ERROR: range check error (-1 / 53) Version: Dungeon Crawl Stone Soup 0.33-a0-691-gb602fafdc2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1629392446371218616, deterministic pregen: 1 Command line: /usr/games/crawl-git-b602fafdc2 -name sleeves -rc /dgldir/rcfiles/crawl-git/sleeves.rc -macro /dgldir/rcfiles/crawl-git/sleeves.macro -morgue /dgldir/morgue/sleeves/ -webtiles-socket /crawl-master/webserver/sockets/sleeves:2025-01-13.01:45:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-b602fafdc2(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5645b50a6aaf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b602fafdc2(_Z13do_crash_dumpv+0x404) [0x5645b50b0e44]: do_crash_dump() /usr/games/crawl-git-b602fafdc2(_Z20crash_signal_handleri+0x1fa) [0x5645b50a6f3a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7faf8d98b210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7faf8db4c24b]: /usr/games/crawl-git-b602fafdc2(+0x4c659d) [0x5645b50b059d]: /usr/games/crawl-git-b602fafdc2(+0x4c6a39) [0x5645b50b0a39]: /usr/games/crawl-git-b602fafdc2(_Z14try_equip_itemR8item_def+0xbc3) [0x5645b52ba073]: try_equip_item(item_def&) /usr/games/crawl-git-b602fafdc2(_Z11use_an_item15operation_typesP8item_def+0x4b4) [0x5645b52bd6e4]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-b602fafdc2(_Z15process_command12command_typeS_+0xc67) [0x5645b57c8dc7]: process_command(command_type, command_type) /usr/games/crawl-git-b602fafdc2(+0xbdb862) [0x5645b57c5862]: /usr/games/crawl-git-b602fafdc2(+0xbdc455) [0x5645b57c6455]: /usr/games/crawl-git-b602fafdc2(main+0x1ab) [0x5645b4fecb8b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7faf8d96c0b3]: /usr/games/crawl-git-b602fafdc2(_start+0x2e) [0x5645b4fed77e]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007faf8da2ac2a in __GI___wait4 (pid=2785939, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007faf8da2ac2a in __GI___wait4 (pid=2785939, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007faf8da2abeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x00005645b50a6915 in call_gdb (file=file@entry=0x7faf8db315c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2760376\000\000\000\000\000" #3 0x00005645b50b0e62 in do_crash_dump () at dbg-asrt.cc:673 t = 1736746314 dir = "/dgldir/morgue/sleeves/" name = "/dgldir/morgue/sleeves/crash-sleeves-20250113-053154.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (-1 / 53)" file = 0x7faf8db315c0 <_IO_2_1_stderr_> #4 0x00005645b50a6f3a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 raise (sig=) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 140727448322320, 140727448326832, 140727448326720, 140727448326752, 140727448326816, 140727448324368, 140391972560931, 206158430240, 140727448322272, 140727448322080, 18064586246893853696, 94857401238992, 140391975676969, 94857401238976, 140727448324368}} pid = tid = ret = #7 0x00005645b50b059d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffda9914910 "ERROR: range check error (-1 / 53)", assert=false) at dbg-asrt.cc:799 No locals. #8 0x00005645b50b0a39 in die_noline (format=format@entry=0x5645b57d598f "range check error (%ld / %d)") at dbg-asrt.cc:881 tmp = "range check error (-1 / 53)", '\000' mesg = "ERROR: range check error (-1 / 53)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffda99151f0, reg_save_area = 0x7ffda9915120}} #9 0x00005645b52ba073 in FixedVector::operator[] (index=, this=) at fixedvector.h:58 No locals. #10 try_equip_item (item=...) at item-use.cc:1413 reason = "" to_equip = was_on_floor = true removal_candidates = std::vector of length 0, capacity 1 to_remove = std::vector of length 0, capacity 0 slot = real_item = #11 0x00005645b52bd6e4 in use_an_item (oper=, target=) at item-use.cc:1066 No locals. #12 0x00005645b57c8dc7 in process_command (cmd=CMD_WEAR_ARMOUR, prev_cmd=CMD_DROP) at main.cc:2196 No locals. #13 0x00005645b57c5862 in _input () at main.cc:1264 cmd = CMD_WEAR_ARMOUR real_prev_cmd = CMD_DROP player_disabled = {was_disabled = false} #14 0x00005645b57c6455 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #15 0x00005645b4fecb8b in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #16 main (argc=, argv=0x7ffda9915d28) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 2760376) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 4 Level id: Vaults:4 Level build method = , level layout type = vaults, absdepth0 = 22 Level vaults: nzn_ghost_randoct nicolae_vaults_network_barrier hangedman_vaults_impose vaults_standard_mumra_enter_the_diamond vaults_mumra_lcd nicolae_vaults_big_ls serial_library_hellmonk_reading_circle vaults_dpeg_hooks vaults_room_fours nicolae_vaults_house_1 vaults_dpeg_ring nicolae_vaults_surprise_closet vaults_room_pools layout_vaults_quadrants uniq_norris Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (48, 6): Terrain change marker (33->32, 72) Marker #1, type 9 at (48, 8): Terrain change marker (33->32, 56) Marker #2, type 9 at (49, 6): Terrain change marker (33->32, 49) Marker #3, type 9 at (49, 7): Terrain change marker (33->32, 65) Marker #4, type 9 at (49, 8): Terrain change marker (33->32, 42) Marker #5, type 9 at (50, 6): Terrain change marker (43->32, 61) Marker #6, type 9 at (50, 7): Terrain change marker (33->32, 43) Marker #7, type 9 at (50, 8): Terrain change marker (33->32, 55) Marker #8, type 7 at (53, 52): position (62,45) Marker #9, type 7 at (62, 59): position (71,52) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Dir - move target Aim: a crystal guardian (heavily damaged, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the crystal guardian!! The crystal guardian is almost destroyed. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a crystal guardian (almost destroyed, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the crystal guardian!! You destroy the crystal guardian! There is an open door here. Things that are here: a +0 arbalest; a yaktaur skeleton Things that are here: a +0 arbalest; a +0 morningstar; a yaktaur skeleton There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. Things that are here: a +0 dire flail; a +0 plate armour; an orc skeleton There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The slime creature quivers. Found a scroll of fear. There is a stone staircase leading up here. There are monsters nearby! Okay, then. The slime creature hits you but does no damage. The slime creature hits you! You climb upwards. There is a stone staircase leading down here. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a slime creature (fast, empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the slime creature!! The slime creature is heavily wounded. The slime creature is no longer moving quickly. The slime creature misses you. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a slime creature (heavily wounded, empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the slime creature! The slime creature is severely wounded. The slime creature hits you. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a slime creature (severely wounded, empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the slime creature! The slime creature is almost dead. The slime creature misses you. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a slime creature (almost dead, empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the slime creature! You kill the slime creature! HP restored. Magic restored. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Things that are here: a +0 arbalest; a +0 morningstar; a yaktaur skeleton Things that are here: a +0 arbalest; a yaktaur skeleton There is an open door here. There is an open door here. There is an open door here. You see here a lindwurm skeleton. Items here: )) [[. There is an open door here. Things that are here: a +0 ring mail; a human skeleton There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. q - 10 potions of curing (gained 1) You open the door. There is an open door here. You open the door. A formless jellyfish comes into view. Found a flail. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a formless jellyfish (empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the formless jellyfish!! The formless jellyfish is moderately wounded. Your lightning spire shoots out a bolt of lightning at the formless jellyfish! The bolt of electricity hits the formless jellyfish! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a formless jellyfish (moderately wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the formless jellyfish. Electricity arcs towards the magnetite! The arc of electricity hits the formless jellyfish!! The formless jellyfish is heavily wounded. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a formless jellyfish (heavily wounded, ally target, covered in magnetic dust, empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the formless jellyfish! The formless jellyfish is severely wounded. The formless jellyfish stings you but does no damage. The formless jellyfish barely misses you. Your lightning spire shoots out a bolt of lightning at the formless jellyfish! The bolt of electricity hits the formless jellyfish! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a formless jellyfish (severely wounded, ally target, covered in magnetic dust, empty space bonus: 7/8) You feel a surge of power! The open air twists around violently and strikes the formless jellyfish!! The formless jellyfish is almost dead. The formless jellyfish stings you but does no damage. The formless jellyfish completely misses you. Your lightning spire shoots out a bolt of lightning at the formless jellyfish! The bolt of electricity hits the formless jellyfish!! The formless jellyfish dies! You start resting. Your lightning spire fades away. Magic restored. You open the large door. There is a large open door here. There is a large open door here. Found a scale mail. A yaktaur comes into view. The yaktaur moves out of view. The yaktaur shouts! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The yaktaur shoots a bolt. The bolt hits your lightning spire! Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a yaktaur, wielding a +0 arbalest (ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the yaktaur. Electricity arcs towards the magnetite! The arc of electricity hits your lightning spire. Your lightning spire completely resists. Your lightning spire is lightly damaged. The arc of electricity hits the yaktaur!!! You kill the yaktaur! Your lightning spire fades away. HP restored. You open the door. 3 deep trolls come into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!! The deep troll is heavily wounded. The deep troll shouts! The arc of electricity hits the deep troll!! The deep troll is severely wounded. You hear a shout! The deep troll shouts! You hear a shout! x2 You hear a trumpeting! An ironbound preserver comes into view. It is wielding a +0 morningstar. