Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 9182815552552350337 48754 sleeves the Thaumaturge (level 15, -2/124 HPs) Began as a Meteoran Ice Elementalist on Sept 29, 2022. Was a High Priest of Sif Muna. Killed from afar by a deep elf zephyrmancer (28 damage) ... with a bolt of lightning ... on level 1 of the Elven Halls on Sept 30, 2022. The game lasted 01:32:11 (9416 turns). sleeves the Thaumaturge (Meteoran Ice Elementalist) Turns: 9416, Time: 01:32:12 Health: -2/124 AC: 11 Str: 11 XL: 15 Next: 28% Magic: 14/34 EV: 14 Int: 31 God: Sif Muna [*****.] Gold: 1754 SH: 7 Dex: 14 Spells: 19/43 levels left rFire + . . SeeInvis . G - +2 spear rCold . . . Faith . O - +2 buckler rNeg + . . Spirit . Q - +3 leather armour {rF+} rPois . Reflect . t - +0 helmet rElec . Harm . a - +1 cloak rCorr . Rampage . (no gloves) Will ..... y - +0 pair of boots Stlth +......... s - amulet of the acrobat HPRegen 0.30/turn A - ring of positive energy MPRegen 0.24/turn D - +6 ring of intelligence @: weak-willed, glowing A: sense surroundings 2, otherworldly, glowing, explore regen a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 1 of the Elven Halls. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 5 branches of the dungeon, and saw 21 of its levels. You also visited: Sewer, Bailey and Volcano. You collected 1799 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons G - a +2 spear (weapon) (You took it off a wight on level 7 of the Dungeon) Z - a +3 scimitar of flaming (You took it off Erica on level 9 of the Dungeon) Armour a - a +1 cloak (worn) (You took it off a red draconian in a volcano) t - a +0 helmet (worn) (You found it on level 4 of the Dungeon) y - a +0 pair of boots (worn) (You found it on level 5 of the Dungeon) H - a +3 leather armour of poison resistance (You took it off Eustachio on level 6 of the Dungeon) N - the +0 ring mail of Aciadgh {rF+} (You found it on level 8 of the Dungeon) rF: It protects you from fire. O - a +2 buckler (worn) (You found it on level 9 of the Dungeon) Q - a +3 leather armour of fire resistance (worn) (You found it in a volcano) T - a +2 robe of cold resistance (You took it off Fannar on level 2 of the Lair of Beasts) Magical Staves R - a staff of air (You found it on level 2 of the Lair of Beasts) Jewellery s - an amulet of the acrobat (around neck) (You found it on level 4 of the Dungeon) A - a ring of positive energy (left hand) (You found it on level 5 of the Dungeon) D - a +6 ring of intelligence (right hand) (You found it on level 12 of the Dungeon) S - a ring of ice (You took it off Fannar on level 2 of the Lair of Beasts) U - a ring of fire (You found it on level 2 of the Lair of Beasts) X - a ring of protection from cold (You found it on level 4 of the Lair of Beasts) Y - a ring of resist corrosion (You found it on level 2 of the Lair of Beasts) Wands b - a wand of roots (11) (You took it off Terence on level 3 of the Dungeon) p - a wand of flame (50) (You found it in a sewer) x - a wand of charming (3) (You took it off Maurice on level 11 of the Dungeon) E - a wand of acid (4) (You found it on level 11 of the Dungeon) Scrolls c - a scroll of noise {unknown} d - 3 scrolls of fear f - 4 scrolls of enchant armour h - 3 scrolls of vulnerability i - 3 scrolls of blinking k - 2 scrolls of amnesia {unknown} m - 2 scrolls of enchant weapon o - 2 scrolls of fog v - 2 scrolls of brand weapon {unknown} z - 2 scrolls of magic mapping {unknown} B - 2 scrolls of summoning {unknown} I - 4 scrolls of teleportation J - 2 scrolls of immolation {unknown} M - 5 scrolls of poison {unknown} W - a scroll of torment Potions e - 5 potions of curing g - 3 potions of heal wounds j - a potion of resistance {unknown} l - 3 potions of degeneration {unknown} n - 4 potions of haste q - 3 potions of brilliance {unknown} r - 2 potions of cancellation {unknown} u - a potion of invisibility {unknown} w - a potion of berserk rage {unknown} C - 3 potions of lignification {unknown} F - 4 potions of might K - 3 potions of flight L - a potion of mutation {unknown} P - 3 potions of attraction {unknown} V - a potion of ambrosia {unknown} Skills: - Level 9.0 Fighting + Level 8.5 Polearms - Level 6.2 Armour - Level 7.0 Dodging - Level 1.4 Stealth - Level 6.4 Shields + Level 14.8 Spellcasting + Level 12.7 Conjurations - Level 11.6 Ice Magic - Level 5.0 Air Magic + Level 9.2 Invocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 76% N/A 1% 3 d - Hailstorm Conj/Ice 78% 3d16 1% 4 e - Swiftness Air 52% N/A 1% 3 f - Irradiate Conj/Tmut 29% 3d21 7% 5 g - Summon Ice Beast Ice/Summ 56% N/A 3% 4 h - Apportation Tloc 44% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Poisonous Vapours Pois/Air 76% N/A 1% 2 Stone Arrow Conj/Erth 100% 3d13 1% 3 Freezing Cloud Conj/Ice/Air 35% 6-21 1% 5 Necrotise Necr 88% 1d8 3% 1 Sandblast Erth 44% 2d11 3% 1 Passwall Tmut/Erth 18% N/A 4% 2 Sublimation of Blood Necr 22% N/A 4% 2 Metabolic Englaciation Hex/Ice 28% N/A 9% 5 Confusing Touch Hex 22% N/A 10% 3 Portal Projectile Hex/Tloc 44% N/A 10% 3 Spider Form Tmut/Pois 22% N/A 10% 3 Summon Guardian Golem Hex/Summ 22% N/A 10% 3 Vampiric Draining Necr 22% 2d7 10% 3 Summon Lightning Spire Summ/Air 38% N/A 12% 4 Corpse Rot Necr/Pois/Air 33% N/A 16% 4 Leda's Liquefaction Hex/Erth 11% N/A 32% 4 Petrify Tmut/Erth 22% N/A 32% 4 Simulacrum Ice/Necr 28% N/A 41% 6 Agony Necr 22% N/A 65% 5 Alistair's Intoxication Tmut/Pois 14% N/A 65% 5 Summon Forest Summ/Tloc 11% N/A 65% 5 Summon Mana Viper Hex/Summ 22% N/A 65% 5 Eringya's Noxious Bog Tmut/Pois 11% N/A 99% 6 Monstrous Menagerie Summ 11% N/A 100% 7 Storm Form Tmut/Air 19% N/A 100% 7 Summon Hydra Summ 11% N/A 100% 7 Maxwell's Capacitive Co Air 26% ∞ 100% 8 Polar Vortex Ice 38% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Zot: 1944 Temple (1/1) D:5 Zot: 394 Lair (4/5) D:9 Zot: 753 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Orc (2/2) D:10 Zot: 61 Elf (1/3) Orc:2 Zot: 563 Sewer (visited) Bailey (visited) Volcano (visited) Slime: Lair:4-5 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Zin Shops: D:4 * D:8 : D:10 ( D:13 [ Orc:2 *![= Portals: Pandemonium: Orc:2 Annotations: D:5 3 runed translucent doors, TheBeaver's ghost, weakling DsDe D:13 Azrael; Lodul Lair:2 1 runed translucent door, turdburglar's ghost, journeyman TrFi Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Sif Muna accepts your kill. The chaos spawn degenerates into a cloud of primal chaos! No target in view! Unknown command. Your icy armour and frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your icy armour and frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your icy armour and frozen ramparts will break if you move. Continue? Okay, then. The wall freezes the orc priest! You kill the orc priest! Sif Muna accepts your kill. Unknown command. Unknown command. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. HP restored. Magic restored. A smoke demon, 2 orc warriors and an orc knight come into view. The smoke demon roars! The orc warrior shouts! The orc knight shouts! You hear a shout! The orc warrior unwields a +0 mace. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt completely misses you. You hear a shout! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc warrior! You block the orc warrior's attack. You hit the orc warrior. The orc warrior is moderately wounded. The wall freezes the orc warrior. The orc warrior hits you with a +0 dire flail! The wall freezes the orc warrior. You barely miss the orc warrior. The orc warrior is heavily wounded. The wall freezes the orc warrior. The wall freezes the orc warrior! The orc warrior shoots a bolt. The bolt hits you but does no damage. You hear a shout! You hit the orc warrior. The orc warrior is almost dead. You hear a shout! The wall freezes the orc warrior! You kill the orc warrior! Sif Muna accepts your kill. The wall freezes the orc warrior but does no damage. The orc warrior shoots a bolt. The bolt hits you. You hear a shout! You reach to attack! You hit the orc warrior. The orc warrior is heavily wounded. You hear a shout! x5 You reach to attack! You barely miss the orc warrior. The orc warrior is heavily wounded. The wall freezes the orc warrior! You hit the orc warrior but do no damage. The orc warrior is almost dead. The wall freezes the orc warrior. The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 mace. The orc warrior hits you but does no damage. You hit the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. The orc knight roars a battlecry! The wall freezes the smoke demon. The smoke demon gestures at you. Something smites you! You reach to attack! You hit the smoke demon. The smoke demon is moderately wounded. The wall freezes the smoke demon! The smoke demon gestures at you. The ball of steam hits you. You resist. The heat melts your icy armour. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the smoke demon!! You kill the smoke demon! Sif Muna accepts your kill. The hail pelts the orc knight! The orc knight is moderately wounded. The wall freezes the orc knight. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the orc knight! The orc knight is severely wounded. The wall freezes the orc knight! Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour (steam, severely wounded) You freeze the orc knight! The orc knight is almost dead. The orc knight is engulfed in a cloud of scalding steam. The wall freezes the orc knight but does no damage. You block the orc knight's attack. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour (steam, almost dead) You freeze the orc knight. The orc knight is almost dead. The wall freezes the orc knight but does no damage. The orc knight misses you. You hit the orc knight but do no damage. The orc knight is almost dead. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour (almost dead) You freeze the orc knight! You kill the orc knight! Sif Muna accepts your kill. Your Invocations skill increases to level 8! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. An orc high priest comes into view. It is wielding a +0 short sword. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc high priest but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a +0 short sword and wearing a +0 ring mail (strong) You freeze the orc high priest! The orc high priest is lightly wounded. The wall freezes the orc high priest. You block the orc high priest's attack. You hit the orc high priest. The orc high priest is moderately wounded. The wall freezes the orc high priest! The orc high priest closely misses you. You puncture the orc high priest! The orc high priest is heavily wounded. The wall freezes the orc high priest. The orc high priest hits you with a +0 short sword. You barely miss the orc high priest. The orc high priest is severely wounded. The wall freezes the orc high priest. The orc high priest invokes the aid of Beogh against you. Beogh smites you! You hit the orc high priest. The orc high priest is almost dead. The wall freezes the orc high priest! The orc high priest closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc high priest Aim: an orc high priest, wielding a +0 short sword and wearing a +0 ring mail (almost dead, strong) You freeze the orc high priest. You kill the orc high priest! Sif Muna accepts your kill. The frozen ramparts melt away as you move. An orc sorcerer comes into view. It is wielding a +0 dagger. The orc sorcerer shouts! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss the orc sorcerer. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc sorcerer Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe You freeze the orc sorcerer. The orc sorcerer is lightly wounded. The wall freezes the orc sorcerer but does no damage. The orc sorcerer hits you but does no damage. You barely miss the orc sorcerer. The orc sorcerer is lightly wounded. The wall freezes the orc sorcerer but does no damage. The orc sorcerer closely misses you. You hit the orc sorcerer. The orc sorcerer is moderately wounded. The wall freezes the orc sorcerer. The orc sorcerer hits you but does no damage. You closely miss the orc sorcerer. The orc sorcerer is moderately wounded. You hit the orc sorcerer but do no damage. The orc sorcerer is moderately wounded. The wall freezes the orc sorcerer. The orc sorcerer closely misses you. You hit the orc sorcerer. The orc sorcerer is heavily wounded. The wall freezes the orc sorcerer but does no damage. The orc sorcerer hits you but does no damage. You barely miss the orc sorcerer. The orc sorcerer is heavily wounded. The wall freezes the orc sorcerer! The orc sorcerer points at you and mumbles some strange words. The bolt of fire misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc sorcerer Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (almost dead) You freeze the orc sorcerer. The orc sorcerer is almost dead. The wall freezes the orc sorcerer! You kill the orc sorcerer! Sif Muna accepts your kill. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 dagger; a +0 robe An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! You hear a shout! x5 An orc warrior comes into view. It is wielding a +0 halberd. An orc high priest comes into view. It is wielding a +0 glaive. Things that are here: a +0 dagger; a +0 robe Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Unknown command. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc high priest. The orc high priest misses you. You closely miss the orc high priest. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a +0 glaive You freeze the orc high priest. The orc high priest is lightly wounded. The wall freezes the orc high priest! The orc high priest closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc high priest Aim: an orc high priest, wielding a +0 glaive (moderately wounded) You freeze the orc high priest! The orc high priest is heavily wounded. The wall freezes the orc high priest! The orc high priest barely misses you. You hit the orc high priest. The orc high priest is severely wounded. The wall freezes the orc high priest! The orc high priest mumbles some strange prayers to Beogh against you. You easily resist. The wall freezes the orc priest! You hit the orc high priest. The orc high priest is almost dead. The wall freezes the orc high priest. The orc high priest hits you with a +0 glaive. The wall freezes the orc priest! You kill the orc priest! Sif Muna accepts your kill. You puncture the orc high priest! You kill the orc high priest! Sif Muna accepts your kill. You hit the orc warrior. The orc warrior is lightly wounded. The wall freezes the orc warrior! The orc warrior hits you with a +0 halberd. You completely miss the orc warrior. The orc warrior is heavily wounded. You hit the orc warrior. The orc warrior is heavily wounded. The wall freezes the orc warrior! You kill the orc warrior! Sif Muna accepts your kill. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The orc priest misses you. Items here: ))) [[ †. You barely miss the orc priest. You block the orc priest's attack. You barely miss the orc priest. The orc priest invokes the aid of Beogh against you. You easily resist. You puncture the orc priest! The orc priest is severely wounded. You hit the orc priest. You kill the orc priest! Sif Muna accepts your kill. An orc knight comes into view. It is wielding a +1 dire flail of protection. You see here a +0 club. You see here a +0 club. Items here: ))) [[ †. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The orc knight is blasted with magical radiation!! The orc knight is moderately wounded. The orc knight twists and deforms. You are very lightly contaminated with residual magic. The wall freezes the orc knight. The orc knight misses you. Unknown command. Casting: Irradiate (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +1 dire flail of protection and wearing a +0 plate armour (heavily wounded, misshapen and mutated) You freeze the orc knight. The orc knight is heavily wounded. The wall freezes the orc knight! The orc knight hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail of protection and wearing a +0 plate armour (heavily wounded, misshapen and mutated) You freeze the orc knight. The orc knight is severely wounded. The wall freezes the orc knight but does no damage. You block the orc knight's attack. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail of protection and wearing a +0 plate armour (severely wounded, misshapen and mutated) You freeze the orc knight! The orc knight is severely wounded. The wall freezes the orc knight! You block the orc knight's attack. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail of protection and wearing a +0 plate armour (almost dead, misshapen and mutated) You freeze the orc knight! You kill the orc knight! Sif Muna accepts your kill. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Items here: )))) [[[ †. You see here a +0 club. An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 robe of positive energy. The orc sorcerer shouts! You hear a shout! x5 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. An orc high priest comes into view. It is wielding a +0 short sword and wearing a +2 leather armour of poison resistance. An orc knight comes into view. It is wielding a +0 battleaxe. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the orc knight!! The orc knight is moderately wounded. The wall freezes the orc knight. The orc knight roars a battlecry! The orc high priest goes into a battle-frenzy! Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the orc knight!! The orc knight is almost dead. The hail pelts the orc high priest! The orc high priest is lightly wounded. The wall freezes the orc knight. The wall freezes the orc sorcerer! Your magical contamination has completely faded away. You hit the orc sorcerer but do no damage. The orc sorcerer is moderately wounded. The wall freezes the orc high priest but does no damage. The wall freezes the orc sorcerer! The orc sorcerer hits you with a +0 dagger. You hit the orc sorcerer but do no damage. The orc sorcerer is severely wounded. The wall freezes the orc knight! You kill the orc knight! Sif Muna accepts your kill. The wall freezes the orc sorcerer. The orc sorcerer misses you. You closely miss the orc sorcerer. The orc sorcerer is severely wounded. You closely miss the orc sorcerer. The orc sorcerer is severely wounded. The wall freezes the orc sorcerer. The orc sorcerer casts a spell at you. You resist with almost no effort. You hit the orc sorcerer but do no damage. The orc sorcerer is almost dead. The wall freezes the orc sorcerer. You kill the orc sorcerer! Sif Muna accepts your kill. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 23, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; You feel stronger. Unknown command. Unknown command. Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. An orc sorcerer comes into view. It is wielding a +0 dagger. The orc sorcerer shouts! The orc high priest invokes the aid of Beogh against you. You easily resist. Things that are here: a +0 battleaxe; a +0 chain mail Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc high priest. An orc high priest comes into view. It is wielding a +0 vorpal battleaxe. You closely miss the orc high priest. The orc high priest is lightly wounded. The wall freezes the orc sorcerer. The wall freezes the orc high priest! The orc high priest barely misses you. The orc high priest prays to Beogh. An orc high priest comes into view. It is wielding a +0 trident. You closely miss the orc high priest. The orc high priest is moderately wounded. The wall freezes the orc sorcerer! The orc sorcerer casts a spell at you. The bolt of fire hits you! You resist. The wall freezes the orc high priest but does no damage. The orc high priest hits you with a +0 short sword. You puncture the orc high priest! The orc high priest is heavily wounded. You completely miss the orc high priest. The orc high priest is heavily wounded. The wall freezes the orc sorcerer but does no damage. The orc sorcerer gestures wildly while chanting. The wall freezes the orc high priest but does no damage. The orc high priest hits you with a +0 short sword! You hit the orc high priest but do no damage. The orc high priest is heavily wounded. The wall freezes the orc sorcerer! You block the orc sorcerer's attack. The wall freezes the orc high priest! The orc high priest barely misses you. You barely miss the orc high priest. The orc high priest is severely wounded. The ice devil completely resists. The wall freezes the ice devil but does no damage. You block the ice devil's attack. The wall freezes the orc high priest but does no damage. The orc high priest hits you with a +0 short sword! The wall freezes the orc sorcerer! You kill the orc sorcerer! Sif Muna accepts your kill. The ice devil disappears in a puff of smoke! You hit the orc high priest but do no damage. The orc high priest is severely wounded. You miss the orc high priest. The orc high priest is severely wounded. The wall freezes the orc high priest. You block the orc high priest's attack. The orc high priest invokes the aid of Beogh against you. Beogh smites you! The wall freezes the orc high priest. The orc high priest hits you but does no damage. You hear a shout! You puncture the orc high priest! The orc high priest is almost dead. You hear a shout! The orc high priest no longer looks unusually strong. The wall freezes the orc high priest but