Dungeon Crawl Stone Soup version 0.30-a0-269-gf0224bf7b6 (webtiles) character file. Game seed: 625813986710660245 91268 sleeves the Fighter (level 15, -17/135 HPs) Began as a Demigod Reaver on Oct 15, 2022. Demolished by a wolf spider (30 damage) ... on level 1 of the Spider Nest. The game lasted 01:09:07 (31511 turns). sleeves the Fighter (Demigod Reaver) Turns: 31511, Time: 01:09:08 Health: -17/135 AC: 11 Str: 13 XL: 15 Next: 13% Magic: 19/57 EV: 12 Int: 35 God: Gold: 2289 SH: 5 Dex: 12 Spells: 7/28 levels left rFire + . . SeeInvis . F - +12 spear of Tixah {protect, rN+ Int+4} rCold . . . Faith . k - orb {mayhem} rNeg + + + Spirit . l - +2 robe {Will+} rPois + Reflect + T - +2 hat of Nivuv {Rampage rPois rN++ MP+9} rElec . Harm . L - +0 cloak rCorr + Rampage + e - +0 pair of gloves Will ++... M - +2 pair of boots of the Orb Guardian {+Blink Stlth+} Stlth ++........ y - amulet "Mielul" {Reflect rPois rCorr SH+5} HPRegen 0.42/turn P - ring "Utzotuy" {Fly rF+ MP+9 Str-4 Slay+5} MPRegen 0.35/turn u - ring of magical power @: flying A: high MP 1, forlorn, divine attributes a: Evoke Blink You were on level 1 of the Spider Nest. You visited 3 branches of the dungeon, and saw 21 of its levels. You also visited: Bailey and Gauntlet. You collected 2289 gold pieces. Inventory: Hand Weapons F - the +12 spear of Tixah (weapon) {protect, rN+ Int+4} (You took it off an orc on level 6 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). rN: It protects you from negative energy. Missiles w - 2 throwing nets W - 5 silver javelins Armour a - a +0 buckler (You found it on level 12 of the Dungeon) e - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) k - an orb of mayhem (worn) (You found it on level 15 of the Dungeon) l - a +2 robe of willpower (worn) (You took it off Jessica on level 2 of the Dungeon) G - the +4 chain mail of the Wonderful God {rF+ rC+ Str+2} (You found it on level 6 of the Dungeon) Str: It affects your strength (+2). rF: It protects you from fire. rC: It protects you from cold. L - a +0 cloak (worn) (You found it on level 11 of the Dungeon) M - the +2 pair of boots of the Orb Guardian (worn) {+Blink Stlth+} (You found it on level 7 of the Dungeon) +Blink: It lets you blink. Stlth: It makes you more stealthy. T - the +2 hat of Nivuv (worn) {Rampage rPois rN++ MP+9} (You found it in a Gauntlet) rPois: It protects you from poison. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. Jewellery n - a ring of protection from fire (You found it on level 2 of the Dungeon) t - a ring of see invisible (You found it on level 3 of the Dungeon) u - a ring of magical power (right hand) (You found it on level 3 of the Dungeon) y - the amulet "Mielul" (around neck) {Reflect rPois rCorr SH+5} (You took it off an orc on level 5 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). J - a ring of willpower (You took it off a minotaur in a Gauntlet) P - the ring "Utzotuy" (left hand) {Fly rF+ MP+9 Str-4 Slay+5} (You found it in a bailey) [ring of magical power] Str: It affects your strength (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. MP: It affects your magic capacity (+9). Fly: It grants you flight. Wands c - a wand of mindburst (8) (You found it on level 13 of the Dungeon) r - a wand of polymorph (16) (You found it on level 3 of the Dungeon) E - a wand of digging (9) (You found it on level 5 of the Dungeon) S - a wand of roots (21) (You found it on level 13 of the Dungeon) V - a wand of charming (28) (You took it off an orc priest on level 9 of the Dungeon) Z - a wand of quicksilver (10) (You found it on level 12 of the Dungeon) Scrolls d - 3 scrolls of summoning f - 4 scrolls of poison g - 14 scrolls of teleportation h - 2 scrolls of fog i - a scroll of identify q - 4 scrolls of magic mapping s - a scroll of enchant weapon v - 4 scrolls of vulnerability B - 6 scrolls of blinking C - 4 scrolls of immolation H - 2 scrolls of torment I - 3 scrolls of silence K - 4 scrolls of amnesia X - a scroll of enchant armour Potions b - 4 potions of mutation j - 5 potions of haste o - 4 potions of might x - 6 potions of heal wounds z - 3 potions of resistance A - 3 potions of curing N - a potion of cancellation {unknown} O - a potion of invisibility {unknown} Q - 3 potions of brilliance Y - 3 potions of ambrosia Miscellaneous p - a condenser vane (You found it on level 14 of the Dungeon) U - a lightning rod (4/4) (You found it on level 2 of the Lair of Beasts) Skills: - Level 13.0 Fighting - Level 5.2 Long Blades - Level 1.7 Dodging - Level 8.0 Shields - Level 7.0 Spellcasting + Level 11.8 Conjurations - Level 8.0 Translocations - Level 10.1 Fire Magic - Level 10.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 100% 2d13 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Flame Wave Conj/Fire 73% 2d16 1% 4 d - Passage of Golubria Tloc 62% N/A 1% 4 e - Lightning Bolt Conj/Air 36% 1d54 1% 5 f - Arcjolt Conj/Air 36% 1d46 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 100% N/A 1% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 70% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Poisonous Vapours Pois/Air 94% N/A 1% 2 Static Discharge Conj/Air 100% 2-7/arc 1% 2 Hailstorm Conj/Ice 52% 3d12 1% 3 Inner Flame Hex/Fire 47% N/A 1% 3 Lesser Beckoning Tloc 100% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 58% N/A 1% 3 Portal Projectile Hex/Tloc 80% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Vhi's Electric Charge Tloc/Air 100% N/A 1% 3 Manifold Assault Tloc 62% N/A 1% 4 Necrotise Necr 48% 1d6 3% 1 Sandblast Erth 24% 2d8 3% 1 Passwall Tmut/Erth 10% N/A 4% 2 Irradiate Conj/Tmut 26% 3d20 9% 5 Ozocubu's Armour Ice 12% N/A 10% 3 Tukima's Dance Hex 12% N/A 10% 3 Vampiric Draining Necr 12% 2d6 10% 3 Silence Hex/Air 23% N/A 12% 5 Animate Armour Summ/Erth 24% N/A 32% 4 Cause Fear Hex 6% N/A 32% 4 Agony Necr 12% N/A 67% 5 Alistair's Intoxication Tmut/Pois 8% N/A 67% 5 Blade Hands Tmut 6% N/A 67% 5 Borgnjor's Vile Clutch Necr/Erth 6% N/A 67% 5 Yara's Violent Unravell Hex/Tmut 6% 3d5 67% 5 Storm Form Tmut/Air 23% N/A 98% 7 Eringya's Noxious Bog Tmut/Pois 6% N/A 99% 6 Statue Form Tmut/Erth 8% N/A 99% 6 Summon Cactus Giant Summ 6% N/A 99% 6 Dragon Form Tmut 6% N/A 100% 7 Ozocubu's Refrigeration Ice 6% 4d8 100% 7 Discord Hex 6% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 26% 10d7 100% 8 Dragon's Call Summ 6% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:8 Shoals (0/4) Lair:3 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (0/2) D:10 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) Shops: D:4 [* D:12 [( Annotations: D:2 Sigmund D:8 exclusion: obsidian statue D:14 exclusion: downstairs Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You fly downwards. Level annotation: exclusion: ugly thing There is a stone staircase leading up here. Unknown command. