Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 16124635800915431158 197978 sleeves the Eclecticist (level 17, -1/89 HPs) Began as a Spriggan Air Elementalist on Sept 5, 2022. Was a High Priest of Sif Muna. Succumbed to barbed spike wounds ... on level 1 of the Shoals. The game lasted 02:13:15 (56292 turns). sleeves the Eclecticist (SpAE) Turns: 56292, Time: 02:13:15 Health: -1/89 AC: 7 Str: 4 XL: 17 Next: 79% Magic: 27/39 EV: 37 Int: 34 God: Sif Muna [*****.] Gold: 2205 SH: 0 Dex: 29 Spells: 15/51 levels left rFire + . . SeeInvis + a - +7 dagger of Earthquakes {flame, *Corrode rC++ Dex+8 SInv} rCold + + + Faith + (no shield) rNeg . . . Spirit . S - +2 robe {rC+ rF+} rPois + Reflect . o - +1 hat "Afyrphaje" {+Inv Int+5 Dex+4} rElec . Harm . Q - +1 cloak {rCorr} rCorr + Rampage . (gloves unavailable) Will ++... (boots unavailable) Stlth +++++++... A - amulet of faith HPRegen 0.24/turn L - +6 ring of intelligence MPRegen 0.26/turn R - ring of poison resistance @: spiked, studying 2 skills, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 }: 1/15 runes: serpentine a: Renounce Religion, Evoke Invisibility, Channel Magic, Forget Spell, Divine Exegesis You were on level 1 of the Shoals. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Trove, Ossuary and Ice Cave. You collected 3605 gold pieces. You spent 1400 gold pieces at shops. Inventory: Hand Weapons a - the +7 dagger of Earthquakes (weapon) {flame, *Corrode rC++ Dex+8 SInv} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+8). rC: It greatly protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Armour d - +1 pearl dragon scales (You found it in a treasure trove) o - the +1 hat "Afyrphaje" (worn) {+Inv Int+5 Dex+4} (You acquired it on level 13 of the Dungeon) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. C - a +0 buckler (You found it on level 13 of the Dungeon) Q - a +1 cloak of preservation (worn) (You found it on level 11 of the Dungeon) S - a +2 robe of resistance (worn) (You found it in an ice cave) T - a +0 cloak of cold resistance (You found it in an ice cave) Y - the +1 robe of Awe {Will+ Str+3} (You found it on level 13 of the Dungeon) Str: It affects your strength (+3). Will: It increases your willpower. Magical Staves b - a staff of air (You found it on level 10 of the Dungeon) Jewellery t - a +4 ring of slaying (You found it on level 3 of the Lair of Beasts) A - an amulet of faith (around neck) (You found it on level 6 of the Dungeon) F - a ring of protection from cold (You found it on level 7 of the Dungeon) I - an amulet of magic regeneration (You found it on level 10 of the Dungeon) L - a +6 ring of intelligence (left hand) (You found it on level 12 of the Dungeon) R - a ring of poison resistance (right hand) (You bought it in a shop on level 2 of the Snake Pit) X - a ring of protection from fire (You took it off a naga on level 3 of the Snake Pit) Z - a ring of resist corrosion (You found it on level 1 of the Snake Pit) Wands u - a wand of paralysis (24) (You found it on level 8 of the Dungeon) G - a wand of mindburst (24) (You found it on level 8 of the Dungeon) O - a wand of digging (4) (You found it on level 13 of the Dungeon) V - a wand of acid (3) (You found it on level 14 of the Dungeon) Scrolls c - 11 scrolls of fear h - 4 scrolls of summoning i - 3 scrolls of enchant weapon j - 6 scrolls of poison l - 5 scrolls of immolation q - 7 scrolls of teleportation r - 6 scrolls of enchant armour s - 2 scrolls of magic mapping {unknown} w - 5 scrolls of torment y - 3 scrolls of fog z - 4 scrolls of amnesia D - a scroll of silence {unknown} E - 3 scrolls of vulnerability J - 2 scrolls of blinking W - a scroll of brand weapon {unknown} Potions e - 11 potions of curing f - 2 potions of flight g - 3 potions of ambrosia k - a potion of resistance {unknown} m - 5 potions of heal wounds n - a potion of berserk rage {unknown} p - 2 potions of haste v - 4 potions of might x - 3 potions of brilliance B - 10 potions of lignification K - 4 potions of magic U - a potion of attraction {unknown} Miscellaneous M - a tin of tremorstones (2/2) (You found it on level 11 of the Dungeon) N - a lightning rod (4/4) (You found it on level 11 of the Dungeon) P - a piece from Xom's chessboard (15/15) (You found it on level 5 of the Lair of Beasts) Skills: - Level 10.0 Fighting - Level 4.0 Short Blades + Level 15.0 Dodging - Level 15.0 Stealth + Level 17.5 Spellcasting + Level 6.7 Conjurations + Level 12.2 Translocations + Level 16.7 Air Magic - Level 9.0 Invocations - Level 6.3 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Airstrike Air 48% 2d(7-23) 0% 4 c - Mephitic Cloud Conj/Pois/Air 70% N/A 1% 3 d - Summon Lightning Spi Summ/Air 72% N/A 1% 4 e - Lightning Bolt Conj/Air 41% 1d60 1% 5 f - Apportation Tloc 100% N/A 0% 1 g - Dispersal Tloc 42% N/A 1% 6 h - Conjure Ball Lightni Conj/Air 41% 3x3d13 1% 6 i - Blink Tloc 100% N/A 0% 2 j - Passage of Golubria Tloc 85% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 83% 3-14/arc 0% 2 Swiftness Air 97% N/A 0% 3 Freeze Ice 100% 1d11 1% 1 Magic Dart Conj 100% 1d8 1% 1 Necrotise Necr 100% 1d9 1% 1 Sandblast Erth 58% 2d13 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 29% N/A 1% 2 Passwall Tmut/Erth 24% N/A 1% 2 Scorch Fire 58% 2d8 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Gell's Gravitas Tloc 85% N/A 1% 3 Lesser Beckoning Tloc 85% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Teleport Other Tloc 85% N/A 1% 3 Corpse Rot Necr/Pois/Air 61% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 76% 2d15 1% 4 Manifold Assault Tloc 85% N/A 1% 5 Silence Hex/Air 36% N/A 1% 5 Summon Forest Summ/Tloc 32% N/A 2% 5 Call Canine Familiar Summ 29% N/A 3% 3 Frozen Ramparts Ice 58% 1d9 3% 3 Inner Flame Hex/Fire 29% N/A 3% 3 Summon Guardian Golem Hex/Summ 29% N/A 3% 3 Anguish Hex/Necr 14% N/A 12% 4 Dispel Undead Necr 29% 3d13 12% 4 Ice Form Ice/Tmut 29% N/A 12% 4 Summon Ice Beast Ice/Summ 29% N/A 12% 4 Storm Form Tmut/Air 36% N/A 32% 7 Summon Mana Viper Hex/Summ 29% N/A 34% 5 Starburst Conj/Fire 25% 6d8 43% 6 Disjunction Tloc 42% N/A 47% 8 Death Channel Necr 14% N/A 88% 6 Eringya's Noxious Bog Tmut/Pois 14% N/A 88% 6 Statue Form Tmut/Erth 19% N/A 88% 6 Enfeeble Hex 14% N/A 100% 7 Haunt Necr/Summ 14% N/A 100% 7 Summon Hydra Summ 14% N/A 100% 7 Ignition Fire 14% 3d6 100% 8 Necromutation Tmut/Necr 14% N/A 100% 8 Chain Lightning Conj/Air 41% 3d55 100% 9 Fire Storm Conj/Fire 25% 8d7 100% 9 Shatter Erth 14% 3d14* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Shoals (1/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Ossuary (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:15 : Orc:2 ?*[[ Snake:2 :*= Snake:4 ? Annotations: D:3 1 runed translucent door, doricub5's ghost, amateur MiFi D:8 6 transporters D:9 6 transporters Orc:1 3 runed translucent doors, AlmostDecent's ghost, journeyman DsFi; SensoryNuts's ghost, journeyman DrFi; gelatine's ghost, journeyman DsVM; mdonais's ghost, adept OpBr Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the nagaraja!!! The nagaraja is almost dead. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (almost dead, 68% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the nagaraja!!! You kill the nagaraja! Sif Muna accepts your kill. A black mamba comes into view. A black mamba is nearby! A black mamba is nearby! You feel a surge of power! The air twists around and strikes the black mamba!! The black mamba is almost dead. You feel a surge of power! The air twists around and strikes the black mamba!! You kill the black mamba! Sif Muna accepts your kill. Your lightning rod (4/4) has regained one charge. Key pressed, stopping explore. Things that are here: a +0 halberd; a salamander skeleton Things that are here: a +0 robe; a +0 trident You now have 2172 gold pieces (gained 24). Things that are here: a +0 glaive; a +4 arbalest of flaming You now have 2186 gold pieces (gained 14). g - 3 potions of ambrosia (gained 1) You see here a +0 club. h - 5 scrolls of summoning (gained 1) A naga comes into view. It is wielding a +0 mace. You feel a surge of power! The air twists around and strikes the naga!! The naga shouts! The naga is almost dead. You feel a surge of power! The air twists around and strikes the naga!! You kill the naga! Sif Muna accepts your kill. There is an open door here. There is an open door here. There is a large open door here. A naga ritualist comes into view. It is wielding a +1 mace of protection. A naga ritualist is nearby! A naga ritualist is nearby! You feel a surge of power! The air twists around and strikes the naga ritualist!! The naga ritualist shouts! The naga ritualist is moderately wounded. You feel a surge of power! The air twists around and strikes the naga ritualist!! The naga ritualist is almost dead. You feel a surge of power! The air twists around and strikes the naga ritualist!! You kill the naga ritualist! Sif Muna accepts your kill. Your Translocations skill increases to level 12! Things that are here: a +1 mace of protection; a +0 robe; a naga corpse A naga ritualist comes into view. It is wielding a +0 mace. A naga ritualist is nearby! You feel a surge of power! The air twists around and strikes the naga ritualist!! The naga ritualist shouts! The naga ritualist is moderately wounded. You feel a surge of power! The air twists around and strikes the naga ritualist!! The naga ritualist is severely wounded. A salamander tyrant comes into view. You feel a surge of power! The air twists around and strikes the salamander tyrant!!! The salamander tyrant is heavily wounded. You feel a surge of power! The air twists around and strikes the naga ritualist!! You kill the naga ritualist! Sif Muna accepts your kill. Unknown command. You start resting. A salamander tyrant is nearby! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - salamander tyrant Aim: a salamander tyrant (lightly wounded, wandering, hasn't noticed you, 81% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the salamander tyrant!!! The salamander tyrant is severely wounded. You hear a shout! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - salamander tyrant Aim: a salamander tyrant (severely wounded, 81% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the salamander tyrant!!! You kill the salamander tyrant! Sif Muna accepts your kill. You hear a shout! You start resting. A naga comes into view. It is wielding a +0 long sword. You feel a surge of power! The air twists around and strikes the naga!! You kill the naga! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You pick up the serpentine rune and feel its power. Press } to see all the runes you have collected. Unknown command. A naga mage comes into view. It is wielding a +0 spear of venom. A naga mage is nearby! A naga mage is nearby! A naga mage is nearby! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - naga mage Aim: a naga mage, wielding a +0 spear of venom (wandering, hasn't noticed you, 68% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the naga mage!!! You kill the naga mage! Sif Muna accepts your kill. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You now have 2205 gold pieces (gained 19). Things that are here: a +0 spear of venom; a naga corpse There is a large open door here. There is an open door here. Key pressed, stopping explore. A salamander is nearby! A salamander is nearby! A salamander is nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a +0 spear (wandering, hasn't noticed you, 81% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the salamander!!! The salamander is severely wounded. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a +0 spear (severely wounded, 81% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the salamander!!! You kill the salamander! Sif Muna accepts your kill. A salamander tyrant comes into view. A salamander tyrant is nearby! A salamander tyrant is nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - salamander tyrant Aim: a salamander tyrant (81% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the salamander tyrant!!! You kill the salamander tyrant! Sif Muna accepts your kill. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. There is an open door here. You see here a +0 pair of boots. Key pressed, stopping explore. There is a large open door here. There is a large open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Snake:3, ? - help) What level of the Shoals? (default 1, ? - help) There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 dire flail You see here a +3 trident. Things that are here: a +0 quarterstaff; a +0 robe There is an entrance to Regib's General Store here. There is an entrance to Ixulaup's Book Boutique here. Things that are here: a +0 robe; a +0 club There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a dry fountain here. You see here a +0 trident. You see here a +0 glaive. There is an open door here. Things that are here: a +0 dire flail; a +0 arbalest There is a staircase back to the Lair, spattered with blood here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. You see here a +2 vampiric trident. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. Found a ring mail and 17 gold pieces. There is a staircase back to the Lair here. A merfolk siren and a water nymph come into view. The merfolk siren shouts! The water nymph shouts! You hear an angry hiss. You hear a shout! A harpy comes into view. The harpy moves out of view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The water nymph flows with the water. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (ally target, 56% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning misses the water nymph. You hear a screech! You hear a shout! x2; You hear a bleat! You hear a shout! You hear a bleat! You hear a shout! x3; You hear a bleat! You hear a shout! x7 You hear a screech! x4; Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The water nymph attacks as you move away! The water nymph misses you. Found a book of Fire. A harpy comes into view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (ally target, 56% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the water nymph! The water nymph is heavily wounded. You hear a bleat! A harpy comes into view. Your lightning spire shoots out a bolt of lightning at the water nymph! The bolt of electricity hits the water nymph! The bolt of electricity hits the harpy!! The bolt of electricity misses the merfolk siren. The water nymph touches your lightning spire. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The water nymph's watery aura covers the staircase back to the Lair. Unknown command. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy, p - water nymph Aim: a harpy (heavily wounded, 68% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the water nymph! You kill the water nymph! Sif Muna accepts your kill. The bolt of lightning hits the harpy!!! You kill the harpy! Sif Muna accepts your kill. You hear a shout! x2; You hear a bleat! You hear a shout! You hear a screech! x3 Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident (ally target, 60% to hit) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the merfolk siren. The merfolk siren is lightly wounded. You hear an angry hiss. You hear a shout! x2 The merfolk siren misses you. Your lightning spire shoots out a bolt of lightning at the merfolk siren! The bolt of electricity hits the merfolk siren!! A merfolk javelineer comes into view. It is wielding a +0 spear of flaming and quivering silver javelins. Unknown command. Unknown command. The merfolk siren chants a haunting song. You resist with some effort. You enter the shallow water. Moving in this stuff is going to be slow. A water nymph comes into view. The water nymph shouts! The harpy claws your lightning spire! The harpy claws your lightning spire but does no damage. The water nymph points at you and mumbles some strange words. The water swirls and strikes you!! Your lightning spire shoots out a bolt of lightning at the harpy! The bolt of electricity hits the harpy! The bolt of electricity misses the harpy. The harpy barely misses your lightning spire. The harpy claws your lightning spire. The merfolk siren chants a haunting song. You resist with almost no effort. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, not watching you, 60% to hit) Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The harpy claws your lightning spire. The harpy claws your lightning spire but does no damage. The harpy closely misses you. The harpy completely misses you. The harpy claws your lightning spire. The harpy claws your lightning spire but does no damage. The merfolk siren chants a haunting song. You resist with almost no effort. The harpy claws your lightning spire! x2 Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - merfolk siren You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the harpy but does no damage. The harpy is moderately wounded. The stinking cloud engulfs the harpy but does no damage. The stinking cloud engulfs your lightning spire but does no damage. Your lightning spire is severely damaged. The harpy claws your lightning spire but does no damage. The harpy barely misses your lightning spire. The harpy misses you. The harpy completely misses you. The harpy claws your lightning spire. The harpy claws your lightning spire but does no damage. A manticore comes into view. Your lightning spire shoots out a bolt of lightning at the harpy! The bolt of electricity hits the harpy!! The merfolk siren hits your lightning spire from afar with a +0 trident! You closely miss the harpy. The harpy is moderately wounded. The harpy misses you. The harpy claws you but does no damage. The harpy barely misses your lightning spire. The harpy claws your lightning spire but does no damage. A merfolk comes into view. It is wielding a +2 trident of protection. The water nymph flows with the water. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk javelineer is engulfed in noxious fumes. A faun comes into view. It is wielding a +0 club. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The harpy misses you. The harpy barely misses you. The harpy completely misses your lightning spire. The harpy claws your lightning spire. The merfolk javelineer is engulfed in noxious fumes. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! The silver javelin pierces through your cyclops! The silver javelin pierces through your dream sheep! The water nymph touches you. The water nymph drowns you! * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You resist with almost no effort. A merfolk comes into view. It is wielding a +0 trident. A manticore comes into view. The harpy claws your lightning spire! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! The harpy closely misses you. The harpy misses you. The merfolk javelineer is engulfed in noxious fumes. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! A merfolk comes into view. It is wielding a +0 trident. Your water elemental barely misses the water nymph. The merfolk javelineer is engulfed in noxious fumes. The merfolk javelineer appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear of flaming, wearing a +0 leather armour and quivering silver javelins (confused, 85% to hit) Okay, then. You feel much better. The water nymph completely misses you. The merfolk siren chants its luring song. Your cyclops hits the water nymph!! The harpy claws you! The harpy closely misses you. A merfolk comes into view. It is wielding a +0 trident. Your water elemental hits the water nymph! Your water elemental engulfs the water nymph in water! The merfolk hits the plant with a +2 trident of protection!! The plant begins to die. A sea snake comes into view. You feel very buoyant. You fly up into the air. The harpy completely misses you. x2 The water nymph completely misses you. As the sheep sparkle and sway, the harpy falls asleep. The merfolk siren hits your water elemental from afar with a +0 trident!! Your cyclops hits the water nymph! The water nymph dies! Sif Muna accepts your kill. Your water elemental hits the harpy!! The harpy dies! Sif Muna accepts your kill. You swap places. The harpy barely misses your water elemental. The harpy closely misses your water elemental. The manticore is engulfed in noxious fumes. The merfolk siren chants its luring song. The dream sheep attempt to lull the sea snake to sleep. The sea snake is unaffected. The faun gestures at you while chanting. You resist with almost no effort. The merfolk hits the plant with a +2 trident of protection. The harpy screeches! The harpy barely misses your water elemental. x2 The sea snake barely misses your dream sheep. Your water elemental hits the harpy! Your water elemental engulfs the harpy in water! The merfolk javelineer closely misses the merfolk. The merfolk javelineer hits itself with a +0 spear of flaming. The merfolk javelineer burns itself. A merfolk impaler comes into view. It is wielding a +0 trident. As the sheep sparkle and sway, the harpy falls asleep. The merfolk hits the plant with a +0 trident! The merfolk is engulfed in noxious fumes. The merfolk appears confused. The manticore barely misses your dream sheep. The manticore claws your dream sheep. x2 The manticore is engulfed in noxious fumes. The manticore appears confused. A dream sheep comes into view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (water, ally target, 48% to hit) Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The harpy is asphyxiated! The merfolk javelineer seems less confused. The merfolk siren chants its luring song. The sea snake bites your dream sheep. Your dream sheep bites the sea snake. Your water elemental hits the harpy. A cyclops comes into view. As the sheep sparkle and sway, the harpy falls asleep. The merfolk hits the harpy with a +0 trident. The merfolk hits the plant with a +0 trident!! The manticore bites your dream sheep!! Your dream sheep is killed! Your dream sheep's corpse dissolves into shadows! The merfolk is engulfed in noxious fumes. The merfolk appears confused. The manticore flicks its tail. The volley of spikes hits your dream sheep. A dream sheep and a faun come into view. The harpy is asphyxiated! A nearby plant withers and dies. The sea snake bites your dream sheep. The merfolk siren chants its luring song. Your dream sheep bites the sea snake! Your dream sheep bites the manticore. Your cyclops hits the merfolk. Your water elemental hits the harpy!!! The harpy dies! Sif Muna accepts your kill. A dream sheep comes into view. The sea snake closely misses your dream sheep. The manticore bites your dream sheep. The manticore claws your dream sheep. The manticore claws your dream sheep! Your dream sheep dies! Your dream sheep's corpse dissolves into shadows! A merfolk comes into view. It is wielding a +0 spear. The merfolk hits your cyclops with a +2 trident of protection! The merfolk siren chants its luring song. The merfolk impaler misses you. As the sheep sparkle and sway, the sea snake falls asleep. The merfolk hits your cyclops with a +0 trident. Your cyclops barely misses the merfolk. The merfolk javelineer is engulfed in noxious fumes. The merfolk hits your water elemental with a +2 trident of protection!! Your water elemental is destroyed! Your water elemental dissolves into shadows! The manticore completely misses the merfolk. The manticore barely misses the merfolk. The manticore closely misses the merfolk. Your dream sheep bites the sea snake!! The merfolk siren chants its luring song. The merfolk is engulfed in noxious fumes. The merfolk hits your cyclops with a +0 trident!! Your cyclops dies! Your cyclops's corpse dissolves into shadows! The sea snake bites your dream sheep! Your dream sheep looks as sick as possible! The sea snake poisons your dream sheep! The manticore misses the merfolk. The manticore closely misses the merfolk. The manticore claws the merfolk. The merfolk impaler closely misses you. The sea snake completely misses your dream sheep. As the sheep sparkle and sway, the sea snake falls asleep. The merfolk siren chants its luring song. A merfolk comes into view. It is wielding a +0 spear. The merfolk completely misses you. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. The silver javelin pierces through your dream sheep! Your dream sheep dies! Your dream sheep's corpse dissolves into shadows! The silver javelin pierces through the merfolk impaler!! The merfolk impaler completely misses you. A merfolk comes into view. It is wielding a +0 spear. You see here a water nymph corpse. A faun comes into view. It is wielding a +0 quarterstaff. Your surroundings suddenly seem different. Found 22 gold pieces. Found an escape hatch in the floor. You are no longer entranced. The faun moves out of view. You start resting. You are starting to lose your buoyancy. You start resting. You float gracefully downwards. You start resting. Magic restored. You start resting. A faun is nearby! You start resting. A faun is nearby! You start resting. A merfolk siren is nearby! You feel a surge of power! The air twists around and strikes the merfolk siren!! The merfolk siren shouts! The merfolk siren is severely wounded. The merfolk siren chants a haunting song. You resist with almost no effort. You feel a surge of power! The air twists around and strikes the merfolk siren!! You kill the merfolk siren! Sif Muna accepts your kill. You hear a splash. You start resting. HP restored. You start resting. A sea snake comes into view. You feel a surge of power! The air twists around and strikes the sea snake!! The sea snake is moderately wounded. You feel a surge of power! The air twists around and strikes the sea snake! The sea snake is severely wounded. You feel a surge of power! The air twists around and strikes the faun!! The faun shouts! The faun is heavily wounded. The faun casts a spell at you. You resist with almost no effort. You feel a surge of power! The air twists around and strikes the faun! The faun is severely wounded. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you. You hear an angry hiss. You feel a surge of power! The air twists around and strikes the faun! The faun is almost dead. The faun shoots a sling bullet. The sling bullet hits you! A faun is nearby! You feel a surge of power! The air twists around and strikes the faun!! You kill the faun! Sif Muna accepts your kill. A sea snake is nearby! You feel a surge of power! The air twists around and strikes the sea snake! The sea snake is almost dead. A snapping turtle comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You feel a surge of power! The air twists around and strikes the sea snake!! You kill the sea snake! Sif Muna accepts your kill. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of fog. There is a stone staircase leading down here. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (chance to affect: 53%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the snapping turtle but does no damage. You hear a shout! You hear a screech! x2 The snapping turtle is engulfed in noxious fumes. You feel agile. The +7 dagger of Earthquakes {flame, *Corrode rC++ Dex+8 SInv} bursts into flame! a - the +7 dagger of Earthquakes (weapon) {flame, *Corrode rC++ Dex+8 SInv} The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. You strike the helpless snapping turtle from behind! You impale the snapping turtle!! You burn the snapping turtle! You punch the snapping turtle, but do no damage. The snapping turtle is heavily wounded. You hit the snapping turtle. You burn the snapping turtle. The snapping turtle is heavily wounded. A harpy comes into view. The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. You hit the snapping turtle. You burn the snapping turtle. The snapping turtle is severely wounded. The snapping turtle is engulfed in noxious fumes. The snapping turtle bites you!! You hit the snapping turtle but do no damage. The snapping turtle is severely wounded. The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. You catch the helpless snapping turtle completely off-guard! You spit the snapping turtle like a pig!!! You burn the snapping turtle. You kill the snapping turtle! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. You enter the shallow water. Moving in this stuff is going to be slow. Okay, then. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 robe (chance to affect: 43%) The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk impaler but does no damage. You hear a shout! x2; You hear a screech! The merfolk impaler is engulfed in noxious fumes. The merfolk impaler completely misses you. The merfolk impaler completely misses you. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 robe (chance to affect: 43%) The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk impaler but does no damage. * * * LOW MAGIC WARNING * * * You hear a shout! You hear a screech! You hear a shout! The merfolk impaler is engulfed in noxious fumes. A merfolk comes into view. It is wielding a +0 trident. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler appears confused. The merfolk impaler hits you but does no damage. The merfolk moves out of view. You hit the merfolk impaler. You burn the merfolk impaler. The merfolk impaler is lightly wounded. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler appears confused. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler appears confused. You hit the merfolk impaler. You burn the merfolk impaler. The merfolk impaler is lightly wounded. The merfolk is engulfed in noxious fumes. You strike the helpless merfolk impaler from behind! You stick the merfolk impaler like a pincushion!!! You burn the merfolk impaler! Your punch misses the merfolk impaler. The merfolk impaler is severely wounded. The merfolk impaler is engulfed in noxious fumes. You hit the merfolk impaler. You burn the merfolk impaler. The merfolk impaler is severely wounded. The merfolk is engulfed in noxious fumes. The merfolk appears confused. A harpy comes into view. The merfolk hits you from afar with a +0 spear. The merfolk impaler completely misses you. You strike the helpless merfolk impaler from behind! You spit the merfolk impaler like a pig!!! You burn the merfolk impaler. You kill the merfolk impaler! Sif Muna accepts your kill. The merfolk hits you from afar with a +0 spear. The merfolk is engulfed in noxious fumes. The merfolk completely misses you. The merfolk is engulfed in noxious fumes. The merfolk appears confused. Your Dodging skill increases to level 15! A merfolk impaler comes into view. It is wielding a +4 trident of flaming. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy closely misses you. The merfolk is engulfed in noxious fumes. The merfolk appears confused. The merfolk completely misses you. The merfolk is engulfed in noxious fumes. The merfolk appears confused. The harpy attacks as you move away! The harpy misses you. The harpy completely misses you. The merfolk is engulfed in noxious fumes. The merfolk appears confused. A wraith comes into view. The harpy completely misses you. x2 The merfolk completely misses you. The harpy completely misses you. x2 You catch the helpless merfolk completely off-guard! You skewer the merfolk like a kebab!!! You burn the merfolk!! You kill the merfolk! Sif Muna accepts your kill. The merfolk hits the merfolk with a +0 spear. The merfolk completely misses you. The merfolk impaler completely misses you. You completely miss the harpy. The harpy completely misses you. x2 The merfolk impaler closely misses you. The merfolk completely misses you. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! A sourceless malevolence fills the Shoals... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a screech! x2; You hear a shout! You hear a screech! You hear a shout! You hear a bleat! You hear an angry hiss. You hear a bleat! You hear a shout! You hear a bleat! The merfolk completely misses you. A merfolk comes into view. It is wielding a +0 trident. Okay, then. Okay, then. A harpy comes into view. x2 The harpy misses you. The harpy completely misses you. A harpy comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The harpy completely misses you. The harpy misses you. The harpy completely misses you. The harpy claws you but does no damage. The harpy closely misses you. The harpy completely misses you. You closely miss the harpy. The harpy completely misses you. The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy barely misses you. The harpy misses you. The harpy completely misses you. x2 Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Found a helmet. Unknown command. A manticore comes into view. A merfolk impaler comes into view. It is wielding a +2 demon trident of pain. Okay, then. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. You feel very buoyant. You fly up into the air. A merfolk impaler comes into view. It is wielding a +1 trident of freezing. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Found a stone staircase leading down. The merfolk completely misses you. The sea snake completely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The merfolk completely misses you. The sea snake completely misses you. The merfolk closely misses you. A wraith comes into view. The wraith moves out of view. The merfolk throws a boomerang. The boomerang completely misses you. The merfolk throws a boomerang. The boomerang completely misses you. The merfolk impaler closely misses you. The merfolk completely misses you. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. A harpy comes into view. You see here a +0 helmet. The merfolk impaler completely misses you. The sea snake completely misses you. The harpy moves out of view. The merfolk impaler completely misses you. Your surroundings suddenly seem different. 2 harpies come into view. The harpy completely misses you. x2 You feel yourself speed up. The harpy claws you but does no damage. The harpy closely misses you. The harpy misses you. x2 The harpy completely misses you. x2; The merfolk throws a boomerang. The boomerang closely misses you. The harpy completely misses you. The harpy closely misses you. The harpy completely misses you. x2 The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. The merfolk hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel much better. The harpy completely misses you. The harpy barely misses you. x2; The harpy closely misses you. The harpy completely misses you. x2; The harpy closely misses you. The harpy completely misses you. The merfolk throws a boomerang. The boomerang closely misses you. The harpy barely misses you. The harpy completely misses you. The harpy attacks as you move away! The harpy completely misses you. x3 The harpy misses you. A faun comes into view. It is wielding a +0 spear. The harpy claws you but does no damage. The harpy completely misses you. The faun casts a spell at you. You resist with almost no effort. The harpy attacks as you move away! The harpy closely misses you. The harpy completely misses you. x2; The harpy barely misses you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you!! * * * LOW HITPOINT WARNING * * * x2 The silver javelin pierces through the harpy! The silver javelin pierces through the harpy!! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The cyclops throws a large rock. The large rock misses you. The merfolk throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. There is a staircase back to the Lair here. You see here a harpy skeleton. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. You start resting. The sentinel's mark upon you fades away. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. You are starting to lose your buoyancy. You start resting. You float gracefully downwards. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. The harpy completely misses you. The harpy misses you. x2 The harpy claws you but does no damage. The harpy completely misses you. The harpy barely misses you. A manticore comes into view. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The harpy completely misses you. The harpy closely misses you. There is a staircase back to the Lair here. The barbs in your skin will harm you if you move. Continue? The harpy completely misses you. The harpy claws you! The harpy closely misses you. The harpy completely misses you. The harpy closely misses you. The harpy misses you. The manticore flicks its tail. The volley of spikes misses you. The barbed spikes dig painfully into your body as you move. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dispersal (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Dispersal (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dispersal (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The harpy disappears! x2 You start resting. You carefully extract the barbed spikes from your body. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. The harpy misses you. The harpy completely misses you. x3 The harpy misses you. The harpy closely misses you. x2 The harpy completely misses you. The harpy misses you. The harpy completely misses you. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. The harpy completely misses you. x2; The harpy claws you but does no damage. The harpy closely misses you. There is a staircase back to the Lair here. Unknown command. Casting: Dispersal (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dispersal (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The harpy blinks! The harpy appears confused. The merfolk impaler disappears! The manticore disappears! The harpy disappears! x4 The merfolk javelineer disappears! The harpy disappears! The sea snake hisses angrily. Something claws the plant. The plant begins to die. Something claws the plant. The merfolk throws a boomerang. The boomerang completely misses you. Unknown command. Casting: Dispersal (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The harpy claws the merfolk. x2 The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. The harpy claws the merfolk. The harpy closely misses the merfolk. The merfolk barely misses you. The merfolk completely misses you. The barbs in your skin will harm you if you move. Continue? Your ball lightning explodes! The blast of lightning engulfs you!! The blast of lightning engulfs the sea snake! The sea snake is lightly wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the merfolk!! The merfolk is severely wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the merfolk!!! The merfolk is severely wounded. Your ball lightning explodes! The blast of lightning engulfs the plant! The plant begins to die. The plant is lightly damaged. The blast of lightning engulfs you!! * * * LOW HITPOINT WARNING * * * The blast of lightning engulfs the sea snake!!! The sea snake is severely wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you!! * * * LOW HITPOINT WARNING * * * The blast of lightning engulfs the merfolk!! You kill the merfolk! Sif Muna accepts your kill. The blast of lightning engulfs the sea snake! The sea snake is almost dead. The blast of lightning engulfs the merfolk!! You kill the merfolk! Sif Muna accepts your kill. You hear a splash. x3 The blast of lightning engulfs the merfolk! The merfolk is moderately wounded. The blast of lightning engulfs the merfolk!! The merfolk is heavily wounded. The blast of lightning engulfs the harpy!! The harpy is heavily wounded. The blast of lightning engulfs the merfolk impaler! The merfolk impaler is moderately wounded. The sea snake completely misses you. The merfolk completely misses you. The barbed spikes dig painfully into your body as you move. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ~~~~~≈≈≈≈≈≈≈≈≈≈≈PP~ ~~~~~~~≈≈≈≈~~~~~~P~ ~~..~~~≈≈~~~~~~P~P~ ~..~~~~≈~~~~~.$~~~~ ...~H≈≈≈~~..P...P~~ #..~~~~~≈~..####.~~~P~.# #..~~~~~~~..# ##.~≈~~~.#. #..~~~...@S.###..P≈≈≈~~~. .~..~~.##.....P[~~~~~~... ...~≈~. #m)m≈~~~P≈≈≈~.... ~..~≈≈~ ~≈≈≈m≈C~≈≈≈≈P.# ~.~≈≈~~~~≈≈≈≈H≈≈≈≈≈~~.# .~~~~~≈≈H≈≈≈m~≈≈≈§~≈~~#### .~~~~~~Y≈≈≈≈≈~~≈≈~~C~~~~~~ ..~~~~..c≈≈≈≈≈≈W~~≈~~~~~≈≈ ~:....~~≈≈≈≈≈§§§≈≈≈≈~~~ You could see a merfolk impaler, a sea snake, 3 merfolk, a faun, a manticore, a cyclops, 2 harpies, a wraith and a dream sheep. Vanquished Creatures Frances (D:13) 7 nagarajas A frost giant (IceCv) A stone giant (D:15) A merfolk impaler (Shoals:1) An ettin (Orc:1) 5 hydras 3 boulder beetles Harold (D:11) 3 salamander tyrants 3 two-headed ogres (D:15) 6 vault guards (D:13) 3 centaur warriors An ogre mage (D:15) 2 death knights 10 naga warriors 11 anacondas 9 naga sharpshooters 11 shock serpents 10 death yaks 7 salamander mystics 3 sea snakes Pikel (D:6) 6 naga ritualists A deep elf pyromancer (D:12) 3 orc knights (Orc:2) A phantasmal warrior (D:14) A harpy (Shoals:1) 19 ugly things 17 salamanders 6 mana vipers 3 cyclopes 6 manticores 4 orc sorcerers A faun (Shoals:1) 12 elephants 36 black mambas 8 guardian serpents 11 naga magi 2 merfolk sirens A water nymph (Shoals:1) 18 cane toads A torpor snail (Lair:4) A freezing wraith (D:15) 8 komodo dragons A rime drake (Lair:5) An unseen horror (D:12) Maggie (Lair:1) 10 trolls 2 ice devils (D:11) 10 polar bears 3 tyrant leeches (Lair:5) Grinder (D:4) 6 merfolk A snapping turtle (Shoals:1) 35 blink frogs Prince Ribbit (D:6) 18 slime creatures 3 dream sheep (Lair:3) 5 wyverns A wraith (D:15) Sigmund (D:4) A shadow (D:12) 61 yaks A fire elemental (Lair:3) 4 basilisks A steam dragon (D:6) 5 vampire mosquitoes (Lair:5) 35 nagas 2 swamp worms (Lair:3) A warg (Orc:1) An acid dragon (D:7) 8 water moccasins 3 sky beasts An ice beast (D:8) 29 orc warriors 24 wolves 8 ogres A black bear (D:3) 3 lemures (D:6) 19 centaurs A phantom (D:5) 17 bullfrogs 3 scorpions A gnoll sergeant (D:8) 9 wights 9 killer bees 6 electric eels 3 howler monkeys (D:9) A centaur zombie (Ossuary) 11 orc priests 2 hounds An iguana (D:4) A gnoll bouda (D:10) 19 orc wizards 4 mummies (Ossuary) 14 gnolls 6 adders 3 white imps An ufetubus (D:5) 4 dart slugs 74 orcs 4 endoplasms 2 giant cockroaches 4 goblins 3 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 2 bats 2 frilled lizards A goblin zombie (Ossuary) 3 hobgoblin zombies (Ossuary) 7 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A rat (D:3) 808 creatures vanquished. Vanquished Creatures (collateral kills) Jorgrun (D:14) An orc warlord (Orc:2) Snorg (Lair:4) 2 boulder beetles A vault guard (D:13) A hydra (Lair:4) 3 two-headed ogres (D:15) A catoblepas (Lair:3) 3 anacondas 5 naga warriors 2 naga sharpshooters (Snake:1) 2 orc knights 3 naga ritualists A phantasmal warrior (D:14) 2 harpies (Shoals:1) An ugly thing (D:15) 5 salamanders A mana viper (Snake:1) 2 elephants (Lair:3) 4 slime creatures 6 black mambas A naga mage (Snake:3) A cane toad (Lair:3) A water nymph (Shoals:1) A freezing wraith (D:14) 2 dream sheep (Lair:2) A wraith (D:13) 6 yaks 11 nagas 6 orc warriors 5 wolves An ogre (Orc:1) 2 centaurs (D:13) A bullfrog (Lair:3) 6 orcs 93 creatures vanquished. Vanquished Creatures (others) A wolf (IceCv) An electric eel (Lair:3) 3 ball lightnings (Shoals:1) 29 fungi 250 plants 284 creatures vanquished. Grand Total: 1185 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Spriggan Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 189 | D:1 | Reached skill level 3 in Air Magic 761 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 1144 | D:1 | Found a faded altar of an unknown god. 1772 | D:2 | HP: 6/13 [poisoned by an adder] 1777 | D:2 | HP: 3/13 [poisoned by an adder] 1797 | D:2 | Reached XP level 3. HP: 5/16 MP: 0/8 2207 | D:2 | Reached skill level 4 in Air Magic 2564 | D:3 | Found a runed translucent door. 2565 | D:3 | Noticed doricub5's ghost (amateur MiFi) 2658 | D:3 | Noticed a black bear 2765 | D:3 | Noticed a scorpion 2887 | D:2 | Killed a scorpion 2888 | D:2 | Reached skill level 1 in Short Blades 2888 | D:2 | Reached skill level 4 in Stealth 2888 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/9 2974 | D:3 | Identified the +7 dagger of Earthquakes {flame, *Corrode | rC++ Dex+8 SInv} 3260 | D:3 | Killed a black bear 3261 | D:3 | Reached skill level 2 in Short Blades 3261 | D:3 | Reached XP level 5. HP: 24/24 MP: 4/10 3814 | D:4 | Noticed Grinder 3822 | D:4 | Learned a level 4 spell: Airstrike 3841 | D:4 | Reached skill level 5 in Stealth 3900 | D:4 | Learned a level 3 spell: Mephitic Cloud 3930 | D:4 | Noticed Sigmund 3936 | D:4 | Killed Sigmund 3937 | D:4 | Reached skill level 3 in Short Blades 3937 | D:4 | Reached skill level 6 in Stealth 3937 | D:4 | Reached skill level 5 in Air Magic 3937 | D:4 | Reached XP level 6. HP: 28/28 MP: 11/11 3938 | D:4 | Found a broken altar of Ashenzari. 4023 | D:4 | HP: 14/28 [iguana (14)] 5169 | D:4 | Paralysed by Grinder for 4 turns 5227 | D:4 | Killed Grinder 5228 | D:4 | Reached skill level 4 in Short Blades 5228 | D:4 | Reached skill level 7 in Stealth 5228 | D:4 | Reached XP level 7. HP: 22/32 MP: 0/12 5339 | D:5 | Entered Level 5 of the Dungeon 5681 | D:5 | Reached skill level 6 in Air Magic 5810 | D:5 | Reached skill level 8 in Stealth 6301 | D:5 | HP: 16/32 [centaur/arrow (8)] 6578 | D:5 | Reached XP level 8. HP: 30/36 MP: 11/13 6611 | D:5 | Reached skill level 9 in Stealth 6765 | D:6 | Noticed Pikel 6919 | D:6 | HP: 14/36 [wight/+4 trident (15)] 7614 | D:6 | HP: 10/36 [Pikel/iceblast (12)] 8007 | D:5 | Reached skill level 7 in Air Magic 8182 | D:6 | Reached skill level 10 in Stealth 8362 | D:6 | Noticed Prince Ribbit 8366 | D:6 | Reached skill level 8 in Air Magic 8374 | D:6 | Killed Prince Ribbit 8491 | D:6 | Killed Pikel 8492 | D:6 | Reached skill level 9 in Air Magic 8492 | D:6 | Reached XP level 9. HP: 39/39 MP: 4/14 8795 | D:7 | Reached skill level 10 in Air Magic 8971 | D:7 | Found a sand-covered staircase. 8976 | Ossuary | Entered an ossuary 9468 | D:7 | Found a bloodstained altar of Trog. 9503 | D:7 | Found a staircase to the Ecumenical Temple. 9541 | Temple | Entered the Ecumenical Temple 9719 | Temple | Became a worshipper of Sif Muna the Loreminder 9761 | D:7 | Reached skill level 3 in Dodging 9761 | D:7 | Reached skill level 3 in Spellcasting 9822 | D:7 | Noticed a cyclops 9842 | D:7 | HP: 20/40 [poisoned by a kobold brigand] 9847 | D:7 | HP: 15/40 [poisoned by a kobold brigand] 9852 | D:7 | HP: 12/40 [poisoned by a kobold brigand] 10224 | D:7 | Reached skill level 1 in Fighting 10652 | D:7 | Found a glowing golden altar of the Shining One. 10798 | D:8 | Found an ornate altar of the Wu Jian Council. 10844 | D:8 | Found a transporter. 10845 | D:8 | Found a transporter. 10876 | D:8 | Found a transporter. 10877 | D:8 | Found a transporter. 10969 | D:8 | Reached skill level 4 in Dodging 11105 | D:8 | Reached skill level 4 in Spellcasting 11241 | D:8 | Noticed a komodo dragon 11306 | D:8 | Killed a komodo dragon 11306 | D:8 | Reached * piety under Sif Muna 11307 | D:8 | Reached skill level 2 in Fighting 11423 | D:8 | Found a sacrificial altar of Ru. 11483 | D:8 | Found a staircase to the Lair. 11505 | D:8 | Reached XP level 10. HP: 46/46 MP: 13/17 11628 | D:8 | Found a transporter. 11722 | D:8 | Found a transporter. 11803 | D:9 | Found a transporter. 11804 | D:9 | Noticed an orc knight 11806 | D:9 | Noticed a catoblepas 11806 | D:9 | Noticed a cyclops 11904 | D:9 | Reached skill level 11 in Stealth 11953 | D:9 | Found a transporter. 