Dungeon Crawl Stone Soup version 0.30-a0-304-gdc4b735fe1 (webtiles) character file. Game seed: 12225094322655861461 13228 sleeves the Destroyer (level 12, 0/64 HPs) Began as a Meteoran Fire Elementalist on Oct 20, 2022. Was an Elder of Sif Muna. Slain by a boulder beetle (38 damage) ... on level 12 of the Dungeon. The game lasted 00:41:43 (6281 turns). sleeves the Destroyer (Meteoran Fire Elementalist) Turns: 6281, Time: 00:41:44 Health: 0/64 AC: 11 Str: 10 XL: 12 Next: 61% Magic: 23/27 EV: 12 Int: 28 God: Sif Muna [****..] Gold: 617 SH: 0 Dex: 15 Spells: 16/31 levels left rFire . . . SeeInvis . D - +9 spear "Q" {speed, rElec rPois rN+ Stlth+} rCold . . . Faith . (no shield) rNeg + . . Spirit . I - +0 leather armour {Will+} rPois + Reflect . v - +1 hat rElec + Harm . (no cloak) rCorr . Rampage . y - +1 Delatra's gloves {ID++} Will ++... F - +0 pair of boots Stlth +......... N - amulet of regeneration HPRegen 1.10/turn r - +6 ring of intelligence MPRegen 0.20/turn w - +4 ring of protection @: about to teleport, slowed, glowing, very slow A: sense surroundings 2, otherworldly, glowing, explore regen a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 12 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 617 gold pieces. Inventory: Hand Weapons q - the +4 mace of the Lair of Beasts {elec, rPois rC++ Will- Stlth+} (You found it on level 4 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It greatly protects you from cold. rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. s - a +1 short sword of electrocution (You took it off an orc on level 6 of the Dungeon) D - the +9 spear "Q" (weapon) {speed, rElec rPois rN+ Stlth+} (You found it on level 9 of the Dungeon) Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. Missiles l - 3 throwing nets Armour v - a +1 hat (worn) (You found it on level 9 of the Dungeon) y - the +1 Delatra's gloves (worn) {ID++} (You found it on level 7 of the Dungeon) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. F - a +0 pair of boots (worn) (You found it on level 8 of the Dungeon) I - a +0 leather armour of willpower (worn) (You found it on level 9 of the Dungeon) K - a +0 buckler (You found it on level 8 of the Dungeon) Jewellery a - a +6 ring of dexterity (You took it off a wight on level 9 of the Dungeon) r - a +6 ring of intelligence (left hand) (You found it on level 4 of the Dungeon) w - a +4 ring of protection (right hand) (You found it on level 7 of the Dungeon) C - a ring of protection from cold (You found it on level 9 of the Dungeon) L - a ring of positive energy (You found it on level 8 of the Dungeon) N - an amulet of regeneration (around neck) (You found it on level 10 of the Dungeon) Wands e - a wand of light (12) (You found it on level 5 of the Dungeon) p - a wand of charming (8) (You found it on level 5 of the Dungeon) A - a wand of polymorph (8) (You found it on level 8 of the Dungeon) B - a wand of flame (42) (You found it on level 8 of the Dungeon) R - a wand of iceblast (6) (You found it on level 13 of the Dungeon) Scrolls c - a scroll of teleportation d - 2 scrolls of amnesia f - 2 scrolls of vulnerability g - 2 scrolls of magic mapping j - 3 scrolls of enchant armour n - a scroll of fog o - a scroll of acquirement t - a scroll of torment z - a scroll of enchant weapon {unknown} E - 2 scrolls of summoning {unknown} M - 2 scrolls of brand weapon {unknown} O - a scroll of blinking {unknown} Q - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} i - a potion of invisibility {unknown} k - 3 potions of lignification {unknown} m - 4 potions of cancellation u - 4 potions of flight x - 8 potions of curing G - 2 potions of brilliance {unknown} H - 3 potions of mutation {unknown} J - a potion of might {unknown} P - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 10.0 Spellcasting + Level 12.7 Conjurations + Level 12.6 Fire Magic + Level 7.9 Earth Magic + Level 8.0 Invocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Flame Wave Conj/Fire 71% 2d16 1% 4 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Lee's Rapid Deconstr Erth 27% 3d15* 6% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 1% 1 Passwall Tmut/Erth 30% N/A 1% 2 Dazzling Flash Conj/Hex 98% N/A 1% 3 Inner Flame Hex/Fire 49% N/A 1% 3 Kindle Blastsparks Fire/Tloc/Air 74% 2d16 3% 3 Beastly Appendage Tmut 28% N/A 5% 1 Ensorcelled Hibernation Hex/Ice 28% N/A 9% 2 Wereblood Tmut 14% N/A 9% 2 Animate Armour Summ/Erth 72% N/A 11% 4 Gell's Gravitas Tloc 14% N/A 16% 3 Lesser Beckoning Tloc 28% N/A 16% 3 Spider Form Tmut/Pois 14% N/A 16% 3 Teleport Other Tloc 14% N/A 16% 3 Anguish Hex/Necr 7% N/A 47% 4 Borgnjor's Revivificati Necr 7% N/A 100% 8 Necromutation Tmut/Necr 7% N/A 100% 8 Death's Door Necr 7% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Zot: 2584 Temple (1/1) D:4 Zot: 555 Lair (0/5) D:9 Orc (0/2) D:12 Sewer (visited) Ossuary (visited) Bailey (visited) Vaults: D:13-14 Altars: Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Shops: D:9 : D:10 = Annotations: D:3 Eustachio D:5 exclusion: statue D:7 Maggie Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You hit the orc wizard. The orc wizard is severely wounded. The foxfire hits the orc wizard. The orc wizard resists. The orc wizard is severely wounded. Your foxfire dissipates! The foxfire hits the orc wizard. The orc wizard resists. You kill the orc wizard! Sif Muna accepts your kill. The foxfire hits the orc wizard. The orc wizard is heavily wounded. You conjure some foxfire! The orc wizard closely misses you. