Dungeon Crawl Stone Soup version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 6670831288622410417 98 sleeves the Gusty (level 4, -1/27 HPs) Began as an Octopode Air Elementalist on Nov 10, 2022. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (2527 turns). sleeves the Gusty (Octopode Air Elementalist) Turns: 2527, Time: 00:04:21 Health: -1/27 AC: 1 Str: 13 XL: 4 Next: 71% Magic: 2/7 EV: 13 Int: 19 God: Gold: 141 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . k - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . r - +6 ring of strength rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons k - a +2 dagger of draining (weapon) (You took it off a goblin on level 2 of the Dungeon) u - the +1 hand axe of Eputuq Hituv {flame, rElec rF+ rN+} (You took it off a kobold on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Missiles d - 20 poisoned darts h - 2 throwing nets Jewellery r - a +6 ring of strength (left tentacle) (You found it on level 2 of the Dungeon) Scrolls c - 2 scrolls of amnesia {unknown} l - a scroll of fog {unknown} m - a scroll of magic mapping {unknown} o - 2 scrolls of blinking s - a scroll of enchant armour {unknown} t - a scroll of identify {unknown} Potions a - a potion of magic b - 2 potions of ambrosia {unknown} e - 3 potions of lignification {unknown} f - a potion of might {unknown} g - a potion of cancellation {unknown} i - a potion of curing {unknown} j - a potion of experience {unknown} n - a potion of attraction {unknown} p - a potion of heal wounds {unknown} q - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 5.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 2-4/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 21% N/A 6% 3 Sandblast Erth 2% 2d4 17% 1 Airstrike Air 10% 2d(2-18) 19% 4 Passwall Tmut/Erth 0% N/A 26% 2 Stone Arrow Conj/Erth 8% 3d7 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, sleeves the Octopode Air Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a glowing dark potion. Found a staircase leading out of the dungeon. b - a glowing dark potion As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. c - a scroll labelled DOPELA GIANOPH Found 5 poisoned darts. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The zap hits the endoplasm. The endoplasm is almost dead. The zap hits the endoplasm. You kill the endoplasm! Magic restored. Found a stone staircase leading down. Found 3 poisoned darts. An endoplasm comes into view. The endoplasm enters a dispersal trap! You blink. The endoplasm moves out of view. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is moderately wounded. The zap hits the endoplasm. You kill the endoplasm! You see here 3 poisoned darts. d - 3 poisoned darts A kobold and an endoplasm come into view. The kobold shouts! The endoplasm quivers. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the kobold. You kill the kobold! The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! Things that are here: a +0 short sword; a kobold corpse You now have 13 gold pieces. e - a pink potion f - a fuming puce potion There is a stone staircase leading down here. Things that are here: a +0 short sword; a kobold corpse Found a hand axe. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! You have reached level 2! d - 8 poisoned darts (gained 5) A rat comes into view. Found a hand axe. A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The zap hits the goblin. The goblin is heavily wounded. The zap hits the goblin. You kill the goblin! A bat comes into view. A bat is nearby! A bat is nearby! The zap hits the bat. The bat is severely wounded. The zap misses the bat. A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! No target in view! A bat comes into view. Found 6 stones. Found an escape hatch in the floor. A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! g - a blue potion A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The zap hits the goblin. You kill the goblin! You now have 25 gold pieces (gained 12). You see here a rat corpse. h - 2 throwing nets c - 2 scrolls labelled DOPELA GIANOPH (gained 1) i - a glowing clear potion A giant cockroach comes into view. A giant cockroach is nearby! The zap hits the giant cockroach. The giant cockroach is severely wounded. The zap hits the giant cockroach. You kill the giant cockroach! A rat comes into view. Found a metallic clear potion. A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. The rat is severely wounded. The zap misses the rat. A rat is nearby! The zap hits the rat. You kill the rat! You see here a rat corpse. j - a metallic clear potion A rat comes into view. A rat is nearby! The zap hits the rat. The rat is severely wounded. The zap hits the rat. You kill the rat! A rat comes into view. A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! A rat comes into view. A rat is nearby! A rat is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a rat corpse. Found a ring mail. You see here a +0 ring mail. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! The zap hits the goblin. You kill the goblin! The zap hits the kobold. You kill the kobold! A giant cockroach comes into view. The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap hits the giant cockroach. You kill the giant cockroach! Your magical contamination has completely faded away. You see here a +0 short sword. You see here a +2 dagger of draining. k - a +2 dagger of draining You sense an unholy aura. k - a +2 dagger of draining (weapon) Magic restored. Found a stone staircase leading up. Found 7 stones. You see here 7 stones. Found a chain mail. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You miscast Shock. Nothing appears to happen. The zap hits the endoplasm. The endoplasm is severely wounded. You miscast Shock. Nothing appears to happen. The zap hits the endoplasm. You kill the endoplasm! * * * LOW MAGIC WARNING * * * Your Air Magic skill increases to level 4! Your magical contamination has completely faded away. You now have 31 gold pieces (gained 6). l - a scroll labelled KURYMAF CADIN RUHO e - 2 pink potions (gained 1) Found a stone staircase leading down. Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The zap hits the frilled lizard. The frilled lizard is heavily wounded. The zap hits the frilled lizard. You kill the frilled lizard! A goblin comes into view. It is wielding a +0 dagger. Found a yellow potion and a ruby potion. The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! The zap misses the goblin. The zap hits the goblin. You kill the goblin! The goblin shouts! You hear a shout! x3 A hobgoblin comes into view. The zap hits the goblin. You kill the goblin! The zap hits the goblin. The goblin is severely wounded. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The zap hits the goblin. You kill the goblin! A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The zap misses the goblin. A goblin is nearby! A goblin is nearby! The zap misses the goblin. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You closely miss the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! Your magical contamination has completely faded away. Found a stone staircase leading down. m - a scroll labelled RYLEL GUCOTUTO A goblin comes into view. It is wielding a +0 dagger. Robin of the Strong Arm comes into view. They are wielding a +0 spear. The zap hits Robin. Robin is moderately wounded. Robin shouts! The goblin shouts! You hear a shout! x2 The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The zap hits Robin but does no damage. Robin is lightly wounded. The goblin shoots a sling bullet. The sling bullet closely misses you. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You hear a shout! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, 77% to hit) The zap hits Robin. Robin is moderately wounded. Your magical contamination has completely faded away. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 77% to hit) The zap hits Robin but does no damage. Robin is moderately wounded. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hear a shout! There is a stone staircase leading up here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Robin The zap misses Robin. The zap hits Robin. Robin is heavily wounded. Robin closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Robin. x2 * * * LOW MAGIC WARNING * * * A goblin comes into view. It is wielding a +0 dagger. Robin hits you from afar with a +0 spear. Robin throws the goblin at you! The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin closely misses you. You climb upwards. There is a stone staircase leading down here. HP restored. Magic restored. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. 2 goblins come into view. The goblin moves out of view. The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. The zap misses the goblin. The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. The zap hits the goblin. The goblin is severely wounded. A goblin comes into view. It is wielding a +0 club. The zap misses the goblin. The zap hits the goblin. The goblin is moderately wounded. The zap hits the goblin. The goblin is severely wounded. The zap misses the goblin. x2; The zap hits the goblin. You kill the goblin! The zap misses the goblin. The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! * * * LOW MAGIC WARNING * * * A goblin comes into view. It is wielding a +0 club. Robin shouts! Robin throws the goblin at you! The goblin misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin attacks as you move away! The goblin hits you with a +0 club. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. Robin throws the goblin at you! You hear a shout! The goblin attacks as you move away! The goblin misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin shoots a sling bullet. The sling bullet closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! There is a stone staircase leading up here. The goblin hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Magic restored. Done exploring. Done exploring. You see here a +0 short sword. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin Found 14 gold pieces. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear a shout! You see here 14 gold pieces. A kobold is nearby! A kobold is nearby! The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 45 gold pieces (gained 14). n - a grey potion; o - 3 scrolls labelled RUOTE XIMACSAY You see here a +0 whip. Found a ring mail. You see here a hobgoblin corpse. Found a stone staircase leading down. p - a ruby potion q - a yellow potion A giant cockroach comes into view. A hobgoblin comes into view. The zap hits the giant cockroach but does no damage. The hobgoblin shouts! A jackal comes into view. The zap hits the giant cockroach. The giant cockroach is heavily wounded. The jackal barks! The hobgoblin throws a stone. The stone closely misses you. A jackal comes into view. The hobgoblin throws a stone. The stone closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal closely misses you. The giant cockroach attacks as you move away! The giant cockroach barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You completely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. You squeeze the hobgoblin. You kill the hobgoblin! You hit the giant cockroach but do no damage. You grab the giant cockroach. The giant cockroach is heavily wounded. You constrict the giant cockroach. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach is severely wounded. You constrict the giant cockroach, but do no damage. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! HP restored. b - 2 glowing dark potions (gained 1) Things that are here: 9 stones; a +0 leather armour; a hobgoblin corpse d - 10 poisoned darts (gained 2) You now have 52 gold pieces (gained 7). d - 14 poisoned darts (gained 4) Found an iron ring. A worm is nearby! The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is moderately wounded. The zap misses the worm. The zap hits the worm. The worm is moderately wounded. You barely miss the worm. You grab the worm. The worm is moderately wounded. You constrict the worm. The worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. You squeeze the worm, but do no damage. The worm is moderately wounded. You constrict the worm. The worm misses you. You hit the worm. You drain the worm. The worm is severely wounded. You constrict the worm. You hit the worm. You kill the worm! r - a +6 ring of strength You feel stronger. r - a +6 ring of strength (left tentacle) Found a ring mail. An endoplasm and a goblin come into view. There are monsters nearby! There are monsters nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! The zap hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The zap hits the endoplasm. You kill the endoplasm! You now have 65 gold pieces (gained 13). Found a leather armour. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 6 stones. You see here 6 stones. You now have 81 gold pieces (gained 16). You open the door. Found a ring mail. A goblin comes into view. It is wielding a +0 club. Found a scroll labelled CAF ADAOSOVAN. The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! You hear an angry hiss. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a +0 ring mail. s - a scroll labelled CAF ADAOSOVAN Found an escape hatch in the ceiling. d - 20 poisoned darts (gained 6) e - 3 pink potions (gained 1) You now have 92 gold pieces (gained 11). Found a robe. Okay, then. Memorise Static Discharge, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. You see here a +0 robe. You now have 102 gold pieces (gained 10). A hobgoblin comes into view. A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Found a stone staircase leading up. t - a scroll labelled BOTOME HIBIMYQYIL A kobold comes into view. It is wielding the +1 hand axe of Eputuq Hituv {flame, rElec rF+ rN+}. The zap hits the kobold but does no damage. The zap hits the kobold. The kobold resists. The kobold is heavily wounded. The zap hits the kobold. The kobold resists. You kill the kobold! Things that are here: the +1 hand axe of Eputuq Hituv {flame, rElec rF+ rN+}; a kobold corpse u - the +1 hand axe of Eputuq Hituv {flame, rElec rF+ rN+} You now have 119 gold pieces (gained 17). Found a stone staircase leading down. An adder comes into view. An adder is nearby! The zap hits the adder. The adder is lightly wounded. The adder hisses angrily. The zap hits the adder. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. You tentacle-slap the adder, but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. Your grab misses the adder. You squeeze the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You are too injured to fight recklessly! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 48% to hit) The zap hits the adder. You kill the adder! You feel sick. You have reached level 4! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. Found an escape hatch in the floor. You see here an adder corpse. There is a stone staircase leading down here. An endoplasm comes into view. Found a scroll labelled DOPELA GIANOPH. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An orc comes into view. It is wielding a +0 flail. The zap hits the endoplasm. The endoplasm is almost dead. The orc shouts! The zap hits the endoplasm. You kill the endoplasm! The zap hits the orc. The orc is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc comes into view. It is wielding a +0 trident. The zap hits the orc. The orc is almost dead. The zap hits the orc. You kill the orc! Your magical contamination has completely faded away. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! There is a stone staircase leading down here. You see here an adder corpse. You start resting. Magic restored. You see here an adder corpse. An orc opens the door. It is wielding a +0 trident. There is a stone staircase leading down here. An orc is nearby! An orc is nearby! The zap misses the orc. The orc shouts! You hear a shout! The zap hits the orc. The orc is heavily wounded. You see here an adder corpse. The zap hits the orc. The orc is heavily wounded. The orc closely misses you. The zap hits the orc. The orc is severely wounded. The zap hits the orc wizard. The orc wizard is lightly wounded. The orc barely misses you. The zap hits the orc. You kill the orc! The zap hits the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell at you. The magic dart hits you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 60% to hit) The zap hits the orc wizard. The orc wizard is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 60% to hit) The zap misses the orc wizard. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 60% to hit) The zap misses the orc wizard. * * * LOW MAGIC WARNING * * * You hit the orc wizard. You grab the orc wizard. You squeeze the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard. The orc wizard misses you. You hit the orc wizard. You kill the orc wizard! Your Air Magic skill increases to level 5! Things that are here: a +0 dagger; a +0 robe; an orc corpse Your magical contamination has completely faded away. Things that are here: a +0 trident; a +0 leather armour HP restored. You open the door. There is an open door here. You now have 130 gold pieces (gained 11). You now have 141 gold pieces (gained 11). You see here a staff of death. Found a short sword. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Passwall and Stone Arrow to your library. An orc comes into view. It is wielding a +0 flail. An orc is nearby! The zap hits the orc. The orc is lightly wounded. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! The zap hits the orc but does no damage. The orc is lightly wounded. The zap hits the orc. The orc is severely wounded. The zap hits the orc but does no damage. The orc is lightly wounded. The zap hits the orc. You kill the orc! The zap misses the orc. The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! An orc priest comes into view. It is wielding a +0 club. An orc priest is nearby! An orc priest is nearby! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest shouts! Your magical contamination has completely faded away. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Really wriggle into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Magic restored. An orc comes into view. It is wielding a +0 whip. An orc is nearby! The zap hits the orc. The orc is heavily wounded. An orc is nearby! The zap hits the orc. The orc is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the orc. You kill the orc! An orc comes into view. It is wielding a +1 antimagic hand axe. An orc is nearby! The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! The orc priest shouts! Your magical contamination has completely faded away. There is a stone staircase leading up here. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. Level annotation: Robin The goblin shouts! x2; Robin shouts! The goblin shouts! You hear a shout! There is a stone staircase leading down here. There are monsters nearby! There are monsters nearby! There are monsters nearby! Okay, then. Okay, then. You aren't carrying any items that you can evoke. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled RUOTE XIMACSAY, it crumbles to dust. It was a scroll of blinking. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you but does no damage. The goblin attacks as you move away! The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! The goblin hits you with a +0 club. You die... )........#..#...##.....## ...###......#.......#### ...###......#......## .....))........##.## ......#........##.## ...............##..## .....###.......###..# ...#...#.....######.# ...#...#........@g#.# ...#...#.....####g..##### ...#...####..# ##hg.#...## .......# #..###........[## ...#...# #..##..gg.......# ...#...# ##..##..g........# ...#...# #...##...........# ...#...# #..####.........## ...##### #..# ##ยง..#...## You could see Robin, a jackal and 5 goblins. Vanquished Creatures An orc wizard (D:3) An adder (D:3) A worm (D:2) 6 orcs (D:3) 6 endoplasms 3 giant cockroaches 13 goblins 4 hobgoblins A jackal (D:2) 5 kobolds A ball python (D:3) 2 bats (D:1) A frilled lizard (D:2) 5 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 936 | D:2 | Reached skill level 4 in Air Magic 1087 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1192 | D:2 | Noticed Robin 1984 | D:3 | Learned a level 2 spell: Static Discharge 2076 | D:3 | Identified the +1 hand axe of Eputuq Hituv {flame, rElec | rF+ rN+} 2138 | D:3 | Reached XP level 4. HP: 14/27 MP: 3/7 2138 | D:3 | HP: 12/27 [poisoned by an adder] 2143 | D:3 | HP: 8/27 [poisoned by an adder] 2329 | D:3 | Reached skill level 5 in Air Magic 2524 | D:3 | HP: 10/27 [orc priest/divine providence (17)] 2527 | D:2 | HP: 3/27 [goblin/+0 club[Robin] (4)] 2527 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_cross, minmay_misc_feat_more_columns D:2: layout_rooms, uniq_robin D:3: layout_basic, minmay_misc_feat_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 4 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | 2 || 22 Constrict | 5 | 1 || 6 Tentacles | 4 | 1 || 5 Punch | 1 | || 1 Cast: Shock | 78 | 24 || 102 Use: Scroll | | 1 || 1 Armor: Skin | 4 | 1 || 5 Dodge: Dodged | 19 | 4 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2527 | 2428 | 99 | 20 | 2044 | 3 | 842.3 | Dungeon | 2527 | 2428 | 99 | 20 | 2044 | 3 | 842.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1035 daAuts D:2: 774 daAuts D:3: 717 daAuts