Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 14767475049310459107 884 sleeves the Conjurer (level 8, -15/52 HPs) Began as a Human Hedge Wizard on Sept 24, 2022. Was a Follower of Vehumet. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... on level 5 of the Dungeon. The game lasted 00:14:31 (6254 turns). sleeves the Conjurer (Human Hedge Wizard) Turns: 6254, Time: 00:14:32 Health: -15/52 AC: 7 Str: 11 XL: 8 Next: 26% Magic: 13/15 EV: 15 Int: 16 God: Vehumet [*.....] Gold: 176 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . SeeInvis . e - +2 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . s - +0 leather armour {rPois} rPois + Reflect . t - +2 helmet rElec . Harm . r - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn o - +4 ring of evasion MPRegen 0.14/turn (no ring) @: weak-willed, on blink cooldown, very slightly contaminated A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 176 gold pieces. Inventory: Hand Weapons e - a +2 dagger of holy wrath (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles y - 15 poisoned darts Armour r - a +0 cloak (worn) (You found it on level 3 of the Dungeon) s - a +0 leather armour of poison resistance (worn) (You found it on level 3 of the Dungeon) t - a +2 helmet (worn) (You took it off Robin on level 3 of the Dungeon) Magical Staves n - a staff of earth (You found it on level 3 of the Dungeon) w - a staff of fire (You found it on level 5 of the Dungeon) Jewellery o - a +4 ring of evasion (left hand) (You found it on level 3 of the Dungeon) Wands v - a wand of flame (7) (You found it on level 4 of the Dungeon) Scrolls a - 11 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of noise {unknown} k - a scroll of silence {unknown} l - a scroll of amnesia {unknown} p - a scroll of enchant armour {unknown} Potions c - 5 potions of heal wounds {unknown} f - 3 potions of mutation {unknown} g - 2 potions of degeneration {unknown} m - a potion of resistance {unknown} q - 3 potions of brilliance {unknown} u - a potion of cancellation {unknown} z - 3 potions of might {unknown} A - a potion of experience {unknown} B - a potion of haste {unknown} C - a potion of invisibility {unknown} D - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 5.3 Spellcasting - Level 6.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations + Level 3.3 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Blink Tloc 14% N/A 19% 2 c - Foxfire Conj/Fire 80% 2x1d8 2% 1 d - Conjure Flame Conj/Fire 20% 6-21 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 7% N/A 19% 2 Slow Hex 16% N/A 21% 1 Sting Tmut/Pois 16% 1d3 21% 1 Mephitic Cloud Conj/Pois/Air 11% N/A 24% 3 Poisonous Vapours Pois/Air 8% N/A 30% 2 Olgreb's Toxic Radiance Pois 4% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and quivering stones (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll throws a stone. The stone barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and quivering stones (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and quivering stones (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and quivering stones (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW MAGIC WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll throws a stone. The stone hits you. The gnoll throws a stone. The stone hits you but does no damage. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and quivering stones (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! * * * LOW MAGIC WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. As you open the door, it creaks loudly! Found a sacrificial altar of Ru. Found a glowing silver altar of Zin. There is an open door here. A phantom comes into view. There is an open door here. The magic dart hits the phantom but does no damage. The magic dart hits the phantom but does no damage. The magic dart hits the phantom. The phantom is lightly damaged. The magic dart hits the phantom. The phantom is lightly damaged. The magic dart hits the phantom. The phantom is lightly damaged. The phantom closely misses you. The magic dart hits the phantom. The phantom is moderately damaged. The phantom misses you. The magic dart hits the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. The magic dart hits the phantom. The phantom is heavily damaged. The phantom closely misses you. The magic dart hits the phantom but does no damage. The phantom is heavily damaged. The phantom barely misses you. The magic dart hits the phantom but does no damage. The phantom is heavily damaged. The phantom misses you. The magic dart hits the phantom. The phantom is severely damaged. * * * LOW MAGIC WARNING * * * The phantom misses you. The magic dart hits the phantom but does no damage. The phantom is severely damaged. * * * LOW MAGIC WARNING * * * The phantom completely misses you. The magic dart hits the phantom. The phantom is almost destroyed. * * * LOW MAGIC WARNING * * * The phantom barely misses you. You are out of magic! You are out of magic! You are out of magic! You hit the phantom but do no damage. The phantom is almost destroyed. The phantom hits you but does no damage. You hit the phantom. You destroy the phantom! You have reached level 7! Magic restored. