Dungeon Crawl Stone Soup version 0.30-a0-1123-gabc949cf19 (webtiles) character file. Game seed: 11413423571843782605 1361 sleeves the Arsonist (level 8, -2/52 HPs) Began as a Demonspawn Fire Elementalist on Apr 23, 2023. Was an Initiate of Gozag. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 6 of the Dungeon. The game lasted 00:11:45 (6881 turns). sleeves the Arsonist (Demonspawn Fire Elementalist) Turns: 6881, Time: 00:11:46 Health: -2/52 AC: 5 Str: 8 XL: 8 Next: 37% Magic: 9/11 EV: 11 Int: 20 God: Gozag Gold: 640 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . u - +4 dagger (freeze) rCold . . . (no shield) rNeg . . . v - +2 leather armour {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: powered by death 1, magic regeneration, big brain 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 681 gold pieces. You paid 41 gold pieces to Gozag. Inventory: Hand Weapons u - a +4 dagger of freezing (weapon) (You took it off a goblin on level 3 of the Dungeon) Missiles B - a throwing net Armour g - the +0 leather armour "Caibos" {Regen+} (You found it on level 2 of the Dungeon) Regen: It increases your rate of health regeneration. v - a +2 leather armour of willpower (worn) (You took it off an orc on level 4 of the Dungeon) x - a +0 pair of gloves (You found it on level 5 of the Dungeon) y - a +0 helmet (You found it on level 5 of the Dungeon) C - a +0 buckler (You took it off a gnoll sergeant on level 5 of the Dungeon) D - a +0 pair of boots (You found it on level 5 of the Dungeon) Magical Staves q - a staff of cold (You found it on level 3 of the Dungeon) Wands a - a wand of polymorph (3) (You found it on level 2 of the Dungeon) E - a wand of flame (16) (You found it on level 6 of the Dungeon) Scrolls d - 8 scrolls of identify {unknown} e - 3 scrolls of poison f - 2 scrolls of enchant armour i - a scroll of immolation {unknown} j - a scroll of fog {unknown} l - a scroll of fear {unknown} m - a scroll of summoning {unknown} p - a scroll of vulnerability w - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of flight {unknown} h - a potion of lignification {unknown} k - 2 potions of haste {unknown} n - 2 potions of resistance {unknown} o - a potion of heal wounds {unknown} r - a potion of invisibility {unknown} s - a potion of degeneration {unknown} t - 2 potions of cancellation z - 2 potions of might {unknown} A - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations - Level 8.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 68% 2d7 1% 2 c - Flame Wave Conj/Fire 30% 2d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 18% N/A 13% 3 Volatile Blastmotes Fire/Tloc 36% 2d13 13% 3 Beastly Appendage Tmut 4% N/A 22% 1 Mephitic Cloud Conj/Pois/Air 10% N/A 28% 3 Poisonous Vapours Pois/Air 4% N/A 34% 2 Wereblood Tmut 2% N/A 34% 2 Portal Projectile Hex/Tloc 4% N/A 56% 3 Spider Form Tmut/Pois 2% N/A 56% 3 Tukima's Dance Hex 2% N/A 56% 3 Freezing Cloud Conj/Ice/Air 5% 6-21 95% 5 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Fedhas Gozag Hepliaklqana Nemelex Xobeh Qazlal Sif Muna Uskayaw Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You regenerate magic rapidly. You have an unusually large brain. (Int +2) Message History Nothing appears to happen. The foxfire hits the orc priest. You kill the orc priest! Your foxfire dissipates! x3 An orc is nearby! An orc is nearby! You conjure some foxfire! The orc shouts! You conjure some foxfire! The foxfire hits the orc. The orc is moderately wounded. An orc is nearby! Unknown command. The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc. You kill the orc! Your magical contamination has completely faded away. No target in view! No target in view! Your foxfire dissipates! You now have 265 gold pieces (gained 14). Things that are here: a +0 dagger of protection; a +0 hand axe; a +0 ring mail Magic restored. You now have 272 gold pieces (gained 7). You see here a +0 hand axe. You now have 280 gold pieces (gained 8). Things that are here: a +0 trident; a +0 flail There is an open door here. You now have 288 gold pieces (gained 8). You now have 293 gold pieces (gained 5). You now have 304 gold pieces (gained 11). You see here a +0 sling. You now have 314 gold pieces (gained 10). You now have 321 gold pieces (gained 7). There is an open door here. Found a robe. d - 6 scrolls labelled ZOODDOOLEKH (gained 1) You see here a +0 robe. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Unknown command. A hobgoblin is nearby! A hobgoblin is nearby! You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You hear a shout! x2 Your foxfire dissipates! An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 trident. The orc shouts! An orc and an endoplasm come into view. The orc shouts! x2 The endoplasm quivers. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 short sword and wearing a +1 leather armour of willpower. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! * * * LOW MAGIC WARNING * * * The orc hits you with a +0 short sword. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc but do no damage. The orc hits you with a +0 short sword. You hit the orc but do no damage. The orc closely misses you. You hit the orc. You freeze the orc. The orc is severely wounded. The orc is distracted by your dazzling golden aura. The orc shouts! You hit the orc. You freeze the orc. You kill the orc! You now have 328 gold pieces (gained 7). Things that are here: a +0 short sword; a +1 leather armour of willpower v - a +1 leather armour of willpower You start removing your armour. You continue taking off the +0 leather armour "Caibos" {Regen+}. x4 You finish taking off the +0 leather armour "Caibos" {Regen+}. You start putting on your armour. You continue putting on your +1 leather armour of willpower. x5 You finish putting on your +1 leather armour of willpower. You feel strong-willed. You now have 342 gold pieces (gained 14). Things that are here: a +0 dagger; a +0 club; a +0 leather armour You now have 350 gold pieces (gained 8). You now have 356 gold pieces (gained 6). You see here a +0 trident. You now have 359 gold pieces (gained 3). A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! You conjure some foxfire! The foxfire hits the howler monkey. The howler monkey is lightly wounded. You hit the howler monkey. You freeze the howler monkey. The howler monkey is moderately wounded. The foxfire hits the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you. You puncture the howler monkey! You freeze the howler monkey. The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You hear a shout! You closely miss the howler monkey. You punch the howler monkey, but do no damage. The howler monkey is almost dead. The howler monkey hits you. You hit the howler monkey. You freeze the howler monkey. You kill the howler monkey! No target in view! No target in view! HP restored. Blork the orc comes into view. He is wielding a +0 battleaxe. Blork the orc is nearby! Blork the orc is nearby! Blork the orc is nearby! Blork the orc is nearby! Blork the orc is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Blork the orc. Blork the orc is lightly wounded. Blork the orc's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Blork the orc. Blork the orc is burned terribly! Blork the orc is heavily wounded. Blork the orc begins to cast a cantrip, but forgets the words! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Blork the orc. Blork the orc is burned terribly! Blork the orc is almost dead. Blork the orc casts a cantrip, but nothing happens. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Blork the orc. Blork the orc is burned terribly! You kill Blork the orc! * * * LOW MAGIC WARNING * * * Your Conjurations skill increases to level 3! You have reached level 7! You now have 372 gold pieces (gained 13). Things that are here: a +0 battleaxe; a +0 robe Found a stone staircase leading up. You see here a +0 trident. You see here a +0 short sword. You see here a +0 dagger. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:4, ? - help) You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Found a stone staircase leading up. There is a stone staircase leading up here. An adder is nearby! Unknown command. Found a scroll labelled ZOODDOOLEKH. Found a stone staircase leading up. There is a stone staircase leading up here. You conjure some foxfire! The foxfire hits the adder. The adder is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is moderately wounded. The adder's fire resistance burns away. The foxfire hits the adder. The adder is moderately wounded. The adder bites you but does no damage. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! You miss the adder. The adder is moderately wounded. The adder closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Magic restored. You now have 380 gold pieces (gained 8). There is a stone staircase leading up here. d - 7 scrolls labelled ZOODDOOLEKH (gained 1) Found a chain mail. A jelly comes into view. Found a stone staircase leading down. A jelly is nearby! A jelly is nearby! A jelly is nearby! A jelly is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly quivers. The jelly is moderately wounded. The jelly's fire resistance burns away. You hear a loud, deep croak! The jelly barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You hear a loud, deep croak! Your Fire Magic skill increases to level 7! A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog is distracted by your dazzling golden aura. The bullfrog is no longer distracted by gold. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. The bullfrog barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! The bullfrog is almost dead. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is almost dead. The bullfrog hits you but does no damage. The bullfrog hits you. You barely miss the bullfrog. The bullfrog is almost dead. The bullfrog hits you. You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog. You kill the bullfrog! No target in view! HP restored. You now have 393 gold pieces (gained 13). You see here a +0 chain mail. w - a scroll labelled KAAKHIOXAP A howler monkey comes into view. A howler monkey is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is heavily wounded. The howler monkey's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is burned terribly! You kill the howler monkey! No target in view! You now have 399 gold pieces (gained 6). A hound comes into view. The hound moves out of view. x - a +0 pair of gloves Edmund the Younger comes into view. He is wielding a +4 dire flail of protection. Edmund is nearby! Found a brown potion. z - a brown potion Found a fizzy ruby potion. A - a fizzy ruby potion An orc priest comes into view. It is wielding a +0 trident. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your foxfire dissipates! The foxfire hits the orc priest. The orc priest is heavily wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the orc priest! The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. You kill the orc priest! Your foxfire dissipates! Magic restored. HP restored. You now have enough gold to petition Gozag for potion effects. You now have 405 gold pieces (gained 6). You see here a +0 trident. 3 orcs come into view. The orc shouts! x3 There are monsters nearby! There are monsters nearby! The orc attacks as you move away! The orc hits you with a +0 hand axe. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 412 gold pieces (gained 7). You see here a +0 hand axe. You now have 417 gold pieces (gained 5). You see here a +4 hand axe. You now have 422 gold pieces (gained 5). You see here a +0 club. Found 7 stones. Found a scale mail. A scorpion comes into view. A scorpion is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the scorpion but does no damage. The foxfire hits the scorpion. The scorpion is moderately wounded. The foxfire hits the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion. The scorpion is severely wounded. A scorpion is nearby! A scorpion is nearby! You conjure some foxfire! The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. A scorpion is nearby! A scorpion is nearby! You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You hit the scorpion. You freeze the scorpion. You kill the scorpion! Your Conjurations skill increases to level 4! You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Found a flail. You now have 431 gold pieces (gained 9). You see here a +0 scale mail. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. It is wielding a +0 halberd. Found 13 gold pieces. You conjure some foxfire! The hound barks! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the hound but does no damage. You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. The hound bites you. The foxfire hits the gnoll. The gnoll is moderately wounded. You conjure some foxfire! The foxfire hits the hound! The hound is severely wounded. The foxfire hits the hound. The hound is severely wounded. The hound bites you. You conjure some foxfire! The foxfire hits the hound. The hound is almost dead. The hound closely misses you. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! The hound barely misses you. Your foxfire dissipates! The hound attacks as you move away! The hound barely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The hound bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The hound bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW MAGIC WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! * * * LOW MAGIC WARNING * * * The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * You completely miss the hound. The hound is almost dead. The hound barely misses you. You closely miss the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. You hit the hound. You freeze the hound. You kill the hound! You now have 435 gold pieces (gained 4). You now have 441 gold pieces (gained 6). You see here a +0 halberd. You now have 450 gold pieces (gained 9). You see here a +0 flail. You start resting. HP restored. Magic restored. Found a robe. You see here a +0 robe. p - 2 scrolls labelled HUPTOLABRO (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! A sleepcap is nearby! Press: ? - help, v - describe, . - travel Here: a sleepcap (dormant) The floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is moderately damaged. The sleepcap's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is burned terribly! The sleepcap is severely damaged. You hear a shout! An orc comes into view. It is wielding a +0 flail. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is burned terribly! You destroy the sleepcap! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 457 gold pieces (gained 7). You now have 464 gold pieces (gained 7). You see here a +0 flail. Found 4 boomerangs. You see here a +0 flail. You now have 477 gold pieces (gained 13). You now have 493 gold pieces (gained 16). A phantom comes into view. A phantom is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is moderately damaged. The phantom's fire resistance burns away. The phantom hits you. The phantom blinks! You blink. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is burned terribly! The phantom is heavily damaged. The phantom barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is burned terribly! The phantom is almost destroyed. The phantom barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is burned terribly! You destroy the phantom! You now have 499 gold pieces (gained 6). A shadow imp comes into view. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is heavily wounded. The shadow imp's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is burned terribly! You kill the shadow imp! You now have 505 gold pieces (gained 6). y - a +0 helmet Found an escape hatch in the floor. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a leather armour. You see here a +0 leather armour. There is a stone staircase leading down here. An adder comes into view. The adder moves out of view. An adder, a gnoll sergeant and a gnoll come into view. The adder hisses angrily. You hear a shout! The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! There is a stone staircase leading down here. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder misses you. You barely miss the adder. The foxfire hits the adder. The adder is lightly wounded. The foxfire hits the adder. The adder is severely wounded. The adder bites you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. You kill the adder! The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. You kill the gnoll! The gnoll throws a throwing net. The throwing net barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll! The gnoll is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is severely wounded. Your foxfire dissipates! The foxfire hits the gnoll! You kill the gnoll! Your foxfire dissipates! You now have 508 gold pieces (gained 3). You now have 513 gold pieces (gained 5). You see here a +0 whip. You now have 517 gold pieces (gained 4). You see here a +0 club. You see here a +0 whip. There is a stone staircase leading up, spattered with blood here. B - a throwing net You see here a +0 club. There is a stone staircase leading down here. The gnoll sergeant hits you from afar with a +0 trident. A gnoll sergeant is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant but do no damage. The gnoll sergeant hits you from afar with a +0 trident! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant's fire resistance burns away. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The gnoll sergeant is no longer more vulnerable to fire. There is a stone staircase leading down here. You see here a +0 club. You see here a +0 whip. There is a stone staircase leading up, spattered with blood here. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Done exploring. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a hide-covered altar of Uskayaw and a basalt altar of Yredelemnul. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. Level annotation: Edmund There is a stone staircase leading up here. A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant but does no damage. x2 Unknown command. The foxfire hits the gnoll sergeant. The gnoll sergeant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant's fire resistance burns away. The foxfire hits the gnoll sergeant! The gnoll sergeant is burned terribly! The gnoll sergeant is almost dead. The foxfire hits the gnoll sergeant! The gnoll sergeant is burned terribly! You kill the gnoll sergeant! You have reached level 8! You feel agile. Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. You now have 524 gold pieces (gained 7). Things that are here: a +0 trident; a +0 ring mail; a +0 buckler Your magical contamination has completely faded away. Magic restored. There is a stone staircase leading up here. You see here a +0 flail. You now have 537 gold pieces (gained 13). n - 2 metallic silvery potions (gained 1) Found a dagger. You see here a +0 dagger. An iguana comes into view. An iguana is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The foxfire hits the iguana. The iguana is heavily wounded. The foxfire hits the iguana. The iguana is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! Your foxfire dissipates! Search for what [Enter for "spea", or ? for help]? buck You see here a +0 dagger. You see here a +0 scale mail. There is a stone staircase leading up here. Things that are here: a +0 trident; a +0 ring mail; a +0 buckler C - a +0 buckler There is a stone staircase leading up here. Edmund is nearby! Edmund is nearby! Edmund is nearby! Found a scroll labelled ZOODDOOLEKH. You conjure some foxfire! You conjure some foxfire! The foxfire hits Edmund! Edmund is lightly wounded. Edmund shouts! The foxfire hits Edmund! Edmund is moderately wounded. You hear a shout! You conjure some foxfire! The foxfire hits Edmund. Edmund is heavily wounded. The foxfire hits Edmund but does no damage. Edmund is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is severely wounded. Edmund's fire resistance burns away. The foxfire hits Edmund but does no damage. Edmund is severely wounded. The foxfire hits Edmund! Edmund is burned terribly! Edmund is severely wounded. An iguana comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! You kill Edmund! The iguana hisses angrily. Training target 8.0 for Fire Magic reached! Your Conjurations skill increases to level 5! Your Fire Magic skill increases to level 8! An iguana is nearby! An orc comes into view. It is wielding a +0 mace. You conjure some foxfire! You conjure some foxfire! The foxfire hits the iguana. The iguana is lightly wounded. An adder comes into view. The iguana bites you! The adder moves out of view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You conjure some foxfire! The foxfire hits the iguana! The iguana is severely wounded. The foxfire hits the iguana but does no damage. The iguana is severely wounded. The foxfire hits the iguana. The iguana is almost dead. The iguana bites you but does no damage. The foxfire hits the orc! You kill the orc! You conjure some foxfire! The foxfire hits the iguana. You kill the iguana! You conjure some foxfire! The foxfire hits the adder but does no damage. The foxfire hits the adder. The adder is moderately wounded. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire hits the adder! The adder is almost dead. The foxfire hits the adder. You kill the adder! Your foxfire dissipates! HP restored. You now have 542 gold pieces (gained 5). You now have 557 gold pieces (gained 15). Things that are here: a +4 dire flail of protection; a +0 chain mail You now have 565 gold pieces (gained 8). You see here a +0 mace. Things that are here: a +4 dire flail of protection; a +0 chain mail Found a stone staircase leading down. d - 8 scrolls labelled ZOODDOOLEKH (gained 1) D - a +0 pair of boots You now have 573 gold pieces (gained 8). Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:5 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A scorpion is nearby! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is lightly wounded. The scorpion's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is heavily wounded. The scorpion misses you. A scorpion is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! You feel very sick. Unknown command. You start resting. You feel very sick. You feel sick. x7 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. Unknown command. Okay, then. This spell is quite dangerous to cast! Memorise Flame Wave, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Okay, then. You now have 578 gold pieces (gained 5). z - 2 brown potions (gained 1) You now have 588 gold pieces (gained 10). You open the door. A shadow imp comes into view. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! You conjure some foxfire! The shadow imp shouts, "Surrender, thou defiled doghearted mule!" You conjure some foxfire! The foxfire hits the shadow imp. The shadow imp is moderately wounded. The foxfire hits the shadow imp. The shadow imp is heavily wounded. You conjure some foxfire! The foxfire hits the shadow imp. The shadow imp is almost dead. The foxfire hits the shadow imp. You kill the shadow imp! Your foxfire dissipates! Your foxfire dissipates! Magic restored. There is an open door here. You now have 592 gold pieces (gained 4). Found an escape hatch in the ceiling. E - a wand of flame (16) A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is moderately wounded. The centaur's fire resistance burns away. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. The centaur completely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! You kill the centaur! Your Conjurations skill increases to level 6! You now have 610 gold pieces (gained 18). You see here a +0 shortbow. 2 orcs come into view. The orc shouts! x2 An orc comes into view. It is wielding a +0 hand axe. There are monsters nearby! There are monsters nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is lightly wounded. The orc's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 618 gold pieces (gained 8). You see here a +0 falchion. You now have 630 gold pieces (gained 12). Things that are here: a +0 hand axe; a +0 leather armour; a +0 whip You see here a +0 falchion. You now have 640 gold pieces (gained 10). A sourceless malevolence fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! x3; You hear a bark! You hear a shout! x3 You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! x2 A kobold comes into view. It is wielding a +0 short sword. x2 The kobold moves out of view. A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone closely misses you. An orc warrior comes into view. It is wielding a +0 mace. The orc warrior unwields a +0 mace. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt hits you!! An orc priest comes into view. It is wielding a +0 hand axe. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 plate armour (will become a wolf, a ball python, or an ice beast, chance to affect: 49%) The orc warrior resists with some effort. The orc warrior shoots a bolt. The bolt closely misses you. A hound comes into view. An orc comes into view. It is wielding a +0 club. A troll comes into view. The air fills with toxic fumes! As you read the scroll labelled TEQUWK IGUIG, it crumbles to dust. It was a scroll of poison. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 plate armour (will become a wolf, a ball python, or an ice beast, chance to affect: 49%) The orc warrior evaporates and reforms as a wolf! As you read the scroll labelled BOLIAVUK UPNEN, it crumbles to dust. It is a scroll of enchant armour. Your +1 leather armour of willpower glows green for a moment. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled HUPTOLABRO, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel your willpower return. The sentinel's mark upon you fades away. The wolf is engulfed in poison gas. The wolf is poisoned. The wolf is engulfed in poison gas. The wolf looks even sicker. The wolf bites you but does no damage. Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. You hear a shout! The wolf looks even sicker. The wolf stops to sniff the ground. The wolf bites you! * * * LOW HITPOINT WARNING * * * The wolf is engulfed in poison gas. The wolf looks as sick as possible! The wolf barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Your body crumbles into a pile of gold. #.# #.# #.# ##h## #.# #.# ##§§☼## #.###.###.# #§§☼§.###.K.......# ##§§§.........##### #§§########### ..#######§§# #..T§§§§§§§# ##########@# #h# #§# #########o# ........o§# .#######.§####### #§§§.....# #######§☼§.<...######## ......................