Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 11518666577026714828 54863 sleeves the Destroyer (level 14, 0/80 HPs) Began as a Deep Elf Hedge Wizard on Sept 25, 2022. Was a High Priest of Sif Muna. Shot with an arrow by a centaur warrior (16 damage) ... on level 14 of the Dungeon. The game lasted 01:10:05 (26312 turns). sleeves the Destroyer (Deep Elf Hedge Wizard) Turns: 26312, Time: 01:10:06 Health: 0/80 AC: 8 Str: 7 XL: 14 Next: 36% Magic: 18/30 EV: 17 Int: 31 God: Sif Muna [*****.] Gold: 679 SH: 0 Dex: 16 Spells: 14/33 levels left rFire . . . SeeInvis + g - +0 staff of Battle rCold . . . Faith . (no shield) rNeg + . . Spirit . C - +2 robe {Will+} rPois + Reflect . t - +1 hat rElec . Harm . Q - +0 cloak rCorr . Rampage . M - +0 pair of gloves Will +++.. E - +0 pair of boots Stlth +++++..... P - amulet of magic regeneration HPRegen 0.23/turn U - ring of Turooz {rPois rN+ Will+ Int+6 Dex+2} MPRegen 0.62/turn N - ring of see invisible @: invisible A: no striking features a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 14 of the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 4 branches of the dungeon, and saw 22 of its levels. You also visited: Volcano. You collected 1535 gold pieces. You spent 856 gold pieces at shops. Inventory: Hand Weapons a - a +5 dagger (You took it off a wight on level 6 of the Dungeon) g - the +0 staff of Battle (weapon) (You acquired it on level 10 of the Dungeon) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. Missiles c - 3 throwing nets Armour j - the +2 ring mail of Recklessness {Slay+3} (You found it on level 3 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). t - a +1 hat (worn) (You found it on level 2 of the Dungeon) C - a +2 robe of willpower (worn) (You took it off Pikel on level 5 of the Dungeon) E - a +0 pair of boots (worn) (You found it on level 5 of the Dungeon) M - a +0 pair of gloves (worn) (You found it on level 6 of the Dungeon) Q - a +0 cloak (worn) (You found it on level 2 of the Lair of Beasts) S - the +1 ring mail of the Sturgeon {Fly rF+++ Str+5 Dex-2} (You found it on level 4 of the Lair of Beasts) Str: It affects your strength (+5). Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. Fly: It grants you flight. T - a +2 leather armour of cold resistance (You found it on level 3 of the Lair of Beasts) Magical Staves b - a staff of poison (You found it on level 3 of the Dungeon) Jewellery n - a +4 ring of evasion (You found it on level 2 of the Dungeon) B - a ring of wizardry (You took it off a gnoll on level 11 of the Dungeon) N - a ring of see invisible (right hand) (You found it on level 7 of the Dungeon) P - an amulet of magic regeneration (around neck) (You found it on level 2 of the Lair of Beasts) U - the ring of Turooz (left hand) {rPois rN+ Will+ Int+6 Dex+2} (You bought it in a shop on level 13 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. Wands q - a wand of digging (8) (You found it on level 2 of the Dungeon) s - a wand of iceblast (2) (You found it on level 12 of the Dungeon) x - a wand of polymorph (6) (You found it on level 13 of the Dungeon) L - a wand of quicksilver (34) (You found it on level 6 of the Dungeon) O - a wand of paralysis (19) (You found it on level 8 of the Dungeon) V - a wand of flame (13) (You found it on level 12 of the Dungeon) Scrolls e - 2 scrolls of vulnerability h - 5 scrolls of blinking i - 12 scrolls of teleportation l - 4 scrolls of amnesia m - 2 scrolls of summoning p - 7 scrolls of magic mapping u - 6 scrolls of enchant armour w - 2 scrolls of butterflies y - a scroll of brand weapon F - 5 scrolls of enchant weapon H - a scroll of poison I - 2 scrolls of immolation X - a scroll of fear Z - 2 scrolls of identify Potions d - 4 potions of magic f - 7 potions of haste k - 7 potions of heal wounds o - 3 potions of might r - 3 potions of cancellation z - 3 potions of invisibility A - 6 potions of curing D - 4 potions of resistance G - 2 potions of berserk rage J - 3 potions of mutation K - 2 potions of flight R - a potion of brilliance Miscellaneous v - a phantom mirror (You found it on level 11 of the Dungeon) W - a phial of floods (You found it on level 14 of the Dungeon) Skills: + Level 6.7 Fighting + Level 8.0 Staves - Level 10.0 Dodging + Level 10.9 Stealth - Level 10.0 Spellcasting + Level 13.2 Conjurations - Level 1.1 Summonings - Level 8.0 Translocations - Level 10.0 Earth Magic - Level 10.0 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Blink Tloc 100% N/A 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Mephitic Cloud Conj/Pois/Air 59% N/A 1% 3 e - Passage of Golubria Tloc 60% N/A 1% 4 f - Dispersal Tloc 30% N/A 19% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 1% 1 Conjure Flame Conj/Fire 71% 6-21 1% 3 Lesser Beckoning Tloc 60% N/A 1% 3 Portal Projectile Hex/Tloc 80% N/A 1% 3 Slow Hex 60% N/A 3% 1 Sting Tmut/Pois 60% 1d6 3% 1 Call Imp Summ 22% N/A 3% 2 Animate Armour Summ/Erth 98% N/A 3% 4 Manifold Assault Tloc 60% N/A 3% 5 Poisonous Vapours Pois/Air 30% N/A 4% 2 Sublimation of Blood Necr 15% N/A 4% 2 Wereblood Tmut 15% N/A 4% 2 Irradiate Conj/Tmut 35% 3d23 6% 5 Summon Guardian Golem Hex/Summ 18% N/A 8% 3 Confusing Touch Hex 15% N/A 10% 3 Frozen Ramparts Ice 30% 1d5 10% 3 Inner Flame Hex/Fire 15% N/A 10% 3 Spider Form Tmut/Pois 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Vampiric Draining Necr 15% 2d7 10% 3 Borgnjor's Vile Clutch Necr/Erth 23% N/A 12% 5 Summon Ice Beast Ice/Summ 18% N/A 26% 4 Cause Fear Hex 7% N/A 32% 4 Corpse Rot Necr/Pois/Air 15% N/A 32% 4 Ice Form Ice/Tmut 15% N/A 32% 4 Statue Form Tmut/Erth 30% N/A 54% 6 Alistair's Intoxication Tmut/Pois 10% N/A 65% 5 Blade Hands Tmut 7% N/A 65% 5 Lehudib's Crystal Spear Conj/Erth 46% 10d11 88% 8 Eringya's Noxious Bog Tmut/Pois 7% N/A 99% 6 Monstrous Menagerie Summ 11% N/A 100% 7 Summon Hydra Summ 11% N/A 100% 7 Discord Hex 7% N/A 100% 8 Disjunction Tloc 30% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:6 Lair (5/5) D:11 Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Volcano (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:3 (?! D:7 !? D:13 =[*! Orc:2 = Portals: Abyss: D:11 Lair:3 Annotations: D:3 1 runed translucent door, Iamsock's ghost, amateur GnWn D:5 4 runed translucent doors, Crazy Yiuf; Iamsock's ghost, novice GnWn D:11 2 runed translucent doors D:12 2 transporters Lair:1 1 runed translucent door, Fractals's ghost, novice DsGl Lair:3 2 transporters, groovy9's ghost, journeyman DECj Message History There is a fountain of clear blue water here. Key pressed, stopping explore. Key pressed, stopping explore. You see here 9 stones. Key pressed, stopping explore. You see here the +4 robe of Folly {Brilliance Will-∞ Int+8}. There is a stone staircase leading up here. Key pressed, stopping explore. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (Enter - D:12, ? - help) There is a stone staircase leading down here. You fly downwards. You conjure a globe of magical energy. Found 19 gold pieces. There is a stone staircase leading up here. A gargoyle is nearby! Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 flail (dormant, 100% to hit) You feel a surge of power! The stone arrow hits the gargoyle! The gargoyle is heavily damaged. Your battlesphere fires! The barrage of energy hits the gargoyle. The gargoyle is severely damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 flail (severely damaged, ally target, 89% to hit) You feel a surge of power! The stone arrow hits the gargoyle!! You destroy the gargoyle! Sif Muna accepts your kill. Magic restored. Rupert the Wild comes into view. He is wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower. Rupert shouts! Rupert is nearby! Rupert is nearby! Press: ? - help, v - describe, . - travel Here: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower The floor. Unknown command. Unknown command. Unknown command. Unknown command. There is a stone staircase leading up here. You fly upwards. Your summoned ally is left behind. Your battlesphere wavers and loses cohesion. Level annotation: 2 transporters There is a stone staircase leading down here. You start removing your armour. You continue taking off the +1 ring mail of the Sturgeon {Fly rF+++ Str+5 Dex-2}. x4 You finish taking off the +1 ring mail of the Sturgeon {Fly rF+++ Str+5 Dex-2}. You float gracefully downwards. You start putting on your armour. You continue putting on your +2 leather armour of cold resistance. x5 You finish putting on your +2 leather armour of cold resistance. You feel resistant to cold. Press: ? - help, v - describe, . - travel A stone staircase leading down. Unknown command. You start removing your armour. You continue taking off your +2 leather armour of cold resistance. x4 You finish taking off your +2 leather armour of cold resistance. You feel less resistant to cold. You start putting on your armour. You continue putting on your +2 robe of willpower. x5 You finish putting on your +2 robe of willpower. You feel strong-willed. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. Level annotation: Rupert Found Ruoxurphe's Armour Boutique. There is a stone staircase leading up here. There is an entrance to Ruoxurphe's Armour Boutique here. You now have 1386 gold pieces (gained 13). Found a stone staircase leading down. r - 3 potions of cancellation (gained 1) A - 6 potions of curing (gained 1) A centaur warrior comes into view. You conjure a globe of magical energy. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (asleep, 100% to hit) You feel a surge of power! The stone arrow hits the centaur warrior! The centaur warrior is lightly wounded. The centaur warrior shouts! Your battlesphere fires! The barrage of energy hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (moderately wounded, ally target, 84% to hit) You feel a surge of power! The stone arrow hits the centaur warrior!! The centaur warrior is almost dead. Your battlesphere fires! The barrage of energy hits the centaur warrior! You kill the centaur warrior! Sif Muna accepts your kill. Magic restored. You see here a +0 shortbow. Found a ring mail. You now have 1399 gold pieces (gained 13). Your battlesphere wavers and loses cohesion. You now have 1420 gold pieces (gained 21). You see here a +2 mace of holy wrath. d - 3 potions of magic (gained 1) A slime creature comes into view. You conjure a globe of magical energy. You feel a surge of power! The magic dart hits the slime creature. The slime creature is lightly wounded. The slime creature quivers. Your battlesphere fires! The barrage of energy hits the slime creature. The slime creature is lightly wounded. You swap places. A slime creature is nearby! You feel a surge of power! The magic dart hits the slime creature. The slime creature is lightly wounded. Your battlesphere fires! The barrage of energy hits the slime creature! The slime creature is moderately wounded. You feel a surge of power! The magic dart hits the slime creature! The slime creature is heavily wounded. Your battlesphere fires! The barrage of energy hits the slime creature. The slime creature is heavily wounded. You feel a surge of power! The magic dart hits the slime creature. The slime creature is heavily wounded. Your battlesphere fires! The barrage of energy hits the slime creature! The slime creature is severely wounded. The slime creature hits you. You feel a surge of power! The magic dart hits the slime creature. The slime creature is severely wounded. Your battlesphere fires! The barrage of energy hits the slime creature! The slime creature is almost dead. The slime creature closely misses you. You feel a surge of power! The magic dart hits the slime creature. The slime creature is almost dead. Your battlesphere fires! The barrage of energy hits the slime creature! You kill the slime creature! Sif Muna accepts your kill. HP restored. A slime creature comes into view. A slime creature is nearby! A slime creature is nearby! You feel a surge of power! The magic dart hits the slime creature. The slime creature is lightly wounded. The slime creature quivers. You swap places. You feel a surge of power! The magic dart hits the slime creature. The slime creature is lightly wounded. Your battlesphere fires! The barrage of energy hits the slime creature!! The slime creature is heavily wounded. You feel a surge of power! The magic dart hits the slime creature! The slime creature is heavily wounded. Your battlesphere fires! The barrage of energy hits the slime creature!! The slime creature is almost dead. You feel a surge of power! The magic dart hits the slime creature. The slime creature is almost dead. Your battlesphere fires! The barrage of energy hits the slime creature!! You kill the slime creature! Sif Muna accepts your kill. A slime creature comes into view. A slime creature is nearby! You feel a surge of power! The magic dart hits the slime creature but does no damage. The slime creature quivers. Your battlesphere fires! The barrage of energy hits the slime creature! The slime creature is moderately wounded. You feel a surge of power! The magic dart hits the slime creature. The slime creature is moderately wounded. Your battlesphere fires! The barrage of energy hits the slime creature!! The slime creature is severely wounded. Your battlesphere expends the last of its energy and dissipates. You feel a surge of power! The magic dart hits the slime creature. The slime creature is severely wounded. You conjure a globe of magical energy. You feel a surge of power! The magic dart hits the slime creature. The slime creature is severely wounded. Your battlesphere fires! The barrage of energy hits the slime creature!! You kill the slime creature! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) x - a wand of polymorph (6) You swap places. Found 3 scrolls of noise. Erolcha the Cunning comes into view. She is wielding a +6 giant spiked club and wearing a +2 robe of willpower. Erolcha is nearby! Erolcha is nearby! Press: ? - help, v - describe, . - travel Here: Erolcha, wielding a +6 giant spiked club and wearing a +2 robe of willpower (asleep) The floor. You feel a surge of power! The magic dart hits Erolcha. Erolcha is lightly wounded. Erolcha shouts! You feel a surge of power! The magic dart hits Erolcha but does no damage. Erolcha is lightly wounded. Your battlesphere fires! The barrage of energy hits Erolcha. Erolcha is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You feel a surge of power! The magic dart hits Erolcha. Erolcha is lightly wounded. Your battlesphere fires! The barrage of energy hits Erolcha! Erolcha is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Erolcha Aim: Erolcha, wielding a +6 giant spiked club and wearing a +2 robe of willpower (heavily wounded, ally target, 87% to hit) You feel a surge of power! The stone arrow hits Erolcha!! Erolcha is almost dead. Your battlesphere fires! The barrage of energy hits Erolcha. You kill Erolcha! Sif Muna accepts your kill. Your battlesphere wavers and loses cohesion. A manticore comes into view. You conjure a globe of magical energy. You feel a surge of power! The magic dart hits the manticore but does no damage. You feel a surge of power! The magic dart hits the manticore. The manticore is lightly wounded. Your battlesphere fires! The barrage of energy hits the manticore! The manticore is moderately wounded. The manticore flicks its tail. The volley of spikes hits your battlesphere!! You feel a surge of power! The magic dart hits the manticore. The manticore is moderately wounded. Your battlesphere fires! The barrage of energy hits the manticore! The manticore is heavily wounded. You feel a surge of power! The magic dart hits the manticore. The manticore is heavily wounded. Your battlesphere fires! The barrage of energy hits the manticore. The manticore is severely wounded. The manticore flicks its tail. The volley of spikes hits your battlesphere! Your battlesphere is destroyed! You feel a surge of power! The magic dart hits the manticore. The manticore is severely wounded. You conjure a globe of magical energy. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded, 87% to hit) You feel a surge of power! The stone arrow misses the manticore. Your battlesphere fires! The barrage of energy hits the manticore!! You kill the manticore! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Things that are here: a +6 giant spiked club; a +2 robe of willpower Okay, then. D - 4 potions of resistance (gained 1) A cyclops comes into view. A cyclops is nearby! A cyclops is nearby! The cyclops throws a large rock. The large rock hits you but does no damage. You start waiting. A cyclops is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) You feel a surge of power! The stone arrow hits the cyclops! The cyclops is moderately wounded. Your battlesphere fires! The barrage of energy hits the cyclops. The cyclops is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, ally target, 98% to hit) You feel a surge of power! The stone arrow hits the cyclops! The cyclops is heavily wounded. Your battlesphere fires! The barrage of energy hits the cyclops! The cyclops is severely wounded. The cyclops throws a large rock. The large rock misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, ally target, 98% to hit) You feel a surge of power! The stone arrow hits the cyclops!! You kill the cyclops! Sif Muna accepts your kill. Magic restored. You swap places. You now have 1446 gold pieces (gained 26). Your battlesphere wavers and loses cohesion. You now have 1465 gold pieces (gained 19). Found a stone staircase leading up. A deep elf pyromancer comes into view. It is wielding a +0 long sword. You conjure a globe of magical energy. You feel a surge of power! The magic dart hits the deep elf pyromancer. The deep elf pyromancer is lightly wounded. You feel a surge of power! The magic dart hits the deep elf pyromancer. The deep elf pyromancer is moderately wounded. Your battlesphere fires! The barrage of energy hits the deep elf pyromancer!! The deep elf pyromancer is severely wounded. You feel a surge of power! The magic dart hits the deep elf pyromancer. The deep elf pyromancer is almost dead. Your battlesphere fires! The barrage of energy hits the deep elf pyromancer!! You kill the deep elf pyromancer! Sif Muna accepts your kill. Found a stone staircase leading down. U - a staff of cold You drop a staff of cold. Okay, then. You now have 1481 gold pieces (gained 16). You swap places. Found Zuepel's Jewellery Emporium. Rupert is nearby! You feel a surge of power! The magic dart hits Rupert. Rupert is lightly wounded. Rupert shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passage of Golubria (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - you, p - Rupert Okay, then. Casting: Passage of Golubria (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You feel a surge of power! The magic dart hits Rupert but does no damage. Rupert is lightly wounded. Your battlesphere fires! The barrage of energy hits Rupert but does no damage. Rupert is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Rupert You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs Rupert but does no damage. You hear an angry buzzing noise. Your battlesphere fires! The barrage of energy hits Rupert! Rupert is lightly wounded. Rupert is engulfed in noxious fumes. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (noxious fumes, lightly wounded, ally target, 84% to hit) You feel a surge of power! The stone arrow hits Rupert! Rupert is lightly wounded. Your battlesphere fires! The barrage of energy hits Rupert. Rupert is moderately wounded. Rupert is engulfed in noxious fumes. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (moderately wounded, ally target, chance to affect: 24%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs Rupert but does no damage. Rupert is moderately wounded. You hear an angry buzzing noise. x2 Your battlesphere fires! The barrage of energy hits Rupert! Rupert is moderately wounded. Rupert is engulfed in noxious fumes. Rupert screams, "You killed all those lovely monsters, you murderer!" Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (noxious fumes, moderately wounded, ally target, 84% to hit) You feel a surge of power! The stone arrow hits Rupert! Rupert is moderately wounded. Your battlesphere fires! The barrage of energy hits Rupert! Rupert is heavily wounded. Rupert is engulfed in noxious fumes. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (heavily wounded, ally target, 84% to hit) You feel a surge of power! The stone arrow hits Rupert!! Rupert is severely wounded. Your battlesphere fires! The barrage of energy hits Rupert. Rupert is severely wounded. Your battlesphere expends the last of its energy and dissipates. Rupert hits you with a +4 triple sword of holy wrath!! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (severely wounded, 84% to hit) You feel a surge of power! The stone arrow hits Rupert! Rupert is almost dead. You conjure a globe of magical energy. Rupert hits you with a +4 triple sword of holy wrath!! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (almost dead, 84% to hit) You feel a surge of power! The stone arrow hits Rupert! Rupert is almost dead. Your battlesphere fires! The barrage of energy hits Rupert! Rupert is almost dead. Rupert hits you with a +4 triple sword of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +4 triple sword of holy wrath and wearing a +3 chain mail of willpower (almost dead, ally target, 84% to hit) You feel a surge of power! The stone arrow hits Rupert!! You kill Rupert! Sif Muna accepts your kill. Your Conjurations skill increases to level 13! You start resting. Magic restored. You swap places. You now have 1494 gold pieces (gained 13). Things that are here: a +4 triple sword of holy wrath; a +3 chain mail of willpower; the human corpse of Rupert You start resting. Your battlesphere wavers and loses cohesion. You start resting. A vampire mosquito comes into view. You conjure a globe of magical energy. A vampire mosquito comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (63% to hit) You feel a surge of power! The stone arrow misses the vampire mosquito. Your battlesphere fires! The barrage of energy hits the vampire mosquito! The vampire mosquito is moderately damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (moderately damaged, ally target, 63% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito!! You destroy the vampire mosquito! Sif Muna accepts your kill. Your battlesphere fires! The barrage of energy hits the vampire mosquito!! The vampire mosquito is severely damaged. A vampire mosquito comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (severely damaged, ally target, 63% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito! You destroy the vampire mosquito! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (63% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito!! The vampire mosquito is almost destroyed. Your battlesphere fires! The barrage of energy hits the vampire mosquito! You destroy the vampire mosquito! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. Things that are here: a +4 triple sword of holy wrath; a +3 chain mail of willpower; the human corpse of Rupert You start resting. Your battlesphere wavers and loses cohesion. You start resting. A wraith comes into view. You feel a surge of power! The magic dart hits the wraith but does no damage. You conjure a globe of magical energy. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wraith is nearby! You feel a surge of power! The magic dart hits the wraith but does no damage. Your battlesphere fires! The barrage of energy hits the wraith but does no damage. You feel a surge of power! The magic dart hits the wraith but does no damage. Your battlesphere fires! The barrage of energy hits the wraith! The wraith is moderately damaged. You feel a surge of power! The magic dart hits the wraith. The wraith is heavily damaged. Your battlesphere fires! The barrage of energy hits the wraith! The wraith is almost destroyed. You feel a surge of power! The magic dart hits the wraith. You destroy the wraith! Sif Muna accepts your kill. Magic restored. Your battlesphere wavers and loses cohesion. HP restored. There is an entrance to Zuepel's Jewellery Emporium here. U - the ring of Turooz {rPois rN+ Will+ Int+6 Dex+2} Thank you for shopping at Zuepel's Jewellery Emporium! You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or n - a +4 ring of evasion; > or N - a ring of see invisible You remove your +4 ring of evasion. You feel clever. You feel agile. U - the ring of Turooz (left hand) {rPois rN+ Will+ Int+6 Dex+2} Found a stone staircase leading down. You open the door. Found Xefoummo's Assorted Antiques. There is an open door here. There is an entrance to Xefoummo's Assorted Antiques here. You open the door. There is an open door here. You now have 657 gold pieces (gained 19). A hog and a shadow come into view. You conjure a globe of magical energy. There are monsters nearby! There are monsters nearby! There are monsters nearby! You feel a surge of power! The magic dart hits the hog. The hog is lightly wounded. The hog squeals angrily. You swap places. You feel a surge of power! The magic dart hits the hog! The hog is moderately wounded. Your battlesphere fires! The barrage of energy hits the hog! The hog is almost dead. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hog is nearby! You feel a surge of power! The magic dart hits the hog but does no damage. The hog is almost dead. Your battlesphere fires! The barrage of energy hits the hog! You kill the hog! Sif Muna accepts your kill. You feel a surge of power! The magic dart hits the shadow but does no damage. Your battlesphere fires! The barrage of energy hits the shadow! The shadow is severely damaged. You feel a surge of power! The magic dart hits the shadow but does no damage. The shadow is severely damaged. Your battlesphere fires! The barrage of energy hits the shadow. The shadow is almost destroyed. A shadow is nearby! You feel a surge of power! The magic dart hits the shadow but does no damage. The shadow is almost destroyed. Your battlesphere fires! The barrage of energy hits the shadow! You destroy the shadow! Sif Muna accepts your kill. A hog comes into view. x2 You feel a surge of power! The magic dart hits the hog. The hog is lightly wounded. The hog squeals angrily. You hear a shout! You feel a surge of power! The magic dart hits the hog. The hog is moderately wounded. Your battlesphere fires! The barrage of energy hits the hog!! The hog is almost dead. You feel a surge of power! The magic dart hits the hog. You kill the hog! Sif Muna accepts your kill. You feel a surge of power! The magic dart hits the hog. The hog is lightly wounded. Your battlesphere fires! The barrage of energy hits the hog! The hog is heavily wounded. You feel a surge of power! The magic dart hits the hog! The hog is severely wounded. Your battlesphere fires! The barrage of energy hits the hog!! You kill the hog! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Kirke, Weaver of Myths comes into view. Found a scroll of identify and a potion of magic. You see here a hog corpse. You feel a surge of power! The magic dart hits Kirke! Kirke is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You swap places. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Kirke Aim: Kirke (lightly wounded, 78% to hit) You feel a surge of power! The stone arrow misses Kirke. Your battlesphere fires! The barrage of energy hits Kirke!! Kirke is moderately wounded. Your battlesphere expends the last of its energy and dissipates. A hog comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Kirke Aim: Kirke (moderately wounded, 78% to hit) You feel a surge of power! The stone arrow hits Kirke!! Kirke is heavily wounded. The hog squeals angrily. You conjure a globe of magical energy. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Kirke Aim: Kirke (heavily wounded, 78% to hit) You feel a surge of power! The stone arrow hits Kirke!! Kirke is severely wounded. Your battlesphere fires! The barrage of energy hits Kirke! Kirke is severely wounded. Kirke drinks a potion. Kirke is healed! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Kirke Aim: Kirke (heavily wounded, 78% to hit) You feel a surge of power! The stone arrow hits Kirke!! Kirke is severely wounded. Your battlesphere fires! The barrage of energy hits Kirke!! Kirke is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Kirke Aim: Kirke (magical condensation, almost dead, ally target, 78% to hit) You feel a surge of power! The stone arrow hits Kirke!! You kill Kirke! Sif Muna accepts your kill. No longer under Kirke's spell, the hog returns to its human form! Training target 10.0 for Dodging reached! Your Dodging skill increases to level 10! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a hog corpse. Z - 2 scrolls of identify (gained 1) e - 2 scrolls of vulnerability (gained 1) d - 4 potions of magic (gained 1) L - a wand of quicksilver (34) (gained 6 charges) Your battlesphere wavers and loses cohesion. Found Oxzas's Distillery. There is an entrance to Oxzas's Distillery here. You can access your shopping list by pressing '$'. Okay, then. There is a dry fountain here. You now have 679 gold pieces (gained 22). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (Enter - D:12 @ (x,y), ? - help) You see here a +0 shortbow. There is a stone staircase leading down here. You climb downwards. Found a mace and a phial of floods. There is a stone staircase leading up here. Unknown command. Unknown command. You open the door. There is an open door here. You open the door. A cyclops comes into view. You conjure a globe of magical energy. Found 2 stones. You feel a surge of power! The magic dart hits the cyclops. The cyclops is lightly wounded. The cyclops shouts! You hear a shout! Your battlesphere fires! The barrage of energy hits the cyclops! The cyclops is moderately wounded. A tengu warrior comes into view. It is wielding a +0 war axe. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, ally target, 98% to hit) You feel a surge of power! The stone arrow hits the cyclops! The cyclops is heavily wounded. Your battlesphere fires! The barrage of energy hits the tengu warrior. The tengu warrior is lightly wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit) You feel a surge of power! The stone arrow hits the cyclops! The cyclops is severely wounded. Your battlesphere fires! The barrage of energy hits the tengu warrior. The tengu warrior is lightly wounded. The tengu warrior hits your battlesphere with a +0 war axe! The tengu warrior pecks your battlesphere. The tengu warrior claws your battlesphere. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, 98% to hit) You feel a surge of power! The stone arrow hits the cyclops! You kill the cyclops! Sif Muna accepts your kill. Your battlesphere fires! The barrage of energy hits the tengu warrior! The tengu warrior is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (moderately wounded, 63% to hit) You feel a surge of power! The stone arrow misses the tengu warrior. Your battlesphere fires! The barrage of energy hits the tengu warrior! The tengu warrior is severely wounded. The tengu warrior hits your battlesphere with a +0 war axe! Your battlesphere is destroyed! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (severely wounded, 63% to hit) You feel a surge of power! The stone arrow misses the tengu warrior. You conjure a globe of magical energy. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (magical condensation, severely wounded, 63% to hit) You feel a surge of power! The stone arrow hits the tengu warrior!! You kill the tengu warrior! Sif Muna accepts your kill. You swap places. There is an open door here. You see here a phial of floods. W - a phial of floods Magic restored. You open the door. There is an open door here. A manticore comes into view. A troll comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A skeletal warrior comes into view. It is wielding a +0 hand axe. Found 15 gold pieces. You swap places. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (78% to hit) You feel a surge of power! The stone arrow hits the troll!! The troll is heavily wounded. Your battlesphere fires! The barrage of energy hits the troll. The troll is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (heavily wounded, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the troll!! You kill the troll! Sif Muna accepts your kill. You swap places. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (asleep, 100% to hit) You feel a surge of power! The stone arrow hits the manticore! The manticore is moderately wounded. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The barbs in your skin will harm you if you move. Continue? You swap places. The barbed spikes dig painfully into your body as you move. Unknown command. Your battlesphere wavers and loses cohesion. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (moderately wounded, 87% to hit) You feel a surge of power! The stone arrow hits the manticore!! The manticore is almost dead. You conjure a globe of magical energy. The manticore flicks its tail. The volley of spikes hits your battlesphere! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (almost dead, ally target, 87% to hit) You feel a surge of power! The stone arrow hits the manticore!! You kill the manticore! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. You start resting. You carefully extract the barbed spikes from your body. You swap places. A centaur warrior comes into view. You swap places. You see here a manticore corpse. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel a surge of power! The magic dart hits the skeletal warrior but does no damage. An arrow appears from out of your range of vision. The arrow hits your battlesphere!! You swap places. You swap places. You swap places. A centaur warrior comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 hand axe (78% to hit) You feel a surge of power! The stone arrow hits the skeletal warrior!! The skeletal warrior is heavily damaged. The centaur warrior shouts! You swap places. The skeletal warrior hits your battlesphere with a +0 hand axe. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 hand axe (heavily damaged, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the skeletal warrior!! The skeletal warrior is severely damaged. Your battlesphere fires! The barrage of energy hits the skeletal warrior!! You destroy the skeletal warrior! Sif Muna accepts your kill. The centaur warrior shoots an arrow. The arrow hits your battlesphere! You hear a roar! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 longbow (84% to hit) You feel a surge of power! The stone arrow hits the centaur warrior! The centaur warrior is moderately wounded. Your battlesphere fires! The barrage of energy hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits your battlesphere!! Your battlesphere is destroyed! The centaur warrior shoots an arrow. The arrow barely misses you. You hear a shout! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 longbow (heavily wounded, 84% to hit) You feel a surge of power! The stone arrow misses the centaur warrior. The stone arrow hits the centaur warrior! The centaur warrior is moderately wounded. You conjure a globe of magical energy. A deep elf pyromancer comes into view. It is wielding a +0 long sword. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 longbow (magical condensation, heavily wounded, 84% to hit) You feel a surge of power! The stone arrow hits the centaur warrior!! The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hear a roar! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 longbow (magical condensation, almost dead, 84% to hit) You feel a surge of power! The stone arrow hits the centaur warrior! You kill the centaur warrior! Sif Muna accepts your kill. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * A seven-headed hydra comes into view. Your Staves skill increases to level 8! Okay, then. You fade into invisibility! The centaur warrior shoots an arrow. The arrow hits you! You die... #'# #.# +# #)# .# #.# .##### ##.# ##.#... # #..# #....# .. ###'#### #....#... #......########†....... #.<...)##@..)ce.......$ #......##*#####D...#... #......'..# #....# . #......#### #.......c #......# #........ ###+#### ###.##... .# #.. .# # .. You could see a seven-headed hydra (unable to see you), a centaur warrior (unable to see you), a deep elf pyromancer (unable to see you) and a friendly battlesphere. Vanquished Creatures Rupert (D:13) Kirke (D:13) A fire dragon (Lair:5) 3 boulder beetles 6 hydras Erolcha (D:13) 3 centaur warriors 3 two-headed ogres 2 death yaks (Lair:5) A tengu warrior (D:14) A hell knight (Volcano) A skeletal warrior (D:14) A lindwurm (Lair:5) An obsidian statue (Volcano) 3 wizards 3 deep elf pyromancers A necromancer (Lair:2) Pikel (D:5) 2 manticores 2 cyclopes 6 black mambas 9 elephants A torpor snail (Lair:5) 2 molten gargoyles (Lair:5) 9 cane toads 2 gargoyles An unseen horror (D:11) 9 komodo dragons A rime drake (Lair:5) 4 trolls A tyrant leech (Lair:2) 6 dream sheep (Lair:3) 8 slime creatures 7 blink frogs 8 fire bats (Volcano) 6 wraiths 24 yaks 7 wyverns 2 shadows 3 hogs (D:13) 5 basilisks 5 steam dragons 7 vampire mosquitoes 2 swamp worms (Lair:2) 2 wargs (D:10) 5 hell hounds (Lair:5) An acid dragon (D:12) 11 water moccasins A black bear (D:11) 2 ice beasts A sky beast (D:7) 3 ogres 3 orc warriors 4 wolves 4 centaurs A phantom (D:6) 3 kobold brigands (D:9) 11 bullfrogs Blork the orc (D:5) A gnoll sergeant (D:11) 2 necrophages 2 scorpions 3 wights (D:6) 7 killer bees 2 howler monkeys 11 lava snakes 14 orc priests 2 hounds (D:6) 6 jellies Jessica (D:2) 3 iguanas (D:6) 12 orc wizards 5 hell rats (Lair:3) A polar bear simulacrum (Lair:2) 3 yak simulacra (Lair:2) 4 wolf simulacra (Lair:2) 14 gnolls 9 adders A shadow imp (D:6) A white imp (D:5) An ufetubus (D:7) 31 orcs 2 endoplasms (Lair:4) 2 giant cockroaches 12 goblins 8 hobgoblins 7 jackals 5 quokkas 8 ball pythons 2 bats 3 frilled lizards 23 kobolds 9 rats 3 river rat simulacra (Lair:2) 446 creatures vanquished. Vanquished Creatures (collateral kills) A killer bee (D:8) 1 creature vanquished. Vanquished Creatures (others) 32 fungi 62 plants 94 creatures vanquished. Grand Total: 541 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 176 | D:1 | Reached skill level 2 in Conjurations 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 631 | D:2 | Reached skill level 3 in Conjurations 659 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 779 | D:2 | Found a sparkling altar of Nemelex Xobeh. 910 | D:2 | Learned a level 2 spell: Blink 1121 | D:2 | Noticed Jessica 1125 | D:2 | Killed Jessica 1126 | D:2 | Reached skill level 4 in Conjurations 1126 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1279 | D:2 | Found a faded altar of an unknown god. 1525 | D:2 | Reached skill level 5 in Conjurations 1797 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2061 | D:3 | Found Vozo's Distillery. 2064 | D:3 | Found a runed translucent door. 2076 | D:3 | Noticed Iamsock's ghost (amateur GnWn) 2106 | D:3 | Found Sanixemn's Magic Scroll Shoppe. 2134 | D:3 | Found Lexatuim's Antique Weapon Shop. 2661 | D:3 | Identified the +2 ring mail of Recklessness {Slay+3} 2843 | D:4 | Learned a level 3 spell: Stone Arrow 2891 | D:4 | Reached skill level 6 in Conjurations 2891 | D:4 | Reached skill level 1 in Earth Magic 3066 | D:4 | Reached skill level 2 in Earth Magic 3066 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/14 3269 | D:4 | Learned a level 3 spell: Mephitic Cloud 4010 | D:5 | Entered Level 5 of the Dungeon 4055 | D:5 | Found a runed translucent gate. 4055 | D:5 | Found a runed translucent gate. 4055 | D:5 | Found a runed translucent gate. 4057 | D:5 | Noticed Pikel 4083 | D:5 | Killed Pikel 4084 | D:5 | Reached skill level 7 in Conjurations 4084 | D:5 | Reached skill level 4 in Earth Magic 4084 | D:5 | Reached XP level 7. HP: 36/36 MP: 3/15 4189 | D:5 | Reached skill level 5 in Earth Magic 4284 | D:5 | Noticed Blork the orc 4286 | D:5 | Killed Blork the orc 4287 | D:5 | Reached skill level 8 in Conjurations 4508 | D:5 | Reached XP level 8. HP: 41/41 MP: 10/16 4704 | D:5 | Found a runed translucent door. 4705 | D:5 | Noticed Crazy Yiuf 4892 | D:5 | Reached skill level 6 in Earth Magic 4939 | D:5 | Noticed Iamsock's ghost (novice GnWn) 5237 | D:6 | Reached skill level 9 in Conjurations 5438 | D:6 | Reached skill level 7 in Earth Magic 5917 | D:6 | Found a staircase to the Ecumenical Temple. 5926 | Temple | Entered the Ecumenical Temple 6117 | Temple | Became a worshipper of Sif Muna the Loreminder 6296 | D:6 | Found a broken altar of Ashenzari. 6637 | D:7 | Reached skill level 10 in Conjurations 6637 | D:7 | Reached skill level 8 in Earth Magic 6637 | D:7 | Reached XP level 9. HP: 44/45 MP: 2/17 7240 | D:7 | Found Acoxod's Distillery. 7390 | D:7 | HP: 19/45 [orc priest/divine providence (13)] 7565 | D:7 | HP: 22/45 [orc priest/divine providence (11)] 7741 | D:7 | Found Jiga's Magic Scroll Shop. 7797 | D:7 | Found a hide-covered altar of Uskayaw. 7799 | D:7 | Found a sacrificial altar of Ru. 7802 | D:7 | Found a blossoming altar of Fedhas. 