Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 13847321014020080038 2635 sleeves the Destroyer (level 9, -7/71 HPs) Began as a White Draconian Conjurer on Apr 3, 2021. Was an Initiate of Gozag. Shot with a sling bullet by Joseph (18 damage) ... on level 7 of the Dungeon. The game lasted 00:10:37 (9749 turns). sleeves the Destroyer (White Draconian Conjurer) Turns: 9749, Time: 00:10:37 Health: -7/71 AC: 9 Str: 12 XL: 9 Next: 35% Magic: 8/15 EV: 12 Int: 22 God: Gozag Gold: 154 SH: 0 Dex: 9 Spells: 5/16 levels left rFire . . . SeeInvis . u - +7 Screaming Sword {vorpal, sonic wave} rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . t - +0 pair of gloves Will ..... a - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.14/turn (no ring) @: mighty, short of breath, very slightly contaminated, slowed, very slow A: breathe frost, AC +7, unfitting armour, cold resistance 1, cold-blooded, horns 1, electricity resistance, strong 1 a: Breathe Frost, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 558 gold pieces. You paid 404 gold pieces to Gozag. Inventory: Hand Weapons r - a +4 flail of holy wrath (You took it off Edmund on level 5 of the Dungeon) u - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. Armour a - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) l - a +0 tower shield (You found it on level 2 of the Dungeon) t - a +0 pair of gloves (worn) (You found it on level 5 of the Dungeon) Jewellery i - an amulet of guardian spirit (You found it on level 2 of the Dungeon) k - a ring of fire (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of fear {unknown} f - 2 scrolls of blinking {unknown} h - 3 scrolls of immolation {unknown} o - 3 scrolls of identify {unknown} q - 4 scrolls of teleportation {unknown} s - a scroll of brand weapon {unknown} Potions g - 2 potions of magic {unknown} j - 2 potions of heal wounds {unknown} m - a potion of lignification {unknown} n - a potion of brilliance {unknown} v - a potion of curing {unknown} Skills: + Level 4.1 Fighting + Level 3.7 Long Blades - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 11.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 11% 4 d - Fulminant Prism Conj/Hex 14% 3d9 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Animate Skeleton Necr 8% N/A 11% 1 Apportation Tloc 8% N/A 11% 1 Corona Hex 4% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Confusing Touch Hex 4% N/A 32% 3 Gell's Gravitas Tloc 2% N/A 32% 3 Petrify Tmut/Erth 4% N/A 73% 4 Metabolic Englaciation Hex/Ice 2% N/A 97% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +7) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. You are resistant to electric shocks. (rElec) Your muscles are strong. (Str +2) Message History You barely miss the bullfrog skeleton. The bullfrog skeleton is heavily damaged. The bullfrog skeleton hits you but does no damage. The bullfrog skeleton closely misses you. You hit the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bullfrog skeleton hits you. The bullfrog skeleton barely misses you. You barely miss the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bat barely misses you. The bullfrog skeleton hits you. The bullfrog skeleton hits you but does no damage. You slash the bullfrog skeleton! You destroy the bullfrog skeleton! The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat misses you. You riposte. You barely miss the bat. You slash the bat! The Singing Sword sings, "Come roses or sage, come lovely mint, come balm..." You send a blast of sound all around you. You kill the bat! No target in view! No target in view! No target in view! (D) Dungeon (T) Temple Where to? (Enter - D:4 @ (x,y), ? - help) There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. HP restored. You open the door. There is an open door here. You open the door. Found an iron altar of Okawaru. There is an open door here. There is an open door here. As you open the door, it creaks loudly! Found a basalt altar of Yredelemnul. There is an open door here. There is an open door here. You open the door. Found a shimmering blue altar of Sif Muna. There is an open door here. There is a shimmering blue altar of Sif Muna here. There is an open door here. As you open the door, it creaks loudly! Found a burning altar of Makhleb and a broken altar of Ashenzari. There is an open door here. There is an open door here. As you open the door, it creaks loudly! Found a white marble altar of Elyvilon. You open the door. Found a glowing silver altar of Zin. There is an open door here. There is an open door here. You open the door. Found three altars. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Key pressed, stopping explore. You open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. There is a sparkling altar of Nemelex Xobeh here. There is a sparkling altar of Nemelex Xobeh here. There is an open door here. You open the door. Found an ornate altar of the Wu Jian Council and a blossoming altar of Fedhas. There is an open door here. There is an open door here. You open the door. Found an ancient bone altar of Kikubaaqudgha. There is an open door here. There is an open door here. You open the door. Found a stormy altar of Qazlal. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Search for what [Enter for "shi", or ? for help]? mak There is an open door here. There is an open door here. There is a burning altar of Makhleb here. Search for what [Enter for "mak", or ? for help]? goza There is an open door here. There is an open door here. There is a snail-covered altar of Cheibriados here. There is an opulent altar of Gozag here. You kneel at the altar of Gozag. Gozag welcomes you! You pay a service fee of 56 gold. Unknown command. Press < or > to pray at altars. (D) Dungeon (T) Temple Where to? (Enter - Temple @ (x,y), ? - help) There is an open door here. There is an open door here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You open the door. Found a club. There is an open door here. You see here a +0 club. There is an open door here. You see here 26 arrows. You see here a +0 pair of gloves. A hound comes into view. A hound is nearby! A hound is nearby! The hound misses you. You riposte. You closely miss the hound. You barely miss the hound. The hound bites you. The hound barely misses you. You slash the hound! The hound is severely wounded. The hound barely misses you. You riposte. You barely miss the hound. You tail-slap the hound. The hound is almost dead. The hound misses you. You closely miss the hound. The hound is almost dead. The hound bites you. The hound barely misses you. You riposte. You miss the hound. The hound is almost dead. You barely miss the hound. The hound is almost dead. The hound closely misses you. The hound barely misses you. The hound closely misses you. You closely miss the hound. The hound is almost dead. The hound misses you. The hound barely misses you. You hit the hound. The Singing Sword trains the diatonic scales. You send a blast of sound all around you. You kill the hound! No target in view! No target in view! HP restored. You now have 149 gold pieces (gained 6). You see here a +0 scale mail. Key pressed, stopping explore. Found 20 sling bullets. You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Gell's Gravitas, Petrify, Metabolic Englaciation and Yara's Violent Unravelling to your library. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows You exhale a wave of freezing cold. The freezing breath hits the centaur! The centaur is heavily wounded. The centaur misses you. The centaur kicks you but does no damage. The centaur barely misses you. The centaur kicks you but does no damage. You hit the centaur. The Singing Sword tinkles. You send a blast of sound all around you. The centaur is blasted. You kill the centaur! Your Fighting skill increases to level 2! You now have 166 gold pieces (gained 17). Things that are here: a +0 shortbow; 20 arrows You start resting. Magic restored. You start resting. You have got your breath back. You start resting. HP restored. Okay, then. Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 whip of flaming. You drop a +0 flail of venom. Okay, then. This spell is dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 5? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. You open the door. There is an open door here. You see here 14 bolts. Key pressed, stopping explore. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:5, ? - help) There is a stone staircase leading down here. You climb downwards. You stumble into a teleport trap! You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. Found a mace. An adder and a white imp come into view. There are monsters nearby! The white imp shouts, "Kneel, thou feckless ill-breeding surfacer!" You hit the white imp. The white imp is severely wounded. The white imp misses you. You slash the white imp! The Singing Sword chimes harmoniously. You send a blast of sound all around you. The adder is blasted. You kill the adder! You kill the white imp! Your Long Blades skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 171 gold pieces (gained 5). You now have 179 gold pieces (gained 8). Found a stone staircase leading down. You see here a +0 mace. h - 3 scrolls labelled DIX GUAH ESOA (gained 1) Found 12 poisoned darts. Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier. Duvessa is nearby! The magic dart hits Duvessa! Duvessa is lightly wounded. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger of speed. The magic dart hits Duvessa but does no damage. Duvessa is lightly wounded. Dowan shouts! Dowan mumbles some strange words. Dowan blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 14% risk of failure) Press: ? - help, Dir - move target, p - Duvessa Okay, then. Casting: Fulminant Prism (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 14% risk of failure) Press: ? - help, Dir - move target, p - Duvessa You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Duvessa hits your fulminant prism with a +0 rapier! Your fulminant prism explodes! The blast of energy engulfs Duvessa!! Duvessa is severely wounded. Casting: Fulminant Prism (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Duvessa hits your fulminant prism with a +0 rapier. Your fulminant prism explodes! The blast of energy engulfs Duvessa! Duvessa is almost dead. Casting: Fulminant Prism (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found a scroll labelled CORIOGI KE PIQ. Dowan smirks and points a slender finger. Casting: Fulminant Prism (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 rapier and wearing a +0 chain mail (almost dead, 10% to evade) The searing ray hits Duvessa! You kill Duvessa! You hear a distant wail of despair. (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! Dowan seems to find hidden reserves of power! Dowan becomes distracted by the nearby gold, dreaming of imaginary riches. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Dowan There is a stone staircase leading up here. You now have 185 gold pieces (gained 6). Things that are here: a +0 chain mail; a +0 rapier A bullfrog skeleton comes into view. A bullfrog skeleton is nearby! You slash the bullfrog skeleton! The Singing Sword dwells on sagas on the glory of old. You send a blast of sound all around you. The bullfrog skeleton is blasted. You destroy the bullfrog skeleton! Dowan shouts! A necrophage comes into view. Dowan points at you and mumbles some strange words. The stone arrow hits you! Found a scroll labelled WYUNUR XEXUUP. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Dowan Aim: Dowan, wielding a +0 dagger of speed and wearing a +0 robe (24% to evade) The searing ray hits Dowan!! Dowan is severely wounded. (Press . to maintain the ray.) The searing ray hits Dowan! You kill Dowan! Your Conjurations skill increases to level 11! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (17% to evade) The searing ray hits the necrophage! The necrophage is heavily damaged. (Press . to maintain the ray.) The searing ray hits the necrophage! The necrophage is almost destroyed. The searing ray hits the necrophage! You destroy the necrophage! HP restored. Magic restored. You now have 189 gold pieces (gained 4). e - 2 scrolls labelled CORIOGI KE PIQ (gained 1) You now have 196 gold pieces (gained 7). Things that are here: a +0 dagger of speed; a +0 robe You now have 202 gold pieces (gained 6). f - 2 scrolls labelled WYUNUR XEXUUP (gained 1) Found 12 stones. Found 3 boomerangs. Found a stone staircase leading up. A jelly and a centaur come into view. The jelly quivers. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. There are monsters nearby! There are monsters nearby! Search for what [Enter for "goza", or ? for help]? armor Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (10% to evade) The searing ray hits the jelly!! You kill the jelly! The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you!! Your Fighting skill increases to level 3! The searing ray hits the centaur! You kill the centaur! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. You now have 210 gold pieces (gained 8). You now have 225 gold pieces (gained 15). Things that are here: a +0 shortbow; 19 arrows Found a scale mail. Found a stone staircase leading down. 2 kobolds and a kobold brigand come into view. The kobold brigand is wielding a +0 whip and quivering poisoned darts. The kobold brigand shouts! The kobold shouts! You hear a shout! The kobold shouts! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (21% to evade) The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 dagger. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. The kobold shouts! A kobold comes into view. It is wielding a +0 dagger. You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. The kobold brigand misses you. You riposte. You slash the kobold brigand! The Singing Sword plays a couple of bars. You send a blast of sound all around you. The kobolds are blasted. You kill the kobold! x3; You kill the kobold brigand! No target in view! No target in view! No target in view! A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone misses you. Things that are here: 6 gold pieces; a +0 whip; 5 poisoned darts The kobold throws a stone. The stone barely misses you. Things that are here: 8 gold pieces; a +0 short sword The kobold throws a stone. The stone hits you but does no damage. Things that are here: 5 gold pieces; a +0 short sword; 5 stones The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. Things that are here: 6 gold pieces; a +0 dagger; 5 stones You miss the kobold. The kobold is no longer distracted by gold. The kobold shouts! The kobold hits you with a +0 dagger. The kobold closely misses you. You riposte. You slash the kobold! The Singing Sword says, "I don't know that song, but if you hum a few bars, I can take a stab at it." You send a blast of sound all around you. You kill the kobold! No target in view! No target in view! You now have 231 gold pieces (gained 6). Things that are here: a +0 dagger; 5 stones You now have 237 gold pieces (gained 6). Things that are here: a +0 dagger; a stone Things that are here: a +0 dagger; 5 stones You now have 242 gold pieces (gained 5). Things that are here: a +0 short sword; 5 stones You now have 250 gold pieces (gained 8). You see here a +0 short sword. You now have 256 gold pieces (gained 6). Things that are here: a +0 whip; 5 poisoned darts Found 17 stones. You open the door. There is an open door here. You now have 272 gold pieces (gained 16). You open the door. 4 kobolds and a kobold brigand come into view. The kobold brigand is wielding a +0 short sword and quivering poisoned darts. A kobold is wielding a +0 dagger and quivering poisoned darts. The kobold shouts! x3; You hear a shout! x2 The kobold unwields a +0 club. The kobold wields a +0 hand crossbow. The kobold shoots a bolt. The bolt hits you but does no damage. A kobold comes into view. It is wielding a +0 dagger. The kobold brigand moves out of view. The kobold shouts! Found a hide-covered altar of Uskayaw. There are monsters nearby! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! There is an open door here. The kobold hits you but does no damage. x2 You slash the kobold! You kill the kobold! The kobold closely misses you. You slash the kobold brigand! You tail-slap the kobold brigand, but do no damage. The kobold brigand is moderately wounded. The kobold barely misses you. The kobold hits you with a +0 dagger. x2 The kobold brigand misses you. You closely miss the kobold brigand. The kobold brigand is moderately wounded. The kobold hits you but does no damage. The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The kobold brigand hits you but does no damage. The kobold hits you but does no damage. The kobold shouts! You barely miss the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 short sword. The kobold hits you but does no damage. You hit the kobold brigand. The kobold brigand is heavily wounded. The kobold is no longer distracted by gold. The kobold hits you with a +0 dagger. The kobold brigand closely misses you. You riposte. You barely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold closely misses you. The kobold hits you with a +0 dagger. The kobold brigand barely misses you. You slash the kobold brigand! You kill the kobold brigand! The kobold hits you but does no damage. x3 Your Long Blades skill increases to level 3! You slash the kobold! The Singing Sword spouts musical wisdom. You send a blast of sound all around you. The kobolds are blasted. You kill the kobold! x5 No target in view! No target in view! No target in view! No target in view! You now have 287 gold pieces (gained 15). Things that are here: a +0 dagger; a +0 short sword; 11 poisoned darts You now have 298 gold pieces (gained 11). Things that are here: a +0 dagger; 5 stones; a +0 whip You now have 306 gold pieces (gained 8). Things that are here: a +0 hand