Dungeon Crawl Stone Soup version 0.30-a0-304-gdc4b735fe1 (webtiles) character file. Game seed: 11160808270014867365 952 sleeves the Skirmisher (level 7, -5/37 HPs) Began as a Deep Elf Hexslinger on Oct 20, 2022. Was a Believer of Okawaru. Slain by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:12:10 (5400 turns). sleeves the Skirmisher (Deep Elf Hexslinger) Turns: 5400, Time: 00:12:10 Health: -5/37 AC: 3 Str: 7 XL: 7 Next: 90% Magic: 19/20 EV: 16 Int: 24 God: Okawaru [**....] Gold: 318 SH: 0 Dex: 17 Spells: 1/9 levels left rFire . . . SeeInvis . D - +2 shortbow (freeze) rCold . . . Faith + (shield currently unavailable) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . p - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... o - amulet of faith HPRegen 0.26/turn q - +6 ring of intelligence MPRegen 0.17/turn x - ring of magical power @: mighty, heroic, attractive, invisible A: no striking features a: Renounce Religion, Heroism You were on level 6 of the Dungeon. You worshipped Okawaru. Okawaru was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 318 gold pieces. Inventory: Hand Weapons D - a +2 shortbow of freezing (weapon) (You took it off a centaur on level 6 of the Dungeon) Missiles B - a throwing net Armour c - a +0 robe (worn) p - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery o - an amulet of faith (around neck) (You found it on level 1 of the Dungeon) q - a +6 ring of intelligence (left hand) (You found it on level 2 of the Dungeon) t - an amulet of magic regeneration (You found it on level 3 of the Dungeon) x - a ring of magical power (right hand) (You found it on level 3 of the Dungeon) Scrolls b - a scroll of poison f - a scroll of immolation {unknown} g - 2 scrolls of blinking {unknown} h - 2 scrolls of enchant weapon {unknown} j - 6 scrolls of identify {unknown} l - 2 scrolls of summoning {unknown} m - 2 scrolls of teleportation {unknown} u - a scroll of fear {unknown} v - a scroll of silence {unknown} w - 4 scrolls of amnesia {unknown} y - a scroll of butterflies {unknown} A - a scroll of vulnerability {unknown} E - a scroll of brand weapon {unknown} Potions d - a potion of invisibility e - 2 potions of might i - a potion of flight {unknown} k - 2 potions of degeneration {unknown} n - a potion of ambrosia {unknown} r - a potion of attraction s - 2 potions of heal wounds {unknown} z - 2 potions of resistance C - a potion of brilliance {unknown} Skills: - Level 0.7(5.7) Fighting + Level 10.0(15.0) Ranged Weapons - Level 2.4(7.4) Dodging - Level 1.5 Spellcasting - Level 8.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 b - Cause Fear Hex 20% N/A 4% 4 c - Inner Flame Hex/Fire 21% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 42% N/A 3% 2 Portal Projectile Hex/Tloc 42% N/A 8% 3 Passwall Tmut/Erth 0% N/A 19% 2 Swiftness Air 1% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:5 * Annotations: D:4 1 exclusion, Dowan, Duvessa, Grinder D:5 Eustachio Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, slow, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, slow, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre! You kill the ogre! Okawaru accepts your kill. Your Ranged Weapons skill increases to level 8! Magic restored. Things that are here: a +0 club; a +0 leather armour An ogre and a gnoll come into view. The ogre shouts! The gnoll moves out of view. An ogre is nearby! Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 56%) The ogre resists with significant effort. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 56%) The ogre resists with significant effort. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 56%) The ogre resists with significant effort. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 56%) The ogre seems to slow down. There is an open door here. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. The gnoll shouts! The gnoll barely misses you. There is an open door here. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. You see here a +0 mace. The gnoll attacks as you move away! The gnoll misses you. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 65%) The gnoll struggles to resist. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 65%) The gnoll struggles to resist. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the ogre. The ogre is severely wounded. The gnoll hits you with a +0 whip. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, chance to affect: 65%) The gnoll seems to slow down. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, slow, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Okawaru accepts your kill. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, chance to affect: 56%) The ogre resists with significant effort. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, chance to affect: 56%) The ogre seems to slow down. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, slow, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. Things that are here: a +0 giant spiked club; an ogre corpse You see here 5 stones. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre! You kill the ogre! Okawaru is honoured by your kill. You have reached level 7! Unknown command. You see here 5 stones. Items here: )) ††. w - 3 scrolls labelled RUADIZO PUDARA (gained 1) Things that are here: a +0 whip; a gnoll corpse You see here a +0 mace. There is an open door here. You now have 287 gold pieces (gained 17). w - 4 scrolls labelled RUADIZO PUDARA (gained 1) There is an open door here. There is an open door here. Found a ring mail. k - 2 bubbling emerald potions (gained 1) You now have 297 gold pieces (gained 10). A phantom comes into view. Found a long sword. There is an open door here. A phantom is nearby! Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (chance to affect: 38%) The phantom resists with some effort. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (chance to affect: 38%) The phantom seems to slow down. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, 53% to hit) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the phantom. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, 53% to hit) You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. A phantom is nearby! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the phantom. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (chance to affect: 38%) The phantom seems to slow down. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the phantom. There is an escape hatch in the floor here. Unknown command. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (slow, chance to affect: 56%) The phantom resists with significant effort. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, 53% to hit) You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (lightly damaged, slow, chance to affect: 56%) The phantom resists with significant effort. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, slow, chance to affect: 38%) The phantom seems to slow down. Things that are here: a +0 halberd; a +0 spear; a gnoll skeleton You see here a +0 club. Items here: )) [[. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (slow, chance to affect: 56%) The phantom resists with significant effort. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (slow, chance to affect: 56%) The phantom is filled with an inner flame. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (inner flame, slow, 53% to hit) You shoot a sling bullet. The sling bullet hits the phantom. Flame seeps out of the phantom. The phantom is lightly damaged. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (flame, lightly damaged, inner flame, slow, 53% to hit) You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom is engulfed in blazing flames. Flame seeps out of the phantom. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, inner flame, slow, 53% to hit) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is almost destroyed. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, inner flame, slow, 53% to hit) You shoot a sling bullet. The sling bullet misses the phantom. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, inner flame, slow, 53% to hit) You shoot a sling bullet. The sling bullet hits the phantom! Okawaru accepts your kill. The phantom explodes! Your Hexes skill increases to level 7! Magic restored. Items here: )) [[. You see here a +0 club. Things that are here: a +0 halberd; a +0 spear You open the door. There is an open door here. Key pressed, stopping explore. There is an open door here. Found a scale mail. Found a war axe. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 309 gold pieces (gained 12). A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is lightly wounded. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. x2; You hear a shout! x3 You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the howler monkey. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is almost dead. You shoot a sling bullet. The sling bullet hits the howler monkey! You kill the howler monkey! Okawaru accepts your kill. An iguana comes into view. An iguana is nearby! Casting: Inner Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (chance to affect: 65%) The iguana seems to slow down. Found a stone staircase leading down. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, slow, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, slow, 66% to hit) You shoot a sling bullet. The sling bullet completely misses the iguana. The iguana is no longer moving slowly. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is almost dead. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet hits the iguana! You kill the iguana! Okawaru accepts your kill. Your Ranged Weapons skill increases to level 9! Found 4 stones. 2 kobolds come into view. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 club. You hear a shout! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. A kobold comes into view. It is wielding a +0 dagger. The kobold attacks as you move away! The kobold hits you with a +0 whip. The kobold attacks as you move away! The kobold closely misses you. The kobold attacks as you move away! The kobold hits you with a +0 whip. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet hits the kobold. You kill the kobold! Okawaru accepts your kill. The kobold barely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! Okawaru accepts your kill. The kobold throws a stone. The stone barely misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Okawaru accepts your kill. No target in view! No target in view! No target in view! HP restored. Items here: ( ))). You see here a +0 short sword. A kobold comes into view. It is wielding a +3 short sword of speed. A kobold is nearby! A kobold is nearby! You shoot a sling bullet. The kobold shouts! The sling bullet hits the kobold! You kill the kobold! Okawaru accepts your kill. You hear a shout! x2 A kobold comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Okawaru accepts your kill. No target in view! You see here a +0 short sword. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 short sword. The kobold moves out of view. You shoot a sling bullet. The sling bullet closely misses the kobold. You hear a shout! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Okawaru accepts your kill. A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. You shoot a sling bullet. The sling bullet barely misses the kobold. A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold shouts! You hear a shout! x2 A kobold brigand comes into view. It is wielding a +1 whip of venom and quivering curare-tipped darts. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet barely misses the kobold. The sling bullet closely misses the kobold. The kobold brigand shouts! You hear a shout! x2 You see here a +0 short sword. The kobold attacks as you move away! The kobold hits you with a +0 dagger. You see here a +0 short sword. Items here: ( ))). You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet hits the kobold but does no damage. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Okawaru accepts your kill. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You feel sick. No target in view! No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (chance to affect: 56%) The kobold brigand seems to slow down. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (slow, chance to affect: 74%) The kobold brigand is filled with an inner flame. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (inner flame, slow, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold brigand. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (inner flame, slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. Flame seeps out of the kobold brigand. The kobold brigand is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (flame, lightly wounded, inner flame, slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. Flame seeps out of the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand is engulfed in blazing flames. Flame seeps out of the kobold brigand. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (severely wounded, inner flame, slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (severely wounded, inner flame, slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. Flame seeps out of the kobold brigand. The kobold brigand is almost dead. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +1 whip of venom and quivering curare-tipped darts (flame, almost dead, inner flame, slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. Okawaru accepts your kill. The kobold brigand explodes! Unknown command. Magic restored. Things that are here: a +1 whip of venom; a curare-tipped dart Items here: ( )))) †. Things that are here: a +0 short sword; 7 poisoned darts; a kobold corpse A centaur comes into view. The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow closely misses you. You see here a +0 short sword. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +2 shortbow of freezing (chance to affect: 56%) The centaur resists with significant effort. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (chance to affect: 56%) The centaur seems to slow down. Things that are here: a +0 short sword; 7 poisoned darts; a kobold corpse Items here: ( )))) †. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you. * * * LOW HITPOINT WARNING * * * Things that are here: a +1 whip of venom; a curare-tipped dart There is a stone staircase leading up here. The centaur shoots an arrow. The arrow barely misses you. You climb upwards. Level annotation: Eustachio There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The centaur shoots an arrow. The arrow misses you. There is a stone staircase leading up here. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +2 shortbow of freezing (chance to affect: 56%) The centaur seems to slow down. The centaur shoots an arrow. The arrow barely misses you. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (slow, chance to affect: 75%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow misses you. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (slow, chance to affect: 75%) The centaur struggles to resist. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (slow, 73% to hit) You shoot a sling bullet. The sling bullet closely misses the centaur. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (slow, chance to affect: 75%) The centaur is filled with an inner flame. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (inner flame, slow, 73% to hit) You shoot a sling bullet. The sling bullet hits the centaur! Flame seeps out of the centaur. The centaur is heavily wounded. The centaur is engulfed in blazing flames. Flame seeps out of the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 shortbow of freezing (flame, almost dead, inner flame, slow, 73% to hit) You shoot a sling bullet. The sling bullet hits the centaur. Flame seeps out of the centaur. The centaur is almost dead. The centaur is engulfed in blazing flames. Okawaru accepts your kill. The centaur explodes! Training target 8.0 for Hexes reached! Your Hexes skill increases to level 8! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +2 shortbow of freezing; a curare-tipped dart; a +1 whip of venom D - a +2 shortbow of freezing Your +2 shortbow of freezing is covered in frost. D - a +2 shortbow of freezing (weapon) Okay, then. Found 6 stones. j - 6 scrolls labelled DEWOSI BORU (gained 1) A kobold comes into view. It is wielding a +0 club. You shoot an arrow. The arrow closely misses the kobold. The kobold shouts! You shoot an arrow. The arrow closely misses the kobold. You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. An ice beast comes into view. You shoot an arrow. The arrow hits the ice beast but does no damage. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (chance to affect: 76%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (chance to affect: 56%) The ice beast seems to slow down. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (slow, chance to affect: 76%) The ice beast barely resists. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (slow, chance to affect: 76%) The ice beast is filled with an inner flame. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (inner flame, slow, 66% to hit) You shoot an arrow. The arrow hits the ice beast. Flame seeps out of the ice beast. The ice beast is lightly wounded. The ice beast is engulfed in blazing flames. Flame seeps out of the ice beast. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, inner flame, slow, 66% to hit) You shoot an arrow. The arrow hits the ice beast. Okawaru accepts your kill. The ice beast explodes! You hear a shout! Your Ranged Weapons skill increases to level 10! Unknown command. A kobold comes into view. It is wielding a +0 flail and quivering poisoned darts. A kobold is nearby! A kobold is nearby! You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. The kobold is heavily wounded. Your magical contamination has completely faded away. You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. Magic restored. E - a scroll labelled KEM QUNARAIR You now have 318 gold pieces (gained 9). Things that are here: a +0 club; a stone; a +0 ring mail Things that are here: a +0 flail; 5 poisoned darts; a kobold corpse A kobold comes into view. It is wielding a +0 short sword. You shoot an arrow. The kobold shouts! The arrow hits the kobold but does no damage. No target in view! The kobold closely misses you. A kobold is nearby! You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. Things that are here: a +0 short sword; a kobold corpse A kobold is nearby! A kobold is nearby! You shoot an arrow. The arrow closely misses the kobold. The kobold shouts! You shoot an arrow. The arrow hits the kobold but does no damage. No target in view! A kobold is nearby! You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow completely misses the kobold. The kobold hits you but does no damage. You shoot an arrow. The arrow hits the kobold! The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. An orc comes into view. It is wielding a +0 mace. You shoot an arrow. The arrow hits the orc. The arrow freezes the orc. You kill the orc! Things that are here: a +0 dagger; 4 stones; a +0 short sword m - 2 scrolls labelled JIETUM FYNOM (gained 1) Things that are here: 2 stones; a +0 short sword You see here a +3 short sword of speed. A nearby plant withers and dies. Found a dagger. Found a human corpse. A kobold is nearby! A kobold is nearby! You shoot an arrow. The kobold shouts! The arrow hits the kobold! The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. A kobold comes into view. It is wielding a +0 club. Found two human corpses. You shoot an arrow. The arrow closely misses the kobold. The kobold shouts! You hear a shout! x2 You shoot an arrow. The arrow hits the kobold! The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. 