Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 18354266179764816144 424618 sleeves the Pyromancer (level 23, 0/171 HPs) Began as a Barachi Fire Elementalist on Mar 17, 2021. Was an Initiate of Gozag. Splashed by a caustic shrike's acid (10 damage) ... on level 2 of the Depths. The game lasted 03:46:35 (87595 turns). sleeves the Pyromancer (Barachi Fire Elementalist) Turns: 87595, Time: 03:46:36 Health: 0/171 AC: 8 Str: 17 XL: 23 Next: 78% Magic: 18/45 EV: 20 Int: 31 God: Gozag Gold: 13961 SH: 14 Dex: 19 Spells: 2/58 levels left rFire + . . SeeInvis + a - +1 war axe of Deformation {drain, rC+ Int+6 Dex+4} rCold + + . Faith . X - +3 warlock's mirror {reflect} rNeg . . . Spirit . W - +2 robe {rC+ rF+} rPois + Reflect + I - +2 hat {Will+} rElec + Harm + Q - scarf {harm} rCorr . Rampage . J - +2 pair of gloves Will ++... V - +1 pair of boots {Stlth+} Stlth ++++++.... Y - amulet of reflection HPRegen 0.38/turn D - ring of the Ban {*Drain rElec rPois Str+6 Int+3} MPRegen 0.29/turn L - ring of see invisible @: about to teleport, corroded, gold aura, can't hop, studying Necromancy, slow A: +LOS, swims, slowness 1, strong legs 2 }: 2/15 runes: serpentine, barnacled a: Hop, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Depths. You worshipped Gozag. Gozag was extremely pleased with you. You visited 9 branches of the dungeon, and saw 42 of its levels. You collected 22774 gold pieces. You spent 8698 gold pieces at shops. You paid 115 gold pieces to Gozag. Inventory: Hand Weapons a - the +1 war axe of Deformation (weapon) {drain, rC+ Int+6 Dex+4} (You found it on level 3 of the Vaults) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your dexterity (+4). It protects you from cold. Armour A - a +4 scale mail of poison resistance (You took it off a deep elf high priest on level 3 of the Elven Halls) I - a +2 hat of willpower (worn) (You took it off Gastronok on level 8 of the Dungeon) J - a +2 pair of gloves (worn) (You found it on level 9 of the Dungeon) Q - a scarf of harm (worn) (You found it on level 4 of the Lair of Beasts) V - a +1 pair of boots of stealth (worn) (You found it on level 6 of the Lair of Beasts) W - a +2 robe of resistance (worn) (You took it off an orc wizard on level 2 of the Orcish Mines) X - the +3 warlock's mirror (worn) {reflect} (You acquired it on level 1 of the Vaults) Magical Staves b - an uncursed staff of fire (You found it on level 3 of the Elven Halls) Jewellery g - an uncursed ring of willpower (You took it off a deep elf demonologist on level 3 of the Elven Halls) t - an uncursed ring of positive energy (You found it on level 3 of the Dungeon) y - the ring "Quuwuc" {rN+ Int+4} (You bought it in a shop on level 3 of the Vaults) [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. z - an uncursed ring of flight (You took it off a deep elf master archer on level 3 of the Elven Halls) D - the ring of the Ban (left hand) {*Drain rElec rPois Str+6 Int+3} (You took it off a deep elf high priest on level 3 of the Elven Halls) [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. L - a ring of see invisible (right hand) (You took it off a merfolk javelineer on level 4 of the Shoals) N - an uncursed ring of protection from fire (You took it off a merfolk on level 4 of the Shoals) T - an uncursed ring of protection from cold (You found it on level 4 of the Shoals) Y - an amulet of reflection (around neck) (You bought it in a shop on level 2 of the Orcish Mines) Wands u - a wand of iceblast (9) (You found it on level 9 of the Dungeon) v - a wand of acid (1) (You found it on level 6 of the Dungeon) G - a wand of digging (11) (You found it on level 7 of the Dungeon) Scrolls e - 9 scrolls of enchant armour f - 6 scrolls of magic mapping h - 2 scrolls of torment j - 12 scrolls of teleportation k - 11 scrolls of immolation l - 20 scrolls of remove curse m - 6 scrolls of fear n - 4 scrolls of fog q - 12 scrolls of amnesia w - 6 scrolls of vulnerability H - a scroll of holy word O - 5 scrolls of blinking Potions c - 8 potions of mutation d - 20 potions of curing i - 6 potions of cancellation o - 4 potions of invisibility p - 11 potions of might r - 6 potions of flight s - 5 potions of haste B - 2 potions of berserk rage E - 5 potions of resistance K - 4 potions of heal wounds P - 3 potions of ambrosia R - 6 potions of brilliance U - 4 potions of magic Books F - a manual of Necromancy (You bought it in a shop on level 4 of the Snake Pit) Miscellaneous S - a phial of floods (You found it on level 9 of the Dungeon) Skills: - Level 12.0 Fighting - Level 10.0 Armour - Level 10.0 Dodging - Level 10.0 Stealth - Level 4.0 Shields - Level 18.0 Spellcasting + Level 22.2 Conjurations - Level 10.8 Necromancy + Level 22.4 Fire Magic - Level 9.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire 100% 0% 1 b - Conjure Flame Conj/Fire 100% 0% 3 c - Sticky Flame Conj/Fire 100% 0% 4 d - Fireball Conj/Fire 52% 0% 5 e - Iskenderun's Battles Conj 100% 0% 5 f - Bolt of Magma Conj/Fire/Erth 47% 1% 5 g - Magic Dart Conj 100% 0% 1 h - Blink Tloc N/A 2% 2 i - Starburst Conj/Fire 52% 1% 6 j - Iron Shot Conj/Erth 45% 1% 6 k - Ignition Fire 52% 1% 8 l - Apportation Tloc 54% 1% 1 m - Fire Storm Conj/Fire 52% 16% 9 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 100% 0% 1 Pain Necr 100% 0% 1 Beastly Appendage Tmut 54% 1% 1 Corona Hex 30% 1% 1 Freeze Ice 100% 1% 1 Sting Tmut/Pois 100% 1% 1 Summon Small Mammal Summ 100% 1% 1 Call Imp Summ 27% 2% 2 Ensorcelled Hibernation Hex/Ice 54% 2% 2 Poisonous Vapours Pois/Air 54% 2% 2 Slow Hex 27% 2% 2 Wereblood Tmut 27% 2% 2 Ignite Poison Fire/Tmut/Pois 65% 1% 3 Inner Flame Hex/Fire 78% 1% 3 Mephitic Cloud Conj/Pois/Air 65% 1% 3 Animate Dead Necr 38% 1% 4 Hailstorm Conj/Ice 77% 1% 4 Borgnjor's Vile Clutch Necr/Erth 37% 1% 5 Excruciating Wounds Necr 38% 1% 5 Irradiate Conj/Tmut 38% 1% 5 Orb of Destruction Conj 52% 1% 7 Petrify Tmut/Erth 54% 2% 4 Death Channel Necr 38% 2% 6 Confusing Touch Hex 27% 4% 3 Frozen Ramparts Ice 54% 4% 3 Gell's Gravitas Tloc 13% 4% 3 Lesser Beckoning Tloc 13% 4% 3 Ozocubu's Armour Ice 27% 4% 3 Portal Projectile Hex/Tloc 54% 4% 3 Spider Form Tmut/Pois 13% 4% 3 Summon Guardian Golem Hex/Summ 27% 4% 3 Tukima's Dance Hex 27% 4% 3 Freezing Cloud Conj/Ice/Air 32% 11% 6 Spellforged Servitor Conj/Summ 38% 13% 7 Cause Fear Hex 13% 14% 4 Ice Form Ice/Tmut 27% 14% 4 Olgreb's Toxic Radiance Pois 27% 14% 4 Summon Ice Beast Ice/Summ 27% 14% 4 Lehudib's Crystal Spear Conj/Erth 45% 16% 8 Simulacrum Ice/Necr 28% 24% 6 Statue Form Tmut/Erth 36% 34% 6 Alistair's Intoxication Tmut/Pois 18% 36% 5 Blade Hands Tmut 13% 36% 5 Metabolic Englaciation Hex/Ice 13% 36% 5 Silence Hex/Air 13% 36% 5 Summon Demon Summ 13% 36% 5 Summon Forest Summ/Tloc 13% 36% 5 Summon Mana Viper Hex/Summ 27% 36% 5 Yara's Violent Unravell Hex/Tmut 13% 36% 5 Chain Lightning Conj/Air 38% 69% 8 Borgnjor's Revivificati Necr 38% 73% 8 Infestation Necr 38% 73% 8 Haunt Necr/Summ 28% 78% 7 Dispersal Tloc 13% 91% 6 Eringya's Noxious Bog Tmut/Pois 13% 91% 6 Hydra Form Tmut 13% 91% 6 Invisibility Hex 27% 91% 6 Ozocubu's Refrigeration Ice 13% 91% 6 Shadow Creatures Summ N/A 91% 6 Dragon Form Tmut 13% 100% 7 Malign Gateway Summ/Tloc 13% 100% 7 Monstrous Menagerie Summ 13% 100% 7 Summon Greater Demon Summ 13% 100% 7 Summon Hydra Summ 13% 100% 7 Discord Hex 13% 100% 8 Disjunction Tloc 13% 100% 8 Necromutation Tmut/Necr 28% 100% 8 Summon Horrible Things Summ 13% 100% 8 Absolute Zero Ice 13% 100% 9 Death's Door Necr 38% 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (3/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:14 } Orc:2 !=}[[ Shoals:4 ? Snake:4 :}* Vaults:1 [*:[! Vaults:3 = Depths:2 } Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:1 Trove: D:13 (give 6 scrolls of fear) Annotations: Elf:1 3 runed translucent doors Elf:2 2 runed translucent doors Elf:3 3 runed translucent doors, Alvadar's ghost, adept DgFE; acdeimund's ghost, adept MiBe; wallyj24's ghost, adept GnFi Vaults:4 Ugguttuj's ghost, veteran DrWn Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop long distances. Message History You now have 13382 gold pieces (gained 24). Found a runed hand crossbow. You now have 13394 gold pieces (gained 12). You now have 13399 gold pieces (gained 5). You now have 13417 gold pieces (gained 18). You now have 13437 gold pieces (gained 20). You now have 13455 gold pieces (gained 18). You now have 13476 gold pieces (gained 21). There is an open door here. You now have 13496 gold pieces (gained 20). 4 boggarts come into view. The boggart shouts! x2 The boggart moves out of view. x2 You hear a shout! x2 There are monsters nearby! There are monsters nearby! A boggart comes into view. The boggart casts a spell at itself. The boggart flickers and vanishes for a moment. The boggart casts a spell. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the fire dragon. The fire dragon resists. The fire dragon is lightly wounded. The fireball engulfs the boggart!! You kill the boggart! The fireball engulfs the boggart!!! You kill the boggart! The fireball engulfs the boggart!! You kill the boggart! The fireball engulfs the boggart!!! You kill the boggart! The fireball engulfs the boggart!! You kill the boggart! The fire dragon dissolves into shadows! A red devil comes into view. It is wielding a -3 trident. A red devil is nearby! A red devil is nearby! A red devil is nearby! No target in view! A red devil is nearby! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - red devil Aim: a red devil, wielding a -3 trident (wandering, hasn't noticed you, 33% to evade) The iron shot hits the red devil!!! You kill the red devil! You now have 13504 gold pieces (gained 8). You now have 13511 gold pieces (gained 7). You now have 13517 gold pieces (gained 6). You see here a cursed -3 trident. You now have 13523 gold pieces (gained 6). You now have 13529 gold pieces (gained 6). You now have 13536 gold pieces (gained 7). You open the door. Found a bloodstained robe. You open the door. A rust devil is nearby! A rust devil is nearby! A rust devil is nearby! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rust devil Aim: a rust devil (asleep, 0% to evade) The bolt of magma hits the rust devil!! The rust devil partially resists. The rust devil is heavily wounded. The rust devil screeches! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (heavily wounded, 18% to evade) The iron shot hits the rust devil!!! You kill the rust devil! You see here a bloodstained robe. As you read the scroll of identify, it crumbles to dust. the cursed +0 robe "Qevaemp" {rC+ Int-4 SInv} You start resting. Magic restored. You start removing your amulet. You continue taking off your amulet of reflection. x4 You finish taking off your amulet of reflection. You start putting on your amulet. You continue putting on your dented brass amulet. x5 You finish putting on your cursed amulet of inaccuracy. Oops, that amulet feels deathly cold. M - a cursed amulet of inaccuracy (around neck) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You start removing your amulet. You continue taking off your amulet of inaccuracy. x4 You finish taking off your amulet of inaccuracy. You drop an uncursed amulet of inaccuracy. You start putting on your amulet. You continue putting on your uncursed amulet of reflection. x5 You finish putting on your uncursed amulet of reflection. You feel a shielding aura gather around you. Y - an amulet of reflection (around neck) There is an open door here. You now have 13541 gold pieces (gained 5). There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a wand of paralysis (5). There is an open door here. You see here a wand of paralysis (5). There is an open door here. There is an open door here. Found 18 arrows. You see here 19 arrows. You open the door. A centaur warrior comes into view. A centaur warrior is nearby! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, quivering 20 arrows (asleep, 0% to evade) The bolt of magma hits the centaur warrior!!! You kill the centaur warrior! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. You now have 13559 gold pieces (gained 18). Things that are here: a +0 longbow; 20 arrows You open the door. An ice dragon comes into view. An ice dragon is nearby! An ice dragon is nearby! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The ice dragon roars deafeningly! There is an open door here. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice dragon Aim: an ice dragon (19% to evade) The bolt of magma hits the ice dragon!!! The ice dragon is burned terribly! The ice dragon is almost dead. The ice dragon breathes frost at you. The blast of cold hits you but does no damage. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (almost dead, catching its breath, 19% to evade) The bolt of magma hits the ice dragon!!! The ice dragon is burned terribly! You kill the ice dragon! You now have 13582 gold pieces (gained 23). You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a staff of earth. Found a staff of death. There is an open door here. A tengu warrior comes into view. It is wielding a +1 glaive of venom. A tengu warrior is nearby! Search for what [Enter for "art", or ? for help]? art A tengu warrior is nearby! A tengu warrior is nearby! A tengu warrior is nearby! No reachable target in view! A tengu warrior comes into view. It is wielding a +0 great sword. A spriggan air mage comes into view. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the spriggan air mage! The spriggan air mage is moderately wounded. The spriggan air mage shouts! The fireball engulfs the tengu warrior! The tengu warrior is moderately wounded. The tengu warrior shouts! The fireball engulfs the tengu warrior!! The tengu warrior is severely wounded. The tengu warrior shouts! The fireball engulfs the tengu warrior!! You kill the tengu warrior! You now have 13587 gold pieces (gained 5). You hear a sizzling splash. x2 The fireball engulfs the spriggan air mage!! The spriggan air mage is almost dead. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you! Found a stone staircase leading up. You start resting. A spriggan air mage is nearby! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan air mage Aim: a spriggan air mage, wearing a cursed +0 robe (almost dead, repelling missiles, 79% to evade) The bolt of magma hits the spriggan air mage!!! You kill the spriggan air mage! The tengu warrior completely misses you. x2 You block the tengu warrior's attack. Things that are here: 6 gold pieces; a cursed +0 robe Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armour (moderately wounded, 49% to evade) The bolt of magma misses the tengu warrior. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armour (moderately wounded, 49% to evade) The bolt of magma misses the tengu warrior. You block the tengu warrior's attack. x3 Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armour (moderately wounded, 49% to evade) The bolt of magma hits the tengu warrior!!! You kill the tengu warrior! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 13593 gold pieces (gained 6). You see here a cursed +0 robe. You now have 13598 gold pieces (gained 5). Things that are here: a +0 great sword; a +0 leather armour You start resting. HP restored. Magic restored. Found a wand of paralysis (11). You see here a wand of paralysis (11). Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:2, ? - help) Things that are here: a +0 great sword; a +0 leather armour You see here a cursed +0 robe. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. A stone giant, a vampire knight and 2 phantasmal warriors come into view. There is a stone staircase leading up here. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant, quivering 4 large rocks (asleep, 0% to evade) The bolt of magma hits the stone giant!! The stone giant is moderately wounded. The stone giant shouts! The vampire knight shouts! The phantasmal warrior blinks! x2 The vampire knight casts a spell. The vampire knight seems to speed up. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the phantasmal warrior!!! You destroy the phantasmal warrior! The bolt of fire hits the stone giant!!! You kill the stone giant! Casting: Starburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire knight Aim: a vampire knight, wielding a +0 great sword and wearing a +0 plate armour (fast, 16% to evade) The bolt of magma hits the vampire knight!! The vampire knight is severely damaged. A yaktaur captain comes into view. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire knight Aim: a vampire knight, wielding a +0 great sword and wearing a +0 plate armour (severely damaged, fast, 16% to evade) The bolt of magma hits the vampire knight! The vampire knight is almost destroyed. The phantasmal warrior blinks! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire knight Aim: a vampire knight, wielding a +0 great sword and wearing a +0 plate armour (almost destroyed, fast, 16% to evade) The bolt of magma hits the vampire knight!!! You destroy the vampire knight! The phantasmal warrior blinks! Your Conjurations skill increases to level 22! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the yaktaur captain!!! The yaktaur captain is severely wounded. The bolt of fire hits the phantasmal warrior! The phantasmal warrior is moderately damaged. The phantasmal warrior misses you. The yaktaur captain wields a +2 arbalest of freezing. It is covered in frost. The yaktaur captain shoots a bolt. The bolt completely misses you. The bolt barely misses the phantasmal warrior. Unknown command. Casting: Starburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the yaktaur captain!!! You kill the yaktaur captain! The bolt of fire hits the phantasmal warrior!!! You destroy the phantasmal warrior! * * * LOW MAGIC WARNING * * * Unknown command. Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. No target in view! No target in view! Found 21 gold pieces. You now have 13607 gold pieces (gained 9). Things that are here: a +0 plate armour; a +0 great sword You now have 13615 gold pieces (gained 8). You now have 13647 gold pieces (gained 32). You see here 4 large rocks. You now have 13666 gold pieces (gained 19). Things that are here: 11 bolts; a +2 arbalest of freezing Found a stone staircase leading down. You now have 13687 gold pieces (gained 21). Found 20 stones. Found a stone staircase leading up. Found a short sword. O - 5 scrolls of blinking (gained 1) Found a stone staircase leading down. p - 11 potions of might (gained 1) You now have 13704 gold pieces (gained 17). k - 11 scrolls of immolation (gained 1) e - 9 scrolls of enchant armour (gained 1) A fire dragon comes into view. A fire dragon is nearby! A fire dragon is nearby! Casting: Starburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire dragon Aim: a fire dragon (asleep, 0% to evade) The iron shot hits the fire dragon!!! The fire dragon is severely wounded. The fire dragon breathes flames at you. The blast of flame misses you. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire dragon Aim: a fire dragon (severely wounded, catching its breath, 16% to evade) The iron shot hits the fire dragon!!! You kill the fire dragon! Magic restored. Found 14 sling bullets. You now have 13726 gold pieces (gained 22). You now have 13744 gold pieces (gained 18). A spriggan berserker comes into view. It is wielding a +3 antimagic broad axe. A spriggan berserker is nearby! A spriggan berserker is nearby! A spriggan berserker is nearby! A spriggan berserker is nearby! Found a blackened fluorescent amulet. Found a wand of random effects (13). Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan berserker Aim: a spriggan berserker, wielding a +3 antimagic broad axe and wearing a +0 animal skin (asleep, 0% to evade) The iron shot hits the spriggan berserker!!! You kill the spriggan berserker! You now have 13751 gold pieces (gained 7). Things that are here: a +3 antimagic broad axe; a +0 animal skin A vampire knight comes into view. It is wielding a +0 great sword. Found Naunas's Assorted Antiques. A vampire knight is nearby! A vampire knight is nearby! No reachable target in view! 2 phantasmal warriors come into view. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the vampire knight! The vampire knight is lightly damaged. The vampire knight shouts! The fireball engulfs the phantasmal warrior! The phantasmal warrior is moderately damaged. The fireball engulfs the phantasmal warrior!! The phantasmal warrior is heavily damaged. The fireball engulfs the plant!! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant!! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant!! The plant begins to die. The plant is lightly damaged. The fireball engulfs the phantasmal warrior!! You destroy the phantasmal warrior! The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the phantasmal warrior! The phantasmal warrior is severely damaged. The fireball engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! The vampire knight blinks! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the vampire knight!! The vampire knight is severely damaged. The fireball engulfs the phantasmal warrior. The phantasmal warrior is severely damaged. The fireball engulfs the plant!! The plant is heavily damaged. The fireball engulfs the plant!! The plant is moderately damaged. You hear a shout! The phantasmal warrior blinks! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire knight Aim: a vampire knight, wielding a +0 great sword and wearing a +0 plate armour (severely damaged, 16% to evade) The bolt of magma hits the vampire knight!! You destroy the vampire knight! The phantasmal warrior completely misses you. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantasmal warrior Aim: a phantasmal warrior (severely damaged, 26% to evade) The bolt of magma hits the phantasmal warrior!!! You destroy the phantasmal warrior! The bolt of magma hits the plant!! The plant begins to die. The plant is moderately damaged. A nearby plant withers and dies. x3 Unknown command. A nearby plant withers and dies. x2 A nearby plant withers and dies. You now have 13757 gold pieces (gained 6). Things that are here: a +0 great sword; a +0 plate armour You now have 13763 gold pieces (gained 6). x - a blackened fluorescent amulet There is an entrance to Naunas's Assorted Antiques here. You now have 13771 gold pieces (gained 8). A tengu conjurer comes into view. Found a chain mail. A tengu conjurer comes into view. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu conjurer Aim: a tengu conjurer (wandering, hasn't noticed you, 49% to evade) The bolt of magma hits the tengu conjurer!! You kill the tengu conjurer! The tengu conjurer shouts! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu conjurer Aim: a tengu conjurer, wearing a +0 buckler The fireball explodes! The fireball engulfs the tengu conjurer!!! You kill the tengu conjurer! A spriggan air mage comes into view. A spriggan air mage is nearby! A spriggan air mage is nearby! A spriggan air mage is nearby! Casting: Fireball (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan air mage Aim: a spriggan air mage, wearing a +0 robe (wandering, repelling missiles, hasn't noticed you) The fireball explodes! The fireball engulfs the spriggan air mage!!! The spriggan air mage is almost dead. The spriggan air mage shouts! You hear a shout! The spriggan air mage waves its arms in wide circles. The air twists around and strikes you!! Casting: Fireball (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spriggan air mage Aim: a spriggan air mage, wearing a +0 robe (almost dead, repelling missiles, 79% to evade) The bolt of magma hits the spriggan air mage!!! You kill the spriggan air mage! A sphinx comes into view. A sphinx is nearby! A sphinx is nearby! The sphinx mumbles some strange words. You resist with almost no effort. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sphinx Aim: a sphinx (9% to evade) The bolt of magma hits the sphinx! The sphinx is moderately wounded. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sphinx Aim: a sphinx (moderately wounded, 9% to evade) The bolt of magma hits the sphinx!!! The sphinx is severely wounded. The sphinx casts a spell. Something smites you! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sphinx Aim: a sphinx (severely wounded, 9% to evade) The bolt of magma hits the sphinx!! You kill the sphinx! You start removing your amulet. You continue taking off your amulet of reflection. x4 You finish taking off your amulet of reflection. You start putting on your amulet. You continue putting on your blackened fluorescent amulet. x5 You finish putting on your uncursed amulet of the acrobat. You feel ready to tumble and roll out of harm's way. x - an amulet of the acrobat (around neck) Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You start removing your amulet. You continue taking off your amulet of the acrobat. x4 You finish taking off your amulet of the acrobat. You drop an uncursed amulet of the acrobat. You start putting on your amulet. You continue putting on your uncursed amulet of reflection. x5 You finish putting on your uncursed amulet of reflection. You feel a shielding aura gather around you. Y - an amulet of reflection (around neck) Key pressed, stopping explore. HP restored. You now have 13779 gold pieces (gained 8). r - 6 potions of flight (gained 1) You now have 13795 gold pieces (gained 16). You now have 13799 gold pieces (gained 4). You see here a +0 buckler. You see here a short sword. You see here an uncursed amulet of the acrobat. You now have 13807 gold pieces (gained 8). You see here a +0 robe. A stone giant comes into view. The stone giant shouts! The stone giant throws a large rock. The large rock hits you!! The stone giant throws a large rock. You reflect the large rock off your +3 warlock's mirror {reflect}! The large rock hits the stone giant!!! Found a large rock. You see here a large rock. A stone giant is nearby! The stone giant throws a large rock. The large rock closely misses you. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone giant throws a large rock. The large rock completely misses you. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the stone giant!!! The stone giant is almost dead. The stone giant throws a large rock. The large rock hits you! Casting: Fireball (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the stone giant!! You kill the stone giant! You start resting. Magic restored. You start resting. HP restored. You now have 13826 gold pieces (gained 19). You see here a large rock. Found a shortbow. A frost giant comes into view. It is wielding a +0 battleaxe of freezing. A frost giant is nearby! A frost giant is nearby! A fire giant comes into view. It is wielding a +1 great sword of flaming. Casting: Fireball (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Fireball (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a +0 battleaxe of freezing (asleep, 0% to evade) The bolt of magma hits the frost giant!!! The frost giant is heavily wounded. The frost giant shouts! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 2% to evade) The bolt of magma hits the frost giant!!! You kill the frost giant! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a +1 great sword of flaming (5% to evade) The iron shot hits the fire giant!!! The fire giant is heavily wounded. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a +1 great sword of flaming (heavily wounded, 5% to evade) The iron shot hits the fire giant!!! The fire giant is almost dead. The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! You resist. You hear two shouts! You hear a shout! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a +1 great sword of flaming (almost dead, 5% to evade) The iron shot hits the fire giant!!! You kill the fire giant! You start resting. HP restored. You start resting. Magic restored. You now have 13848 gold pieces (gained 22). You see here a +1 great sword of flaming. You now have 13869 gold pieces (gained 21). You see here a +0 battleaxe of freezing. An ogre mage comes into view. It is wielding a +0 spear. The ogre mage shouts! You hear a shout! You hear two shouts! A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. You see here a scroll of teleportation. There are monsters nearby! There are monsters nearby! There are monsters nearby! An ogre and a two-headed ogre come into view. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre mage gestures at the two-headed ogre while chanting. The two-headed ogre seems to speed up. The two-headed ogre moves out of view. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the ogre mage! The ogre mage is moderately wounded. The fireball engulfs the ogre! The ogre is severely wounded. The fireball engulfs the two-headed ogre!! The two-headed ogre is severely wounded. The fireball engulfs the ogre!! You kill the ogre! The fireball engulfs the two-headed ogre!! You kill the two-headed ogre! The fireball engulfs the ogre!! You kill the ogre! The fireball engulfs the ogre mage!! The ogre mage is severely wounded. The fireball engulfs the ogre mage! You kill the ogre mage! You hear two shouts! Found a gateway to Hell. The two-headed ogre becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, unaware, hasn't noticed you, 12% to evade) The bolt of magma hits the two-headed ogre!!! You kill the two-headed ogre! You now have 13883 gold pieces (gained 14). Things that are here: a +0 spear; a +0 robe You now have 13896 gold pieces (gained 13). Things that are here: a +0 giant club; a +0 giant club You now have 13917 gold pieces (gained 21). You see here a +0 giant club. You now have 13931 gold pieces (gained 14). You see here a +0 giant spiked club. Things that are here: a +0 giant club; a +0 giant club You now have 13952 gold pieces (gained 21). Things that are here: a +0 giant club; a +0 giant spiked club j - 13 scrolls of teleportation (gained 1) There is a shaft here. A centaur warrior comes into view. A centaur warrior is nearby! A centaur warrior is nearby! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, quivering 17 arrows (asleep, 0% to evade) The bolt of magma hits the centaur warrior!! The centaur warrior is heavily wounded. The centaur warrior shouts! The foxfire hits the centaur warrior. The centaur warrior is heavily wounded. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A centaur warrior is nearby! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, quivering 17 arrows (heavily wounded, 19% to evade) Really fire in your foxfire's direction? [Y]es or [N]o only, please. Really fire in your foxfire's direction? [Y]es or [N]o only, please. Really fire in your foxfire's direction? [Y]es or [N]o only, please. Really fire in your foxfire's direction? [Y]es or [N]o only, please. Really fire in your foxfire's direction? [Y]es or [N]o only, please. Really fire in your foxfire's direction? Okay, then. A centaur warrior is nearby! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, quivering 17 arrows (heavily wounded, 19% to evade) Really fire in your foxfire's direction? The bolt of magma misses your foxfire. The bolt of magma misses the centaur warrior. The foxfire hits the centaur warrior but does no damage. The centaur warrior is heavily wounded. The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow hits you! A centaur warrior is nearby! A centaur warrior is nearby! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 longbow and quivering 16 arrows (heavily wounded, 19% to evade) The bolt of magma hits the centaur warrior!!! You kill the centaur warrior! HP restored. You now have 13961 gold pieces (gained 9). Things that are here: a +0 longbow; 16 arrows Key pressed, stopping explore. A stone giant comes into view. A stone giant is nearby! A fire giant comes into view. It is wielding a +2 great sword of flaming. A fire dragon comes into view. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant, quivering 2 large rocks (asleep, 0% to evade) The bolt of magma hits the stone giant!! The stone giant is heavily wounded. The stone giant shouts! The stone giant throws a large rock. The large rock hits you! A deep troll earth mage comes into view. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering a large rock (heavily wounded, 0% to evade) The bolt of magma hits the stone giant!!! You kill the stone giant! The fire dragon roars deafeningly! The deep troll earth mage shouts! You hear a shout! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A tengu warrior comes into view. It is wielding a +1 bardiche. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire dragon Aim: a fire dragon (16% to evade) The iron shot hits the fire dragon!!! The fire dragon is severely wounded. You hear a screech! The deep troll earth mage gestures at the fire dragon while chanting. The wall shatters! The blast of rock fragments hits you but does no damage. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire dragon Aim: a fire dragon (severely wounded, 16% to evade) The iron shot hits the fire dragon!!! You kill the fire dragon! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep troll earth mage Aim: a deep troll earth mage (26% to evade) The bolt of magma hits the deep troll earth mage!!! You kill the deep troll earth mage! A caustic shrike comes into view. Hop to where? Press: ? - help, Dir - move target, f - you Okay, then. Unknown command. Unknown command. The caustic shrike becomes distracted by the nearby gold, dreaming of imaginary riches. Hop to where? Press: ? - help, Dir - move target Boing! There is a stone staircase leading up here. You start resting. A tengu warrior is nearby! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a +1 bardiche and wearing a +0 ring mail (wandering, hasn't noticed you, 46% to evade) The bolt of magma hits the tengu warrior!! The tengu warrior is severely wounded. The tengu warrior shouts! Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a +1 bardiche and wearing a +0 ring mail (severely wounded, 46% to evade) The bolt of magma hits the tengu warrior!!! You kill the tengu warrior! You are ready to hop once more. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. The fire giant gestures at you while chanting. The bolt of fire hits you! You resist. You hear a screech! Items here: $ ( )) [. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (5% to evade) The iron shot hits the fire giant!!! The fire giant is heavily wounded. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (heavily wounded, 5% to evade) The iron shot hits the fire giant!! The fire giant is almost dead. The fire giant gestures at you while chanting. The bolt of fire hits you. You resist. The fire giant gestures at you while chanting. Your +3 warlock's mirror {reflect} reflects the bolt of fire! The bolt of fire hits the fire giant. The fire giant resists. There is a stone staircase leading up here. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (almost dead, 5% to evade) The iron shot hits the fire giant!!! You kill the fire giant! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the caustic shrike! The caustic shrike resists. The caustic shrike is lightly wounded. The caustic shrike claws you. You are splashed with acid! Casting: Starburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Press: ? - help, v - describe, . - travel Here: a caustic shrike (lightly wounded) The floor. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Starburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - caustic shrike Aim: a caustic shrike (lightly wounded, 45% to evade) The iron shot misses the caustic shrike. You hear a shout! The caustic shrike closely misses you. The caustic shrike claws you!! You are splashed with acid! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You block the caustic shrike's attack. The caustic shrike claws you!! * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The caustic shrike closely misses you. The caustic shrike claws you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! Unknown command. The caustic shrike claws you!! * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... Your body crumbles into a pile of gold. .......# #.#......