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is almost dead. The foxfire hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. You closely miss the orc. The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc. You kill the orc! Sif Muna accepts your kill. You reach to attack! You puncture the orc! You kill the orc! Sif Muna accepts your kill. No target in view! No target in view! There is an open door here. Things that are here: a +0 dagger; a +0 robe; an orc corpse Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A kobold demonologist comes into view. It is wielding a +0 dagger. A kobold demonologist is nearby! The kobold demonologist shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (69% to hit) The stone arrow misses the kobold demonologist. The kobold demonologist miscasts a cantrip. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (69% to hit) The stone arrow hits the kobold demonologist! The kobold demonologist is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 69% to hit) The stone arrow hits the kobold demonologist! The kobold demonologist is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (almost dead, 69% to hit) The stone arrow misses the kobold demonologist. The kobold demonologist hits you but does no damage. You miss the kobold demonologist. The kobold demonologist is almost dead. The kobold demonologist hits you with a +0 dagger. You puncture the kobold demonologist! You kill the kobold demonologist! Sif Muna accepts your kill. Your Conjurations skill increases to level 12! Your Fire Magic skill increases to level 12! Things that are here: a +0 dagger; a +0 robe Found a dented brass amulet and 5 gold pieces. Found 14 gold pieces. Found a hide-covered altar of Uskayaw. N - an amulet of regeneration Shopping list: removing an amulet of regeneration on this level You now have 467 gold pieces (gained 14). You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet throbs as it attunes itself to your uninjured body. N - an amulet of regeneration (around neck) Okay, then. You now have 472 gold pieces (gained 5). Why would you want to do that? Found a scroll labelled SULOEL TOMNOP. O - a scroll labelled SULOEL TOMNOP Found 17 gold pieces. Found a stone staircase leading down. You now have 489 gold pieces (gained 17). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (asleep, 100% to hit) The stone arrow hits the acid dragon!! The acid dragon is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (severely wounded, 78% to hit) The stone arrow hits the acid dragon! You kill the acid dragon! Sif Muna accepts your kill. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. Found a chain mail. You see here a +0 chain mail. Found 15 gold pieces. You open the door. Found a book of Dreams. There is an open door here. You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation and Anguish to your library. There is an open door here. You now have 504 gold pieces (gained 15). Found a chain mail. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You see here an acid dragon corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. As you open the door, it creaks loudly! Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A vampire comes into view. The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. There is a strange disturbance nearby! Okay, then. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here an acid dragon skeleton. There is a stone staircase leading up here. A vampire appears from thin air! Reactivating autopickup. You climb upwards. There is a stone staircase leading down here. Found a potion of heal wounds. P - a potion of heal wounds There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. A shadow comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (ally target, 78% to hit) The stone arrow hits the shadow!! You destroy the shadow! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your foxfire dissipates! Your foxfire dissipates! Found a stone staircase leading down. Found a bubbling pink potion. H - 2 bubbling pink potions (gained 1) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. An orc warrior, an orc priest and an orc come into view. Found an escape hatch in the ceiling. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (78% to hit) The stone arrow misses the orc warrior. The orc shouts! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (78% to hit) The stone arrow hits the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit) The stone arrow hits the orc priest!! You kill the orc priest! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (78% to hit) The stone arrow hits the orc!! You kill the orc! Sif Muna accepts your kill. Things that are here: a +0 flail; a +0 plate armour There is an open door, spattered with blood here. Items here: )) [ ††. Okay, then. You open the door. There is an open door here. Found 8 gold pieces. You now have 512 gold pieces (gained 8). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. An orc priest comes into view. It is wielding a +0 club. Found a stone staircase leading down. The orc priest shouts! An orc priest and an orc wizard come into view. The orc wizard shouts! An orc wizard comes into view. It is wielding a +0 dagger. x2 The orc priest moves out of view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (81% to hit) The stone arrow hits the orc priest!! You kill the orc priest! Sif Muna accepts your kill. The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc priest shouts! A magic dart appears from out of thin air! The magic dart hits you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The stone arrow hits the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The stone arrow hits the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (78% to hit) The stone arrow hits the orc priest! The orc priest is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, 78% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, 78% to hit) The stone arrow hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Something hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Something hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. Items here: )) [ †. Your magical contamination has completely faded away. Items here: )) [[ ††. Things that are here: a +0 dagger; a +0 robe; an orc corpse There is a stone staircase leading down here. You climb downwards. Found a scroll labelled FUISAN EMAQU. There is a stone staircase leading up here. Found 3 stones. M - 2 scrolls labelled FUISAN EMAQU (gained 1) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You open the door. Found a scroll of identify. An orc comes into view. It is wielding a +1 dagger of draining. The orc shouts! There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. A centaur comes into view. You conjure some foxfire! The centaur shouts! An orc priest comes into view. It is wielding a +0 club. The orc wizard casts a spell at you. The puff of flame hits you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You conjure some foxfire! The foxfire hits the orc. The orc is lightly wounded. The foxfire hits the orc. The orc is severely wounded. A komodo dragon comes into view. The foxfire hits the orc. You kill the orc! Sif Muna accepts your kill. The centaur shoots an arrow. The arrow closely misses you. The foxfire hits the orc wizard. The orc wizard is heavily wounded. There is an open door here. The centaur shoots an arrow. The arrow closely misses you. You conjure some foxfire! You conjure some foxfire! The foxfire hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. You conjure some foxfire! The foxfire hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow misses you. The arrow hits your foxfire! Your foxfire dissipates! x2 The foxfire hits the centaur. The centaur is heavily wounded. Your foxfire dissipates! The centaur shoots an arrow. The arrow hits you! You conjure some foxfire! The centaur shoots an arrow. The arrow closely misses you. You conjure some foxfire! The foxfire hits the centaur but does no damage. The centaur is moderately wounded. The foxfire hits the centaur. The centaur is heavily wounded. You conjure some foxfire! The foxfire hits the centaur! The centaur is almost dead. The foxfire hits the centaur. You kill the centaur! Sif Muna accepts your kill. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 10% risk of failure) Press: ? - help, Dir - move target An open door. The stone door frame shatters! The blast of rock fragments hits something! