Dungeon Crawl Stone Soup version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 8126459057901833779 66220 sleeves the Stormcaller (level 14, -15/119 HPs) Began as a Demonspawn Air Elementalist on Nov 10, 2022. Was an Initiate of Gozag. Demolished by a shadow wraith (19 damage) ... on level 14 of the Dungeon. The game lasted 00:40:48 (26534 turns). sleeves the Stormcaller (DsAE) Turns: 26534, Time: 00:40:49 Health: -15/119 AC: 14 Str: 11 XL: 14 Next: 78% Magic: 3/36 EV: 11 Int: 26 God: Gozag Gold: 5568 SH: 0 Dex: 13 Spells: 28/38 levels left rFire + . . SeeInvis . i - +6 Majin-Bo {vamp, MP+6 Int+6} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . p - +0 troll leather armour {Pargi} rPois . Reflect . (no helmet) rElec . Harm . B - +0 cloak rCorr . Rampage . (gloves unavailable) Will +.... N - +2 pair of boots "Rysta" {Stlth+} Stlth +++....... W - amulet of magic regeneration HPRegen 1.19/turn Q - +4 ring of protection MPRegen 0.65/turn O - ring of fire @: gold aura, slowed, very slow A: ignite blood 1, sharp scales 2, demonic magic 2, demonic touch 3 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 14 of the Dungeon. You worshipped Gozag. Gozag was greatly pleased with you. You visited 4 branches of the dungeon, and saw 22 of its levels. You also visited: Sewer. You collected 5660 gold pieces. You paid 92 gold pieces to Gozag. Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it on level 2 of the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). y - the +3 dagger of Chaos {flame, *Noise +Blink rF+ SInv} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. *Noise: It may make noises in combat. Missiles G - a throwing net Armour h - a +0 pair of gloves (You found it on level 2 of the Dungeon) p - a +0 troll leather armour (worn) {Pargi} (You found it in a sewer) B - a +0 cloak (worn) (You found it on level 5 of the Dungeon) N - the +2 pair of boots "Rysta" (worn) {Stlth+} (You found it on level 11 of the Dungeon) Stlth: It makes you more stealthy. Jewellery e - a ring of willpower (You found it on level 1 of the Dungeon) u - a ring of protection from fire (You took it off a centaur on level 13 of the Dungeon) D - a +4 ring of protection (You found it on level 6 of the Dungeon) E - a ring of flight (You found it on level 7 of the Dungeon) I - a ring of protection from cold (You found it on level 8 of the Dungeon) O - a ring of fire (right hand) (You found it on level 11 of the Dungeon) Q - a +4 ring of protection (left hand) (You found it on level 11 of the Dungeon) W - an amulet of magic regeneration (around neck) (You found it on level 3 of the Lair of Beasts) X - a ring of magical power (You found it on level 3 of the Lair of Beasts) Wands a - a wand of mindburst (19) (You found it on level 6 of the Dungeon) n - a wand of roots (16) (You found it on level 3 of the Dungeon) q - a wand of paralysis (9) (You found it in a sewer) H - a wand of light (33) (You took it off Joseph on level 8 of the Dungeon) M - a wand of flame (31) (You found it on level 11 of the Dungeon) R - a wand of polymorph (10) (You found it on level 11 of the Dungeon) Scrolls c - 2 scrolls of silence d - 2 scrolls of torment {unknown} l - 2 scrolls of brand weapon m - 3 scrolls of magic mapping o - a scroll of immolation v - 2 scrolls of blinking w - 7 scrolls of teleportation C - 5 scrolls of amnesia F - 3 scrolls of enchant armour K - 2 scrolls of identify T - 3 scrolls of fear {unknown} U - a scroll of enchant weapon V - 2 scrolls of poison {unknown} Y - a scroll of acquirement Z - 2 scrolls of noise Potions b - a potion of magic f - a potion of berserk rage {unknown} g - 3 potions of resistance {unknown} j - 2 potions of cancellation k - 12 potions of curing r - 5 potions of flight s - a potion of invisibility t - 5 potions of attraction x - 2 potions of mutation {unknown} z - a potion of might {unknown} A - a potion of ambrosia {unknown} J - 4 potions of heal wounds {unknown} P - 4 potions of brilliance S - 2 potions of lignification {unknown} Skills: + Level 13.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 12.9 Spellcasting - Level 1.0 Conjurations + Level 16.7 Air Magic You had 28 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 40% 2d(6-22) 1% 4 c - Swiftness Air 81% N/A 0% 3 d - Static Discharge Conj/Air 100% 2-7/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Lightning Spire Summ/Air 57% N/A 1% 4 Magic Dart Conj 88% 1d7 3% 1 Apportation Tloc 32% N/A 4% 1 Necrotise Necr 64% 1d7 4% 1 Summon Small Mammal Summ 64% N/A 4% 1 Searing Ray Conj 44% 2d6 4% 2 Ensorcelled Hibernation Hex/Ice 32% N/A 7% 2 Call Canine Familiar Summ 16% N/A 14% 3 Inner Flame Hex/Fire 25% N/A 14% 3 Ozocubu's Armour Ice 16% N/A 14% 3 Portal Projectile Hex/Tloc 32% N/A 14% 3 Spider Form Tmut/Pois 16% N/A 14% 3 Maxwell's Capacitive Co Air 40% ∞ 30% 8 Flame Wave Conj/Fire 29% 2d9 34% 4 Fulminant Prism Conj/Hex 9% 3d7 34% 4 Sticky Flame Conj/Fire 29% 2d5 34% 4 Anguish Hex/Necr 8% N/A 41% 4 Cause Fear Hex 8% N/A 41% 4 Leda's Liquefaction Hex/Erth 8% N/A 41% 4 Alistair's Intoxication Tmut/Pois 10% N/A 77% 5 Metabolic Englaciation Hex/Ice 8% N/A 77% 5 Storm Form Tmut/Air 28% N/A 77% 7 Dragon Form Tmut 8% N/A 100% 7 Dragon's Call Summ 8% N/A 100% 9 Simulacrum Ice/Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:4 Lair (5/5) D:11 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Sewer (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:7 * Orc:2 ( Annotations: D:9 3 runed translucent doors, exclusion: downstairs, Snarg's ghost, journeyman VSFi D:14 Azrael Lair:1 3 runed translucent doors, ASSMAN's ghost, journeyman VSFi; billz999's ghost, journeyman GnHu; ragingrage's ghost, journeyman DrWn; valliere's ghost, journeyman DrCj Orc:2 Donald; Maurice; Saint Roka Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You are mostly covered in razor-sharp scales. (AC +2, Slay +2) Spells you cast may paralyse nearby enemies. Your touch may irresistibly damage your foes and sap their willpower. Message History (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (Enter - D:13, ? - help) You see here 7 stones. There is a stone staircase leading down here. You climb downwards. Found a flail. There is a stone staircase leading up here. w - 9 scrolls of teleportation (gained 1) You see here a +0 robe. You now have 5335 gold pieces (gained 8). 