8194 | D:8 | Reached skill level 9 in Earth Magic 8200 | D:8 | Reached skill level 1 in Invocations 8392 | D:8 | Reached skill level 2 in Translocations 8450 | D:8 | Reached skill level 5 in Spellcasting 8524 | D:8 | Reached skill level 2 in Invocations 8957 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 9210 | D:9 | Reached skill level 3 in Translocations 9474 | D:9 | Reached skill level 3 in Invocations 9752 | D:9 | Reached skill level 6 in Spellcasting 10065 | D:9 | Noticed a troll 10079 | D:9 | Killed a troll 10079 | D:9 | Reached * piety under Sif Muna 10156 | D:9 | Reached skill level 4 in Translocations 10616 | D:9 | HP: 22/45 [something (5)] 10617 | D:9 | Reached skill level 4 in Invocations 10617 | D:9 | Reached XP level 10. HP: 25/50 MP: 11/22 10846 | D:10 | Entered Level 10 of the Dungeon 11138 | D:10 | Reached skill level 10 in Earth Magic 11462 | D:10 | Reached skill level 7 in Spellcasting 11769 | D:10 | Noticed a wizard 11770 | D:10 | Noticed a wizard 11773 | D:10 | Killed a wizard 11774 | D:10 | Reached skill level 5 in Translocations 11774 | D:10 | Reached skill level 5 in Invocations 11777 | D:10 | CougarLife: how is your stone arrow so reliable 11786 | D:10 | Killed a wizard 11787 | D:10 | Reached skill level 8 in Spellcasting 11903 | D:10 | CougarLife: every time i use it it feels worse than | sandblast 11903 | D:10 | sleeves: stone arrow is the best 11903 | D:10 | sleeves: sand blast might be more accurate 11903 | D:10 | sleeves: tho 11903 | D:10 | CougarLife: sand blast has higher potential damage too 11903 | D:10 | CougarLife: 2d20 11903 | D:10 | CougarLife: vs 3d13 11903 | D:10 | sleeves: yeah but it takes 1.5 turns to cast now 11903 | D:10 | sleeves: stone arrow to hit: 8+Power/10 11903 | D:10 | sleeves: sand blast to hit:13+Power/10 11903 | D:10 | sleeves: so yeah sandblast is gonna hit more often 11903 | D:10 | CougarLife: that feels like shit 11903 | D:10 | sleeves: but it gets its damage reduced by ac a lot more 11903 | D:10 | CougarLife: yeah definitely noticed that lo 11903 | D:10 | CougarLife: l 11903 | D:10 | sleeves: but stone arrow can reliably kill a lot of things | for the ntire game 11903 | D:10 | sleeves: sanblast cant 11903 | D:10 | sleeves: i also have mephitic cloud now and attacks | including spells against confused/unaware enemies or more | accurate 11903 | D:10 | sleeves: so ima abuse that 11913 | D:10 | Got Ts'ui Pên's Folio of Forking Paths 11914 | D:10 | Noticed a deep elf pyromancer 11950 | D:10 | Noticed a wizard 11957 | D:10 | Killed a deep elf pyromancer 11958 | D:10 | Reached skill level 6 in Invocations 12005 | D:10 | Got the Directory of Axaxaxas mlö 12011 | D:10 | Learned a level 4 spell: Passage of Golubria 12104 | D:10 | Got Xaodd's Grimoire of Sand 12141 | D:10 | Reached skill level 9 in Spellcasting 12144 | D:10 | sleeves: see 98% to hit 12144 | D:10 | sleeves: fk accuracy just confuse em 12144 | D:10 | sleeves: XD 12363 | D:10 | Reached skill level 7 in Invocations 12614 | D:10 | Found a staircase to the Orcish Mines. 12653 | D:10 | Identified a scroll of acquirement 12657 | D:10 | sleeves: i have never see nthis 12657 | D:10 | sleeves: think its new 12657 | D:10 | sleeves: this shit is broken 12657 | D:10 | sleeves: hole e 12657 | D:10 | Acquired the +0 staff of Battle 12657 | D:10 | Found the +0 staff of Battle 12736 | D:10 | Reached skill level 6 in Translocations 12831 | D:10 | Found an iron altar of Okawaru. 13043 | D:10 | Reached ** piety under Sif Muna 13287 | D:11 | Reached XP level 11. HP: 52/54 MP: 15/26 13387 | D:11 | Noticed a four-headed hydra 13389 | D:11 | Killed a four-headed hydra 13390 | D:11 | Reached skill level 10 in Spellcasting 13484 | D:11 | Found a large runed translucent door. 13484 | D:11 | Found a large runed translucent door. 13490 | D:11 | Found a corrupted altar of Lugonu. 13493 | D:11 | Noticed a purple ugly thing 13497 | D:11 | Found a staircase to the Lair. 13507 | D:11 | Reached skill level 7 in Translocations 13507 | D:11 | Reached skill level 8 in Invocations 13510 | D:11 | Identified the +5 dagger of Greed {distort, rC- Dex+5} 13510 | D:11 | Identified the +1 robe of Zutriz {rPois Slay+5} 13515 | D:11 | Noticed a cyan ugly thing 13516 | D:11 | Noticed a purple ugly thing 13737 | D:11 | Found a one-way gate to the infinite horrors of the Abyss. 13928 | D:11 | Noticed a two-headed ogre 13933 | D:11 | Killed a two-headed ogre 14267 | Lair:1 | Entered Level 1 of the Lair of Beasts 14277 | Lair:1 | Noticed a boulder beetle 14284 | Lair:1 | Killed a boulder beetle 14285 | Lair:1 | Reached skill level 8 in Translocations 14285 | Lair:1 | Reached skill level 9 in Invocations 14492 | Lair:1 | Reached skill level 10 in Invocations 14615 | Lair:1 | Reached skill level 3 in Dodging 14615 | Lair:1 | Reached skill level 3 in Stealth 14647 | Lair:1 | Reached skill level 1 in Fighting 14748 | Lair:1 | Found a runed translucent door. 14750 | Lair:1 | Found a shimmering altar of Xom. 14750 | Lair:1 | Noticed Fractals's ghost (novice DsGl) 14751 | Lair:1 | Noticed a +0 trident of chaos 14770 | Lair:1 | Found a glowing silver altar of Zin. 14990 | Lair:1 | Reached skill level 1 in Staves 15383 | Lair:2 | Reached skill level 4 in Stealth 15476 | Lair:2 | Found a staircase to the Snake Pit. 15637 | Lair:2 | Noticed a necromancer 15639 | Lair:2 | Killed a necromancer 15640 | Lair:2 | Reached skill level 2 in Fighting 15640 | Lair:2 | Reached skill level 2 in Staves 15640 | Lair:2 | Reached skill level 4 in Dodging 15643 | Lair:2 | Reached *** piety under Sif Muna 15908 | Lair:2 | Reached XP level 12. HP: 62/62 MP: 23/28 16089 | Lair:2 | Noticed an eight-headed hydra 16093 | Lair:2 | Killed an eight-headed hydra 16094 | Lair:2 | Reached skill level 5 in Stealth 16095 | Lair:2 | HP: 31/64 [swamp worm (21)] 16319 | Lair:2 | Reached skill level 3 in Staves 16343 | Lair:2 | Noticed a four-headed hydra 16349 | Lair:2 | Killed a four-headed hydra 16350 | Lair:2 | Reached skill level 5 in Dodging 16403 | Lair:2 | Found a staircase to the Swamp. 16660 | Lair:3 | Found a transporter. 16760 | Lair:3 | Noticed a six-headed hydra 16764 | Lair:3 | Killed a six-headed hydra 16765 | Lair:3 | Reached skill level 3 in Fighting 17256 | Lair:3 | Reached skill level 11 in Conjurations 17298 | Lair:3 | Reached skill level 6 in Stealth 17387 | Lair:3 | Found a transporter. 17397 | Lair:3 | Reached **** piety under Sif Muna 17531 | Lair:3 | Noticed groovy9's ghost (journeyman DECj) 17706 | Lair:3 | Reached skill level 4 in Staves 17707 | Lair:3 | Reached skill level 6 in Dodging 18118 | Lair:4 | Noticed a seven-headed hydra 18123 | Lair:4 | Killed a seven-headed hydra 18213 | Lair:4 | Found a dark tunnel. 18268 | Lair:4 | Found a viscous altar of Jiyva. 18268 | Lair:4 | Found a staircase to the Slime Pits. 18329 | Lair:4 | Identified the +1 ring mail of the Sturgeon {Fly rF+++ | Str+5 Dex-2} 18385 | Volcano | Entered a volcano 18526 | Volcano | Reached skill level 7 in Stealth 18529 | Volcano | Reached skill level 4 in Fighting 18793 | Volcano | Noticed a centaur warrior 18797 | Volcano | Killed a centaur warrior 18801 | Volcano | HP: 27/66 [centaur/arrow (12)] 18809 | Volcano | HP: 27/66 [centaur/arrow (2)] 19081 | Volcano | Reached skill level 5 in Staves 19081 | Volcano | Reached skill level 7 in Dodging 19150 | Volcano | HP: 33/66 [something (3)] 19167 | Volcano | HP: 29/66 [quasit[an obsidian statue] (1)] 19541 | Volcano | Found a burning altar of Makhleb. 