Dungeon Crawl Stone Soup version 0.30-a0-414-gcb316572d5 (webtiles) character file. Game seed: 8792365164081326608 257 sleeves the Gusty (level 6, -1/36 HPs) Began as an Octopode Air Elementalist on Dec 7, 2022. Slain by a phantom (7 damage) ... on level 7 of the Dungeon. The game lasted 00:06:47 (4191 turns). sleeves the Gusty (Octopode Air Elementalist) Turns: 4191, Time: 00:06:48 Health: -1/36 AC: 1 Str: 7 XL: 6 Next: 16% Magic: 8/9 EV: 13 Int: 19 God: Gold: 131 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) q - a +0 falchion of protection (You took it off an orc on level 3 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} i - 2 scrolls of identify k - 2 scrolls of teleportation l - a scroll of vulnerability {unknown} o - a scroll of poison {unknown} Potions b - 3 potions of attraction {unknown} d - a potion of mutation {unknown} f - a potion of berserk rage {unknown} g - a potion of cancellation {unknown} h - a potion of invisibility {unknown} j - 3 potions of lignification {unknown} m - 2 potions of curing {unknown} n - 2 potions of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 6.7 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Swiftness Air 27% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 2-4/arc 5% 2 Airstrike Air 13% 2d(2-18) 11% 4 Apportation Tloc 2% N/A 17% 1 Necrotise Necr 4% 1d4 17% 1 Summon Small Mammal Summ 4% N/A 17% 1 Call Canine Familiar Summ 1% N/A 45% 3 Summon Guardian Golem Hex/Summ 1% N/A 45% 3 Animate Dead Necr 1% N/A 86% 4 Petrify Tmut/Erth 1% N/A 86% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Gozag Wu Jian Xom Shops: D:3 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a giant cockroach corpse. Found a plate armour. j - a murky dark potion You see here a +0 spear. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the ball python. You kill the ball python! Your magical contamination has completely faded away. Found 6 poisoned darts. Found 9 stones. You see here a dart slug corpse. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a plate armour. Found a quarterstaff. You now have 46 gold pieces (gained 12). k - a scroll labelled BISUVUC VEOCECW You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. l - a scroll labelled QATISHRAOTHUAS You see here a rat corpse. You now have 48 gold pieces (gained 2). A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 2 scrolls labelled BISUVUC VEOCECW (gained 1) k - 3 scrolls labelled BISUVUC VEOCECW (gained 1) m - a ruby potion A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. You kill the ball python! Found 5 stones. You see here 5 stones. You now have 65 gold pieces (gained 17). There is a stone staircase leading down here. There is a stone staircase leading up here. n - a white potion A dart slug comes into view. The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! The zap hits the dart slug. The dart slug is almost dead. A dart slug is nearby! The zap hits the dart slug. You kill the dart slug! You see here a dart slug corpse. A ball python comes into view. A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is severely wounded. The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. o - a scroll labelled WIFISUMABI p - a wand of flame (9) You see here a bat skeleton. You see here a bat skeleton. m - 2 ruby potions (gained 1) An adder comes into view. Okay, then. The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. The zap hits the adder. You kill the adder! You have reached level 4! Search for what [? for help]? staf Search for what [Enter for "staf", or ? for help]? Search for what [Enter for "staf", or ? for help]? staff Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. i - 3 scrolls labelled VAOTEESHODD (gained 1) A ball python and a bat come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The zap misses the ball python. The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a leather armour. Found a hand axe. You now have 76 gold pieces (gained 11). A quokka comes into view. Found a shimmering altar of Xom. An orc comes into view. It is wielding a +0 war axe. The zap hits the quokka. You kill the quokka! The orc shouts! An orc comes into view. It is wielding a +0 short sword. The zap hits the orc. The orc is severely wounded. The orc shouts! A rat comes into view. The zap misses the orc. x2 The zap hits the orc. You kill the orc! The zap hits the orc but does no damage. The zap misses the orc. The zap hits the orc. The orc is lightly wounded. The zap hits the orc but does no damage. The orc is lightly wounded. You hear a shout! An orc comes into view. It is wielding a +0 club. You hear a shout! x2 The zap misses the orc. The zap hits the orc. The orc is heavily wounded. * * * LOW MAGIC WARNING * * * You are out of magic! You are out of magic! You hit the orc but do no damage. Your grab misses the orc. Your squeeze misses the orc. The orc hits you with a +0 short sword. You hit the orc but do no damage. Your grab misses the orc. The orc misses you. You hit the orc. Your grab misses the orc. The orc is moderately