3 green ugly things come into view. Found a scroll labelled QAPEUXZU UNUAKH. You see here 24 gold pieces. There are monsters nearby! There are monsters nearby! There are monsters nearby! The air twists around and strikes the green ugly thing! You feel better. The green ugly thing gurgles horribly! The green ugly thing is lightly wounded. Malevolent energies surge around you. The green ugly thing gurgles horribly! A green ugly thing comes into view. The green ugly thing gurgles horribly! The air twists around and strikes the green ugly thing. You feel better. The green ugly thing is lightly wounded. Malevolent energies surge around you. The green ugly thing gurgles horribly! The green ugly thing tentacle-slaps you but does no damage. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The lightning grounds out. Malevolent energies surge around you. A green ugly thing comes into view. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is moderately wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing suddenly stops moving! x2 The green ugly thing basks in the mutagenic energy from its kin and changes! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The red ugly thing is struck by an arc of lightning! The red ugly thing is lightly wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing suddenly stops moving! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is heavily wounded. The green ugly thing is struck by an arc of lightning! The green ugly thing is moderately wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing is no longer paralysed. x2 The green ugly thing kicks you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is heavily wounded. The green ugly thing is struck by an arc of lightning! The green ugly thing is moderately wounded. The red ugly thing is struck by an arc of lightning! The red ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is moderately wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing suddenly stops moving! The green ugly thing is no longer paralysed. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is heavily wounded. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is heavily wounded. The lightning grounds out. Malevolent energies surge around you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is severely wounded. The green ugly thing is struck by an arc of lightning! The green ugly thing is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing is no longer paralysed. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is severely wounded. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is severely wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing suddenly stops moving! x2 The green ugly thing basks in the mutagenic energy from its kin and changes! The green ugly thing is no longer paralysed. The green ugly thing kicks you! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. You are struck by an arc of lightning. The lightning grounds out. The cyan ugly thing is struck by an arc of lightning! The cyan ugly thing resists. You feel better. The cyan ugly thing is moderately wounded. The red ugly thing is struck by an arc of lightning. You feel better. The red ugly thing is moderately wounded. The lightning grounds out. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is heavily wounded. The cyan ugly thing is struck by an arc of lightning. The cyan ugly thing resists. The cyan ugly thing is heavily wounded. The red ugly thing is struck by an arc of lightning. The red ugly thing is moderately wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The red ugly thing is struck by an arc of lightning. The red ugly thing is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The red ugly thing suddenly stops moving! The green ugly thing kicks you. The cyan ugly thing basks in the mutagenic energy from its kin and changes! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. The lightning grounds out. The red ugly thing is struck by an arc of lightning. You feel better. The red ugly thing is heavily wounded. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is severely wounded. The red ugly thing is struck by an arc of lightning. You feel better. The red ugly thing is heavily wounded. The lightning grounds out. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is severely wounded. The red ugly thing is struck by an arc of lightning! The red ugly thing is severely wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is severely wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing kicks you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. The red ugly thing is struck by an arc of lightning! The red ugly thing is severely wounded. The green ugly thing is struck by an arc of lightning. The green ugly thing is lightly wounded. The red ugly thing is struck by an arc of lightning! The red ugly thing is almost dead. The lightning grounds out. Malevolent energies surge around you. The green ugly thing kicks you. The red ugly thing kicks you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. You kill the green ugly thing! You are struck by an arc of lightning. The red ugly thing is struck by an arc of lightning! You feel better. The red ugly thing is severely wounded. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. The lightning grounds out. Malevolent energies surge around you. The green ugly thing is no longer paralysed. The red ugly thing is no longer paralysed. The green ugly thing barely misses you. The red ugly thing misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The red ugly thing is struck by an arc of lightning. You feel better. The red ugly thing is severely wounded. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is almost dead. The lightning grounds out. The green ugly thing is struck by an arc of lightning! You feel better. You kill the green ugly thing! The red ugly thing is struck by an arc of lightning! You kill the red ugly thing! The red ugly thing is struck by an arc of lightning! The red ugly thing is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Malevolent energies surge around you. The red ugly thing barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The red ugly thing is struck by an arc of lightning! You feel better. The red ugly thing is almost dead. You are struck by an arc of lightning. The red ugly thing is struck by an arc of lightning! You feel better. The red ugly thing is almost dead. The lightning grounds out. Malevolent energies surge around you. The red ugly thing barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The red ugly thing is struck by an arc of lightning. You feel better. You kill the red ugly thing! The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is lightly wounded. The lightning grounds out. The green ugly thing is struck by an arc of lightning. The green ugly thing is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Malevolent energies surge around you. The green ugly thing is distracted by your dazzling golden aura. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is no longer distracted by gold. The green ugly thing gurgles horribly! The green ugly thing is moderately wounded. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The green ugly thing is distracted by your dazzling golden aura. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is no longer distracted by gold. The green ugly thing gurgles horribly! The green ugly thing is heavily wounded. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning! You feel better. The green ugly thing is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. Malevolent energies surge around you. The green ugly thing trunk-slaps you. You are poisoned. The green ugly thing poisons you! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is severely wounded. You are struck by an arc of lightning. The green ugly thing is struck by an arc of lightning. You feel better. The green ugly thing is severely wounded. The lightning grounds out. Malevolent energies surge around you. You feel extremely sick. The green ugly thing trunk-slaps you but does no damage. The air twists around and strikes the green ugly thing! You feel better. The green ugly thing is almost dead. Malevolent energies surge around you. You feel very sick. The green ugly thing misses you. The air twists around and strikes the green ugly thing! You feel better. You kill the green ugly thing! Malevolent energies surge around you. * * * LOW MAGIC WARNING * * * You feel very sick. You feel very sick. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. Magic restored. You now have 5343 gold pieces (gained 8). You now have 5349 gold pieces (gained 6). You now have 5358 gold pieces (gained 9). d - 2 scrolls labelled QAPEUXZU UNUAKH (gained 1) You now have 5364 gold pieces (gained 6). You now have 5388 gold pieces (gained 24). A boulder beetle comes into view. A boulder beetle is nearby! A boulder beetle is nearby! A boulder beetle is nearby! A boulder beetle is nearby! The air twists around and strikes the boulder beetle! You feel better. The boulder beetle is lightly wounded. Malevolent energies surge around you. The boulder beetle curls into a ball and begins rolling! The air twists around and strikes the boulder beetle but does no damage. Malevolent energies surge around you. You hear a shout! The air twists around and strikes the boulder beetle! You feel better. The boulder beetle is moderately wounded. Malevolent energies surge around you. The air twists around and strikes the boulder beetle but does no damage. Malevolent energies surge around you. The air twists around and strikes the boulder beetle!! You feel better. The boulder beetle is heavily wounded. Malevolent energies surge around you. The boulder beetle hits you!!! The boulder beetle stops rolling and uncurls. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (heavily wounded, empty space bonus: 7/8) The air twists around and strikes the boulder beetle!! You feel better. The boulder beetle is almost dead. Malevolent energies surge around you. The boulder beetle closely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (almost dead, empty space bonus: 7/8) The air twists around and strikes the boulder beetle. You feel better. The boulder beetle is almost dead. Malevolent energies surge around you. A cyclops comes into view. The boulder beetle leaps! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (almost dead, empty space bonus: 6/8) The air twists around and strikes the boulder beetle!! You feel better. You kill the boulder beetle! Malevolent energies surge around you. The cyclops throws a large rock. The large rock barely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks (empty space bonus: 7/8) The air twists around and strikes the cyclops!! You feel better. The cyclops is heavily wounded. Malevolent energies surge around you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, empty space bonus: 5/8) The air twists around and strikes the cyclops! You feel better. The cyclops is severely wounded. Malevolent energies surge around you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, empty space bonus: 5/8) The air twists around and strikes the cyclops!! You feel better. You kill the cyclops! Malevolent energies surge around you. * * * LOW MAGIC WARNING * * * Found a ring mail. You now have 5406 gold pieces (gained 18). You see here 3 large rocks. You now have 5418 gold pieces (gained 12). Found a stone staircase leading up. Found 4 datura-tipped darts. Found a stone staircase leading down. You see here 4 datura-tipped darts. Found a pair of boots. There is a stone staircase leading down here. Found a spear. H - a wand of light (34) (gained 7 charges) A boulder beetle comes into view. A boulder beetle is nearby! A boulder beetle is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - boulder beetle Aim: a boulder beetle (asleep, empty space bonus: 4/8) The air twists around and strikes the boulder beetle! You feel better. The boulder beetle is lightly wounded. Malevolent energies surge around you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (lightly wounded, empty space bonus: 7/8) The air twists around and strikes the boulder beetle!! You feel better. The boulder beetle is moderately wounded. Malevolent energies surge around you. The boulder beetle curls into a ball and begins rolling! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (moderately wounded, rolling, empty space bonus: 7/8) The air twists around and strikes the boulder beetle! You feel better. The boulder beetle is heavily wounded. Malevolent energies surge around you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (heavily wounded, rolling, empty space bonus: 7/8) The air twists around and strikes the boulder beetle but does no damage. Malevolent energies surge around you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (heavily wounded, rolling, empty space bonus: 6/8) The air twists around and strikes the boulder beetle!! You feel better. The boulder beetle is almost dead. Malevolent energies surge around you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (severely wounded, rolling, empty space bonus: 7/8) The air twists around and strikes the boulder beetle! You feel better. The boulder beetle is almost dead. Malevolent energies surge around you. The boulder beetle hits you! The boulder beetle stops rolling and uncurls. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (almost dead, empty space bonus: 7/8) The air twists around and strikes the boulder beetle but does no damage. Malevolent energies surge around you. The boulder beetle suddenly stops moving! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - boulder beetle Aim: a boulder beetle (almost dead, paralysed, empty space bonus: 7/8) The air twists around and strikes the boulder beetle. You feel better. You kill the boulder beetle! Malevolent energies surge around you. You now have 5432 gold pieces (gained 14). L - an amulet of guardian spirit You drop an amulet of guardian spirit. You now have 5453 gold pieces (gained 21). You open the door. There is an open door here. Found a stone staircase leading down. You open the door. A cyclops and a meliai come into view. The meliai is wielding a +0 war axe and wearing a +2 leather armour of cold resistance. There are monsters nearby! There are monsters nearby! There are monsters nearby! The air twists around and strikes the meliai. You feel better. The meliai buzzes angrily. The meliai is moderately wounded. Malevolent energies surge around you. A meliai comes into view. It is wielding a +0 war axe. The air twists around and strikes the meliai. You feel better. The meliai is heavily wounded. Malevolent energies surge around you. The cyclops shouts! A meliai comes into view. It is wielding a +0 war axe. The meliai completely misses you. The meliai stings you. The air twists around and strikes the meliai! You feel better. The meliai is almost dead. Malevolent energies surge around you. The meliai suddenly stops moving! The meliai buzzes angrily. The meliai invokes the aid of its god against you. Something smites you! The meliai closely misses you. The meliai stings you but does no damage. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The meliai is struck by an arc of lightning. You feel better. You kill the meliai! The meliai is struck by an arc of lightning! You feel better. The meliai is moderately wounded. You are struck by an arc of lightning. The meliai is struck by an arc of lightning. You feel better. The meliai is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The meliai suddenly stops moving! The meliai invokes the aid of its god against you. Something smites you! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The meliai is struck by an arc of lightning. You feel better. The meliai is severely wounded. You are struck by an arc of lightning. The meliai is struck by an arc of lightning! You feel better. The meliai is almost dead. You are struck by an arc of lightning. The lightning grounds out. Malevolent energies surge around you. The helpless meliai fails to defend itself. You hit the meliai. You feel better. The meliai is almost dead. The helpless meliai fails to defend itself. You hit the meliai. You feel better. You kill the meliai! The meliai is distracted by your dazzling golden aura. The meliai buzzes angrily. You sock the cyclops! You feel better. The cyclops is lightly wounded. The cyclops hits you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cyclops is struck by an arc of lightning. You feel better. The cyclops is moderately wounded. You are struck by an arc of lightning. The cyclops is struck by an arc of lightning. You feel better. The cyclops is moderately wounded. You are struck by an arc of lightning. The cyclops is struck by an arc of lightning. You feel better. The cyclops is moderately wounded. The lightning grounds out. Malevolent energies surge around you. The cyclops barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cyclops is struck by an arc of lightning. You feel better. The cyclops is heavily wounded. You are struck by an arc of lightning. The cyclops is struck by an arc of lightning. You feel better. The cyclops is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The air twists around and strikes the cyclops! You feel better. The cyclops is severely wounded. Malevolent energies surge around you. The cyclops hits you! The air twists around and strikes the cyclops! You feel better. You kill the cyclops! Malevolent energies surge around you. The meliai is no longer distracted by gold. The air twists around and strikes the meliai! You feel better. The meliai is severely wounded. Malevolent energies surge around you. The meliai hits you with a +0 war axe. The meliai stings you but does no damage. The meliai hits you with a +0 war axe. The meliai stings you but does no damage. The air twists around and strikes the meliai. You feel better. The meliai is almost dead. Malevolent energies surge around you. The meliai hits you with a +0 war axe! The meliai stings you but does no damage. The meliai hits you but does no damage. The meliai stings you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The meliai is struck by an arc of lightning! You feel better. You kill the meliai! You are struck by an arc of lightning. Malevolent energies surge around you. You now have 5499 gold pieces (gained 46). There is an open door, spattered with blood here. Items here: ( )) [[. You now have 5504 gold pieces (gained 5). Things that are here: a +0 war axe; a +2 leather armour of cold resistance There is a stone staircase leading down here. You now have 5525 gold pieces (gained 21). You open the door. There is an open door here. You now have 5544 gold pieces (gained 19). g - 3 murky ruby potions (gained 1) A raiju comes into view. A raiju is nearby! A raiju is nearby! The air twists around and strikes the raiju!! You feel better. The raiju barks! The raiju is heavily wounded. Malevolent energies surge around you. You hear a