Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 10689231385200080276 155 sleeves the Gusty (level 5, 0/35 HPs) Began as a Merfolk Air Elementalist on Sept 27, 2022. Slain by a killer bee (1 damage) ... on level 7 of the Dungeon. The game lasted 00:08:20 (4303 turns). sleeves the Gusty (Merfolk Air Elementalist) Turns: 4303, Time: 00:08:21 Health: 0/35 AC: 5 Str: 7 (8) XL: 5 Next: 37% Magic: 17/17 EV: 12 Int: 16 God: Gold: 202 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . SeeInvis . s - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +1 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . p - +0 pair of gloves Will +.... h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn f - ring of magical power MPRegen 0.15/turn x - ring of wizardry @: lethally poisoned (0 -> -12) A: (nimble swimmer 2), mertail, deterioration 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) s - a +0 trident (weapon) (You found it on level 2 of the Dungeon) Armour c - a +1 robe of willpower (worn) (You found it on level 1 of the Dungeon) h - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) p - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Magical Staves q - a staff of earth (You found it on level 2 of the Dungeon) Jewellery f - a ring of magical power (left hand) (You found it on level 1 of the Dungeon) k - a ring of positive energy (You found it on level 2 of the Dungeon) x - a ring of wizardry (right hand) (You found it on level 3 of the Dungeon) Scrolls a - 6 scrolls of identify {unknown} g - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of fear {unknown} r - 2 scrolls of noise {unknown} u - a scroll of silence {unknown} v - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of flight l - a potion of haste Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 2.5 Conjurations + Level 4.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 2% 1 b - Swiftness Air 14% N/A 4% 3 c - Static Discharge Conj/Air 12% 3-5/arc 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 36% 1d4 3% 1 Freeze Ice 4% 1d3 9% 1 Call Imp Summ 1% N/A 12% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 11% 3 Airstrike Air 7% 2d(1-17) 16% 4 Frozen Ramparts Ice 2% 1d1 24% 3 Hailstorm Conj/Ice 5% 3d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 exclusion: ice beast D:7 exclusion: centaur Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your body sometimes deteriorates upon taking damage. Message History A giant cockroach comes into view. Found a stone staircase leading up. Things that are here: a +0 club; a goblin corpse A giant cockroach is nearby! A giant cockroach is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the giant cockroach. The giant cockroach is lightly wounded. The zap misses the giant cockroach. The zap misses the giant cockroach. The zap hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach waves its antennae. The giant cockroach barely misses you. The zap hits the giant cockroach. You kill the giant cockroach! Your magical contamination has completely faded away. Magic restored. Things that are here: a +0 club; a goblin corpse An endoplasm comes into view. There is a stone staircase leading up here. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the endoplasm. You kill the endoplasm! Found a hand axe. You see here a +0 hand axe. You see here a +0 hand axe. You see here a giant cockroach corpse. There is a stone staircase leading up here. You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Call Imp and Mephitic Cloud to your library. Okay, then. Okay, then. Okay, then. Unknown command. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The zap hits the kobold. The kobold is heavily wounded. The kobold throws a stone. The stone hits you. The zap hits the kobold. You kill the kobold! Your magical contamination has completely faded away. HP restored. Things that are here: a +0 short sword; 2 stones; a kobold corpse You now have 68 gold pieces (gained 17). Found a stone staircase leading down. 2 bats come into view. There are monsters nearby! The zap hits the bat. You kill the bat! The zap hits the bat. The bat is moderately wounded. The bat closely misses you. The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. j - a scroll labelled JISSIC BOULOICW A bat comes into view. A bat is nearby! The zap hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 k - a ring of positive energy k - a ring of positive energy (right hand) A rat comes into view. A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. The zap misses the goblin. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The zap misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. The zap misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. The zap hits the goblin. You kill the goblin! Your Conjurations skill increases to level 1! You see here a rat corpse. Things that are here: a +0 sling; a +0 club You now have 79 gold pieces (gained 11). a - 4 scrolls labelled SIACUN CUDA (gained 1) You see here a bat corpse. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The zap hits the hobgoblin. You kill the hobgoblin! A quokka comes into view. A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is severely wounded. The quokka twitches its whiskers. The zap hits the quokka. You kill the quokka! l - 2 metallic pink potions m - a scroll labelled YXZILU VONUO Found a hammer. Found a runed translucent door. Found an escape hatch in the floor. A giant cockroach comes into view. Found a stone staircase leading down. You see here 6 gold pieces. A giant cockroach is nearby! A giant cockroach is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the giant cockroach. You kill the giant cockroach! Your magical contamination has completely faded away. You now have 85 gold pieces (gained 6). a - 5 scrolls labelled SIACUN CUDA (gained 1) A ball python comes into view. A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The zap hits the ball python. You kill the ball python! A ball python comes into view. Found a scroll labelled COXOCR AZEME. A ball python is nearby! The zap hits the ball python. You kill the ball python! You hear a shout! A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! The zap hits the kobold. You kill the kobold! There is a stone staircase leading down here. n - a scroll labelled COXOCR AZEME o - a murky red potion You now have 94 gold pieces (gained 9). A rat comes into view. A rat is nearby! The zap hits the rat. You kill the rat! p - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. A goblin comes into view. It is wielding a +0 club. Found 12 gold pieces. The goblin shouts! A goblin is nearby! A goblin is nearby! The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is severely wounded. The zap hits the dart slug. The dart slug is almost dead. A dart slug is nearby! The zap hits the dart slug. You kill the dart slug! A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is moderately wounded. The zap hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A ball python is nearby! The zap misses the ball python. The ball python hisses angrily. The zap hits the ball python. The ball python is severely wounded. The zap hits the ball python. You kill the ball python! A bat comes into view. Found a dagger. The bat moves out of view. Things that are here: a +0 club; a goblin corpse You see here a ball python corpse. You see here 12 gold pieces. A bat is nearby! A bat is nearby! The zap misses the bat. The bat barely misses you. The zap misses the bat. The bat barely misses you. The zap hits the bat. The bat is severely wounded. The bat closely misses you. The zap hits the bat. You kill the bat! An endoplasm comes into view. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. That beam is likely to hit you. Continue anyway? Okay, then. That beam is likely to hit you. Continue anyway? The zap misses the endoplasm. The zap hits the endoplasm. You kill the endoplasm! The zap misses you. x2 You now have 106 gold pieces (gained 12). Found 6 stones. A ball python comes into view. Found a twisted runed staff. A ball python is nearby! A ball python is nearby! A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a trident. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You see here a ball python corpse. You see here a staff of earth. q - a staff of earth You now have 112 gold pieces (gained 6). You see here a +0 trident. r - a scroll labelled HAWAYH CAIF You see here a ball python corpse. A worm comes into view. The zap misses the worm. The zap hits the worm. The worm is lightly wounded. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worm. The worm is severely wounded. The zap hits the worm. You kill the worm! Search for what [? for help]? tri You see here a +0 trident. s - a +0 trident s - a +0 trident (weapon) You see here a bat corpse. You see here a +0 dagger. Found a long sword. Found a stone staircase leading up. t - a puce potion You now have 121 gold pieces (gained 9). As you open the door, it creaks loudly! There is an open door here. There is an open door here. You now have 137 gold pieces (gained 16). You see here a +0 club. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Key pressed, stopping explore. Could not explore, unopened runed door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak of stealth (asleep, fire blocked by a runed translucent door) The floor. Unknown command. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A kobold is nearby! Unknown command. The zap hits the kobold. You kill the kobold! Magic restored. Found a stone staircase leading up. A ball python comes into view. The zap hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The zap misses the ball python. A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is severely wounded. A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. You kill the ball python! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin but does no damage. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The zap hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading up. There is a stone staircase leading up here. u - a scroll labelled BENIGH XIVA A dart slug comes into view. Found a scroll labelled QON KEFRINNUCZEPS. Found a stone staircase leading down. The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! v - a scroll labelled QON KEFRINNUCZEPS An adder comes into view. An adder is nearby! The zap hits the adder. The adder is lightly wounded. The adder hisses angrily. The zap hits the adder. The adder is lightly wounded. The zap misses the adder. The zap misses the adder. The zap misses the adder. The adder bites you but does no damage. The zap hits the adder. The adder is moderately wounded. The adder barely misses you. The adder attacks as you move away! The adder bites you. The zap hits the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. The zap misses the adder. You feel sick. The adder bites you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, p - adder The zap misses the adder. The zap hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. x2; You feel sick. The adder bites you but does no damage. The adder barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is severely wounded. You feel sick. The adder misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is almost dead. The zap misses the adder. You feel sick. You are no longer poisoned. The adder barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. You kill the adder! You have reached level 4! HP restored. You now have 155 gold pieces (gained 18). You open the door. There is an open door here. Key pressed, stopping explore. You now have 168 gold pieces (gained 13). You open the door. There is an open door here. Found an escape hatch in the floor. Found a quarterstaff. w - a fuming green potion x - a ring of wizardry You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or f - a ring of magical power; > or k - a ring of positive energy You remove your ring of positive energy. x - a ring of wizardry (right hand) This spell is dangerous to cast! Memorise Swiftness, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. You see here a +0 quarterstaff. Found a stone staircase leading down. There is a stone staircase leading down here. An ice beast comes into view. An ice beast is nearby! You open the door. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! The zap hits the kobold. The kobold is severely wounded. The kobold shouts! You hear an angry hiss. A ball python comes into view. The zap hits the ball python. You kill the ball python! The kobold throws a stone. The stone barely misses you. The zap hits the kobold. You kill the kobold! There is an open door here. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. Found a stone staircase leading down. There is a stone staircase leading down here. Found a robe. There is a stone staircase leading down here. An endoplasm comes into view. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is lightly wounded. The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. The zap hits the endoplasm. You kill the endoplasm! Found 6 stones. You open the door. You see here 6 stones. You open the door. There is an open door here. There is an open door here. Found an escape hatch in the ceiling. A dart slug comes into view. The zap hits the dart slug. The dart slug is heavily wounded. The zap hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. The zap hits the dart slug. You kill the dart slug! Okay, then. Found 7 stones. You see here 7 stones. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) r - 2 scrolls labelled HAWAYH CAIF (gained 1) As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. There is an open door here. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. Found two stone staircases leading down. There is a stone staircase leading up here. Unknown command. You open the door. An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the endoplasm. You kill the endoplasm! Magic restored. There is an open door here. You now have 186 gold pieces (gained 18). Found a stone staircase leading up. a - 6 scrolls labelled SIACUN CUDA (gained 1) There is a stone staircase leading up here. You now have 202 gold pieces (gained 16). You open the door. A goblin comes into view. It is wielding a +0 dagger. The zap hits the goblin. You kill the goblin! There is an open door here. You open the door. There is an open door here. A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! A bullfrog is nearby! You aren't carrying any items that you can evoke. Unknown command. Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog. The bullfrog is moderately wounded. The zap hits the bullfrog. The bullfrog is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog. The bullfrog is heavily wounded. The zap misses the bullfrog. The bullfrog closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog. The bullfrog is severely wounded. The zap misses the bullfrog. The bullfrog hits you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog. The bullfrog is severely wounded. The zap misses the bullfrog. The bullfrog hits you. The bullfrog closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog. The bullfrog is almost dead. The zap misses the bullfrog. The bullfrog barely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the bullfrog. The zap hits the bullfrog. You kill the bullfrog! Your Conjurations skill increases to level 2! Your Air Magic skill increases to level 4! You have reached level 5! You feel agile. A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin throws a stone. The stone hits you. The zap hits the hobgoblin. You kill the hobgoblin! HP restored. You see here a bullfrog corpse. Found an escape hatch in the floor. You see here 8 stones. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! The zap misses the goblin. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The zap hits the goblin. You kill the goblin! Things that are here: a +0 sling; a +0 club You open the door. There is an open door here. z - a clear potion 2 kobolds come into view. There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the large door. A kobold comes into view. It is wielding a +0 dagger. There is a large open door here. A kobold is nearby! There is a large open door here. A kobold comes into view. It is wielding a +0 club. The zap hits the kobold. The kobold is almost dead. The kobold shouts! x2; You hear a shout! x2 The zap hits the kobold. You kill the kobold! The zap hits the kobold. You kill the kobold! The zap hits the kobold. You kill the kobold! The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The zap hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 club. x2 There are monsters nearby! The zap hits the kobold. The kobold is moderately wounded. The kobold shouts! x2 The zap hits the kobold. You kill the kobold! The zap hits the kobold. The kobold is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold is nearby! A kobold is nearby! The zap misses the kobold. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold is nearby! A kobold is nearby! The zap misses the kobold. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! The zap misses the kobold. The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold is nearby! A kobold is nearby! A kobold is nearby! The zap misses the kobold. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: )) ††. Items here: )) ††. Items here: )) ††. A kobold brigand comes into view. It is wielding a +0 club and quivering poisoned darts. A kobold brigand is nearby! A kobold brigand is nearby! The zap hits the kobold brigand. The kobold brigand is lightly wounded. A kobold brigand comes into view. It is wielding a +0 dagger of venom and quivering poisoned darts. A kobold comes into view. It is wielding a +0 club. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold brigand The zap hits the kobold brigand but does no damage. The kobold brigand is lightly wounded. The kobold shouts! The kobold brigand shouts! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. Items here: )) ††. Items here: )) ††. Items here: )) ††. There is a large open door here. There is a large open door here. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. There is an open door here. You feel sick. You feel sick. You feel sick. Things that are here: a +0 sling; a +0 club You feel sick. You feel sick. You feel sick. You are no longer poisoned. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you. You are poisoned. You feel sick. You feel sick. You feel sick. You see here 8 stones. You feel sick. You feel sick. You are no longer poisoned. You see here a bullfrog skeleton. There is an open door here. There is a stone staircase leading up here. You start resting. A kobold brigand is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand shouts! The zap hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold brigand. The kobold brigand is heavily wounded. The zap misses the kobold brigand. You feel sick. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold brigand. The kobold brigand is severely wounded. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You feel very sick. You climb upwards. Level annotation: exclusion: ice beast You feel very sick. There is a stone staircase leading down here. You start resting. You feel sick. x7 You are no longer poisoned. You start resting. Magic restored. Unknown command. You start resting. HP restored. Unknown command. You see here a +0 quarterstaff. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The zap hits the goblin. You kill the goblin! Magic restored. A quokka comes into view. Found an escape hatch in the floor. A quokka is nearby! A quokka is nearby! The zap hits the quokka but does no damage. The zap misses the quokka. A quokka is nearby! A quokka is nearby! The zap hits the quokka but does no damage. A quokka is nearby! The zap misses the quokka. The quokka bites you. A quokka is nearby! A quokka is nearby! The zap misses the quokka. The quokka closely misses you. The zap misses the quokka. The quokka bites you. The zap misses the quokka. The quokka bites you but does no damage. The quokka barely misses you. The zap misses the quokka. The quokka bites you but does no damage. The zap hits the quokka. The quokka is moderately wounded. The quokka closely misses you. The zap hits the quokka. The quokka is almost dead. The quokka bites you but does no damage. The zap hits the quokka. You kill the quokka! HP restored. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is heavily wounded. The zap hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. Found a dagger. You see here a +0 dagger. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 6 stones. A centaur comes into view. A killer bee comes into view. A killer bee is nearby! Memorise Static Discharge, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Okay, then. The killer bee buzzes angrily. A killer bee comes into view. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (wandering, hasn't noticed you, 39% to hit) The zap misses the killer bee. The zap hits the killer bee. The killer bee is lightly wounded. The killer bee buzzes angrily. You hear an angry buzzing noise. You hear a shout! A killer bee comes into view. You hear an angry buzzing noise. You aren't carrying any items that you can evoke. Okay, then. Unknown command. Unknown command. A killer bee is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The killer bee stings you but does no damage. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the killer bee. The killer bee is lightly wounded. The killer bee barely misses you. The killer bee closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the killer bee. The killer bee is lightly wounded. The zap hits the killer bee. The killer bee is lightly wounded. The zap hits the killer bee. The killer bee is lightly wounded. The killer bee stings you. The killer bee barely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the killer bee. The zap hits the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. The killer bee stings you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the killer bee. x2; The killer bee stings you. The killer bee misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the killer bee. The killer bee is moderately wounded. The zap misses the killer bee. The killer bee stings you. The killer bee completely misses you. Unknown command. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The killer bee is struck by an arc of lightning! The killer bee is severely wounded. You are struck by an arc of lightning. The lightning grounds out. The killer bee stings you but does no damage. The killer bee stings you! * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the killer bee. x2 The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel very buoyant. You fly up into the air. The killer bee stings you but does no damage. The killer bee barely misses you. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. It was a potion of haste. You feel yourself speed up. The killer bee stings you but does no damage. The killer bee misses you. It was a potion of might. You feel very mighty all of a sudden. The killer bee stings you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The killer bee misses you. It was a potion of ambrosia. You are confused. You feel invigorated. The killer bee stings you but does no damage. You bump into the rock wall. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The killer bee poisons you! The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less invigorated. You feel yourself slow down. You float gracefully downwards. You feel less confused. You feel a little less mighty now. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. You feel very sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You feel less attractive to monsters. Okay, then. You miss the killer bee. The killer bee is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee misses you. The killer bee closely misses you. The killer bee stings you. You die... #.# #y# #.# #.### #...# ###.# #y# #y# #@########.c #.......(..# ############ You could see 2 killer bees. Vanquished Creatures A bullfrog (D:4) An adder (D:3) A worm (D:2) 4 dart slugs 10 ball pythons 6 bats 5 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 15 kobolds 3 quokkas A frilled lizard (D:1) 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Merfolk Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Found a faded altar of an unknown god. 178 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 281 | D:1 | Reached skill level 3 in Air Magic 1110 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1133 | D:2 | Reached skill level 1 in Conjurations 1309 | D:2 | Found a runed translucent door. 1310 | D:2 | Noticed Crazy Yiuf 2254 | D:3 | Reached XP level 4. HP: 17/30 MP: 4/7 2506 | D:3 | Learned a level 3 spell: Swiftness 2545 | D:3 | Noticed an ice beast 3349 | D:4 | Noticed a bullfrog 3357 | D:4 | Killed a bullfrog 3358 | D:4 | Reached skill level 2 in Conjurations 3358 | D:4 | Reached skill level 4 in Air Magic 3358 | D:4 | Reached XP level 5. HP: 23/35 MP: 8/8 3660 | D:4 | Noticed a kobold brigand 3661 | D:4 | Noticed a kobold brigand 3859 | D:3 | HP: 17/35 [poisoned by a kobold brigand] 4251 | D:4 | You fall into a shaft and drop 3 floors! 4262 | D:7 | Noticed a centaur 4274 | D:7 | Learned a level 2 spell: Static Discharge 4293 | D:7 | HP: 17/35 [killer bee (7)] 4296 | D:7 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 4296 | D:7 | HP: 8/35 [killer bee (3)] 4301 | D:7 | HP: 12/35 [killer bee (1)] 4302 | D:7 | HP: 5/35 [killer bee (5)] 4303 | D:7 | HP: 1/35 [poisoned by a killer bee] 4303 | D:7 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, ebering_ecumenical_altar_sacrificial, dk_noncrumbling_2 D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_2, aquarium_view_2b, aquarium_view_2f, aquarium_pool_corner, minmay_misc_feat_enclosed, minmay_misc_feat_columns, minmay_tromino_v4_c, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: cheibrodos_thug_alley, layout_basic, lemuel_tele_altar, uniq_natasha D:7: layout_loops_ring, mainiacjoe_overflow_alcove_2, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 3 4 | 4.1 Conjurations | 1 2 | 2.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Trident | | 1 || 1 Cast: Shock | 97 | 64 || 161 Static Discharge | | 1 || 1 Use: Potion | | 7 || 7 Stab: Sleeping | 2 | || 2 Armor: Robe | 4 | 9 || 13 Dodge: Dodged | 24 | 25 || 49