Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 12632704705896737644 16746 sleeves the Scorcher (level 12, -7/81 HPs) Began as a Mountain Dwarf Fire Elementalist on Feb 21, 2024. Was an Elder of Sif Muna. Mangled by a cane toad (19 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:38:24 (15841 turns). sleeves the Scorcher (MDFE) Turns: 15841, Time: 00:38:25 Health: -7/81 AC: 7 Str: 17 XL: 12 Next: 12% Magic: 16/29 EV: 10 Int: 21 God: Sif Muna [****..] Gold: 1183 SH: 5 Dex: 13 Spells: 30/37 levels left rFire + . . n - +5 demon blade "Qoitok" {drain, rF+ rN+ Dex+3} rCold . . . w - +0 buckler rNeg + . . H - +1 ring mail {Will+} rPois + (no helmet) rElec . T - +1 cloak {rCorr} rCorr + l - +0 pair of gloves SInv . y - +0 pair of boots Will ++... K - amulet of regeneration Stlth + x - +6 ring of strength HPRegen 1.13/turn o - ring of poison resistance MPRegen 0.21/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, deformed body a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 2 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer, Bailey and Gauntlet. You collected 1183 gold pieces. Inventory: Hand Weapons n - the +5 demon blade "Qoitok" (weapon) {drain, rF+ rN+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. R - the +3 long sword of Tumnefu {spect, rElec rPois Will++ Int-3} (You found it on level 10 of the Dungeon) Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rPois: It protects you from poison Will++: It greatly increases your willpower. Missiles f - 2 throwing nets Armour l - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) m - a +2 ring mail of fire resistance (You found it on level 2 of the Dungeon) w - a +0 buckler (worn) (You found it on level 3 of the Dungeon) y - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) H - a +1 ring mail of willpower (worn) (You took it off an orc on level 6 of the Dungeon) S - a +1 robe of cold resistance (You took it off Fannar on level 11 of the Dungeon) T - a +1 cloak of preservation (worn) (You found it on level 1 of the Lair of Beasts) Magical Staves d - a staff of air (You found it on level 1 of the Lair of Beasts) Q - a staff of cold (You took it off Fannar on level 11 of the Dungeon) Jewellery o - a ring of poison resistance (right hand) (You took it off a goblin on level 2 of the Dungeon) x - a +6 ring of strength (left hand) (You found it on level 3 of the Dungeon) K - an amulet of regeneration (around neck) (You found it on level 7 of the Dungeon) Wands h - a wand of acid (13) (You found it on level 8 of the Dungeon) p - a wand of paralysis (18) (You found it on level 2 of the Dungeon) I - a wand of polymorph (4) (You found it on level 6 of the Dungeon) J - a wand of iceblast (18) (You found it on level 7 of the Dungeon) Scrolls a - 11 scrolls of teleportation c - 2 scrolls of immolation {unknown} e - a scroll of noise i - 3 scrolls of poison {unknown} k - a scroll of revelation q - 2 scrolls of enchant armour r - 3 scrolls of enchant weapon {unknown} s - 5 scrolls of fear A - 2 scrolls of silence {unknown} B - a scroll of summoning E - 3 scrolls of brand weapon {unknown} F - a scroll of torment G - 4 scrolls of amnesia L - 2 scrolls of blinking {unknown} N - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} j - 3 potions of resistance t - 4 potions of invisibility {unknown} u - 3 potions of attraction {unknown} v - 2 potions of curing z - 5 potions of heal wounds C - 2 potions of lignification {unknown} D - 3 potions of might M - 2 potions of degeneration {unknown} O - a potion of cancellation {unknown} P - a potion of haste {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 4.0 Shields + Level 13.0 Spellcasting - Level 0.8 Conjurations - Level 15.0 Fire Magic You had 30 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 46% 2d12 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 45% N/A 1% 3 Volatile Blastmotes Fire/Tloc 90% 2d17 1% 3 Ignite Poison Fire/Alch 45% N/A 3% 4 Static Discharge Conj/Air 30% 3-5/arc 9% 2 Call Imp Summ 26% N/A 11% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 26% N/A 11% 2 Sublimation of Blood Necr 13% N/A 11% 2 Call Canine Familiar Summ 13% N/A 21% 3 Ozocubu's Armour Ice 13% N/A 21% 3 Sigil of Binding Hex 13% N/A 21% 3 Dimensional Bullseye Hex/Tloc 6% N/A 56% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 86% 5 Summon Hydra Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (2/5) D:8 Orc (0/2) D:9 Sewer (visited) Bailey (visited) Gauntlet (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 [ Portals: Trove: D:10 (give horn of Geryon) Annotations: D:2 1 runed translucent door, Crazy Yiuf D:11 Erolcha Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Armour fits poorly on your strangely shaped body. Message History You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is severely wounded. The foxfire hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. You feel your dexterity returning. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is lightly wounded. An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 club. The foxfire hits the orc priest! The orc priest is severely wounded. The foxfire hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. You conjure some foxfire! The foxfire hits the orc. You kill the orc! Sif Muna accepts your kill. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is almost dead. The foxfire hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Magic restored. You see here a staff of cold. E - 2 scrolls labelled HAUREIFACSO (gained 1) Found a ring mail. You open the door. There is an open door here. z - 5 potions of heal wounds (gained 1) Erolcha the Cunning comes into view. She is wielding a +0 giant spiked club. Erolcha shouts! A boulder beetle comes into view. Press: ? - help, v - describe, . - travel The floor. There are monsters nearby! Erolcha gestures wildly while chanting. Erolcha flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! There is a strange disturbance nearby! There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. What level of the Lair of Beasts? (default 1, ? - help) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a yak skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is an open door here. There is an open door here. You see here 5 stones. There is an open door here. There is an open door here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Found an embroidered cloak. There is a staircase back to the Dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. A water moccasin comes into view. The water moccasin hisses angrily. You conjure some foxfire! You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is heavily wounded. The foxfire hits the water moccasin. The water moccasin is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. Found a ring mail and a grey potion. Your foxfire dissipates! x2 You see here a +1 cloak of preservation. T - a +1 cloak of preservation You start removing your armour. You continue removing your +0 cloak. x4 You finish removing your +0 cloak. You start putting on your armour. You continue putting on your +1 cloak of preservation. x5 You finish putting on your +1 cloak of preservation. You drop a +0 cloak. Magic restored. u - 2 grey potions (gained 1) Found a chain mail. You see here a +0 chain mail. Found 7 stones. A wolf comes into view. The wolf howls! You hear a howl! x2 A wolf comes into view. x2 You conjure some foxfire! A wolf comes into view. x2 You conjure some foxfire! The foxfire hits the wolf but does no damage. The foxfire hits the wolf. The wolf is lightly wounded. You conjure some foxfire! The foxfire hits the wolf! The wolf is heavily wounded. The foxfire hits the wolf. The wolf is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs the wolf. The wolf is moderately wounded. The flame wave engulfs your foxfire. Your foxfire completely resists. (Press . to intensify the flame waves.) You hear an angry hiss. The foxfire hits the wolf. The wolf is heavily wounded. The foxfire hits the wolf but does no damage. The wolf is heavily wounded. The wolf misses you. The wolf bites you. A wave of flame ripples out! The flame wave engulfs the wolf! You kill the wolf! Sif Muna accepts your kill. The flame wave engulfs the wolf! The wolf is moderately wounded. The flame wave engulfs the wolf but does no damage. The wolf is heavily wounded. The flame wave engulfs the wolf! The wolf is heavily wounded. The flame wave engulfs the wolf! The wolf is severely wounded. The wolf barely misses you. The wolf bites you. The wolf barely misses you. The wolf bites you. x2; The wolf bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the wolf! You kill the wolf! Sif Muna accepts your kill. The flame wave engulfs the wolf. The wolf is heavily wounded. The flame wave engulfs the wolf. The wolf is severely wounded. The flame wave engulfs the wolf! You kill the wolf! Sif Muna accepts your kill. You finish channelling waves of flame. The wolf barely misses you. A black mamba comes into view. The wolf closely misses you. The wolf bites you! You block the wolf's attack. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the wolf! You kill the wolf! Sif Muna accepts your kill. The flame wave engulfs the wolf. The wolf is almost dead. (Press . to intensify the flame waves.) You hear an angry hiss. The wolf completely misses you. A wave of flame ripples out! The flame wave engulfs the wolf. You kill the wolf! Sif Muna accepts your kill. A wave of flame ripples out! The flame wave engulfs the black mamba! The black mamba is moderately wounded. You finish channelling waves of flame. You hear a loud, deep croak! Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black mamba. The black mamba is heavily wounded. The black mamba's fire resistance burns away. The black mamba barely misses you. You block the black mamba's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the black mamba! The black mamba is burned terribly! The black mamba is almost dead. (Press . to intensify the flame waves.) The black mamba bites you but does no damage. The black mamba barely misses you. A wave of flame ripples out! The flame wave engulfs the black mamba!! The black mamba is burned terribly! You kill the black mamba! Sif Muna accepts your kill. You feel your dexterity returning. Found a scroll labelled HAUREIFACSO. You enter the shallow water. Moving in this stuff is going to be slow. HP restored. There is a staircase back to the Dungeon here. You start resting. A komodo dragon comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon is engulfed in a cloud of scalding steam. The komodo dragon hisses menacingly. The foxfire hits the komodo dragon. The komodo dragon is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is severely wounded. The komodo dragon's fire resistance burns away. The foxfire hits the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is almost dead. The foxfire hits the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is almost dead. You conjure some foxfire! The komodo dragon bites you!! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! You kill the komodo dragon! Sif Muna accepts your kill. You feel your dexterity returning. Your foxfire dissipates! Your foxfire dissipates! HP restored. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. E - 3 scrolls labelled HAUREIFACSO (gained 1) c - 2 scrolls labelled AMIBEO ZYDE (gained 1) You see here a staff of air. d - a staff of air Found a stone. t - 4 sedimented yellow potions (gained 1) Found a stone. Found 2 stones. Found a stone staircase leading down. G - 4 scrolls of amnesia (gained 1) A basilisk comes into view. The basilisk hisses angrily. You conjure some foxfire! You conjure some foxfire! A cane toad comes into view. The foxfire hits the basilisk. The basilisk is lightly wounded. You conjure some foxfire! The foxfire hits the basilisk. The basilisk is lightly wounded. The foxfire hits the basilisk. The basilisk is moderately wounded. You conjure some foxfire! The foxfire hits the basilisk. The basilisk is moderately wounded. The foxfire hits the basilisk. The basilisk is heavily wounded. The foxfire hits the basilisk. The basilisk is heavily wounded. You conjure some foxfire! The foxfire hits the basilisk. The basilisk is severely wounded. The foxfire hits the basilisk. The basilisk is almost dead. The basilisk gazes at you. You are slowing down. Your foxfire is unaffected. x2 A komodo dragon comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The foxfire hits the basilisk but does no damage. The basilisk is severely wounded. The foxfire hits the basilisk but does no damage. The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. Your limbs are stiffening. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is almost dead. The basilisk's fire resistance burns away. You hear an angry hiss. You hear a loud, deep croak! The basilisk gazes at you. You resist with almost no effort. The cane toad stings you! You have turned to stone. A bullfrog comes into view. The basilisk bites you. The cane toad stings you!! Your surroundings suddenly seem different. You turn to flesh and can move again. Unknown command. You start resting. A cane toad is nearby! A polar bear comes into view. The polar bear growls angrily. You hear a loud, deep croak! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is moderately wounded. The polar bear's fire resistance burns away. The foxfire hits the polar bear but does no damage. The polar bear is moderately wounded. The foxfire hits the polar bear. The polar bear is burned terribly! The polar bear is moderately wounded. The polar bear is engulfed in a cloud of scalding steam. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! The polar bear is heavily wounded. The polar bear is engulfed in a cloud of scalding steam. The polar bear misses you. The polar bear claws you but does no damage. The polar bear closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! The polar bear is almost dead. The polar bear is engulfed in a cloud of scalding steam. The polar bear goes berserk! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! You kill the polar bear! Sif Muna accepts your kill. You start resting. Magic restored. The cane toad gives a loud, deep croak! You conjure some foxfire! Your foxfire dissipates! The foxfire hits the cane toad. The cane toad is lightly wounded. You enter the shallow water. Moving in this stuff is going to be slow. You see here a polar bear corpse. The basilisk hisses angrily. The basilisk hisses menacingly. You conjure some foxfire! The foxfire hits the cane toad but does no damage. The cane toad is lightly wounded. The foxfire hits the cane toad but does no damage. The cane toad is lightly wounded. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the basilisk! You kill the basilisk! Sif Muna accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is lightly wounded. The cane toad's fire resistance burns away. The cane toad stings you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the cane toad! The cane toad is burned terribly! The cane toad is moderately wounded. (Press . to intensify the flame waves.) The cane toad stings you but does no damage. You block the cane toad's attack. A wave of flame ripples out! The flame wave engulfs the cane toad! The cane toad is burned terribly! The cane toad is severely wounded. The cane toad barely misses you. A wave of flame ripples out! The flame wave engulfs the cane toad! The cane toad is burned terribly! The cane toad is almost dead. You finish channelling waves of flame. The cane toad stings you. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! You kill the cane toad! Sif Muna accepts your kill. HP restored. A bullfrog is nearby! You conjure some foxfire! The bullfrog croaks. You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is moderately wounded. The bullfrog is engulfed in a cloud of scalding steam. The foxfire hits the bullfrog. The bullfrog is almost dead. The foxfire hits the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. Your foxfire dissipates! A komodo dragon is nearby! A komodo dragon is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. You conjure some foxfire! The foxfire hits the komodo dragon but does no damage. The komodo dragon is lightly wounded. The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. You conjure some foxfire! The foxfire hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon. The komodo dragon is heavily wounded. You conjure some foxfire! The foxfire hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. The foxfire hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon but do no damage. The foxfire hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. The foxfire hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. You conjure some foxfire! You block the komodo dragon's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon's fire resistance burns away. The foxfire hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. The foxfire hits the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is severely wounded. The komodo dragon bites you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon but do no damage. The komodo dragon bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is almost dead. (Press . to intensify the flame waves.) The komodo dragon is no longer more vulnerable to fire. The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. You feel your dexterity returning. You start resting. HP restored. You start resting. Magic restored. A basilisk comes into view. The basilisk hisses angrily. A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! You conjure some foxfire! The basilisk gazes at you. You are slowing down. Your foxfire is unaffected. x2 You conjure some foxfire! The foxfire hits the basilisk but does no damage. The foxfire hits the basilisk! The basilisk is lightly wounded. Your limbs are stiffening. You conjure some foxfire! The foxfire hits the basilisk! The basilisk is heavily wounded. The foxfire hits the basilisk. The basilisk is heavily wounded. You have turned to stone. The foxfire hits the basilisk! The basilisk is severely wounded. The foxfire hits the basilisk. The basilisk is almost dead. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. The basilisk completely misses you. The basilisk bites you but does no damage. The basilisk bites you. You turn to flesh and can move again. Unknown command. Unknown command. Unknown command. You conjure some foxfire! The basilisk bites you! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. You kill the basilisk! Sif Muna accepts your kill. Your foxfire dissipates! Your foxfire dissipates! HP restored. Found a stone staircase leading down. M - 2 bubbling ruby potions (gained 1) A - 2 scrolls labelled AGHU TUHAFUH (gained 1) A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is moderately wounded. A blink frog comes into view. The foxfire hits the bullfrog. The bullfrog is severely wounded. Your foxfire dissipates! The foxfire hits the bullfrog. The bullfrog is almost dead. The blink frog blinks! A blink frog comes into view. You conjure some foxfire! The blink frog blinks! The bullfrog hits you. The blink frog blinks! The bullfrog hits you but does no damage. The foxfire hits the bullfrog. The bullfrog is almost dead. The foxfire hits the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. The blink frog blinks! You conjure some foxfire! The foxfire hits the blink frog. The blink frog is lightly wounded. The foxfire hits the blink frog. The blink frog is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the blink frog. The blink frog is heavily wounded. The blink frog's fire resistance burns away. The blink frog misses you. The blink frog hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the blink frog. The blink frog is burned terribly! The blink frog is severely wounded. The flame wave engulfs the blink frog! The blink frog is moderately wounded. (Press . to intensify the flame waves.) The blink frog hits you but does no damage. The blink frog blinks! A wave of flame ripples out! The flame wave engulfs the blink frog!! The blink frog is burned terribly! You kill the blink frog! Sif Muna accepts your kill. The flame wave engulfs the blink frog! The blink frog is severely wounded. You hear a croak. The blink frog closely misses you. You block the blink frog's attack. A wave of flame ripples out! The flame wave engulfs the blink frog!! You kill the blink frog! Sif Muna accepts your kill. You finish channelling waves of flame. A blink frog comes into view. A blink frog is nearby! Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the blink frog. The blink frog is moderately wounded. The blink frog's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the blink frog!! The blink frog is burned terribly! You kill the blink frog! Sif Muna accepts your kill. (Press . to intensify the flame waves.) A wave of flame ripples out! Found 6 boomerangs. You now have 1123 gold pieces (gained 26). A polar bear comes into view. A polar bear is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the polar bear but does no damage. The foxfire hits the polar bear. The polar bear is lightly wounded. You conjure some foxfire! The foxfire hits the polar bear. The polar bear is lightly wounded. The foxfire hits the polar bear. The polar bear is moderately wounded. You conjure some foxfire! The foxfire hits the polar bear. The polar bear is moderately wounded. The foxfire hits the polar bear. The polar bear is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is heavily wounded. The polar bear's fire resistance burns away. You hear an angry hiss. The foxfire hits the polar bear but does no damage. The polar bear is heavily wounded. The foxfire hits the polar bear. The polar bear is burned terribly! The polar bear is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! The polar bear is almost dead. The polar bear goes berserk! You conjure some foxfire! The polar bear bites you!! The polar bear claws you. The polar bear claws you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! The polar bear is almost dead. The foxfire hits the polar bear! The polar bear is burned terribly! You kill the polar bear! Sif Muna accepts your kill. A komodo dragon comes into view. You have reached level 12! You feel stronger. The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon hisses menacingly. You conjure some foxfire! You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon. The komodo dragon is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon's fire resistance burns away. The foxfire hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is severely wounded. You block the komodo dragon's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is almost dead. (Press . to intensify the flame waves.) The komodo dragon bites you! A wave of flame ripples out! The flame wave engulfs the komodo dragon. The komodo dragon is burned terribly! You kill the komodo dragon! Sif Muna accepts your kill. You can now call upon Sif Muna to cast any spell from your library. Found a trident. There is a stone staircase leading down here. You see here a +0 trident. Found 6 stones. You now have 1136 gold pieces (gained 13). You see here a +1 heavy battleaxe. Okay, then. A komodo dragon comes into view. The komodo dragon hisses angrily. You see here 6 stones. Okay, then. You conjure some foxfire! You conjure some foxfire! The komodo dragon hisses menacingly. The foxfire hits the butterfly. You kill the butterfly! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon's fire resistance burns away. You hear a croak. The foxfire hits the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is moderately wounded. The foxfire hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. The foxfire hits the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is heavily wounded. (Press . to intensify the flame waves.) You hear an angry hiss. A bullfrog comes into view. The komodo dragon bites you!! A black mamba comes into view. A wave of flame ripples out! The flame wave engulfs the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is almost dead. The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the komodo dragon! The komodo dragon is burned terribly! You kill the komodo dragon! Sif Muna accepts your kill. You finish channelling waves of flame. You hear a loud, deep croak! You are too injured to fight recklessly! Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba (will become a human, a jelly, or a yak, chance to affect: 49%) The black mamba resists with some effort. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (will become a human, a jelly, or a yak, chance to affect: 49%) The black mamba evaporates and reforms as a jelly! You block the bullfrog's attack. Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is moderately wounded. The jelly's fire resistance burns away. The bullfrog hits you but does no damage. An electric eel comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! Sif Muna accepts your kill. The black mamba returns to its original shape as it dies. The bullfrog hits you but does no damage. x2 Training target 15.0 for Fire Magic reached! Your Fire Magic skill increases to level 15! The bullfrog hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. The bullfrog closely misses you. You block the bullfrog's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! The bullfrog is severely wounded. The bullfrog hits you. The bullfrog hits you but does no damage. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * You see here a +1 heavy battleaxe. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! Sif Muna accepts your kill. You start resting. A cane toad comes into view. The cane toad croaks. A cane toad is nearby! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is lightly wounded. The cane toad's fire resistance burns away. The foxfire hits the cane toad! The cane toad is burned terribly! The cane toad is moderately wounded. The foxfire hits the cane toad! The cane toad is burned terribly! The cane toad is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! The cane toad is almost dead. The cane toad closely misses you. The cane toad stings you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! You kill the cane toad! Sif Muna accepts your kill. HP restored. A water moccasin comes into view. A water moccasin is nearby! You conjure some foxfire! The water moccasin hisses angrily. You conjure some foxfire! You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is almost dead. The water moccasin's fire resistance burns away. The foxfire hits the water moccasin. The water moccasin is burned terribly! You kill the water moccasin! Sif Muna accepts your kill. Your foxfire dissipates! Magic restored. You see here a bullfrog corpse. You see here a komodo dragon corpse. Found 3 scrolls of identify. An electric eel is nearby! An electric eel is nearby! You conjure some foxfire! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your foxfire! The bolt of electricity misses you. You conjure some foxfire! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The foxfire hits the electric eel! The electric eel is heavily wounded. You conjure some foxfire! The electric eel is engulfed in a cloud of scalding steam. The foxfire hits the electric eel. You kill the electric eel! Sif Muna accepts your kill. Your foxfire dissipates! x2 You enter the shallow water. Moving in this stuff is going to be slow. U - 3 scrolls of identify You now have 1154 gold pieces (gained 18). u - 3 grey potions (gained 1) You now have 1168 gold pieces (gained 14). a - 11 scrolls of teleportation (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1183 gold pieces (gained 15). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. As you read the scroll of identify, it crumbles to dust. B - a scroll of summoning As you read the scroll of identify, it crumbles to dust. k - a scroll of revelation As you read the scroll of identify, it crumbles to dust. F - a scroll of torment Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll of enchant armour. There is a stone staircase leading up here. Found a stone staircase leading up. q - 2 scrolls of enchant armour (gained 1) A cane toad comes into view. The cane toad croaks. The cane toad moves out of view. A cane toad comes into view. You conjure some foxfire! The cane toad gives a loud, deep croak! The foxfire hits the cane toad. The cane toad is lightly wounded. You conjure some foxfire! The foxfire hits the cane toad. The cane toad is lightly wounded. A water moccasin comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs the cane toad! The cane toad is heavily wounded. (Press . to intensify the flame waves.) You hear a bellow! x2 The foxfire hits the cane toad. The cane toad is heavily wounded. The foxfire hits the cane toad. The cane toad is heavily wounded. The cane toad stings you! You are poisoned. The cane toad poisons you! A wave of flame ripples out! The flame wave engulfs the cane toad but does no damage. The cane toad is heavily wounded. The flame wave engulfs the water moccasin! The water moccasin is moderately wounded. The flame wave engulfs the cane toad! The cane toad is moderately wounded. The tree burns like a torch! You feel very sick. You hear a bellow! x5 The cane toad stings you!! You block the water moccasin's attack. The cane toad stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The cane toad poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You feel better. The plant is engulfed in blazing flames. The plant begins to die. The water moccasin closely misses you. The cane toad is engulfed in blazing flames. The cane toad stings you! * * * LOW HITPOINT WARNING * * * The cane toad stings you but does no damage. Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the cane toad. The cane toad is heavily wounded. The flame wave engulfs the cane toad!! You kill the cane toad! Sif Muna accepts your kill. The flame wave engulfs the water moccasin! The water moccasin is almost dead. (Press . to intensify the flame waves.) You hear a bellow! x3 The plant is engulfed in a cloud of scalding steam. The plant begins to die. The plant is engulfed in blazing flames. You block the water moccasin's attack. The cane toad stings you!! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the cane toad. The cane toad is severely wounded. The flame wave engulfs the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. You hear a bellow! x2 The plant is engulfed in blazing flames. The cane toad completely misses you. Your Spellcasting skill increases to level 13! A wave of flame ripples out! The flame wave engulfs the cane toad! The cane toad is almost dead. The flame wave engulfs the plant! The plant is moderately damaged. The tree burns like a torch! You finish channelling waves of flame. You hear a bellow! x5 The plant is engulfed in a cloud of scalding steam. The plant begins to die. The plant is engulfed in a cloud of scalding steam. The plant is engulfed in blazing flames. The cane toad stings you!! You die... ........