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults Where to? (Enter - D:11 @ (x,y), ? - help) There is an entrance to Sevedamu's Antique Armour Boutique here. There is a stone staircase leading down, spattered with blood here. You fly downwards. There is a stone staircase leading up here. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults Where to? (Enter - D:13, ? - help) You see here 4 large rocks. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusion: downstairs There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults Where to? (Enter - D:14, ? - help) You see here a +0 cloak. A wizard comes into view. It is wielding a +0 dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Lightning Bolt (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wizard!! The wizard is severely wounded. The wizard shouts! The wizard gestures at you while chanting. The fireball explodes! The fireball engulfs you! You resist. Casting: Lightning Bolt (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wizard!!! You kill the wizard! HP restored. Magic restored. Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults Where to? (Enter - D:15, ? - help) You see here a stone. There is a stone staircase leading down here. You fly downwards. Found a glowing orb and 14 gold pieces. There is a stone staircase leading up here. You see here an orb of mayhem. Press: ? - help, v - describe, . - travel, g - get item Item here: an orb of mayhem. The floor. k - an orb of mayhem You start removing your armour. You continue taking off your +0 buckler. x4 You finish taking off your +0 buckler. You start putting on your armour. You continue putting on your orb of mayhem. x5 You finish putting on your orb of mayhem. A freezing wraith comes into view. Found a scroll of amnesia. A freezing wraith is nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - freezing wraith Aim: a freezing wraith (64% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the freezing wraith!! The freezing wraith is heavily damaged. You hear a shout! You hear a skittering sound. You hear a trumpeting! You hear a screech! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - freezing wraith Aim: a freezing wraith (heavily damaged, 64% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the freezing wraith! The freezing wraith is almost destroyed. You hear a shout! x3; You hear a skittering sound. You hear two shouts! You hear a shout! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - freezing wraith Aim: a freezing wraith (almost destroyed, 64% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the freezing wraith!!! You destroy the freezing wraith! You hear a skittering sound. You hear a shout! x2; You hear two shouts! There is a stone staircase leading up here. You start resting. Magic restored. You now have 2274 gold pieces (gained 14). K - 4 scrolls of amnesia (gained 1) Found a helmet. The orc wizard shouts! The orc shouts! You hear two shouts! You hear a shout! The orc warrior shouts! You hear a shout! A black mamba comes into view. The black mamba moves out of view. Found a potion of attraction. A wizard comes into view. It is wielding a +0 mace. There are monsters nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The ogre mage shouts! A wolf spider comes into view. A naga mage comes into view. It is wielding a +0 whip. There are monsters nearby! The naga mage shouts! You hear two shouts! A dire elephant comes into view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The naga mage points at you and mumbles some strange words. The bolt of poison hits you! You resist. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wizard Aim: a wizard, wielding a +0 mace and wearing a +0 robe (wandering, hasn't noticed you, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wizard!! The wizard is severely wounded. The dire elephant trumpets! The wolf spider's many legs skitter. You hear two shouts! You hear a shout! You hear two shouts! You hear a shout! x2 You hear two shouts! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wizard Aim: a wizard, wielding a +0 mace and wearing a +0 robe (heavily wounded, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning misses the wizard. You hear a shout! x2 The wizard casts a spell at you. You resist with almost no effort. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wizard Aim: a wizard, wielding a +0 mace and wearing a +0 robe (heavily wounded, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning misses the wizard. You hear a shout! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wizard Aim: a wizard, wielding a +0 mace and wearing a +0 robe (heavily wounded, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wizard!! You kill the wizard! The two-headed ogre shouts in stereo! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning misses the wolf spider. The bolt of lightning hits the wolf spider!! The wolf spider is moderately wounded. The wolf spider barely misses you. The wolf spider completely misses you. The wolf spider attacks as you move away! The wolf spider hits you! The wolf spider barely misses you. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the naga mage!! The naga mage is heavily wounded. The bolt of lightning hits the naga mage!! You kill the naga mage! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf spider Aim: a wolf spider (moderately wounded, 64% to hit) You hear a mighty clap of thunder! The bolt of lightning misses the wolf spider. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf spider Aim: a wolf spider (moderately wounded, 64% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wolf spider!!! You kill the wolf spider! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dire elephant Aim: a dire elephant (100% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the dire elephant!! The dire elephant is moderately wounded. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dire elephant Aim: a dire elephant (water, moderately wounded, 100% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the dire elephant!! The dire elephant is heavily wounded. * * * LOW MAGIC WARNING * * * The orc knight roars a battlecry! The orcs go into a battle-frenzy! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dire elephant Aim: a dire elephant (water, heavily wounded, 100% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the dire elephant! The dire elephant is severely wounded. * * * LOW MAGIC WARNING * * * Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc knight, p - dire elephant Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (about 25% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc knight! Your weapon exudes an aura of protection. The orc knight is moderately wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (moderately wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You hit the orc knight. The orc knight is moderately wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (moderately wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You completely miss the orc knight. The orc knight is moderately wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (moderately wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You hit the orc knight. The orc knight is moderately wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (moderately wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc knight! The orc knight is heavily wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (heavily wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc knight! The orc knight is heavily wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (heavily wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc knight! The orc knight is severely wounded. The ogre mage gestures at the two-headed ogre while chanting. The two-headed ogre seems to speed up. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre mage, p - orc knight Aim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (78% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the ogre mage!! The ogre mage is heavily wounded. The bolt of lightning hits the two-headed ogre!!! The two-headed ogre is severely wounded. * * * LOW MAGIC WARNING * * * You hear a shout! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc knight, p - ogre mage Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (severely wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You closely miss the orc knight. The orc knight is severely wounded. The orc no longer looks unusually strong. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (severely wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You closely miss the orc knight. The orc knight is severely wounded. The orc warrior no longer looks unusually strong. The orc no longer looks unusually strong. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (severely wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc knight! Your weapon exudes an aura of protection. The orc knight is severely wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (severely wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You hit the orc knight but do no damage. The orc knight is severely wounded. The orc knight roars a battlecry! The orc goes into a battle-frenzy! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (severely wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You barely miss the orc knight. The orc knight is severely wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail, wearing a +0 chain mail and carrying a wand of roots (6) (severely wounded, about 25% to evade the +12 spear of Tixah) You reach to attack! You impale the orc knight!! You kill the orc knight! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 trident (strong, about 23% to evade the +12 spear of Tixah) You reach to attack! You hit the orc. The orc is severely wounded. The orc hits you but does no damage. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc Aim: an orc, wielding a +0 trident (severely wounded, strong, about 23% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc! You kill the orc! The ogre mage mumbles some strange words. The ogre mage flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - dire elephant Aim: a dire elephant (severely wounded, about 7% to evade the +12 spear of Tixah) You reach to attack! You hit the dire elephant but do no damage. The dire elephant is severely wounded. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dire elephant Aim: a dire elephant (water, heavily wounded, 100% to hit) You hear a mighty clap of thunder! The bolt of lightning hits something!!! Reactivating autopickup. You feel a bit more experienced. The bolt of lightning hits the dire elephant but does no damage. The dire elephant is heavily wounded. * * * LOW MAGIC WARNING * * * You hear a shout! x2 Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - you, p - dire elephant That would be overly suicidal. Okay, then. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, fast, about 15% to evade the +12 spear of Tixah) You reach to attack! You puncture the two-headed ogre! The two-headed ogre is almost dead. You rampage towards the dire elephant! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc warrior, p - two-headed ogre Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (about 23% to evade the +12 spear of Tixah) You barely miss the orc warrior. The orc warrior hits you with a +0 flail! Items here: ))) / [[ †. The orc warrior attacks as you move away! The orc warrior hits you with a +0 flail! The yaktaur shouts! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (about 23% to evade the +12 spear of Tixah) You hit the orc warrior. Your weapon exudes an aura of protection. The orc warrior is moderately wounded. The orc warrior hits you with a +0 flail. The orc warrior attacks as you move away! The orc warrior barely misses you. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - two-headed ogre, p - orc warrior Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, fast, about 15% to evade the +12 spear of Tixah) You reach to attack! You puncture the two-headed ogre! You kill the two-headed ogre! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (moderately wounded, about 23% to evade the +12 spear of Tixah) You reach to attack! You hit the orc warrior but do no damage. The orc warrior is moderately wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - you, p - orc warrior That would be overly suicidal. Okay, then. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - dire elephant Aim: a dire elephant (heavily wounded, about 7% to evade the +12 spear of Tixah) You reach to attack! You puncture the dire elephant! The dire elephant is severely wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc, p - dire elephant Aim: an orc, wielding a +0 short sword (about 23% to evade the +12 spear of Tixah) You reach to attack! You puncture the orc! You kill the orc! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - orc warrior Aim: an orc warrior, wielding a +0 long sword and wearing a +0 chain mail (about 25% to evade the +12 spear of Tixah) You reach to attack! You hit the orc warrior but do no damage. The orc warrior hits you but does no damage. The yaktaur hits you but does no damage. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The yaktaur is severely wounded. You kill the orc warrior! The dire elephant flies into a frenzy! * * * LOW MAGIC WARNING * * * The dire elephant tramples the orc warrior!!! The orc warrior holds its ground! The orc warrior dies! The yaktaur hits you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You puncture the yaktaur! The yaktaur is almost dead. The yaktaur changes into an elephant! You block the yaktaur's attack. You puncture the yaktaur! You kill the yaktaur! The dire elephant trumpets! Unknown command. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - dire elephant Aim: a dire elephant (heavily wounded, fast, strong, frenzied and insane, about 7% to evade the +12 spear of Tixah) You reach to attack! You puncture the dire elephant! The dire elephant is severely wounded. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - you, p - dire elephant That would be overly suicidal. Okay, then. The dire elephant trumpets! The dire elephant attacks as you move away! The dire elephant completely misses you. The dire elephant trunk-slaps you. The dire elephant trumpets! The dire elephant trumpets! The dire elephant tramples the elephant!!! The elephant holds its ground! The dire elephant trunk-slaps the elephant but does no damage. The elephant tramples the dire elephant but does no damage. The elephant trunk-slaps the dire elephant but does no damage. The dire elephant tramples the elephant!! The elephant holds its ground! The elephant dies! The dire elephant tramples the two-headed ogre! The two-headed ogre holds its ground! The dire elephant trunk-slaps the two-headed ogre! The dire elephant tramples the two-headed ogre!! The two-headed ogre holds its ground! The dire elephant trunk-slaps the two-headed ogre! The two-headed ogre dies! The dire elephant tramples the two-headed ogre! The two-headed ogre holds its ground! The dire elephant trunk-slaps the two-headed ogre! The two-headed ogre hits the dire elephant with a +0 giant spiked club. The two-headed ogre hits the dire elephant with a +0 dire flail! The dire elephant tramples the two-headed ogre!! The two-headed ogre holds its ground! The dire elephant barely misses the two-headed ogre. The dire elephant tramples the two-headed ogre!!! The two-headed ogre holds its ground! The two-headed ogre dies! The dire elephant trumpets! The dire elephant is no longer moving quickly. The dire elephant no longer looks unusually strong. The dire elephant is no longer in an insane frenzy. Flames lash the dire elephant but do no damage. * * * LOW MAGIC WARNING * * * The orc wizard casts a spell at you. The puff of flame misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Rupert screams, "Red! No, blue!" The dire elephant looks more energetic. The orc wizard casts a spell at you. The puff of flame hits you but does no damage. The orc wizard hits you but does no damage. The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. You reach to attack! You impale the orc wizard!! Your weapon exudes an aura of protection. You kill the orc wizard! The two-headed ogre flies into a frenzy! You reach to attack! You puncture the dire elephant! The dire elephant is severely wounded. The two-headed ogre hits the dire elephant with a +0 giant club!! The two-headed ogre hits the dire elephant with a +0 giant club!!! The dire elephant dies! The two-headed ogre shouts in stereo! Your Conjurations skill increases to level 11! You have reached level 15! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 17, Int 27, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 There are no items here. There are no items here. You rampage towards the two-headed ogre! You hit the two-headed ogre. The two-headed ogre is lightly wounded. You block the two-headed ogre's attack. The two-headed ogre closely misses you. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses Rupert. The two-headed ogre hits Rupert with a +0 giant club! Rupert hits the two-headed ogre with a +1 battleaxe of freezing. Rupert freezes the two-headed ogre. The two-headed ogre barely misses Rupert. The two-headed ogre hits Rupert with a +0 giant club! Rupert roars madly and goes into a rage! Rupert goes berserk! Rupert hits the two-headed ogre with a +1 battleaxe of freezing!!! Rupert freezes the two-headed ogre. The two-headed ogre dies! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits Rupert! Rupert is moderately wounded. The bolt of lightning hits Rupert!!! Rupert is severely wounded. * * * LOW MAGIC WARNING * * * Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits Rupert!! Rupert is almost dead. The bolt of lightning misses Rupert. * * * LOW MAGIC WARNING * * * Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Rupert Aim: Rupert, wielding a +1 battleaxe of freezing and wearing a +0 chain mail (almost dead, berserk, 74% to hit) You hear a mighty clap of thunder! The bolt of lightning hits Rupert! Rupert is almost dead. * * * LOW MAGIC WARNING * * * Rupert shouts! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - Rupert Aim: Rupert, wielding a +1 battleaxe of freezing and wearing a +0 chain mail (almost dead, berserk, about 19% to evade the +12 spear of Tixah) You reach to attack! You hit Rupert. Your weapon exudes an aura of protection. Rupert is almost dead. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - Rupert Aim: Rupert, wielding a +1 battleaxe of freezing and wearing a +0 chain mail (almost dead, berserk, about 19% to evade the +12 spear of Tixah) You reach to attack! You hit Rupert but do no damage. Rupert is almost dead. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - Rupert Aim: Rupert, wielding a +1 battleaxe of freezing and wearing a +0 chain mail (almost dead, berserk, about 19% to evade the +12 spear of Tixah) You reach to attack! You puncture Rupert! Rupert is almost dead. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - Rupert Aim: Rupert, wielding a +1 battleaxe of freezing and wearing a +0 chain mail (almost dead, berserk, about 19% to evade the +12 spear of Tixah) You reach to attack! You puncture Rupert! Rupert is almost dead. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f/p - Rupert Aim: Rupert, wielding a +1 battleaxe of freezing and wearing a +0 chain mail (almost dead, berserk, about 19% to evade the +12 spear of Tixah) You reach to attack! You puncture Rupert! You kill Rupert! Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. A slime creature comes into view. The slime creature quivers. You puncture the ogre! The ogre is moderately wounded. The ogre barely misses you. A slime creature comes into view. Reach: F) +12 spear of Tixah {protect, rN+ Int+4} Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, about 15% to evade the +12 spear of Tixah) The slime creature quivers. You puncture the ogre! The ogre is almost dead. The ogre closely misses you. You barely miss the ogre. The ogre is almost dead. The ogre closely misses you. You hit the ogre. You kill the ogre! Items here: )))))) [ †††. You impale the slime creature!! The slime creature is moderately wounded. The slime creature hits you! You puncture the slime creature! The slime creature is moderately wounded. The slime creature barely misses you. The slime creature hits you but does no damage. You hit the slime creature. The slime creature is moderately wounded. The slime creature hits you but does no damage. The slime creature barely