# #.# #...... .......###.#......# ### #...... .......'.#.#......# ####### .......#.#.#°.....# .......#...'....>.# .≈≈≈≈≈.'.###......# .≈###≈.#.# #......############### .≈# #≈.#.# #...b................. .≈###≈.#.# #....@................ .≈≈≈≈≈.#.# #.............(....... .......#.# #..................... ##'##########.................... #.##..#....##................... #....#.####.#................... ###.####.|#.#.(................. #.# #.###.#................... ####'####...##................... You could see a caustic shrike. Vanquished Creatures 2 liches (Depths:1) A deep elf blademaster (Elf:3) A deep elf master archer (Elf:3) A quicksilver dragon (Depths:2) The ghost of bearlyready the Alchemist, an adept MfTm of Gozag (Lair:2) 3 krakens Gastronok (D:8) 4 shadow dragons 4 sphinxes Agnes (Snake:1) 2 storm dragons 2 tengu reavers (Depths:2) 6 nagarajas (Snake:4) Ilsuiw (Shoals:2) 11 vault wardens 3 frost giants 4 fire giants 8 deep elf sorcerers Aizul (Elf:2) 2 deep elf elementalists (Elf:3) An orc warlord (Vaults:4) Louise (D:14) 8 ironheart preservers 2 ghouls (Vaults:3) A war gargoyle (Vaults:4) The ghost of wallyj24 the Blocker, a journeyman GnFi of Gozag (D:14) 6 vampire knights 11 stone giants The ghost of MyelinatedAxon the Severer, a journeyman VSGl of Makhleb (Orc:1) 9 very ugly things 25 slime creatures Azrael (D:14) The ghost of wallyj24 the Blocker, a journeyman GnFi of Gozag (Lair:4) 8 deep elf demonologists The ghost of slughead422 the Carver, a journeyman FoFi of Qazlal (Orc:2) 8 deep elf annihilators (Elf:3) 3 spark wasps (Depths:1) A crystal guardian (Vaults:4) 7 ettins 6 merfolk impalers 6 fire dragons 11 merfolk javelineers 4 deep elf death magi 2 great orbs of eyes Josephine (D:14) Harold (D:10) 12 naga warriors 7 deep elf high priests 6 yaktaur captains 5 ice dragons 5 vault guards 5 rakshasas A hell beast (Depths:2) 10 hydras 8 boulder beetles 2 spriggan air magi 6 ogre magi 5 merfolk aquamancers 3 anacondas 22 two-headed ogres 12 centaur warriors A death knight (Vaults:3) 4 merfolk avatars 7 tengu warriors A queen ant (shapeshifter) (Depths:2) 3 deep troll shamans (Depths:2) A satyr (Shoals:4) 3 vampire magi (Depths:1) 17 death yaks 7 deep troll earth magi 5 shock serpents 14 naga sharpshooters A spriggan berserker (Depths:3) Urug (D:10) A fire crab (Elf:1) 16 deep elf knights A soul eater (Depths:1) A storm dragon zombie (Depths:1) 2 salamander mystics (Snake:3) A golden dragon zombie (Depths:1) 2 iron trolls (Depths:2) 7 shadow wraiths 9 skeletal warriors 14 sea snakes 13 deep trolls 3 wizards A shadow demon (Depths:1) A golden dragon skeleton (Depths:2) 2 unseen horrors 11 naga ritualists 12 deep elf archers 4 phantasmal warriors (Depths:3) 2 necromancers 9 ironbrand convokers 4 flayed ghosts An obsidian statue (Shoals:2) 2 lindwurms (Elf:1) A harpy (shapeshifter) (Vaults:1) A wolf spider zombie (D:15) 20 harpies 12 orc knights 3 oklob plants (Lair:5) A tengu skeleton (Vaults:1) A fire giant zombie (Depths:1) 10 orc sorcerers 54 deep elf magi 9 cyclopes 17 mana vipers 37 ugly things 12 salamanders A moth of wrath (D:14) A frost giant zombie (Vaults:3) 16 manticores 13 elephants A guardian serpent (Snake:4) A faun (Shoals:2) 36 black mambas 13 merfolk sirens 9 water nymphs 2 guardian serpents (shapeshifter) 18 vault sentinels 28 cane toads A gargoyle (D:14) 27 naga magi A torpor snail (Lair:6) A black mamba (shapeshifter) (Vaults:3) 2 rust devils 2 molten gargoyles (Elf:1) Maggie (D:7) 4 rime drakes A hellwing (Depths:1) 7 komodo dragons A yaktaur skeleton (Depths:1) 2 red devils A komodo dragon (shapeshifter) (Vaults:2) 3 freezing wraiths 26 yaktaurs 34 merfolk A polar bear (shapeshifter) (Depths:1) A meliai (shapeshifter) (Vaults:4) 2 tengu conjurers (Depths:3) A merfolk (shapeshifter) (Vaults:4) 4 trolls 13 wind drakes 3 meliai (D:14) 2 polar bears (Lair:3) 3 hornets 3 tyrant leeches (Lair:6) A shadow dragon simulacrum (Vaults:3) A raiju (shapeshifter) (Vaults:3) 28 blink frogs 6 snapping turtles 4 dream sheep (Shoals:3) An ettin zombie (Vaults:3) A dream sheep (shapeshifter) (Vaults:4) A fire giant simulacrum (Depths:2) 2 air elementals 2 shadows 13 water elementals A spriggan (shapeshifter) (D:15) A fire dragon skeleton (Depths:1) A vampire (D:13) A yak (shapeshifter) (D:15) 3 wyverns 7 wraiths 54 yaks 7 basilisks A basilisk (shapeshifter) (Depths:1) 10 vampire mosquitoes 8 fire elementals A soldier ant (D:13) 37 nagas 10 wargs 13 water moccasins 3 acid dragons A water moccasin (shapeshifter) (Vaults:1) A soldier ant (shapeshifter) (Depths:1) 2 hell hounds (D:14) A hornet zombie (D:10) 27 orc warriors 3 phantoms 4 black bears An eye of draining (D:15) 4 ice beasts 4 sky beasts 28 wolves 20 ogres An ogre (shapeshifter) (Vaults:1) 33 boggarts 14 centaurs 2 human zombies (Vaults:1) A big kobold (D:8) 30 bullfrogs A bullfrog (shapeshifter) (Depths:1) A wyvern zombie (D:6) An earth elemental (Elf:2) A human skeleton (Vaults:3) A water moccasin zombie (D:9) 10 scorpions 7 killer bees 14 wights 2 electric eels (Lair:6) A howler monkey (D:6) 2 centaur zombies A lava snake (Elf:1) 3 jellies A quasit (D:9) 56 orc wizards 3 bullfrog skeletons 24 orc priests 5 hounds 7 centaur skeletons Ijyb (D:5) 3 iguanas 13 worker ants 4 gnolls (D:4) 11 adders 2 shadow imps (D:8) 3 white imps 2 ufetubi 3 oozes An adder zombie (D:9) An adder skeleton (D:8) 3 worms (D:3) 2 dart slugs (D:1) 8 leopard geckos 127 orcs 11 bats 3 giant cockroaches 6 goblins 11 hobgoblins 20 jackals 11 kobolds 5 quokkas A ball python (D:2) 6 frilled lizards A leopard gecko skeleton (D:7) 10 rats A butterfly (Lair:5) 12 tentacles 1761 creatures vanquished. Vanquished Creatures (collateral kills) 40 foxfires 40 creatures vanquished. Vanquished Creatures (others) 14 dancing weapons A manticore (Shoals:2) 3 bushes (Lair:6) 2808 foxfires 65 fungi 196 plants 6 withered plants 3093 creatures vanquished. Grand Total: 4894 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Barachi Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 674 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 799 | D:1 | Reached skill level 2 in Conjurations 1521 | D:2 | Reached skill level 1 in Shields 1521 | D:2 | Reached XP level 4. HP: 28/30 MP: 2/8 1839 | D:2 | Reached skill level 3 in Spellcasting 1839 | D:2 | Reached skill level 4 in Fire Magic 2905 | D:3 | Found a broken altar of Ashenzari. 2911 | D:3 | Saw a vision of the Shoals and the Snake Pit. 2911 | D:3 | Noticed a naga warrior 2911 | D:3 | Noticed a naga 2911 | D:3 | Noticed a merfolk 2911 | D:3 | Noticed a merfolk siren 2911 | D:3 | Noticed a merfolk 2911 | D:3 | Noticed a wind drake 2911 | D:3 | Noticed a salamander 2911 | D:3 | Noticed a naga warrior 2911 | D:3 | Noticed a naga 2911 | D:3 | Noticed a naga mage 2911 | D:3 | Noticed a naga mage 2911 | D:3 | Noticed a sea snake 2911 | D:3 | Noticed a black mamba 2911 | D:3 | Noticed a sea snake 2911 | D:3 | Noticed a merfolk 2912 | D:3 | Noticed a merfolk 2933 | D:3 | You fall into a shaft and drop 3 floors! 2944 | D:5 | Entered Level 5 of the Dungeon 3063 | D:5 | Noticed an ogre 3073 | D:5 | Killed an ogre 3074 | D:5 | Reached skill level 2 in Shields 3074 | D:5 | Reached skill level 3 in Conjurations 3074 | D:5 | Reached XP level 5. HP: 35/35 MP: 0/10 3513 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/11 4116 | D:3 | Found a blossoming altar of Fedhas. 4386 | D:4 | Reached skill level 3 in Shields 4386 | D:4 | Reached skill level 4 in Spellcasting 4471 | D:3 | Learned a level 3 spell: Conjure Flame 4476 | D:3 | Learned a level 4 spell: Sticky Flame 4522 | D:4 | Reached skill level 5 in Fire Magic 4648 | D:4 | Reached skill level 4 in Conjurations 4648 | D:4 | Reached XP level 7. HP: 38/46 MP: 5/13 4774 | D:4 | Found a staircase to the Ecumenical Temple. 4792 | Temple | Entered the Ecumenical Temple 5405 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5662 | D:4 | sleeves: !greatplayer 5662 | D:4 | beem: sleeves is a greatplayer! 5662 | D:4 | sleeves: !greaterplayer 5662 | D:4 | beem: Unwon backgrounds for sleeves: Delver, Hedge Wizard 5662 | D:4 | sleeves: !oneandwon 5662 | D:4 | beem: 13 chars won first try for sleeves: BaEE, DDCK, DECj, | DEHu, DgCj, DrSk, GnAr, GrBr, HOWr, OgFE, PaNe, SpFi, VSFi 6219 | D:5 | Noticed Ijyb 6233 | D:5 | Killed Ijyb 6234 | D:5 | Reached skill level 4 in Shields 6339 | D:5 | Reached skill level 5 in Spellcasting 6339 | D:5 | Reached skill level 5 in Conjurations 6339 | D:5 | Reached XP level 8. HP: 44/52 MP: 5/15 6417 | D:5 | Reached skill level 6 in Fire Magic 6570 | D:5 | Got a slimy war axe 6577 | D:5 | Identified the cursed +0 war axe of Valour {elec, *Drain | rElec Int+4 Dex+9} (You found it on level 5 of the Dungeon) 7258 | D:6 | Reached skill level 6 in Conjurations 7848 | D:6 | Reached skill level 6 in Spellcasting 7969 | D:6 | Learned a level 5 spell: Fireball 7984 | D:6 | Reached skill level 7 in Fire Magic 8128 | D:7 | Noticed Maggie 8144 | D:7 | Killed Maggie 8145 | D:7 | Reached XP level 9. HP: 46/57 MP: 0/18 8289 | D:7 | You fall into a shaft and drop 2 floors! 