Dungeon Crawl Stone Soup version 0.32-a0-630-g46d191b0ed (webtiles) character file. Game seed: 9326953759194036981 97927 sleeves the Unseen (level 15, -1/75 HPs) Began as a Spriggan Conjurer on Mar 7, 2024. Was the Champion of Hepliaklqana. Splashed by a goliath frog's acid (8 damage) ... on level 2 of the Swamp. The game lasted 01:20:07 (36941 turns). sleeves the Unseen (Spriggan Conjurer) Turns: 36941, Time: 01:20:07 Health: -1/75 AC: 10 Str: 7 XL: 15 Next: 73% Magic: 28/39 EV: 20 Int: 22 God: Hepliaklqana [******] Gold: 1833 SH: 0 Dex: 15 Spells: 20/34 levels left rFire + . . a - staff of conjuration rCold + . . (shield currently unavailable) rNeg . . . T - quicksilver dragon scales rPois + (helmet restricted) rElec . w - scarf {rC+ rF+} rCorr . (gloves unavailable) SInv + (boots unavailable) Will +++.. x - amulet of magic regeneration Stlth +++++++ X - ring of poison resistance HPRegen 0.32/turn D - ring of magical power MPRegen 0.66/turn %: no passive effects @: studying Fighting, very quick A: reduced essence, very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 2 of the Swamp. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Ice Cave. You collected 2556 gold pieces. You spent 723 gold pieces at shops. Inventory: Hand Weapons K - the +4 trident "Ohea" {flame, ^Fragile rPois rF++ rCorr} (You bought it in a shop on level 2 of the Orcish Mines) rF++: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Armour s - a +0 cloak (You found it on level 7 of the Dungeon) w - a scarf of resistance (worn) (You found it in an ice cave) M - a +2 robe of cold resistance (You took it off a reaper in an ice cave) Q - a +2 robe of fire resistance (You found it on level 13 of the Dungeon) T - quicksilver dragon scales (worn) (You found it on level 1 of the Lair of Beasts) U - a +0 buckler (You found it on level 2 of the Lair of Beasts) Magical Staves a - a staff of conjuration (weapon) (You found it on level 13 of the Dungeon) b - a staff of cold (You found it in an ice cave) i - a staff of air (You found it on level 1 of the Dungeon) Jewellery j - a ring of protection from cold (You took it off a reaper in an ice cave) u - a ring of wizardry (You found it on level 6 of the Dungeon) x - an amulet of magic regeneration (around neck) (You found it on level 1 of the Orcish Mines) D - a ring of magical power (right hand) (You found it on level 9 of the Dungeon) O - an amulet of the acrobat (You took it off an orc on level 1 of the Orcish Mines) X - a ring of poison resistance (left hand) (You found it on level 5 of the Lair of Beasts) Y - a ring of resist corrosion (You found it on level 7 of the Dungeon) Z - the ring of Tatota Qyass {Fire Int+2 Dex+2} (You found it on level 7 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Talismans E - a granite talisman (You found it on level 9 of the Dungeon) Wands y - a wand of roots (13) (You took it off Maurice on level 8 of the Dungeon) C - a wand of paralysis (22) (You found it on level 10 of the Dungeon) F - a wand of polymorph (3) (You found it on level 9 of the Dungeon) P - a wand of flame (16) (You found it on level 12 of the Dungeon) W - a wand of digging (7) (You found it on level 5 of the Lair of Beasts) Scrolls c - 5 scrolls of enchant armour d - 5 scrolls of teleportation g - 3 scrolls of enchant weapon h - 4 scrolls of fear m - 6 scrolls of revelation p - 2 scrolls of amnesia r - 4 scrolls of poison t - 7 scrolls of fog v - 2 scrolls of immolation B - 2 scrolls of noise G - 5 scrolls of vulnerability N - a scroll of summoning Potions e - 5 potions of heal wounds f - 11 potions of curing k - 5 potions of lignification l - 5 potions of attraction n - 6 potions of might o - 2 potions of brilliance q - 4 potions of invisibility z - 4 potions of magic A - 3 potions of resistance H - 4 potions of mutation I - 2 potions of enlightenment J - a potion of degeneration {unknown} R - a potion of haste V - 3 potions of cancellation {unknown} Miscellaneous L - a sack of spiders (You found it on level 10 of the Dungeon) S - a phantom mirror (You found it on level 1 of the Lair of Beasts) Skills: + Level 11.8 Fighting - Level 2.0 Short Blades + Level 4.0 Armour - Level 12.0 Dodging - Level 20.0 Stealth - Level 10.0 Spellcasting + Level 13.8 Conjurations + Level 4.0 Earth Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Fulminant Prism Conj/Alch 29% 3d14 11% 4 e - Iskenderun's Mystic Conj/Tloc 58% 2d12 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 56% 2d13 3% 1 Brom's Barrelling Bould Conj/Erth 66% 2d8 4% 4 Passwall Erth 28% N/A 11% 3 Flame Wave Conj/Fire 58% 2d14 11% 4 Slow Hex 44% N/A 