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. The blast of rock fragments hits the komodo dragon! The komodo dragon is moderately wounded. Casting: Lee's Rapid Deconstruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon Fragment what (e.g. wall or brittle monster)?: a komodo dragon (moderately wounded, ally target) An open door. Really fire at your foxfire? Okay, then. Casting: Lee's Rapid Deconstruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - komodo dragon Fragment what (e.g. wall or brittle monster)?: a komodo dragon (moderately wounded, ally target) An open door. Really fire at your foxfire? The stone door frame shatters! The blast of rock fragments hits the komodo dragon. The komodo dragon is moderately wounded. The blast of rock fragments hits your foxfire! Your foxfire is severely damaged. The foxfire hits the komodo dragon. The komodo dragon is heavily wounded. The foxfire hits the komodo dragon. The komodo dragon is heavily wounded. Casting: Lee's Rapid Deconstruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, 84% to hit) The stone arrow hits the komodo dragon! The komodo dragon is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, 84% to hit) The stone arrow hits the komodo dragon!! You kill the komodo dragon! Sif Muna accepts your kill. Things that are here: a +0 shortbow; a centaur corpse There is an open door here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 club; a +0 leather armour Found 18 gold pieces and 5 stones. Q - a scroll of identify You now have 530 gold pieces (gained 18). As you read the scroll of identify, it crumbles to dust. x - 6 potions of curing You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. An acid dragon comes into view. The acid dragon roars! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (78% to hit) The stone arrow hits the acid dragon! The acid dragon is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (heavily wounded, 78% to hit) The stone arrow hits the acid dragon! You kill the acid dragon! Sif Muna accepts your kill. The acid dragon scales are intact enough to wear. There is an open door here. Things that are here: +0 acid dragon scales; an acid dragon corpse You open the door. Found a scroll labelled BOYDOK QUMMUKK. There is an open door here. Q - a scroll labelled BOYDOK QUMMUKK There is an open door here. There is an open door here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 9% risk of failure) Press: ? - help, Dir - move target A rock wall. The wall shatters! The blast of rock fragments hits the vampire but does no damage. Casting: Lee's Rapid Deconstruction (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire (78% to hit) The stone arrow hits the vampire but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (78% to hit) The stone arrow misses the vampire. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. There is a stone staircase leading up here. Magic restored. A cyclops comes into view. The cyclops shouts! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) The stone arrow hits the cyclops! The cyclops is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, 98% to hit) The stone arrow hits the cyclops! The cyclops is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit) The stone arrow hits the cyclops!! The cyclops is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (almost dead, 98% to hit) The stone arrow hits the cyclops!! You kill the cyclops! Sif Muna accepts your kill. Your Earth Magic skill increases to level 7! Your Invocations skill increases to level 7! Found a scroll labelled JIENIR SIED. You see here a scroll labelled JIENIR SIED. E - 2 scrolls labelled JIENIR SIED (gained 1) Autopickup is now on. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a glowing short sword. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A cyclops comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The cyclops shouts! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) The stone arrow hits the cyclops! The cyclops is lightly wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (lightly wounded, 98% to hit) The stone arrow hits the cyclops!! The cyclops is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, 98% to hit) The stone arrow hits the cyclops!! You kill the cyclops! Sif Muna accepts your kill. Things that are here: 5 large rocks; a cyclops corpse Magic restored. Found 3 stones and 35 gold pieces. Found a staircase to the Orcish Mines and a stone staircase leading down. Found 14 gold pieces. Found a scroll of magic mapping and a scroll of enchant armour. You now have 550 gold pieces (gained 20). You now have 565 gold pieces (gained 15). j - 3 scrolls of enchant armour (gained 1) You now have 579 gold pieces (gained 14). Found 6 gold pieces and a potion of curing. g - 2 scrolls of magic mapping (gained 1) Found a bubbling pink potion. You now have 585 gold pieces (gained 6). Found 16 gold pieces. H - 3 bubbling pink potions (gained 1) x - 7 potions of curing (gained 1) A four-headed hydra comes into view. You see here 16 gold pieces. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra (asleep, 100% to hit) The stone arrow hits the four-headed hydra! The four-headed hydra is moderately wounded. The four-headed hydra roars! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded, 92% to hit) The stone arrow hits the four-headed hydra! The four-headed hydra is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded, 92% to hit) The stone arrow hits the four-headed hydra!! The four-headed hydra is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (severely wounded, 92% to hit) The stone arrow hits the four-headed hydra!! You kill the four-headed hydra! Sif Muna accepts your kill. You see here a hydra corpse. You now have 601 gold pieces (gained 16). A vampire mosquito comes into view. The vampire mosquito buzzes angrily. You hear a shout! x2 A troll comes into view. You hear a shout! x2; You hear a roar! You hear a shout! x2 A vampire mosquito comes into view. An orc comes into view. It is wielding a +0 dagger. You hear a shout! The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! You see here a hydra corpse. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The vampire mosquito attacks as you move away! The vampire mosquito bites you but does no damage. The vampire mosquito closely misses you. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (63% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The vampire mosquito misses you. The vampire mosquito barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (63% to hit) The stone arrow hits the vampire mosquito!! The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The vampire mosquito attacks as you move away! The vampire mosquito completely misses you. Found a club. The vampire mosquito bites you. The vampire mosquito attacks as you move away! The vampire mosquito bites you but does no damage. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire mosquito. You destroy the vampire mosquito! Sif Muna accepts your kill. Your magical contamination has completely faded away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito's fire resistance burns away. The troll bites you but does no damage. The troll claws you but does no damage. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Sif Muna accepts your kill. The troll bites you. The troll claws you. The troll claws you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is lightly wounded. The troll's fire resistance burns away. The troll bites you! The troll claws you. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (lightly wounded, more vulnerable to fire, 78% to hit) The stone arrow hits the troll! The troll is heavily wounded. The vampire mosquito is no longer more vulnerable to fire. The troll bites you! The troll claws you. The troll claws you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (heavily wounded, more vulnerable to fire, 78% to hit) The stone arrow hits the troll!! You kill the troll! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (lightly damaged, 63% to hit) The stone arrow hits the vampire mosquito!! The vampire mosquito is almost destroyed. * * * LOW MAGIC WARNING * * * The vampire mosquito barely misses you. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (almost destroyed, 63% to hit) The stone arrow hits the vampire mosquito!! You destroy the vampire mosquito! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * HP restored. You see here a +0 club. A skeletal warrior comes into view. It is wielding a +0 war axe. You see here a +0 club. A skeletal warrior comes into view. It is wielding a +0 scimitar. A skeletal warrior comes into view. It is wielding a +0 dire flail. The skeletal warrior moves out of view. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 dire flail (chance to affect: 1%) Okay, then. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. A troll comes into view. A skeletal warrior comes into view. It is wielding a +0 glaive. The skeletal warrior barely misses you. A komodo dragon comes into view. The troll shouts! The komodo dragon hisses angrily. The troll attacks as you move away! The troll barely misses you. The troll claws you but does no damage. x2 Your surroundings suddenly seem different. Found a pair of gloves and a scroll of teleportation. Found a stone staircase leading down. c - 3 scrolls of teleportation (gained 1) A deep elf pyromancer comes into view. It is wielding a +0 rapier. The deep elf pyromancer shouts! The deep elf pyromancer moves out of view. A deep elf pyromancer is nearby! A deep elf pyromancer is nearby! A deep elf pyromancer is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Your foxfire dissipates! You see here a +0 pair of gloves. Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier (69% to hit) The stone arrow hits the deep elf pyromancer! The deep elf pyromancer is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier (moderately wounded, 69% to hit) The stone arrow hits the deep elf pyromancer!! The deep elf pyromancer is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier (almost dead, 69% to hit) The stone arrow hits the deep elf pyromancer!! You kill the deep elf pyromancer! Sif Muna accepts your kill. You see here a +0 rapier. Magic restored. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found a twisted copper wand and a potion of curing. There is a stone staircase leading up here. R - a wand of iceblast (6) x - 8 potions of curing (gained 1) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found 16 gold pieces. You now have 617 gold pieces (gained 16). A komodo dragon comes into view. The komodo dragon hisses angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (84% to hit) The stone arrow misses the komodo dragon. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (84% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (84% to hit) The stone arrow hits the komodo dragon!! The komodo dragon is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, 84% to hit) The stone arrow hits the komodo dragon!! You kill the komodo dragon! Sif Muna accepts your kill. You see here a komodo dragon corpse. Found a scroll of vulnerability. Found a stone staircase leading down. Your magical contamination has completely faded away. There is a stone staircase leading down here. f - 2 scrolls of vulnerability (gained 1) There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! You hear the beating of a distant drum. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A freezing wraith comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - freezing wraith Aim: a freezing wraith (78% to hit) The stone arrow hits the freezing wraith! The freezing wraith is moderately damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - freezing wraith Aim: a freezing wraith (moderately damaged, 78% to hit) The stone arrow hits the freezing wraith but does no damage. The freezing wraith is moderately damaged. The freezing wraith hits you. The freezing wraith freezes you! The freezing wraith hits you! The freezing wraith drains your vigour! You feel yourself slow down. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - freezing wraith Aim: a freezing wraith (moderately damaged, 78% to hit) The stone arrow hits the freezing wraith!! The freezing wraith is almost destroyed. The freezing wraith hits you. The freezing wraith freezes you! * * * LOW HITPOINT WARNING * * * The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * The freezing wraith drains your vigour! You feel as though you will be slow longer. The freezing wraith hits you but does no damage. The freezing wraith misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - freezing wraith Aim: a freezing wraith (almost destroyed, 78% to hit) The stone arrow hits the freezing wraith! You destroy the freezing wraith! Sif Muna accepts your kill. Your Invocations skill increases to level 8! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. 3 orcs and 2 boulder beetles come into view. An orc is wielding a +2 short sword of holy wrath. Found a leather armour and three daggers. The orc shouts! The komodo dragon hisses angrily. The orc shouts! x2 The orc misses you. A cyclops comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The cyclops shouts! The boulder beetle barely misses you. The boulder beetle curls into a ball and begins rolling! The orc hits you but does no damage. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the boulder beetle! The boulder beetle is lightly wounded. The flame wave engulfs the orc! You kill the orc! Sif Muna accepts your kill. (Press . to intensify the flame waves.) The boulder beetle bites you but does no damage. An orc priest comes into view. It is wielding a +0 short sword. The cyclops throws a large rock. The large rock misses you. The boulder beetle bites you!! A wave of flame ripples out! The flame wave engulfs the orc!! You kill the orc! Sif Muna accepts your kill. The flame wave engulfs the boulder beetle!! The boulder beetle is moderately wounded. The flame wave engulfs the komodo dragon!! The komodo dragon is heavily wounded. You hear a shout! The boulder beetle closely misses you. The orc priest casts a cantrip, but nothing happens. The komodo dragon is engulfed in a cloud of scalding steam. The boulder beetle hits you!!! Ouch! That really hurt! You die... .....## , *#...#.....* #.#. .....# ,........#..l..#.# , ....## o.......###.....#** ...##, *..C..≈...##........ , ##.#* .).).≈...##........ ,* #..+ *..°≈≈≈≈≈.'..####### ** #### ..°[.§...#o.. * * ,, ...°o§l).##y# * , ....○○B@#*... * , * * ......B.# #y# * * .......## * * * ..)..