12078 | D:9 | Found a transporter. 12084 | D:9 | Paralysed by a hornet for 2 turns 12085 | D:9 | HP: 22/47 [hornet (16)] 12090 | D:9 | HP: 17/47 [poisoned by a hornet] 12095 | D:9 | HP: 14/47 [poisoned by a hornet] 12345 | D:9 | Found a transporter. 12393 | D:9 | Reached skill level 5 in Dodging 12494 | D:9 | Found a transporter. 12643 | D:9 | Found an iron altar of Okawaru. 12876 | D:9 | Found a transporter. 12960 | D:10 | Entered Level 10 of the Dungeon 12964 | D:10 | Reached skill level 5 in Spellcasting 12972 | D:10 | Found a staircase to the Orcish Mines. 12982 | D:10 | Reached ** piety under Sif Muna 13167 | D:10 | Reached skill level 3 in Fighting 13624 | D:10 | Found a shadowy altar of Dithmenos. 13627 | D:10 | Found a blossoming altar of Fedhas. 13761 | D:10 | Reached skill level 6 in Dodging 13780 | D:10 | Reached skill level 11 in Air Magic 13928 | D:11 | Noticed a white ugly thing 13931 | D:11 | Noticed a boulder beetle 13944 | D:11 | Killed a white ugly thing 13945 | D:11 | Reached skill level 12 in Stealth 13945 | D:11 | Reached skill level 6 in Spellcasting 14043 | D:11 | Noticed a manticore 14047 | D:11 | Killed a manticore 14053 | D:11 | Noticed a white ugly thing 14510 | D:11 | Reached skill level 7 in Dodging 14510 | D:11 | Reached XP level 11. HP: 53/53 MP: 9/21 14542 | D:11 | Found a frozen archway. 14604 | IceCv | Entered an ice cave 14718 | IceCv | Reached skill level 4 in Fighting 14858 | IceCv | Noticed a death yak 14860 | IceCv | Noticed a death yak 15018 | IceCv | HP: 4/53 [death yak (27)] 15019 | IceCv | Killed a death yak 15020 | IceCv | Reached skill level 7 in Spellcasting 15097 | IceCv | Killed a death yak 15159 | IceCv | Reached *** piety under Sif Muna 15160 | IceCv | Reached skill level 13 in Stealth 15222 | IceCv | Reached skill level 8 in Dodging 15516 | IceCv | Noticed a death yak 15532 | IceCv | Killed a death yak 15533 | IceCv | Reached skill level 5 in Fighting 15541 | IceCv | Reached skill level 8 in Spellcasting 15790 | IceCv | Noticed a death yak 15790 | IceCv | Noticed a frost giant 15856 | IceCv | Reached **** piety under Sif Muna 15861 | IceCv | HP: 26/56 [death yak (23)] 15864 | IceCv | HP: 12/56 [death yak (15)] 16150 | IceCv | Killed a frost giant 16151 | IceCv | Reached skill level 9 in Dodging 16151 | IceCv | Reached skill level 14 in Stealth 16213 | IceCv | Killed a death yak 16214 | IceCv | Reached XP level 12. HP: 60/60 MP: 20/25 16362 | IceCv | Reached skill level 12 in Air Magic 16488 | IceCv | Identified the +5 sling of Kismet {flame, rCorr} 16610 | D:10 | Killed a boulder beetle 16684 | D:11 | Noticed Harold 16690 | D:11 | Killed Harold 16691 | D:11 | Reached skill level 1 in Evocations 17215 | D:12 | Reached skill level 9 in Spellcasting 17215 | D:12 | Reached skill level 2 in Evocations 17565 | D:12 | Noticed a boulder beetle 17575 | D:12 | Killed a boulder beetle 17576 | D:12 | Reached skill level 3 in Evocations 17725 | Orc:1 | Entered Level 1 of the Orcish Mines 17737 | Orc:1 | Noticed an ettin 17868 | Lair:1 | Entered Level 1 of the Lair of Beasts 17870 | Lair:1 | Reached skill level 6 in Fighting 17883 | Lair:1 | Reached skill level 10 in Dodging 18082 | Lair:1 | Noticed Maggie 18092 | Lair:1 | Killed Maggie 18253 | Lair:1 | Noticed a death yak 18253 | Lair:1 | Noticed a death yak 18265 | Lair:1 | Noticed a death yak 18265 | Lair:1 | Noticed a death yak 18285 | Lair:1 | Noticed a death yak 18285 | Lair:1 | Noticed a death yak 18287 | Lair:1 | Killed a death yak 18288 | Lair:1 | Reached skill level 15 in Stealth 18358 | Lair:1 | Killed a death yak 18359 | Lair:1 | Reached skill level 4 in Evocations 18764 | Lair:1 | Reached skill level 5 in Evocations 18783 | Lair:1 | Reached skill level 10 in Spellcasting 18786 | Lair:1 | Reached ***** piety under Sif Muna 18966 | Lair:1 | Killed a death yak 19008 | Lair:1 | Killed a death yak 19201 | Lair:1 | Killed a death yak 19205 | Lair:1 | Killed a death yak 19206 | Lair:1 | Reached XP level 13. HP: 66/66 MP: 8/28 19533 | Lair:2 | Reached skill level 6 in Evocations 19572 | Lair:2 | Reached skill level 1 in Invocations 19578 | Lair:2 | Received a gift from Sif Muna 19581 | Lair:2 | Got Kiaga's Anthology of Inconstant Weather {god gift} 19587 | Lair:2 | Learned a level 4 spell: Summon Lightning Spire 19610 | Lair:2 | Reached skill level 7 in Fighting 19748 | Lair:2 | Learned a level 5 spell: Lightning Bolt 19865 | Lair:2 | Found a staircase to the Snake Pit. 20066 | Lair:2 | Found a staircase to the Shoals. 20089 | Lair:2 | Reached skill level 2 in Invocations 20623 | Lair:2 | Reached skill level 13 in Air Magic 21112 | Lair:3 | Reached skill level 11 in Spellcasting 21112 | Lair:3 | Reached skill level 3 in Invocations 21160 | Lair:3 | HP: 33/67 [poisoned by a cane toad] 21166 | Lair:3 | HP: 26/67 [poisoned by a cane toad] 21171 | Lair:3 | HP: 23/67 [poisoned by a cane toad] 22167 | Lair:3 | Reached skill level 4 in Invocations 23127 | Lair:3 | Reached skill level 8 in Fighting 23605 | Lair:3 | Found a shimmering blue altar of Sif Muna. 23772 | Lair:3 | Identified the +8 falchion "Leap" {venom, Str+4} 23817 | Lair:4 | Found a staircase to the Slime Pits. 23817 | Lair:4 | Found a viscous altar of Jiyva. 23934 | Lair:4 | Received a gift from Sif Muna 24058 | Lair:4 | Got Fyesargh's Compendium of Flames and Death {god gift} 24107 | Lair:4 | Reached skill level 5 in Invocations 24261 | Lair:4 | Reached skill level 12 in Spellcasting 24693 | Lair:4 | Reached XP level 14. HP: 73/73 MP: 9/31 25664 | Lair:4 | Noticed Snorg 25672 | Lair:4 | Killed Snorg 26103 | Lair:5 | Entered Level 5 of the Lair of Beasts 26466 | Lair:5 | Reached skill level 6 in Invocations 27686 | Lair:5 | Reached skill level 14 in Air Magic 28036 | Lair:5 | Reached skill level 9 in Fighting 28287 | Lair:5 | Received a gift from Sif Muna 28288 | Lair:5 | Reached skill level 13 in Spellcasting 28663 | Lair:5 | Got Nuhas's Encyclopedia of Freezing Enchantment 28920 | Lair:5 | Found a glowing golden altar of the Shining One. 28937 | Lair:5 | Reached skill level 7 in Invocations 29683 | Orc:2 | Entered Level 2 of the Orcish Mines 30454 | Orc:1 | Found a runed translucent gate. 30454 | Orc:1 | Found a runed translucent gate. 30454 | Orc:1 | Found a runed translucent gate. 30480 | Orc:1 | Noticed mdonais's ghost (adept OpBr) 30481 | Orc:1 | Noticed gelatine's ghost (journeyman DsVM) 30481 | Orc:1 | Noticed SensoryNuts's ghost (journeyman DrFi) 30481 | Orc:1 | Noticed AlmostDecent's ghost (journeyman DsFi) 30701 | Orc:2 | Received a gift from Sif Muna 30702 | Orc:2 | Got Mumilaq's Octavo of Discontinuous Permutations {god | gift} 31386 | Orc:2 | Found Xipissir's General Store. 31386 | Orc:2 | Found Sysap's Armour Shop. 31388 | Orc:2 | Found Naan's Armour Boutique. 31390 | Orc:2 | Found Zid Oriw's Magic Scroll Shoppe. 31839 | Orc:2 | Noticed an orc warlord 32343 | Orc:2 | Killed an orc warlord 32733 | Orc:2 | Found a staircase to the Elven Halls. 32744 | Orc:2 | Received a gift from Sif Muna 32745 | Orc:2 | Got Jyhaqahu's Tome of Rallying {god gift} 34115 | D:12 | Reached XP level 15. HP: 80/80 MP: 17/33 34517 | D:12 | Reached skill level 8 in Invocations 35400 | D:11 | Identified the +0 leather armour of the Armoured One {*Slow | rC+ rCorr Dex+6} 35658 | D:13 | Reached skill level 14 in Spellcasting 35940 | D:13 | Received a gift from Sif Muna 36084 | D:13 | Learned a level 1 spell: Apportation 36092 | D:13 | Found a gate to the Vaults. 36356 | D:13 | Identified the +1 robe of Awe {Will+ Str+3} 36804 | D:13 | Reached skill level 10 in Fighting 37099 | D:13 | Identified a scroll of acquirement 37102 | D:13 | Acquired the +1 hat "Afyrphaje" {+Inv Int+5 Dex+4} 37155 | D:13 | Noticed Frances 37161 | D:13 | HP: 27/80 [Frances/+0 halberd (26)] 37539 | D:14 | Found a portal to a secret trove of treasure. 