♣ ........#♣♣# #...♣P~.~ .#......#..#####...~P~.~ ..................~P~~.~ #.........#...P#..PP~§.~ .................§§§P~.P ......<..........§§P§~.~ .................§§§~~.~ ................@F.§~~.P ..........##.#.##...~~.~ #..##.#..............♣.~ #.P #.#..........#...... ## ..#..........P...#.. ##................# . .#......<........ ......#...#......+. .P...#####..... You could see a cane toad. Vanquished Creatures Harold (D:10) Fannar (D:11) A two-headed ogre (D:8) A sixfirhy (D:11) Pikel (D:6) A manticore (D:11) A black mamba (Lair:1) 3 cane toads 4 komodo dragons (Lair:1) 3 kobold demonologists (D:10) An orange demon (D:11) A troll (D:9) 2 polar bears (Lair:1) 3 blink frogs (Lair:1) 5 yaks (D:9) 2 vampires 2 wyverns 2 basilisks (Lair:1) A neqoxec (D:11) A steam dragon (D:7) Menkaure (D:4) 5 water moccasins 8 orc warriors 2 ice beasts 3 ogres 5 wolves (Lair:1) 5 centaurs A lemure (D:5) 18 kobold brigands 6 bullfrogs 2 brain worms (Sewer) 2 scorpions 6 wights (D:7) A killer bee (D:7) 6 howler monkeys 4 electric eels 2 quasits (D:11) 5 hounds A gnoll bouda (D:7) 7 orc priests 2 jellies A sleepcap (D:7) 3 iguanas 18 orc wizards 8 gnolls 14 adders A river rat (Sewer) 4 white imps 4 ufetubi (D:6) 2 dart slugs (D:2) 2 ribbon worms 39 orcs 10 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 5 jackals 34 kobolds 6 quokkas 10 ball pythons 10 bats 9 frilled lizards 2 rats A butterfly (Lair:1) 331 creatures vanquished. Vanquished Creatures (collateral kills) 9 foxfires 9 creatures vanquished. Vanquished Creatures (others) Maurice (D:7) 965 foxfires 966 creatures vanquished. Grand Total: 1306 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 113 | D:1 | Reached skill level 4 in Fire Magic 186 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 473 | D:1 | Reached skill level 2 in Spellcasting 574 | D:1 | Reached XP level 3. HP: 25/26 MP: 6/6 809 | D:2 | Reached skill level 5 in Fire Magic 974 | D:2 | Reached XP level 4. HP: 22/33 MP: 3/7 1477 | D:2 | Identified the +5 demon blade "Qoitok" {drain, rF+ rN+ | Dex+3} 1623 | D:2 | Found a runed translucent door. 1624 | D:2 | Noticed Crazy Yiuf 1675 | D:2 | Found a hide-covered altar of Uskayaw. 1868 | D:2 | Reached skill level 3 in Spellcasting 1871 | D:2 | Reached XP level 5. HP: 28/38 MP: 0/9 2205 | D:3 | Found a glowing drain. 2227 | Sewer | Entered a sewer 2271 | Sewer | Learned a level 2 spell: Scorch 2279 | Sewer | Reached skill level 6 in Fire Magic 2553 | Sewer | Reached XP level 6. HP: 45/45 MP: 9/11 2778 | Sewer | Reached skill level 4 in Spellcasting 3043 | Sewer | Reached skill level 7 in Fire Magic 3247 | Sewer | Reached XP level 7. HP: 50/50 MP: 6/13 3601 | D:3 | You fall into a shaft and drop 1 floor! 3639 | D:4 | Noticed Menkaure 4120 | D:4 | Reached skill level 8 in Fire Magic 4264 | D:4 | Killed Menkaure 4265 | D:4 | Reached skill level 5 in Spellcasting 4741 | D:4 | Reached XP level 8. HP: 57/57 MP: 11/16 5021 | D:4 | Reached skill level 9 in Fire Magic 5576 | D:5 | Entered Level 5 of the Dungeon 6084 | D:5 | Found Itries's Antique Armour Emporium. 6298 | D:6 | Reached skill level 6 in Spellcasting 6565 | D:6 | Noticed Pikel 6633 | D:5 | Learned a level 4 spell: Flame Wave 6802 | D:6 | Found a staircase to the Ecumenical Temple. 6810 | Temple | Entered the Ecumenical Temple 6819 | Temple | Became a worshipper of Sif Muna the Loreminder 6989 | D:6 | Reached skill level 10 in Fire Magic 7288 | D:6 | Reached skill level 7 in Spellcasting 7478 | D:6 | Killed Pikel 7479 | D:6 | Reached skill level 8 in Spellcasting 7479 | D:6 | Reached XP level 9. HP: 62/62 MP: 9/21 7656 | D:7 | Noticed Maurice 7668 | D:7 | Something stole 262 gold 7669 | D:7 | HP: 31/62 [something/iceblast (19)] 7669 | D:7 | Killed Maurice 7678 | D:7 | Reached skill level 9 in Spellcasting 7877 | D:7 | Reached * piety under Sif Muna 8016 | D:7 | Reached skill level 10 in Spellcasting 8047 | D:7 | Identified the +1 chain mail of the Hart {rElec Int-2 SInv} 8172 | D:7 | Found a snail-covered altar of Cheibriados. 8202 | D:7 | Reached skill level 1 in Shields 8582 | D:7 | Reached skill level 2 in Shields 8582 | D:7 | Reached XP level 10. HP: 69/69 MP: 20/24 9139 | D:8 | Reached skill level 3 in Shields 9473 | D:8 | Noticed a two-headed ogre 9547 | D:8 | Found a burning altar of Makhleb. 9694 | D:8 | Killed a two-headed ogre 9695 | D:8 | Reached skill level 4 in Shields 9695 | D:8 | Reached skill level 11 in Fire Magic 9806 | D:8 | Found a staircase to the Lair. 10001 | D:8 | Found a sacrificial altar of Ru. 10540 | D:9 | Found a flagged portal. 10549 | Bailey | Entered a bailey 10574 | Bailey | Reached ** piety under Sif Muna 11004 | Bailey | Found a burning altar of Makhleb. 11011 | Bailey | Got Faux's Quarto of the Misty Winter 11194 | D:9 | Reached skill level 11 in Spellcasting 11287 | D:9 | Reached skill level 12 in Fire Magic 11775 | D:9 | Found a staircase to the Orcish Mines. 11937 | D:9 | Reached XP level 11. HP: 72/72 MP: 23/26 12152 | D:10 | Entered Level 10 of the Dungeon 12277 | D:10 | Noticed Harold 12428 | D:10 | Found a portal to a secret trove of treasure. 