misses you. You puncture the slime creature! The slime creature is severely wounded. You block the slime creature's attack. The slime creature hits you. x2 You barely miss the slime creature. The slime creature is heavily wounded. The slime creature completely misses you. The slime creature closely misses you. You hit the slime creature. The slime creature is severely wounded. The slime creature hits you but does no damage. The slime creature completely misses you. You hit the slime creature. The slime creature is severely wounded. The slime creature hits you but does no damage. x3 You completely miss the slime creature. The slime creature is severely wounded. The slime creature completely misses you. You block the slime creature's attack. You completely miss the slime creature. The slime creature is severely wounded. The slime creature hits you! The slime creature barely misses you. You puncture the slime creature! The slime creature is almost dead. The slime creature hits you but does no damage. The slime creature barely misses you. You puncture the slime creature! You kill the slime creature! The slime creature hits you but does no damage. You puncture the slime creature! The slime creature is moderately wounded. The slime creature misses you. You completely miss the slime creature. The slime creature is lightly wounded. The slime creature hits you. You puncture the slime creature! The slime creature is heavily wounded. You block the slime creature's attack. You puncture the slime creature! The slime creature is heavily wounded. The slime creature barely misses you. You impale the slime creature!! The slime creature is almost dead. The slime creature hits you but does no damage. You puncture the slime creature! You kill the slime creature! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A floating eye comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The floating eye turns its gaze towards you. The floating eye changes into an entropy weaver! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - entropy weaver Aim: an entropy weaver shaped shifter (51% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the entropy weaver!!! The entropy weaver is severely wounded. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - entropy weaver Aim: an entropy weaver shaped shifter (severely wounded, 51% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the entropy weaver!!! You kill the entropy weaver! * * * LOW MAGIC WARNING * * * Items here: )))))) [ †††. Items here: ))) †. S - a wand of roots (21) (gained 6 charges) Items here: ))))))))) [[[[[ ††††††. HP restored. Key pressed, stopping explore. h - 2 scrolls of fog (gained 1) Found a staircase to the Depths. There is a staircase to the Depths here. Things that are here: a +0 flail; a +0 plate armour; an orc skeleton A manticore is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (lava, 78% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the manticore!!! The manticore is severely wounded. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (lava, severely wounded, 78% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the manticore! You kill the manticore! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You carefully extract the barbed spikes from your body. You now have 2289 gold pieces (gained 15). Key pressed, stopping explore. Found a dagger. You see here a +3 ring mail. Items here: )))))) [ ÷. Items here: ))))))))) [[[[[ ÷. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths Where to? (Enter - D:15, ? - help) You're already at the bottom of this branch! Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths Where to? (Enter - D:15, ? - help) What level of the Spider Nest? (default 1, ? - help) There is a stone staircase leading up here. You fly upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. There is an open door here. You see here 2 stones. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. Items here: ( ))) [. Things that are here: 2 stones; a +1 short sword of electrocution Items here: ( )))) [[. You see here a +0 short sword of freezing. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. Level annotation: exclusion: obsidian statue There is a stone staircase leading down here. There is a staircase to the Lair here. You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a staff of earth. There is a hole to the Spider Nest here. You fly downwards. Welcome to the Spider Nest! This branch contains the gossamer rune of Zot. There is a crawl-hole back to the Lair here. Okay, then. Unknown command. A wolf spider comes into view. A wolf spider is nearby! A wolf spider is nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the wolf spider!! The wolf spider is heavily wounded. The bolt of lightning hits the wolf spider!!! You kill the wolf spider! You hear a faint skittering sound. x2; You hear a skittering sound. x2 You hear a faint skittering sound. x2 A steelbarb worm comes into view. A steelbarb worm is nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the steelbarb worm!!! The steelbarb worm is severely wounded. You hear a faint skittering sound. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the steelbarb worm but does no damage. The steelbarb worm is severely wounded. You hear a faint skittering sound. x3 The steelbarb worm hits you!! Barbed spikes become lodged in your body. The steelbarb worm hits you. Barbed spikes become lodged in your body. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the steelbarb worm!! You kill the steelbarb worm! You hear a skittering sound. The barbs in your skin will harm you if you move. Continue? Okay, then. You start resting. You carefully extract the barbed spikes from your body. You start resting. Magic restored. You start resting. HP restored. Found a stone staircase leading down. Found a stone staircase leading down. I - 3 scrolls of silence (gained 1) A torpor snail comes into view. Found a war axe. Being near the torpor snail leaves you feeling lethargic. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - torpor snail Aim: a torpor snail (100% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the torpor snail. The torpor snail is lightly wounded. You hear a faint skittering sound. You hear a skittering sound. x2 A wolf spider comes into view. The wolf spider moves out of view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - torpor snail Aim: a torpor snail (lightly wounded, 100% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the torpor snail!!! You kill the torpor snail! You feel yourself speed up. You hear a skittering sound. You hear a faint skittering sound. x2 A wolf spider comes into view. A tarantella comes into view. The tarantella moves out of view. An orb spider comes into view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tarantella Aim: a tarantella (47% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wolf spider! The wolf spider is moderately wounded. The bolt of lightning hits the tarantella!! The tarantella is severely wounded. The orb spider's many legs skitter faintly. You hear a faint skittering sound. x2 You block the wolf spider's attack. The wolf spider bites you but does no damage. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tarantella Aim: a tarantella (severely wounded, 47% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wolf spider. The wolf spider is moderately wounded. The bolt of lightning misses the tarantella. x2 The bolt of lightning hits the wolf spider!! The wolf spider is severely wounded. The wolf spider hits you but does no damage. The wolf spider bites you. The wolf spider barely misses you. The wolf spider bites you but does no damage. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the tarantella! The wolf spider flies into a frenzy! The wolf spider is almost dead. The wolf spider hits you! The wolf spider bites you! You are poisoned. The wolf spider poisons you! The wolf spider hits you!! The wolf spider bites you! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the wolf spider! You feel very sick. A redback comes into view. The orb spider spins a strand of pure energy. You feel very sick. You feel very sick. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orb spider Aim: an orb spider (fully charged, 64% to hit) You hear a mighty clap of thunder! The bolt of lightning hits the wolf spider! The wolf spider is moderately wounded. The bolt of lightning hits the orb spider!!! You kill the orb spider! The wolf spider flies into a frenzy! You feel very sick. The wolf spider barely misses you. The wolf spider bites you!! * * * LOW HITPOINT WARNING * * * The wolf spider hits you!! * * * LOW HITPOINT WARNING * * * The wolf spider bites you! * * * LOW HITPOINT WARNING * * * The redback bites the wolf spider! You feel much better. You feel sick. You block the wolf spider's attack. The wolf spider bites you but does no damage. The wolf spider hits the redback. The wolf spider completely misses the redback. The redback closely misses the wolf spider. The wolf spider barely misses the redback. The wolf spider closely misses the redback. You feel better. The wolf spider misses you. The wolf spider bites you! * * * LOW HITPOINT WARNING * * * The redback bites the wolf spider! The wolf spider closely misses the redback. The wolf spider misses the redback. The redback bites the wolf spider. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The wolf spider is severely wounded. The redback is moderately wounded. The wolf spider hits the redback!! The redback dies! You block the wolf spider's attack. The wolf spider bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The wolf spider poisons you! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You feel better. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The wolf spider is almost dead. The wolf spider hits you!! You die... #### ### ##..###### ###..## ##.#...##.###.##..## #...#..##....#.....# ###...#@s#....#..#.# ##..#..<#.†#.....#.#### ##...#..##..#.#.##.#...## #....^#....#.§..††.#....# ##.##.#..#.##..#.##..?# ###...##...#......#.#..# ##.#.###....##.#.#.s # #.#..# ##.#....# ..#.# #.# . # #.#...#...#..† You could see a neutral wolf spider (fast, strong, insane). Vanquished Creatures Rupert (D:15) A minotaur (Gauntlet) Snorg (D:13) An entropy weaver (shapeshifter) (D:15) Harold (D:11) An ice dragon (Lair:4) An ogre mage (D:15) Erica (D:11) 3 hydras 3 catoblepae (Lair:5) 3 boulder beetles 3 two-headed ogres 3 centaur warriors 27 death yaks An orb spider (Spider:1) A steelbarb worm (Spider:1) Pikel (D:8) An orc knight (D:15) 2 wizards 3 wolf spiders 2 oklob plants (Lair:4) 2 ugly things 3 cyclopes 5 manticores 8 black mambas 2 moths of wrath (Gauntlet) 11 elephants A naga mage (D:15) A kobold demonologist (D:12) 2 torpor snails An efreet (D:14) Psyche (D:9) 10 cane toads 2 gargoyles 7 komodo dragons 2 rime drakes An unseen horror (D:12) A yaktaur (D:15) 2 minotaur zombies (Gauntlet) 2 freezing wraiths A queen bee (D:14) 2 meliai (D:14) A troll (D:13) A tarantella (Spider:1) A polar bear (Lair:5) Prince Ribbit (D:6) 12 slime creatures 15 dream sheep 25 blink frogs A wraith (D:12) Eustachio (D:6) 4 shadows A vampire (Bailey) 8 wyverns 66 yaks 2 steam dragons (D:9) 3 redbacks (Gauntlet) 4 basilisks 6 vampire mosquitoes 2 two-headed ogre zombies (D:10) 13 water moccasins A black bear (D:5) 4 orc warriors 3 ice beasts 2 sky beasts 7 ogres 9 centaurs 22 wolves 2 phantoms 2 kobold brigands (D:11) 4 bullfrogs 3 necrophages 6 scorpions 4 wights (D:9) 16 killer bees 2 troll zombies (D:10) 7 vampire bats (Bailey) 4 howler monkeys 5 wolf zombies (Bailey) A lava snake (D:14) 2 jellies 4 hounds 8 orc priests 6 iguanas Jessica (D:2) 4 hell rats (Lair:4) 12 orc wizards 4 ogre zombies (D:10) 4 gnolls (D:4) 4 adders A river rat (D:5) 4 white imps An ufetubus (D:3) 4 worms A dart slug (D:3) 37 orcs 5 ball pythons 6 bats 6 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 6 jackals 16 kobolds 2 quokkas 4 frilled lizards A goblin skeleton (D:10) 2 goblin zombies (D:10) 2 hobgoblin skeletons (D:10) 5 hobgoblin zombies (D:10) 6 orc skeletons (D:10) 30 orc zombies 8 rats 609 creatures vanquished. Vanquished Creatures (collateral kills) A dire elephant (D:15) 2 two-headed ogres (D:15) Lodul (D:12) An elephant (shapeshifter) (D:15) A redback (Spider:1) An orc warrior (D:15) An ogre (D:12) 8 creatures vanquished. Vanquished Creatures (others) A two-headed ogre (D:15) A vampire (D:12) An ogre (D:12) 4 orcs 14 demonic plants (Gauntlet) 68 fungi 121 plants 210 creatures vanquished. Grand Total: 827 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Demigod Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 19 | D:1 | HP: 8/17 [frozen (4)] 149 | D:1 | Reached skill level 3 in Long Blades 636 | D:1 | Reached XP level 2. HP: 22/24 MP: 7/7 1095 | D:2 | Noticed Jessica 1119 | D:2 | HP: 10/24 [Jessica/nerve-wracking pain (12)] 1125 | D:2 | HP: 8/24 [endoplasm (3)] 1219 | D:2 | Killed Jessica 1220 | D:2 | Reached skill level 4 in Long Blades 1220 | D:2 | Reached XP level 3. HP: 23/28 MP: 6/8 1558 | D:2 | Noticed Sigmund 1991 | D:3 | Reached XP level 4. HP: 21/36 MP: 9/9 2140 | D:3 | Reached skill level 5 in Long Blades 2331 | D:3 | HP: 15/30 [frozen (2)] 2927 | D:4 | Reached skill level 3 in Conjurations 2927 | D:4 | Reached XP level 5. HP: 27/35 MP: 8/10 2927 | D:4 | HP: 17/35 [worm (10)] 3060 | D:3 | Learned a level 2 spell: Scorch 3156 | D:4 | Reached skill level 1 in Fire Magic 3269 | D:4 | HP: 15/31 [poisoned by an adder] 3539 | D:4 | Found Sifrui's Assorted Antiques. 