19752 | Lair:4 | Identified the +0 robe of the Grue {rC+} 20014 | Lair:5 | Entered Level 5 of the Lair of Beasts 20100 | Lair:5 | Noticed a boulder beetle 20118 | Lair:5 | Killed a boulder beetle 20187 | Lair:5 | Reached XP level 13. HP: 65/72 MP: 14/29 20319 | Lair:5 | Learned a level 6 spell: Dispersal 20320 | Lair:5 | CougarLife: what did you find 20320 | Lair:5 | sleeves: staff of battle 20320 | Lair:5 | sleeves: it spawns a battlesphere 20320 | Lair:5 | CougarLife: whoa 20320 | Lair:5 | sleeves: its a staff on conj 20320 | Lair:5 | CougarLife: never seen that before either 20320 | Lair:5 | sleeves: seems broke 20320 | Lair:5 | CougarLife: is it like other staves where you have to melee | with it for it to do anything 20320 | Lair:5 | CougarLife: or does it just straight enhance your conj 20320 | Lair:5 | sleeves: nah it jus tspawns it 20320 | Lair:5 | sleeves: as soon as theres an enemy 20320 | Lair:5 | CougarLife: oh shit thats nuts 20320 | Lair:5 | sleeves: it also procs when i melee 20320 | Lair:5 | sleeves: so if im oom i still have something 20346 | Lair:5 | Identified the +1 falchion of Spores {freeze, Drain rPois | Dex+3} 20457 | Lair:5 | CougarLife: its an unrandart 20459 | Lair:5 | sleeves: yeah 20459 | Lair:5 | sleeves: got it from scroll of acquire 20497 | Lair:5 | Reached skill level 8 in Stealth 20600 | Lair:5 | Reached ***** piety under Sif Muna 20600 | Lair:5 | Received a gift from Sif Muna 20601 | Lair:5 | Got Sif Muna's Tractate on Gathered Metamorphosis {god | gift} 21121 | Lair:5 | Reached skill level 12 in Conjurations 21140 | Lair:5 | Reached skill level 5 in Fighting 21141 | Lair:5 | Reached skill level 8 in Dodging 21211 | Lair:5 | Reached skill level 6 in Staves 21665 | Lair:5 | Reached skill level 9 in Stealth 21794 | Lair:5 | CougarLife: bro 21794 | Lair:5 | CougarLife: get in here 21794 | Lair:5 | CougarLife: i need you to see this shit 21794 | Lair:5 | CougarLife: like 21794 | Lair:5 | CougarLife: these runs are so fucking cursed 21794 | Lair:5 | sleeves: im there 21794 | Lair:5 | CougarLife: even if they did i had a troll and an orc | hitting me while moving to the stairs lol 21794 | Lair:5 | CougarLife: i was dead unless they magically died 21899 | Lair:5 | HP: 36/73 [poisoned by a black mamba] 21904 | Lair:5 | HP: 31/73 [poisoned by a black mamba] 22191 | Lair:5 | Found a large runed translucent door. 22191 | Lair:5 | Found a large runed translucent door. 22192 | Lair:5 | Noticed a fire dragon 22778 | Lair:5 | Killed a fire dragon 22829 | Lair:5 | Identified the +4 ring mail "Xaochoj" {Int+2} 23100 | Orc:1 | Entered Level 1 of the Orcish Mines 23113 | Orc:1 | Reached skill level 9 in Dodging 23403 | Orc:2 | Entered Level 2 of the Orcish Mines 23403 | Orc:2 | Found a staircase to the Elven Halls. 23403 | Orc:2 | Found Oppyl's Jewellery Boutique. 23689 | D:12 | Found a transporter. 23706 | D:12 | Reached skill level 7 in Staves 23885 | D:12 | Reached skill level 6 in Fighting 24105 | D:12 | Found a transporter. 24246 | D:12 | Found the +4 robe of Folly {Brilliance Will-∞ Int+8} 24457 | D:12 | Reached skill level 10 in Stealth 24583 | D:12 | Reached XP level 14. HP: 80/80 MP: 23/30 25230 | D:13 | Noticed Rupert 25298 | D:13 | Found Ruoxurphe's Armour Boutique. 25465 | D:13 | Noticed Erolcha 25469 | D:13 | Killed Erolcha 25583 | D:13 | Found Zuepel's Jewellery Emporium. 25593 | D:13 | HP: 30/80 [Rupert/+4 triple sword of holy wrath (32)] 25595 | D:13 | Killed Rupert 25596 | D:13 | Reached skill level 13 in Conjurations 25857 | D:13 | Bought the ring of Turooz {rPois rN+ Will+ Int+6 Dex+2} for | 856 gold pieces 25879 | D:13 | Found Xefoummo's Assorted Antiques. 25961 | D:13 | Noticed Kirke 25972 | D:13 | Killed Kirke 25973 | D:13 | Reached skill level 10 in Dodging 26129 | D:13 | Found Oxzas's Distillery. 26310 | D:14 | HP: 36/80 [centaur warrior/arrow (10)] 26311 | D:14 | HP: 16/80 [centaur warrior/arrow (20)] 26312 | D:14 | Reached skill level 8 in Staves 26312 | D:14 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, grunt_decor_one_mirror D:2: layout_basic, chequers_ecumenical_altar_simple, basic_altar, grunt_decor_mini_mirrors, chequers_serial_rivers_room_b, minmay_statues_item, minivault_24, kennysheep_another_room, minmay_domino_2, uniq_jessica D:3: layout_basic, ebering_ghost_sewer_d, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_behind_doors, shop D:4: layout_cave_pods D:5: layout_gridville, gammafunk_ghost_icy, uniq_crazy_yiuf_cottage, uniq_blork_the_orc, uniq_pikel D:6: hellmonk_destroyed_diamonds, layout_loops_ring, ashenzari_altar_1, minmay_temple_entry_grid D:7: layout_cave_pools, grunt_temple_overflow_diamond, serial_shops, nicolae_shop_trees, kennysheep_little_box D:8: layout_cave_pools, mainiacjoe_overflow_chevrons D:9: layout_stronghold D:10: layout_loops_corners, okawaru_altar_gauntlet_db, david_orc_1_choice, bh_hangedman_babel_library D:11: due_chaos_kobolds, layout_loops_cross, david_lair_generic D:12: gammafunk_cloud_chamber, layout_layer_cave, chequers_decorated_corner D:13: layout_small_grid, serial_shops, shop, kennysheep_mini, shop, nicolae_shop_temple_entry_statues_fountains, uniq_rupert, uniq_erolcha, uniq_kirke D:14: layout_roguey, grunt_vaults_entry_fortified, minmay_misc_feat_diagonals, st_stairs_5, hangedman_incinerator, uniq_roxanne Temple: nicolae_temple_slightly_damp_pantheon Lair:1: layout_loops_ring, ebering_ghost_xom, basic_altar, nicolae_lair_lil_pond, st_stairs_11, minmay_stone_trees_medium Lair:2: layout_long_grid, palyth_hydra_swamp_entry, dummy_snake_entry, serial_bayou_lagoon_a, eino_house_with_fridge Lair:3: layout_layer_cave, gammafunk_ghost_abyssal_escape Lair:4: layout_concentric_octagons, nicolae_slime_entry_slimehenge, nicolae_volcano_entry_hallway Lair:5: cheibrodos_lair_end_hotspot, layout_hall_layers Orc:1: layout_caves Orc:2: st_orc_open, layout_caves, serial_shops, nicolae_shop_hallway_plus Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Conjurations | 2 3 4 5 6 7 8 10 11 12 13 | 13.2 Earth Magic | 2 4 5 8 9 10 | 10.0 Invocations | 4 7 10 | 10.0 Translocations | 4 6 8 | 8.0 Spellcasting | 6 9 10 | 10.0 Dodging | 4 7 9 10 | 10.0 Stealth | 4 7 10 | 10.9 Fighting | 2 4 6 | 6.7 Staves | 2 5 7 8 | 8.0 Summonings | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Whip | | 4 | | | || 4 Dagger | | | 7 | | 1 || 8 Staff | | | | 10 | 1 || 11 Punch | | | | 1 | || 1 Cast: Magic Dart | 61 | 132 | 222 | 234 | 230 || 879 Stone Arrow | | 5 | 69 | 159 | 143 || 376 Mephitic Cloud | | | 4 | 8 | 5 || 17 Passage of Golubr | | | | | 1 || 1 Evoke: Wand | | | | 1 | || 1 Use: Scroll | | | 14 | 10 | 6 || 30 Potion | | | | | 1 || 1 Stab: Sleeping | | | 1 | | 1 || 2 Confused | | | 1 | | || 1 Armor: Robe | 1 | 4 | 10 | 12 | 1 || 28 Ring mail | | | | 1 | 17 || 18 Dodge: Dodged | 9 | 9 | 46 | 64 | 33 || 161