## , , * ** * , * ##### *, , , ** * * *, *** ** , , ,, , , , , ** ** * You could see 2 boulder beetles, a cyclops, a komodo dragon, an orc priest and an orc. Vanquished Creatures A hydra (D:12) 2 two-headed ogres (D:8) A deep elf pyromancer (D:12) 2 ugly things (D:9) 2 cyclopes A freezing wraith (D:12) 2 komodo dragons A kobold demonologist (D:10) A rime drake (D:9) A troll (D:12) A polar bear (D:9) Grinder (D:3) 2 shadows 5 yaks 2 vampire mosquitoes (D:12) 3 steam dragons 4 acid dragons 2 water moccasins 6 ice beasts 15 orc warriors An ogre (D:4) A wolf (D:9) 11 centaurs A kobold brigand (Sewer) 2 phantoms (D:6) 3 bullfrogs 2 scorpions (D:5) 2 water moccasin zombies (Ossuary) 7 wights 2 howler monkeys (D:9) A bullfrog zombie (Ossuary) A centaur zombie (Ossuary) 3 hounds 2 human zombies (Ossuary) 2 jellies 6 orc priests 3 iguanas 2 scorpion zombies (Ossuary) Natasha (thrice) (D:3) 14 orc wizards 4 gnolls (D:4) 5 adders 2 river rats (Sewer) A white imp (D:7) 3 adder zombies (Ossuary) 2 worms (D:5) 4 dart slugs 41 orcs A bat (D:3) 4 endoplasms 4 giant cockroaches 9 goblins 4 hobgoblins 7 jackals 7 kobolds A quokka (D:1) 9 ball pythons 2 frilled lizards 4 gnoll zombies (Ossuary) 2 goblin zombies (Ossuary) 4 hobgoblin zombies (Ossuary) An orc zombie (Ossuary) 12 rats 257 creatures vanquished. Vanquished Creatures (others) A wolf (D:9) An orc wizard (D:9) 651 foxfires 2 plants (D:7) 655 creatures vanquished. Grand Total: 912 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Meteoran Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 151 | D:2 | Reached XP level 2. HP: 20/20 MP: 2/6 206 | D:2 | Reached skill level 2 in Conjurations 206 | D:2 | Reached skill level 4 in Fire Magic 278 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/8 578 | D:1 | Reached XP level 4. HP: 25/33 MP: 6/9 580 | D:1 | Reached skill level 3 in Conjurations 766 | D:3 | Noticed Natasha 774 | D:3 | Killed Natasha 793 | D:3 | Noticed Grinder 793 | D:3 | Paralysed by Grinder for 3 turns 823 | D:4 | Noticed Eustachio 833 | D:4 | Reached skill level 5 in Fire Magic 842 | D:4 | Found a sacrificial altar of Ru. 891 | D:4 | Reached XP level 5. HP: 36/38 MP: 5/10 933 | D:4 | Reached skill level 4 in Conjurations 935 | D:4 | HP: 18/38 [gnoll/+0 flail (7)] 1000 | D:4 | Reached XP level 6. HP: 45/45 MP: 1/11 1062 | D:4 | Learned a level 2 spell: Scorch 1167 | D:3 | Noticed Natasha 1173 | D:3 | Killed Natasha 1174 | D:3 | Reached skill level 6 in Fire Magic 1210 | D:3 | Reached skill level 5 in Conjurations 1319 | D:3 | Killed Grinder 1320 | D:3 | Reached XP level 7. HP: 50/50 MP: 3/12 1337 | D:3 | Noticed Natasha 1343 | D:3 | Killed Natasha 1344 | D:3 | Reached skill level 6 in Conjurations 1344 | D:3 | Reached skill level 7 in Fire Magic 1344 | D:3 | Found a bloodstained altar of Trog. 1602 | D:5 | Entered Level 5 of the Dungeon 1650 | D:5 | Learned a level 4 spell: Flame Wave 1735 | D:5 | Reached XP level 8. HP: 43/57 MP: 7/13 1776 | D:5 | Reached skill level 7 in Conjurations 1815 | D:5 | Reached skill level 8 in Fire Magic 1856 | D:5 | Found a radiant altar of Vehumet. 1908 | D:4 | Identified the +4 mace of the Lair of Beasts {elec, rPois | rC++ Will- Stlth+} 1912 | D:4 | Found a staircase to the Ecumenical Temple. 1930 | Temple | Entered the Ecumenical Temple 1956 | Temple | Became a worshipper of Sif Muna the Loreminder 2020 | D:5 | Found a glowing drain. 2052 | Sewer | Entered a sewer 2175 | Sewer | Found a white marble altar of Elyvilon. 2370 | D:5 | Learned a level 3 spell: Stone Arrow 2438 | D:5 | Reached skill level 8 in Conjurations 2525 | D:6 | Reached * piety under Sif Muna 2526 | D:6 | Reached skill level 9 in Fire Magic 2526 | D:6 | Gained mutation: You passively map the area around you. | [Meteoran growth] 2526 | D:6 | Reached XP level 9. HP: 43/62 MP: 7/14 2683 | D:7 | Found the +1 Delatra's gloves {ID++} 2707 | D:7 | Got Sif Muna's Atlas of Petrified Battle Magic 2844 | D:8 | Reached skill level 9 in Conjurations 2867 | D:8 | Noticed a two-headed ogre 2881 | D:8 | Reached skill level 3 in Spellcasting 2881 | D:8 | Noticed a two-headed ogre 2943 | D:7 | Noticed Maggie 2949 | D:7 | Reached skill level 10 in Fire Magic 2972 | D:7 | Reached skill level 4 in Spellcasting 2990 | D:8 | HP: 28/62 [steam dragon/ball of steam (10)] 3205 | D:8 | HP: 16/62 [two-headed ogre/+0 giant club (18)] 3253 | D:8 | Found a sand-covered staircase. 3258 | Ossuary | Entered an ossuary 3319 | Ossuary | Reached skill level 5 in Spellcasting 3319 | Ossuary | Reached skill level 10 in Conjurations 3351 | Ossuary | Reached ** piety under Sif Muna 3439 | Ossuary | Reached skill level 6 in Spellcasting 3461 | Ossuary | Reached XP level 10. HP: 56/69 MP: 16/20 3464 | Ossuary | Noticed a silent spectre 3529 | D:9 | Reached skill level 7 in Spellcasting 3539 | D:8 | Reached skill level 8 in Spellcasting 3592 | D:9 | Reached skill level 9 in Spellcasting 3621 | D:9 | Found a flagged portal. 