3643 | D:4 | Reached skill level 2 in Fire Magic 3829 | D:4 | Reached XP level 6. HP: 40/44 MP: 4/11 3932 | D:4 | Found Ezath's Armour Shop. 3972 | D:4 | Reached skill level 3 in Fire Magic 4512 | D:5 | Entered Level 5 of the Dungeon 4550 | D:4 | HP: 23/48 [poisoned by a killer bee] 4555 | D:4 | HP: 14/48 [poisoned by a killer bee] 4558 | D:4 | HP: 5/48 [killer bee (5)] 4560 | D:4 | Reached skill level 4 in Conjurations 4560 | D:4 | Reached skill level 4 in Fire Magic 4721 | D:4 | Reached XP level 7. HP: 37/53 MP: 3/12 4909 | D:5 | HP: 21/53 [iguana (8)] 4918 | D:5 | HP: 18/53 [river rat (2)] 4923 | D:5 | HP: 13/53 [river rat (6)] 5264 | D:5 | Reached skill level 5 in Conjurations 5264 | D:5 | Reached skill level 5 in Fire Magic 5426 | D:5 | Identified the amulet "Mielul" {Reflect rPois rCorr SH+5} 5616 | D:5 | Reached XP level 8. HP: 60/60 MP: 13/13 5800 | D:5 | Reached skill level 6 in Conjurations 5800 | D:5 | Reached skill level 6 in Fire Magic 6172 | D:6 | Noticed Eustachio 6198 | D:6 | Killed Eustachio 6355 | D:6 | Identified the +12 spear of Tixah {protect, rN+ Int+4} 6431 | D:6 | Found a staircase to the Ecumenical Temple. 6448 | D:6 | Identified the +4 chain mail of the Wonderful God {rF+ rC+ | Str+2} 6674 | D:6 | Reached skill level 7 in Conjurations 6674 | D:6 | Reached skill level 7 in Fire Magic 6705 | D:6 | Learned a level 4 spell: Flame Wave 6873 | D:6 | Noticed Prince Ribbit 6881 | D:6 | Killed Prince Ribbit 7617 | D:7 | HP: 20/60 [wyvern (16)] 7619 | D:7 | Reached XP level 9. HP: 22/67 MP: 12/14 7843 | D:7 | Identified the +2 pair of boots of the Orb Guardian {+Blink | Stlth+} 7991 | D:7 | Found a flagged portal. 8106 | Bailey | Entered a bailey 8263 | Bailey | Reached skill level 8 in Conjurations 8309 | Bailey | Noticed a gargoyle 8312 | Bailey | Killed a gargoyle 8313 | Bailey | Reached skill level 8 in Fire Magic 8466 | Bailey | Identified the +0 plate armour of Iveng {-Tele Will+ Int+3} 8566 | Bailey | Identified the +0 chain mail of the Jolly Wars {rN+} 8567 | Bailey | Identified the ring "Utzotuy" {Fly rF+ MP+9 Str-4 Slay+5} 9565 | D:8 | Found a staircase to the Lair. 9603 | D:8 | Reached skill level 9 in Conjurations 9607 | D:8 | Reached skill level 9 in Fire Magic 9610 | D:8 | Noticed Pikel 9616 | D:8 | Killed Pikel 9885 | D:8 | Noticed an obsidian statue 10081 | D:9 | Noticed Psyche 10081 | D:9 | HP: 32/67 [orc warrior/bolt (7)] 10082 | D:9 | Reached skill level 2 in Spellcasting 10082 | D:9 | Reached XP level 10. HP: 35/73 MP: 14/16 10225 | D:9 | Reached skill level 1 in Translocations 10355 | D:9 | Found a transporter. 10413 | D:9 | HP: 35/73 [orc priest/divine providence (10)] 10419 | D:9 | HP: 32/73 [something (1)] 10575 | D:9 | Killed Psyche 10576 | D:9 | Reached skill level 2 in Translocations 10712 | D:9 | Reached skill level 3 in Spellcasting 10981 | D:10 | Entered Level 10 of the Dungeon 10990 | D:10 | Reached skill level 3 in Translocations 11157 | D:10 | Reached skill level 10 in Conjurations 11157 | D:10 | Reached skill level 10 in Fire Magic 11216 | D:10 | Noticed an orc knight 11238 | D:10 | HP: 31/73 [yak (11)] 11240 | D:10 | Reached skill level 4 in Spellcasting 11490 | D:10 | Reached skill level 4 in Translocations 11945 | D:10 | Found a staircase to the Orcish Mines. 11951 | D:10 | Learned a level 4 spell: Passage of Golubria 12501 | D:11 | Noticed a boulder beetle 12604 | D:11 | Noticed a manticore 12707 | D:11 | HP: 34/73 [manticore (11)] 12708 | D:11 | Killed a manticore 12709 | D:11 | Reached XP level 11. HP: 31/79 MP: 22/22 12921 | D:11 | Noticed Maurice 12925 | D:11 | Maurice changed into Maurice the ice beast 12925 | D:11 | Noticed Maurice 12928 | D:11 | Killed Maurice the ice beast 12948 | D:11 | Got the Teachings on Cunning Excavation 12993 | D:11 | Noticed Erica 13004 | D:11 | Killed Erica 13005 | D:11 | Reached skill level 5 in Spellcasting 13005 | D:11 | Reached skill level 5 in Translocations 13005 | D:11 | Noticed Harold 13105 | D:11 | HP: 35/79 [Harold/+2 vorpal glaive (5)] 13107 | D:11 | Killed Harold 13132 | D:11 | Noticed a two-headed ogre 13843 | D:12 | Noticed Lodul 13852 | D:12 | HP: 34/79 [Lodul/bolt of lightning (23)] 14067 | D:11 | Killed a two-headed ogre 14068 | D:11 | Reached skill level 6 in Spellcasting 14068 | D:11 | Reached skill level 6 in Translocations 14161 | D:11 | HP: 36/79 [boulder beetle (11)] 14168 | D:11 | Killed a boulder beetle 14346 | D:12 | Killed Lodul 14527 | D:12 | Reached skill level 7 in Translocations 14715 | D:12 | Reached skill level 7 in Spellcasting 14851 | D:12 | Learned a level 5 spell: Lightning Bolt 14930 | D:12 | Found Sevedamu's Antique Armour Boutique. 14934 | D:12 | Found Onocvopp's Weapon Shop. 15281 | D:12 | Reached skill level 2 in Fighting 15428 | D:13 | Noticed a centaur warrior 15439 | D:13 | HP: 33/79 [centaur warrior/arrow (10)] 15440 | D:13 | Killed a centaur warrior 15441 | D:13 | Reached skill level 1 in Shields 15441 | D:13 | Reached skill level 1 in Air Magic 15587 | D:13 | Noticed a centaur warrior 15593 | D:13 | HP: 22/80 [centaur warrior/arrow (19)] 15593 | D:13 | Noticed a four-headed hydra 15825 | D:13 | Noticed Snorg 15850 | D:13 | Killed a centaur warrior 15857 | D:13 | HP: 39/81 [vampire mosquito (7)] 15858 | D:13 | Reached skill level 2 in Air Magic 16006 | D:13 | Noticed a boulder beetle 16015 | D:12 | HP: 36/81 [slime creature (16)] 16019 | D:12 | Reached skill level 3 in Fighting 16019 | D:12 | Reached skill level 2 in Shields 16021 | D:12 | Killed a boulder beetle 16188 | D:13 | Reached XP level 12. HP: 89/89 MP: 26/26 16199 | D:12 | Killed a four-headed hydra 16429 | D:13 | HP: 44/89 [cyclops/large rock (45)] 16430 | D:13 | Reached skill level 8 in Translocations 16436 | D:12 | Reached skill level 3 in Air Magic 16834 | D:13 | Reached skill level 3 in Shields 16846 | D:13 | Reached skill level 4 in Fighting 17110 | D:13 | Killed Snorg 17558 | D:14 | Reached skill level 4 in Air Magic 17599 | D:14 | Reached skill level 4 in Shields 17952 | D:14 | Noticed a boulder beetle 17956 | D:14 | Killed a boulder beetle 18065 | D:14 | Noticed a centaur warrior 18067 | D:14 | Killed a centaur warrior 18068 | D:14 | Reached skill level 5 in Fighting 18728 | D:14 | Reached skill level 5 in Air Magic 18809 | D:14 | Reached skill level 5 in Shields 19001 | D:14 | Found a gate to the Vaults. 19154 | D:15 | Entered Level 15 of the Dungeon 19154 | D:15 | Noticed an ogre mage 19302 | Lair:1 | Entered Level 1 of the Lair of Beasts 19644 | Lair:1 | Reached skill level 6 in Fighting 20388 | Lair:2 | Found a gate leading to a gauntlet. 20454 | Gauntlet | Entered a Gauntlet 20454 | Gauntlet | Found a transporter. 20463 | Gauntlet | Found a transporter. 20478 | Gauntlet | Found a transporter. 20480 | Gauntlet | Found a large runed translucent door. 20481 | Gauntlet | Found a large runed translucent door. 20482 | Gauntlet | Found a large runed translucent door. 20482 | Gauntlet | Found a large runed translucent door. 20482 | Gauntlet | Found a runed translucent door. 20483 | Gauntlet | Found a transporter. 