Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 4929258568531798365 184 sleeves the Chopper (level 5, -5/40 HPs) Began as a Hill Orc Air Elementalist on Sept 23, 2022. Slain by a black bear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:18:59 (6178 turns). sleeves the Chopper (Hill Orc Air Elementalist) Turns: 6178, Time: 00:19:00 Health: -5/40 AC: 9 Str: 11 XL: 5 Next: 64% Magic: 3/7 EV: 12 Int: 17 God: Gold: 204 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . t - +1 flail (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ v - amulet of the acrobat HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: under a protective aura A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons a - a +2 mace of holy wrath (You found it on level 1 of the Dungeon) h - a +0 hand axe (You found it on level 1 of the Dungeon) s - a +0 dagger of venom (You took it off a goblin on level 4 of the Dungeon) t - a +1 flail of protection (weapon) (You took it off an orc on level 2 of the Dungeon) Missiles q - 6 javelins Armour d - a +0 scale mail (You took it off an orc on level 4 of the Dungeon) j - a +0 robe (worn) u - a +0 ring mail (You took it off an orc on level 2 of the Dungeon) Magical Staves b - a staff of conjuration (You found it on level 3 of the Dungeon) Jewellery k - a ring of flight (You found it on level 1 of the Dungeon) v - an amulet of the acrobat (around neck) (You found it on level 3 of the Dungeon) Wands l - a wand of acid (4) (You found it on level 2 of the Dungeon) Scrolls f - 7 scrolls of identify {unknown} g - a scroll of summoning {unknown} i - a scroll of immolation {unknown} Potions c - a potion of lignification {unknown} e - a potion of curing {unknown} m - 2 potions of brilliance {unknown} n - a potion of might {unknown} o - 2 potions of heal wounds {unknown} p - 2 potions of ambrosia {unknown} r - 2 potions of attraction {unknown} Skills: + Level 1.0 Fighting + Level 5.2 Axes + Level 1.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 3.0 Conjurations - Level 2.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-5/arc 10% 2 Necrotise Necr 4% 1d4 21% 1 Swiftness Air 9% N/A 22% 3 Vampiric Draining Necr 1% 2d6 52% 3 Airstrike Air 4% 2d(1-17) 58% 4 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:4 [ Message History You completely miss the frilled lizard. The frilled lizard closely misses you. The frilled lizard bites you but does no damage. The zap hits the frilled lizard. You kill the frilled lizard! The zap hits the frilled lizard. You kill the frilled lizard! The zap hits the bat. The bat is moderately wounded. The bat closely misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. The bat misses you. Things that are here: a +0 club; a kobold corpse You miss the bat. The bat is moderately wounded. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat barely misses you. The bat closely misses you. x2 Found 16 gold pieces and 2 stones. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat misses you. Found a stone staircase leading down. The bat misses you. You hit the bat. You kill the bat! No target in view! r - an orange potion HP restored. You now have 143 gold pieces (gained 16). You see here 2 stones. You open the door. Found an escape hatch in the ceiling. There is an open door here. f - 6 scrolls labelled GAELUU TINUCLI (gained 1) A ball python comes into view. The zap hits the ball python. You kill the ball python! Magic restored. A hobgoblin comes into view. Found an escape hatch in the floor. The hobgoblin shouts! The hobgoblin moves out of view. A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is almost dead. An endoplasm comes into view. You hit the hobgoblin but do no damage. You punch the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Search for what [Enter for "armor", or ? for help]? armor Unknown command. You see here a hobgoblin corpse. A bat comes into view. A bat is nearby! The zap hits the bat. The bat is severely wounded. You closely miss the bat. The bat is severely wounded. The bat hits you. x2 You hit the bat but do no damage. The bat is heavily wounded. The bat hits you but does no damage. The bat misses you. You barely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat misses you. You sock the bat! You kill the bat! HP restored. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The zap hits the endoplasm. The endoplasm is heavily wounded. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You sock the endoplasm! You kill the endoplasm! No target in view! Found a club. Found a dagger. You now have 154 gold pieces (gained 11). You see here a staff of conjuration. s - a staff of conjuration Your +2 mace of holy wrath stops glowing. s - a staff of conjuration (weapon) A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! A hobgoblin is nearby! You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! You miscast Shock. Nothing appears to happen. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is heavily wounded. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is severely wounded. You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You feel a surge of power! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! You hear an angry hiss. You hear a shout! You feel a surge of power! The zap hits the goblin. You kill the goblin! You are now empty-handed. Things that are here: a +0 dagger; 4 stones; a +0 ring mail You open the door. There is an open door here. You see here a +0 club. Found a trident. Adjust (i)tems, (s)pells, or (a)bilities? s - a staff of conjuration Adjust to which letter? (? for menu, Esc to quit) b - a staff of conjuration; s - a +0 chain mail Adjust (i)tems, (s)pells, or (a)bilities? j - a +2 mace of holy wrath Adjust to which letter? (? for menu, Esc to quit) a - a +2 mace of holy wrath; j - a +0 robe (worn) Your +2 mace of holy wrath softly glows with a divine radiance! a - a +2 mace of holy wrath (weapon) Your +2 mace of holy wrath stops glowing. b - a staff of conjuration (weapon) Your +2 mace of holy wrath softly glows with a divine radiance! a - a +2 mace of holy wrath (weapon) An orc comes into view. It is wielding a +0 hand axe. Found a dented garnet amulet. An orc is nearby! An orc is nearby! Unknown command. The zap hits the orc but does no damage. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +1 flail of protection. The zap hits the orc but does no damage. The zap hits the orc. The orc is lightly wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the orc but does no damage. x2 The orc is lightly wounded. Things that are here: a +0 dagger; 4 stones; a +0 ring mail Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your magical contamination has completely faded away. You see here a hobgoblin skeleton. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The zap hits the orc. The orc is moderately wounded. The zap hits the orc but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc but does no damage. The orc is moderately wounded. The zap hits the orc but does no damage. Press: ? - help, v - describe, . - travel Here: an orc, wielding a +1 flail of protection and wearing a +0 ring mail The floor. Unknown command. The orc attacks as you move away! The orc hits you with a +0 hand axe. The orc attacks as you move away! The orc barely misses you. The orc attacks as you move away! The orc hits you with a +0 hand axe. The orc attacks as you move away! The orc closely misses you. There is an escape hatch in the ceiling here. The orc barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. You kill the orc! You start resting. Magic restored. Things that are here: a +0 hand axe; a +0 chain mail Unknown command. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 club; a kobold skeleton Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (68% to hit) The zap misses the orc. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (68% to hit) The zap misses the orc. The zap hits the orc but does no damage. The orc shouts! Things that are here: a +0 club; a kobold skeleton There is a stone staircase leading up here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a +1 flail of protection and wearing a +0 ring mail (72% to hit) The zap hits the orc but does no damage. The zap hits the orc. The orc is heavily wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 flail of protection and wearing a +0 ring mail (heavily wounded, 72% to hit) The zap hits the orc. The orc is heavily wounded. The zap misses the orc. The orc barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 flail of protection and wearing a +0 ring mail (heavily wounded, 72% to hit) The zap hits the orc. The orc is almost dead. The zap hits the orc but does no damage. The orc is heavily wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 flail of protection and wearing a +0 ring mail (heavily wounded, 72% to hit) The zap hits the orc. The orc is severely wounded. The orc misses you. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. You completely miss the orc. The orc is severely wounded. The orc hits you with a +1 flail of protection! Your magical contamination has completely faded away. You hit the orc. You kill the orc! Things that are here: a +1 flail of protection; a +0 ring mail t - a +1 flail of protection There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You see here a +0 ring mail. u - a +0 ring mail You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. There is a faded altar of an unknown god here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! Magic restored. There is a stone staircase leading down here. A worm comes into view. The worm moves out of view. A worm is nearby! The zap misses the worm. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. The zap misses the worm. The zap hits the worm. The worm is almost dead. * * * LOW MAGIC WARNING * * * You hit the worm. You kill the worm! Your magical contamination has completely faded away. No target in view! You see here a worm corpse. You open the door. An adder comes into view. There is an open door here. An adder is nearby! An adder is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The zap misses the adder. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (48% to hit) The zap hits the adder. The adder is lightly wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - adder Okay, then. You close the door. You start resting. Magic restored. You see here a worm corpse. You see here a +0 club. An orc comes into view. It is wielding a +0 flail. The zap hits the orc. The orc is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the orc. You kill the orc! Your +2 mace of holy wrath stops glowing. b - a staff of conjuration (weapon) Your magical contamination has completely faded away. Magic restored. Things that are here: a +0 flail; a +0 leather armour; an orc corpse There is a shaft here. A worm comes into view. A worm is nearby! You feel a surge of power! The zap hits the worm. The worm is lightly wounded. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You start resting. A worm is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your magical contamination has completely faded away. There is a shaft here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm You feel a surge of power! The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is severely wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the worm. You kill the worm! You start resting. Magic restored. Unknown command. There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 flail. You feel a surge of power! The zap hits the orc. The orc is moderately wounded. You feel a surge of power! The zap hits the orc. The orc is severely wounded. You hear a shout! An orc comes into view. It is wielding a +0 short sword. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 79% to hit) You feel a surge of power! The zap hits the orc. You kill the orc! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (71% to hit) You feel a surge of power! The zap hits the orc. The orc is almost dead. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (almost dead, 71% to hit) You feel a surge of power! The zap hits the orc. You kill the orc! You start resting. Magic restored. A frilled lizard comes into view. A frilled lizard is nearby! You feel a surge of power! The zap misses the frilled lizard. The frilled lizard hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard is nearby! A frilled lizard is nearby! You feel a surge of power! The zap hits the frilled lizard. You kill the frilled lizard! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You feel a surge of power! The zap hits the goblin. You kill the goblin! You see here a frilled lizard corpse. Items here: )) [ †. An orc comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. There are monsters nearby! You feel a surge of power! The zap hits the orc. The orc is lightly wounded. The orc shouts! The zap hits the orc. The orc is heavily wounded. The hobgoblin shouts! You feel a surge of power! The zap hits the orc. You kill the orc! A hobgoblin is nearby! You feel a surge of power! The zap misses the hobgoblin. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is lightly wounded. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap hits the hobgoblin. You kill the hobgoblin! Your Axes skill increases to level 4! Things that are here: a +0 club; a goblin corpse You now have 182 gold pieces (gained 28). Items here: ( ) [ †. You now have 189 gold pieces (gained 7). v - an amulet of the acrobat As you open the door, it creaks loudly! The orc shouts! There is an open door here. You feel a surge of power! The zap hits the orc. The orc is moderately wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc You feel a surge of power! The zap hits the orc. The orc is moderately wounded. The zap hits the orc. The orc is severely wounded. The orc closely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the orc. You kill the orc! Okay, then. You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. v - an amulet of the acrobat (around neck) You now have 197 gold pieces (gained 8). There is a stone staircase leading down here. You see here a +0 dagger. Items here: )) [ ÷. You see here a frilled lizard skeleton. You open the door. There is an open door here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) You feel a surge of power! The zap hits the adder. The adder is moderately wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 53% to hit) You feel a surge of power! The zap hits the adder. The adder is moderately wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - adder You feel a surge of power! The zap misses the adder. The zap hits the adder. The adder is almost dead. The adder bites you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the adder. You kill the adder! Your magical contamination has completely faded away. HP restored. You see here an adder corpse. You now have 204 gold pieces (gained 7). You open the door. There is an open door here. Found a leather armour. You see here a +0 leather armour. f - 7 scrolls labelled GAELUU TINUCLI (gained 1) Found a stone staircase leading up. You see here a +0 leather armour. r - 2 orange potions (gained 1) Done exploring. Done exploring. There is an open door here. You see here an adder corpse. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You feel a surge of power! The zap hits the jackal. You kill the jackal! A jackal comes into view. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap hits the jackal. The jackal is heavily wounded. You feel a surge of power! The zap hits the jackal. You kill the jackal! Your magical contamination has completely faded away. Magic restored. A ball python comes into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. You feel a surge of power! The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You feel a surge of power! The zap misses the ball python. You feel a surge of power! The zap misses the ball python. You feel a surge of power! The zap hits the ball python. You kill the ball python! There is a stone staircase leading up here. A jackal comes into view. You feel a surge of power! The zap hits the jackal. The jackal is severely wounded. You feel a surge of power! The zap hits the jackal. You kill the jackal! An iguana comes into view. You feel a surge of power! The zap hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. You feel a surge of power! The zap hits the iguana. The iguana is heavily wounded. You feel a surge of power! The zap hits the iguana. The iguana is severely wounded. An endoplasm comes into view. You feel a surge of power! The zap hits the iguana. You kill the iguana! The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You have reached level 5! You feel stronger. You feel a surge of power! The zap hits the endoplasm. You kill the endoplasm! Found a stone staircase leading up. An orc comes into view. It is wielding a +0 club. The orc shouts! There is a stone staircase leading up here. You feel a surge of power! The zap hits the orc. The orc is moderately wounded. You feel a surge of power! The zap hits the orc. You kill the orc! Things that are here: a +0 club; a +0 scale mail Found a spear. A phantom comes into view. There is an escape hatch in the ceiling here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (60% to hit) You feel a surge of power! The zap misses the phantom. A mysterious force pulls you upwards. The hatch slams shut behind you. You see here a +0 club. There is a stone staircase leading down here. Magic restored. You climb downwards. There is a stone staircase leading up here. You feel a surge of power! The zap hits the quokka. The quokka is severely wounded. You feel a surge of power! The zap misses the quokka. You feel a surge of power! The zap hits the quokka but does no damage. The quokka is severely wounded. You feel a surge of power! The zap hits the quokka. You kill the quokka! A white imp comes into view. You feel a surge of power! The zap hits the white imp but does no damage. The white imp shouts! You hear a shout! You feel a surge of power! The zap hits the white imp. The white imp is moderately wounded. You feel a surge of power! The zap hits the white imp but does no damage. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The white imp gestures at you. The puff of frost hits you. There is a stone staircase leading up here. You feel a surge of power! The zap hits the white imp. The white imp is moderately wounded. You feel a surge of power! The zap hits the white imp. The white imp is almost dead. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap hits the white imp but does no damage. The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. You feel a surge of power! The zap misses the white imp. The white imp gestures at you. The puff of frost hits you. You feel a surge of power! You miscast Shock. Nothing appears to happen. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You feel a surge of power! The zap misses the ball python. You feel a surge of power! The zap hits the ball python. You kill the ball python! A white imp is nearby! You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap hits the white imp but does no damage. The white imp gestures at you. The puff of frost hits you! You feel a surge of power! The zap misses the white imp. You feel a surge of power! The zap hits the white imp. The white imp is moderately wounded. You feel a surge of power! The zap hits the white imp. The white imp is almost dead. You feel a surge of power! The zap misses the white imp. * * * LOW MAGIC WARNING * * * Your +2 mace of holy wrath softly glows with a divine radiance! a - a +2 mace of holy wrath (weapon) The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. Your +2 mace of holy wrath stops glowing. b - a staff of conjuration (weapon) You climb downwards. There is a stone staircase leading up here. The teleport trap disappears. The white imp disappears! Found a chain mail. You see here a ball python corpse. A quokka comes into view. A goblin comes into view. It is wielding a +0 dagger of venom. You feel a surge of power! The zap hits the quokka. The quokka is heavily wounded. The goblin shouts! You hear an angry hiss. A black bear comes into view. An iguana comes into view. There is a stone staircase leading up here. You feel a surge of power! The zap hits the quokka. You kill the quokka! You feel a surge of power! The zap misses the goblin. You feel a surge of power! The zap hits the goblin. The goblin is heavily wounded. The zap hits the iguana. The iguana is lightly wounded. You feel a surge of power! The zap hits the