19% 1 Ensorcelled Hibernation Hex/Ice 22% N/A 28% 2 Sublimation of Blood Necr 11% N/A 28% 2 Irradiate Conj/Alch 29% 3d21 30% 5 Confusing Touch Hex 11% N/A 50% 3 Fugue of the Fallen Necr 11% N/A 50% 3 Gell's Gravitas Tloc 11% N/A 50% 3 Inner Flame Hex/Fire 11% N/A 50% 3 Sigil of Binding Hex 11% N/A 50% 3 Teleport Other Tloc 11% N/A 50% 3 Tukima's Dance Hex 11% N/A 50% 3 Vampiric Draining Necr 11% 2d6 50% 3 Bombard Conj/Erth 33% 9d6 58% 6 Animate Armour Summ/Erth 38% N/A 63% 4 Leda's Liquefaction Alch/Erth 9% N/A 63% 4 Petrify Alch/Erth 19% N/A 63% 4 Lee's Rapid Deconstruct Erth 14% 3d9* 69% 5 Conjure Ball Lightning Conj/Air 29% 3x3d8 86% 6 Anguish Hex/Necr 5% N/A 88% 4 Dimensional Bullseye Hex/Tloc 5% N/A 88% 4 Sticky Flame Fire/Alch 11% 2d5 88% 4 Summon Lightning Spire Summ/Air 11% N/A 88% 4 Dispersal Tloc 5% N/A 100% 6 Discord Hex 5% N/A 100% 8 Disjunction Tloc 5% N/A 100% 8 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Swamp (3/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:12 [ D:13 [ Orc:2 :([* Annotations: D:15 Azrael Orc:2 3 runed translucent doors, theodolus's ghost, journeyman CoFi Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You open the door. Found a ring mail. There is an open door here. You open the door. There is an open door here. You now have 1702 gold pieces (gained 12). G - 5 scrolls of vulnerability (gained 1) You open the door. There is an open door here. Your pack is full. You see here a scroll of identify. As you read the scroll of identify, it crumbles to dust. o - a potion of brilliance Found a club. A basilisk comes into view. A basilisk is nearby! A basilisk is nearby! You feel a surge of power! The stone arrow hits the basilisk! The basilisk is heavily wounded. The basilisk hisses angrily. You feel a surge of power! The stone arrow hits the basilisk!! You kill the basilisk! Found a plate armour. q - 4 potions of invisibility (gained 1) Found a stone staircase leading up. Found 5 stones. Found a kite shield. You now have 1717 gold pieces (gained 15). f - 11 potions of curing (gained 1) You open the door. There is an open door here. You swap places. There is an open door here. You open the door. A rakshasa comes into view. It is wielding a +0 long sword. You feel a surge of power! The stone arrow misses the rakshasa. A tengu conjurer comes into view. Zicukeim points at the rakshasa and mumbles some strange words. The stone arrow misses the rakshasa. You feel a surge of power! You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The rakshasa misses you. You feel a surge of power! The stone arrow hits the rakshasa! The rakshasa is lightly wounded. The rakshasa completely misses you. Zicukeim casts a spell at the rakshasa. The bolt of magma misses the rakshasa. The bolt of magma hits the tengu conjurer!! You feel a surge of power! The stone arrow misses the rakshasa. You hear a shout! The tengu conjurer mumbles some strange words. The rakshasa hits you with a +0 long sword! Zicukeim hits the rakshasa with a +0 quarterstaff. You feel a surge of power! The stone arrow hits the rakshasa!! The rakshasa is severely wounded. A battlesphere comes into view. A deep elf pyromancer comes into view. It is wielding a +0 long sword. The rakshasa barely misses you. Zicukeim hits the rakshasa with a +0 quarterstaff!! The battlesphere moves out of view. You hear a shout! You feel a surge of power! The stone arrow misses the rakshasa. The rakshasa gestures at you. The lance of force hits you!! You are knocked back by the lance of force. You slam into the rock wall! * * * LOW HITPOINT WARNING * * * Zicukeim hits the rakshasa with a +0 quarterstaff!! The rakshasa dies! You are too injured to fight recklessly! Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu conjurer Aim: a tengu conjurer (severely wounded, not watching you, ally target, 58% to hit) You feel a surge of power! The stone arrow misses the tengu conjurer. The tengu conjurer points at Zicukeim and mumbles some strange words. The bolt of lightning hits Zicukeim!! The battlesphere fires! The barrage of energy hits you. * * * LOW HITPOINT WARNING * * * Zicukeim gestures at the tengu conjurer while chanting. The stone arrow hits the battlesphere!! The battlesphere is destroyed! You hear a shout! The bolt of lightning misses Zicukeim. A bolt of lightning appears from out of your range of vision. The bolt of lightning hits Zicukeim! Your magical contamination has completely faded away. The bolt of lightning hits Zicukeim! A bolt of lightning appears from out of your range of vision. You see here an ugly thing skeleton. There is a stone staircase