Dungeon Crawl Stone Soup version 0.30-a0-414-gcb316572d5 (webtiles) character file. Game seed: 9108637549445353613 50 sleeves the Gusty (level 3, -1/31 HPs) Began as an Octopode Air Elementalist on Dec 7, 2022. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:02:22 (2075 turns). sleeves the Gusty (Octopode Air Elementalist) Turns: 2075, Time: 00:02:22 Health: -1/31 AC: 21 Str: 7 XL: 3 Next: 79% Magic: 1/6 EV: 2 Int: 19 God: Gold: 103 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -25), tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles i - 5 poisoned darts Scrolls d - a scroll of teleportation {unknown} f - a scroll of immolation {unknown} g - a scroll of identify {unknown} j - a scroll of fear {unknown} k - 2 scrolls of enchant armour {unknown} Potions a - a potion of magic c - a potion of invisibility e - a potion of might {unknown} h - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 8% 3 Static Discharge Conj/Air 24% 2-3/arc 9% 2 Airstrike Air 9% 2d(2-18) 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Welcome, sleeves the Octopode Air Elementalist. Are you destined to find the sublime Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is lightly wounded. The zap hits the quokka. The quokka is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is severely wounded. The quokka completely misses you. You barely miss the quokka. Your grab misses the quokka. You squeeze the quokka. You kill the quokka! No target in view! No target in view! Your magical contamination has completely faded away. Magic restored. Found a stone staircase leading down. Found 2 boomerangs. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A kobold is nearby! The zap hits the kobold but does no damage. The zap misses the kobold. The zap hits the kobold but does no damage. The kobold closely misses you. You are out of magic! You barely miss the kobold. Your grab misses the kobold. Your tentacle-slap misses the kobold. The kobold closely misses you. You barely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold closely misses you. You tentacle-slap the kobold but do no damage. You constrict the kobold. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! You tentacle-slap the kobold but do no damage. The kobold is moderately wounded. You constrict the kobold, but do no damage. The kobold closely misses you. You tentacle-slap the kobold but do no damage. The kobold is moderately wounded. You constrict the kobold. The kobold hits you with a +0 whip. You tentacle-slap the kobold but do no damage. The kobold is severely wounded. You constrict the kobold, but do no damage. The kobold hits you but does no damage. You tentacle-slap the kobold but do no damage. You squeeze the kobold. You kill the kobold! HP restored. Things that are here: a +0 whip; a kobold corpse Found 4 large rocks. You open the door. A bat comes into view. A bat is nearby! You tentacle-slap the bat. You grab the bat. You squeeze the bat. You kill the bat! No target in view! No target in view! A ball python comes into view. There is an open door here. A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You tentacle-slap the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. You barely miss the ball python. Your grab misses the ball python. You squeeze the ball python, but do no damage. The ball python is severely wounded. The ball python bites you. The ball python misses you. The ball python completely misses you. The ball python grabs you. The ball python constricts you. A ball python is nearby! A ball python is nearby! You barely miss the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The zap hits the giant cockroach. The giant cockroach is lightly wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the giant cockroach. The giant cockroach is severely wounded. You are out of magic! You are out of magic! You are out of magic! You tentacle-slap the giant cockroach but do no damage. Your grab misses the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You tentacle-slap the giant cockroach but do no damage. You grab the giant cockroach. The giant cockroach is heavily wounded. You constrict the giant cockroach, but do no damage. The giant cockroach closely misses you. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You tentacle-slap the giant cockroach but do no damage. The giant cockroach is moderately wounded. You constrict the giant cockroach, but do no damage. The giant cockroach bites you. You tentacle-slap the giant cockroach but do no damage. The giant cockroach is moderately wounded. You constrict the giant cockroach. The giant cockroach barely misses you. The giant cockroach misses you. Your magical contamination has completely faded away. You tentacle-slap the giant cockroach but do no damage. You squeeze the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone barely misses you. The kobold hits you with a +0 dagger. You tentacle-slap the kobold. You grab the kobold. The kobold is heavily wounded. You constrict the kobold, but do no damage. The kobold barely misses you. You tentacle-slap the kobold. The kobold is severely wounded. You constrict the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Things that are here: a +0 dagger; 2 stones; a kobold corpse A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! You closely miss the giant cockroach. Your grab misses the giant cockroach. The giant cockroach barely misses you. You closely miss the giant cockroach. Your grab misses the giant cockroach. The giant cockroach barely misses you. The zap hits the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. The zap hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. The giant cockroach waves its antennae. The giant cockroach misses you. The zap hits the giant cockroach but does no damage. The giant cockroach is almost dead. The giant cockroach closely misses you. You tentacle-slap the giant cockroach. You kill the giant cockroach! You have reached level 2! Search for what [? for help]? dag Things that are here: a +0 dagger; 2 stones; a kobold corpse b - a +0 dagger b - a +0 dagger (weapon) There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The zap hits the goblin. The goblin is almost dead. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a +0 club. A bat comes into view. A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - a cyan potion Found a hand axe. d - a scroll labelled DEF MOGIM HIDGH Found a stone staircase leading down. You now have 14 gold pieces. You open the door. There is an open door here. e - a viscous red potion You open the door. There is an open door here. You open the door. A frilled lizard and a kobold come into view. The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The kobold shouts! The zap hits the frilled lizard. You kill the frilled lizard! The kobold throws a stone. The stone hits you. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. Found a stone staircase leading down. A hobgoblin comes into view. Found a pair of boots. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Found a ring mail. You open the door. Found a human skeleton. Found a human skeleton. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a human skeleton. Found a minotaur skeleton. Found two human skeletons. Found a faded altar of an unknown god. f - a scroll labelled EZYODO UTWUMA No target in view! g - a scroll labelled FEETWO JUYGY Search for what [Enter for "dag", or ? for help]? alt You see here a human skeleton. You see here a human skeleton. There is a faded altar of an unknown god here. This altar belongs to (a) Xom, (b) Ignis or (c) Nemelex Xobeh, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. A frilled lizard comes into view. You see here 18 gold pieces. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The zap misses the frilled lizard. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 32 gold pieces (gained 18). h - a brown potion You see here a +0 ring mail. Found 7 stones. Found 5 poisoned darts. You see here 5 poisoned darts. You see here a +0 ring mail. A ball python comes into view. A ball python is nearby! A ball python is nearby! The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You see here a ball python corpse. You see here 2 boomerangs. You see here a +0 whip. There is an open door here. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "alt", or ? for help]? dart There is an open door here. There is an open door here. You see here 2 boomerangs. You open the door. There is an open door here. You see here a +0 ring mail. You see here 5 poisoned darts. i - 5 poisoned darts You see here a +0 ring mail. There is an open door here. There is an open door here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. The bat is severely wounded. The zap misses the bat. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. There is an open door here. You see here a +0 hand axe. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! Your Air Magic skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a scroll labelled TASUIW QU JONO You now have 45 gold pieces (gained 13). An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The zap hits the endoplasm. The endoplasm is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You see here a +0 hand axe. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! A giant cockroach comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 A giant cockroach is nearby! The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 10 gold pieces. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 3 stones. Found a stone staircase leading down. 2 jackals come into view. The jackal barks! You see here 10 gold pieces. There are monsters nearby! The zap hits the jackal. The jackal is moderately wounded. The jackal barks! An endoplasm comes into view. The zap hits the jackal. The jackal is almost dead. The endoplasm quivers. The jackal closely misses you. The zap hits the jackal but does no damage. The jackal is almost dead. The zap misses the jackal. The jackal completely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. The jackal closely misses you. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A rat comes into view. The goblin moves out of view. There is a stone staircase leading up here. The zap hits the jackal. You kill the jackal! The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! The zap hits the jackal. The jackal is moderately wounded. The zap misses the jackal. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. The jackal bites you. You climb upwards. There is a stone staircase leading down here. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you but does no damage. You completely miss the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal. You tentacle-slap the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Magic restored. Done exploring. Done exploring. You climb downwards. The goblin hits you with a +0 club. A worm comes into view. There is a stone staircase leading up, spattered with blood here. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the goblin. The goblin hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. You hit the goblin. You kill the goblin! HP restored. Done exploring. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 33 gold pieces and a scroll labelled HIHERI TESETI. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found a chain mail. k - a scroll labelled HIHERI TESETI You now have 61 gold pieces (gained 16). k - 2 scrolls labelled HIHERI TESETI (gained 1) You now have 78 gold pieces (gained 17). Found a stone staircase leading down. You now have 88 gold pieces (gained 10). There is a stone staircase leading down here. A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. A worm and a gnoll come into view. Found an escape hatch in the floor. The gnoll shouts! There are monsters nearby! The zap hits the gnoll. The gnoll is lightly wounded. A kobold comes into view. It is wielding a +0 dagger. A gnoll comes into view. It is wielding a +0 halberd. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The gnoll shouts! You hear an angry hiss. An adder comes into view. Your magical contamination has completely faded away. There is a stone staircase leading up, spattered with blood here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit) The zap hits the adder. The adder is moderately wounded. The zap hits the gnoll. The gnoll is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 72% to hit) The zap misses the adder. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is severely wounded. The adder closely misses you. A gnoll comes into view. It is wielding a +0 spear. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The adder bites you. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 48% to hit) The zap hits the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) The zap hits the adder. You kill the adder! * * * LOW MAGIC WARNING * * * You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Magic restored. HP restored. Done exploring. Done exploring. You see here a +0 club. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 8 gold pieces and a green potion. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the rat. You kill the rat! The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Magic restored. A rat comes into view. You see here 8 gold pieces. A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 96 gold pieces (gained 8). You see here a rat corpse. l - a green potion A worm is nearby! A worm is nearby! The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is severely wounded. * * * LOW MAGIC WARNING * * * You are out of magic! You are out of magic! You are out of magic! You hit the worm. You grab the worm. You squeeze the worm. You kill the worm! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold is nearby! A kobold is nearby! A kobold is nearby! The zap hits the kobold but does no damage. The zap misses the kobold. The zap hits the kobold. You kill the kobold! Found an iron altar of Okawaru. m - a grey potion No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 103 gold pieces (gained 7). A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The zap misses the gnoll. The gnoll shouts! You hear a shout! The gnoll drinks a potion. The gnoll flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A poisoned dart appears from out of thin air! The poisoned dart hits you! You are poisoned. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. There is a stone staircase leading up, spattered with blood here. You feel sick. You climb upwards. Reactivating autopickup. You feel sick. There is a stone staircase leading down here. You feel sick. You are no longer poisoned. HP restored. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up, spattered with blood here. A gnoll is nearby! A gnoll is nearby! The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll drinks a potion. The gnoll flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits something but does no damage. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line A poisoned dart appears from out of thin air! The poisoned dart hits you! You are poisoned. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits something. * * * LOW MAGIC WARNING * * * You feel sick. A poisoned dart appears from out of thin air! The poisoned dart hits you! You are more poisoned. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel very sick. A poisoned dart appears from out of thin air! The poisoned dart hits you! You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. A poisoned dart appears from out of thin air! The poisoned dart hits you! You are more poisoned. It was a potion of flight. Your roots keep you in place. You die... . . ##.....## #.# ## .. . ##.....## ######.# # #..#.#.......# #....#.# ...#.......# #....#.# #.........# #......# ##.......## #....### ###..).## ##...## #...#####.(..# ###♣...##.#..# ##..##.>.....# #...####.....## #.#.<....##...# #.###..####...# #.# #.....#...#### #.# #.###..#.....# #.# #.# ##...##..## #.# #.# ###...#.>#. There were no monsters in sight! Vanquished Creatures An adder (D:1) A worm (D:2) A dart slug (D:1) 5 endoplasms 3 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 2 jackals A quokka (D:1) 2 ball pythons (D:1) 5 bats 3 frilled lizards 4 kobolds 3 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 581 | D:1 | Found a faded altar of an unknown god. 1042 | D:1 | Reached skill level 4 in Air Magic 1253 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1643 | D:1 | HP: 10/21 [poisoned by an adder] 1930 | D:2 | Found an iron altar of Okawaru. 2073 | D:2 | HP: 10/21 [poisoned by a gnoll] 2074 | D:2 | HP: 4/31 [poisoned by a gnoll] 2075 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_rooms, basic_altar, nicolae_shop_unique_rings Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 4 | 4.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 23 Tentacles || 7 Constrict || 7 Dagger || 7 Punch || 1 Cast: Shock || 75 Use: Potion || 2 Stab: Sleeping || 1 Armor: Skin || 5 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2076 | 1836 | 240 | 0 | 1596 | 2 | 1038.0 | Dungeon | 2076 | 1836 | 240 | 0 | 1596 | 2 | 1038.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1672 daAuts D:2: 404 daAuts