crossbow; a +0 club; 20 bolts You now have 310 gold pieces (gained 4). Things that are here: a +0 dagger; 2 stones You now have 317 gold pieces (gained 7). You see here a +0 dagger. Things that are here: a +0 dagger; 2 stones There is an open door here. Found a stone staircase leading down. Found a ring mail. There is a stone staircase leading down here. You see here a +0 ring mail. You open the door. There is an open door here. You now have 331 gold pieces (gained 14). Found a robe. You see here a +0 robe. You now have 343 gold pieces (gained 12). Things that are here: a +0 dagger; a stone Things that are here: a +0 dagger; 5 stones Things that are here: a +0 short sword; 5 stones You see here a +0 short sword. Things that are here: a +0 whip; 5 poisoned darts You now have 352 gold pieces (gained 9). Found a quarterstaff. o - 2 scrolls labelled UNOT JUEFEOSKI (gained 1) A jelly comes into view. A jelly is nearby! A jelly is nearby! The helpless jelly fails to defend itself. You slash the jelly! The Singing Sword says, "I wish I'd pick another to be my killing tool." You send a blast of sound all around you. The jelly is blasted. You kill the jelly! No target in view! You now have 358 gold pieces (gained 6). Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) You see here a +0 mace. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled UNOT JUEFEOSKI. Found a stone staircase leading down. There is a stone staircase leading up here. o - 3 scrolls labelled UNOT JUEFEOSKI (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You open the door. There is an open door here. Found a faded altar of an unknown god and a shimmering altar of Xom. Found a sacrificial altar of Ru. Found a faded altar of an unknown god. Found a bloodstained altar of Trog. There is an open door here. You now have 375 gold pieces (gained 17). A white imp comes into view. A white imp is nearby! A white imp is nearby! The white imp shouts, "Scamper home, thou quaking common-kissing fleecer!" You slash the white imp! You kill the white imp! No target in view! You now have 381 gold pieces (gained 6). A skeleton and a howler monkey come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You slash the centaur skeleton! The centaur skeleton is severely damaged. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you but does no damage. The centaur skeleton hits you but does no damage. The centaur skeleton misses you. You slash the centaur skeleton! You destroy the centaur skeleton! A howler monkey comes into view. The howler monkey howls! x2 The howler monkey hoots and howls with incredible vigour! x2 You hear a loud, deep croak! You see here 7 gold pieces. A howler monkey comes into view. The howler monkey hoots and howls with incredible vigour! The howler monkey closely misses you. You riposte. You hit the howler monkey. The howler monkey is heavily wounded. You slash the howler monkey! The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! The howler monkey becomes distracted by the nearby gold, dreaming of imaginary riches. The howler monkey howls! You hear a bark! You closely miss the howler monkey. The howler monkey is no longer distracted by gold. The howler monkey is almost dead. The howler monkey hits you but does no damage. You slash the howler monkey! You kill the howler monkey! The howler monkey hoots and howls with incredible vigour! x2 A centaur skeleton comes into view. You hear a bark! The howler monkey barely misses you. The howler monkey hits you but does no damage. You see here 8 gold pieces. You slice the howler monkey!! You kill the howler monkey! The howler monkey hits you. You slash the howler monkey! You tail-slap the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey hits you but does no damage. You slice the howler monkey!! The Singing Sword repeatedly practises counterpoints. You send a blast of sound all around you. The centaur skeleton is blasted. The centaur skeleton is severely damaged. You kill the howler monkey! The centaur skeleton hits you but does no damage. The centaur skeleton kicks you but does no damage. You slash the centaur skeleton! The Singing Sword says, "You could say something too, you know." You send a blast of sound all around you. You destroy the centaur skeleton! No target in view! No target in view! No target in view! No target in view! A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! You see here 15 gold pieces. The bullfrog misses you. The bullfrog closely misses you. You closely