3 kobolds come into view. A kobold is wielding a +1 dagger of protection and quivering poisoned darts. Found a dagger and a human corpse. The kobold shouts! The kobold drinks a potion. The kobold suddenly seems more resistant. You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. You kill the kobold! You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow barely misses the kobold. The kobold throws a poisoned dart. The poisoned dart barely misses you. You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. The kobold is heavily wounded. The kobold throws a poisoned dart. The poisoned dart closely misses you. You shoot an arrow. The arrow misses the kobold. You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. You kill the kobold! Okawaru accepts your kill. You shoot an arrow. The arrow hits the kobold! You kill the kobold! Okawaru accepts your kill. Found a club and a human corpse. Things that are here: a +1 dagger of protection; 6 poisoned darts You see here a human corpse. You see here a +0 club. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! You shoot an arrow. The arrow hits the kobold. The arrow freezes the kobold. The kobold is severely wounded. The kobold throws a stone. The stone misses you. You shoot an arrow. The arrow hits the kobold! The arrow freezes the kobold. You kill the kobold! Unknown command. Unknown command. You drop a +1 sling. Okay, then. You see here a +0 mace. An orc comes into view. It is wielding a +0 club. The orc shouts! An orc is nearby! An orc is nearby! You shoot an arrow. The arrow closely misses the orc. No target in view! A water moccasin comes into view. The water moccasin hisses angrily. You shoot an arrow. The arrow hits the orc but does no damage. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin, p - orc Aim: a water moccasin (chance to affect: 56%) The water moccasin seems to slow down. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (slow, 52% to hit) You shoot an arrow. The arrow closely misses the orc. The arrow hits the water moccasin. The water moccasin seems to slow down. The arrow freezes the water moccasin. The water moccasin is lightly wounded. The orc hits you with a +0 club. The orc attacks as you move away! The orc hits you with a +0 club. You see here a +0 mace. The orc attacks as you move away! The orc hits you but does no damage. The orc attacks as you move away! The orc hits you with a +0 club. You see here a +0 short sword. Things that are here: 7 poisoned darts; a +0 short sword Items here: ( )))). Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, slow, 52% to hit) You shoot an arrow. The arrow closely misses the orc. The arrow hits the water moccasin. The arrow freezes the water moccasin. The water moccasin is moderately wounded. The orc hits you with a +0 club. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow, 52% to hit) You shoot an arrow. The arrow hits the orc! The arrow freezes the orc. You kill the orc! Okawaru accepts your kill. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow, 52% to hit) You shoot an arrow. The arrow hits the water moccasin! The water moccasin seems to slow down. The arrow freezes the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow, 52% to hit) You shoot an arrow. The arrow misses the water moccasin. You feel very sick. The water moccasin bites you! Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow, 52% to hit) You shoot an arrow. The arrow misses the water moccasin. You feel very sick. The water moccasin misses you. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow, 52% to hit) You shoot an arrow. The arrow barely misses the water moccasin. You feel sick. The water moccasin misses you. You gain the combat prowess of a mighty hero. You feel sick. The water moccasin barely misses you. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow, 57% to hit) You shoot an arrow. The arrow hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow, 57% to hit) You shoot an arrow. The arrow hits the water moccasin. The arrow freezes the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, slow, 57% to hit) You shoot an arrow. The arrow misses the water moccasin. You feel sick. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, slow, 57% to hit) You shoot an arrow. The arrow misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, slow, 57% to hit) You shoot an arrow. The arrow barely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. You feel sick. The water moccasin barely misses you. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, slow, 57% to hit) You shoot an arrow. The arrow hits the water moccasin. The water moccasin seems to slow down. The arrow freezes the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin completely misses you. It was a potion of invisibility. You fade into invisibility! You feel sick. You are no longer poisoned. The water moccasin closely misses you. Fire: D) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, unable to see you, slow, 57% to hit) You shoot an arrow. The arrow barely misses the water moccasin. It was a potion of attraction. You feel attractive to monsters. The water moccasin bites you! You die... ##. #..####.# ## #.. #....##.# #. #.# #(##.##.# #. #.# #.##.##.# ##########. ##.# ###.......# #.......... ####..# #......#### #.##.....## ......## #.###### ##).###...## .#.....####.# ########....♣###.## .........)..###.@S().#...(...#### .#.....###......####.#.)#...♣.##. .##....###.####.####.##.#.♣..♣.#. .###...(##.####.#)...)..###.....♣ ## ##...##.#...()..>)#.#####♣..♣♣ #...##.#.##.#.##.#...♣# #.... #...##.#.##......#....####... ######........##.#####..####. #......##.###.###.#...♣#♣. You could see a water moccasin (unable to see you, slow). Vanquished Creatures An ice beast (D:6) 2 ogres (D:5) A centaur (D:6) A phantom (D:5) A kobold brigand (D:6) A necrophage (D:4) A scorpion (D:5) A howler monkey (D:6) 3 iguanas 5 gnolls 4 adders A white imp (D:5) An ufetubus (D:4) A worm (D:2) 6 dart slugs 11 orcs 5 bats 8 endoplasms A giant cockroach (D:2) 7 goblins 7 hobgoblins 6 jackals 5 quokkas 9 ball pythons 3 frilled lizards 22 kobolds 6 rats 120 creatures vanquished. Vanquished Creatures (others) A kobold (D:6) 59 plants (D:6) 60 creatures vanquished. Grand Total: 180 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 30 | D:1 | Reached skill level 3 in Ranged Weapons 126 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 164 | D:1 | Reached skill level 4 in Ranged Weapons 169 | D:1 | HP: 8/16 [jackal (2)] 193 | D:1 | HP: 4/16 [hobgoblin (5)] 195 | D:1 | HP: 1/16 [hobgoblin (3)] 402 | D:1 | HP: 8/16 [quokka (1)] 403 | D:1 | Reached XP level 3. HP: 11/20 MP: 7/7 539 | D:1 | Reached skill level 5 in Ranged Weapons 757 | D:2 | HP: 8/20 [orc priest/divine providence (12)] 988 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/8 1147 | D:2 | Reached skill level 6 in Ranged Weapons 2395 | D:4 | Found a staircase to the Ecumenical Temple. 2408 | D:4 | Reached XP level 5. HP: 27/28 MP: 9/9 2413 | Temple | Entered the Ecumenical Temple 2629 | Temple | Became a worshipper of Warmaster Okawaru 2713 | D:4 | Noticed Grinder 2773 | D:4 | Noticed Duvessa 2773 | D:4 | Noticed Dowan 3010 | D:4 | Reached skill level 7 in Ranged Weapons 3010 | D:4 | Reached skill level 5 in Hexes 3471 | D:5 | Entered Level 5 of the Dungeon 3649 | D:5 | Reached XP level 6. HP: 33/33 MP: 10/10 3670 | D:5 | Found Mikatu's Assorted Antiques. 3691 | D:5 | Noticed Eustachio 3772 | D:5 | Found a bloodstained altar of Trog. 3944 | D:5 | Reached * piety under Okawaru 3950 | D:5 | Learned a level 4 spell: Cause Fear 3954 | D:5 | Learned a level 3 spell: Inner Flame 3986 | D:5 | Found a hide-covered altar of Uskayaw. 4082 | D:5 | Reached skill level 6 in Hexes 4191 | D:5 | Reached skill level 8 in Ranged Weapons 4273 | D:5 | Reached ** piety under Okawaru 4274 | D:5 | Reached XP level 7. HP: 29/37 MP: 11/11 4498 | D:5 | Reached skill level 7 in Hexes 4731 | D:6 | Reached skill level 9 in Ranged Weapons 4911 | D:6 | HP: 10/37 [centaur/arrow (11)] 5032 | D:6 | HP: 14/37 [centaur/arrow (11)] 5034 | D:6 | Reached skill level 8 in Hexes 5168 | D:6 | Reached skill level 10 in Ranged Weapons 5389 | D:6 | HP: 18/37 [poisoned by a water moccasin] 5394 | D:6 | HP: 13/37 [poisoned by a water moccasin] 5395 | D:6 | HP: 5/37 [water moccasin (5)] 5400 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_rooms D:2: cheibrodos_pilgrimage, layout_loops_cross, minmay_indecisive_spiral D:3: layout_basic, nicolae_overflow_hidden_temple, hangedman_decor_slide_cut, nrook_campfire, amcnicky_mini_rare_corridor_liquid D:4: layout_basic, minmay_temple_entry_statues_fountains, corexii_corridor_pit, uniq_duvessa, uniq_grinder D:5: layout_basic, eat_drink_and_be_merry_uskayaw, trog_hazing_becter, serial_shops, kennysheep_mini_moat, uniq_eustachio D:6: kennysheep_kobold_camp, layout_loops_cross, xom_butterflies, nicolae_elevator_lobby_asterisk Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 5 6 7 8 10 | 10.0 Hexes | 5 6 8 | 8.0 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Sling | 122 | 239 | 57 || 418 Shortbow | | | 44 || 44 Cast: Slow | 3 | 27 | 11 || 41 Inner Flame | | | 9 || 9 Invok: Heroism | | | 1 || 1 Use: Potion | | | 3 || 3 Armor: Robe | 13 | 11 | 3 || 27 Dodge: Dodged | 64 | 60 | 21 || 145 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5430 | 5184 | 246 | 214 | 3652 | 7 | 775.7 | Dungeon | 5192 | 4967 | 225 | 214 | 3461 | 6 | 865.3 | Temple | 237 | 216 | 21 | 0 | 191 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1287 daAuts D:2: 992 daAuts D:4: 777 daAuts D:3: 756 daAuts D:1: 740 daAuts D:6: 638 daAuts Temple: 237 daAuts