Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 5200511972665087778 220 sleeves the Gusty (level 5, -2/31 HPs) Began as an Octopode Air Elementalist on Nov 5, 2022. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:00 (4745 turns). sleeves the Gusty (Octopode Air Elementalist) Turns: 4745, Time: 00:07:00 Health: -2/31 AC: 1 Str: 7 XL: 5 Next: 97% Magic: 7/8 EV: 13 Int: 19 God: Gold: 195 SH: 0 Dex: 19 Spells: 3/8 levels left rFire . . . SeeInvis . m - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + h - amulet of reflection rElec . Harm . d - +6 ring of dexterity rCorr . Rampage . i - ring of willpower Will +.... (no ring) Stlth ++........ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused, lethally poisoned (-2 -> -12), ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons m - a +1 dagger of venom (weapon) (You took it off a kobold on level 3 of the Dungeon) Missiles g - 2 poisoned darts Jewellery d - a +6 ring of dexterity (left tentacle) (You found it on level 1 of the Dungeon) h - an amulet of reflection (around mantle) (You found it on level 2 of the Dungeon) i - a ring of willpower (right tentacle) (You found it on level 2 of the Dungeon) Wands q - a wand of charming (13) (You took it off a goblin on level 4 of the Dungeon) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of vulnerability {unknown} e - 5 scrolls of identify {unknown} j - a scroll of fear {unknown} l - a scroll of amnesia {unknown} t - a scroll of silence {unknown} Potions a - 2 potions of magic f - a potion of lignification {unknown} k - a potion of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of ambrosia p - a potion of experience {unknown} r - a potion of invisibility {unknown} s - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 3.0 Conjurations + Level 5.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Airstrike Air 11% 2d(2-18) 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 36% 2-4/arc 4% 2 Swiftness Air 23% N/A 4% 3 Sandblast Erth 2% 2d4 17% 1 Passwall Tmut/Erth 0% N/A 26% 2 Stone Arrow Conj/Erth 14% 3d7 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Sif Muna Uskayaw Wu Jian Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (asleep, 100% to hit) That beam is likely to hit you. Continue anyway? The zap hits the ball python. You kill the ball python! The zap misses you. The zap hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. The zap misses the iguana. The zap hits the iguana. The iguana is moderately wounded. The zap hits the iguana. The iguana is heavily wounded. You climb upwards. There is a stone staircase leading down here. Magic restored. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a falchion. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 2 poisoned darts. An endoplasm comes into view. Found a scroll labelled FIEWNISUID and a scale mail. A rat comes into view. You see here 2 poisoned darts. g - 2 poisoned darts The iguana hisses angrily. You see here a +0 robe. There are monsters nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading up here. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (lightly wounded, 72% to hit) The zap hits the iguana. The iguana is lightly wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 72% to hit) The zap hits the iguana. The iguana is moderately wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You climb upwards. There is a stone staircase leading down here. Your magical contamination has completely faded away. Magic restored. There is a stone staircase leading down here. You climb downwards. Found a dented pearl amulet. There is a stone staircase leading up here. h - an amulet of reflection You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. h - an amulet of reflection (around mantle) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The zap hits the goblin. You kill the goblin! Magic restored. A giant cockroach comes into view. Found a dyed leather armour. You see here 6 gold pieces. The zap hits the giant cockroach. You kill the giant cockroach! You now have 110 gold pieces (gained 6). You see here a +0 leather armour of fire resistance. You see here a +1 barding. You see here a +0 leather armour of fire resistance. An adder comes into view. An adder is nearby! The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. The zap misses the adder. The zap hits the adder. The adder is heavily wounded. The zap misses the adder. The zap misses the adder. The zap hits the adder. The adder is almost dead. * * * LOW MAGIC WARNING * * * The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You are out of magic! You barely miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. You see here an adder corpse. Found an escape hatch in the floor. A bat comes into view. There is an escape hatch in the floor here. The zap hits the bat. You kill the bat! e - 3 scrolls labelled DOTHIU KEULOS (gained 1) A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! The zap hits the kobold. You kill the kobold! A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The zap hits the giant cockroach. You kill the giant cockroach! A ball python comes into view. A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. The zap misses the ball python. A ball python is nearby! The zap hits the ball python. You kill the ball python! A hobgoblin comes into view. The hobgoblin moves out of view. Okay, then. A hobgoblin comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the hobgoblin. The hobgoblin is almost dead. A worm comes into view. The zap hits the hobgoblin but does no damage. The hobgoblin is almost dead. The zap hits the worm. The worm is moderately wounded. The zap misses the hobgoblin. The zap hits the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is almost dead. * * * LOW MAGIC WARNING * * * You are out of magic! There is an escape hatch in the floor here. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin but does no damage. The zap hits the hobgoblin. You kill the hobgoblin! A dart slug comes into view. The zap hits the dart slug. The dart slug is severely wounded. The zap hits the dart slug. You kill the dart slug! You see here a dart slug corpse. A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! The zap hits the goblin. You kill the goblin! You have reached level 4! A worm is nearby! A worm is nearby! A worm is nearby! A worm is nearby! The zap hits the worm. The worm is lightly wounded. Your magical contamination has completely faded away. The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is heavily wounded. * * * LOW MAGIC WARNING * * * You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * You are out of magic! You are out of magic! Your magical contamination has completely faded away. You see here a dart slug corpse. A worm is nearby! A worm is nearby! Magic restored. Found a stone staircase leading down. i - a ring of willpower i - a ring of willpower (right tentacle) You now have 119 gold pieces (gained 9). You see here a +0 robe. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. Found 12 gold pieces. A kobold is nearby! The zap hits the kobold. The kobold is moderately wounded. The kobold shouts! The kobold throws a stone. The stone barely misses you. The zap hits the kobold. You kill the kobold! A rat is nearby! A rat is nearby! A rat is nearby! The zap misses the rat. A rat is nearby! The zap hits the rat. You kill the rat! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The zap misses the hobgoblin. The hobgoblin shouts! The zap misses the hobgoblin. The zap hits the hobgoblin. The hobgoblin is moderately wounded. * * * LOW MAGIC WARNING * * * You are out of magic! The hobgoblin completely misses you. There is a stone staircase leading up here. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 68% to hit) That beam is likely to hit you. Continue anyway? The zap hits the hobgoblin. You kill the hobgoblin! The zap hits you. * * * LOW MAGIC WARNING * * * You climb upwards. There is a stone staircase leading down here. HP restored. Magic restored. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. An iguana is nearby! The zap misses the iguana. The iguana hisses angrily. The iguana hisses menacingly. There is a stone staircase leading up here. The zap hits the iguana but does no damage. x2 The zap hits the iguana. The iguana is lightly wounded. The zap misses the iguana. Okay, then. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An iguana is nearby! An iguana is nearby! The zap hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. The zap hits the iguana. The iguana is moderately wounded. The zap hits the iguana. The iguana is moderately wounded. The zap misses the iguana. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - iguana The zap hits the iguana. The iguana is heavily wounded. The zap hits the iguana. The iguana is heavily wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the iguana. The zap hits the iguana but does no damage. The iguana is heavily wounded. You block the iguana's attack. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. The iguana is severely wounded. The zap misses the iguana. * * * LOW MAGIC WARNING * * * The iguana barely misses you. You tentacle-slap the iguana but do no damage. You grab the iguana. You tentacle-slap the iguana, but do no damage. The iguana is severely wounded. You constrict the iguana, but do no damage. The iguana bites you! You tentacle-slap the iguana. The iguana is severely wounded. You constrict the iguana. The iguana barely misses you. You tentacle-slap the iguana but do no damage. You squeeze the iguana, but do no damage. The iguana is severely wounded. You constrict the iguana. The iguana misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. You kill the iguana! * * * LOW MAGIC WARNING * * * Your Air Magic skill increases to level 5! HP restored. Magic restored. You see here an iguana corpse. You see here a +0 robe. j - a scroll labelled FIEWNISUID You now have 131 gold pieces (gained 12). A worm is nearby! A worm is nearby! The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is almost dead. The zap hits the worm. You kill the worm! b - 2 scrolls labelled ZEBLUOCRANATS (gained 1) e - 4 scrolls labelled DOTHIU KEULOS (gained 1) Things that are here: a +0 club; a +0 sling Found a pair of boots. Found a club. You see here a +0 pair of boots. Found an escape hatch in the ceiling. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. A worm comes into view. A worm is nearby! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The zap hits the worm. The worm is lightly wounded. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? The zap misses the worm. The zap hits the worm. The worm is lightly wounded. The zap hits you. That beam is likely to hit you. Continue anyway? The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is severely wounded. The zap hits you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 90% to hit) The zap hits the worm. The worm is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 90% to hit) The zap hits the worm. The worm is severely wounded. The worm barely misses you. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 90% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 90% to hit) The zap hits the worm. You kill the worm! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your magical contamination has completely faded away. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Found a rapier and 7 gold pieces. There is a stone staircase leading up here. You now have 138 gold pieces (gained 7). Found a stone staircase leading up. k - a green potion Found a stone staircase leading down. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is lightly wounded. A dart slug is nearby! The zap hits the dart slug. The dart slug is heavily wounded. A dart slug is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! Your magical contamination has completely faded away. Magic restored. You open the door. Found three altars. A quokka comes into view. A quokka is nearby! A quokka is nearby! The zap hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! The zap hits the kobold. You kill the kobold! Found a robe. Found a faded altar of an unknown god. A dart slug comes into view. The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! Found a stone staircase leading up. A giant cockroach comes into view. A giant cockroach is nearby! The zap hits the giant cockroach but does no damage. The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. The zap hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. An adder is nearby! An adder is nearby! The zap misses the adder. The adder hisses angrily. The zap hits the adder. The adder is moderately wounded. The zap hits the adder. The adder is heavily wounded. The zap hits the adder. The adder is heavily wounded. The zap misses the adder. The zap misses the adder. The zap misses the adder. The zap hits the adder. The adder is severely wounded. The adder bites you. x2 The zap misses the adder. The zap hits the adder. The adder is almost dead. * * * LOW MAGIC WARNING * * * The adder bites you. You tentacle-slap the adder but do no damage. You grab the adder. The adder is almost dead. You constrict the adder, but do no damage. The adder closely misses you. You tentacle-slap the adder but do no damage. The adder is almost dead. You constrict the adder. The adder barely misses you. You tentacle-slap the adder. You kill the adder! Your Conjurations skill increases to level 2! You have reached level 5! You feel agile. You start resting. HP restored. You start resting. Magic restored. There is a faded altar of an unknown god here. This altar belongs to (a) Cheibriados, (b) Ru or (c) Nemelex Xobeh, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Found 4 stones. Found 3 stones. Found a club. You now have 147 gold pieces (gained 9). You see here 4 stones. A kobold comes into view. It is wielding a +1 dagger of venom. You see here a scroll labelled VUEDGH FIAREZAF. A kobold is nearby! A kobold is nearby! A kobold is nearby! The zap hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone barely misses you. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the kobold. You kill the kobold! Your magical contamination has completely faded away. l - a scroll labelled VUEDGH FIAREZAF Things that are here: a +1 dagger of venom; 5 stones m - a +1 dagger of venom Your +1 dagger of venom begins to drip with poison! m - a +1 dagger of venom (weapon) Found a stone staircase leading down. A goblin, 2 orcs and 2 hobgoblins come into view. Found 11 gold pieces. There are monsters nearby! There are monsters nearby! The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! The goblin shouts! You hear a shout! You hit the hobgoblin. The hobgoblin is poisoned. You grab the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! HP restored. The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear a shout! The zap hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The zap hits the goblin. You kill the goblin! There are monsters nearby! The zap hits the goblin. You kill the goblin! The zap hits the orc. The orc is moderately wounded. The orc shouts! You hear a shout! The zap hits the orc. You kill the orc! An orc is nearby! The zap misses the orc. The orc throws a stone. The stone hits you. The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! Things that are here: a +0 club; 13 stones; a +0 ring mail An orc comes into view. It is wielding a +0 dagger. Items here: $ )) †. An orc is nearby! The zap misses the orc. The orc shouts! The zap hits the orc. The orc is almost dead. The zap hits the orc. You kill the orc! You now have 158 gold pieces (gained 11). Things that are here: a +0 dagger; a +0 dagger; a goblin corpse You now have 169 gold pieces (gained 11). Things that are here: a +0 dagger; an orc corpse A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. You kill the hobgoblin! Things that are here: a +0 dagger; a +0 dagger; a goblin corpse Things that are here: a +0 club; 13 stones; a +0 ring mail Found 6 stones. Found a stone staircase leading down. n - a brown potion There is a stone staircase leading up here. You see here 3 stones. You see here a +0 club. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. An endoplasm is nearby! The zap hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You now have 175 gold pieces (gained 6). You see here 3 stones. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ufetubus and a jackal come into view. The ufetubus shouts! You hear a bark! A jackal comes into view. The jackal moves out of view. A jackal comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the ufetubus. The ufetubus is severely wounded. The jackal barks! The zap hits the ufetubus. You kill the ufetubus! The zap misses the jackal. The zap hits the jackal. The jackal is heavily wounded. The jackal barks! The zap misses the jackal. The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. You kill the jackal! The zap hits the jackal. You kill the jackal! A quokka comes into view. The quokka moves out of view. The zap hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is severely wounded. The zap hits the quokka. The quokka is almost dead. There are monsters nearby! There are monsters nearby! The zap hits the quokka. You kill the quokka! The zap hits the quokka. You kill the quokka! * * * LOW MAGIC WARNING * * * You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a jackal corpse. You see here a jackal corpse. a - 2 potions of magic (gained 1) Found a pair of gloves. 2 jackals come into view. There are monsters nearby! A jackal comes into view. The zap hits the jackal. The jackal is almost dead. The jackal barks! The zap hits the jackal. You kill the jackal! The zap hits the jackal! You kill the jackal! The zap misses the jackal. The zap hits the jackal. You kill the jackal! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The adder hisses angrily. An adder is nearby! An adder is nearby! The zap hits the adder. The adder is heavily wounded. The adder bites you. The zap hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You open the door. There is an open door here. Duvessa, Sister of Dowan comes into view. She is wielding a +2 short sword of venom. Found a stone staircase leading down. Duvessa is nearby! Duvessa is nearby! Unknown command. Unknown command. Unknown command. There is an open door here. Found a quarterstaff. A hobgoblin comes into view. The zap hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. Found 2 lumpy orange potions. The goblin shouts! The zap hits the goblin. You kill the goblin! Found a stone staircase leading down. o - 2 lumpy orange potions You see here a +0 dagger. There is an open door here. p - a ruby potion There is an open door here. A goblin comes into view. It is wielding a +0 club and carrying a wand of charming (14). A goblin is nearby! A goblin is nearby! The zap hits the goblin. You kill the goblin! q - a wand of charming (14) e - 5 scrolls labelled DOTHIU KEULOS (gained 1) You see here a +0 club. A quokka comes into view. Found an escape hatch in the floor. A quokka is nearby! A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is severely wounded. The zap hits the quokka. You kill the quokka! A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug! The dart slug is severely wounded. The zap hits the dart slug. You kill the dart slug! r - a fizzy purple potion s - a yellow potion You now have 183 gold pieces (gained 8). An orc and an adder come into view. Found a scroll labelled SEXTU CIATS. The zap hits the adder! The adder is heavily wounded. The adder hisses angrily. The zap hits the orc. The orc is moderately wounded. The zap hits the adder. The adder is severely wounded. The adder barely misses you. The zap misses the adder. The zap misses the orc. The adder bites you but does no damage. The zap hits the adder. The adder is almost dead. The zap hits the orc. The orc is heavily wounded. The adder misses you. The zap hits the adder. You kill the adder! The zap hits the orc. You kill the orc! You see here an adder corpse. A ball python comes into view. A ball python is nearby! The zap hits the ball python. You kill the ball python! t - a scroll labelled SEXTU CIATS You see here an adder corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 dagger. The zap misses the kobold. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. Found a ring mail. Found an escape hatch in the ceiling. A giant cockroach comes into view. There is an escape hatch in the ceiling here. The zap hits the giant cockroach! You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a giant cockroach corpse. Found a shimmering blue altar of Sif Muna. There is an open door here. There is a shimmering blue altar of Sif Muna here. There is an open door here. There is an open door here. There is a shimmering blue altar of Sif Muna here. There is an open door here. You see here a giant cockroach corpse. You now have 195 gold pieces (gained 12). You see here a giant cockroach corpse. There is an open door here. There is a shimmering blue altar of Sif Muna here. There is an open door here. You see here a +0 dagger. Key pressed, stopping explore. You open the door. There is an open door here. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and wearing a +2 robe of willpower. Dowan shouts! Dowan points at you and mumbles some strange words. The puff of frost misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to affect: 17%) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. There is an open door here. Dowan gestures wildly while chanting. Dowan blinks! (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. You climb upwards. Level annotation: Dowan, Duvessa There is a stone staircase leading down here. This spell is extremely dangerous to cast! Memorise Airstrike, consuming 4 spell levels and leaving 3? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a very distant drain. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a stone staircase leading down. A jelly comes into view. The zap hits the jelly. The jelly is moderately wounded. The jelly quivers. The zap hits the jelly! The jelly is almost dead. The zap hits the jelly. You kill the jelly! You hear the slow rusting of a drain nearby. Magic restored. A water moccasin comes into view. The water moccasin hisses angrily. Okay, then. The zap hits the water moccasin. The water moccasin is lightly wounded. The zap misses the water moccasin. The zap hits the water moccasin. The water moccasin is moderately wounded. The zap misses the water moccasin. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the water moccasin's attack. The zap hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. x2 The zap misses the water moccasin. The water moccasin barely misses you. The zap hits the water moccasin. The water moccasin is moderately wounded. * * * LOW MAGIC WARNING * * * The water moccasin bites you. You are poisoned. The water moccasin poisons you! Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, chance to affect: 49%) The water moccasin is charmed. You feel very sick. You feel sick. You feel sick. Your magical contamination has completely faded away. You feel sick. You feel sick. An adder comes into view. You feel sick. Found a leather armour. You feel sick. The adder hisses angrily. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - adder, p - water moccasin Aim: an adder Attack! You feel sick. Your water moccasin bites the adder. You feel sick. You are no longer poisoned. Your water moccasin bites the adder. Your water moccasin closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your water moccasin barely misses the adder. Your water moccasin bites the adder! The adder dies! Your Conjurations skill increases to level 3! You swing at nothing. Really attack your water moccasin? You strike your helpless water moccasin from behind! You puncture your water moccasin! The water moccasin is no longer charmed. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. It was a potion of ambrosia. You are confused. You feel invigorated. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ##.[ ...# #... #..# ##...## ##..# ....... ...# ....... ##.## ### .......##...# ... #..........###.# ### ... ######.....S@^.# ..####...# ~~~~~~~.......#####......... #######.........#.........# #..##...###.#.........#. ### ##### ##............ ###........# #........# #........# #..##.#### You could see a water moccasin. Vanquished Creatures An iguana (D:2) A jelly (D:5) 4 adders An ufetubus (D:4) 2 worms (D:2) 4 dart slugs 4 orcs 7 endoplasms 5 giant cockroaches 9 hobgoblins 6 jackals (D:4) 9 kobolds 6 quokkas 8 ball pythons 4 bats 2 frilled lizards (D:1) 9 goblins 6 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:5) 1 creature vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 142 | D:1 | HP: 4/11 [kobold/+0 whip (6)] 318 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 803 | D:1 | Reached skill level 4 in Air Magic 1079 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1842 | D:2 | HP: 10/21 [poisoned by an adder] 1847 | D:2 | HP: 6/21 [poisoned by an adder] 2138 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2438 | D:2 | Reached skill level 5 in Air Magic 2916 | D:3 | Found a hide-covered altar of Uskayaw. 2916 | D:3 | Found an ornate altar of the Wu Jian Council. 2916 | D:3 | Found a hazy altar of Hepliaklqana. 2971 | D:3 | Found a faded altar of an unknown god. 3049 | D:3 | Reached skill level 2 in Conjurations 3049 | D:3 | Reached XP level 5. HP: 22/31 MP: 0/8 3856 | D:4 | Noticed Duvessa 4346 | D:4 | Found a shimmering blue altar of Sif Muna. 4530 | D:4 | Noticed Dowan 4590 | D:5 | Entered Level 5 of the Dungeon 4590 | D:5 | Noticed a black bear 4598 | D:4 | Learned a level 4 spell: Airstrike 4721 | D:5 | Noticed a water moccasin 4735 | D:5 | HP: 15/31 [poisoned by a water moccasin] 4742 | D:5 | Reached skill level 3 in Conjurations 4744 | D:5 | HP: 5/31 [water moccasin (8)] 4745 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_rooms, hangedman_decor_peaks_small D:3: layout_rooms, gammafunk_temple_overflow_claw, hellmonk_ecumenical_altar_crossroads, guppyfry_early_orc_mine D:4: layout_basic, kennysheep_little_box, uniq_duvessa D:5: layout_loops_ring, doesnt_xom_only_xom, minmay_temple_entry_glass, portal_sewer_entry_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Air Magic | 4 5 | 5.6 Conjurations | 2 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | 6 || 16 Constrict | 3 | 4 || 7 Tentacles | 1 | 2 || 3 Punch | | 1 || 1 Dagger | | 3 || 3 Cast: Shock | 94 | 112 || 206 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Stab: Betrayed ally | | 1 || 1 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 9 | 13 || 22 Block: Other | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4745 | 4498 | 247 | 66 | 3815 | 5 | 949.0 | Dungeon | 4745 | 4498 | 247 | 66 | 3815 | 5 | 949.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1791 daAuts D:4: 1060 daAuts D:2: 1023 daAuts D:3: 774 daAuts D:5: 95 daAuts