miss the bullfrog. The bullfrog hits you but does no damage. The bullfrog closely misses you. You riposte. You closely miss the bullfrog. You tail-slap the bullfrog. The bullfrog is lightly wounded. You slice the bullfrog!! The Singing Sword trains the diatonic scales. You send a blast of sound all around you. You kill the bullfrog! No target in view! No target in view! HP restored. You now have 385 gold pieces (gained 4). You now have enough gold to petition Gozag for potion effects. You now have 400 gold pieces (gained 15). You now have 408 gold pieces (gained 8). A shadow imp comes into view. The shadow imp shouts, "Decamp, thou jarring fen-sucked death-token!" You see here 7 gold pieces. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! A hound comes into view. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you but does no damage. You slash the shadow imp! You kill the shadow imp! You slice the hound!! You kill the hound! No target in view! No target in view! You now have 417 gold pieces (gained 9). You now have 424 gold pieces (gained 7). A centaur skeleton comes into view. A centaur skeleton is nearby! A centaur skeleton is nearby! A centaur skeleton is nearby! The centaur skeleton hits you. The centaur skeleton barely misses you. You slash the centaur skeleton! You tail-slap the centaur skeleton. The centaur skeleton is severely damaged. The centaur skeleton barely misses you. The centaur skeleton kicks you but does no damage. The centaur skeleton hits you. The centaur skeleton kicks you. You slice the centaur skeleton!! You destroy the centaur skeleton! Your Spellcasting skill increases to level 4! No target in view! No target in view! Magic restored. You now have 429 gold pieces (gained 5). Found a stone staircase leading up. Found a stone staircase leading up. There is a stone staircase leading up here. Found a runed hunting sling. Joseph, a Mercenary comes into view. He is wielding a +3 spectral quarterstaff and wearing a +3 leather armour of willpower. Found 3 scrolls labelled WYASIX HYAWE. Joseph is nearby! Joseph is nearby! Okay, then. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shouts! Joseph unwields a +3 spectral quarterstaff. Joseph wields a +4 hunting sling of freezing. It is covered in frost. Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! The sling bullet freezes your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet closely misses you. Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is moderately wounded. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits your fulminant prism!! The sling bullet freezes your fulminant prism. Your fulminant prism detonates feebly. Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * Joseph shoots a sling bullet. The sling bullet closely misses you. There is a stone staircase leading up here. Joseph shoots a sling bullet. The sling bullet completely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Joseph Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! The sling bullet freezes your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - Joseph Aim: Joseph, wielding a +4 hunting sling of freezing, wearing a +3 leather armour of willpower and quivering sling bullets Okay, then. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +4 hunting sling of freezing, wearing a +3 leather armour of willpower and quivering sling bullets (17% to evade) The searing ray hits Joseph! Joseph is lightly wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. The searing ray hits Joseph! Joseph is moderately wounded. Joseph says, "No trespassing is allowed here." Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Joseph Joseph shoots a sling bullet. The sling bullet hits you!! The sling bullet freezes you. Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Okay, then. Okay, then. [a] - 552 gold - resistance, heal wounds and magic [b] - 270 gold - resistance [c] - 348 gold - invisibility and might Purchase which effect? You no longer have enough gold to petition Gozag for potion effects. You fade into invisibility! You feel very mighty all of a sudden. You are very lightly contaminated with residual magic. Joseph shoots a sling bullet. The sling bullet completely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. You flicker for a moment. You start resting. You flicker back into view. You start resting. You feel a little less mighty now. Unknown command. You see here a +0 ring mail. There is an open door here. Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. Level annotation: Joseph There is a stone staircase leading up here. HP restored. Found 17 arrows. You now have 89 gold pieces (gained 8). You see here 17 arrows. Found a stone staircase leading down. A hound comes into view. A hound is nearby! A hound is nearby! You see here 7 gold pieces. The hound barks! The hound misses you. You riposte. You closely miss the hound. You slice the hound!! You kill the hound! A bullfrog comes into view. You closely miss the bullfrog. The bullfrog barely misses you. The bullfrog hits you but does no damage. A bullfrog is nearby! You closely miss the bullfrog. You tail-slap the bullfrog. The bullfrog is moderately wounded. The bullfrog closely misses you. You riposte. You barely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. You closely miss the bullfrog. You tail-slap the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you. The bullfrog hits you! You slash the bullfrog! You kill the bullfrog! Your Fighting skill increases to level 4! No target in view! No target in view! You now have 95 gold pieces (gained 6). You now have 102 gold pieces (gained 7). You now have 109 gold pieces (gained 7). You now have 135 gold pieces (gained 26). A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur kicks you. You slash the centaur! The centaur is heavily wounded. The centaur barely misses you. The centaur misses you. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur is severely wounded. The centaur hits you but does no damage. The centaur completely misses you. The centaur hits you. The centaur closely misses you. You slash the centaur! The Singing Sword burps! You send a blast of sound all around you. You kill the centaur! No target in view! No target in view! You now have 154 gold pieces (gained 19). Things that are here: a +0 shortbow; 31 arrows Found a chain mail. q - 4 scrolls labelled WYASIX HYAWE (gained 3) Joseph is nearby! Joseph is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shouts! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Okay, then. You hear a loud crackle. Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is lightly wounded. Drop what? 20/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a strange surge of energy. You feel yourself slow down. Joseph shoots a sling bullet. The sling bullet hits you!! The sling bullet freezes you. Okay, then. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +4 hunting sling of freezing, wearing a +3 leather armour of willpower and quivering sling bullets (lightly wounded) You exhale a wave of freezing cold. The freezing breath misses Joseph. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet closely misses you. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel insulated. You feel stronger. Joseph shoots a sling bullet. The sling bullet barely misses you. It was a potion of might. You feel very mighty all of a sudden. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you!! You die... Your body crumbles into a pile of gold. ## ##.###### ### #############........ #_## #.........@....####.. ##.## #.###########@.# .###...# #.# #..# .##..#.. #.# #..####.##.###. #.# #@......##.###. #.# #####...##.##..._#. ##.## #.....#....#_....#. ######...#### #.###...##.##..._#. #......#....# #.# ##.###..##.###. You could see Joseph. Vanquished Creatures Edmund (D:5) Duvessa (D:6) An ice beast (D:5) A sky beast (D:4) 2 necrophages An ogre (D:5) 3 centaurs 2 phantoms 2 kobold brigands (D:6) 2 bullfrogs (D:7) A gnoll sergeant (D:5) Dowan (D:6) 6 scorpions A water moccasin skeleton (D:4) 3 howler monkeys (D:7) A bullfrog zombie (D:5) A centaur zombie (D:2) 5 hounds 2 bullfrog skeletons 3 centaur skeletons (D:7) 4 jellies An orc wizard (D:3) 7 adders 3 gnolls (D:5) A howler monkey skeleton (D:5) A shadow imp (D:7) 2 white imps An adder zombie (D:5) 2 adder skeletons (D:4) 2 worms 2 dart slugs 8 orcs 4 endoplasms A giant cockroach (D:3) 9 hobgoblins 16 kobolds 4 quokkas 6 ball pythons 8 bats 6 goblins 6 rats 134 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 10 fungi (D:5) 5 toadstools (D:1) 22 creatures vanquished. Grand Total: 156 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 51 | D:1 | Found a faded altar of an unknown god. 668 | D:1 | HP: 7/14 [goblin/+0 club (2)] 670 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 673 | D:1 | HP: 9/20 [hobgoblin (2)] 1601 | D:2 | Reached skill level 5 in Conjurations 1639 | D:2 | Found a bloodstained altar of Trog. 1695 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1936 | D:2 | Learned a level 2 spell: Searing Ray 2364 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 2606 | D:3 | Reached skill level 6 in Conjurations 2700 | D:3 | Noticed a two-headed ogre 3640 | D:4 | Noticed a scorpion 3642 | D:4 | Killed a scorpion 3643 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/8 4186 | D:4 | Reached skill level 7 in Conjurations 4281 | D:4 | Reached XP level 6. HP: 40/45 MP: 2/9 4811 | D:4 | Noticed a sky beast 4825 | D:4 | Killed a sky beast 4826 | D:4 | Reached skill level 8 in Conjurations 4949 | D:4 | Found a radiant altar of Vehumet. 