boutique. 357 | D:1 | Found Meroicoet's Jewellery Emporium. 432 | D:1 | Found Cokh's General Store. 440 | D:1 | Reached XP level 2. HP: 12/20 MP: 5/5 652 | D:1 | Learned a level 2 spell: Searing Ray 685 | D:1 | Found Doce's Armour Boutique. 904 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, serial_shops, shop, nicolae_shop_hallway_stairs, nicolae_shop_hallway_stairs, nicolae_shop_stone D:2: layout_loops_ring, basic_altar, kennysheep_another_room, serial_bayou_pond_a Action || total -------------------------++------- Melee: Short sword || 2 Rapier || 17 Tailslap || 2 Cast: Magic Dart || 19 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 6 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 908 | 870 | 38 | 141 | 612 | 2 | 454.0 | Dungeon | 908 | 870 | 38 | 141 | 612 | 2 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 17 daAuts