wounded. The orc hits you with a +0 short sword. You hit the orc. Your grab misses the orc. The orc is heavily wounded. The orc hits you with a +0 short sword. You hit the orc but do no damage. You grab the orc. The orc is heavily wounded. You constrict the orc, but do no damage. The orc hits you with a +0 short sword. You hit the orc. You squeeze the orc. You kill the orc! You hit the orc. You kill the orc! An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 flail. Things that are here: a +0 club; a +0 short sword; a +0 scale mail There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. Magic restored. Done exploring. You climb downwards. There is a stone staircase leading up here. An orc is nearby! The zap hits the orc. The orc is lightly wounded. The zap misses the orc. The zap hits the orc. You kill the orc! No target in view! Magic restored. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a stone staircase leading up. Found 6 stones. A bat comes into view. A bat is nearby! The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. The rat is severely wounded. The zap hits the rat. You kill the rat! Your Air Magic skill increases to level 5! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. The bat is heavily wounded. The zap hits the bat. You kill the bat! An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! An orc is nearby! The zap hits the orc. The orc is severely wounded. The orc shouts! The zap hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 falchion of protection. An orc is nearby! An orc is nearby! An orc is nearby! The zap hits the orc. The orc is moderately wounded. The orc shouts! The zap hits the orc. The orc is almost dead. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! The zap hits the orc. You kill the orc! * * * LOW MAGIC WARNING * * * An orc comes into view. It is wielding a +0 short sword. An orc is nearby! There is a stone staircase leading up here. Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. Magic restored. Done exploring. You climb downwards. There is a stone staircase leading up here. An orc is nearby! The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. An orc is nearby! The zap hits the orc. The orc is severely wounded. The orc throws a boomerang. The boomerang barely misses you. The zap hits the orc. The orc is almost dead. The orc throws a boomerang. The boomerang hits you. The zap misses the orc. The zap hits the orc. You kill the orc! HP restored. Found a broken altar of Ashenzari. Things that are here: a +0 falchion of protection; an orc corpse q - a +0 falchion of protection You enter the deep water. You sink to the bottom. n - 2 white potions (gained 1) You see here a +0 dagger. A worm comes into view. A worm is nearby! A worm is nearby! The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the worm. You grab the worm. The worm is severely wounded. You constrict the worm, but do no damage. The worm bites you. You hit the worm. You squeeze the worm. The worm is almost dead. You constrict the worm. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. You kill the worm! Your magical contamination has completely faded away. You see here a worm corpse. You enter the deep water. You sink to the bottom. Found a robe. Found a stone staircase leading down. Found a mace. You now have 78 gold pieces (gained 2). j - 2 murky dark potions (gained 1) Found a stone staircase leading down. You pick up a book of Sloth and begin reading... You add the spells Petrify, Metabolic Englaciation and Statue Form to your library. There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is almost dead. The quokka twitches its whiskers. The zap hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Found a book of Air. You see here a book of Air. Found three hammers. You see here a +0 hammer. Found seven hammers. Found a runed translucent door. You see here a +0 hammer. Found a hammer. You see here a +0 hammer. You see here a +0 hammer. Found three hammers. You see here a +0 hammer. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (asleep, fire blocked by a runed translucent door) The floor. Okay, then. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. This spell is quite dangerous to cast! Memorise Swiftness, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. You see here a +0 hammer. Okay, then. You see here a +0 hammer. You see here a +0 hammer. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Okay, then. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You start waiting. Done waiting. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. Casting: Swiftness (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? You miscast Swiftness. You are very lightly contaminated with residual magic. Nothing appears to happen. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Crazy Yiuf shouts! You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. Casting: Swiftness (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. (D) Dungeon Where to? (Enter - D:3, ? - help) You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. There is a stone staircase leading down here. You climb downwards. The orc shouts! Found a morningstar, 18 gold pieces and a book of Cantrips. Found an escape hatch in the floor. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the orc. The orc is heavily wounded. The zap hits the worm. The worm is severely wounded. The zap misses the orc. The worm bites you! The zap hits the worm. The worm is severely wounded. The zap misses the orc. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. You barely miss the worm. You grab the worm. The worm is severely wounded. You constrict the worm. The worm barely misses you. You hit the worm. You squeeze the worm. You kill the worm! Magic restored. HP restored. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of polymorph (5). The zap hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! The zap hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You turn into a bat. Your +0 dagger melds into your body. You can't do that in your present form. You can't do that in your present form. Unknown command. Okay, then. Your transformation is almost over. There is a stone staircase leading down here. Magic restored. You feel less batty. Your +0 dagger unmelds from your body. There is a stone staircase leading down here. You now have 94 gold pieces (gained 16). Ijyb is nearby! Ijyb is nearby! Ijyb is nearby! The zap hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! Ijyb screams, "I no like you!" The zap hits Ijyb. Ijyb is moderately wounded. The zap hits Ijyb. Ijyb is moderately wounded. The zap hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You turn into a filthy swine. Your +0 dagger melds into your body. You can't do that in your present form. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club! You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb barely misses you. You miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Get away!" Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your transformation is almost over. You can't do that in your present form. Sorry, you're not good enough to have a special ability. Unknown command. You hit Ijyb but do no damage. Ijyb is heavily wounded. You hit Ijyb but do no damage. Ijyb is heavily wounded. You feel less porcine. Your +0 dagger unmelds from your body. Ijyb barely misses you. You hit Ijyb but do no damage. You grab Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. You squeeze Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You release your grip on Ijyb. Ijyb attacks as you move away! Ijyb misses you. Ijyb zaps a wand. You resist with some effort. Found 7 stones. Ijyb zaps a wand. You resist with some effort. Ijyb zaps a wand. You resist with some effort. The now-empty wand crumbles to dust. You see here a worm corpse. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 60% to hit) The zap misses Ijyb. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 60% to hit) The zap hits Ijyb. Ijyb is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club and wearing a +0 leather armour (severely wounded, 60% to hit) The zap hits Ijyb. Ijyb is almost dead. Ijyb screams, "Me kill you!" Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club and wearing a +0 leather armour (almost dead, 60% to hit) The zap hits Ijyb. Ijyb is almost dead. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club and wearing a +0 leather armour (almost dead, 60% to hit) The zap misses Ijyb. Ijyb barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Ijyb The zap misses Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Ijyb. * * * LOW MAGIC WARNING * * * Ijyb barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Ijyb but do no damage. You grab Ijyb. Your squeeze misses Ijyb. Ijyb is almost dead. You constrict Ijyb, but do no damage. Ijyb barely misses you. You hit Ijyb but do no damage. You squeeze Ijyb. Ijyb is almost dead. You constrict Ijyb, but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. You squeeze Ijyb. You kill Ijyb! You have reached level 5! You feel agile. Things that are here: a +0 club; a +0 leather armour Magic restored. HP restored. Key pressed, stopping explore. Found a short sword. Found a shadowy altar of Dithmenos. You now have 96 gold pieces (gained 2). Found 6 stones. Found a stone staircase leading down. There is a stone staircase leading down here. Found Gozag's Platinum Reserve. Found an opulent altar of Gozag. You enter the deep water. You sink to the bottom. There is an entrance to Gozag's Platinum Reserve here. You can access your shopping list by pressing '$'. There is a fountain of clear blue water here. You enter the deep water. You sink to the bottom. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! A jackal comes into view. The zap hits the jackal. You kill the jackal! The zap misses the jackal. The zap hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! A jackal comes into view. Your magical contamination has completely faded away. A jackal is nearby! A jackal is nearby! The zap misses the jackal. The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is almost dead. * * * LOW MAGIC WARNING * * * A jackal is nearby! A jackal is nearby! The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! You see here a jackal corpse. You enter the deep water. You sink to the bottom. You enter the deep water. You sink to the bottom. You see here a +0 short sword. You see here 6 stones. Key pressed, stopping explore. There is a stone staircase leading up here. You enter the deep water. You sink to the bottom. You enter the deep water. You sink to the bottom. Key pressed, stopping explore. You see here a +0 hammer. You see here a +0 hammer. Crazy Yiuf shouts! You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. Could not explore, unopened runed door. (D) Dungeon Where to? (Enter - D:4, ? - help) Crazy Yiuf cries, "Goober! Action canine blue." You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. There is a stone staircase leading down here. You climb downwards. The orc misses you. There is a stone staircase leading up, spattered with blood here. An orc is nearby! The zap hits the orc. The orc is heavily wounded. The zap misses the orc. The orc hits you with a +0 club. The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. Found a trident. You now have 114 gold pieces (gained 18). You pick up a book of Cantrips and begin reading... You add the spells Necrotise and Apportation to your library. Found a stone staircase leading down. Found a dagger. Found a rapier. An endoplasm and a hobgoblin come into view. Found a quarterstaff. There are monsters nearby! The zap hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! The zap hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. An adder is nearby! An adder is nearby! The zap hits the adder. The adder is lightly wounded. The zap misses the adder. The zap misses the adder. The zap misses the adder. The zap misses the adder. The adder completely misses you. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. The zap hits the adder. The adder is heavily wounded. * * * LOW MAGIC WARNING * * * The adder barely misses you. The zap hits the adder. The adder is heavily wounded. * * * LOW MAGIC WARNING * * * The adder bites you but does no damage. The adder barely misses you. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. The adder closely misses you. You barely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is severely wounded. The adder barely misses you. You completely miss the adder. Your grab misses the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. You grab the adder. Your squeeze misses the adder. The adder is almost dead. You constrict the adder. You kill the adder! Your magical contamination has completely faded away. No target in view! You now have 117 gold pieces (gained 3). j - 3 murky dark potions (gained 1) An adder comes into view. An adder is nearby! An adder is nearby! The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. The zap hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 131 gold pieces (gained 14). You see here a +0 rapier. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard casts a spell at you. The puff of flame hits you! An orc comes into view. It is wielding a +0 club. Found 11 gold pieces. Found 11 gold pieces. Found an escape hatch in the floor. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 dagger. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit) The puff of flame hits the orc wizard but does no damage. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit) The puff of flame misses the orc wizard. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit) The puff of flame hits the orc wizard. The orc wizard is lightly wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 64% to hit) The zap hits the orc wizard. The orc wizard is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 60% to hit) The puff of flame hits the orc wizard. The orc wizard is severely wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 60% to hit) The puff of flame hits the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. You resist with some effort. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 64% to hit) The zap hits the orc wizard. You kill the orc wizard! Your Air Magic skill increases to level 6! You start resting. Magic restored. You start resting. An iguana comes into view. Found 15 gold pieces. Found an ornate altar of the Wu Jian Council. Found a stone staircase leading up. An orc warrior comes into view. It is wielding a +0 mace. The orc shouts! An orc priest comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 club. A white imp comes into view. The iguana hisses angrily. As you read the scroll labelled VAOTEESHODD, it crumbles to dust. It is a scroll of identify. k - 3 scrolls of teleportation As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The white imp gestures at you. The puff of frost misses you. The puff of frost hits the iguana. The white imp shouts, "Take thy face hence, thou froward fat-kidneyed death-token!" The iguana barely misses you. Your surroundings suddenly seem different. An ice beast comes into view. Found 17 gold pieces and a flail. Okay, then. You see here a +0 flail. A phantom comes into view. Okay, then. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (68% to hit) The puff of flame hits the ice beast! The ice beast melts! The ice beast is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 68% to hit) The puff of flame misses the ice beast. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 68% to hit) The puff of flame hits the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 68% to hit) The puff of flame hits the ice beast. The ice beast melts! The ice beast is severely wounded. The now-empty wand crumbles to dust. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Okay, then. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 71% to hit) The zap hits the ice beast. The ice beast is almost dead. The zap hits the ice beast. The ice beast is almost dead. The ice beast barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 71% to hit) The zap hits the ice beast. You kill the ice beast! You have reached level 6! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (60% to hit) The zap hits the phantom. The phantom is lightly damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, 60% to hit) The zap hits the phantom! The phantom is moderately damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 60% to hit) The zap hits the phantom. The phantom is heavily damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 60% to hit) The zap hits the phantom. The phantom is heavily damaged. * * * LOW MAGIC WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 60% to hit) The zap hits the phantom. The phantom is almost destroyed. * * * LOW MAGIC WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Magic courses through your body. The phantom misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 60% to hit) The zap hits the phantom. The phantom is almost destroyed. The phantom barely misses you. Your magical contamination has completely faded away. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The phantom hits you! You die... #######.##. #.......... #........# #....$...# ######........# #.............# #.......####### #....)..# #...@...# #...W...# #.......# #.......# #........# #........# #........# ###......# You could see a phantom. Vanquished Creatures An ice beast (D:7) Ijyb (D:3) An orc wizard (D:7) 3 adders 2 worms (D:3) 3 dart slugs 9 orcs 6 ball pythons 6 endoplasms 3 giant cockroaches A goblin (D:1) 7 hobgoblins 5 jackals 4 quokkas 6 bats 7 frilled lizards 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 669 | D:1 | Reached skill level 4 in Air Magic 881 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 2178 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2339 | D:3 | Found a shimmering altar of Xom. 2480 | D:3 | Reached skill level 5 in Air Magic 2671 | D:3 | Found a broken altar of Ashenzari. 2967 | D:3 | Found a runed translucent door. 2968 | D:3 | Noticed Crazy Yiuf 2978 | D:3 | Learned a level 3 spell: Swiftness 3178 | D:4 | HP: 12/27 [worm (8)] 3258 | D:3 | Noticed Ijyb 3349 | D:3 | HP: 13/27 [Ijyb/+0 club (6)] 3362 | D:3 | HP: 12/27 [Ijyb/+0 club (4)] 3363 | D:3 | HP: 4/27 [Ijyb/+0 club (8)] 3412 | D:3 | HP: 11/27 [Ijyb/+0 club (5)] 3416 | D:3 | Killed Ijyb 3417 | D:3 | Reached XP level 5. HP: 14/31 MP: 1/8 3571 | D:3 | Found a shadowy altar of Dithmenos. 3622 | D:3 | Found Gozag's Platinum Reserve. 3625 | D:3 | Found an opulent altar of Gozag. 4101 | D:4 | You fall into a shaft and drop 3 floors! 4107 | D:7 | HP: 14/31 [orc wizard/magic dart (9)] 4119 | D:7 | Reached skill level 6 in Air Magic 4162 | D:7 | Found an ornate altar of the Wu Jian Council. 4166 | D:7 | Noticed an orc warrior 4172 | D:7 | Noticed an ice beast 4176 | D:7 | Noticed a phantom 4180 | D:7 | HP: 9/31 [ice beast (9)] 4182 | D:7 | Killed an ice beast 4183 | D:7 | Reached XP level 6. HP: 11/36 MP: 6/9 4187 | D:7 | HP: 7/36 [phantom (5)] 4191 | D:7 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: layout_rooms, serial_park_tiny_2, minmay_nonomino_d4 D:3: layout_loops_ring, nicolae_dithmenos_the_darkroom, xom_teletrap_fun, mainiacjoe_overflow_concentric_impassable, nicolae_gozag_zags_fifth_avenue, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_tiny_flanked D:7: layout_basic, old_standard_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Air Magic | 4 5 6 | 6.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | 23 || 26 Tentacles | 1 | 7 || 8 Constrict | 1 | 6 || 7 Unarmed | | 11 || 11 Cast: Shock | 70 | 86 || 156 Evoke: Wand | | 9 || 9 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armor: Skin | | 2 || 2 Dodge: Dodged | 1 | 28 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4175 | 4016 | 159 | 168 | 3337 | 5 | 835.0 | Dungeon | 4175 | 4016 | 159 | 168 | 3337 | 5 | 835.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1514 daAuts D:1: 1436 daAuts D:2: 945 daAuts D:4: 189 daAuts D:7: 89 daAuts