5080 | D:5 | Entered Level 5 of the Dungeon 5124 | D:4 | Your scales start taking on an icy white colour. 5124 | D:4 | Reached XP level 7. HP: 44/50 MP: 0/10 5124 | D:4 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 5385 | D:5 | Reached skill level 9 in Conjurations 5468 | D:5 | Noticed Edmund 5477 | D:5 | Killed Edmund 5767 | D:5 | Reached skill level 10 in Conjurations 5767 | D:5 | Reached XP level 8. HP: 57/57 MP: 3/11 6147 | D:5 | Found the +7 Singing Sword {vorpal, sonic wave} 6296 | D:5 | Reached skill level 1 in Fighting 6331 | D:5 | Reached skill level 1 in Long Blades 6413 | D:5 | Identified the +1 war axe of Umaoptal {drain, Fly Dex+7} 6524 | D:5 | Found a staircase to the Ecumenical Temple. 6557 | Temple | Entered the Ecumenical Temple 6830 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 7125 | D:5 | HP: 30/61 [centaur/arrow (6)] 7129 | D:5 | Reached skill level 2 in Fighting 7301 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 7306 | D:5 | Learned a level 4 spell: Fulminant Prism 7526 | D:6 | Reached skill level 2 in Long Blades 7546 | D:6 | Noticed Duvessa 7547 | D:6 | Noticed Dowan 7572 | D:6 | Killed Duvessa 7573 | D:6 | Reached skill level 3 in Spellcasting 7656 | D:6 | Killed Dowan 7657 | D:6 | Reached skill level 11 in Conjurations 7819 | D:6 | Reached skill level 3 in Fighting 7820 | D:6 | Reached XP level 9. HP: 49/69 MP: 9/14 8051 | D:6 | Found a hide-covered altar of Uskayaw. 8060 | D:6 | Reached skill level 3 in Long Blades 8473 | D:7 | Found a faded altar of an unknown god. 8473 | D:7 | Found a shimmering altar of Xom. 8481 | D:7 | Found a sacrificial altar of Ru. 8483 | D:7 | Found a faded altar of an unknown god. 8485 | D:7 | Found a bloodstained altar of Trog. 8618 | D:7 | Reached skill level 4 in Spellcasting 8688 | D:7 | Noticed Joseph 8845 | D:7 | HP: 32/71 [Joseph/sling bullet (15)] 9103 | D:7 | HP: 22/71 [Joseph/sling bullet (27)] 9433 | D:7 | Reached skill level 4 in Fighting 9747 | D:7 | HP: 30/71 [Joseph/sling bullet (12)] 9748 | D:7 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 9748 | D:7 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 9748 | D:7 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 9749 | D:7 | HP: 12/71 [Joseph/sling bullet (17)] 9749 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, basic_ecumenical_altar, minmay_gold_behind_fungi, serial_bayou_lagoon_a, supply_closet_lemuel D:2: layout_loops_ring, basic_altar, minmay_strange_pillars, chequers_jeans D:3: layout_loops_corners D:4: layout_loops_ring, lemuel_tele_altar D:5: old_forge, layout_basic, temple_statues, grunt_ministairs_13, interstate_on_off, grunt_decor_clamped, kennysheep_generic_room_3, uniq_edmund D:6: layout_basic, nicolae_uskayaw_dance_studio, uniq_duvessa D:7: layout_loops_ring, chequers_temple_overflow_minitemple, nicolae_island_escapes, uniq_joseph Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 10 11 | 11.3 Fighting | 3 4 | 4.1 Long Blades | 2 3 | 3.7 Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 24 | | || 24 Tailslap | 4 | | 9 || 13 Unarmed | 2 | | || 2 Flail | | 5 | 35 || 40 Double sword | | | 63 || 63 Cast: Magic Dart | 53 | 56 | 13 || 122 Searing Ray | 1 | 17 | 19 || 37 Fulminant Prism | | | 7 || 7 Invok: Potion Petition | | | 1 || 1 Abil: Breathe Frost | | | 4 || 4 Use: Potion | | | 2 || 2 Stab: Sleeping | | | 1 || 1 Armor: Skin | 12 | 10 | 55 || 77 Dodge: Dodged | 20 | 27 | 110 || 157 Rpst.: Double sword | | | 12 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9803 | 9287 | 516 | 934 | 7431 | 8 | 1225.4 | Dungeon | 9488 | 9073 | 415 | 934 | 7217 | 7 | 1355.4 | Temple | 315 | 215 | 100 | 0 | 214 | 1 | 315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2077 daAuts D:4: 1437 daAuts D:3: 1356 daAuts D:6: 1286 daAuts D:1: 1276 daAuts D:2: 1156 daAuts D:7: 897 daAuts Temple: 315 daAuts