Dungeon Crawl Stone Soup version 0.33-a0-132-gd0a131fed7 (webtiles) character file. Game seed: 17790298492238672983 25 slackware1337 the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Sept 24, 2024. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:40 (787 turns). slackware1337 the Grave Robber (DENe) Turns: 787, Time: 00:05:41 Health: 0/15 AC: 3 Str: 5 XL: 2 Next: 82% Magic: 7/8 EV: 12 Int: 19 God: Gold: 91 SH: 0 Dex: 21 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth +++ e - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 robe (worn) Jewellery d - an amulet of the acrobat (around neck) e - a +6 ring of dexterity (left hand) Potions c - 2 potions of magic Skills: + Level 0.2 Fighting + Level 2.5 Dodging * Level 2.9 Stealth + Level 3.5 Spellcasting + Level 5.3 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 2% 2 Fugue of the Fallen Necr 23% N/A 4% 3 Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 16% 4 Ozocubu's Armour Ice 3% N/A 41% 3 Curse of Agony Necr 23% N/A 41% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the gnoll. The gnoll is moderately wounded. The quokka completely misses your soul wisp. The gnoll hits you with a +0 club. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is severely wounded. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll hits you with a +0 club. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 59%) The gnoll resists with significant effort. The gnoll barely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 59%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll closely misses you. Your soul wisp barely misses the gnoll. Your soul wisp barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. The quokka bites your soul wisp. Your soul wisp barely misses the gnoll. You hit the gnoll. The gnoll is severely wounded. The quokka bites your soul wisp but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the gnoll. Okay, then. You hit the gnoll. The gnoll is severely wounded. The quokka closely misses your soul wisp. The gnoll hits you with a +0 club. You die... #.# #.# #g# #g# #g# #K# #.# #.####r# #...@g*# #.###### You could see a gnoll (weak, ally target, soul-splintered), a quokka and a friendly soul wisp (summoned). Vanquished Creatures 5 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 3 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 7 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slackware1337 the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 33 | D:1 | Reached skill level 5 in Necromancy 164 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/8 600 | D:1 | Found a faded altar of an unknown god. 765 | D:1 | You fall into a shaft and drop 1 floor! 787 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic, minmay_misc_feat_x Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.3 Fighting | | 0.2 Dodging | | 2.5 Stealth | | 2.9 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 61 Cast: Soul Splinter || 20 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 5 Armour: Robe || 37 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 786 | 0 | 36 | 479 | 2 | 393.0 | Dungeon | 786 | 786 | 0 | 36 | 479 | 2 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 764 daAuts D:2: 21 daAuts