3637 | Bailey | Entered a bailey 3699 | Bailey | Reached skill level 10 in Spellcasting 3705 | Bailey | Learned a level 5 spell: Lee's Rapid Deconstruction 3780 | Bailey | Reached skill level 1 in Earth Magic 3897 | Bailey | Reached skill level 2 in Earth Magic 3950 | Bailey | Reached *** piety under Sif Muna 4018 | Bailey | HP: 28/69 [orc warrior/+0 glaive (15)] 4019 | Bailey | Reached skill level 1 in Invocations 4063 | Bailey | Reached skill level 3 in Earth Magic 4079 | Bailey | Reached skill level 2 in Invocations 4094 | Bailey | HP: 30/69 [centaur/javelin (9)] 4103 | Bailey | Reached XP level 11. HP: 36/74 MP: 8/26 4107 | Bailey | HP: 36/74 [centaur/javelin (5)] 4124 | Bailey | HP: 34/74 [centaur/javelin (8)] 4131 | Bailey | Glimpsed the power of Zot. 4131 | Bailey | HP: 19/74 [centaur/javelin (3)] 4131 | Bailey | HP: 3/74 [centaur/javelin (16)] 4168 | Bailey | Glimpsed the power of Zot. 4208 | Bailey | Glimpsed the power of Zot. 4218 | Bailey | Touched by the power of Zot. 4320 | D:9 | Reached skill level 3 in Invocations 4377 | D:9 | HP: 27/58 [rime drake (5)] 4379 | D:9 | Reached skill level 4 in Earth Magic 4379 | D:9 | HP: 9/58 [polar bear (9)] 4383 | D:9 | Reached skill level 11 in Conjurations 4383 | D:9 | Reached skill level 11 in Fire Magic 4401 | D:9 | Reached skill level 4 in Invocations 4454 | D:9 | Found a staircase to the Lair. 4483 | D:9 | Reached skill level 5 in Earth Magic 4503 | D:9 | Noticed a purple ugly thing 4508 | D:9 | Noticed a red ugly thing 4515 | D:9 | Found Sut Foell's Book Boutique. 4537 | D:10 | Entered Level 10 of the Dungeon 4594 | D:9 | Killed a red ugly thing 4595 | D:9 | Reached skill level 5 in Invocations 4599 | D:9 | Killed a red ugly thing 4661 | D:9 | Identified the +9 spear "Q" {speed, rElec rPois rN+ Stlth+} 4758 | D:8 | Reached **** piety under Sif Muna 4815 | D:8 | Killed a two-headed ogre 4816 | D:8 | Reached skill level 6 in Earth Magic 4821 | D:8 | Noticed a two-headed ogre 4829 | D:8 | Killed a two-headed ogre 4830 | D:8 | Reached skill level 6 in Invocations 4905 | D:8 | Found a stormy altar of Qazlal. 5122 | D:10 | HP: 18/58 [something (31)] 5124 | D:10 | Reached XP level 12. HP: 21/64 MP: 12/27 5166 | D:10 | Found Ifidiwo's Jewellery Shop. 5221 | D:10 | Reached skill level 12 in Conjurations 5221 | D:10 | Reached skill level 12 in Fire Magic 5236 | D:10 | Found a hide-covered altar of Uskayaw. 5337 | D:10 | Found a sparkling altar of Nemelex Xobeh. 5859 | D:11 | Reached skill level 7 in Earth Magic 5859 | D:11 | Reached skill level 7 in Invocations 5981 | D:12 | Found a staircase to the Orcish Mines. 6030 | D:12 | Noticed a four-headed hydra 6034 | D:12 | Killed a four-headed hydra 6080 | D:12 | Noticed a skeletal warrior 6088 | D:12 | Noticed a skeletal warrior 6110 | D:12 | Noticed a skeletal warrior 6115 | D:12 | Noticed a skeletal warrior 6133 | D:12 | Noticed a deep elf pyromancer 6145 | D:12 | Killed a deep elf pyromancer 6268 | D:12 | HP: 19/64 [freezing wraith (17)] 6270 | D:12 | Reached skill level 8 in Invocations 6278 | D:12 | Noticed a boulder beetle 6278 | D:12 | Noticed a boulder beetle 6281 | D:12 | Slain by a boulder beetle Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, chequers_hall_statues_corner_a, chequers_garden, supply_closet_lemuel, minmay_tromino_v2 D:2: layout_rooms, uniq_terence D:3: layout_basic, trog_hazing_becter, serial_shops, shop, uniq_natasha, uniq_grinder D:4: layout_basic, mainiacjoe_overflow_alcove_1, minmay_temple_entry_mist, uniq_eustachio D:5: layout_loops_corners, vehumet_statue, cheibrodos_sewer_entry_drain D:6: layout_gridville, corexii_hall_statues_l, lightli_church_of_beogh D:7: cheibrodos_two_vegetables, layout_basic, glass_columns_c, uniq_maggie D:8: layout_gridville, marbit_many_paths, enter_ossuary_5 D:9: minmay_cornered_nines, layout_basic, pdpol_wu_jian_five_deadly_venoms, hellmonk_lair_entry_icy, serial_shops, nicolae_diamond_shop, enter_bailey_2 D:10: layout_irregular_city, nicolae_uskayaw_suspiria, nemelex_spade_bored_becter, serial_shops, kennysheep_little_box D:11: layout_roguey D:12: layout_basic, orc_0_dummy, grunt_potential D:13: layout_gridville, gauntlet_entry_generic, kennysheep_another_room, kennysheep_four_rooms, uniq_lodul Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Conjurations | 2 3 4 5 6 8 10 11 12 | 12.7 Fire Magic | 4 5 6 7 9 10 11 12 | 12.6 Spellcasting | 6 10 | 10.0 Earth Magic | 3 6 7 | 7.9 Invocations | 2 6 8 | 8.0 Dodging | | 2.4 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 2 | | | || 2 Dagger | 1 | 4 | | || 5 Punch | | 1 | 2 | || 3 Mace | | | 83 | 20 || 103 Spear | | | | 6 || 6 Cast: Foxfire | 42 | 73 | 108 | 167 || 390 Scorch | | | 59 | 87 || 146 Stone Arrow | | | 1 | 75 || 76 Flame Wave | | | | 5 || 5 Lee's Rapid Decon | | | | 3 || 3 Evoke: Wand | | | | 11 || 11 Use: Scroll | | 1 | 7 | 8 || 16 Potion | | | | 2 || 2 Armor: Robe | 8 | 6 | 69 | 25 || 108 Leather armour | | | | 18 || 18 Dodge: Dodged | 8 | 21 | 94 | 73 || 196 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6397 | 5973 | 424 | 3 | 105 | 17 | 376.3 | Dungeon | 5214 | 4804 | 410 | 3 | 27 | 13 | 401.1 | Temple | 44 | 30 | 14 | 0 | 0 | 1 | 44.0 | Sewer | 229 | 229 | 0 | 0 | 78 | 1 | 229.0 | Ossuary | 275 | 275 | 0 | 0 | 0 | 1 | 275.0 | Bailey | 633 | 633 | 0 | 0 | 0 | 1 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Bailey: 633 daAuts D:5: 615 daAuts D:9: 606 daAuts D:8: 522 daAuts D:4: 474 daAuts D:10: 453 daAuts D:3: 438 daAuts D:11: 424 daAuts D:1: 412 daAuts D:7: 405 daAuts D:12: 361 daAuts D:2: 335 daAuts Ossuary: 275 daAuts Sewer: 229 daAuts D:6: 149 daAuts