does no damage. You block the orc high priest's attack. The wall freezes the orc high priest! The orc high priest calls down the wrath of Beogh upon you. Beogh smites you! You hit the orc high priest. The orc high priest is almost dead. The smoke demon gestures at you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The wall freezes the orc high priest! You kill the orc high priest! Sif Muna accepts your kill. The orc high priest prays to Beogh. The wall freezes the orc high priest! The orc high priest closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The hellwing is blasted with magical radiation!! The hellwing is heavily wounded. The hellwing twists and deforms. You are very lightly contaminated with residual magic. * * * LOW MAGIC WARNING * * * The rust devil resists. The wall freezes the rust devil. The wall freezes the orc high priest! The orc high priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Irradiate (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the hellwing! The hellwing is severely wounded. The hail pelts the orc high priest!! You kill the orc high priest! Sif Muna accepts your kill. The hail pelts the orc high priest! The orc high priest is moderately wounded. * * * LOW MAGIC WARNING * * * The wall freezes the orc high priest. The wall freezes the hellwing! An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 robe of positive energy. Your Polearms skill increases to level 8! Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a rust devil (lightly wounded, summoned) Items here: a +0 dagger; a +0 robe; an orc corpse. The floor. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. You see here a +0 club. The rust devil attacks as you move away! You block the rust devil's attack. Items here: )))) [[[ †. The rust devil attacks as you move away! You block the rust devil's attack. The rust devil attacks as you move away! The rust devil completely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - rust devil Aim: a rust devil (summoned, 79% to hit) The bolt of acid hits the rust devil. The rust devil is lightly wounded. The bolt of acid hits the orc high priest! The acid corrodes the orc high priest! The orc high priest is heavily wounded. The rust devil barely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (lightly wounded, summoned, 79% to hit) The bolt of acid hits the rust devil! The acid corrodes the rust devil! The rust devil is moderately wounded. The bolt of acid hits the orc high priest! The orc high priest seems to be corroded for longer. The orc high priest is almost dead. The rust devil hits you. The rust devil corrodes you! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (moderately wounded, summoned, covered in acid, 79% to hit) The bolt of acid hits the rust devil! The rust devil is severely wounded. The bolt of acid hits the orc high priest! The orc high priest seems to be corroded for longer. You kill the orc high priest! Sif Muna accepts your kill. The rust devil disappears in a puff of smoke! Your magical contamination has completely faded away. You see here a +0 whip. Things that are here: a +0 glaive; a +0 plate armour Items here: )))) [[ ÷÷÷. Things that are here: a +0 glaive; a +0 plate armour; a +0 trident Items here: )))))) [[ ÷. You are no longer corroded. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You hear a shout! The ogre closely misses you. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club You freeze the ogre. The ogre is lightly wounded. An ogre comes into view. It is wielding a +0 giant club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The ogre hits you with a +0 giant spiked club! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre! You block the ogre's attack. You barely miss the ogre. The ogre is heavily wounded. Unknown command. Reach: G) +2 spear Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, about 19% to evade your +2 spear) You puncture the ogre! The ogre is severely wounded. The wall freezes the ogre! The wall freezes the ogre. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Reach: G) +2 spear Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, about 19% to evade your +2 spear) You barely miss the ogre. The ogre is almost dead. The wall freezes the ogre! Reach: G) +2 spear Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, about 19% to evade your +2 spear) You puncture the ogre! You kill the ogre! Sif Muna accepts your kill. Reach: G) +2 spear Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, about 19% to evade your +2 spear) You reach to attack! You barely miss the ogre. The ogre is severely wounded. The wall freezes the ogre. Reach: G) +2 spear Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, about 19% to evade your +2 spear) You hit the ogre. The ogre is almost dead. The wall freezes the ogre! You kill the ogre! Sif Muna accepts your kill. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Found 10 gold pieces. An ogre comes into view. It is wielding a +0 giant club. Found 16 gold pieces. An ogre comes into view. It is wielding a +0 giant club. The ogre moves out of view. An ogre mage comes into view. It is wielding a +0 flail. Found 16 gold pieces and a book of Geomancy. The ogre shouts! The ogre mage moves out of view. You see here 10 gold pieces. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The ogre is blasted with magical radiation!! The ogre is severely wounded. The ogre twists and deforms. The ogre is blasted with magical radiation!!! You kill the ogre! Sif Muna accepts your kill. You are very lightly contaminated with residual magic. The ogre hits you with a +0 giant club! Unknown command. You hit the ogre. You kill the ogre! Sif Muna accepts your kill. Found 8 gold pieces and a book of Necromancy. Things that are here: a +0 giant club; an ogre corpse Casting: Irradiate (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The ogre mage is blasted with magical radiation!!! The ogre mage is severely wounded. The ogre mage twists and deforms. You are lightly contaminated with residual magic. The ogre mage gestures at you while chanting. The bolt of magma misses you. Unknown command. Casting: Irradiate (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre mage Aim: an ogre mage, wielding a +0 flail and wearing a +0 robe (severely wounded, misshapen and mutated) You freeze the ogre mage. The ogre mage is severely wounded. The ogre mage gestures wildly while chanting. The ogre mage flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes something! Something hits you! You barely miss something. You hit something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. The frozen ramparts melt away as you move. You now have 1702 gold pieces (gained 10). You now have 1714 gold pieces (gained 12). There is an open door, spattered with blood here. Items here: )) [ †. You now have 1722 gold pieces (gained 8). You pick up a book of Necromancy and begin reading... You add the spells Necrotise, Vampiric Draining and Agony to your library. You pick up a book of Geomancy and begin reading... You add the spells Sandblast and Stone Arrow to your library. You now have 1738 gold pieces (gained 16). You now have 1754 gold pieces (gained 16). There is an open door, spattered with blood here. Items here: )) [ †. Items here: )) ††. Your magical contamination has completely faded away. Things that are here: a +0 short sword; an orc skeleton Things that are here: a +0 dire flail; a +0 chain mail; an orc skeleton Items here: )))) [[[ ÷÷÷. An orc high priest comes into view. It is wielding a +3 vorpal broad axe. The orc high priest shouts! You hear a shout! Unknown command. Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc high priest. You block the orc high priest's attack. The wall freezes the orc sorcerer. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The orc high priest is blasted with magical radiation!!! The orc high priest is severely wounded. The orc high priest twists and deforms. The orc sorcerer is blasted with magical radiation!! The orc sorcerer is almost dead. The orc sorcerer twists and deforms. You are very lightly contaminated with residual magic. The wall freezes the orc high priest! The orc high priest mumbles some strange prayers to Beogh against you. Beogh smites you! The wall freezes the orc sorcerer. You kill the orc sorcerer! Sif Muna accepts your kill. Unknown command. Unknown command. Unknown command. You hit the orc high priest. The orc high priest is almost dead. The wall freezes the orc high priest. You kill the orc high priest! Sif Muna accepts your kill. Your Invocations skill increases to level 9! The frozen ramparts melt away as you move. Things that are here: a +0 dagger; a +2 robe of positive energy An orc sorcerer comes into view. It is wielding a +0 dagger. Found Quroer's Antique Armour Shop and Bunnitiypt's Jewellery Boutique. Found a one-way gate leading to the halls of Pandemonium. The orc sorcerer shouts! The orc sorcerer gestures at you while chanting. The bolt of fire hits you. You resist. Casting: Irradiate (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc sorcerer but does no damage. The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy hits you. You partially resist. You feel drained. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc sorcerer Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe You freeze the orc sorcerer. The orc sorcerer is lightly wounded. The wall freezes the orc sorcerer. You block the orc sorcerer's attack. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc sorcerer Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You freeze the orc sorcerer. The orc sorcerer is moderately wounded. The wall freezes the orc sorcerer! The orc sorcerer hits you with a +0 dagger. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc sorcerer Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (heavily wounded) You freeze the orc sorcerer. The orc sorcerer is heavily wounded. The wall freezes the orc sorcerer! The orc sorcerer hits you with a +0 dagger. You hit the orc sorcerer but do no damage. The orc sorcerer is almost dead. You hit the orc sorcerer but do no damage. The orc sorcerer is almost dead. The wall freezes the orc sorcerer. You kill the orc sorcerer! Sif Muna accepts your kill. Your life force feels restored. The frozen ramparts melt away as you move. There is an entrance to Bunnitiypt's Jewellery Boutique here. There is an entrance to Quroer's Antique Armour Shop here. Things that are here: a +0 dagger; a +2 robe of positive energy (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (O) Orcish Mines (E) Elven Halls Where to? (Enter - Orc:2 @ (x,y), ? - help) What level of the Elven Halls? (default 1, ? - help) You have lingered too long. Zot senses you. Dive deeper or flee this branch before you suffer! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (O) Orcish Mines (E) Elven Halls Where to? (Enter - Elf:1, ? - help) Your magical contamination has completely faded away. Items here: )))) [[[ ÷÷÷. Items here: )))) [[ ÷÷÷. Things that are here: a +0 glaive; a +0 plate armour; a +0 trident Items here: )))))) [[. There is a staircase to the Elven Halls here. You climb downwards. Welcome to the Elven Halls! You feel Zot lose track of you. There is a staircase back to the Mines here. A deep elf zephyrmancer is nearby! Unknown command. Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You reach to attack! You hit the deep elf zephyrmancer but do no damage. You reach to attack! You hit the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The wall freezes the deep elf zephyrmancer! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! The bolt of lightning hits you! You are too injured to fight recklessly! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! Sif Muna accepts your kill. The frozen ramparts melt away as you move. A deep elf knight and a deep elf pyromancer come into view. The deep elf pyromancer shouts! The deep elf knight mumbles some strange words. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hear a twanging sound. An arrow appears from out of thin air! The arrow hits you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the deep elf pyromancer! The deep elf pyromancer is moderately wounded. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the deep elf pyromancer!!! You kill the deep elf pyromancer! Sif Muna accepts your kill. Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. You hear a twanging sound. An arrow appears from out of thin air! The arrow barely misses you. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Unknown command. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes something. Something closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. The wall freezes something. Something barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something! The wall freezes something! Something hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. The wall freezes something. You hear some strange, mumbled words. A shard of ice appears from out of thin air! The shard of ice hits you!!! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. The wall freezes something! Sif Muna accepts your kill. You see here a book of Ice {god gift}. Sif Muna grants you a gift! Reactivating autopickup. You feel a bit more experienced. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Items here: )) [ †. You pick up a book of Ice {god gift} and begin reading... You add the spells Freezing Cloud and Polar Vortex to your library. A +4 hand axe of freezing, a deep elf archer and a deep elf zephyrmancer come into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 dagger (chance to affect: 31%) Okay, then. Really read the scroll of vulnerability? As you read the scroll of vulnerability, it crumbles to dust. Magic quickly surges around you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 dagger (weak-willed, chance to affect: 49%) The deep elf zephyrmancer resists with some effort. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target, p - deep elf zephyrmancer As you read the scroll of blinking, it crumbles to dust. The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you!! You die... # ..#* ,*... * * * *{. * ##### * #)#####...# , #.....).@.# , * ######e...# ,, #..§......