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!!! You kill the deep troll! The troll leather armour is intact enough to wear. The arc of electricity hits the deep troll!!! You kill the deep troll! The arc of electricity hits the ironbound preserver!! The ironbound preserver is moderately wounded. The arc of electricity hits the deep troll!! The deep troll is heavily wounded. A deep troll comes into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the ironbound preserver!!! The ironbound preserver is severely wounded. The arc of electricity hits the deep troll!!! You kill the deep troll! The arc of electricity hits the ironbound preserver!! The ironbound preserver is almost dead. The arc of electricity hits the ironbound preserver!!! You kill the ironbound preserver! The arc of electricity hits the deep troll!!! You kill the deep troll! The troll leather armour is intact enough to wear. A deep troll comes into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (magnetised fragments, empty space bonus: 4/8) You feel a surge of power! The open air twists around violently and strikes the deep troll! The deep troll is moderately wounded. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (moderately wounded) You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!!! You kill the deep troll! A dire elephant comes into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a dire elephant (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the dire elephant. Electricity arcs towards the magnetite! The arc of electricity hits the dire elephant!!! The dire elephant is moderately wounded. The dire elephant trumpets! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a dire elephant (moderately wounded, covered in magnetic dust, empty space bonus: 6/8) Okay, then. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a dire elephant (moderately wounded, ally target, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the dire elephant!!! The dire elephant is severely wounded. Your lightning spire shoots out a bolt of lightning at the dire elephant! The bolt of electricity hits the dire elephant!! You hear a trumpeting! Your lightning spire shoots out a bolt of lightning at the dire elephant! The bolt of electricity hits the dire elephant!! The dire elephant dies! A dire elephant comes into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a dire elephant (fast) You feel a surge of power! Magnetic shrapnel attaches itself to the dire elephant. Electricity arcs towards the magnetite! The arc of electricity hits the dire elephant!!! The dire elephant is moderately wounded. The dire elephant is no longer moving quickly. Your lightning spire shoots out a bolt of lightning at the dire elephant! The bolt of electricity hits the dire elephant! Your lightning spire shoots out a bolt of lightning at the dire elephant! The bolt of electricity hits the dire elephant!! Your lightning spire shoots out a bolt of lightning at the dire elephant! The bolt of electricity hits the dire elephant! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a dire elephant (severely wounded, fast, ally target, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the dire elephant!!! You kill the dire elephant! You hear a shout! An ironbound beastmaster comes into view. It is wielding a +0 trident. Your lightning spire shoots out a bolt of lightning at the ironbound beastmaster! The bolt of electricity hits the ironbound beastmaster!! An ironbound beastmaster is nearby! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound beastmaster, wielding a +0 trident and wearing a +0 animal skin (moderately wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound beastmaster. Electricity arcs towards the magnetite! The arc of electricity hits the ironbound beastmaster!! The ironbound beastmaster is severely wounded. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound beastmaster, wielding a +0 trident and wearing a +0 animal skin (severely wounded, ally target, covered in magnetic dust, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the ironbound beastmaster!!! You kill the ironbound beastmaster! Your lightning spire fades away. You open the door. There is an open door here. Found a stone staircase leading down. You now have 3332 gold pieces (gained 19). There is an open door here. Items here: ) [[ †. A deep troll comes into view. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!!! You kill the deep troll! You hear a shout! An ironbound preserver comes into view. It is wielding a +0 great mace. The ironbound preserver shouts! You hear a shout! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound preserver, wielding a +0 great mace and wearing a +0 ring mail You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound preserver. Electricity arcs towards the magnetite! The arc of electricity hits the ironbound preserver!!! The ironbound preserver is moderately wounded. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the ironbound preserver! The bolt of electricity hits the ironbound preserver!! The ironbound preserver mumbles some strange words. The ironbound preserver is healed somewhat. Your lightning spire shoots out a bolt of lightning at the ironbound preserver! The bolt of electricity hits the ironbound preserver!! The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound preserver, wielding a +0 great mace and wearing a +0 ring mail (severely wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound preserver. Electricity arcs towards the magnetite! The arc of electricity hits the ironbound preserver! The ironbound preserver is severely wounded. Your lightning spire shoots out a bolt of lightning at the ironbound preserver! The bolt of electricity hits the ironbound preserver!! The ironbound preserver dies! A deep troll comes into view. x2 A deep troll comes into view. The deep troll bites your lightning spire! The deep troll claws your lightning spire but does no damage. x2 Your lightning spire shoots out a bolt of lightning at the deep troll! The bolt of electricity misses the deep troll. The bolt of electricity hits the deep troll!! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll You feel a surge of power! The deep troll is engulfed in freezing vapours. x2 The deep troll is engulfed in freezing vapours. x2 Your lightning spire shoots out a bolt of lightning at the deep troll! The bolt of electricity hits the deep troll!! The deep troll is engulfed in freezing vapours. You kill the deep troll! The troll leather armour is intact enough to wear. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (severely wounded, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the deep troll!! You kill the deep troll! A deep troll is nearby! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (moderately wounded, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the deep troll! The deep troll is heavily wounded. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (heavily wounded, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the deep troll!! The deep troll is almost dead. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (almost dead, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the deep troll!! You kill the deep troll! You open the door. Found a potion of moonshine. Found 2 stones. There is an open door here. A purple ugly thing comes into view. A purple ugly thing is nearby! A purple ugly thing is nearby! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a purple ugly thing (asleep) Okay, then. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a purple ugly thing (asleep, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the purple ugly thing. Electricity arcs towards the magnetite! The arc of electricity hits the purple ugly thing!!! The purple ugly thing is heavily wounded. You hear a horrible gurgling sound! The purple ugly thing basks in the mutagenic energy from its kin and changes! You hear a shout! You start resting. Your lightning spire shoots out a bolt of lightning at the brown ugly thing! The bolt of electricity hits the brown ugly thing!! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a brown ugly thing (severely wounded, ally target, empty space bonus: 6/8) You feel a surge of power! The open air twists around violently and strikes the brown ugly thing!! You kill the brown ugly thing! Your lightning spire fades away. Magic restored. You open the door. There is an open door here. You open the door. An arcanist comes into view. It is wielding a +0 dagger. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe You feel a surge of power! Magnetic shrapnel attaches itself to the arcanist. Electricity arcs towards the magnetite! The arc of electricity hits the arcanist!!! You kill the arcanist! You hear a horrible gurgling sound! A brown ugly thing comes into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a brown ugly thing You feel a surge of power! Magnetic shrapnel attaches itself to the brown ugly thing. Electricity arcs towards the magnetite! The arc of electricity hits the brown ugly thing!! The brown ugly thing is heavily wounded. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a brown ugly thing (heavily wounded, covered in magnetic dust, empty space bonus: 8/8) You feel a surge of power! The open air twists around violently and strikes the brown ugly thing! The brown ugly thing is severely wounded. You hear a horrible gurgling sound! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. A white ugly thing comes into view. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing You feel a surge of power! You miscast Magnavolt. You are very lightly contaminated with residual magic. You are hit by flying rocks. Your lightning spire shoots out a bolt of lightning at the white ugly thing! The bolt of electricity hits the white ugly thing!! Your lightning spire shoots out a bolt of lightning at the white ugly thing! The bolt of electricity hits the white ugly thing! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing (magnetised fragments, heavily wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the white ugly thing. Electricity arcs towards the magnetite! The arc of electricity hits the brown ugly thing!!! You kill the brown ugly thing! The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits the white ugly thing!!! You kill the white ugly thing! Your Conjurations skill increases to level 13! An ironbound frostheart comes into view. Your lightning spire fades away. Your magical contamination has completely faded away. You open the door. Found a transporter. There is an open door here. The ironbound convoker shouts! You hear a shout! x3 The ancient lich shouts! The dread lich shouts! You hear a shout! Saklo's ghost turns its malevolent gaze towards you. Found a transporter. The vault warden shouts! The ironbound preserver shouts! You hear a shout! The entropy weaver shouts! Zonian's ghost shouts, "You must not succeed where I failed!" f - 6 potions of brilliance (gained 1) There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 robe You open the door. There is an open door here. There is an open door here. r - a +1 Gell's gravitambourine (2/2) (improved by +1). You open the door. An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal skin (asleep, empty space bonus: 2/8) You feel a surge of power! The confined air twists around weakly and strikes the ironbound thunderhulk. The ironbound thunderhulk shouts! The ironbound thunderhulk is lightly wounded. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning is repelled. An ironbound convoker comes into view. It is wielding a +0 flail. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk!! Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk!! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk!! Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk! You hear a shout! Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound convoker, wielding a +0 flail and wearing a +0 ring mail You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound convoker. Electricity arcs towards the magnetite! The arc of electricity hits the ironbound thunderhulk!!! You kill the ironbound thunderhulk! The arc of electricity hits the ironbound convoker!! The ironbound convoker is heavily wounded. Your lightning spire shoots out a bolt of lightning at the ironbound convoker! The bolt of electricity hits the ironbound convoker!! An ironbound convoker is nearby! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound convoker, wielding a +0 flail and wearing a +0 ring mail (almost dead, ally target, covered in magnetic dust, empty space bonus: 6/8) You feel a surge of power! The open air twists around violently and strikes the ironbound convoker!! You kill the ironbound convoker! Your lightning spire fades away. Items here: )) [[ †. There is an open door here. You open the door. Found a falchion. There is an open door here. You open the door. There is an open door here. You open the door. An ironbound convoker comes into view. It is wielding a +0 flail. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound convoker, wielding a +0 flail and wearing a +0 ring mail (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound convoker. Electricity arcs towards the magnetite! The arc of electricity hits the ironbound convoker!!! You kill the ironbound convoker! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. You open the door. A glowing orange brain comes into view. There is an open door here. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a glowing orange brain (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the glowing orange brain. Electricity arcs towards the magnetite! The arc of electricity hits the glowing orange brain!!! The glowing orange brain is severely wounded. The glowing orange brain turns its attention towards you. The glowing orange brain pulsates. The glowing orange brain radiates an aura of fear! You resist with almost no effort. An ironbound preserver comes into view. It is wielding a +0 flail. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound preserver, wielding a +0 flail and wearing a +0 leather armour You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound preserver. Electricity arcs towards the magnetite! The arc of electricity hits the glowing orange brain!! You kill the glowing orange brain! The arc of electricity hits the ironbound preserver!!! The ironbound preserver is heavily wounded. You hear a shout! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound preserver, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, covered in magnetic dust, empty space bonus: 3/8) You feel a surge of power! The air twists around and strikes the ironbound preserver! The ironbound preserver is heavily wounded. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The ironbound preserver hits your lightning spire but does no damage. A vault warden comes into view. It is wielding a +0 glaive. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a vault warden, wielding a +0 glaive and wearing a +0 plate armour You feel a surge of power! Magnetic shrapnel attaches itself to the vault warden. Electricity arcs towards the magnetite! The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits the ironbound preserver!! The ironbound preserver is severely wounded. The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits the ironbound preserver!! You kill the ironbound preserver! The arc of electricity hits the vault warden!!! The vault warden is heavily wounded. A vault guard comes into view. It is wielding a +0 great sword. Your lightning spire shoots out a bolt of lightning at the vault guard! The bolt of electricity hits the vault warden! The bolt of electricity hits the vault guard!! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a vault guard, wielding a +0 great sword and wearing a +0 chain mail (moderately wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the vault guard. Electricity arcs towards the magnetite! The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits the vault warden!!! You kill the vault warden! The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits the vault guard!!! The vault guard is almost dead. The vault guard hits your lightning spire with a +0 great sword. Your lightning spire shoots out a bolt of lightning at the vault guard! The bolt of electricity hits the vault guard!! The vault guard dies! An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk!! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal skin (moderately wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound thunderhulk. Electricity arcs towards the magnetite! The arc of electricity hits your lightning spire. Your lightning spire completely resists. Your lightning spire is lightly damaged. The arc of electricity hits your lightning spire. Your lightning spire completely resists. Your lightning spire is lightly damaged. The arc of electricity hits the ironbound thunderhulk!! The ironbound thunderhulk is severely wounded. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning is repelled. Your lightning spire fades away. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal skin (severely wounded, covered in magnetic dust, empty space bonus: 3/8) You feel a surge of power! The air twists around and strikes the ironbound thunderhulk. The ironbound thunderhulk is severely wounded. * * * LOW MAGIC WARNING * * * Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you. You resist. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. * * * LOW MAGIC WARNING * * * Unknown command. Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! Your lightning spire shoots out a bolt of lightning at the ironbound thunderhulk! The bolt of electricity hits the ironbound thunderhulk!! The ironbound thunderhulk dies! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. A vault guard comes into view. It is wielding a +4 heavy war axe. A vault guard is nearby! Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a vault guard, wielding a +4 heavy war axe and wearing a +0 plate armour You feel a surge of power! Magnetic shrapnel attaches itself to the vault guard. Electricity arcs towards the magnetite! The arc of electricity hits your lightning spire. Your lightning spire completely resists. The arc of electricity hits the vault guard!!! The vault guard is severely wounded. * * * LOW MAGIC WARNING * * * Your lightning spire shoots out a bolt of lightning at the vault guard! The bolt of electricity hits the vault guard! Your lightning spire shoots out a bolt of lightning at the vault guard! The bolt of electricity hits the vault guard!! The vault guard dies! Your lightning spire fades away. Things that are here: a +4 heavy war axe; a +0 plate armour You open the large door. Found a pair of gloves. There is a large open door here. You now have 3363 gold pieces (gained 31). You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a large open door here. There is an open door here. Things that are here: a +0 dire flail; a +0 animal skin; an ogre corpse You open the door. There is an open door here. There is an open door here. Items here: ))) [[[ ††. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a staff of cold. A deep troll comes into view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (asleep) You feel a surge of power! You miscast Magnavolt. You are very lightly contaminated with residual magic. You are caught in an explosion of electrical discharges. You resist. You start resting. HP restored. You start resting. Magic restored. A deep elf demonologist comes into view. It is wielding a +0 morningstar. The deep elf demonologist shouts! The deep elf demonologist moves out of view. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!!! The deep troll is severely wounded. The deep troll shouts! You hear a shout! A great orb of eyes comes into view. An ironbound preserver comes into view. It is wielding a +1 heavy flail. You hear a shout! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (severely wounded, covered in magnetic dust) You feel a surge of power! You hear a shout! The deep troll is engulfed in freezing vapours. The ironbound preserver is engulfed in freezing vapours. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The deep troll is engulfed in freezing vapours. The ironbound preserver is engulfed in freezing vapours. Your magical contamination has completely faded away. Found a scroll of acquirement. The great orb of eyes is engulfed in freezing vapours. The ironbound preserver is engulfed in freezing vapours. The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The great orb of eyes is engulfed in freezing vapours. The ironbound preserver is engulfed in freezing vapours. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ironbound preserver, wielding a +1 heavy flail and wearing a +0 leather armour (freezing vapour, heavily wounded) You feel a surge of power! Magnetic shrapnel attaches itself to the ironbound preserver. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!!! You kill the deep troll! The arc of electricity hits the great orb of eyes!!! The great orb of eyes is heavily wounded. The arc of electricity hits the ironbound preserver!! The ironbound preserver is severely wounded. You kill the ironbound preserver! Your lightning spire shoots out a bolt of lightning at the deep elf demonologist! The bolt of electricity hits the great orb of eyes!! The bolt of electricity misses the deep elf demonologist. Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf demonologist, wielding a +0 morningstar (freezing vapour, lightly wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the deep elf demonologist. Electricity arcs towards the magnetite! The arc of electricity hits the great orb of eyes!!! You kill the great orb of eyes! The arc of electricity hits the deep elf demonologist!! The deep elf demonologist is severely wounded. The deep elf demonologist is engulfed in freezing vapours. Your lightning spire shoots out a bolt of lightning at the deep elf demonologist! The bolt of electricity hits the deep elf demonologist!! The deep elf demonologist dies! A deep troll comes into view. x2 The deep troll is engulfed in freezing vapours. Your lightning spire shoots out a bolt of lightning at the deep troll! The bolt of electricity hits the deep troll! x2 The deep troll is engulfed in freezing vapours. Your lightning spire shoots out a bolt of lightning at the deep troll! The bolt of electricity hits the deep troll!! The bolt of electricity hits the deep troll! Casting: Magnavolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a deep troll (severely wounded, ally target) You feel a surge of power! Magnetic shrapnel attaches itself to the deep troll. Electricity arcs towards the magnetite! The arc of electricity hits the deep troll!! You kill the deep troll! The arc of electricity hits the deep troll!! You kill the deep troll! You have reached level 20! Your lightning spire fades away. Found a chain mail. You see here a deep troll corpse. Found a short sword. Your pack is full. You see here a scroll of acquirement. Unknown command. Okay, then. Something appears at your feet! You start removing your armour. You continue removing your +1 pair of gloves of dexterity. x5 You finish removing your +1 pair of gloves of dexterity. You feel clumsy. You drop a +1 pair of gloves of dexterity. You can't carry that many items. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-691-gb602fafdc2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_ARMOUR repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sleeves] Species: Demigod Job: Forgewright HP: 178/178; mods: 0/0 MP: 44/44; mod: 0 Stats: 20 51 15 Position: (54, 30), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 15 | 7759 | 0/1160 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 6 | 1248 | 0/416 Dodging | X | 0 | 0 | 10 | 3300 | 0/713 Stealth | X | 0 | 0 | 10 | 2775 | 0/600 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 15 | 9227 | 0/1379 Conjurations | X | 1 | 100 | 13 | 6272 | 564/981 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 5 | 891 | 0/357 Forgecraft | X | 0 | 0 | 4 | 594 | 0/297 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 22 | 18046 | 0/1932 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 3636 #13: 273 #23: 36124 #24: 6402712 #49: 3864 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #4, inv slot #48: +3 crown of Dyrovepreva {rElec Int+2 SInv} eq slot #1, inv slot #19: staff "Worm" {rElec rC+ Int+2 Air} eq slot #9, inv slot #47: ring of willpower eq slot #6, inv slot #11: +1 pair of boots "Fyg Xey" {rF+ Str+4 Int+2} eq slot #2, inv slot #3: skull of Zonguldrok {Reaping Hat+ rN+ Int+4} eq slot #8, inv slot #2: scarf of repulsion eq slot #3, inv slot #13: +3 ring mail of cold resistance eq slot #4, inv slot #23: +0 helmet "Uleuter" {Str+5} eq slot #10, inv slot #15: amulet of magic regeneration eq slot #9, inv slot #43: ring "Uroun" {rPois Will+ AC+4 Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...[......^.... . ...############ ################ ...# #.#..|##.#.#.#.# ...# #.#...'..'.'.'.# ...#...# #.....####.#.#.# ...#(..## ###...#....#.#.# ...#.... #.....###'##.'.# ...#...# # ###.#...#......#.) ...#...# $.. #@#.#...#'######## ...#...#.# #...#.###...#..)...#.. ...#.....# #..)†)†.....####'#.#.# ...'..!# #...###.#...#....#.'.# ...#.....#[..). #.#...##+#.'.#)# ...#####################..#.#.#.# .......................##.#.#.#.# .......................####'##### ..........................)...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe aquarium_serial_pool_size: 2 ice_cave_hard: true hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>