# You could see a troll (weak-willed), a wolf (extremely poisoned, weak-willed), a hound (weak-willed), an orc priest (weak-willed, combustible) and an orc. Vanquished Creatures Edmund (D:5) A black bear (D:4) A phantom (D:5) A centaur (D:6) A bullfrog (D:5) Blork the orc (D:4) A gnoll sergeant (D:5) 3 scorpions 2 howler monkeys A jelly (D:5) 2 hounds 3 orc priests A sleepcap (D:5) 2 iguanas (D:5) Natasha (twice) (D:3) 7 gnolls 8 adders 2 shadow imps 3 dart slugs 15 orcs 6 ball pythons 10 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 4 jackals (D:3) 5 quokkas 3 frilled lizards 8 kobolds 5 rats 110 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:2) 2 creatures vanquished. Vanquished Creatures (others) 201 foxfires A plant (D:2) 202 creatures vanquished. Grand Total: 314 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached skill level 3 in Fire Magic 487 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 487 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1144 | D:2 | HP: 9/19 [poisoned by an adder] 1324 | D:2 | Reached XP level 3. HP: 18/24 MP: 6/6 1351 | D:2 | Identified the +0 leather armour "Caibos" {Regen+} 1376 | D:2 | Reached skill level 4 in Fire Magic 2282 | D:3 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2282 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 2485 | D:3 | Found a hazy altar of Hepliaklqana. 2494 | D:3 | Found an opulent altar of Gozag. 2495 | D:3 | Found a shimmering blue altar of Sif Muna. 2496 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2514 | D:3 | Found a blossoming altar of Fedhas. 2515 | D:3 | Found a stormy altar of Qazlal. 2551 | D:3 | Found a snail-covered altar of Cheibriados. 2565 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 2728 | D:3 | Learned a level 2 spell: Scorch 2818 | D:3 | Noticed Natasha 2824 | D:3 | Killed Natasha 2825 | D:3 | Reached skill level 5 in Fire Magic 3150 | D:3 | HP: 10/30 [gnoll/+0 flail (10)] 3157 | D:4 | Reached XP level 5. HP: 13/35 MP: 0/8 3719 | D:4 | Noticed a black bear 3719 | D:4 | Found a staircase to the Ecumenical Temple. 3725 | D:4 | Killed a black bear 3726 | D:4 | Reached skill level 6 in Fire Magic 3827 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/9 4307 | D:3 | Noticed Natasha 4325 | D:3 | Killed Natasha 4326 | D:3 | Reached skill level 2 in Conjurations 4719 | D:4 | Noticed Blork the orc 4723 | D:4 | Killed Blork the orc 4724 | D:4 | Reached skill level 3 in Conjurations 4724 | D:4 | Reached XP level 7. HP: 46/46 MP: 1/10 4939 | D:5 | Entered Level 5 of the Dungeon 4998 | D:5 | Reached skill level 7 in Fire Magic 5166 | D:5 | Noticed Edmund 5439 | D:5 | Reached skill level 4 in Conjurations 5489 | D:5 | HP: 22/46 [hound (4)] 6065 | D:5 | HP: 20/46 [gnoll sergeant/+0 trident (11)] 6076 | D:5 | HP: 14/46 [gnoll sergeant/+0 trident (9)] 6215 | Temple | Entered the Ecumenical Temple 6234 | D:5 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 6234 | D:5 | Reached XP level 8. HP: 52/52 MP: 4/11 6427 | D:5 | Killed Edmund 6428 | D:5 | Reached skill level 5 in Conjurations 6428 | D:5 | Reached skill level 8 in Fire Magic 6615 | D:6 | Learned a level 4 spell: Flame Wave 6685 | D:6 | HP: 26/52 [centaur (2)] 6688 | D:6 | Reached skill level 6 in Conjurations 6875 | D:6 | Noticed a troll 6878 | D:6 | HP: 23/52 [orc priest/divine providence (10)] 6881 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, serial_bayou_lagoon_a, chequers_serial_rivers_small_a, interstate_on_off D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_c, serial_bayou_pond_b, serial_bayou_lake_a, serial_bayou_shore_b, dreamdust_princess_bridge, minivault_4, chequers_avenue D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, uniq_natasha D:4: layout_loops_cross, temple_statues, kennysheep_orc_chapel, uniq_blork_the_orc D:5: layout_loops_cross, uniq_edmund D:6: layout_loops_corners, uniq_duvessa Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 3 4 5 6 7 8 | 8.0 Conjurations | 3 4 6 | 6.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 8 | 21 | 10 || 39 Unarmed | 1 | | || 1 Spear | 30 | 11 | || 41 Punch | | 1 | || 1 Cast: Foxfire | 52 | 38 | 37 || 127 Scorch | | 34 | 44 || 78 Evoke: Wand | | 1 | 2 || 3 Use: Scroll | | | 3 || 3 Potion | | | 1 || 1 Stab: Sleeping | 2 | 1 | || 3 Armour: Robe | 1 | | || 1 Leather armour | 6 | 5 | 10 || 21 Dodge: Dodged | 21 | 19 | 22 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6947 | 6708 | 239 | 271 | 5486 | 7 | 992.4 | Dungeon | 6946 | 6707 | 239 | 271 | 5486 | 6 | 1157.7 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1492 daAuts D:5: 1461 daAuts D:4: 1317 daAuts D:2: 1246 daAuts D:1: 1096 daAuts D:6: 332 daAuts Temple: 1 daAuts