shout! The air twists around and strikes the raiju! You feel better. The raiju is almost dead. Malevolent energies surge around you. The air twists around and strikes the raiju! You feel better. You kill the raiju! The raiju's shape twists and changes as it dies. Malevolent energies surge around you. A deep troll comes into view. The air twists around and strikes the deep troll! You feel better. The deep troll is moderately wounded. Malevolent energies surge around you. The air twists around and strikes the deep troll. You feel better. The deep troll is moderately wounded. Malevolent energies surge around you. You hear a chilling moan. You hear a shout! The air twists around and strikes the deep troll! You feel better. The deep troll is heavily wounded. Malevolent energies surge around you. The air twists around and strikes the deep troll!! You feel better. The deep troll is almost dead. Malevolent energies surge around you. The air twists around and strikes the deep troll but does no damage. Malevolent energies surge around you. The air twists around and strikes the deep troll! You feel better. You kill the deep troll! Malevolent energies surge around you. You now have 5563 gold pieces (gained 19). You now have 5568 gold pieces (gained 5). A lindwurm comes into view. Something hits you. Something drains your vigour! You feel yourself slow down. Deactivating autopickup; reactivate with Ctrl-A. A wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! There are monsters nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something is struck by an arc of lightning. You are struck by an arc of lightning. Something is struck by an arc of lightning! You are struck by an arc of lightning. Something is struck by an arc of lightning. The lightning grounds out. Malevolent energies surge around you. The wizard shouts! The lindwurm roars! Something hits you! Something drains your vigour! You feel as though you will be slow longer. The lindwurm breathes flames at you. The blast of flame hits something!! The blast of flame hits you! Something hits you!! * * * LOW HITPOINT WARNING * * * Something drains your vigour! You feel as though you will be slow longer. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Something hits you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - lindwurm Aim: a lindwurm (empty space bonus: 1/8) The air twists around and strikes the lindwurm but does no damage. Malevolent energies surge around you. The lindwurm suddenly stops moving! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - lindwurm Aim: a lindwurm (paralysed, empty space bonus: 1/8) The air twists around and strikes the lindwurm but does no damage. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * Your surroundings seem slightly different. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Something hits you. * * * LOW HITPOINT WARNING * * * Something drains your vigour! You feel as though you will be slow longer. Something hits you!! * * * LOW HITPOINT WARNING * * * You feel better. Your surroundings suddenly seem different. You feel better. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You feel yourself speed up. You open the door. Found a robe. There is an open door here. There is a stone staircase leading down here. Found a stone staircase leading up. 3 slime creatures come into view. The air twists around and strikes the slime creature! You feel better. The slime creature is moderately wounded. Malevolent energies surge around you. The slime creature quivers. The air twists around and strikes the slime creature!! You feel better. The slime creature is heavily wounded. Malevolent energies surge around you. The air twists around and strikes the slime creature! You feel better. The slime creature is severely wounded. Malevolent energies surge around you. The air twists around and strikes the slime creature!! You feel better. You kill the slime creature! Malevolent energies surge around you. The air twists around and strikes the slime creature! You feel better. The slime creature is lightly wounded. Malevolent energies surge around you. The slime creature suddenly stops moving! The air twists around and strikes the slime creature! You feel better. The slime creature is heavily wounded. Malevolent energies surge around you. The slime creature suddenly stops moving! The air twists around and strikes the slime creature! You feel better. The slime creature is severely wounded. Malevolent energies surge around you. The slime creature is no longer paralysed. The air twists around and strikes the slime creature! You feel better. The slime creature is almost dead. Malevolent energies surge around you. The slime creature suddenly stops moving! The slime creature is no longer paralysed. The air twists around and strikes the slime creature! You feel better. You kill the slime creature! Malevolent energies surge around you. The slime creature is distracted by your dazzling golden aura. The air twists around and strikes the slime creature!! You feel better. The slime creature is no longer distracted by gold. The slime creature quivers. The slime creature is heavily wounded. Malevolent energies surge around you. The slime creature suddenly stops moving! The air twists around and strikes the slime creature! You feel better. The slime creature is severely wounded. Malevolent energies surge around you. * * * LOW MAGIC WARNING * * * The slime creature is no longer paralysed. The air twists around and strikes the slime creature! You feel better. The slime creature is almost dead. Malevolent energies surge around you. The slime creature suddenly stops moving! * * * LOW MAGIC WARNING * * * The air twists around and strikes the slime creature!! You feel better. You kill the slime creature! Malevolent energies surge around you. * * * LOW MAGIC WARNING * * * You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Found a scroll of identify. You see here 13 gold pieces. You see here 13 gold pieces. A fire elemental comes into view. A hell hound comes into view. The hell hound moves out of view. A fire elemental is nearby! A fire elemental is nearby! The air twists around and strikes the fire elemental. The fire elemental is lightly damaged. Malevolent energies surge around you. A hell hound comes into view. The air twists around and strikes the fire elemental! The fire elemental is moderately damaged. Malevolent energies surge around you. The hell hound barks! The air twists around and strikes the fire elemental!! The fire elemental is almost destroyed. Malevolent energies surge around you. Azrael the Boundless Flame comes into view. He is wielding a +1 scimitar of flaming. The air twists around and strikes the fire elemental!! You destroy the fire elemental! Malevolent energies surge around you. The hell hound breathes flames at you. The blast of flame hits you! Azrael is momentarily hidden by a cloud of flames. Azrael gestures at you. The sphere of damnation explodes! The damnation engulfs you!! You hear a bark! You hear a roar! You hear a chilling moan. The hell hound breathes flames at you. The blast of flame misses you. You hit the hell hound but do no damage. The hell hound bites you but does no damage. The hell hound closely misses you. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or Q - a +4 ring of protection; > or X - a ring of magical power You remove your ring of magical power. You feel your magic capacity decrease. The hell hound bites you. You feel more attuned to fire. O - a ring of fire (right hand) The hell hound closely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell hound is struck by an arc of lightning. The hell hound is lightly wounded. You are struck by an arc of lightning. The hell hound is struck by an arc of lightning! The hell hound is heavily wounded. The lightning grounds out. The hell hound is struck by an arc of lightning! The hell hound is moderately wounded. The hell hound is struck by an arc of lightning. The hell hound is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The hell hound breathes flames at you. The blast of flame misses you. The hell hound bites you but does no damage. x2 Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell hound is struck by an arc of lightning! The hell hound is almost dead. The hell hound is struck by an arc of lightning! The hell hound is heavily wounded. The lightning grounds out. The hell hound is struck by an arc of lightning. The hell hound is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Malevolent energies surge around you. The hell hound suddenly stops moving! Azrael suddenly stops moving! The hell hound barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell hound is struck by an arc of lightning. The hell hound is almost dead. You are struck by an arc of lightning. The lightning grounds out. The hell hound is struck by an arc of lightning. The hell hound is almost dead. You are struck by an arc of lightning. The hell hound is struck by an arc of lightning. You kill the hell hound! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * Azrael is no longer paralysed. The hell hound bites you! * * * LOW HITPOINT WARNING * * * The hell hound bites you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell hound is struck by an arc of lightning. You kill the hell hound! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Malevolent energies surge around you. Azrael suddenly stops moving! * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (paralysed, empty space bonus: 4/8) The air twists around and strikes Azrael! Azrael is lightly wounded. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (lightly wounded, paralysed, empty space bonus: 4/8) The air twists around and strikes Azrael! Azrael is moderately wounded. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * Azrael is no longer paralysed. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (moderately wounded, empty space bonus: 4/8) The air twists around and strikes Azrael. Azrael is moderately wounded. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * Azrael is distracted by your dazzling golden aura. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (moderately wounded, unaware, hasn't noticed you, empty space bonus: 4/8) The air twists around and strikes Azrael! Azrael is no longer distracted by gold. Azrael is heavily wounded. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * *; * * * LOW MAGIC WARNING * * * Azrael barely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (heavily wounded, empty space bonus: 4/8) The air twists around and strikes Azrael!! Azrael is severely wounded. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * *; * * * LOW MAGIC WARNING * * * Azrael barely misses you. You hear a chilling moan. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (severely wounded, empty space bonus: 4/8) The air twists around and strikes Azrael! Azrael is almost dead. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * *; * * * LOW MAGIC WARNING * * * You hear a bark! Something hits you! * * * LOW HITPOINT WARNING * * * Something drains your vigour! You feel yourself slow down. Azrael hits you with a +1 scimitar of flaming! * * * LOW HITPOINT WARNING * * * Azrael burns you. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - Azrael Aim: Azrael, wielding a +1 scimitar of flaming (almost dead, 90% to hit) The bolt of light hits Azrael but does no damage. Azrael is almost dead. Azrael is blinded. Something hits you!! You die... Your body crumbles into a pile of gold. ..# #.#....# #......######.#.# ..#####)#.##.# #......#. #.#.# ..##....).##)####......#. #...# ..##......##.......###.#. #...# ####......##.......+ ..#p #...# #......##....^..# ..#k $ #.#.# #####'#..........# ..#.####.#.# #..............####..#.{....#.# #......"......@#.h.h.#......#.# #............$R#○#.$.######## #.......##+###...# h...R #########.##.###.#### .... #......##.##........# ### #......##.##.###....# #......##.##.# #....# .......+..##.# ###### #......####..