# * * #§#####...# , * (e ##### *... * ..# #* * * You could see a deep elf zephyrmancer (weak-willed). Vanquished Creatures Kirke (D:13) A red draconian (Volcano) A hydra (D:11) Harold (D:11) Fannar (Lair:2) A boulder beetle (Lair:2) Erolcha (Orc:2) An ogre mage (Orc:2) A catoblepas (Lair:3) Erica (D:9) A centaur warrior (Volcano) 2 two-headed ogres Urug (D:11) 6 orc high priests (Orc:2) A deep elf knight (Elf:1) Amaemon (Lair:2) 5 orc knights (Orc:2) A deep elf zephyrmancer (Elf:1) A cyclops (D:11) A deep elf pyromancer (Elf:1) 5 orc sorcerers (Orc:2) Maurice (D:11) 2 black mambas An orange demon (Lair:2) A smoke demon (Orc:2) A gargoyle (D:11) 5 cane toads An unseen horror (D:10) A kobold demonologist (D:12) 2 rime drakes 3 komodo dragons 2 yaktaurs (Volcano) 6 trolls A hornet (D:9) Prince Ribbit (Bailey) 5 dream sheep (Lair:3) A vampire (D:9) A wraith (D:10) A shadow (D:11) 3 wyverns 3 hogs (D:13) Eustachio (D:6) 7 humans (Bailey) 23 yaks A basilisk (Lair:2) 2 chaos spawn (Orc:2) 3 steam dragons 7 vampire mosquitoes A warg (Orc:1) 4 acid dragons 7 water moccasins 27 orc warriors A black bear (D:7) Pargi (Sewer) An ice beast (D:5) 6 ogres 18 wolves 15 centaurs A kobold brigand (D:10) 20 bullfrogs 3 necrophages (D:5) 6 scorpions 9 wights 3 killer bees (D:9) A howler monkey (D:5) 4 electric eels 8 hounds 18 orc priests A jelly (D:6) Terence (D:3) 11 hell rats An iguana (D:6) 18 orc wizards 9 gnolls 11 adders 3 white imps (D:6) 3 worms A dart slug (D:2) 54 orcs 2 bats A bat zombie (D:12) 3 endoplasms 6 giant cockroaches 10 hobgoblins 8 jackals 4 quokkas 4 ball pythons 8 frilled lizards 14 goblins 13 kobolds 2 rats (D:3) 463 creatures vanquished. Vanquished Creatures (collateral kills) Snorg (D:12) 2 boulder beetles An orc knight (Orc:1) A troll (Orc:1) A wraith (D:12) A basilisk (D:12) A water moccasin (Lair:2) An orc warrior (Orc:2) An orc wizard (Orc:1) An orc (Orc:2) 11 creatures vanquished. Vanquished Creatures (others) 6 fungi 24 plants 4 toadstools (D:6) 34 creatures vanquished. Grand Total: 508 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Meteoran Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 83 | D:1 | Reached skill level 3 in Spellcasting 83 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 255 | D:1 | Found a faded altar of an unknown god. 266 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 487 | D:2 | Learned a level 3 spell: Frozen Ramparts 553 | D:3 | Noticed Terence 561 | D:3 | HP: 11/26 [constriction (4)] 562 | D:3 | HP: 1/26 [constriction (5)] 563 | D:3 | Reached skill level 5 in Ice Magic 563 | D:3 | Killed Terence 564 | D:3 | Reached skill level 4 in Spellcasting 564 | D:3 | Reached XP level 4. HP: 1/33 MP: 7/11 626 | D:3 | Found a faded altar of an unknown god. 631 | D:3 | Found a burning altar of Makhleb. 687 | D:2 | Reached XP level 5. HP: 37/38 MP: 9/12 1217 | D:4 | Found Imnulan's Assorted Antiques. 1243 | D:4 | Reached skill level 5 in Spellcasting 1243 | D:4 | Reached skill level 6 in Ice Magic 1243 | D:4 | Reached XP level 6. HP: 41/45 MP: 7/14 1275 | D:4 | Found a glowing drain. 1293 | D:4 | Learned a level 3 spell: Ozocubu's Armour 1298 | D:4 | Learned a level 4 spell: Hailstorm 1299 | Sewer | Entered a sewer 1323 | Sewer | Noticed Pargi 1329 | Sewer | Killed Pargi 1330 | Sewer | Reached XP level 7. HP: 43/50 MP: 4/16 1490 | D:5 | Entered Level 5 of the Dungeon 1534 | D:4 | Reached skill level 6 in Spellcasting 1688 | D:3 | Found a white marble altar of Elyvilon. 1741 | D:3 | You fall into a shaft and drop 1 floor! 1973 | D:4 | Reached skill level 7 in Ice Magic 2124 | D:5 | Reached skill level 7 in Spellcasting 2124 | D:5 | Reached XP level 8. HP: 46/57 MP: 16/19 2128 | D:5 | Found a runed translucent gate. 2129 | D:5 | Found a runed translucent gate. 2130 | D:5 | Found a runed translucent gate. 2132 | D:5 | Noticed a gargoyle 2132 | D:5 | Noticed TheBeaver's ghost (weakling DsDe) 2278 | D:5 | Found a staircase to the Ecumenical Temple. 2294 | D:5 | Reached skill level 8 in Ice Magic 2314 | D:5 | Reached skill level 8 in Spellcasting 2350 | Temple | Entered the Ecumenical Temple 2527 | Temple | Learned a level 3 spell: Swiftness 2537 | Temple | Became a worshipper of Sif Muna the Loreminder 2619 | D:6 | Noticed a steam dragon 2623 | D:6 | Killed a steam dragon 2624 | D:6 | Reached skill level 1 in Conjurations 2624 | D:6 | Reached skill level 1 in Air Magic 2708 | D:6 | Gained mutation: You passively map the area around you. | [Meteoran growth] 2708 | D:6 | Reached XP level 9. HP: 52/62 MP: 17/22 2713 | D:6 | Reached skill level 2 in Conjurations 2713 | D:6 | Reached skill level 2 in Air Magic 2835 | D:6 | Reached skill level 9 in Ice Magic 2951 | D:7 | Reached skill level 3 in Air Magic 2991 | D:7 | Reached skill level 3 in Conjurations 3097 | D:6 | Noticed Eustachio 3104 | D:6 | Reached skill level 4 in Conjurations 3104 | D:6 | Reached skill level 4 in Air Magic 3115 | D:6 | Killed Eustachio 3250 | D:7 | Reached * piety under Sif Muna 3290 | D:7 | Reached skill level 5 in Conjurations 3290 | D:7 | Reached skill level 5 in Air Magic 3351 | D:7 | Reached skill level 10 in Ice Magic 3351 | D:7 | Reached XP level 10. HP: 49/69 MP: 6/23 3377 | D:7 | Reached skill level 6 in Conjurations 3594 | D:8 | Reached skill level 7 in Conjurations 3645 | D:8 | Reached skill level 8 in Conjurations 3761 | D:8 | Found Ekkug's Book Shop. 3768 | D:8 | CougarLife: i got shafted 2 floors idk what to do 3815 | D:8 | Noticed a two-headed ogre 3816 | D:8 | CougarLife: ooo meteoran 3830 | D:8 | Killed a two-headed ogre 3831 | D:8 | Reached skill level 10 in Conjurations 3849 | D:8 | sleeves: oof 3894 | D:8 | Reached ** piety under Sif Muna 3949 | D:8 | Identified the +0 ring mail of Aciadgh {rF+} 4114 | D:9 | Reached skill level 1 in Armour 4114 | D:9 | Reached skill level 1 in Shields 4125 | D:9 | Reached skill level 1 in Fighting 4155 | D:9 | Reached skill level 3 in Dodging 4157 | D:9 | Reached XP level 11. HP: 71/78 MP: 9/24 4173 | D:9 | Reached skill level 2 in Shields 4258 | D:9 | Found a staircase to the Lair. 4263 | D:9 | Reached skill level 2 in Armour 4275 | D:9 | Reached skill level 2 in Fighting 4375 | D:10 | Entered Level 10 of the Dungeon 4400 | D:10 | Found Wociwkip's Antique Weapon Shoppe. 4412 | D:10 | Found a staircase to the Orcish Mines. 4440 | D:10 | Found a flagged portal. 