20484 | Gauntlet | Found a runed translucent door. 20485 | Gauntlet | Found a large runed translucent door. 20485 | Gauntlet | Found a large runed translucent door. 20486 | Gauntlet | Found a large runed translucent door. 20487 | Gauntlet | Found a large runed translucent door. 20493 | Gauntlet | Found a large runed translucent door. 20493 | Gauntlet | Found a large runed translucent door. 20494 | Gauntlet | Found a large runed translucent door. 20494 | Gauntlet | Found a large runed translucent door. 20495 | Gauntlet | Found a large runed translucent door. 20495 | Gauntlet | Found a large runed translucent door. 20496 | Gauntlet | Found a runed translucent gate. 20496 | Gauntlet | Found a runed translucent gate. 20496 | Gauntlet | Found a runed translucent gate. 20498 | Gauntlet | Found a transporter. 20508 | Gauntlet | Found a large runed translucent door. 20509 | Gauntlet | Found a large runed translucent door. 20517 | Gauntlet | Found a transporter. 20529 | Gauntlet | Found a transporter. 20537 | Gauntlet | Noticed a blizzard demon 20541 | Gauntlet | Found a transporter. 20553 | Gauntlet | Found a transporter. 20561 | Gauntlet | Noticed a catoblepas 20568 | Gauntlet | Found a transporter. 20582 | Gauntlet | Found a transporter. 20600 | Gauntlet | Found a transporter. 20602 | Gauntlet | Found a transporter. 20627 | Gauntlet | Found a transporter. 20629 | Gauntlet | Found a transporter. 20649 | Gauntlet | Found a transporter. 20727 | Gauntlet | Found a transporter. 20747 | Gauntlet | Found a transporter. 20888 | Gauntlet | Learned a level 5 spell: Arcjolt 20893 | Gauntlet | Reached skill level 6 in Air Magic 20969 | Gauntlet | Reached skill level 6 in Shields 20980 | Gauntlet | Identified the -1 hat of Gravitas {Harm rPois Stlth+} 21057 | Gauntlet | Reached XP level 13. HP: 103/103 MP: 25/27 21132 | Gauntlet | Identified the +2 hat of Nivuv {Rampage rPois rN++ MP+9} 21181 | Gauntlet | Noticed a minotaur 21187 | Gauntlet | Killed a minotaur 21669 | Lair:2 | Found a hole to the Spider Nest. 21855 | Lair:2 | Reached skill level 7 in Fighting 22203 | Lair:2 | Reached skill level 7 in Air Magic 22208 | Lair:2 | Reached skill level 7 in Shields 23399 | Lair:3 | Reached skill level 8 in Fighting 23581 | Lair:2 | Reached skill level 8 in Air Magic 24000 | Lair:3 | Reached skill level 8 in Shields 24747 | Lair:3 | Reached skill level 9 in Fighting 24949 | Lair:3 | Reached skill level 9 in Air Magic 25099 | Lair:3 | Found a staircase to the Shoals. 25478 | Lair:4 | Reached XP level 14. HP: 118/118 MP: 17/28 26172 | Lair:4 | Reached skill level 10 in Fighting 26398 | Lair:4 | Reached skill level 10 in Air Magic 27513 | Lair:5 | Entered Level 5 of the Lair of Beasts 27521 | Lair:5 | Reached skill level 11 in Fighting 28238 | Lair:5 | Found a staircase to the Slime Pits. 28682 | Lair:5 | Reached skill level 12 in Fighting 29723 | Lair:5 | Reached skill level 13 in Fighting 30622 | D:15 | Noticed Rupert 30642 | D:15 | Reached skill level 11 in Conjurations 30642 | D:15 | Reached XP level 15. HP: 127/135 MP: 15/30 30660 | D:15 | Killed Rupert 30837 | D:15 | Found a staircase to the Depths. 31386 | Spider:1 | Entered Level 1 of the Spider Nest 31502 | Spider:1 | HP: 65/135 [poisoned by a wolf spider] 31505 | Spider:1 | HP: 15/135 [wolf spider (24)] 31505 | Spider:1 | HP: 3/135 [wolf spider (12)] 31511 | Spider:1 | Demolished by a wolf spider Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_corners, dk_noncrumbling_4, item_on_display_a D:2: layout_basic, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, hex_tiny D:4: layout_loops_ring, ashenzari_conservatory_becter, fedhas_altar_1, serial_shops, nicolae_lakefront_shop, nicolae_shop_competitors_out_of_business, kennysheep_generic_room_7 D:5: layout_loops_ring, bloody_makhleb, grunt_temple_overflow_open, serial_bayou_lake_a D:6: layout_loops_corners, nemelex_diamond_rough_becter, okawaru_ov_weapons_minmay, minmay_temple_entry_water_ring, hangedman_decor_points, minmay_liquid_box, lemuel_flame_loot_1, uniq_prince_ribbit1, uniq_eustachio D:7: layout_loops_ring, enter_bailey_5, roderic_lattice_a, kb_lookout_dungeons_type D:8: minmay_statue_hallways, layout_rooms, lair_entry_dummy, uniq_pikel D:9: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, lemuel_tele_altar, nicolae_diode_basic, uniq_psyche D:10: layout_cave_pools, gammafunk_temple_overflow_forgotten, zombieorc2_lemuel, wad_dig_loot D:11: layout_layer_cave, uniq_harold, uniq_erica, uniq_maurice D:12: layout_loops_ring, serial_shops, shop, shop, uniq_lodul D:13: layout_rooms, grunt_decor_junction, uniq_snorg D:14: layout_basic, david_vaults_1, nicolae_uskayaw_suspiria, nicolae_looking_at_the_future D:15: hangedman_depths_entry_try_elsewhere_first, layout_cross, uniq_rupert Lair:1: layout_cave_shapes Lair:2: layout_cellular_growth, dummy_spider_entry, gauntlet_entry_generic Lair:3: layout_long_grid, minmay_shoals_entry_centaurs, infiniplex_staircase_pool_2 Lair:4: layout_regular_city, hangedman_tree_tricks, bobbens_ice_dragon_lair Lair:5: evilmike_catoblepas_cave, layout_cave_pods, slime_entry_1 Spider:1: layout_spider_delve, hangedman_spider_tarantella_strand Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Long Blades | 3 4 5 | 5.2 Conjurations | 3 4 5 7 9 10 11 | 11.8 Fire Magic | 2 4 5 7 9 10 | 10.1 Spellcasting | 2 4 7 | 7.0 Translocations | 4 7 8 | 8.0 Fighting | 3 6 9 13 | 13.0 Shields | 2 6 8 | 8.0 Air Magic | 2 6 9 10 | 10.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Falchion | 111 | 143 | 4 | | || 258 Punch | 4 | 1 | | | || 5 Long sword | 2 | | | | || 2 Spear | | | 23 | 9 | 91 || 123 Cast: Kiss of Death | 1 | 4 | | | || 5 Scorch | | 32 | 181 | 221 | 88 || 522 Flame Wave | | | 5 | 41 | || 46 Passage of Golubr | | | | 10 | 3 || 13 Lightning Bolt | | | | 96 | 290 || 386 Arcjolt | | | | 6 | 66 || 72 Evoke: Wand | | | 9 | 17 | || 26 Condenser vane | | | | | 1 || 1 Use: Potion | | | 2 | 1 | 4 || 7 Scroll | | | | 14 | 12 || 26 Stab: Sleeping | 1 | 1 | 3 | | || 5 Armor: Leather armour | 12 | | | | || 12 Robe | 26 | 40 | 24 | 61 | 55 || 206 Dodge: Dodged | 62 | 123 | 55 | 92 | 94 || 426 Block: Other | 9 | 47 | 32 | 31 | || 119 Reflection | | 1 | 3 | 5 | 12 || 21 Buckler | | | | 42 | 82 || 124 Orb | | | | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31603 | 29582 | 2021 | 4515 | 20324 | 23 | 1374.0 | Dungeon | 20172 | 18805 | 1367 | 2858 | 12781 | 15 | 1344.8 | Lair | 9540 | 8888 | 652 | 1270 | 6501 | 5 | 1908.0 | Spider Nest | 125 | 125 | 0 | 57 | 40 | 1 | 125.0 | Bailey | 759 | 759 | 0 | 0 | 631 | 1 | 759.0 | Gauntlet | 1004 | 1004 | 0 | 329 | 371 | 1 | 1004.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:12: 2979 daAuts Lair:2: 2968 daAuts Lair:4: 2231 daAuts Lair:5: 2162 daAuts D:4: 1921 daAuts D:14: 1867 daAuts D:11: 1604 daAuts D:6: 1422 daAuts D:10: 1320 daAuts D:3: 1196 daAuts Lair:3: 1186 daAuts D:5: 1145 daAuts D:8: 1106 daAuts D:7: 1041 daAuts D:1: 1007 daAuts