# You could see Azrael (blind). Vanquished Creatures A fire dragon (Lair:5) 3 centaur warriors (D:13) 4 hydras A catoblepas (Lair:5) 3 two-headed ogres 3 boulder beetles 6 death yaks A tengu warrior (D:13) A lindwurm (Lair:5) A deep troll (D:14) 3 deep elf pyromancers 5 ugly things (D:14) 5 cyclopes A manticore (Lair:3) 13 elephants 2 molten gargoyles (Lair:5) 6 black mambas 2 gargoyles Joseph (D:8) 3 unseen horrors 13 cane toads 3 kobold demonologists 4 rime drakes An efreet (D:13) 12 komodo dragons 4 meliai 6 trolls A wind drake (Lair:3) 5 polar bears Grinder (D:5) A hornet (D:8) A raiju (shapeshifter) (D:14) 12 blink frogs 4 dream sheep (Lair:5) 3 slime creatures (D:14) 2 shadows 11 wyverns A vampire (D:11) 7 basilisks A fire elemental (D:14) Eustachio (D:5) 54 yaks Grum (D:10) 5 steam dragons Menkaure (D:5) 4 acid dragons 15 water moccasins 9 orc warriors 5 hell hounds 3 black bears Pargi (Sewer) 2 ice beasts A sky beast (D:4) 17 wolves 6 ogres 12 centaurs A phantom (D:4) A kobold brigand (D:9) A gnoll sergeant (D:8) 12 bullfrogs A necrophage (D:7) 3 scorpions A wight (D:9) 14 killer bees 6 electric eels 4 lava snakes (Lair:5) 3 hounds 4 jellies 13 orc priests 2 gnoll boudas Terence (D:3) 2 iguanas 17 orc wizards 5 adders 12 gnolls A river rat (D:4) A shadow imp (D:8) 3 ufetubi A worm (D:4) 4 dart slugs 48 orcs 3 bats 9 endoplasms 8 giant cockroaches 9 goblins 9 hobgoblins 4 jackals 9 quokkas 10 ball pythons 7 frilled lizards 22 kobolds 7 rats 553 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:9) 20 fungi 39 plants 2 withered plants (Lair:1) 62 creatures vanquished. Grand Total: 615 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Demonspawn Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Reached skill level 3 in Air Magic 219 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 784 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 784 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1251 | D:2 | Reached skill level 4 in Air Magic 1432 | D:2 | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1936 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2502 | D:3 | You fall into a shaft and drop 3 floors! 2539 | D:6 | Noticed a bullfrog 2544 | D:6 | Killed a bullfrog 2545 | D:6 | Reached skill level 5 in Air Magic 2556 | D:5 | Entered Level 5 of the Dungeon 2562 | D:5 | Reached XP level 5. HP: 35/35 MP: 5/8 2781 | D:6 | Reached skill level 6 in Air Magic 2840 | D:6 | Noticed an ogre 2853 | D:6 | Killed an ogre 2854 | D:6 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2854 | D:6 | Reached XP level 6. HP: 40/41 MP: 2/9 2947 | D:6 | Noticed a steam dragon 2953 | D:6 | HP: 16/41 [steam dragon/ball of steam (25)] 2957 | D:6 | Killed a steam dragon 2958 | D:6 | Reached skill level 7 in Air Magic 3056 | D:6 | Noticed an ice beast 3066 | D:6 | Killed an ice beast 3067 | D:6 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 3067 | D:6 | Reached XP level 7. HP: 46/46 MP: 6/10 3149 | D:5 | Noticed Eustachio 3175 | D:5 | Killed Eustachio 3374 | D:5 | Reached skill level 8 in Air Magic 3938 | D:4 | Found a glowing drain. 3942 | Sewer | Entered a sewer 3973 | Sewer | Noticed Pargi 3981 | Sewer | Killed Pargi 3982 | Sewer | Reached skill level 9 in Air Magic 3982 | Sewer | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 3982 | Sewer | Reached XP level 8. HP: 52/52 MP: 9/11 4104 | Sewer | Learned a level 4 spell: Airstrike 4108 | Sewer | Learned a level 3 spell: Swiftness 4707 | D:4 | Found a staircase to the Ecumenical Temple. 4717 | Temple | Entered the Ecumenical Temple 4897 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5086 | D:3 | Noticed Terence 5105 | D:3 | Killed Terence 5309 | D:3 | Identified the +3 dagger of Chaos {flame, *Noise +Blink rF+ | SInv} 5898 | D:4 | Reached skill level 10 in Air Magic 6421 | D:5 | Noticed Menkaure 6426 | D:5 | Killed Menkaure 6434 | D:5 | HP: 26/52 [poisoned by a water moccasin] 6439 | D:5 | HP: 19/52 [poisoned by a water moccasin] 6444 | D:5 | HP: 20/52 [poisoned by a water moccasin] 6565 | D:5 | Noticed Grinder 6578 | D:5 | Killed Grinder 6579 | D:5 | Reached skill level 11 in Air Magic 6582 | D:5 | Reached XP level 9. HP: 57/57 MP: 7/12 7221 | D:6 | Reached skill level 1 in Fighting 7859 | D:7 | Found a broken altar of Ashenzari. 7899 | D:7 | Found a stormy altar of Qazlal. 7960 | D:7 | Found Byqeitykk's Assorted Antiques. 8079 | D:7 | Found a sparkling altar of Nemelex Xobeh. 8183 | D:7 | HP: 25/61 [orc priest/divine providence (13)] 8230 | D:7 | Reached skill level 2 in Fighting 8588 | D:7 | Reached skill level 3 in Spellcasting 8678 | D:7 | Found a burning altar of Makhleb. 8776 | D:7 | Found a hazy altar of Hepliaklqana. 9213 | D:8 | Noticed a kobold demonologist 9215 | D:8 | Noticed a kobold demonologist 9222 | D:8 | Killed a kobold demonologist 9223 | D:8 | Reached skill level 3 in Fighting 9226 | D:8 | Killed a kobold demonologist 9227 | D:8 | Reached skill level 4 in Spellcasting 9364 | D:8 | Reached skill level 12 in Air Magic 9504 | D:8 | Noticed a troll 9514 | D:8 | Killed a troll 9515 | D:8 | Reached skill level 4 in Fighting 9640 | D:8 | Reached XP level 10. HP: 61/72 MP: 8/16 9824 | D:8 | Noticed Joseph 9828 | D:8 | Killed Joseph 9929 | D:8 | Reached skill level 5 in Spellcasting 10373 | D:8 | Reached skill level 5 in Fighting 10827 | D:9 | Found a runed translucent gate. 10828 | D:9 | Found a runed translucent gate. 10828 | D:9 | Noticed a manticore 10829 | D:9 | Found a runed translucent gate. 10831 | D:9 | Noticed Snarg's ghost (journeyman VSFi) 10838 | D:9 | Noticed a fire crab 11429 | D:9 | Found an ornate altar of the Wu Jian Council. 11798 | D:9 | Reached skill level 6 in Fighting 11807 | D:9 | Reached skill level 6 in Spellcasting 12328 | D:9 | Found a staircase to the Orcish Mines. 12448 | D:10 | Entered Level 10 of the Dungeon 12448 | D:10 | Noticed Grum 12474 | D:10 | Killed Grum 12662 | D:10 | Noticed a two-headed ogre 12713 | D:9 | Learned a level 2 spell: Static Discharge 13089 | D:10 | Noticed a gargoyle 13295 | D:10 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 13295 | D:10 | Reached XP level 11. HP: 83/83 MP: 12/21 13296 | D:10 | Reached skill level 13 in Air Magic 13308 | D:10 | Reached skill level 7 in Fighting 13482 | D:10 | Reached skill level 7 in Spellcasting 13583 | D:10 | Killed a two-headed ogre 14002 | D:11 | Identified the +2 pair of boots "Rysta" {Stlth+} 14296 | D:11 | Noticed a two-headed ogre 14299 | D:11 | Killed a two-headed ogre 14573 | D:11 | Found a staircase to the Lair. 14833 | D:11 | HP: 43/86 [something (8)] 15217 | D:12 | Noticed a boulder beetle 15225 | D:12 | Reached skill level 8 in Fighting 15424 | D:12 | Reached skill level 8 in Spellcasting 15433 | D:12 | Noticed a two-headed ogre 15438 | D:12 | Noticed a deep elf pyromancer 15442 | D:12 | Killed a deep elf pyromancer 15737 | Lair:1 | Entered Level 1 of the Lair of Beasts 15900 | Lair:1 | Found a runed translucent gate. 15901 | Lair:1 | Found a runed translucent gate. 15903 | Lair:1 | Found a runed translucent gate. 16025 | Lair:1 | Noticed ASSMAN's ghost (journeyman VSFi) 16025 | Lair:1 | Noticed valliere's ghost (journeyman DrCj) 16026 | Lair:1 | Noticed billz999's ghost (journeyman GnHu) 16026 | Lair:1 | Noticed ragingrage's ghost (journeyman DrWn) 16238 | Lair:1 | Reached skill level 9 in Fighting 16246 | Lair:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 16246 | Lair:1 | Reached XP level 12. HP: 87/95 MP: 10/24 16524 | Lair:1 | Reached skill level 14 in Air Magic 17148 | Lair:2 | Reached skill level 9 in Spellcasting 17322 | Lair:2 | Found a hole to the Spider Nest. 17776 | Lair:2 | Noticed a four-headed hydra 17780 | Lair:2 | Killed a four-headed hydra 17925 | Lair:2 | Reached skill level 10 in Fighting 18599 | Lair:2 | Noticed a four-headed hydra 18604 | Lair:2 | Killed a four-headed hydra 19051 | Lair:3 | Reached skill level 10 in Spellcasting 19197 | Lair:3 | Found a staircase to the Shoals. 