Dungeon Crawl Stone Soup version 0.28-a0-1002-gf00fe891ef (webtiles) character file. Game seed: 15813835413335812987 5919 sleeves the Destroyer (level 10, -2/54 (56) HPs) Began as an Octopode Hedge Wizard on Dec 6, 2021. Was an Initiate of Sif Muna. Slain by a wight (12 damage) ... while paralysed by a wight ... on level 9 of the Dungeon. The game lasted 00:24:44 (14561 turns). sleeves the Destroyer (Octopode Hedge Wizard) Turns: 14561, Time: 00:24:44 HP: -2/54 (56) AC: 8 Str: 16 XL: 10 Next: 83% MP: 16/27 EV: 2 Int: 21 God: Sif Muna [......] Gold: 497 SH: 0 Dex: 17 Spells: 9/20 levels left rFire + . . SeeInvis . q - +2 short sword (venom) rCold . . . Faith . a - +0 buckler {AC+3} rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . p - ring of magical power rCorr . Rampage . f - +4 ring of protection Will ..... r - ring of protection from fire Stlth +++++..... w - +6 ring of dexterity HPRegen 0.18/turn y - +6 ring of strength MPRegen 0.20/turn (no ring) (no ring) (no ring) @: paralysed, very slightly contaminated, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 497 gold pieces. Inventory: Hand Weapons g - a +1 short sword of freezing (You took it off a kobold on level 1 of the Dungeon) q - a +2 short sword of venom (weapon) (You found it on level 5 of the Dungeon) Armour a - a +0 buckler of protection (worn) (You acquired it on level 5 of the Dungeon) b - a +0 hat (worn) Jewellery f - a +4 ring of protection (right tentacle) (You found it on level 5 of the Dungeon) p - a ring of magical power (left tentacle) (You found it on level 4 of the Dungeon) r - a ring of protection from fire (on tentacle) (You found it on level 7 of the Dungeon) w - a +6 ring of dexterity (on tentacle) (You took it off a gnoll sergeant on level 8 of the Dungeon) y - a +6 ring of strength (on tentacle) (You took it off an orc on level 8 of the Dungeon) Wands n - a wand of flame (3) (You found it on level 6 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of magic mapping l - a scroll of holy word {unknown} o - a scroll of teleportation {unknown} u - a scroll of brand weapon {unknown} v - a scroll of enchant armour {unknown} Potions h - a potion of resistance {unknown} i - 5 potions of curing k - a potion of flight {unknown} m - a potion of heal wounds {unknown} s - a potion of attraction {unknown} t - a potion of brilliance {unknown} x - a potion of degeneration {unknown} Skills: - Level 4.0 Short Blades + Level 4.0 Dodging + Level 9.6 Stealth - Level 4.0 Shields + Level 5.7 Spellcasting - Level 11.0 Conjurations + Level 3.5 Summonings - Level 1.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 20% N/A 10% 2 c - Call Imp Summ 21% N/A 3% 2 d - Mephitic Cloud Conj/Pois/Air 21% N/A 7% 3 e - Conjure Flame Conj/Fire 29% 6-21 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 10% 1 Gell's Gravitas Tloc 10% N/A 21% 3 Lesser Beckoning Tloc 10% N/A 21% 3 Teleport Other Tloc 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:2 Sigmund D:9 Erolcha, Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The stinking cloud engulfs the purple ugly thing but does no damage. The purple ugly thing is lightly wounded. You hear a shout! The purple ugly thing is engulfed in noxious fumes. You hit the purple ugly thing. You grab the purple ugly thing. The purple ugly thing is moderately wounded. You constrict the purple ugly thing, but do no damage. The purple ugly thing struggles to escape constriction. You barely miss the purple ugly thing. You squeeze the purple ugly thing. The purple ugly thing is moderately wounded. You constrict the purple ugly thing. The purple ugly thing claws you. You hit the purple ugly thing. The purple ugly thing is poisoned. The purple ugly thing is moderately wounded. You constrict the purple ugly thing, but do no damage. The purple ugly thing closely misses you. You hit the purple ugly thing. The purple ugly thing is heavily wounded. You constrict the purple ugly thing. You catch the helpless purple ugly thing completely off-guard! You puncture the purple ugly thing! The purple ugly thing looks as sick as possible! The purple ugly thing is severely wounded. You constrict the purple ugly thing. You hit the purple ugly thing but do no damage. The purple ugly thing looks as sick as possible! You squeeze the purple ugly thing. The purple ugly thing is severely wounded. You constrict the purple ugly thing. The purple ugly thing seems less confused. The purple ugly thing claws you but does no damage. The bullfrog closely misses you. You hit the purple ugly thing but do no damage. The purple ugly thing looks as sick as possible! The purple ugly thing is severely wounded. You constrict the purple ugly thing. The bullfrog hits you but does no damage. The purple ugly thing claws you. You hit the purple ugly thing. The purple ugly thing is almost dead. You constrict the purple ugly thing. You kill the purple ugly thing! Sif Muna accepts your kill. The bullfrog closely misses you. Your Dodging skill increases to level 3! Your Stealth skill increases to level 9! You hit the bullfrog. Your grab misses the bullfrog. The bullfrog is moderately wounded. The bullfrog closely misses you. The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is poisoned. You grab the bullfrog. The bullfrog is heavily wounded. You constrict the bullfrog. The bullfrog hits you. You puncture the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. No target in view! No target in view! A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold! You kill the kobold! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. The kobold brigand throws a poisoned dart. The poisoned dart completely misses you. The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The magic dart hits the kobold brigand but does no damage. The kobold brigand is lightly wounded. The magic dart hits the kobold brigand but does no damage. The kobold brigand is lightly wounded. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. The kobold shouts! The magic dart hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (severely wounded, chance to affect: 77%) That beam is likely to hit you. Continue anyway? Okay, then. You hit the kobold brigand. The kobold brigand is poisoned. You grab the kobold brigand. The kobold brigand is almost dead. You constrict the kobold brigand. You kill the kobold brigand! Sif Muna accepts your kill. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Sif Muna accepts your kill. You closely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 short sword. You hit the kobold. Your grab misses the kobold. The kobold is severely wounded. You block the kobold's attack. You hit the kobold. You kill the kobold! Sif Muna accepts your kill. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Sif Muna accepts your kill. No target in view! No target in view! No target in view! HP restored. Key pressed, stopping explore. Magic restored. Things that are here: a +0 short sword; a kobold corpse Things that are here: a +0 short sword; 5 poisoned darts Things that are here: a +0 short sword; a kobold corpse Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 short sword; 3 stones; a kobold corpse y - a +6 ring of strength You now have 374 gold pieces (gained 31). You see here a +0 short sword. You now have 379 gold pieces (gained 5). Found a broken altar of Ashenzari. You now have 388 gold pieces (gained 9). There is a broken altar of Ashenzari here. You now have 406 gold pieces (gained 18). You now have 411 gold pieces (gained 5). You now have 418 gold pieces (gained 7). Things that are here: 23 stones; a +0 flail Okay, then. There is a stone staircase leading down here. Found a glowing scale mail. There is an escape hatch in the ceiling here. Things that are here: a +0 short sword; 5 poisoned darts Things that are here: a +0 short sword; a kobold skeleton Things that are here: a +0 dagger; a kobold skeleton Found a bloodstained altar of Trog. Found 13 poisoned darts. You see here 13 poisoned darts. i - 4 potions of curing (gained 1) You open the door. There is an open door here. You now have 432 gold pieces (gained 14). You now have 437 gold pieces (gained 5). You now have 443 gold pieces (gained 6). You now have 458 gold pieces (gained 15). You now have 471 gold pieces (gained 13). You now have 480 gold pieces (gained 9). You now have 497 gold pieces (gained 17). There is an open door here. You see here 13 poisoned darts. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:7 @ (x,y), ? - help) There is a broken altar of Ashenzari here. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:9, ? - help) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - two-headed ogre The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The magic dart hits the two-headed ogre. The two-headed ogre is heavily wounded. The magic dart hits the two-headed ogre. The two-headed ogre is heavily wounded. The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is heavily wounded. You barely miss the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club. You puncture the two-headed ogre! The two-headed ogre is severely wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. The magic dart hits the two-headed ogre. The two-headed ogre is almost dead. The magic dart hits the two-headed ogre. The two-headed ogre is almost dead. The magic dart hits the two-headed ogre. You kill the two-headed ogre! Sif Muna accepts your kill. Your Summonings skill increases to level 3! Things that are here: a +0 giant club; a +0 giant club; a two-headed ogre corpse Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:9, ? - help) There is a stone staircase leading down here. You climb downwards. Found a potion of curing. There is a stone staircase leading up here. A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! The magic dart hits the howler monkey. The howler monkey is moderately wounded. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! You hear a shout! The magic dart hits the howler monkey. The howler monkey is heavily wounded. The magic dart hits the howler monkey! You kill the howler monkey! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wraith comes into view. A wraith is nearby! A wraith is nearby! A wraith is nearby! The magic dart hits the wraith but does no damage. The magic dart hits the wraith. The wraith is lightly damaged. The magic dart hits the wraith. The wraith is lightly damaged. The magic dart hits the wraith but does no damage. The wraith is lightly damaged. The magic dart hits the wraith but does no damage. The wraith is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Unknown command. The wraith barely misses you. Your white imp hits the wraith but does no damage. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The wraith hits you. Unknown command. You hit the wraith but do no damage. The wraith is lightly damaged. You block the wraith's attack. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You closely miss the wraith. Your squeeze misses the wraith. The wraith is lightly damaged. Your crimson imp blinks! The wraith barely misses you. You barely miss the wraith. The wraith is lightly damaged. The wraith misses you. Your crimson imp barely misses the wraith. The wraith barely misses you. You hit the wraith but do no damage. The wraith is lightly damaged. Your crimson imp hits the wraith but does no damage. The wraith hits you but does no damage. You hit the wraith. The wraith is lightly damaged. Your crimson imp closely misses the wraith. The wraith barely misses you. Your crimson imp hits the wraith but does no damage. You hit the wraith. The wraith is moderately damaged. The wraith hits you but does no damage. Your crimson imp barely misses the wraith. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp says, "Let's raise destruction!" Your crimson imp disappears in a puff of smoke! The wraith barely misses you. You block the wraith's attack. Unknown command. You closely miss the wraith. The wraith is moderately damaged. The wraith hits you. You hit the wraith but do no damage. The wraith is moderately damaged. The wraith hits you but does no damage. Your white imp misses the wraith. The wraith barely misses you. You hit the wraith but do no damage. The wraith is moderately damaged. You feel yourself speed up. Your white imp gestures at the wraith. The puff of frost hits the wraith but does no damage. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. Your white imp misses the wraith. You hit the wraith but do no damage. You squeeze the wraith, but do no damage. The wraith is moderately damaged. You block the wraith's attack. Your white imp hits the wraith but does no damage. You closely miss the wraith. The wraith is lightly damaged. The wraith barely misses you. Your white imp hits the wraith but does no damage. The wraith barely misses you. You hit the wraith but do no damage. Your squeeze misses the wraith. The wraith is lightly damaged. Your white imp hits the wraith but does no damage. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. Your white imp completely misses the wraith. You hit the wraith. The wraith is moderately damaged. The wraith completely misses you. Your white imp closely misses the wraith. You block the wraith's attack. Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your white imp hits the wraith but does no damage. Your white imp gestures at the wraith. The puff of frost hits the wraith. The wraith resists. You feel stable enough to blink again. The wraith barely misses you. Casting: Blink (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your white imp gestures at the wraith. The puff of frost misses the wraith. Your white imp gestures at the wraith. The puff of frost misses the wraith. The wraith barely misses you. You block the wraith's attack. You feel stable enough to blink again. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. There is an escape hatch in the ceiling, spattered with blood here. Your white imp hits the wraith but does no damage. x2 The wraith hits you but does no damage. Your white imp barely misses the wraith. The wraith barely misses you. The wraith completely misses you. Your white imp hits the wraith but does no damage. Casting: Blink (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your white imp disappears in a puff of smoke! The wraith misses you. Your crimson imp blinks! You block the wraith's attack. There is an escape hatch in the ceiling, spattered with blood here. The wraith hits your crimson imp. The wraith drains your crimson imp's vigour! Your crimson imp seems to slow down. Your crimson imp hits the wraith but does no damage. The wraith hits your crimson imp. The wraith drains your crimson imp's vigour! Your crimson imp seems to slow down. You feel yourself speed up. The wraith completely misses your crimson imp. Your crimson imp closely misses the wraith. The wraith hits something. The wraith drains something's vigour! Your crimson imp blinks! Something hits your crimson imp. Something drains your crimson imp's vigour! Your crimson imp seems to slow down. You see here +0 steam dragon scales. Something hits your crimson imp! Your crimson imp dies! Your crimson imp disappears in a puff of smoke! There is a stone staircase leading up, spattered with blood here. You are too injured to fight recklessly! Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (lightly damaged, 100% to hit) The magic dart hits the wraith. The wraith is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged, 100% to hit) The magic dart hits the wraith but does no damage. The wraith is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged, 100% to hit) The magic dart hits the wraith but does no damage. The wraith is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged, 100% to hit) The magic dart hits the wraith but does no damage. The wraith is moderately damaged. You climb upwards. There is a stone staircase leading down, spattered with blood here. There is an open door here. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Okay, then. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:7 @ (x,y), ? - help) You see here a +0 quarterstaff. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. i - 5 potions of curing (gained 1) An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is moderately wounded. The orc shouts! The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. An orc warrior comes into view. It is wielding a +0 scimitar. The magic dart hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shouts! The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. An orc warrior is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the orc warrior. The orc warrior is lightly wounded. A troll comes into view. The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. The troll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (lightly wounded, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the orc warrior but does no damage. The orc warrior is lightly wounded. You hear a shout! You hear an angry growl. You hear a howl! The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. You hit the orc warrior but do no damage. The orc warrior is poisoned. Your grab misses the orc warrior. The orc warrior is lightly wounded. You hit the orc warrior but do no damage. You grab the orc warrior. You squeeze the orc warrior, but do no damage. The orc warrior is lightly wounded. You constrict the orc warrior. An acid dragon comes into view. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The orc warrior barely misses you. The acid dragon roars! You hit the orc warrior. The orc warrior looks as sick as possible! The orc warrior is heavily wounded. You constrict the orc warrior, but do no damage. The troll is engulfed in noxious fumes. The troll appears confused. You release your grip on the orc warrior. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The troll is engulfed in noxious fumes. The troll appears confused. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc warrior The ball explodes into a vile cloud! The stinking cloud engulfs the acid dragon but does no damage. You hear an angry growl. The orc warrior hits you with a +0 scimitar. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! You grab the orc warrior. The orc warrior is severely wounded. You constrict the orc warrior, but do no damage. An orc wizard comes into view. It is wielding a +0 dagger. The orc warrior hits you with a +0 scimitar! You release your grip on the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. Press: ? - help, v - describe, . - travel Here: an acid dragon The floor. Okay, then. Okay, then. Okay, then. Okay, then. There is a stone staircase leading up here. The acid dragon barely misses you. You block the acid dragon's attack. You climb upwards. There is a stone staircase leading down, spattered with blood here. Unknown command. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The acid dragon spits acid at you. The splash of acid hits you! * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. There is a stone staircase leading down here. The acid dragon barely misses you. The acid dragon claws you but does no damage. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You feel stable enough to blink again. Your magical contamination has completely faded away. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. Unknown command. There is an open door here. There is a large open door here. There is a fountain of clear blue water here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! A gnoll sergeant comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll sergeant shouts! You hear a shout! A lemure comes into view. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is severely wounded. The lemure shouts! The gnoll shouts! You hear a shout! x2 The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll but does no damage. The gnoll is severely wounded. The stinking cloud engulfs the gnoll sergeant but does no damage. You hear a shout! The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The gnoll sergeant hits the gnoll with a +0 spear! A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll but does no damage. You hear a shout! x2 The lemure is engulfed in noxious fumes. The gnoll is engulfed in noxious fumes. The gnoll appears confused. A lemure comes into view. The lemure shouts! The gnoll is engulfed in noxious fumes. The gnoll appears confused. A lemure comes into view. The lemure is engulfed in noxious fumes. The lemure appears confused. The gnoll sergeant hits the gnoll with a +0 spear! The gnoll sergeant hits itself with a +0 spear! The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll hits the lemure with a +0 club. The gnoll hits itself with a +0 club. The gnoll is killed! Sif Muna accepts your kill. You hit the gnoll. The gnoll is poisoned. You grab the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. You block the gnoll's attack. Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming. You hit the gnoll. You squeeze the gnoll. You kill the gnoll! Sif Muna accepts your kill. A lemure comes into view. The lemure is engulfed in noxious fumes. The lemure appears confused. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll but does no damage. The gnoll is heavily wounded. The stinking cloud engulfs the gnoll but does no damage. The gnoll is severely wounded. The stinking cloud engulfs the lemure but does no damage. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll is engulfed in noxious fumes. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (noxious fumes, heavily wounded, chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll but does no damage. The gnoll is heavily wounded. The stinking cloud engulfs the lemure but does no damage. The stinking cloud engulfs the gnoll but does no damage. The gnoll is severely wounded. The gnoll sergeant seems less confused. The lemure is engulfed in noxious fumes. A centaur comes into view. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll is engulfed in noxious fumes. The gnoll appears confused. You strike the helpless lemure from behind! You puncture the lemure! The lemure looks as sick as possible! You grab the lemure. The lemure is almost dead. You constrict the lemure. You kill the lemure! That felt strangely unrewarding. The lemure is engulfed in noxious fumes. The lemure appears confused. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. You hit the gnoll. You kill the gnoll! Sif Muna accepts your kill. The lemure is engulfed in noxious fumes. The lemure appears confused. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. A wight comes into view. It is wielding a +3 great sword of freezing. A wight comes into view. It is wielding a +0 dire flail. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. You hit the gnoll. You kill the gnoll! Sif Muna accepts your kill. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow misses you. The lemure is engulfed in noxious fumes. The lemure appears confused. There is a stone staircase leading up here. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, confused, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The centaur shoots an arrow. The arrow hits you. A wight comes into view. It is wielding a +0 scimitar. Pikel is engulfed in noxious fumes. Pikel appears confused. Pikel hits the lemure with a +2 whip of flaming. Pikel burns the lemure. A wight comes into view. It is wielding a +3 hand axe. The lemure is engulfed in noxious fumes. The lemure appears confused. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. There are monsters nearby! Unknown command. The centaur shoots an arrow. The arrow hits you but does no damage. The lemure is engulfed in noxious fumes. The centaur shoots an arrow. The arrow barely misses you. A centaur warrior zombie comes into view. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. The lemure barely misses something. You hit the gnoll sergeant. The gnoll sergeant is poisoned. You grab the gnoll sergeant. You squeeze the gnoll sergeant, but do no damage. The gnoll sergeant is severely wounded. You constrict the gnoll sergeant, but do no damage. The centaur shoots an arrow. You block the arrow. The lemure barely misses the wight. The lemure barely misses itself. You block the gnoll sergeant's attack. A wight comes into view. It is wielding a +0 scimitar. You hit the gnoll sergeant but do no damage. The gnoll sergeant looks as sick as possible! The gnoll sergeant is severely wounded. You constrict the gnoll sergeant. The centaur shoots an arrow. The arrow hits you! The gnoll sergeant struggles to escape constriction. You hit the gnoll sergeant. The gnoll sergeant is almost dead. You constrict the gnoll sergeant. You kill the gnoll sergeant! Sif Muna accepts your kill. The centaur shoots an arrow. The arrow hits you! Pikel is engulfed in noxious fumes. Pikel appears confused. The centaur shoots an arrow. The arrow barely misses you. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The centaur shoots an arrow. The arrow hits you! The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure barely misses the centaur warrior zombie. The wight closely misses you. The centaur shoots an arrow. The arrow barely misses you. There is a stone staircase leading up here. The lemure hits the wight but does no damage. The wight hits you with a +3 great sword of freezing. The wight freezes you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Pikel misses the wight. The wight hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The wight hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The wight closely misses you. Your crimson imp hits the wight. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! You block the wight's attack. Your crimson imp hits the wight. You barely miss the wight. Your grab misses the wight. You squeeze the wight. The wight is lightly damaged. The wight hits you with a +3 great sword of freezing!! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! You see here 13 poisoned darts. You see here a +0 dagger. You see here a +0 quarterstaff. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Unknown command. There is an open door here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:7 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel The centaur shoots an arrow. The arrow barely misses you. The lemure barely misses you. The centaur shoots an arrow. You block the arrow. There is a stone staircase leading up here. Unknown command. You hit the lemure. The lemure is poisoned. Your grab misses the lemure. The lemure is lightly wounded. The centaur shoots an arrow. The arrow hits you. The lemure completely misses you. Okay, then. Unknown command. Okay, then. Unknown command. The centaur shoots an arrow. The arrow closely misses you. You block the lemure's attack. You climb upwards. There is a stone staircase leading down here. You barely miss the lemure. You grab the lemure. The lemure is lightly wounded. You constrict the lemure, but do no damage. You block the lemure's attack. You hit the lemure. The lemure looks as sick as possible! The lemure is moderately wounded. You constrict the lemure. The lemure hits you but does no damage. You hit the lemure but do no damage. The lemure looks as sick as possible! The lemure is heavily wounded. You constrict the lemure. You hit the lemure but do no damage. The lemure is severely wounded. You constrict the lemure. You block the lemure's attack. You hit the lemure. Your squeeze misses the lemure. The lemure is almost dead. You constrict the lemure. The lemure hits you but does no damage. You hit the lemure but do no damage. The lemure looks as sick as possible! The lemure is almost dead. You constrict the lemure. You kill the lemure! That felt strangely unrewarding. No target in view! r - a ring of protection from fire (on tentacle) You feel agile. w - a +6 ring of dexterity (on tentacle) You feel stronger. y - a +6 ring of strength (on tentacle) Unknown command. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. Unknown command. You climb downwards. Level annotation: Pikel There is a stone staircase leading up here. The magic dart hits the wolf. The wolf is lightly wounded. The wolf howls! Grum growls angrily. Grum glances around and shouts, "Spot! Here boy!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (lightly wounded, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the wolf but does no damage. The wolf is lightly wounded. You hear a shout! x2 The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf closely misses you. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - wolf The ball explodes into a vile cloud! The stinking cloud engulfs Grum but does no damage. The wolf is engulfed in noxious fumes. The wolf closely misses you. The wolf is engulfed in noxious fumes. Grum closely misses you. A wight comes into view. It is wielding a +0 trident. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf bites you. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grum Aim: Grum, wielding a +1 glaive and wearing a +0 animal skin (chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs Grum but does no damage. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf bites you. Grum is engulfed in noxious fumes. Grum appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf closely misses the wolf. A wight comes into view. It is wielding a +2 dire flail of freezing and carrying a wand of paralysis (7). You hit Grum. Grum is poisoned. You grab Grum. You squeeze Grum! Grum is heavily wounded. You constrict Grum. The wolf is engulfed in noxious fumes. The wolf appears confused. Grum is engulfed in noxious fumes. Grum appears confused. Grum hits you but does no damage. The wolf bites you but does no damage. The wolf is engulfed in noxious fumes. The wolf appears confused. You hit Grum. Grum looks as sick as possible! Grum is heavily wounded. You constrict Grum. Grum is engulfed in noxious fumes. Grum escapes! You block the wight's attack. Erolcha the Cunning comes into view. She is wielding a +2 spectral giant club. You catch the helpless Grum completely off-guard! You impale Grum!! You kill Grum! Sif Muna accepts your kill. Erolcha shouts! The wolf is engulfed in noxious fumes. The wolf appears confused. The wight hits you but does no damage. The wolf is engulfed in noxious fumes. Your Dodging skill increases to level 4! Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight zaps a wand. You suddenly lose the ability to move! The wight barely misses you. The wight hits you with a +0 dagger. You feel drained. The wolf bites you. A wight comes into view. It is wielding a +3 war axe. The wight completely misses you. x2; The wight hits you with a +0 dagger. The wolf bites the wolf. The wolf closely misses the wolf. The wight hits you from afar with a +0 trident! The wolf barely misses the wight. The wight hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The wolf bites the wight but does no damage. The wolf barely misses itself. The wight hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * The wolf bites the wolf! The wolf bites the wolf. The wolf completely misses itself. The wolf bites the wolf. The wight hits you but does no damage. The wight hits you with a +0 scimitar! You die... #........... #............ #...........$. #............. #............. #zTO.......... #zzh.......... #@h........... #z...?........ #..........$.. #......z...... #..........).. #............. #............. #............. #............. You could see Erolcha, a troll, 2 wolves and 5 wights. Vanquished Creatures A two-headed ogre (D:8) An ugly thing (D:8) Joseph (D:8) A komodo dragon (D:8) 2 trolls Grinder (D:6) Prince Ribbit (D:5) 5 yaks Grum (D:9) A steam dragon (D:8) 3 water moccasins 2 orc warriors An ice beast (D:8) A black bear (D:7) A centaur (D:5) A necrophage (D:6) 2 lemures A kobold brigand (D:8) 2 gnoll sergeants 5 bullfrogs 2 scorpions (D:5) 3 killer bees (D:8) 5 wights (D:7) 3 howler monkeys 2 centaur zombies A hound (D:5) A jelly (D:3) A bullfrog skeleton (D:6) A centaur skeleton (D:6) An orc priest (D:5) Crazy Yiuf (D:6) 3 orc wizards A killer bee zombie (D:8) Robin (D:2) 9 adders 17 gnolls An ufetubus (D:4) 2 worms (D:2) 16 orcs 5 ball pythons 4 endoplasms 3 giant cockroaches 7 goblins 9 hobgoblins 4 jackals (D:4) 4 quokkas 6 bats 3 frilled lizards 15 kobolds 3 rats 168 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:6) 1 creature vanquished. Grand Total: 169 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 37 | D:1 | Found a faded altar of an unknown god. 38 | D:1 | Noticed an eye of devastation 43 | D:1 | Noticed a golden eye 48 | D:1 | Noticed a floating eye 48 | D:1 | Noticed a golden eye 127 | D:1 | HP: 5/11 [constriction (1)] 351 | D:1 | HP: 3/11 [hobgoblin (4)] 355 | D:1 | Reached skill level 2 in Conjurations 355 | D:1 | Reached XP level 2. HP: 4/17 MP: 1/6 1559 | D:2 | HP: 8/17 [adder (1)] 1561 | D:2 | Reached skill level 3 in Conjurations 1561 | D:2 | Reached XP level 3. HP: 5/21 MP: 1/7 1957 | D:2 | Learned a level 2 spell: Blink 1960 | D:2 | Learned a level 2 spell: Call Imp 2126 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2171 | D:2 | You fall into a shaft and drop 1 floor! 2567 | D:3 | Reached skill level 4 in Conjurations 3013 | D:3 | Found an iron altar of Okawaru. 3373 | D:4 | Reached XP level 5. HP: 31/31 MP: 5/9 3559 | D:2 | Found a broken altar of Ashenzari. 3778 | D:2 | Noticed Sigmund 3976 | D:2 | Noticed Robin 4028 | D:2 | Killed Robin 4029 | D:2 | Reached skill level 5 in Conjurations 4554 | D:4 | Learned a level 3 spell: Mephitic Cloud 4819 | D:4 | HP: 10/31 [gnoll (6)] 5156 | D:4 | Reached XP level 6. HP: 36/36 MP: 7/10 5318 | D:4 | Reached skill level 6 in Conjurations 6076 | D:5 | Entered Level 5 of the Dungeon 6245 | D:5 | Identified the +3 robe of Noytiog {Fly Int+5 Stlth+} 6304 | D:5 | HP: 11/36 [centaur/arrow (10)] 6314 | D:5 | Reached skill level 7 in Conjurations 6314 | D:5 | Reached XP level 7. HP: 13/41 MP: 8/11 6581 | D:5 | HP: 20/41 [poisoned by a scorpion] 6604 | D:5 | Noticed Prince Ribbit 6771 | D:5 | HP: 10/41 [Prince Ribbit (12)] 6782 | D:5 | Killed Prince Ribbit 6783 | D:5 | Reached skill level 8 in Conjurations 7106 | D:5 | Identified a scroll of acquirement 7111 | D:5 | Acquired a +0 buckler of protection 7190 | D:5 | Reached skill level 1 in Shields 7193 | D:5 | HP: 20/41 [poisoned by a scorpion] 7682 | D:5 | Found a basalt altar of Yredelemnul. 