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll! You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hound comes into view. A hound is nearby! The magic dart hits the hound. The hound is lightly wounded. The hound barks! The magic dart hits the hound. The hound is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hound is nearby! The magic dart hits the hound. The hound is severely wounded. The magic dart hits the hound. The hound is almost dead. The hound closely misses you. The hound bites you. The magic dart hits the hound. You kill the hound! HP restored. A worm comes into view. The magic dart hits the worm. The worm is lightly wounded. The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is severely wounded. The magic dart hits the worm. The worm is severely wounded. The magic dart hits the worm. The worm is almost dead. The magic dart hits the worm. You kill the worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "helm", or ? for help]? armor You now have 126 gold pieces (gained 11). An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A goblin comes into view. It is wielding a +0 spear. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 spear. Found an iron altar of Okawaru. The goblin shouts! The goblin closely misses you. The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a staircase to the Ecumenical Temple. An adder comes into view. The adder hisses angrily. The adder moves out of view. (D) Dungeon (T) Temple Where to? (Enter - D:4, ? - help) An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder! The adder is severely wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder but does no damage. The adder is severely wounded. The adder barely misses you. The magic dart hits the adder. You kill the adder! (D) Dungeon (T) Temple Where to? (Enter - Temple, ? - help) There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Magic restored. You open the gate. Found three altars. There is an open gate here. Found a glowing golden altar of the Shining One. Found an ancient bone altar of Kikubaaqudgha. Found a sparkling altar of Nemelex Xobeh. There is an ancient bone altar of Kikubaaqudgha here. Found a hazy altar of Hepliaklqana. Found a burning altar of Makhleb. Found a shimmering altar of Xom and a stormy altar of Qazlal. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. There is a hazy altar of Hepliaklqana here. There is a glowing golden altar of the Shining One here. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! (D) Dungeon (T) Temple Where to? (Enter - Temple, ? - help) There is an open gate here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Unknown command. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. Found an ornate altar of the Wu Jian Council. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. Magic restored. You now have 163 gold pieces (gained 37). You see here a hobgoblin corpse. There is an ornate altar of the Wu Jian Council here. A goblin comes into view. It is wielding a +0 club. There is an open door here. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The magic dart hits the goblin. You kill the goblin! Vehumet accepts your kill. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. An endoplasm comes into view. Found a stone staircase leading down. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm enters a dispersal trap! You blink. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! The magic dart hits the ufetubus! The ufetubus is almost dead. The magic dart hits the ufetubus. You kill the ufetubus! Vehumet accepts your kill. Your Conjurations skill increases to level 6! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 8 stones. Found a stone staircase leading up. Found a stone staircase leading down. Things that are here: a +0 whip; a stone; a +0 short sword Found an escape hatch in the ceiling. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) v - a wand of flame (9) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a short sword and a scroll labelled UJYRHE UNWA. There is a stone staircase leading up here. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder but does no damage. The adder is almost dead. The adder completely misses you. The adder bites you but does no damage. The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. Magic restored. i - 2 scrolls labelled UJYRHE UNWA (gained 1) You see here a staff of fire. w - a staff of fire You hear the slow rusting of a drain. You see here a +0 short sword. A ball python and a worm come into view. The ball python moves out of view. The magic dart hits the worm. The worm is moderately wounded. An adder comes into view. The adder moves out of view. The magic dart hits the ball python! You kill the ball python! Vehumet accepts your kill. The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! The magic dart hits the worm. The worm