12504 | D:10 | Reached *** piety under Sif Muna 12638 | D:10 | Identified the +0 leather armour of the Trees {rElec rC+ | MP-9 Str+7} 12643 | D:10 | Identified the +3 long sword of Tumnefu {spect, rElec rPois | Will++ Int-3} 12706 | D:10 | Killed Harold 12707 | D:10 | Reached skill level 13 in Fire Magic 13451 | D:11 | Gained mutation: Armour fits poorly on your strangely | shaped body. [a neqoxec] 13599 | D:11 | HP: 32/74 [something (7)] 13605 | D:11 | Noticed Fannar 13612 | D:11 | HP: 26/74 [Fannar/staff of cold (15)] 13698 | D:11 | Killed Fannar 13776 | D:11 | Noticed a sixfirhy 13781 | D:11 | Killed a sixfirhy 13782 | D:11 | Reached skill level 12 in Spellcasting 13827 | D:11 | Found a gate leading to a gauntlet. 13832 | Gauntlet | Entered a Gauntlet 13832 | Gauntlet | Found a transporter. 13846 | Gauntlet | Noticed a necromancer 13920 | Gauntlet | Found a transporter. 13922 | Gauntlet | Found a transporter. 13935 | Gauntlet | Found a transporter. 13936 | Gauntlet | Found a transporter. 13937 | Gauntlet | Noticed a hell beast 13944 | Gauntlet | Found a transporter. 13960 | Gauntlet | Found a transporter. 13965 | Gauntlet | Noticed a blizzard demon 13971 | Gauntlet | Found a transporter. 13978 | Gauntlet | Noticed a thrashing horror 13983 | Gauntlet | Found a transporter. 13986 | Gauntlet | Noticed a thrashing horror 13998 | Gauntlet | Found a transporter. 14008 | Gauntlet | Found a runed translucent gate. 14012 | Gauntlet | Found a runed translucent gate. 14012 | Gauntlet | Found a transporter. 14012 | Gauntlet | Found a transporter. 14013 | Gauntlet | Found a runed translucent gate. 14055 | Gauntlet | Found a transporter. 14069 | Gauntlet | Found a transporter. 14162 | D:11 | HP: 37/74 [manticore (11)] 14165 | D:11 | Reached skill level 14 in Fire Magic 14382 | D:11 | Noticed Erolcha 14382 | D:11 | Noticed a boulder beetle 14526 | Lair:1 | Entered Level 1 of the Lair of Beasts 15001 | Lair:1 | HP: 35/74 [komodo dragon (18)] 15337 | Lair:1 | Reached XP level 12. HP: 51/81 MP: 17/28 15370 | Lair:1 | Reached **** piety under Sif Muna 15494 | Lair:1 | HP: 38/81 [komodo dragon (18)] 15500 | Lair:1 | Reached skill level 15 in Fire Magic 15500 | Lair:1 | HP: 40/81 [bullfrog (4)] 15837 | Lair:2 | HP: 29/81 [cane toad (15)] 15839 | Lair:2 | HP: 9/81 [cane toad (18)] 15841 | Lair:2 | Reached skill level 13 in Spellcasting 15841 | Lair:2 | Mangled by a cane toad Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, minmay_small_reverse_x D:2: layout_basic, basic_altar, grunt_ministairs_9, serial_bayou_pond_c, minivault_23, chequers_jeans, uniq_crazy_yiuf_cottage D:3: layout_rooms, portal_sewer_entry_a, grunt_decor_junction, grunt_decor_cap, grunt_ministairs_11 D:4: layout_basic, dk_noncrumbling_2, grunt_ministairs_1, uniq_menkaure D:5: layout_loops_ring, serial_shops, kennysheep_little_box D:6: layout_basic, minmay_temple_entry_proselytizer, serial_bayou_lake_a, uniq_pikel D:7: layout_cave_pools, nicolae_overflow_crystal_walls, moated_statue, dk_vineyard_3, minmay_crystal_room, serial_bayou_lagoon_a, minmay_joined_circles, uniq_maurice D:8: layout_loops_corners, kennysheep_mini_moat, nicolae_ru_path_of_blood, lair_entry_dummy, palyth_stone_intersect D:9: layout_roguey, kennysheep_orc_monster_closet_entryway, enter_bailey_2 D:10: layout_roguey, enter_trove_2, nicolae_hexahallways, uniq_harold D:11: layout_basic, gauntlet_entry_generic, serial_demonic, serial_demonic_f, serial_demonic_g, serial_demonic_b, serial_demonic_b, serial_demonic_d, mrwooster_statue_mirror, uniq_erolcha, uniq_fannar Temple: compressed_dpeg_triangle_lava_temple Lair:1: layout_cave_shapes, infiniplex_staircase_pool_2, serial_bayou_shore_a, lemuel_fruit_tree, lemuel_fruit_fields Lair:2: layout_chaotic_city, minmay_shoals_entry_centaurs, serial_bayou_lagoon_b Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fire Magic | 4 5 6 7 8 10 12 14 15 | 15.0 Spellcasting | 2 3 4 5 8 10 11 12 13 | 13.0 Shields | 2 4 | 4.0 Dodging | | 1.3 Stealth | | 1.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 30 | 6 | | || 36 Dagger | 3 | | | || 3 Demon blade | | 32 | 37 | 9 || 78 Cast: Foxfire | 37 | 82 | 223 | 244 || 586 Scorch | | 1 | 48 | 142 || 191 Flame Wave | | | 1 | 29 || 30 Evoke: Wand | | | | 5 || 5 Use: Scroll | | | 1 | 13 || 14 Potion | | | | 1 || 1 Armour: Robe | 31 | 3 | | || 34 Ring mail | | 15 | 51 | 150 || 216 Dodge: Dodged | 43 | 16 | 37 | 88 || 184 Block: Buckler | | | | 38 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16108 | 15289 | 819 | 1623 | 11181 | 17 | 947.5 | Dungeon | 12579 | 11818 | 761 | 1091 | 8943 | 11 | 1143.5 | Temple | 18 | 1 | 17 | 0 | 0 | 1 | 18.0 | Lair | 1336 | 1295 | 41 | 169 | 857 | 2 | 668.0 | Sewer | 1369 | 1369 | 0 | 198 | 881 | 1 | 1369.0 | Bailey | 479 | 479 | 0 | 84 | 283 | 1 | 479.0 | Gauntlet | 323 | 323 | 0 | 81 | 215 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1517 daAuts D:8: 1481 daAuts D:9: 1430 daAuts D:6: 1395 daAuts Sewer: 1369 daAuts D:7: 1360 daAuts Lair:1: 1317 daAuts D:10: 1263 daAuts D:2: 1240 daAuts D:1: 923 daAuts D:5: 773 daAuts D:3: 735 daAuts Bailey: 479 daAuts D:11: 458 daAuts Gauntlet: 323 daAuts