7720 | D:6 | Reached skill level 2 in Shields 7720 | D:6 | Reached XP level 8. HP: 46/46 MP: 12/12 7728 | D:6 | HP: 23/46 [something/puff of flame (7)] 8006 | D:6 | Noticed a troll 8014 | D:6 | Killed a troll 8015 | D:6 | Reached skill level 3 in Shields 8015 | D:6 | Reached skill level 9 in Conjurations 8352 | D:6 | Reached skill level 4 in Shields 8431 | D:6 | Noticed Grinder 8438 | D:6 | HP: 18/46 [Grinder (8)] 8462 | D:6 | Paralysed by Grinder for 7 turns 8463 | D:6 | HP: 22/69 [Grinder (3)] 8475 | D:6 | HP: 20/69 [Grinder/nerve-wracking pain (3)] 8477 | D:6 | Killed Grinder 8478 | D:6 | Reached skill level 1 in Short Blades 8478 | D:6 | Reached skill level 3 in Stealth 8757 | D:6 | Found a glowing golden altar of the Shining One. 8764 | D:6 | Found a hazy altar of Hepliaklqana. 8844 | D:6 | Found a runed translucent door. 8845 | D:6 | Noticed Crazy Yiuf 8945 | D:6 | Learned a level 3 spell: Conjure Flame 9108 | D:6 | Reached skill level 2 in Short Blades 9108 | D:6 | Reached skill level 4 in Stealth 9108 | D:6 | Reached XP level 9. HP: 32/51 MP: 12/13 9114 | D:6 | HP: 25/51 [poisoned by a water moccasin] 9356 | D:6 | Killed Crazy Yiuf 9520 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 9575 | D:7 | Reached skill level 10 in Conjurations 9745 | D:7 | Reached skill level 5 in Stealth 10107 | D:7 | HP: 16/49 [wight (9)] 10142 | D:7 | Reached skill level 3 in Short Blades 10455 | D:7 | Found a staircase to the Ecumenical Temple. 10514 | Temple | Entered the Ecumenical Temple 10749 | Temple | Became a worshipper of Sif Muna the Loreminder 11455 | D:7 | Reached skill level 6 in Stealth 11472 | D:8 | Noticed Joseph 11479 | D:8 | HP: 17/51 [Joseph/sling bullet (14)] 11758 | D:8 | Noticed a troll 11768 | D:8 | Noticed a two-headed ogre 11772 | D:8 | Killed a troll 11773 | D:8 | Reached skill level 4 in Short Blades 11782 | D:7 | HP: 24/51 [water moccasin (8)] 11796 | D:7 | Reached skill level 7 in Stealth 11998 | D:8 | Noticed a purple ugly thing 12074 | D:8 | Reached skill level 4 in Spellcasting 12076 | D:8 | Reached XP level 10. HP: 55/56 MP: 16/16 12089 | D:8 | Reached skill level 8 in Stealth 12089 | D:8 | Reached skill level 11 in Conjurations 12754 | D:8 | Killed Joseph 12755 | D:8 | Reached skill level 5 in Spellcasting 12755 | D:8 | Reached skill level 2 in Summonings 12834 | D:8 | HP: 23/56 [two-headed ogre (20)] 13079 | D:8 | Killed a purple ugly thing 13080 | D:8 | Reached skill level 3 in Dodging 13080 | D:8 | Reached skill level 9 in Stealth 13238 | D:8 | Found a broken altar of Ashenzari. 13410 | D:8 | Found a bloodstained altar of Trog. 13552 | D:8 | Killed a two-headed ogre 13553 | D:8 | Reached skill level 3 in Summonings 13898 | D:8 | HP: 25/56 [acid dragon/splash of acid (16)] 14132 | D:9 | Noticed Pikel 14146 | D:9 | HP: 28/56 [wight (2)] 14185 | D:8 | HP: 5/56 [wight (22)] 14185 | D:8 | HP: 1/53 [wight (2)] 14549 | D:9 | Noticed Grum 14555 | D:9 | Noticed Erolcha 14556 | D:9 | Killed Grum 14557 | D:9 | Reached skill level 4 in Dodging 14557 | D:9 | Paralysed by a wight for 7 turns 14559 | D:9 | HP: 21/54 [wight (10)] 14560 | D:9 | HP: 10/54 [wight (2)] 14561 | D:9 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_ring, basic_altar, uniq_robin, uniq_sigmund D:3: layout_loops_corners, okawaru_trees_2 D:4: layout_gridville D:5: layout_basic, mainiacjoe_overflow_brackets, uniq_prince_ribbit1 D:6: layout_loops_ring, amethyst_overflow_temple_binary, kennysheep_boxes, uniq_crazy_yiuf_cottage, uniq_grinder D:7: layout_loops_corners, general_overflow_altar, minmay_temple_entry_grid D:8: layout_cave_pools, amcnicky_altar_gilded, mainiacjoe_overflow_paths, hangedman_minor_gate_pass, uniq_joseph D:9: layout_big_octagon, zin_academy, mainiacjoe_overflow_six_doors_small, lightli_temple_of_fire, uniq_grum, uniq_erolcha, uniq_pikel Temple: minmay_temple_curvy_loop Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 2 3 4 5 7 8 9 10 11 | 11.0 Shields | 2 4 | 4.0 Short Blades | 2 4 | 4.0 Stealth | 4 7 9 | 9.6 Spellcasting | 4 5 | 5.7 Summonings | 3 | 3.5 Dodging | 4 | 4.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 31 | 32 | 6 | || 69 Constrict | 8 | 9 | 20 | 15 || 52 Tentacles | 8 | 3 | 18 | 15 || 44 Short sword | | | 131 | 95 || 226 Cast: Magic Dart | 65 | 137 | 145 | 81 || 428 Mephitic Cloud | | 1 | 12 | 25 || 38 Call Imp | | | 9 | 8 || 17 Blink | | | 2 | 5 || 7 Conjure Flame | | | 9 | || 9 Use: Scroll | | | 6 | 2 || 8 Potion | | | 2 | || 2 Stab: Sleeping | 2 | 1 | | || 3 Confused | | | 3 | 7 || 10 Armor: Skin | 1 | 5 | 46 | 24 || 76 Dodge: Dodged | 17 | 44 | 96 | 66 || 223 Block: Buckler | | | 18 | 25 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14595 | 13898 | 697 | 2905 | 9039 | 10 | 1459.5 | Dungeon | 14327 | 13663 | 664 | 2905 | 8851 | 9 | 1591.9 | Temple | 268 | 235 | 33 | 0 | 188 | 1 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 3124 daAuts D:6: 1856 daAuts D:1: 1793 daAuts D:3: 1552 daAuts D:5: 1527 daAuts D:8: 1500 daAuts D:4: 1480 daAuts D:2: 1402 daAuts Temple: 268 daAuts D:9: 89 daAuts