Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 11574423714962896258 212 sleeves the Gusty (level 6, 0/67 HPs) Began as a Meteoran Air Elementalist on Sept 27, 2022. Succumbed to a scorpion's poison ... on level 6 of the Dungeon. The game lasted 00:10:38 (1399 turns). sleeves the Gusty (Meteoran Air Elementalist) Turns: 1399, Time: 00:10:39 Health: 0/67 AC: 2 Str: 9 XL: 6 Next: 37% Magic: 6/11 EV: 12 Int: 19 God: Gold: 96 SH: 0 Dex: 15 Spells: 3/10 levels left rFire + . . SeeInvis . d - +0 short sword (freeze) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.12/turn (no ring) @: berserking, lethally poisoned (0 -> -14), swift, resistant, glowing, very quick A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons d - a +0 short sword of freezing (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Wands m - a wand of flame (9) (You found it on level 3 of the Dungeon) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of magic mapping {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} n - a scroll of torment {unknown} Potions b - 2 potions of magic l - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting + Level 4.7 Conjurations + Level 6.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 1% 1 b - Swiftness Air 25% N/A 4% 3 c - Stone Arrow Conj/Erth 22% 3d8 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 23% 3-6/arc 2% 2 Sandblast Erth 4% 2d4 16% 1 Passwall Tmut/Erth 1% N/A 24% 2 Airstrike Air 12% 2d(2-18) 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 2200 Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The zap hits the kobold. The kobold is severely wounded. The kobold shouts! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60% to hit) The zap hits the kobold. You kill the kobold! Found a spear. You see here a +0 spear. You see here a +0 spear. Found a scroll labelled VYMA IJ MINE. e - a scroll labelled VYMA IJ MINE A ball python comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the ball python. The ball python is moderately wounded. The teleport trap disappears. The ball python disappears! You open the door. There is an open door here. You open the door. There is an open door here. Found a scroll labelled CACROP GACITETZ. Found a book of Geomancy. Found a stone staircase leading down. Found a scroll labelled NAITEO UDOGEIBB and a ring mail. c - 3 scrolls labelled CACROP GACITETZ (gained 1) A quokka comes into view. You see here a book of Geomancy. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is heavily wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap hits the quokka. You kill the quokka! You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Passwall and Stone Arrow to your library. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. f - a scroll labelled NAITEO UDOGEIBB You open the huge gate. Found a faded altar of an unknown god. There is a huge open gate here. Found 7 gold pieces. You now have 12 gold pieces (gained 7). You open the door. A ball python comes into view. The ball python hisses angrily. There is an open door here. A ball python is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the ball python. You kill the ball python! You open the door. A dart slug comes into view. Found 2 sapphire potions and a scroll labelled CACROP GACITETZ. There is an open door here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The zap hits the dart slug. The dart slug is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the dart slug. The dart slug is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 100% to hit) The zap hits the dart slug. The dart slug is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! * * * LOW MAGIC WARNING * * * You have reached level 2! You see here a dart slug corpse. g - 2 sapphire potions c - 4 scrolls labelled CACROP GACITETZ (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! The frilled lizard hisses angrily. You hear an angry hiss. Found a viscous dark potion. There is a stone staircase leading up here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the frilled lizard. The frilled lizard is heavily wounded. The zap hits the frilled lizard. You kill the frilled lizard! Your Conjurations skill increases to level 2! Your Air Magic skill increases to level 4! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! A rat comes into view. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the rat. The rat is heavily wounded. The zap hits the rat. You kill the rat! h - a viscous dark potion A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear an angry hiss. x2 A ball python comes into view. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold but does no damage. The kobold barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold. The kobold is severely wounded. An adder comes into view. The kobold hits you with a +0 dagger. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60% to hit) The zap hits the kobold. You kill the kobold! The zap hits the ball python. You kill the ball python! The adder hisses angrily. The adder bites you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. The zap hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x3 A worm comes into view. Found a scroll labelled VYEMORCH SONKUOKO. i - a scroll labelled VYEMORCH SONKUOKO 2 kobolds come into view. The kobold shouts! x2 A kobold comes into view. It is wielding a +0 whip. The kobold moves out of view. A kobold comes into view. It is wielding a +0 dagger. Found two frilled lizard skeletons. The kobold shouts! A kobold comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit) The zap misses the kobold. The zap hits the kobold. You kill the kobold! The zap misses the kobold. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit) The zap hits the kobold. The kobold is severely wounded. The zap misses the kobold. The zap hits the kobold. The kobold is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 64% to hit) The zap hits the kobold. You kill the kobold! The zap hits the kobold. You kill the kobold! The zap misses the kobold. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 64% to hit) The zap hits the kobold but does no damage. x2 The kobold is severely wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 64% to hit) The zap hits the kobold. You kill the kobold! The zap hits the plant. The plant begins to die. The plant is lightly damaged. The zap hits the kobold. You kill the kobold! Things that are here: a +0 dagger; a +0 dagger; 3 stones A rat comes into view. Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; 8 stones Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (71% to hit) The zap misses the rat. 2 rats come into view. The rat moves out of view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (71% to hit) The zap hits the rat. You kill the rat! The rat bites the bush. The rat bites the bush but does no damage. A nearby plant withers and dies. The rat bites the bush but does no damage. x2 The rat bites the bush but does no damage. x2 The rat bites the bush but does no damage. The rat bites the bush but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (71% to hit) The zap misses the rat. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - rat The zap hits the rat. You kill the rat! The zap hits the plant. The plant begins to die. The plant is lightly damaged. The zap hits the plant. The plant is lightly damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the rat. x2; The rat bites you but does no damage. You hit the rat. You freeze the rat. You kill the rat! A nearby plant withers and dies. You hit the plant. The plant begins to die. You freeze the plant. The plant is lightly damaged. A nearby plant withers and dies. You see here a rat corpse. Things that are here: a +0 dagger; 8 stones Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a +0 dagger; 3 stones A ball python comes into view. Found a robe. The ball python hisses angrily. The ball python moves out of view. The ball python bites you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (68% to hit) The zap hits the ball python. You kill the ball python! A bat comes into view. The bat hits you. The bat hits you but does no damage. x2 Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the bat but do no damage. You punch the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. The bat closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bat. You kill the bat! You see here a bat corpse. Found 5 stones. You see here 5 stones. A goblin comes into view. It is wielding a +0 club. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (64% to hit) The zap hits the goblin. The goblin is severely wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 64% to hit) The zap misses the goblin. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 64% to hit) The zap misses the goblin. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 64% to hit) The zap hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You open the door. 2 kobolds come into view. The kobold shouts! x2 Found 5 gold pieces. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The kobold throws a stone. The stone hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (64% to hit) The zap hits the kobold. You kill the kobold! The zap misses the kobold. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (64% to hit) The zap hits the kobold! You kill the kobold! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is an open door here. You see here a +0 dagger. Things that are here: a +0 short sword; 2 stones; a kobold corpse You now have 17 gold pieces (gained 5). You open the door. Found a stone staircase leading up. There is an open door here. A rat comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (71% to hit) The zap hits the rat. You kill the rat! Found a scroll labelled CACROP GACITETZ. A ball python comes into view. Found a club. The ball python hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (68% to hit) The zap hits the ball python. The ball python is severely wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 68% to hit) The zap hits the ball python. You kill the ball python! c - 5 scrolls labelled CACROP GACITETZ (gained 1) You see here a rat corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 16 gold pieces. You now have 33 gold pieces (gained 16). Found 11 gold pieces. You now have 44 gold pieces (gained 11). You open the door. There is an open door here. You open the door. There is an open door here. Found a scroll labelled SEXEVOTAOZ. Found a fizzy silvery potion. j - a scroll labelled SEXEVOTAOZ k - a fizzy silvery potion Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found 6 stones and a scale mail. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. Done waiting. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 flail. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. There is a stone staircase leading up here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (79% to hit) The zap hits the orc but does no damage. The orc hits you with a +0 flail! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (79% to hit) The zap hits the orc. The orc is heavily wounded. The orc closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 79% to hit) The zap hits the orc. The orc is severely wounded. The orc hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 79% to hit) The zap hits the orc. You kill the orc! There is a stone staircase leading up here. Things that are here: a +0 flail; a +0 chain mail; an orc corpse An endoplasm comes into view. An endoplasm is nearby! You are too injured to fight recklessly! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 98% to hit) The zap hits the endoplasm. You kill the endoplasm! Found a green potion. This spell is quite dangerous to cast! Memorise Swiftness, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. Found a stone staircase leading down. l - a green potion There is a stone staircase leading down here. You climb downwards. Found a robe. Found a stone staircase leading up. There is a stone staircase leading up here. The zap hits the dart slug. The dart slug is heavily wounded. The zap hits the dart slug. The dart slug is severely wounded. The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart hits you. The zap hits the dart slug. You kill the dart slug! You have reached level 4! Found a potion of magic. b - 2 potions of magic (gained 1) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin drinks a potion. The goblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. The zap hits the rat. You kill the rat! An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! Your Conjurations skill increases to level 3! Found 13 gold pieces. A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap misses the hobgoblin. The zap hits the hobgoblin. You kill the hobgoblin! You now have 57 gold pieces (gained 13). You open the door. Found a lead wand. There is an open door here. m - a wand of flame (9) You open the door. You open the door. There is an open door here. Found 5 stones. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ball python. You kill the ball python! You see here 5 stones. A frilled lizard comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (53% to hit) The zap hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. A rat comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (71% to hit) The zap hits the rat. You kill the rat! A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! The zap hits the kobold. You kill the kobold! You see here a rat corpse. Found a war axe. You see here a +0 war axe. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. The jackal barks! You hear an angry hiss. There is a stone staircase leading up here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The zap hits the jackal. The jackal is lightly wounded. The zap hits the jackal. The jackal is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 64% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is heavily wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 64% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - jackal You miscast Shock. Nothing appears to happen. The jackal misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! An iguana comes into view. You see here a jackal corpse. A ball python comes into view. There is a stone staircase leading up here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 68% to hit) The zap hits the ball python. You kill the ball python! A jackal comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (wandering, hasn't noticed you, 75% to hit) The zap hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 75% to hit) The zap misses the iguana. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - iguana Aim: a jackal (64% to hit) The zap misses the iguana. The zap hits the jackal. You kill the jackal! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (lightly wounded, 75% to hit) The zap misses the iguana. * * * LOW MAGIC WARNING * * * You climb upwards. There is a stone staircase leading down here. An endoplasm comes into view. The endoplasm quivers. Your magical contamination has completely faded away. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 98% to hit) The zap hits the endoplasm. You kill the endoplasm! A rat comes into view. Found a stone staircase leading up. The rat barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the rat. The rat is moderately wounded. The zap hits the rat. You kill the rat! There is a stone staircase leading up here. You climb upwards. Found 10 gold pieces and 3 stones. There is a stone staircase leading down here. You now have 67 gold pieces (gained 10). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found Lozakez's Jewellery Emporium. There is an entrance to Lozakez's Jewellery Emporium here. Found 7 stones. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 19 gold pieces. An adder comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The zap hits the adder. The adder is severely wounded. The adder hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 53% to hit) The zap hits the adder. You kill the adder! You now have 86 gold pieces (gained 19). Magic restored. Okay, then. This spell is quite dangerous to cast! Memorise Stone Arrow, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. A necrophage comes into view. A necrophage is nearby! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The zap hits the necrophage. The necrophage is lightly damaged. The zap hits the necrophage. The necrophage is moderately damaged. The zap hits the necrophage. The necrophage is moderately damaged. The zap hits the necrophage. The necrophage is heavily damaged. The zap hits the necrophage. The necrophage is heavily damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - necrophage The zap hits the necrophage. The necrophage is heavily damaged. The zap hits the necrophage. The necrophage is heavily damaged. The necrophage barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the necrophage. The necrophage is severely damaged. The zap misses the necrophage. The necrophage completely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the necrophage. The necrophage is almost destroyed. The zap hits the necrophage. You destroy the necrophage! * * * LOW MAGIC WARNING * * * Your Conjurations skill increases to level 4! Your Air Magic skill increases to level 5! You have reached level 5! You see here a necrophage corpse. Found a scroll labelled DUPPAR NEPNO. Found a stone staircase leading down. n - a scroll labelled DUPPAR NEPNO There is a stone staircase leading down here. You climb downwards. Found a clear potion and a falchion. There is a stone staircase leading up here. A killer bee comes into view. Found 3 scrolls labelled ISAMEN IQYWI. You see here a clear potion. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. You can't go up here! You climb downwards. Found 10 gold pieces. There is a stone staircase leading up here. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. The zap hits the iguana. The iguana is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. The iguana is heavily wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana! The iguana is almost dead. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The iguana bites you! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. The iguana is almost dead. The iguana barely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. You kill the iguana! You now have 96 gold pieces (gained 10). Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Found a bone wand. An ufetubus comes into view. The ufetubus shouts! A scorpion comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (74% to hit) The zap hits the ufetubus! You kill the ufetubus! The zap hits the scorpion. The scorpion is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 74% to hit) The zap misses the scorpion. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The scorpion attacks as you move away! The scorpion stings you! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 74% to hit) The zap hits the scorpion. The scorpion is heavily wounded. The zap misses the scorpion. The scorpion stings you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - scorpion The zap hits the scorpion. The scorpion is severely wounded. The scorpion stings you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! Okay, then. Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of heal wounds. You feel much better. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You feel much better. You feel extremely sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are too berserk! You puncture the scorpion! You freeze the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Your Air Magic skill increases to level 6! You have reached level 6! You feel agile. You are too berserk! You die... .## ######## #.........# ..#####......## #........## #.##..........# ###.....## #.............# #..#### ##............## #..# ##.............# ##.## #..............#####..# ..................##..# ................@.....### ................######..## ## #................# ###.###.# #............>..## ##..#.# #...............# ###..# #..............## #..# ##............## #..# #...........## #..# .........##* #..# There were no monsters in sight! Vanquished Creatures A necrophage (D:6) A scorpion (D:6) An iguana (D:7) 2 adders An ufetubus (D:6) 2 dart slugs An orc (D:3) 6 ball pythons 3 endoplasms (D:3) A goblin (D:2) 2 hobgoblins 3 jackals (D:4) A quokka (D:1) A bat (D:2) 2 frilled lizards 11 kobolds 8 rats 47 creatures vanquished. Vanquished Creatures (others) 9 plants (D:2) 9 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Meteoran Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 257 | D:1 | Found a faded altar of an unknown god. 282 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 346 | D:2 | Reached skill level 2 in Conjurations 346 | D:2 | Reached skill level 4 in Air Magic 366 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/8 849 | D:3 | Learned a level 3 spell: Swiftness 864 | D:4 | Reached XP level 4. HP: 27/33 MP: 6/9 890 | D:3 | Reached skill level 3 in Conjurations 1144 | D:3 | Found Lozakez's Jewellery Emporium. 1166 | D:3 | You fall into a shaft and drop 3 floors! 1210 | D:6 | Learned a level 3 spell: Stone Arrow 1211 | D:6 | Noticed a necrophage 1234 | D:6 | Killed a necrophage 1235 | D:6 | Reached skill level 4 in Conjurations 1235 | D:6 | Reached skill level 5 in Air Magic 1235 | D:6 | Reached XP level 5. HP: 38/38 MP: 2/10 1389 | D:6 | HP: 18/38 [scorpion (6)] 1391 | D:6 | HP: 4/38 [poisoned by a scorpion] 1396 | D:6 | HP: 9/38 [poisoned by a scorpion] 1397 | D:6 | HP: 3/57 [scorpion (6)] 1398 | D:6 | HP: 1/57 [poisoned by a scorpion] 1399 | D:6 | Reached skill level 6 in Air Magic 1399 | D:6 | Reached XP level 6. HP: 2/45 MP: 6/11 1399 | D:6 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_corners, lexackson_kobold_supper, uniq_sigmund D:3: layout_loops_ring, serial_shops, shop, shop, shop, dk_noncrumbling_3 D:4: layout_rooms, mainiacjoe_overflow_chevrons, nicolae_overflow_two_pavilions, minmay_temple_entry_tees, wad_floor_pattern_untrapped, dk_noncrumbling_4, hex_large, minmay_misc_feat_columns, uniq_eustachio, uniq_pikel D:6: layout_cave_pods, slow_altar_2, kennysheep_mini_moat, uniq_prince_ribbit1 D:7: layout_loops_ring, nicolae_wu_jian_immortal_techniques, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 4 | 4.7 Air Magic | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 1.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 4 | 1 || 5 Punch | 1 | || 1 Cast: Shock | 50 | 40 || 90 Swiftness | | 1 || 1 Use: Potion | | 4 || 4 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 5 | 6 || 11