8368 | D:9 | Noticed a two-headed ogre 8381 | D:9 | Killed a two-headed ogre 8382 | D:9 | Reached skill level 7 in Spellcasting 8382 | D:9 | Reached skill level 7 in Conjurations 8382 | D:9 | Reached skill level 8 in Fire Magic 8606 | D:8 | Found a staircase to the Lair. 8866 | D:7 | Reached skill level 8 in Conjurations 9296 | D:7 | Reached skill level 9 in Fire Magic 9296 | D:7 | Reached XP level 10. HP: 63/63 MP: 16/21 9348 | D:7 | Learned a level 5 spell: Iskenderun's Battlesphere 9354 | D:7 | Learned a level 5 spell: Bolt of Magma 9412 | D:7 | Reached skill level 8 in Spellcasting 10231 | D:8 | Reached skill level 9 in Conjurations 10613 | D:8 | Noticed Gastronok 10688 | D:8 | Killed Gastronok 10689 | D:8 | Reached skill level 9 in Spellcasting 10689 | D:8 | Reached skill level 10 in Fire Magic 11400 | D:9 | Reached skill level 10 in Conjurations 11963 | D:9 | Reached XP level 11. HP: 68/68 MP: 16/24 12311 | D:10 | Entered Level 10 of the Dungeon 12591 | D:10 | Found a staircase to the Orcish Mines. 12816 | D:10 | Noticed Harold 12829 | D:10 | Killed Harold 12830 | D:10 | Reached skill level 1 in Fighting 12830 | D:10 | Reached skill level 1 in Armour 12830 | D:10 | Reached skill level 11 in Fire Magic 13073 | D:10 | Noticed Urug 13099 | D:10 | Killed Urug 13100 | D:10 | Reached skill level 10 in Spellcasting 13940 | D:10 | Got a smoking chain mail 14169 | Lair:1 | Entered Level 1 of the Lair of Beasts 14204 | Lair:1 | Reached skill level 2 in Fighting 14204 | Lair:1 | Reached skill level 2 in Armour 14204 | Lair:1 | Reached skill level 3 in Dodging 15024 | Lair:1 | Noticed a six-headed hydra 15038 | Lair:1 | Killed a six-headed hydra 15039 | Lair:1 | Reached skill level 3 in Fighting 15039 | Lair:1 | Reached skill level 3 in Armour 15042 | Lair:1 | Noticed a six-headed hydra 15050 | Lair:1 | Killed a six-headed hydra 15051 | Lair:1 | Reached skill level 4 in Dodging 15333 | Lair:2 | Reached skill level 11 in Conjurations 15459 | Lair:2 | Reached skill level 4 in Fighting 15459 | Lair:2 | Reached XP level 12. HP: 83/83 MP: 9/26 15462 | Lair:2 | Reached skill level 4 in Armour 15967 | Lair:2 | Found a staircase to the Shoals. 16819 | Lair:2 | Reached skill level 5 in Dodging 17155 | Lair:3 | Reached skill level 5 in Armour 17166 | Lair:3 | Reached skill level 5 in Fighting 17537 | Lair:3 | Learned a level 1 spell: Magic Dart 17540 | Lair:3 | Learned a level 2 spell: Blink 18097 | Lair:3 | Reached skill level 12 in Fire Magic 18921 | Lair:4 | Noticed a death yak 18923 | Lair:4 | Reached skill level 6 in Dodging 19043 | Lair:3 | Reached skill level 6 in Fighting 19043 | Lair:3 | Reached skill level 6 in Armour 19043 | Lair:3 | Reached skill level 11 in Spellcasting 19448 | Lair:4 | Found a runed translucent door. 19562 | Lair:4 | Noticed a death yak 19562 | Lair:4 | Noticed a death yak 19587 | Lair:4 | Gained mutation: You can hop long distances. [Barachi | growth] 19587 | Lair:4 | Reached XP level 13. HP: 93/93 MP: 17/28 19787 | Lair:4 | Found a staircase to the Snake Pit. 20180 | Lair:4 | Reached skill level 12 in Conjurations 20422 | Lair:4 | Reached skill level 7 in Fighting 20614 | Lair:4 | Reached skill level 7 in Dodging 20801 | Lair:4 | Reached skill level 7 in Armour 21253 | Lair:4 | Noticed wallyj24's ghost (journeyman GnFi) 21858 | Lair:5 | HP: 46/96 [acid (16)] 22056 | Lair:5 | Found a staircase to the Slime Pits. 23594 | Lair:6 | Entered Level 6 of the Lair of Beasts 23787 | Lair:6 | Reached skill level 8 in Fighting 24108 | Lair:6 | Reached skill level 8 in Armour 24273 | Lair:6 | Reached skill level 13 in Fire Magic 24433 | Lair:6 | Reached skill level 8 in Dodging 24504 | Lair:6 | Reached XP level 14. HP: 105/105 MP: 18/29 24999 | Lair:6 | Reached skill level 12 in Spellcasting 25830 | Lair:6 | Reached skill level 9 in Fighting 25969 | Lair:6 | Reached skill level 13 in Conjurations 26304 | Lair:6 | Reached skill level 9 in Armour 26512 | Lair:6 | HP: 47/108 [death yak (15)] 26516 | Lair:6 | HP: 19/108 [death yak (27)] 26517 | Lair:6 | HP: 1/108 [death yak (19)] 27204 | Lair:6 | Reached skill level 9 in Dodging 28298 | Lair:6 | Reached XP level 15. HP: 115/115 MP: 0/31 28444 | Lair:6 | Learned a level 6 spell: Starburst 29020 | Orc:1 | Entered Level 1 of the Orcish Mines 29694 | Orc:1 | Found a runed translucent door. 29696 | Orc:1 | sleeves: ?LCS 29696 | Orc:1 | sleeves: ??LCS 29696 | Orc:1 | beem: lehudib's crystal spear[1/1]: AKA: Crystal spear or | the acronym LCS. Level 8 Conjurations/Earth spell, found | only in Book of Annihilations, randart Sif gifts, and | Vehumet offerings. 10d22.3 at max power, theoretically, and | unresistable. The strongest single target conjuration, but | its range is one square less than that of Iron Shot. | To-hit: 10+power/15. 29696 | Orc:1 | sleeves: ??iron shot 29696 | Orc:1 | beem: iron shot[1/2]: A level 6 conj/earth single target | attack spell, formerly known as Bolt of Iron. Has poor | accuracy and range, but does a decent amount of | non-elemental damage. It's found in the book of Earth and | book of Power. 9d18 at full power. To-hit: 7+power/15. 29696 | Orc:1 | sleeves: ??ood 29696 | Orc:1 | beem: orb of destruction[1/8]: Iskenderun's Orb of | Destruction - level 7 pure conjuration homing missile | spell. Moves at speed 30 with inertia - if something casts | this at you, sidestep, but watch out behind you! It does | less damage at short range; at melee range it only does | about half damage. Only in the book of Power and randart | books. 29696 | Orc:1 | sleeves: ??ood 2 29696 | Orc:1 | beem: I don't have a page labeled ood_2 in my learndb. 29696 | Orc:1 | sleeves: ??ood [2] 29696 | Orc:1 | beem: orb of destruction[2/8]: Monsters with shields might | block the orbs. If two orbs collide they will explode with | radius 1 and Gong-level noise (40). Orbs that haven't | travelled more than one square dissipate instead of | exploding. 29696 | Orc:1 | sleeves: ??ood [3] 29696 | Orc:1 | beem: orb of destruction[3/8]: Does 9d(pow / 4) damage, but | power gets an extra stepdown and will never exceed 87. | Power is further reduced by 50/30/10 percent if the orb has | only traveled 1/2/3 spaces. 29696 | Orc:1 | sleeves: ??ood [4] 29696 | Orc:1 | beem: orb of destruction[4/8]: OODs are not quantized! A | new OOD is generated on the caster's position, aimed at the | exact trajectory toward its destination, then perturbed in | both position (0.25 of a tile left or right perpendicular | to its direction) and angle. Finally it is advanced one | move and then loses energy (1, 1.5 or 2 moves' worth). OODs | made in bulk spread further. 29696 | Orc:1 | sleeves: ??ood [5] 29696 | Orc:1 | beem: orb of destruction[5/8]: The maximum angle | perturbation decreases with spell power. 50: +/-46.3 deg | 75: +/-31.8 deg 100: +/-24.1 deg 150: +/-16.2 deg 200: | +/-12.2 deg (if the caster is wearing amulet of inaccuracy, | halve spell power first) 29696 | Orc:1 | sleeves: ??ood [6] 29696 | Orc:1 | beem: orb of destruction[6/8]: Enemy OODs obey movement | energy randomization, which is a large effect compared to | the low energy required to move, so they will feel | 'swingy'. 29696 | Orc:1 | sleeves: ??ood [7] 29696 | Orc:1 | beem: orb of destruction[7/8]: Homing: If the OOD's target | is dead or submerged or it is the first move of a bulk OOD | spawn, keep trajectory. Otherwise, if you're more than 17 | degrees left or right compared to its (float) trajectory | and (float) position, it will adjust its angle by 33.4 | degrees. 29696 | Orc:1 | sleeves: ??ood [8] 29696 | Orc:1 | beem: orb of destruction[8/8]: En passant: If an OOD is one | tile away and you diagonally step past to dodge, it hits | anyway! Or at least sometimes it will. Besides being | tile-adjacent before and after, the angle between OOD real | position-target position and OOD trajectory has to be | within 97 degrees, and you can't see exact values, so | sometimes it doesn't kick in. 29696 | Orc:1 | Found a shimmering altar of Xom. 29696 | Orc:1 | Noticed MyelinatedAxon's ghost (journeyman VSGl) 29878 | Orc:1 | Reached skill level 10 in Fighting 29977 | Orc:1 | Found a roughly hewn altar of Beogh. 30197 | Orc:2 | Entered Level 2 of the Orcish Mines 30202 | Orc:2 | Reached skill level 10 in Armour 30354 | Orc:2 | Found a transporter. 30356 | Orc:2 | Noticed slughead422's ghost (journeyman FoFi) 30472 | Orc:2 | Found a staircase to the Elven Halls. 30702 | Orc:2 | Reached skill level 1 in Earth Magic 31329 | Orc:2 | Found Guepre's Antique Armour Shop. 31329 | Orc:2 | Found Womioff's Armour Shoppe. 31501 | Orc:2 | Found a transporter. 31524 | Orc:2 | Reached skill level 14 in Fire Magic 31545 | Orc:2 | Reached skill level 2 in Earth Magic 31695 | Orc:2 | Learned a level 6 spell: Iron Shot 31961 | Orc:2 | Found Inidyeth's Gadget Boutique. 32103 | Orc:2 | Found a roughly hewn altar of Beogh. 32413 | Orc:2 | Found Niguk's Distillery. 32413 | Orc:2 | Found Oklix's Jewellery Shoppe. 