4456 | Bailey | Entered a bailey 4485 | Bailey | Reached skill level 3 in Shields 4486 | Bailey | Reached skill level 4 in Dodging 4486 | Bailey | Reached skill level 9 in Spellcasting 4502 | Bailey | Reached skill level 3 in Armour 4505 | Bailey | Reached skill level 3 in Fighting 4542 | Bailey | Reached *** piety under Sif Muna 4569 | Bailey | Noticed Prince Ribbit 4573 | Bailey | CougarLife: wtf 4575 | Bailey | Killed Prince Ribbit 4576 | Bailey | CougarLife: prince ribbit came in here? 4576 | Bailey | sleeves: its his new house 4576 | Bailey | CougarLife: did you bring him in or did he spawn in here 4576 | Bailey | sleeves: its his new vault 4576 | Bailey | CougarLife: wtf lmao 4576 | Bailey | sleeves: yeah 4579 | Bailey | CougarLife: thats fucked 4585 | Bailey | Reached skill level 4 in Shields 4601 | Bailey | CougarLife: im takin a break 4601 | Bailey | CougarLife: kirke can go fuck herself 4601 | Bailey | sleeves: im gonna go afk soon as well 4606 | Bailey | Noticed a vault guard 4607 | Bailey | CougarLife: im gonna go back to dungeon prolly 4612 | Bailey | CougarLife: what does ramparts do 4628 | D:10 | sleeves: its like a cloud 4628 | D:10 | CougarLife: u should grab those rangs 4628 | D:10 | sleeves: it just does damage 4628 | D:10 | sleeves: i dont need throwing 4628 | D:10 | CougarLife: yeah but you can use throwing 4637 | D:10 | CougarLife: ur a meteoran 4648 | D:10 | CougarLife: you have godlike apts 4657 | D:10 | Reached skill level 4 in Armour 4657 | D:10 | sleeves: yeha im not gonna train that atm tho 4695 | D:10 | CougarLife: so do enemies take passive damage standing in | those frozen tiles? 4697 | D:10 | sleeves: yeah 4701 | D:10 | CougarLife: interesting 4838 | D:10 | Reached skill level 5 in Dodging 4957 | D:10 | Learned a level 5 spell: Irradiate 4957 | D:10 | CougarLife: what are you wanting out of thse 4957 | D:10 | CougarLife: show me your skills wtf you have a 1% fail rate | on a fuckin level 4 already? 4957 | D:10 | CougarLife: holy shit 4957 | D:10 | CougarLife: those +2s be hittin 4977 | Lair:1 | Entered Level 1 of the Lair of Beasts 4986 | Lair:1 | Reached skill level 4 in Fighting 4986 | Lair:1 | CougarLife: easy 4986 | Lair:1 | CougarLife: you have like 4989 | Lair:1 | CougarLife: pseudo cleave 4992 | Lair:1 | CougarLife: with ramparts 4993 | Lair:1 | sleeves: yeah its one of the most mana efficient spells 4995 | Lair:1 | Noticed a black mamba 4997 | Lair:1 | CougarLife: bro 4998 | Lair:1 | CougarLife: ur crazy for not goin up 4999 | Lair:1 | CougarLife: to heal 4999 | Lair:1 | sleeves: i cant 4999 | Lair:1 | sleeves: i lose turns 5001 | Lair:1 | CougarLife: worth losing some turns to explore 5001 | Lair:1 | Killed a black mamba 5002 | Lair:1 | Reached skill level 11 in Ice Magic 5002 | Lair:1 | Reached XP level 12. HP: 61/91 MP: 4/26 5003 | Lair:1 | CougarLife: so you dont die here 5006 | D:9 | sleeves: yeah i didnt know i was gonna turn a corner 5006 | D:9 | sleeves: into a million rats and a mamba 5094 | D:9 | CougarLife: when u go down they will be there good luck 5103 | Lair:1 | CougarLife: do hellrats do fire 5104 | Lair:1 | CougarLife: might be worth putting that ring on 5104 | Lair:1 | sleeves: they drain 5104 | Lair:1 | CougarLife: ah 5104 | Lair:1 | CougarLife: cringe 5121 | Lair:1 | CougarLife: easy 5129 | Lair:1 | Reached skill level 5 in Shields 5148 | Lair:1 | CougarLife: you arleady see a staircase 5154 | Lair:1 | Reached skill level 5 in Armour 5172 | Lair:1 | sleeves: yeah 5172 | Lair:1 | sleeves: i wanna see if theres any items 5301 | Lair:1 | CougarLife: you say "my turns" 5307 | Lair:1 | CougarLife: about your branch with 2000 turns 5309 | Lair:1 | CougarLife: then blow 200 turns on lair 1 5309 | Lair:1 | CougarLife: hmmm 5309 | Lair:1 | sleeves: im checkin zot clock 5309 | Lair:1 | sleeves: i usually leave like 200 5340 | Lair:1 | Reached skill level 6 in Dodging 5340 | Lair:1 | Reached skill level 10 in Spellcasting 5352 | Lair:2 | Reached **** piety under Sif Muna 5361 | Lair:2 | CougarLife: i should learn to play meteoran it prolly fits | my playstyle pretty well 5370 | Lair:2 | Found a runed translucent door. 5371 | Lair:2 | Identified the +5 trident of Qarow {flame, Str+3} 5371 | Lair:2 | Noticed a spriggan rider 5375 | Lair:2 | CougarLife: just go fuckin ape 5391 | Lair:2 | CougarLife: dive and go ape 5408 | Lair:2 | CougarLife: oh man ur crazy for this 5413 | Lair:2 | sleeves: if i went up the mark 5413 | Lair:2 | sleeves: would hit 5413 | Lair:2 | sleeves: and thats super gg on a metoeran 5416 | Lair:2 | CougarLife: true 5421 | Lair:2 | Reached skill level 5 in Fighting 5467 | Lair:2 | Noticed Fannar 5468 | Lair:2 | CougarLife: thats not good 5471 | Lair:2 | CougarLife: thats infact very bad 5471 | Lair:2 | sleeves: i can kill him probably 5475 | Lair:2 | CougarLife: how much rc do u have 5475 | Lair:2 | sleeves: 0 5475 | Lair:2 | CougarLife: resist pots id'ed yet? 5490 | Lair:2 | sleeves: no 5490 | Lair:2 | CougarLife: idk 5492 | Lair:2 | CougarLife: all ur spells are frost 5494 | Lair:2 | CougarLife: dont see it happening 5499 | Lair:2 | Killed Fannar 5503 | Lair:2 | CougarLife: christ 5504 | Lair:2 | sleeves: he got fkd 5504 | Lair:2 | CougarLife: thats a lot of dice rolling 5506 | Lair:2 | CougarLife: with the irradiates 5506 | Lair:2 | sleeves: yeah 5506 | Lair:2 | CougarLife: lucky that it went off twice 5515 | Lair:2 | CougarLife: lucky that it did enough damage 5581 | Lair:2 | Reached skill level 6 in Shields 5582 | Lair:2 | CougarLife: ur fucked 5599 | Lair:2 | Reached skill level 6 in Armour 5604 | Lair:2 | CougarLife: how do you keep getting enough mana 5604 | Lair:2 | CougarLife: like just in time 5604 | Lair:2 | sleeves: increased mana regen 5604 | Lair:2 | CougarLife: from? 5604 | Lair:2 | sleeves: i think by defaylt 5604 | Lair:2 | sleeves: its higher 5604 | Lair:2 | CougarLife: i thought they had lower regen 5616 | Lair:2 | CougarLife: cuz of the explore thing 5668 | Lair:2 | Noticed Amaemon 5669 | Lair:2 | CougarLife: oooof 5669 | Lair:2 | CougarLife: thats not ideal 5683 | Lair:2 | Killed Amaemon 5684 | Lair:2 | CougarLife: bro 5697 | Lair:2 | CougarLife: aint no way you keep winning these irradiate | dicerolls 5698 | Lair:2 | CougarLife: some fuckin bullshit 5698 | Lair:2 | sleeves: im just better 5703 | Lair:2 | CougarLife: clearly 5729 | Lair:2 | CougarLife: this is lookin like it could be a 15 rune run 5735 | Lair:2 | CougarLife: if you get some gear anyway 5743 | Lair:2 | CougarLife: youre strong af already 5743 | Lair:2 | sleeves: nah idk 5743 | Lair:2 | sleeves: i just want the win 5758 | Lair:2 | Noticed a five-headed hydra 5761 | Lair:2 | CougarLife: oooooof 5764 | Lair:2 | HP: 46/95 [something (20)] 5766 | Lair:2 | CougarLife: theres no way it works again 5805 | Lair:2 | Noticed turdburglar's ghost (journeyman TrFi) 5822 | Lair:2 | Noticed a boulder beetle 5835 | Lair:2 | CougarLife: zot clock gettin spooky 5835 | Lair:2 | sleeves: still have 1k 5835 | Lair:2 | CougarLife: did you go down to the floor below to get turns | on the clock earlier? 5835 | Lair:2 | CougarLife: yea but you have 2 floors to clear with time | you have 5835 | Lair:2 | sleeves: im gonna go down soon yeah 5913 | Lair:3 | Found a staircase to the Shoals. 