19206 | Lair:3 | HP: 47/99 [/static electricity (2)] 19288 | Lair:3 | Noticed an eight-headed hydra 19294 | Lair:3 | Killed an eight-headed hydra 19719 | Lair:3 | Reached XP level 13. HP: 100/105 MP: 16/27 19873 | Lair:3 | Reached skill level 11 in Fighting 19894 | Lair:3 | Reached skill level 15 in Air Magic 20016 | Lair:3 | Identified the +0 robe of Dogmatism {Str+6} 20990 | Lair:4 | Found a staircase to the Slime Pits. 20990 | Lair:4 | Found a viscous altar of Jiyva. 21032 | Lair:4 | Identified a scroll of acquirement 21176 | Lair:4 | HP: 51/106 [poisoned by a cane toad] 21181 | Lair:4 | HP: 45/106 [poisoned by a cane toad] 21186 | Lair:4 | HP: 46/106 [poisoned by a cane toad] 21606 | Lair:5 | Entered Level 5 of the Lair of Beasts 21622 | Lair:5 | Reached skill level 11 in Spellcasting 21958 | Lair:5 | Reached skill level 12 in Fighting 22378 | Lair:5 | HP: 53/109 [polar bear (2)] 22384 | Lair:5 | HP: 48/109 [komodo dragon (7)] 22629 | Lair:5 | HP: 49/109 [death yak (14)] 22634 | Lair:4 | HP: 24/109 [/static electricity (3)] 22635 | Lair:4 | Gained mutation: Your touch may irresistibly damage your | foes and sap their willpower. [demonic ancestry] 22635 | Lair:4 | Reached XP level 14. HP: 30/116 MP: 2/29 22916 | Lair:5 | Reached skill level 16 in Air Magic 23074 | Lair:5 | Found a large runed translucent door. 23074 | Lair:5 | Found a large runed translucent door. 23081 | Lair:5 | Reached skill level 12 in Spellcasting 23918 | Orc:1 | Entered Level 1 of the Orcish Mines 23945 | Orc:1 | You fall into a shaft and drop 1 floor! 23945 | Orc:2 | Entered Level 2 of the Orcish Mines 23945 | Orc:2 | Noticed Saint Roka 23945 | Orc:2 | Found Fekeumm's Weapon Shop. 23953 | Orc:2 | Noticed Maurice 23993 | Orc:2 | Found a staircase to the Elven Halls. 24001 | Orc:1 | HP: 52/116 [ogre/+0 giant club (22)] 24008 | Orc:1 | Reached skill level 13 in Fighting 24215 | Orc:2 | Noticed Donald 24225 | Orc:2 | HP: 44/118 [Donald/+4 vampiric broad axe (33)] 24232 | Orc:2 | HP: 50/118 [orc knight/bolt (13)] 24239 | Orc:2 | HP: 47/118 [orc warrior/+0 flail (13)] 24249 | Orc:2 | HP: 52/118 [centaur/arrow (7)] 25473 | D:13 | HP: 57/118 [centaur/arrow[a centaur warrior] (6)] 26305 | D:14 | HP: 59/119 [something (19)] 26309 | D:14 | HP: 21/119 [something (19)] 26515 | D:14 | Noticed Azrael 26526 | D:14 | HP: 55/119 [/static electricity (5)] 26533 | D:14 | HP: 11/119 [something (15)] 26533 | D:14 | HP: 4/119 [Azrael/+1 scimitar of flaming (7)] 26534 | D:14 | Demolished by a shadow wraith Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, lexackson_kobold_supper D:2: layout_basic D:3: layout_rooms, hex_tiny, uniq_terence D:4: minmay_chambers_of_threes, layout_layer_cave, minmay_temple_entry_slanted, gup_sewer_entry_spiral, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c D:5: layout_basic, serial_glass, glass_columns_a, glass_columns_c, minmay_a_box_with_orc_wizards_in_it, uniq_grinder, uniq_eustachio, uniq_menkaure D:6: layout_gridville, amethyst_killhole D:7: layout_loops_ring, lightli_temple_of_fire, nicolae_overflow_squiral, worldfamousw_hep_ancestral_shrine, nemelex_spade_bored_becter, serial_shops, shop_statue D:8: layout_basic, minmay_misc_feat_cross, uniq_joseph D:9: layout_stronghold, marbit_many_paths, erik_orc_2, gammafunk_ghost_split D:10: layout_cave_pools, uniq_grum D:11: layout_grid_maze, lair_entry_dummy D:12: layout_cave_pools D:13: layout_small_grid D:14: layout_basic, david_vaults_4, dreamdust_princess_corridor, uniq_azrael Temple: regret_index_temple_sphere_string Lair:1: layout_chaotic_city, gammafunk_ghost_cemetery, hibernation_bobbens Lair:2: layout_cellular_growth, hellmonk_spider_entry_not_the_bees Lair:3: layout_roguey, minmay_shoals_entry_beasts Lair:4: layout_roguey, slime_entry_1, grunt_megastairs_5 Lair:5: cheibrodos_lair_end_hotspot, layout_long_grid, serial_bayou_shore_b Orc:1: layout_caves, serial_shops, nicolae_shop_trees, nicolae_orc_lost_temple Orc:2: st_orc_rangers, layout_caves, serial_shops, nicolae_shop_crystal, uniq_maurice, uniq_donald, uniq_saint_roka Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Air Magic | 3 4 5 6 7 9 11 12 13 14 15 16 | 16.7 Fighting | 4 6 9 10 12 13 | 13.8 Spellcasting | 4 6 8 10 11 12 | 12.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | 68 | | | | || 68 Unarmed | 3 | | | | || 3 Touch | 7 | | | | || 7 Quarterstaff | | | 66 | 103 | 63 || 232 Cast: Shock | 52 | 63 | 290 | 433 | 117 || 955 Airstrike | | | 12 | 93 | 248 || 353 Static Discharge | | | | 102 | 169 || 271 Evoke: Wand | | | | | 1 || 1 Use: Scroll | | | 10 | | 12 || 22 Potion | | | | | 4 || 4 Stab: Sleeping | 7 | | | 2 | || 9 Paralysed | | | 3 | 12 | 9 || 24 Armor: Robe | 10 | 3 | 7 | | || 20 Troll leather arm | | | 19 | 141 | 195 || 355 Dodge: Dodged | 35 | 15 | 47 | 191 | 200 || 488 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26676 | 25304 | 1372 | 9 | 21871 | 23 | 1159.8 | Dungeon | 17747 | 16737 | 1010 | 9 | 14610 | 14 | 1267.6 | Temple | 202 | 132 | 70 | 0 | 118 | 1 | 202.0 | Lair | 8116 | 7864 | 252 | 0 | 6728 | 5 | 1623.2 | Orcish Mines | 419 | 381 | 38 | 0 | 275 | 2 | 209.5 | Sewer | 190 | 190 | 0 | 0 | 139 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2266 daAuts Lair:5: 2043 daAuts Lair:2: 1831 daAuts Lair:3: 1638 daAuts D:4: 1628 daAuts D:11: 1590 daAuts D:8: 1583 daAuts D:5: 1558 daAuts D:6: 1455 daAuts Lair:1: 1426 daAuts D:7: 1317 daAuts D:2: 1258 daAuts Lair:4: 1175 daAuts D:1: 1139 daAuts D:10: 976 daAuts