32418 | Orc:2 | Bought a potion of heal wounds for 75 gold pieces 32418 | Orc:2 | Bought a potion of heal wounds for 75 gold pieces 32418 | Orc:2 | Bought a potion of heal wounds for 75 gold pieces 32418 | Orc:2 | Bought a potion of haste for 150 gold pieces 32418 | Orc:2 | Bought a potion of curing for 45 gold pieces 32418 | Orc:2 | Bought a potion of mutation for 120 gold pieces 32427 | Orc:2 | Bought an uncursed amulet of reflection for 360 gold pieces 32711 | D:11 | Reached skill level 10 in Dodging 32995 | D:11 | sleeves: ??fire storm 32995 | D:11 | beem: fire storm[1/3]: L9 fire/conj spell. Deals 55% | resistible fire damage in a large radius and leaves behind | fire clouds and {fire vortices}. Like glaciate, it makes a | godawful racket when cast. Smite targeted. 33908 | D:12 | Reached skill level 2 in Stealth 35039 | D:12 | Reached skill level 13 in Spellcasting 35039 | D:12 | Reached skill level 3 in Earth Magic 35953 | D:13 | Reached skill level 3 in Stealth 36174 | D:13 | Found a gate to the Vaults. 36570 | D:13 | Reached skill level 14 in Conjurations 36811 | D:13 | Found a portal to a secret trove of treasure. 36977 | D:13 | Got an ichor-stained leather armour 36988 | D:13 | Identified the +2 leather armour of True Grit {*Drain rElec | SInv Stlth+} (You found it on level 13 of the Dungeon) 37365 | D:14 | Noticed Josephine 37366 | D:14 | Killed Josephine 37370 | D:14 | Reached skill level 4 in Earth Magic 38279 | D:14 | Reached skill level 4 in Stealth 38359 | D:14 | Noticed Azrael 38490 | D:14 | Killed Azrael 38823 | D:14 | Found Jici's Gadget Emporium. 38944 | D:14 | Found a bloodstained altar of Trog. 38944 | D:14 | Identified the +10 demon trident "Naru" {flame, +Blink} 38944 | D:14 | Noticed wallyj24's ghost (journeyman GnFi) 38945 | D:14 | Found a transporter. 38945 | D:14 | Found a transporter. 38946 | D:14 | Identified the cursed +1 great mace "Isaefuguu" {flame, | rPois} 38958 | D:14 | Reached XP level 16. HP: 122/122 MP: 27/33 39098 | D:14 | Noticed Louise 39117 | D:14 | Killed Louise 39251 | D:15 | Entered Level 15 of the Dungeon 39528 | D:15 | Got a twisted ring mail 39594 | D:15 | Identified the cursed +1 ring mail "Eranehoj" {rPois rF- | Str+6 SInv} (You found it on level 15 of the Dungeon) 39639 | D:15 | Reached skill level 5 in Earth Magic 39747 | D:15 | Found a staircase to the Depths. 39974 | D:15 | Reached skill level 5 in Stealth 40532 | D:15 | Found a sacrificial altar of Ru. 41603 | Snake:1 | Entered Level 1 of the Snake Pit 41603 | Snake:1 | Noticed Agnes 41606 | Snake:1 | Killed Agnes 41607 | Snake:1 | Reached skill level 15 in Fire Magic 41857 | Snake:1 | Reached skill level 6 in Earth Magic 42460 | Snake:1 | Reached skill level 6 in Stealth 43056 | Snake:2 | Reached skill level 14 in Spellcasting 43339 | Snake:2 | Reached skill level 15 in Conjurations 44011 | Snake:2 | Reached XP level 17. HP: 80/128 MP: 14/35 44039 | Snake:2 | Reached skill level 7 in Earth Magic 44458 | Snake:2 | Reached skill level 7 in Stealth 47513 | Snake:4 | Entered Level 4 of the Snake Pit 47513 | Snake:4 | Found Fuek's Book Shop. 47892 | Snake:4 | Reached skill level 8 in Earth Magic 47941 | Snake:4 | Found Xiavon's Gadget Shoppe. 48264 | Snake:4 | Reached skill level 8 in Stealth 48886 | Snake:4 | Reached skill level 16 in Fire Magic 49874 | Snake:4 | Reached XP level 18. HP: 133/134 MP: 25/36 50064 | Snake:4 | Learned a level 8 spell: Ignition 50067 | Snake:4 | Found an ancient bone altar of Kikubaaqudgha. 50068 | Snake:4 | Found Muefias's Assorted Antiques. 50346 | Snake:4 | Bought a scroll of identify for 62 gold pieces 50346 | Snake:4 | Bought a scroll of identify for 62 gold pieces 50346 | Snake:4 | Bought a scroll of identify for 62 gold pieces 50437 | Snake:4 | Bought a book of Annihilations for 2208 gold pieces 50584 | Snake:4 | Got a serpentine rune of Zot 50639 | Snake:4 | Reached skill level 9 in Earth Magic 50646 | Snake:4 | Reached skill level 16 in Conjurations 50969 | Shoals:1 | Entered Level 1 of the Shoals 50989 | Shoals:1 | Reached skill level 15 in Spellcasting 51032 | Shoals:1 | Reached skill level 9 in Stealth 52916 | Shoals:2 | Noticed Ilsuiw 52928 | Shoals:2 | Killed Ilsuiw 53277 | Shoals:2 | HP: 62/134 [merfolk/+0 trident (12)] 53499 | Shoals:2 | Found a runed translucent gate. 53500 | Shoals:2 | Found a runed translucent gate. 53500 | Shoals:2 | Found an opulent altar of Gozag. 53500 | Shoals:2 | Noticed bearlyready's ghost (adept MfTm) 53501 | Shoals:2 | Found a runed translucent gate. 55592 | Shoals:3 | Reached skill level 10 in Stealth 55929 | Shoals:3 | Identified a scroll of acquirement 55930 | Shoals:3 | Acquired 420 gold pieces 56548 | Shoals:4 | Entered Level 4 of the Shoals 56999 | Shoals:4 | Identified the +3 chain mail of Vexation {rElec Will+} (You | found it on level 10 of the Dungeon) 57006 | Shoals:4 | Got a dazzling chain mail 57012 | Shoals:4 | Identified the cursed +0 chain mail of Haczoyna {Dex+3} | (You found it on level 4 of the Shoals) 57134 | Shoals:4 | Found Tututseg's Magic Scroll Shop. 57230 | Shoals:4 | Bought a scroll of blinking for 165 gold pieces 57279 | Shoals:4 | Reached skill level 17 in Fire Magic 57280 | Shoals:4 | Reached XP level 19. HP: 79/142 MP: 18/38 57282 | Shoals:4 | Reached skill level 11 in Fighting 57623 | Shoals:4 | Got a barnacled rune of Zot 58624 | Shoals:4 | Reached skill level 17 in Conjurations 58911 | Shoals:4 | Reached skill level 16 in Spellcasting 59800 | Snake:4 | Bought a manual of Necromancy for 2208 gold pieces 60132 | Vaults:1 | Entered Level 1 of the Vaults 60250 | Vaults:1 | Reached skill level 1 in Necromancy 60426 | Vaults:1 | sleeves: !lg 60426 | Vaults:1 | beem: 6935. sleeves the Ruffian (L6 TrTm of Elyvilon), | slain by a two-headed ogre (a +0 giant club) on D:5 on | 2021-03-16 06:38:06, with 402 points after 2981 turns and | 0:04:15. 60534 | Vaults:1 | Reached skill level 2 in Necromancy 61248 | Vaults:1 | Reached skill level 12 in Fighting 61347 | Vaults:1 | Reached skill level 3 in Necromancy 61406 | Vaults:1 | Found a broken altar of Ashenzari. 61741 | Vaults:1 | Found Mufodise's Armour Shop. 61760 | Vaults:1 | Reached skill level 4 in Necromancy 61902 | Vaults:1 | Found Zutsen Jal's Distillery. 61950 | Vaults:1 | Found Ylixaxacy's Antique Armour Emporium. 62306 | Vaults:1 | Acquired the +3 warlock's mirror {reflect} 62307 | Vaults:1 | Found the +3 warlock's mirror {reflect} 62356 | Vaults:1 | Acquired 751 gold pieces 62409 | Vaults:1 | Found Keogh's Assorted Antiques. 62418 | Vaults:1 | Bought a scroll of blinking for 255 gold pieces 62418 | Vaults:1 | Acquired 979 gold pieces 62756 | Vaults:1 | Found Utaacici's Book Shoppe. 63398 | Vaults:2 | Reached skill level 5 in Necromancy 63843 | Vaults:2 | HP: 73/146 [flayed ghost/flay_damage (31)] 63845 | Vaults:2 | Reached XP level 20. HP: 153/153 MP: 10/40 64313 | Vaults:2 | You fall into a shaft and drop 2 floors! 64316 | Vaults:4 | Reached skill level 6 in Necromancy 64348 | Vaults:4 | HP: 61/153 [stone giant/large rock (50)] 64353 | Vaults:4 | HP: 61/153 [war gargoyle/+0 dire flail of protection (7)] 64354 | Vaults:4 | HP: 16/153 [war gargoyle/spray of metal splinters (42)] 64354 | Vaults:4 | HP: 2/153 [freezing wraith (14)] 64443 | Vaults:4 | Reached skill level 18 in Fire Magic 64627 | Vaults:4 | Found a runed translucent door. 64627 | Vaults:4 | Noticed Ugguttuj's ghost (veteran DrWn) 64987 | Vaults:4 | Reached skill level 7 in Necromancy 65102 | Vaults:4 | Learned a level 1 spell: Apportation 65761 | Vaults:3 | Found a staircase to the Crypt. 65957 | Vaults:3 | Reached skill level 18 in Conjurations 66102 | Vaults:3 | Reached skill level 8 in Necromancy 66600 | Vaults:3 | Reached skill level 17 in Spellcasting 67172 | Vaults:3 | Identified the Collected Works on the Icy Escort 67191 | Vaults:3 | Got a transparent war axe 67574 | Vaults:3 | Reached skill level 9 in Necromancy 67575 | Vaults:3 | Identified the +5 leather armour of Fallacy {Str+3} 67584 | Vaults:3 | HP: 68/153 [ice dragon/blast of cold (66)] 69441 | Vaults:3 | Found Laoqiv's Jewellery Shoppe. 