37632 | Trove | Entered a treasure trove 37798 | D:14 | Noticed Jorgrun 38392 | D:14 | Identified the +5 flail "Niplextyot" {vorpal, Dex+4} 38443 | D:14 | Killed Jorgrun 38444 | D:14 | Reached skill level 1 in Conjurations 38444 | D:14 | Reached skill level 1 in Translocations 38444 | D:14 | Reached skill level 9 in Invocations 38678 | D:14 | Reached skill level 2 in Translocations 38679 | D:14 | Reached skill level 15 in Air Magic 39090 | D:15 | Entered Level 15 of the Dungeon 39093 | D:15 | Reached skill level 3 in Translocations 39274 | D:15 | Reached skill level 2 in Conjurations 39503 | D:15 | Found Ycauwos's Book Shoppe. 39594 | D:15 | Reached skill level 4 in Translocations 39606 | D:15 | Reached skill level 15 in Spellcasting 39748 | D:15 | Found a staircase to the Depths. 40007 | D:15 | Reached skill level 5 in Translocations 40259 | D:15 | Reached skill level 3 in Conjurations 41100 | D:13 | Killed Frances 41101 | D:13 | Reached skill level 6 in Translocations 41397 | Snake:1 | Entered Level 1 of the Snake Pit 41407 | Snake:1 | Reached XP level 16. HP: 84/85 MP: 9/36 41550 | Snake:1 | HP: 35/85 [naga sharpshooter/bolt (28)] 41810 | Lair:2 | HP: 41/85 [shock serpent (3)] 41816 | Lair:2 | HP: 34/85 [shock serpent/bolt of electricity (8)] 41823 | Lair:2 | HP: 34/85 [shock serpent/electric aura (1)] 42249 | Snake:1 | HP: 34/85 [naga sharpshooter/bolt (31)] 42254 | Lair:2 | HP: 30/85 [poisoned by a naga sharpshooter (splash of | poison)] 42982 | Snake:1 | Reached skill level 7 in Translocations 43015 | Lair:2 | HP: 42/85 [poisoned by a black mamba] 43340 | Snake:1 | Reached skill level 4 in Conjurations 43998 | Snake:1 | Found a burning altar of Makhleb. 44996 | Snake:2 | Reached skill level 8 in Translocations 45373 | Snake:2 | Reached skill level 16 in Spellcasting 45820 | Snake:2 | Found Ixulaup's Book Boutique. 45823 | Snake:2 | Found Regib's General Store. 45825 | Snake:2 | Found Votabisch's Jewellery Boutique. 45829 | Snake:2 | Bought a manual of Dodging for 1040 gold pieces 45836 | Snake:2 | Learned a level 6 spell: Dispersal 45843 | Snake:2 | Learned a level 6 spell: Conjure Ball Lightning 45845 | Snake:2 | Bought a scroll of blinking for 120 gold pieces 45847 | Snake:2 | Bought a ring of poison resistance for 240 gold pieces 46478 | Snake:2 | Reached skill level 9 in Translocations 46909 | Snake:2 | Reached skill level 5 in Conjurations 47258 | Snake:2 | Reached skill level 11 in Dodging 47258 | Snake:2 | Reached skill level 16 in Air Magic 47402 | Snake:2 | HP: 19/85 [naga warrior/+0 long sword (41)] 49195 | Snake:3 | Found an iron altar of Okawaru. 49504 | Snake:3 | Reached skill level 10 in Translocations 49634 | Snake:3 | Reached skill level 12 in Dodging 49963 | Snake:3 | Reached XP level 17. HP: 70/89 MP: 6/38 50942 | Snake:3 | Received a gift from Sif Muna 50948 | Snake:3 | Got Sif Muna's Papyrus of Peregrination {god gift} 50952 | Snake:3 | Learned a level 2 spell: Blink 50957 | Snake:3 | Learned a level 4 spell: Passage of Golubria 51250 | Snake:4 | Entered Level 4 of the Snake Pit 51410 | Snake:4 | Reached skill level 13 in Dodging 51905 | Snake:4 | Found Toubyrgh's Magic Scroll Shop. 51927 | Snake:4 | Reached skill level 11 in Translocations 51931 | Snake:4 | Reached skill level 6 in Conjurations 52084 | Snake:4 | Reached skill level 17 in Spellcasting 53381 | Snake:4 | Reached skill level 14 in Dodging 53765 | Snake:4 | HP: 43/89 [nagaraja/+0 club (16)] 53777 | Snake:4 | HP: 28/89 [nagaraja/bolt of poison (12)] 53783 | Snake:4 | HP: 44/89 [poisoned by a nagaraja (bolt of poison)] 53788 | Snake:3 | HP: 40/89 [poisoned by a nagaraja (bolt of poison)] 54978 | Snake:4 | Reached skill level 12 in Translocations 55196 | Snake:4 | Got a serpentine rune of Zot 55610 | Shoals:1 | Entered Level 1 of the Shoals 55625 | Shoals:1 | HP: 37/89 [drowned by a water nymph (10)] 55829 | Shoals:1 | Reached skill level 15 in Dodging 55830 | Shoals:1 | HP: 39/89 [harpy (8)] 55848 | Shoals:1 | HP: 40/89 [harpy (2)] 55864 | Shoals:1 | HP: 28/89 [merfolk/+0 spear[a merfolk impaler] (15)] 55869 | Shoals:1 | HP: 18/89 [merfolk/boomerang[a merfolk javelineer] (5)] 56291 | Shoals:1 | HP: 32/89 [spore (31)] 56291 | Shoals:1 | HP: 5/89 [spore (27)] 56292 | Shoals:1 | Succumbed to barbed spike wounds Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_ring, mrwooster_statue_mirror, chequers_serial_rivers_marsh D:3: layout_basic, ebering_ghost_reflecting_pool D:4: layout_loops_ring, evilmike_ruin_ashenzari, uniq_grinder, uniq_sigmund D:5: layout_loops_corners D:6: layout_rooms, uniq_prince_ribbit1, uniq_pikel D:7: layout_loops_corners, mainiacjoe_overflow_alcove_1, kennysheep_mini, temple_doors_cd, enter_ossuary_2, minmay_strange_pillars, moated_statue, minmay_manual_moon D:8: layout_cave_pools, nicolae_ru_sacrificial_ziggurat, nzn_wu_jian_contemplation, david_lair_shrubbed, serial_nicolae_subway, nicolae_sub_station_crystal, nicolae_sub_station_metal, nicolae_sub_station_stone D:9: gammafunk_sealed_arena, layout_long_grid, mainiacjoe_overflow_chevrons, nicolae_transporter_intersection D:10: layout_irregular_city, minitemple, orc_0_dummy D:11: layout_small_grid, portal_ice_cave_demonic_guard, nicolae_straight_to_the_point, uniq_harold D:12: layout_loops_corners, nicolae_wwwww D:13: layout_long_grid, erik_vaults_2, uniq_frances D:14: layout_loops_ring, enter_trove_6, minmay_tree_intersection, uniq_jorgrun D:15: grunt_enter_depths_giant_problem, layout_stronghold, minmay_parallelograms, serial_shops, nicolae_shop_stone Temple: eino_narrow_crystal_temple Lair:1: layout_regular_city, chequers_serial_rivers_micro_a, dpeg_stationary_puzzle, uniq_maggie Lair:2: layout_hall_layers, elwin_shoals_entry_stream, guppyfry_snake_entry_garden, chequers_serial_rivers_large_b Lair:3: wad_woods_stonehenge, layout_gridlike, enter_volcano_2, nicolae_quartered_pool_super, worms_lemuel Lair:4: layout_layer_cave, slime_entry_1, st_stairs_10, uniq_snorg Lair:5: minmay_lair_end_frog_pond, layout_cellular_growth, basic_altar Shoals:1: layout_shoals, nzn_prometheus_bound, uniq_josephine Snake:1: layout_layer_cave, basic_altar, grunt_megastairs_3 Snake:2: layout_concentric_octagons, minmay_shop_star, grunt_megastairs_2 Snake:3: layout_gridlike, basic_altar, serial_bayou_shore_a Snake:4: johnstein_snake_rune_scales, layout_cave_town, serial_shops, nicolae_shop_stone, grunt_ministairs_15 Orc:1: layout_caves, basic_altar, gammafunk_ghost_cemetery Orc:2: st_orc_rangers, layout_diamond_mine Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | ---------------+----------------------------------------------------+----- Air Magic | 3 4 5 6 9 10 11 12 13 14 15 16 | 16.7 Short Blades | 1 2 3 4 | 4.0 Stealth | 4 6 7 8 10 12 14 15 | 15.0 Dodging | 4 7 9 10 12 15 | 15.0 Spellcasting | 4 6 8 10 12 13 15 16 17 | 17.5 Fighting | 2 3 5 6 8 9 10 | 10.0 Evocations | 5 6 | 6.3 Invocations | 5 7 9 | 9.0 Conjurations | 3 5 6 | 6.7 Translocations | 6 10 12 | 12.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total -------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Short sword | 4 | | | | | || 4 Dagger | 7 | 19 | 117 | 347 | 258 | 18 || 766 Punch | | | | 4 | 4 | 1 || 9 Staff | | | | | 31 | 11 || 42 Cast: Shock | 68 | 62 | 110 | 48 | 14 | || 302 Airstrike | | | 18 | 45 | 520 | 282 || 865 Mephitic Cloud | | | 9 | 89 | 52 | 5 || 155 Summon Lightning | | | | | 54 | 35 || 89 Lightning Bolt | | | | | 91 | 192 || 283 Dispersal | | | | | | 2 || 2 Conjure Ball Ligh | | | | | | 1 || 1 Evoke: Wand | | | | | 1 | || 1 Lightning rod | | | | | | 5 || 5 Use: Scroll | | 4 | 4 | 3 | 9 | 11 || 31 Potion | | | | | | 6 || 6 Stab: Sleeping | 1 | 6 | 14 | 15 | 4 | 1 || 41 Confused | | | 8 | 68 | 44 | 6 || 126 Distracted | | | 1 | 2 | 3 | 1 || 7 Armor: Robe | 2 | | 8 | 5 | 13 | 21 || 49 Troll leather arm | | | | 11 | | || 11 Dodge: Dodged | 29 | 9 | 72 | 253 | 378 | 287 || 1028