goblin. You kill the goblin! The zap hits the iguana. The iguana is moderately wounded. Your Axes skill increases to level 5! You feel a surge of power! The zap hits the white imp. The white imp is lightly wounded. You feel a surge of power! The zap misses the white imp. The white imp hits you. The white imp freezes you. You climb upwards. There is a stone staircase leading down here. Your +2 mace of holy wrath softly glows with a divine radiance! a - a +2 mace of holy wrath (weapon) The white imp barely misses you. You barely miss the white imp. The white imp is lightly wounded. The white imp hits you. The white imp freezes you. You hit the white imp. The white imp convulses. You kill the white imp! You start resting. HP restored. There is a stone staircase leading down here. Your +2 mace of holy wrath stops glowing. b - a staff of conjuration (weapon) You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You feel a surge of power! The zap hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. You feel a surge of power! The zap hits the iguana. The iguana is heavily wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - iguana You feel a surge of power! The zap hits the iguana. The iguana is severely wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the iguana. The iguana is severely wounded. The iguana bites you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the iguana. The iguana is almost dead. The iguana bites you! Your +2 mace of holy wrath softly glows with a divine radiance! a - a +2 mace of holy wrath (weapon) You hit the iguana. You kill the iguana! Your Fighting skill increases to level 1! Found Iloyxama's Armour Boutique. Found a ring of flight. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. Your +2 mace of holy wrath stops glowing. b - a staff of conjuration (weapon) A ball python comes into view. The ball python hisses angrily. You hear a shout! You feel a surge of power! The zap hits the ball python. The ball python is moderately wounded. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (68% to hit) You feel a surge of power! The zap hits the ball python. The ball python is moderately wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 68% to hit) You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 68% to hit) You feel a surge of power! The zap hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, constricting you, 68% to hit) You feel a surge of power! The zap misses the ball python. The ball python barely misses you. The ball python constricts you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, constricting you, 68% to hit) You feel a surge of power! The zap hits the ball python. You kill the ball python! Your magical contamination has completely faded away. There is a stone staircase leading up here. You start resting. HP restored. You start resting. Magic restored. A hobgoblin comes into view. You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! There is an entrance to Iloyxama's Armour Boutique here. You can access your shopping list by pressing '$'. There is a stone staircase leading up here. You drop a +0 chain mail. You drop a +0 leather armour. Things that are here: a +0 scale mail; a +0 club d - a +0 scale mail An orc comes into view. It is wielding a +0 hand axe. Found a bloodstained altar of Trog. The orc shouts! A quokka comes into view. There is a stone staircase leading up here. Things that are here: a +0 leather armour; a +0 chain mail You feel a surge of power! The zap hits the orc but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 animal skin (71% to hit) You feel a surge of power! The zap hits the orc. The orc is moderately wounded. Your +2 mace of holy wrath softly glows with a divine radiance! a - a +2 mace of holy wrath (weapon) The orc hits you with a +0 hand axe. The ogre shouts! You hit the orc. The orc is almost dead. The orc hits you with a +0 hand axe. The orc hits you with a +0 hand axe. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You sock the orc! You kill the orc! Your Armour skill increases to level 1! Things that are here: a +0 hand axe; a +0 animal skin You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. Your +2 mace of holy wrath stops glowing. b - a staff of conjuration (weapon) You climb downwards. There is a stone staircase leading up here. A black bear is nearby! Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 dagger of venom. The floor. You see here a +0 dagger of venom. s - a +0 dagger of venom There is a stone staircase leading up here. The black bear growls angrily. There is a stone staircase leading up here. You feel a surge of power! The zap hits the black bear. The black bear is lightly wounded. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap hits the black bear. The black bear is moderately wounded. You feel a surge of power! The zap hits the black bear but does no damage. The black bear is moderately wounded. Your +0 dagger of venom begins to drip with poison! s - a +0 dagger of venom (weapon) The zap hits the black bear but does no damage. The black bear is moderately wounded. You hit the black bear but do no damage. The black bear is poisoned. The black bear is moderately wounded. The black bear closely misses you. The black bear misses you. The black bear claws you. You hit the black bear. The black bear is moderately wounded. The black bear bites you! The black bear closely misses you. The black bear barely misses you. You hit the black bear but do no damage. The black bear looks even sicker. The black bear is heavily wounded. The black bear barely misses you. The black bear claws you. The black bear closely misses you. Your magical contamination has completely faded away. You are too injured to fight recklessly! You hit the black bear but do no damage. The black bear looks as sick as possible! The black bear is heavily wounded. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear completely misses you. Your +0 dagger of venom stops dripping with poison. Your +1 flail of protection hums with potential! t - a +1 flail of protection (weapon) The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * You hit the black bear. Your weapon exudes an aura of protection. The black bear is heavily wounded. The black bear closely misses you. The black bear claws you but does no damage. x2 You hit the black bear. The black bear is severely wounded. The black bear goes berserk! You hit the black bear. The black bear is severely wounded. The black bear barely misses you. x5; The black bear claws you. * * * LOW HITPOINT WARNING * * * You barely miss the black bear. The black bear is almost dead. The black bear closely misses you. The black bear claws you but does no damage. The black bear barely misses you. The black bear completely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. You closely miss the black bear. The black bear is almost dead. The black bear completely misses you. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. Okay, then. Okay, then. You hit the black bear. The black bear is almost dead. The black bear bites you. You die... #.=## ##..# .###..∩### ##..## .........###..### ..######......†.# #### ##..>###....... #..### ###... #.## #.## #. ###..# ########.@.# ........h### ######..#####... #########........... #..........######### .....##....# ...........# ...........# ..~....~...# You could see a black bear (berserk, very poisoned). Vanquished Creatures 2 iguanas (D:4) An adder (D:3) A white imp (D:3) 5 worms 2 dart slugs 9 orcs 8 bats 9 endoplasms 2 giant cockroaches (D:1) 8 goblins 8 hobgoblins 5 jackals 3 kobolds 5 quokkas 11 ball pythons 8 frilled lizards A rat (D:2) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Hill Orc Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 212 | D:1 | HP: 5/14 [quokka (5)] 214 | D:1 | HP: 1/14 [quokka (4)] 578 | D:1 | Reached skill level 2 in Conjurations 578 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/4 1392 | D:1 | CougarLife: hill orc caster 1396 | D:1 | CougarLife: interesting 1398 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/5 1398 | D:1 | sleeves: nah im going axes 1398 | D:1 | sleeves: fkkk that lol 1398 | D:1 | sleeves: well it can work 1398 | D:1 | sleeves: im gonna go necro 1398 | D:1 | sleeves: trying to go kiku 1398 | D:1 | sleeves: also VS with ely is kinda strong 1398 | D:1 | sleeves: not as strong as other gods 1398 | D:1 | sleeves: but it actually feels good on em 1398 | D:1 | CougarLife: interesting 1657 | D:1 | Reached skill level 1 in Axes 1863 | D:1 | Reached skill level 3 in Conjurations 2311 | D:2 | Reached skill level 2 in Axes 2585 | D:2 | sleeves: i got a 3 streak going rn 2585 | D:2 | sleeves: best ive ever done 2742 | D:2 | Found a faded altar of an unknown god. 2828 | D:2 | Reached XP level 4. HP: 27/33 MP: 3/6 3473 | D:3 | Reached skill level 3 in Axes 4422 | D:3 | Reached skill level 4 in Axes 5005 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/7 5124 | D:4 | Noticed a phantom 5154 | D:4 | HP: 19/38 [white imp/puff of frost (7)] 5320 | D:4 | HP: 17/38 [white imp/puff of frost (14)] 5509 | D:4 | HP: 19/38 [white imp/puff of frost (11)] 5675 | D:4 | Noticed a black bear 5686 | D:4 | Reached skill level 5 in Axes 5778 | D:4 | Reached skill level 1 in Fighting 5783 | D:4 | Found Iloyxama's Armour Boutique. 5889 | D:4 | Noticed an ogre 6010 | D:4 | Found a bloodstained altar of Trog. 6027 | D:3 | Reached skill level 1 in Armour 6171 | D:4 | HP: 20/40 [black bear (5)] 6176 | D:4 | HP: 10/40 [black bear (2)] 6177 | D:4 | HP: 1/40 [black bear (4)] 6178 | D:4 | sleeves: fk 6178 | D:4 | sleeves: i risked it 6178 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_misc_feat_tower, minmay_misc_feat_columns, nicolae_kite_square_tiling_tiny D:2: layout_loops_ring, basic_ecumenical_altar, hex_large, bh_walls_and_bars D:3: layout_basic, st_stairs_5, guppyfry_early_orc_mine D:4: layout_rooms, trog_butcher_becter, serial_shops, shop, skrybe_limestone_x Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 | 3.0 Axes | 2 4 5 | 5.2 Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Air Magic | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 18 | 37 || 55 Punch | | 1 || 1 Flail | | 6 || 6 Dagger | | 4 || 4 Cast: Shock | 88 | 126 || 214 Use: Potion | 1 | || 1 Armor: Robe | 7 | 12 || 19 Dodge: Dodged | 30 | 55 || 85