69454 | Vaults:3 | Bought the ring "Quuwuc" {rN+ Int+4} for 495 gold pieces 69638 | Vaults:3 | HP: 68/153 [yaktaur/bolt[a yaktaur captain] (36)] 69973 | Vaults:2 | sleeves: ??scale mail 69973 | Vaults:2 | beem: scale mail[1/1]: 6AC, 10 ER. 70307 | Vaults:4 | Reached XP level 21. HP: 146/159 MP: 27/42 70308 | Vaults:4 | Reached skill level 10 in Necromancy 71928 | Vaults:1 | Bought a scroll of identify for 68 gold pieces 71928 | Vaults:1 | Identified the +1 war axe of Deformation {drain, rC+ Int+6 | Dex+4} (You found it on level 3 of the Vaults) 71999 | Vaults:1 | Bought heavily runed fire dragon scales for 2145 gold | pieces 72064 | Vaults:1 | Bought a scroll of identify for 68 gold pieces 72140 | Vaults:1 | Identified the +4 fire dragon scales "Ytzunk" {*Corrode | rPois rF++ rC- Str-4 SInv} (You bought it in a shop on | level 1 of the Vaults) 72358 | Elf:1 | Entered Level 1 of the Elven Halls 72389 | Elf:1 | Reached skill level 19 in Fire Magic 73025 | Elf:1 | Found a runed translucent gate. 73026 | Elf:1 | Found a runed translucent gate. 73030 | Elf:1 | Found a runed translucent gate. 73859 | Elf:1 | Reached skill level 19 in Conjurations 73986 | Elf:1 | Identified the Almanac of the Volcanoes 75015 | Elf:2 | Noticed Aizul 75017 | Elf:2 | Killed Aizul 75447 | Elf:2 | Reached skill level 18 in Spellcasting 75644 | Elf:2 | Found a runed translucent door. 75728 | Elf:2 | Found a runed translucent door. 75962 | Elf:3 | Entered Level 3 of the Elven Halls 76987 | Elf:3 | Identified the +1 robe "Ufogoss" {rF+ Dex+10} 77222 | Elf:3 | Identified the ring of the Ban {*Drain rElec rPois Str+6 | Int+3} 77314 | Elf:3 | Reached XP level 22. HP: 165/165 MP: 32/44 77408 | Elf:3 | Identified the amulet "Gysuis" {Spirit +Blink Int+2 Stlth+} 77468 | Elf:3 | Identified the +2 robe of Recklessness {Int+6 Dex+2} 77503 | Elf:3 | Reached skill level 20 in Fire Magic 77850 | Elf:3 | Learned a level 9 spell: Fire Storm 77957 | Elf:3 | Identified the +1 spear of Purpose {speed, rN+ Int+2 Dex+3 | Stlth+} 77994 | Elf:3 | Reached skill level 20 in Conjurations 78194 | Elf:3 | Identified the Incunabulum of Orientation and Snow 78199 | Elf:3 | Identified the Handbook of Companions and Flames 78215 | Elf:3 | Identified the Incunabulum of Ghastly Transmutation 78278 | Elf:3 | Identified the ring of Issoddoq {*Tele Str+5} 78406 | Elf:3 | Found a runed translucent gate. 78406 | Elf:3 | Found a runed translucent gate. 78406 | Elf:3 | Found a runed translucent gate. 78409 | Elf:3 | Noticed acdeimund's ghost (adept MiBe) 78410 | Elf:3 | Noticed Alvadar's ghost (adept DgFE) 78410 | Elf:3 | Noticed wallyj24's ghost (adept GnFi) 78932 | Lair:2 | Killed bearlyready's ghost 79618 | D:14 | Killed wallyj24's ghost 79876 | Orc:2 | Killed slughead422's ghost 80012 | Orc:1 | Killed MyelinatedAxon's ghost 80225 | Lair:4 | Killed wallyj24's ghost 80600 | Depths:1 | Entered Level 1 of the Depths 81140 | Depths:1 | HP: 61/159 [flayed ghost/flay_damage (30)] 81141 | Depths:1 | Found a one-way gate leading to the halls of Pandemonium. 81146 | Depths:1 | HP: 3/151 [shadow dragon/bolt of negative energy (50)] 81321 | Depths:1 | Reached skill level 21 in Fire Magic 81516 | Depths:1 | HP: 80/165 [golden dragon zombie (24)] 81823 | Depths:1 | Reached skill level 21 in Conjurations 82651 | Depths:1 | Reached XP level 23. HP: 171/171 MP: 39/45 82718 | Depths:1 | Found a gateway to Hell. 83305 | Depths:1 | Identified the Incunabulum of Black Magic 83858 | Depths:2 | Found Dyeg's Gadget Shoppe. 85483 | Depths:2 | Reached skill level 22 in Fire Magic 85706 | Depths:2 | Identified the cursed +0 robe "Qevaemp" {rC+ Int-4 SInv} | (You found it on level 2 of the Depths) 86248 | Depths:3 | Reached skill level 22 in Conjurations 86558 | Depths:3 | Found Naunas's Assorted Antiques. 87459 | Depths:3 | Noticed a caustic shrike 87591 | Depths:3 | HP: 80/171 [caustic shrike (31)] 87595 | Depths:2 | HP: 10/171 [caustic shrike (36)] 87595 | Depths:2 | Splashed by a caustic shrike's acid Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_basic D:3: layout_loops_ring, general_overflow_altar, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_snake] D:4: layout_gridville, minmay_temple_entry_sparse_star, corexii_checkpoint_a D:5: kennysheep_big_flooded_room, layout_basic, uniq_ijyb D:6: layout_loops_cross, lemuel_flame_loot_1 D:7: layout_basic, uniq_maggie D:8: layout_cave_pools, lair_entry_dummy, uniq_gastronok D:9: layout_gridville D:10: layout_layer_cave, orc_0_dummy, uniq_urug, uniq_harold D:11: layout_gridville D:12: layout_irregular_city D:13: layout_loops_ring, erik_vaults_1, nicolae_trove_entry_diagonal, amcnicky_mini_corridor_feature D:14: layout_roguey, gammafunk_ghost_wrathful_warriors, serial_shops, kennysheep_little_box, abandoned_shop, uniq_azrael, uniq_louise, uniq_josephine D:15: hangedman_depths_entry_civil_slaughter, layout_loops_ring, chequers_serial_rivers_marsh, dk_noncrumbling_4, lemuel_tele_altar Temple: nicolae_temple_the_god_donut Lair:1: layout_cave_pods Lair:2: layout_hall_layers, minmay_shoals_entry_centaurs, chequers_serial_rivers_room_a, lemuel_fruit_tree Lair:3: layout_gridlike Lair:4: layout_regular_city, dummy_snake_entry, gammafunk_ghost_grave, grunt_megastairs_3 Lair:5: layout_cave_pods, minmay_slime_entry_oklob_open, wad_woods_river_01, lemuel_fruit_fields Lair:6: minmay_lair_end_frog_pond, layout_gridlike Shoals:1: layout_shoals, st_sunken_temple Shoals:2: layout_shoals, ebering_ghost_gozag, nicolae_shoals_flooded_hall, uniq_ilsuiw Shoals:3: layout_shoals, nicolae_shoals_square_sea_wall Shoals:4: shoals_end_simple, layout_shoals, shoals_ilsuiw_ice, serial_shops, shop Snake:1: layout_rooms, uniq_agnes Snake:2: layout_onion_interference Snake:3: layout_honeycomb, st_stairs_7, drop_trap Snake:4: snake_pit, layout_onion_interference, serial_shops, nicolae_shop_behind_doors, shop, shop, basic_altar Orc:1: layout_caves, basic_altar, ebering_ghost_xom Orc:2: st_orc_town, layout_diamond_mine, gammafunk_ghost_smash, serial_shops, shop Elf:1: minmay_elf_arrival_plus, layout_loops_corners, ploomutoo_gammafunk_ghost_potion_laboratory, hangedman_elf_disciples, wad_floor_pattern_untrapped, nrook_uturn, hangedman_research_pyrotechnics Elf:2: layout_loops_ring, uniq_aizul, uniq_nikola Elf:3: minmay_elf_hall_curves, layout_geoelf_diagonals, gammafunk_ghost_cemetery Vaults:1: nicolae_vaults_hallways_thing, v_alt_pattern_2, vaults_room_door_ring, v_misc_33, vaults_dpeg_encased_lava, vaults_room_fancy_cross, v_misc_28, v_misc_33, vaults_mumra_hex, nicolae_vaults_little_squares_1, hangedman_vaults_locks, nicolae_vaults_specimen_jars, layout_vaults_ring, serial_shops, shop, nicolae_shop_statue_plus, nicolae_shop_window_shopping, shop, nicolae_shop_window_shopping, basic_altar Vaults:2: v_misc_27, vaults_dpeg_spiral, vaults_room_semicircle, ontoclasm_vaults_spin, nicolae_vaults_little_squares_5, v_alt_pattern_5, v_rooms_3, layout_vaults_omnigrid Vaults:3: vaults_room_fancy_cross, hangedman_vaults_hat, nicolae_vaults_ninety_degrees, minmay_crypt_entry_simple_sparse, nicolae_vaults_alarming, v_rooms_6, v_misc_15, nicolae_vaults_little_squares_1, vaults_standard_mumra_x, vaults_mumra_minichess, ontoclasm_vaults_ring_square, vaults_room_large_hall, vaults_room_hangedman_quadrants, v_misc_24, hangedman_vaults_stretched_pinwheel, ontoclasm_vaults_gateway, layout_vaults_omnibox, serial_shops, shop Vaults:4: ebering_vaults_ghost_inner_flame, vaults_dpeg_hooks, dpeg_vaults_monster_box, vaults_mumra_lcd, st_octagons_2, ontoclasm_vaults_decontamination, v_misc_26, v_alt_pattern_4, serial_ice_b, v_misc_29, vaults_standard_mumra_enter_the_diamond, vaults_room_pool, layout_vaults_big_room Depths:1: layout_cave_pools, nicolae_water_bricks, special_room [special_room_morgue], hell_entry, rand_demon_pan_entry_5, statue_in_the_mist_lemuel, chequers_serial_rivers_room_b, kennysheep_generic_room_13 Depths:2: minmay_mutant_horseshoe, layout_gridlike, grunt_mini_vestibule, serial_shops, shop_statue, minmay_misc_feat_roman, infiniplex_staircase_pool_lava Depths:3: evilmike_diamond_2, layout_cross, hell_entry, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_sextant, pan_entry, firewood_loft, infiniplex_staircase_trident Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | ---------------+----------------------------------------------------------------------+----- Conjurations | 2 3 4 5 6 8 10 11 12 13 14 15 16 17 18 19 21 22 | 22.2 Shields | 1 2 3 4 | 4.0 Spellcasting | 3 4 5 6 7 9 10 11 12 13 14 15 16 17 18 | 18.0 Fire Magic | 4 5 7 9 10 11 12 13 14 15 16 17 18 19 21 22 | 22.4 Fighting | 4 6 8 9 10 12 | 12.0 Armour | 3 6 8 9 10 | 10.0 Dodging | 4 6 8 9 10 | 10.0 Earth Magic | 4 6 8 9 | 9.0 Stealth | 4 6 8 10 | 10.0 Necromancy | 5 9 10 | 10.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total -------------------------+-------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Dagger | 26 | 28 | 1 | | | | | || 55 War axe | | | 42 | 116 | 39 | 61 | 21 | 3 || 282 Cast: Foxfire | 59 | 140 | 195 | 373 | 855 | 65 | 32 | 4 || 1723 Conjure Flame | | | 3 | 5 | 21 | 7 | | 2 || 38 Sticky Flame | | | 8 | 56 | 55 | 16 | 13 | 2 || 150 Fireball | | | 2 | 2 | 21 | 47 | 97 | 31 || 200 Iskenderun's Batt | | | | 48 | 116 | 95 | 26 | 6 || 291 Magic Dart | | | | 54 | 104 | 423 | 43 | 2 || 626 Bolt of Magma | | | | | 85 | 219 | 312 | 148 || 764 Blink | | | | | 1 | | | || 1 Iron Shot | | | | | 5 | 30 | 35 | 57 || 127 Starburst | | | | | 4 | 12 | 10 | 35 || 61 Ignition | | | | | | 1 | 34 | 30 || 65 Apportation | | | | | | | | 1 || 1 Abil: Hop | 1 | 6 | 8 | 8 | 18 | 9 | 8 | 8 || 66 Evoke: Wand | | | | 1 | 8 | 7 | | 1 || 17 Use: Scroll | | | 7 | 4 | 6 | 23 | 14 | 7 || 61 Potion | | | | | 2 | 2 | 4 | 5 || 13 Stab: Sleeping | | | 1 | 1 | 1 | | | || 3 Distracted | | | | 2 | | | 1 | || 3 Armor: Robe | 19 | 7 | 5 | 4 | 5 | 22 | 21 | 12 || 95 Steam dragon scal | | | 13 | | | | | || 13 Leather armour | | | 4 | 58 | 52 | 22 | | || 136 Ring mail | | | | | | 4 | | || 4 Scale mail | | | | | | | | 1 || 1 Dodge: Dodged | 37 | 25 | 40 | 146 | 153 | 164 | 83 | 52 || 700 Block: Buckler | | 2 | 30 | 94 | 73 | 180 | 123 | 68 || 570 Reflection | | | | | 1 | 41 | 63 | 24 || 129