Dungeon Crawl Stone Soup version 0.27-a0-773-gaaee5cf45b (webtiles) character file. Game seed: 3000266196362035133 227 sleeves the Conjurer (level 6, -14/45 HPs) Began as a Hill Orc Conjurer on Mar 25, 2021. Succumbed to Duvessa's poison ... on level 3 of the Dungeon. The game lasted 00:07:01 (4211 turns). sleeves the Conjurer (Hill Orc Conjurer) Turns: 4211, Time: 00:07:01 Health: -14/45 AC: 2 Str: 10 XL: 6 Next: 2% Magic: 3/9 EV: 12 Int: 20 God: Gold: 163 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . s - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ n - amulet of regeneration HPRegen 1.15/turn q - +6 ring of dexterity MPRegen 0.11/turn (no ring) @: lethally poisoned (-14 -> -34) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons g - a +2 dagger of protection (You took it off a goblin on level 1 of the Dungeon) s - a +2 dagger of speed (weapon) (You took it off Jessica on level 3 of the Dungeon) Armour a - a +0 robe (worn) m - a +0 buckler (You found it on level 1 of the Dungeon) r - a scarf of shadows (You found it on level 3 of the Dungeon) u - a +0 kite shield (You found it on level 3 of the Dungeon) Jewellery n - an amulet of regeneration (around neck) (You found it on level 2 of the Dungeon) q - a +6 ring of dexterity (right hand) (You found it on level 3 of the Dungeon) Wands p - a wand of random effects (17) (You found it on level 3 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} c - a scroll of holy word {unknown} e - 5 scrolls of identify {unknown} h - a scroll of amnesia {unknown} o - a scroll of magic mapping {unknown} t - a scroll of enchant armour {unknown} Potions d - a potion of haste {unknown} f - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} j - a potion of flight {unknown} k - a potion of curing {unknown} l - a potion of ambrosia {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.1 Shields + Level 2.0 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Gozag Annotations: D:1 exclusion: downstairs D:2 2 transporters, exclusions: 3 doors and 1 more exclusion D:4 Dowan, Duvessa Message History a +0 short sword; a +0 leather armour Found 20 stones. You see here 20 stones. Found a buckler. You now have 49 gold pieces (gained 4). Found a stone staircase leading down. You now have 61 gold pieces (gained 12). Found 8 javelins. A jackal comes into view. x2 The jackal moves out of view. A jackal is nearby! A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! You hear a bark! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! The jackal barks! The magic dart hits the jackal but does no damage. The magic dart hits the jackal. The jackal is lightly wounded. The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. You are too depleted to draw on your mana recklessly! You hit the jackal. You kill the jackal! Your Conjurations skill increases to level 5! You barely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW MAGIC WARNING * * * The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. A kobold comes into view. It is wielding a +0 dagger. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The kobold shouts! The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 The jackal bites you. The jackal bites you. The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 0% to evade) The magic dart hits the jackal. The jackal is almost dead. * * * LOW MAGIC WARNING * * * The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 0% to evade) The magic dart hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * The kobold throws a stone. The stone closely misses you. Okay, then. Okay, then. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone misses you. Things that are here: a +0 short sword; a +0 leather armour You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (0% to evade) The magic dart hits the kobold but does no damage. The kobold throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (0% to evade) The magic dart hits the kobold. You kill the kobold! Key pressed, stopping explore. Things that are here: a +0 short sword; a +0 leather armour e - a scroll labelled NADAOT HUOREO Things that are here: a +0 dagger; 3 stones; a kobold corpse Things that are here: a +0 short sword; a stone An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW MAGIC WARNING * * * Your magical contamination has completely faded away. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW MAGIC WARNING * * * You are too depleted to draw on your mana recklessly! f - a lumpy cyan potion You see here 8 javelins. You see here 8 javelins. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +2 dagger of protection. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Things that are here: a +2 dagger of protection; a goblin corpse g - a +2 dagger of protection Your +2 dagger of protection hums with potential! g - a +2 dagger of protection (weapon) Drop what? 7/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 whip. There is a stone staircase leading down here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A black bear comes into view. The black bear growls angrily. The magic dart hits the black bear. The black bear is lightly wounded. A black bear is nearby! A black bear is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Magic restored. There is a stone staircase leading down here. You climb downwards. A giant cockroach comes into view. The giant cockroach bites you. The giant cockroach barely misses you. Found a scroll labelled HYALASAVIC. There is a stone staircase leading up here. You hit the giant cockroach. Your weapon exudes an aura of protection. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! No target in view! HP restored. A bat comes into view. You see here a scroll labelled HYALASAVIC. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. c - a scroll labelled HYALASAVIC Found a stone staircase leading down. An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! You now have 75 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Found an escape hatch in the floor. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; a kobold corpse You open the door. An adder comes into view. The adder hisses angrily. Found a club. An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You have reached level 4! Unknown command. There is an open door here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Things that are here: a +0 dagger; a stone There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. You now have 87 gold pieces (gained 12). You open the door. There is an open door here. h - a scroll labelled UGELUD POIT Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Found a stone staircase leading down. e - 2 scrolls labelled NADAOT HUOREO (gained 1) You open the door. A quokka comes into view. There is an open door here. A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! An adder comes into view. An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. The adder is almost dead. The adder bites you. The magic dart hits the adder. You kill the adder! * * * LOW MAGIC WARNING * * * A bat comes into view. A bat is nearby! A bat is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You now have 97 gold pieces (gained 10). There is an open door here. An adder comes into view. An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! Found a stone staircase leading down. You open the door. 3 jackals come into view. The jackal barks! x2; You hear a bark! There are monsters nearby! There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (28% to evade) The searing ray hits the jackal! You kill the jackal! The searing ray misses the jackal. x2 (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! The searing ray misses the jackal. The searing ray hits the jackal! You kill the jackal! You see here a jackal corpse. Found 11 bolts. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. i - a glowing puce potion j - a fuming orange potion A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. There is an open door here. You see here a jackal skeleton. A jackal comes into view. The jackal moves out of view. Found an escape hatch in the ceiling. e - 4 scrolls labelled NADAOT HUOREO (gained 2) A jackal comes into view. The jackal barks! You hear a bark! A jackal is nearby! The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. A jackal comes into view. The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 28% to evade) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The searing ray hits the jackal. You kill the jackal! Unknown command. You see here a jackal corpse. Key pressed, stopping explore. Found a short sword. Found 12 arrows. Found a broken altar of Ashenzari. Found two transporters. The orc warrior shouts! The steam dragon hisses angrily. You hear a shout! The centaur shouts! k - a metallic grey potion An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm closely misses you. You hit the endoplasm. Your weapon exudes an aura of protection. The endoplasm is moderately wounded. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! The orc warrior shouts! The steam dragon hisses angrily. Key pressed, stopping explore. l - a metallic dark potion There is a transporter landing site here. You open the door. There is an open door here. There is an open door here. Found 21 stones. There is a stone staircase leading up here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug but does no damage. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug but does no damage. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug closely misses you. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 21 stones. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. An endoplasm and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! Search for what [? for help]? art Can't find anything matching that. Search for what [Enter for "art", or ? for help]? armor Unknown command. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The hobgoblin shouts! The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "armor", or ? for help]? You see here 21 stones. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. Magic restored. You see here a +0 buckler. m - a +0 buckler (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: 2 transporters, exclusions: 3 doors and 1 more exclusion There is a stone staircase leading up here. Unknown command. There is an open door here. n - an amulet of regeneration There is a stone staircase leading down here. As you open the door, it creaks loudly! There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal. You kill the jackal! Your Conjurations skill increases to level 6! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a jackal corpse. You see here a jackal corpse. You open the door. There is an open door here. Partly explored, unvisited transporter and can't reach some places. Partly explored, unvisited transporter and can't reach some places. Partly explored, unvisited transporter and can't reach some places. Partly explored, unvisited transporter and can't reach some places. (D) Dungeon Where to? (Enter - D:2, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. An endoplasm, an orc and an orc priest come into view. Found 17 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest shouts! A giant cockroach comes into view. The magic dart hits the endoplasm. You kill the endoplasm! An orc comes into view. It is wielding a +0 short sword. The magic dart hits the orc priest! The orc priest is heavily wounded. The orc shouts! The orc priest looks satisfied for a moment. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (heavily wounded, 21% to evade) The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! * * * LOW MAGIC WARNING * * * An orc comes into view. It is wielding a +0 whip. Your Shields skill increases to level 1! You have reached level 5! You feel stronger. Without enough magic to sustain it, your searing ray dissipates. The giant cockroach closely misses you. You climb upwards. Level annotation: 2 transporters, exclusions: 3 doors and 1 more exclusion There is a stone staircase leading down here. A giant cockroach is nearby! A giant cockroach is nearby! You hit the giant cockroach. Your weapon exudes an aura of protection. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Magic restored. Partly explored, unvisited transporter and can't reach some places. Partly explored, unvisited transporter and can't reach some places. You see here a giant cockroach corpse. You see here a jackal corpse. You see here a jackal corpse. There is an open door here. There is a stone staircase leading down here. Okay, then. Unknown command. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (21% to evade) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc! You kill the orc! You finish channeling your searing ray. Magic restored. o - a scroll labelled JUDIOLELAX Items here: )) [ †. You now have 114 gold pieces (gained 17). Found a kite shield and a robe. Found an escape hatch in the floor. An adder comes into view. An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. An adder comes into view. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder! You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (34% to evade) The searing ray misses the adder. (Press . to maintain the ray.) The searing ray misses the adder. The adder misses you. The searing ray hits the adder! The adder is severely wounded. * * * LOW MAGIC WARNING * * * The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! * * * LOW MAGIC WARNING * * * You finish channeling your searing ray. Found a stone staircase leading down. Found 20 stones. 2 jackals and a dart slug come into view. The jackal barks! You hear a bark! x2 A jackal comes into view. A jackal comes into view. The jackal bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (26% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (26% to evade) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! The searing ray hits the dart slug! The dart slug is almost dead. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the dart slug. You kill the dart slug! * * * LOW MAGIC WARNING * * * HP restored. A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. Found a crooked ivory wand. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger of distortion. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) p - a wand of random effects (17) You now have 125 gold pieces (gained 11). q - a +6 ring of dexterity You feel agile. q - a +6 ring of dexterity (right hand) You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet throbs as it attunes itself to your uninjured body. n - an amulet of regeneration (around neck) Found a scale mail. You now have 136 gold pieces (gained 11). Found a stone staircase leading down. An endoplasm comes into view. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. A frilled lizard and an adder come into view. Found a hand axe. Found an escape hatch in the ceiling. There are monsters nearby! The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. The magic dart hits the adder! You kill the adder! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. A jackal comes into view. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. You kill the jackal! A jackal comes into view. The magic dart hits the jackal! You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Jessica the Apprentice Sorceress comes into view. She is wielding a +2 dagger of speed. Jessica is nearby! Jessica is nearby! The magic dart hits Jessica. Jessica is lightly wounded. Jessica shouts! A jackal comes into view. Jessica mumbles some strange words. Jessica seems to speed up. The magic dart hits Jessica. Jessica is heavily wounded. The jackal barks! A jackal comes into view. The magic dart hits Jessica. Jessica is almost dead. The magic dart hits Jessica! You kill Jessica! Your Shields skill increases to level 2! Your Spellcasting skill increases to level 2! The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal! You kill the jackal! * * * LOW MAGIC WARNING * * * The magic dart hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * Things that are here: a jackal corpse; a jackal corpse Found a stone staircase leading down. You now have 151 gold pieces (gained 15). Found an embroidered scarf. Things that are here: a +2 dagger of speed; a +0 robe r - a scarf of shadows Things that are here: a +2 dagger of speed; a +0 robe s - a +2 dagger of speed Your +2 dagger of protection goes still. Your hands tingle! s - a +2 dagger of speed (weapon) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 dagger of distortion. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 robe. There is an escape hatch in the floor here. You see here 20 stones. There is a stone staircase leading down here. A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) Things that are here: a jackal skeleton; a jackal skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scale mail. You see here a +0 scale mail. t - a scroll labelled TOQU YFEUNA You now have 163 gold pieces (gained 12). Found a stone staircase leading up and a stone staircase leading down. Search for what [Enter for "armor", or ? for help]? armor There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 kite shield. u - a +0 kite shield (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) You see here 20 stones. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is almost dead. The orc shouts! The magic dart hits the orc! You kill the orc! Magic restored. Things that are here: a +0 club; an orc corpse A giant cockroach comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach. The giant cockroach is almost dead. The magic dart hits the giant cockroach. You kill the giant cockroach! Your magical contamination has completely faded away. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 5 scrolls labelled NADAOT HUOREO (gained 1) An endoplasm comes into view. Found an opulent altar of Gozag. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 19, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Okay, then. An adder skeleton comes into view. The magic dart hits the adder skeleton. The adder skeleton is moderately damaged. The magic dart hits the adder skeleton! The adder skeleton is severely damaged. The magic dart hits the adder skeleton. You destroy the adder skeleton! You start resting. Magic restored. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger of venom. Dowan shouts! Duvessa, Sister of Dowan comes into view. She is wielding a +2 short sword of venom. Dowan casts a spell at you. The puff of flame hits you! Dowan casts a spell. Dowan blinks! The magic dart hits Duvessa. Duvessa is lightly wounded. Duvessa says, "Practise, practise, practise! One day you'll be as good as me." The magic dart hits Duvessa but does no damage. Duvessa is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Duvessa! Duvessa is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +2 short sword of venom and wearing a +0 leather armour (moderately wounded, 18% to evade) The searing ray hits Duvessa. Duvessa is moderately wounded. (Press . to maintain the ray.) The searing ray hits Duvessa! Duvessa is heavily wounded. Dowan laughs at you. "Don't get delusional, you can't win!" The searing ray misses Duvessa. Duvessa gestures with her weapon. The searing ray hits Duvessa but does no damage. Duvessa is heavily wounded. * * * LOW MAGIC WARNING * * * You finish channeling your searing ray. Duvessa hits you with a +2 short sword of venom! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Dowan says, "My weaknesses are her strengths!" Dowan mumbles some strange words. Dowan blinks! Duvessa says, "I don't care about looks, I care about technique!" Press: ? - help, v - describe, . - travel Here: Duvessa, wielding a +2 short sword of venom and wearing a +0 leather armour (heavily wounded) The floor. Unknown command. Unknown command. Unknown command. Duvessa says, "When magic and the sword combine, nothing stands against them." Duvessa hits you but does no damage. You are poisoned. You feel extremely sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Things that are here: a +0 club; an orc skeleton There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +2 short sword of venom and wearing a +0 leather armour (heavily wounded, 18% to evade) The searing ray misses Duvessa. (Press . to maintain the ray.) Duvessa hits you with a +2 short sword of venom! The searing ray hits Duvessa. Duvessa is severely wounded. Duvessa hits you with a +2 short sword of venom. You are poisoned. You feel extremely sick. Duvessa hits you with a +2 short sword of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You climb upwards. You die... #................................ #..>.......#####.##.........#<... ...........## #.##.........#.... ............####.#..........#.... ..........#..#..........[...#.... .#.......###...#..##.......##.... .##.....## ###.#.####.....###.... .##..#.#####.....# ###.#........ .##.##.........(@######..####.... .##.#...##..####.....##..###...#. .......##..## #####.##..##...### ....##.##.## #.........## # .#####.##.# ##..........## .# #.#..# #............## .# ###.#.#### ###.............. .# #........#####................ .# #..............##..........### There were no monsters in sight! Vanquished Creatures An orc priest (D:3) Jessica (D:3) 7 adders An adder skeleton (D:4) 2 dart slugs 4 orcs 7 ball pythons 9 endoplasms 8 giant cockroaches 5 goblins 7 hobgoblins 19 jackals 7 kobolds 3 quokkas 2 bats (D:2) 2 frilled lizards 2 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 247 | D:1 | HP: 10/20 [hobgoblin (5)] 735 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/5 905 | D:1 | Reached skill level 5 in Conjurations 921 | D:1 | HP: 13/26 [jackal (1)] 926 | D:1 | HP: 9/26 [jackal (3)] 1409 | D:2 | Noticed a black bear 1617 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/6 1795 | D:2 | Learned a level 2 spell: Searing Ray 2380 | D:2 | Found a transporter. 2380 | D:2 | Found a broken altar of Ashenzari. 2380 | D:2 | Found a transporter. 2380 | D:2 | Noticed a steam dragon 2381 | D:2 | Noticed an orc warrior 2387 | D:2 | Noticed a centaur 2814 | D:2 | Reached skill level 6 in Conjurations 2913 | D:3 | Reached skill level 1 in Shields 2913 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/7 3527 | D:3 | Noticed Jessica 3531 | D:3 | Killed Jessica 3532 | D:3 | Reached skill level 2 in Shields 3532 | D:3 | Reached skill level 2 in Spellcasting 4083 | D:4 | Found an opulent altar of Gozag. 4086 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/9 4138 | D:4 | Noticed Dowan 4140 | D:4 | Noticed Duvessa 4210 | D:4 | HP: 20/45 [poisoned by Duvessa] 4210 | D:4 | HP: 6/45 [Duvessa/+2 short sword of venom (14)] 4211 | D:3 | Succumbed to Duvessa's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring D:2: layout_loops_corners, gammafunk_temple_overflow_arena, grunt_ministairs_12, kennysheep_small_spiral D:3: layout_rooms, serial_bayou_ford_a, uniq_jessica D:4: layout_loops_ring, gammafunk_temple_overflow_wave, old_standard_altar, uniq_duvessa, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Shields | 1 2 | 2.1 Spellcasting | 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 9 | || 9 Dagger | 2 | 6 || 8 Cast: Magic Dart | 66 | 79 || 145 Searing Ray | | 8 || 8 Armor: Robe | 5 | 7 || 12 Dodge: Dodged | 16 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4220 | 4029 | 191 | 47 | 3374 | 4 | 1055.0 | Dungeon | 4220 | 4029 | 191 | 47 | 3374 | 4 | 1055.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1548 daAuts D:1: 1463 daAuts D:3: 860 daAuts D:4: 348 daAuts