5918 | Lair:3 | Reached skill level 7 in Dodging 5921 | Lair:3 | Reached skill level 6 in Fighting 5928 | Lair:3 | CougarLife: what do you have prot on 5940 | Lair:3 | CougarLife: or whats giving you 8 armor 5940 | Lair:3 | sleeves: its ozucubus armor 5940 | Lair:3 | sleeves: the spell 5940 | Lair:3 | CougarLife: ah 5954 | Lair:3 | CougarLife: oh thats bad 5955 | Lair:3 | CougarLife: rupert monkaGIGA 5959 | Lair:3 | Reached XP level 13. HP: 81/102 MP: 22/28 5967 | Lair:3 | Reached skill level 11 in Conjurations 6012 | Lair:3 | Reached skill level 11 in Spellcasting 6016 | Lair:3 | Reached ***** piety under Sif Muna 6016 | Lair:3 | Received a gift from Sif Muna 6024 | Lair:3 | Learned a level 4 spell: Summon Ice Beast 6042 | Lair:2 | Noticed a catoblepas 6151 | Lair:3 | Reached skill level 7 in Fighting 6381 | Lair:3 | Noticed a catoblepas 6404 | Lair:3 | sleeves: fk shoals is the worst for me 6431 | Lair:3 | Killed a catoblepas 6432 | Lair:3 | Reached skill level 8 in Fighting 6432 | Lair:3 | Reached skill level 12 in Spellcasting 6446 | Lair:2 | Found a hole to the Spider Nest. 6449 | Lair:2 | sleeves: and so is spiders 6449 | Lair:2 | sleeves: lol 6454 | Lair:2 | CougarLife: yeah gl chief 6454 | Lair:2 | Noticed a boulder beetle 6470 | Lair:2 | CougarLife: spider might not be too bad with the walls 6490 | Lair:2 | Killed a boulder beetle 6545 | Lair:2 | Killed a boulder beetle 6629 | Lair:2 | sleeves: except spider has huge open areas sometimes 6629 | Lair:2 | sleeves: yeah its fuckd 6629 | Lair:2 | sleeves: idk if i can do it now 6629 | Lair:2 | sleeves: I'll be back later tho 6631 | Lair:2 | Learned a level 1 spell: Apportation 6732 | D:9 | Noticed Erica 6741 | D:9 | Killed Erica 6742 | D:9 | Reached skill level 1 in Polearms 6742 | D:9 | Reached skill level 1 in Invocations 6836 | D:11 | Noticed a seven-headed hydra 6936 | D:11 | Killed a seven-headed hydra 6937 | D:11 | Reached skill level 2 in Polearms 6937 | D:11 | Reached skill level 2 in Invocations 7012 | D:11 | Reached skill level 9 in Fighting 7013 | D:11 | Noticed Maurice 7017 | D:11 | Killed Maurice 7018 | D:11 | Reached skill level 3 in Polearms 7018 | D:11 | Reached skill level 3 in Invocations 7034 | D:11 | HP: 48/111 [something (13)] 7066 | D:11 | HP: 46/111 [something (9)] 7154 | D:11 | Noticed Urug 7179 | D:11 | Killed Urug 7180 | D:11 | Reached skill level 13 in Spellcasting 7180 | D:11 | Reached skill level 4 in Invocations 7190 | D:11 | Noticed Harold 7213 | D:11 | Killed Harold 7214 | D:11 | Reached skill level 4 in Polearms 7256 | D:11 | Noticed a two-headed ogre 7263 | D:11 | Killed a two-headed ogre 7264 | D:11 | Reached XP level 14. HP: 98/118 MP: 13/32 7325 | D:11 | Reached skill level 5 in Invocations 7499 | D:12 | Reached skill level 5 in Polearms 7643 | D:13 | Noticed Kirke 7653 | D:13 | Killed Kirke 7654 | D:13 | Reached skill level 6 in Invocations 7686 | D:13 | Found Welesumo's Antique Armour Emporium. 7693 | D:13 | Noticed Azrael 7729 | D:12 | Noticed Snorg 7741 | D:12 | Killed Snorg 7753 | D:13 | Noticed Lodul 7929 | Orc:1 | Entered Level 1 of the Orcish Mines 7941 | Orc:1 | Received a gift from Sif Muna 7942 | Orc:1 | Got Sif Muna's Catalogue of Bewitchment and the Snake {god | gift} 7970 | Orc:1 | Reached skill level 6 in Polearms 8033 | Orc:2 | Entered Level 2 of the Orcish Mines 8070 | Orc:2 | Found a dark tunnel. 8115 | Volcano | Entered a volcano 8141 | Volcano | Noticed a red draconian 8165 | Volcano | Killed a red draconian 8166 | Volcano | Reached skill level 7 in Invocations 8346 | Volcano | Reached skill level 14 in Spellcasting 8568 | Orc:2 | Noticed Erolcha 8571 | Orc:2 | Killed Erolcha 8786 | Orc:2 | Found a staircase to the Elven Halls. 8847 | Orc:2 | Reached skill level 7 in Polearms 8904 | Orc:2 | Found Qidooc's General Store. 8905 | Orc:2 | Found Reudam's Distillery. 8928 | Orc:2 | Reached skill level 12 in Conjurations 8952 | Orc:2 | Bought a scroll of teleportation for 45 gold pieces 9030 | Orc:2 | Reached skill level 8 in Invocations 9133 | Orc:2 | Reached XP level 15. HP: 123/124 MP: 12/34 9144 | Orc:2 | HP: 54/124 [smoke demon/divine providence[an orc high | priest] (13)] 9147 | Orc:2 | Reached skill level 8 in Polearms 9205 | Orc:2 | HP: 54/124 [ogre/+0 giant spiked club (12)] 9325 | Orc:2 | Reached skill level 9 in Invocations 9326 | Orc:2 | Found Quroer's Antique Armour Shop. 9326 | Orc:2 | Found a one-way gate leading to the halls of Pandemonium. 9326 | Orc:2 | Found Bunnitiypt's Jewellery Boutique. 9341 | Orc:2 | Glimpsed the power of Zot. 9380 | Elf:1 | Entered Level 1 of the Elven Halls 9407 | Elf:1 | HP: 38/124 [something/shard of ice (44)] 9408 | Elf:1 | Received a gift from Sif Muna 9415 | Elf:1 | HP: 26/124 [deep elf archer/arrow (16)] 9416 | Elf:1 | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: kb_forest_paths, layout_basic D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, kennysheep_ying_yang, mainiacjoe_overflow_divided_tiny, kennysheep_generic_room_12, uniq_terence D:4: layout_basic, portal_sewer_entry_d, serial_shops, kennysheep_mini D:5: layout_loops_cross, temple_pool_b, gammafunk_ghost_split, uniq_crazy_yiuf_cottage D:6: layout_rooms, nicolae_lava_and_water, minmay_gold_behind_fungi, uniq_eustachio D:7: layout_rooms D:8: nzn_winding_woodlands_cross [nzn_winding_woodlands_5x15_default, nzn_winding_woodlands_5x15_twine, nzn_winding_woodlands_5x15_zeroes, nzn_winding_woodlands_5x15_jagged, nzn_winding_woodlands_15x15_thick_spiral], layout_gridville, serial_shops, shop, minmay_orc_keep D:9: layout_irregular_city, erik_lair_island, chequers_decorated_corner, uniq_erica D:10: layout_loops_ring, orc_0_dummy, serial_shops, nicolae_shop_behind_doors, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, enter_bailey_5 D:11: layout_rooms, uniq_maurice, uniq_harold, uniq_urug D:12: layout_irregular_city, kennysheep_vampire_church, uniq_snorg D:13: layout_stronghold, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], serial_bayou_ford_a, uniq_sonja, uniq_azrael, uniq_lodul, uniq_kirke Temple: bh_familiar_temple Lair:1: layout_cave_shapes, grunt_megastairs_5 Lair:2: layout_long_grid, nicolae_spider_entry_non_spiders, ebering_ghost_funeral_grove, infiniplex_staircase_pool, uniq_amaemon, uniq_fannar Lair:3: layout_regular_city, minmay_shoals_entry_centaurs, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, infiniplex_forest_clump_long, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_clump_double Lair:4: layout_cave_pods, minmay_slime_entry_oklob_enclosed, grunt_forest_stairs_basic, serial_bayou_shore_b Orc:1: layout_diamond_mine Orc:2: pf_orc_diabolical, layout_caves, nicolae_volcano_entry_lava_flow, mines4_lemuel, uniq_erolcha Elf:1: eino_elf_arrival_altar, layout_gridlike, kennysheep_underground_church, hangedman_elf_represent Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Spellcasting | 3 4 5 7 8 9 10 13 14 | 14.8 Ice Magic | 5 6 7 8 10 11 | 11.6 Conjurations | 1 5 10 11 12 | 12.7 Air Magic | 1 5 | 5.0 Armour | 1 4 6 | 6.2 Shields | 1 4 6 | 6.4 Fighting | 1 4 6 9 | 9.0 Dodging | 3 5 7 | 7.0 Polearms | 4 7 8 | 8.5 Invocations | 4 8 9 | 9.2 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Spear | 2 | 3 | 25 | 207 | 310 || 547 Club | 1 | | | | || 1 Mace | | | 40 | | || 40 Punch | | | 1 | | || 1 Cast: Freeze | 36 | 39 | 38 | 68 | 75 || 256 Frozen Ramparts | 2 | 4 | 28 | 60 | 73 || 167 Ozocubu's Armour | | 1 | 12 | 35 | 47 || 95 Hailstorm | | | 10 | 50 | 61 || 121 Swiftness | | | | 1 | 2 || 3 Irradiate | | | | 5 | 13 || 18 Summon Ice Beast | | | | | 15 || 15 Evoke: Wand | | | 8 | 5 | 9 || 22 Use: Potion | 1 | | | | || 1 Scroll | | | | 9 | 4 || 13 Armor: Robe | 6 | 7 | 24 | | || 37 Steam dragon scal | | | 10 | | || 10 Leather armour | | | 7 | 110 | 83 || 200 Ring mail | | | | | 30 || 30 Dodge: Dodged | 14 | 24 | 76 | 167 | 200 || 481 Block: Buckler | | | | 109 | 149 || 258