is severely wounded. The adder hisses angrily. The magic dart hits the worm. The worm is severely wounded. The magic dart hits the worm. The worm is almost dead. The magic dart hits the worm but does no damage. The worm is almost dead. The magic dart hits the worm. You kill the worm! Vehumet accepts your kill. The magic dart hits the adder. The adder is heavily wounded. The adder completely misses you. The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear the slow rusting of a drain very nearby. You hear the slow rusting of a drain very nearby. You see here a worm corpse. Found a glowing drain. (D) Dungeon (T) Temple Where to? (Enter - D:5, ? - help) Okay, then. You now have 168 gold pieces (gained 5). You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. An endoplasm comes into view. The bat closely misses you. x2; The bat completely misses you. The bat hits you. The bat attacks as you move away! The bat completely misses you. x2 The bat barely misses you. You hit the bat. You kill the bat! Vehumet accepts your kill. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bat corpse. Your unstable footing causes you to fumble your attack. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You open the large door. 3 kobolds and a kobold brigand come into view. The kobold brigand is wielding a +0 club and quivering curare-tipped darts. The kobold shouts! x3; The kobold brigand shouts! The kobold throws a stone. The stone misses you. The stone hits the plant. The plant begins to die. Found 2 scrolls labelled FUT VYZXUD, 3 emerald potions and a lumpy puce potion. Found a gate leading back out of this place. You enter the shallow water. Moving in this stuff is going to be slow. The kobold brigand attacks as you move away! The kobold brigand hits you but does no damage. The kobold brigand hits the plant with a +0 club. x2 The kobold hits the plant with a +0 club. Okay, then. The kobold attacks as you move away! The kobold closely misses you. The kobold attacks as you move away! The kobold completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You hear a splash. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You hear a splash. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (lightly wounded, 60% to hit) Vehumet accepts your kill. You hear a splash. x2 You feel a bit more experienced. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (steam, moderately wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (steam, heavily wounded, 100% to hit) The magic dart hits the kobold brigand! The kobold brigand is severely wounded. The kobold brigand is engulfed in a cloud of scalding steam. You kill the kobold brigand! Vehumet accepts your kill. You hear a splash. x2 Your Spellcasting skill increases to level 5! Items here: )) ††. Things that are here: a +0 club; a curare-tipped dart x - a curare-tipped dart Things that are here: a +0 short sword; a stone There is a large open door here. a - 10 scrolls labelled FUT VYZXUD (gained 2) z - 2 emerald potions A - a lumpy puce potion z - 3 emerald potions (gained 1) There is a gate leading back out of this place here. There is a large open door here. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! Vehumet accepts your kill. A giant cockroach comes into view. The magic dart hits the giant cockroach but does no damage. The magic dart hits the giant cockroach but does no damage. The magic dart hits the giant cockroach. You kill the giant cockroach! Vehumet accepts your kill. An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder! You kill the adder! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the large door. A kobold comes into view. It is wielding a +0 whip. Found a fizzy orange potion. Found a gate leading back out of this place. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold throws a stone. The stone barely misses you. The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. There is a large open door here. B - a fizzy orange potion There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. A kobold brigand and 2 kobolds come into view. The kobold brigand is wielding a +0 club and quivering curare-tipped darts. A kobold is wielding a +0 short sword and quivering poisoned darts. The kobold brigand shouts! The kobold shouts! x2 The kobold throws a poisoned dart. The poisoned dart closely misses you. The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. The kobold moves out of view. Found a green potion. Found a gate leading back out of this place. There are monsters nearby! There are monsters nearby! As you close the large door, it creaks loudly! You enter the shallow water. Moving in this stuff is going to be slow. A kobold breaks down the large door. Found a clear potion. The kobold brigand attacks as you move away! The kobold brigand barely misses you. The kobold hits the plant with a +0 short sword. The plant begins to die. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (60% to hit) The puff of flame hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand is engulfed in a cloud of scalding steam. The kobold brigand barely misses you. The kobold brigand attacks as you move away! The kobold brigand completely misses you. The kobold brigand is engulfed in a cloud of scalding steam. The magic dart hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. The kobold is engulfed in a cloud of scalding steam. The magic dart hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. The magic dart hits the kobold brigand. You kill the kobold brigand! Vehumet accepts your kill. You hear a splash. x2 The magic dart hits the kobold! You kill the kobold! Vehumet accepts your kill. You hear a splash. x2 The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You hear a splash. x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) Press: ? - help, v - describe, . - travel, g - get item Items here: (( )) †. Some shallow water. x - 2 curare-tipped darts (gained 1) Items here: ( )) †. Okay, then. y - 7 poisoned darts Things that are here: a +0 short sword; a kobold corpse There is a large broken door here. q - 3 green potions (gained 1) c - 3 clear potions (gained 1) There is a large broken door here. A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is almost dead. The magic dart hits the giant cockroach. You kill the giant cockroach! Vehumet accepts your kill. A bat comes into view. The magic dart hits the bat. You kill the bat! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. A rat comes into view. The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat! You kill the rat! Vehumet accepts your kill. A bat comes into view. The magic dart hits the bat. You kill the bat! Vehumet accepts your kill. A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Foxfire. Okay, then. Memorise Blink, consuming 2 spell levels and leaving 13? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Okay, then. Memorise Foxfire, consuming 1 spell level and leaving 12? Vehumet grants you knowledge of Foxfire. You start memorising the spell. You continue memorising. You finish memorising. You add the spell Foxfire to your library. Spell assigned to 'c'. This spell is dangerous to cast! Memorise Conjure Flame, consuming 3 spell levels and leaving 9? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! Vehumet accepts your kill. You open the large door. 4 kobolds and 2 kobold brigands come into view. A kobold brigand is wielding a +0 dagger and quivering poisoned darts. A kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. The kobold brigand shouts! The kobold shouts! x2 The kobold throws a stone. The stone hits you but does no damage. The kobold shouts! Found 2 clear potions, a scroll labelled FUT VYZXUD and a fuming brown potion. Found a gate leading back out of this place. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (100% to hit) Okay, then. Throw: 2 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (47% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the kobold brigand. The kobold brigand is poisoned. The kobold brigand convulses. The kobold brigand seems to slow down. The kobold brigand is lightly wounded. The kobold brigand hits you with a +0 dagger. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold throws a stone. The stone hits you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. The foxfire hits the kobold. The kobold is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand throws a poisoned dart. The poisoned dart misses you. The foxfire hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand, p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (ally target, 47% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the kobold brigand. The kobold brigand is poisoned. The kobold brigand convulses. The kobold brigand seems to slow down. The kobold brigand is moderately wounded. The foxfire hits the kobold but does no damage. The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You have difficulty breathing. You feel yourself slow down. You enter the shallow water. Moving in this stuff is going to be slow. The kobold hits the fungus with a +0 short sword. The fungus begins to die. The kobold brigand looks more healthy. The kobold brigand is no longer moving slowly. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A nearby fungus withers and dies. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is severely wounded. The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The kobold brigand barely misses you. The kobold brigand is engulfed in a cloud of scalding steam. You kill the kobold brigand! Vehumet accepts your kill. You hear a splash. x2 Your Fire Magic skill increases to level 1! You have reached level 8! You feel agile. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. You hear a splash. x2 Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold brigand looks more healthy. The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The kobold brigand is engulfed in a cloud of scalding steam. You kill the kobold brigand! Vehumet accepts your kill. You hear a splash. x2 Your Fire Magic skill increases to level 2! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold! You kill the kobold! Vehumet accepts your kill. You hear a splash. x2 Unknown command. Your foxfire dissipates! x3 x - a curare-tipped dart You see here a +0 dagger. You feel yourself speed up. y - 15 poisoned darts (gained 8) Items here: ( )) †. Things that are here: a +0 dagger; a stone HP restored. x - 2 curare-tipped darts (gained 1) There is a large open door here. C - a fuming brown potion There is a gate leading back out of this place here. c - 4 clear potions (gained 1) c - 5 clear potions (gained 1) a - 11 scrolls labelled FUT VYZXUD (gained 1) There is a large open door here. Things that are here: a +0 short sword; a kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 dagger; a stone Done exploring. Done exploring. Done exploring. Things that are here: a +0 dagger; a stone Things that are here: a +0 short sword; 5 stones There is a large open door here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 176 gold pieces (gained 8). Found a stone staircase leading up. There is a stone staircase leading up here. h - 3 scrolls labelled DISYUR QYTEG (gained 1) D - a grey potion A phantom comes into view. You throw a curare-tipped dart. The curare-tipped dart hits the phantom. You throw a curare-tipped dart. The curare-tipped dart hits the phantom. The magic dart hits the phantom. The phantom is moderately damaged. The magic dart hits the phantom. The phantom is moderately damaged. The magic dart hits the phantom. The phantom is heavily damaged. The magic dart hits the phantom. The phantom is heavily damaged. The magic dart hits the phantom. The phantom is heavily damaged. The phantom misses you. The magic dart hits the phantom but does no damage. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the phantom. The phantom is severely damaged. The ogre shouts! You hear a bark! The phantom hits you. The magic dart hits the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. The phantom hits you. The phantom blinks! You blink. A howler monkey and a hound come into view. Found 11 gold pieces. The howler monkey howls! You hit the phantom but do no damage. The phantom is almost destroyed. The phantom closely misses you. A scorpion comes into view. The howler monkey hoots and howls with incredible vigour! You hear a bark! You hear an angry hiss. The phantom attacks as you move away! The phantom closely misses you. The phantom attacks as you move away! The phantom closely misses you. The phantom attacks as you move away! The phantom hits you but does no damage. Found 2 gold pieces. The hound bites you. Found 18 gold pieces. The howler monkey barely misses you. The hound bites you but does no damage. The howler monkey attacks as you move away! The howler monkey barely misses you. Found a stone staircase leading down. The howler monkey hits you. The howler monkey attacks as you move away! The howler monkey barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The hound bites you. The howler monkey closely misses you. The hound barely misses you. The howler monkey hits you but does no damage. The hound barely misses you. You smother the flame. Okay, then. Okay, then. Unknown command. Casting: Conjure Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion barely misses you. The howler monkey hoots and howls with incredible vigour! The hound closely misses you. The scorpion barely misses you. You hear an angry hiss. You hear a bark! Casting: Blink (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The hound bites you but does no damage. The howler monkey misses you. The hound bites you but does no damage. The phantom barely misses you. The howler monkey hits you but does no damage. Casting: Blink (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. The ogre attacks as you move away! The ogre misses you. The howler monkey attacks as you move away! The howler monkey hits you. The hound barely misses you. The howler monkey hoots and howls with incredible vigour! You barely miss the phantom. The phantom is almost destroyed. The hound completely misses you. The hound bites you. The phantom barely misses you. You hit the phantom. The phantom convulses. You destroy the phantom! Vehumet accepts your kill. The hound barely misses you. Your Fire Magic skill increases to level 3! You closely miss the howler monkey. You punch the howler monkey, but do no damage. You feel stable enough to blink again. The hound bites you but does no damage. The howler monkey barely misses you. The hound closely misses you. Casting: Blink (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The howler monkey hits you. The hound misses you. The howler monkey misses you. You hit the howler monkey. The howler monkey is lightly wounded. The hound bites you but does no damage. The howler monkey completely misses you. The hound misses you. Casting: Blink (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The hound bites you but does no damage. The howler monkey hits you but does no damage. You hit the hound. The hound is lightly wounded. The hound misses you. The howler monkey hits you but does no damage. The hound barely misses you. You barely miss the hound. The hound is lightly wounded. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The hound misses you. Magic courses through your body. The hound bites you but does no damage. The howler monkey hoots and howls with incredible vigour! The hound closely misses you. The howler monkey closely misses you. You hear an angry hiss. You hear a bark! You hear an angry hiss. You hear a shout! Casting: Blink (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. An iguana comes into view. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The iguana moves out of view. Okay, then. Okay, then. Unknown command. Okay, then. Unknown command. As you read the scroll labelled PON ESSUECISS, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. The hound misses you. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! You die... .......#########.# #.#.....#.#..# ......§(.........# #.#.......#..# ......(########### #.#.###.#### #####..........$.# #.......##.~ #............# ##########~~ #............# #~~ ..........##.## ####### #~~ .............###....... #~. .........###.@s#....... #.# .......... +hhOl.$..... #.# .........# #.$.#....... #.# .........# #...#.....>. #.# ........# #####....... #.# ..##### #.# ..# #.# ..# #.# ..# #.# You could see an ogre (weak-willed), a scorpion (weak-willed), a howler monkey (weak-willed), an iguana and a hound (weak-willed). Vanquished Creatures 2 phantoms 4 kobold brigands (Sewer) 2 necrophages 2 hounds (D:4) Robin (D:3) 9 adders 3 gnolls (D:4) An ufetubus (D:4) 3 worms 4 dart slugs 7 orcs 9 ball pythons 9 bats 9 endoplasms 9 giant cockroaches 7 hobgoblins 15 kobolds 7 quokkas 5 frilled lizards 22 goblins 7 rats 137 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (Sewer) 2 creatures vanquished. Vanquished Creatures (others) 15 foxfires (Sewer) A fungus (Sewer) 9 plants 25 creatures vanquished. Grand Total: 164 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 112 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/6 153 | D:1 | Reached skill level 2 in Conjurations 511 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 692 | D:1 | Reached skill level 3 in Conjurations 815 | D:1 | Found a faded altar of an unknown god. 1505 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1888 | D:2 | Reached skill level 4 in Conjurations 2520 | D:3 | Reached XP level 5. HP: 26/35 MP: 7/9 2623 | D:3 | You fall into a shaft and drop 1 floor! 2698 | D:4 | Found a snail-covered altar of Cheibriados. 2716 | D:3 | Noticed Robin 2742 | D:3 | Killed Robin 2744 | D:3 | HP: 15/35 [goblin/+0 whip[Robin] (4)] 2759 | D:3 | HP: 15/35 [goblin/sling bullet[Robin] (1)] 3889 | D:3 | Reached skill level 5 in Conjurations 3889 | D:3 | Reached XP level 6. HP: 25/41 MP: 11/11 4096 | D:4 | Reached skill level 4 in Spellcasting 4461 | D:4 | Found a sacrificial altar of Ru. 4462 | D:4 | Found a glowing silver altar of Zin. 4480 | D:4 | Reached XP level 7. HP: 46/46 MP: 1/13 4815 | D:4 | Found an iron altar of Okawaru. 4858 | D:4 | Found a staircase to the Ecumenical Temple. 4882 | Temple | Entered the Ecumenical Temple 4977 | Temple | Became a worshipper of Vehumet 5026 | D:4 | Found an ornate altar of the Wu Jian Council. 5155 | D:4 | Reached skill level 6 in Conjurations 5298 | D:5 | Entered Level 5 of the Dungeon 5473 | D:5 | Found a glowing drain. 5483 | Sewer | Entered a sewer 5550 | Sewer | Reached skill level 5 in Spellcasting 5846 | Sewer | Reached * piety under Vehumet 5846 | Sewer | Offered knowledge of Foxfire by Vehumet. 5850 | Sewer | Learned a level 2 spell: Blink 5852 | Sewer | Learned a level 1 spell: Foxfire 5856 | Sewer | Learned a level 3 spell: Conjure Flame 5892 | Sewer | Reached skill level 1 in Fire Magic 5892 | Sewer | Reached XP level 8. HP: 44/52 MP: 10/15 5894 | Sewer | Reached skill level 2 in Fire Magic 6246 | D:5 | Reached skill level 3 in Fire Magic 6251 | D:5 | HP: 26/52 [howler monkey (4)] 6253 | D:5 | HP: 7/52 [ogre/+0 giant club (19)] 6254 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, minmay_worlds_worst_comb D:2: layout_basic, grunt_ministairs_9 D:3: layout_loops_cross, uniq_robin D:4: layout_rooms, mainiacjoe_overflow_24_doors, kennysheep_slug_shrine, mainiacjoe_overflow_divided_tiny, kennysheep_okawaru_gauntlet, minmay_temple_entry_overgrown D:5: layout_basic, grunt_dithmenos_shadows, portal_sewer_entry_b, uniq_eustachio Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 5 6 | 6.4 Spellcasting | 4 5 | 5.3 Fire Magic | 1 3 | 3.3 Dodging | | 2.0 Stealth | | 2.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 35 | 52 | 14 || 101 Punch | 1 | 1 | 1 || 3 Throw: Dart | | | 4 || 4 Cast: Magic Dart | 64 | 168 | 94 || 326 Foxfire | | | 9 || 9 Blink | | | 2 || 2 Conjure Flame | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Stab: Sleeping | 3 | 1 | || 4 Armor: Robe | 8 | 2 | || 10 Leather armour | | 22 | 22 || 44 Dodge: Dodged | 21 | 75 | 59 || 155