leading up, spattered with blood here. Zicukeim has departed this plane of existence. A bolt of lightning appears from out of your range of vision. You climb upwards. There is a stone staircase leading down here. Zicukeim is still trapped in memory! You start resting. Magic restored. You start resting. Zicukeim emerges from the mists of memory! You start resting. HP restored. You climb downwards. Level annotation: Azrael There is a stone staircase leading up, spattered with blood here. Things that are here: an ugly thing skeleton; an ugly thing skeleton You swap places. You now have 1729 gold pieces (gained 12). You open the door. There is an open door here. You see here a +0 ring mail. You see here a basilisk skeleton. You open the door. There is an open door here. Key pressed, stopping explore. You now have 1748 gold pieces (gained 19). There is an open door here. There is a stone staircase leading up here. You open the door. There is an open door here. A manticore comes into view. You feel a surge of power! The stone arrow hits the manticore!! The manticore is heavily wounded. The manticore misses you. The manticore claws you. The manticore misses you. You feel a surge of power! The stone arrow hits the manticore!! You kill the manticore! Magic restored. HP restored. Found a quarterstaff. A centaur warrior skeleton comes into view. A centaur warrior skeleton is nearby! A centaur warrior skeleton comes into view. You feel a surge of power! The stone arrow hits the centaur warrior skeleton! The centaur warrior skeleton is moderately damaged. You feel a surge of power! The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is severely damaged. The centaur warrior skeleton misses you. The centaur warrior skeleton kicks you but does no damage. You feel a surge of power! The stone arrow hits the centaur warrior skeleton!! You destroy the centaur warrior skeleton! A centaur warrior skeleton comes into view. Zicukeim hits the centaur warrior skeleton with a +0 quarterstaff. Your Armour skill increases to level 3! You feel a surge of power! The stone arrow hits the centaur warrior skeleton! The centaur warrior skeleton is moderately damaged. The centaur warrior skeleton closely misses you. The centaur warrior skeleton misses you. Zicukeim hits the centaur warrior skeleton with a +0 quarterstaff! You feel a surge of power! The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is severely damaged. The centaur warrior skeleton hits you but does no damage. The centaur warrior skeleton barely misses you. Zicukeim hits the centaur warrior skeleton with a +0 quarterstaff! The centaur warrior skeleton hits you but does no damage. The centaur warrior skeleton kicks you but does no damage. You feel a surge of power! The stone arrow hits the centaur warrior skeleton! You destroy the centaur warrior skeleton! Zicukeim gestures at the centaur warrior skeleton while chanting. The bolt of magma hits the centaur warrior skeleton!! You feel a surge of power! The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is heavily damaged. You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is almost destroyed. The centaur warrior skeleton barely misses Zicukeim. x2 Zicukeim gestures at the centaur warrior skeleton while chanting. The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is destroyed! A tengu conjurer is nearby! A tengu conjurer is nearby! Found a potion of curing. The tengu conjurer shouts! You hear a shout! You feel a surge of power! The stone arrow hits the tengu conjurer!! The tengu conjurer is heavily wounded. The tengu conjurer casts a spell at you. The bolt of lightning misses you. You feel a surge of power! The stone arrow hits the tengu conjurer!! You kill the tengu conjurer! You swap places. You feel a surge of power! The stone arrow misses the deep elf pyromancer. The deep elf pyromancer mumbles some strange words. Zicukeim casts a spell at the deep elf pyromancer. The bolt of magma hits the deep elf pyromancer!! You feel a surge of power! The stone arrow hits the deep elf pyromancer! The deep elf pyromancer is almost dead. The deep elf pyromancer points at you and mumbles some strange words. The pyre arrow hits you. You are covered in intense liquid fire! You feel a surge of power! The stone arrow hits the fire elemental! The fire elemental is heavily damaged. The liquid fire burns you! The deep elf pyromancer gestures wildly while chanting. Zicukeim gestures at the deep elf pyromancer while chanting. The stone arrow hits the deep elf pyromancer. The deep elf pyromancer dies! The fire elemental disappears in a puff of smoke! x3 You shake off some of the fire as you move. The liquid fire burns you! A deep elf pyromancer comes into view. It is wielding a +0 short sword. You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. You feel a surge of power! The stone arrow hits the deep elf pyromancer!! The deep elf pyromancer is heavily wounded. The deep elf pyromancer gestures at you while chanting. The bolt of fire hits you! You resist. You are too injured to fight recklessly! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, ally target, 69% to hit) You feel a surge of power! The stone arrow hits the deep elf pyromancer! The deep elf pyromancer is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather armour (almost dead, ally target, 69% to hit) You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the deep elf pyromancer! You kill the deep elf pyromancer! You start resting. Magic restored. You start resting. HP restored. Okay, then. f - 12 potions of curing (gained 1) You open the door. There is an open door here. There is an open door here. A centaur warrior skeleton comes into view. A centaur warrior skeleton is nearby! A centaur warrior skeleton is nearby! A necromancer comes into view. It is wielding a +0 dagger and wearing a +2 robe of positive energy. A necromancer is nearby! The necromancer gestures wildly while chanting. The necromancer binds the souls of nearby monsters. You feel a surge of power! The stone arrow hits the necromancer! The necromancer is moderately wounded. The necromancer gestures at you while chanting. The bolt of negative energy misses you. The bolt of negative energy hits Zicukeim. Zicukeim completely resists. You feel a surge of power! The stone arrow hits the necromancer!! The necromancer is almost dead. The necromancer casts a spell at you. The bolt of negative energy hits you! You feel drained. You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the necromancer!! You kill the necromancer! You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is moderately damaged. Zicukeim gestures at the centaur warrior skeleton while chanting. The bolt of magma hits the centaur warrior skeleton!! You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the centaur warrior skeleton!! The centaur warrior skeleton is almost destroyed. The centaur warrior skeleton hits Zicukeim. The centaur warrior skeleton kicks Zicukeim but does no damage. Zicukeim casts a spell at the centaur warrior skeleton. The bolt of magma hits the centaur warrior skeleton!! The centaur warrior skeleton is destroyed! Ancestor HP restored. Magic restored. You swap places. Things that are here: a +0 dagger; a +2 robe of positive energy; a human corpse You swap places. A rakshasa comes into view. It is wielding a +0 trident. A rakshasa is nearby! You feel a surge of power! The stone arrow hits the rakshasa! The rakshasa is moderately wounded. Zicukeim points at the rakshasa and mumbles some strange words. The bolt of magma hits the rakshasa!! The injured rakshasa weaves a defensive illusion! You feel a surge of power! The stone arrow hits the rakshasa! The rakshasa is almost dead. The rakshasa hits you from afar with a +0 trident! You feel a surge of power! The stone arrow misses the rakshasa. The stone arrow hits the rakshasa. The rakshasa is heavily wounded. The rakshasa completely misses you. The rakshasa hits Zicukeim from afar with a +0 trident!! You feel a surge of power! The stone arrow misses the rakshasa. x2 The rakshasa hits Zicukeim with a +0 trident! The rakshasa hits you from afar with a +0 trident! You feel a surge of power! The stone arrow misses the rakshasa. Zicukeim hits the rakshasa with a +0 quarterstaff! The rakshasa dies! The rakshasa shimmers and vanishes! The rakshasa misses you. The rakshasa closely misses you. You feel a surge of power! The stone arrow hits the rakshasa!! You kill the rakshasa! The rakshasa shimmers and vanishes! Zicukeim points at the rakshasa and mumbles some strange words. The stone arrow hits the rakshasa! The rakshasa hits Zicukeim from afar with a +0 trident!! Zicukeim is destroyed! You feel a surge of power! The stone arrow hits the rakshasa! The rakshasa is almost dead. The rakshasa hits you from afar with a +0 trident. You feel a surge of power! The stone arrow hits the rakshasa!! You kill the rakshasa! Your life force feels restored. Zicukeim emerges from the mists of memory! You see here a +0 long sword. There is an open door here. Things that are here: a +0 robe; a +0 long sword Found a staircase to the Depths. There is an open door here. Things that are here: a +0 robe; a +0 long sword You see here an ugly thing skeleton. There is a stone staircase leading up, spattered with blood here. Things that are here: an ugly thing skeleton; an ugly thing skeleton Done exploring. Done exploring. Done exploring. Done exploring. What level of the Lair of Beasts? (default 1, ? - help) Things that are here: an ugly thing skeleton; an ugly thing skeleton There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You swap places. Things that are here: a +0 ring mail; a +0 battleaxe; a tengu skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 shortbow; a centaur skeleton You see here a +0 shortbow. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 giant club; an ogre skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. Zicukeim is recalled. What level of the Swamp? (default 1, ? - help) Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a cane toad skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Swamp here. You climb downwards. Welcome to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair here. Key pressed, stopping travel. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. A will-o-the-wisp comes into view. Found a chain mail. Zicukeim is recalled. The will-o-the-wisp gives a chilling moan. You feel a surge of power! The stone arrow hits the will-o-the-wisp!! The will-o-the-wisp is severely damaged. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! A foxfire comes into view. You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the will-o-the-wisp!! You destroy the will-o-the-wisp! A foxfire comes into view. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An eleionoma comes into view. Found 2 potions of mutation. An eleionoma is nearby! You feel a surge of power! The stone arrow hits the eleionoma!! The eleionoma is moderately wounded. The eleionoma shouts! Zicukeim points at the eleionoma and mumbles some strange words. The bolt of magma hits the eleionoma!! You feel a surge of power! The stone arrow misses the eleionoma. The eleionoma is engulfed in a cloud of scalding steam. The eleionoma touches a tree and draws upon its vitality. The eleionoma is healed. You feel a surge of power! The stone arrow hits the eleionoma!! The eleionoma is severely wounded. The eleionoma is engulfed in a cloud of scalding steam. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits Zicukeim!! You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the eleionoma!! You kill the eleionoma! You hear chittering from your sack of spiders. It's ready. Your Earth Magic skill increases to level 3! A ghost crab comes into view. A ghost crab is nearby! A ghost crab is nearby! A vampire mosquito comes into view. Found an escape hatch in the floor. You feel a surge of power! The stone arrow hits the ghost crab!! The ghost crab is moderately damaged. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. A vampire mosquito comes into view. Zicukeim gestures at the ghost crab while chanting. The stone arrow hits the ghost crab!! You feel a surge of power! The stone arrow hits the ghost crab!! You destroy the ghost crab! Zicukeim points at the vampire mosquito and mumbles some strange words. The stone arrow hits the vampire mosquito!! You feel a surge of power! The stone arrow hits the vampire mosquito!! You destroy the vampire mosquito! You feel a surge of power! The stone arrow hits the vampire mosquito!! The vampire mosquito is severely damaged. Zicukeim misses the vampire mosquito. The vampire mosquito misses you. You feel a surge of power! The stone arrow hits the vampire mosquito!! You destroy the vampire mosquito! Ancestor HP restored. H - 4 potions of mutation (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1766 gold pieces (gained 18). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1777 gold pieces (gained 11). You enter the shallow water. Moving in this stuff is going to be slow. V - 2 bubbling purple potions (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bunyip comes into view. A bunyip is nearby! A bunyip is nearby! You feel a surge of power! The stone arrow hits the bunyip!! The bunyip is moderately wounded. The bunyip gives a hideous shriek! You feel a surge of power! The stone arrow hits the bunyip!! The bunyip is heavily wounded. You feel a surge of power! The stone arrow hits the bunyip!! The bunyip is severely wounded. The bunyip claws you!! The bunyip barely misses you. The bunyip completely misses you. Zicukeim hits the bunyip with a +0 quarterstaff!! The bunyip dies! HP restored. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bunyip corpse. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. An eleionoma comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - eleionoma Aim: an eleionoma (asleep, ally target) Attack! You enter the shallow water. Moving in this stuff is going to be slow. The eleionoma shouts! The eleionoma flows through the trees. You feel a surge of power! The stone arrow hits the eleionoma!! The eleionoma is moderately wounded. You feel a surge of power! The stone arrow hits the eleionoma! The eleionoma is heavily wounded. Zicukeim hits the eleionoma with a +0 quarterstaff!! The eleionoma hits you!! You feel a surge of power! The stone arrow hits the eleionoma!! You kill the eleionoma! You hear a splash. An eleionoma bone magically twists into a wand of paralysis (8). C - a wand of paralysis (22) (gained 8 charges) You see here an eleionoma corpse. You swap places. Found a hand axe. 2 swamp worms come into view. There are monsters nearby! You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of teleportation. A goliath frog comes into view. Found 12 gold pieces. You feel a surge of power! The stone arrow hits the swamp worm! The swamp worm is moderately wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. An alligator comes into view. The swamp worm bites you. You feel a surge of power! The stone arrow hits the swamp worm! The swamp worm is severely wounded. The swamp worm bites you! You feel a surge of power! The stone arrow hits the swamp worm!! You kill the swamp worm! You feel a surge of power! The stone arrow hits the swamp worm!! The swamp worm is heavily wounded. Zicukeim points at the swamp worm and mumbles some strange words. The bolt of magma hits the swamp worm! You feel a surge of power! The stone arrow hits the swamp worm!! You kill the swamp worm! The goliath frog is engulfed in a cloud of scalding steam. You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the goliath frog!! You kill the goliath frog! You feel a surge of power! The stone arrow hits the alligator!! The alligator is moderately wounded. Zicukeim points at the alligator and mumbles some strange words. The stone arrow hits the alligator!! The alligator tail-slaps Zicukeim but does no damage. The alligator misses Zicukeim. You feel a surge of power! The stone arrow hits the alligator!! You kill the alligator! y - a wand of roots (13) (gained 1 charge) You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. A swamp worm is nearby! You enter the shallow water. Moving in this stuff is going to be slow. A tyrant leech comes into view. Found a chain mail. You feel a surge of power! The stone arrow hits the swamp worm! The swamp worm is moderately wounded. You feel a surge of power! The stone arrow hits the swamp worm!! You kill the swamp worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You feel a surge of power! The stone arrow hits the tyrant leech!! The tyrant leech is heavily wounded. You feel a surge of power! The stone arrow hits the tyrant leech! The tyrant leech is severely wounded. Zicukeim points at the tyrant leech and mumbles some strange words. The stone arrow hits the tyrant leech!! The tyrant leech dies! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 1789 gold pieces (gained 12). You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. d - 5 scrolls of teleportation (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An eleionoma comes into view. You feel a surge of power! The stone arrow hits the eleionoma!! The eleionoma is moderately wounded. The eleionoma flows through the trees. You feel a surge of power! The stone arrow hits the eleionoma!! The eleionoma is heavily wounded. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you! Zicukeim hits the eleionoma with a +0 quarterstaff. You feel a surge of power! The stone arrow misses the eleionoma. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!! * * * LOW HITPOINT WARNING * * * Zicukeim hits the eleionoma with a +0 quarterstaff!! You are too injured to fight recklessly! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (severely wounded, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the eleionoma! The eleionoma is almost dead. The eleionoma touches a tree and draws upon its vitality. The eleionoma is healed. Zicukeim hits the eleionoma with a +0 quarterstaff!! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (moderately wounded, ally target, chance to affect: 1%) Okay, then. Unknown command. You feel better. Zicukeim hits the eleionoma with a +0 quarterstaff!! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (heavily wounded, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the eleionoma!! The eleionoma is severely wounded. The eleionoma misses you. Zicukeim casts a spell at the eleionoma. The bolt of magma hits the eleionoma! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (almost dead, not watching you, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the eleionoma!! You kill the eleionoma! Found a chain mail. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1804 gold pieces (gained 15). You now have 1819 gold pieces (gained 15). You enter the shallow water. Moving in this stuff is going to be slow. Found 5 stones. Your pack is full. You see here a throwing net. Your pack is full. You see here a throwing net. Autopickup disabled for throwing nets. o - 2 potions of brilliance (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. e - 5 potions of heal wounds (gained 1) You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail and 2 stones. A bunyip comes into view. A bunyip is nearby! A bunyip is nearby! A bunyip is nearby! Found 14 gold pieces and a flail. You feel a surge of power! The stone arrow hits the bunyip!! The bunyip is moderately wounded. The bunyip gives a hideous shriek! The bunyip howls a warning cry! You feel a surge of power! You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! Zicukeim avoids your attack. The stone arrow hits the bunyip!! The bunyip is heavily wounded. The bunyip claws Zicukeim! The bunyip claws Zicukeim!!! Zicukeim is destroyed! You feel a surge of power! The stone arrow hits the bunyip!! The bunyip is severely wounded. You feel a surge of power! The stone arrow hits the bunyip!! You kill the bunyip! A bog body comes into view. A bog body is nearby! A bog body is nearby! Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a robe. You enter the shallow water. Moving in this stuff is going to be slow. Found 3 stones. You now have 1833 gold pieces (gained 14). Zicukeim emerges from the mists of memory! You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You see here 2 stones. You see here 3 stones. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 robe. You swap places. You see here a +0 robe. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a flail. A ghost crab comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of fear. You feel a surge of power! The stone arrow hits the ghost crab. The ghost crab is lightly damaged. You feel a surge of power! You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The stone arrow hits the ghost crab! The ghost crab is moderately damaged. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Zicukeim is engulfed in spectral mist. Zicukeim casts a spell at the ghost crab. The stone arrow hits the ghost crab!! You feel a surge of power! The stone arrow hits the spectral spriggan berserker!! The spectral spriggan berserker is moderately damaged. You are engulfed in spectral mist. The ghost crab breathes spectral mist at Zicukeim. The spectral mist engulfs you. Zicukeim is engulfed in spectral mist. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ghost crab, p - spectral spriggan berserker Aim: a ghost crab (spectral mist, severely damaged, not watching you, ally target, 89% to hit) You feel a surge of power! The stone arrow hits the ghost crab!! You destroy the ghost crab! The spectral spriggan berserker fades away! You are engulfed in spectral mist. Zicukeim is engulfed in spectral mist. You're standing in a cloud of spectral mist! You're standing in a cloud of spectral mist! You swap places. You are engulfed in spectral mist. Zicukeim is engulfed in spectral mist. Zicukeim is engulfed in spectral mist. Zicukeim is engulfed in spectral mist. You enter the shallow water. Moving in this stuff is going to be slow. Your magical contamination has completely faded away. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bog body Aim: a bog body (ally target, 81% to hit) You feel a surge of power! The stone arrow hits the bog body!! The bog body is severely damaged. Zicukeim points at the bog body and mumbles some strange words. The bolt of magma hits the bog body! The bog body partially resists. The bog body is destroyed! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You see here a +0 flail. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. h - 4 scrolls of fear (gained 1) There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Found a book of Flames. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A will-o-the-wisp comes into view. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Zicukeim is recalled. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You feel a surge of power! The stone arrow hits the will-o-the-wisp! The will-o-the-wisp is moderately damaged. The will-o-the-wisp gives a chilling moan. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - will-o-the-wisp Aim: a will-o-the-wisp (moderately damaged, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the will-o-the-wisp!! The will-o-the-wisp is almost destroyed. The foxfire hits you. You resist. The foxfire hits you! You resist. A will-o-the-wisp is nearby! You feel a surge of power! The stone arrow hits the will-o-the-wisp!!! You destroy the will-o-the-wisp! HP restored. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. g - 3 scrolls of enchant weapon (gained 1) V - 3 bubbling purple potions (gained 1) m - 6 scrolls of revelation (gained 1) Found a war axe. An alligator comes into view. An alligator comes into view. Found a leather armour. A goliath frog comes into view. You feel a surge of power! The stone arrow hits the alligator!! The alligator is heavily wounded. You feel a surge of power! The stone arrow hits the alligator!! The alligator is almost dead. You feel a surge of power! The stone arrow hits the alligator!! You kill the alligator! The alligator tail-slaps Zicukeim! The alligator bites Zicukeim!! The alligator drags Zicukeim backwards! Zicukeim hits the alligator with a +0 quarterstaff. You feel a surge of power! Zicukeim avoids your attack. The stone arrow misses the alligator. The alligator tail-slaps Zicukeim! The alligator bites Zicukeim! The alligator drags Zicukeim backwards! Zicukeim is destroyed! You feel a surge of power! The stone arrow hits the alligator! The alligator is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target, p - alligator You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The alligator tail-slaps your fulminant prism. The alligator bites your fulminant prism! The goliath frog hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the goliath frog! The goliath frog is lightly wounded. The blast of energy engulfs the alligator! The alligator is heavily wounded. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the alligator!! The alligator is almost dead. The blast of energy engulfs the goliath frog!! The goliath frog is severely wounded. You hear a shout! Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the alligator!! You kill the alligator! The blast of energy engulfs the goliath frog! The goliath frog is almost dead. Your Armour skill increases to level 4! Your Earth Magic skill increases to level 4! Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the goliath frog!! You kill the goliath frog! Found a stone staircase leading down. A malevolent force fills the Swamp... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A spriggan rider, a bunyip and a swamp worm come into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. Found a stone staircase leading down. There is an escape hatch in the ceiling here. The spriggan rider shouts! The spriggan rider hits you from afar with a +0 spear. A mysterious force pulls you upwards. The hatch slams shut behind you. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. The goliath frog misses you. The goliath frog hits you from afar!! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The swamp worm fires a harpoon shot at you. The harpoon shot hits you!! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. The goliath frog hits you! * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... Hepliaklqana delivers you to your ancestors. ...~~...~~.. ..~.~.~.....♣ ~~~~..~~..~~♣♣ ...~..~..~.~≈♣♣ ~....~~~~..≈≈≈♣.♣ ~~..~...§..≈≈≈..≈ ♣..~~~..~≈≈~~..~ ♣.~~.~...≈≈...≈≈ ♣♣~~...F@≈≈...~≈≈ ♣.~.....w≈≈≈..♣≈≈ ♣.~~.....≈≈♣.~≈≈≈ ~.~~...~.≈≈♣.≈≈♣. ....~...~≈≈..♣≈. ~~~..~...≈≈♣≈... ♣~~.♣....≈≈≈~.~≈ ♣~...♣.♣.♣≈≈≈≈≈≈ ♣♣...~♣♣♣♣≈≈≈≈≈≈ You could see a goliath frog and a swamp worm. Vanquished Creatures A reaper (IceCv) An ironbound preserver (D:13) A bunyip (Swamp:1) 3 eleionomae (Swamp:1) A dire elephant (Lair:5) 3 slime creatures (D:12) An entropy weaver (D:13) 4 hydras 2 rakshasas 3 alligators A centaur warrior (D:14) 2 ghost crabs (Swamp:1) A deep troll shaman (Lair:5) A boulder beetle (D:13) 3 two-headed ogres 14 death yaks A tengu warrior (D:14) The ghost of LobsterGuardian the Toxicologist, a novice CoAl of Gozag (D:7) 2 orc high priests A skyshark (Lair:5) 3 goliath frogs A lindwurm (Lair:5) A necromancer (D:15) A deep elf pyromancer (D:15) A cyclops (D:12) A wolf spider (Lair:5) 2 orc knights 7 ugly things 2 will-o-the-wisps 3 orc sorcerers 4 manticores Maurice (D:8) 13 elephants 5 black mambas 2 ice statues (IceCv) 2 centaur skeletons (D:15) 8 cane toads 4 rime drakes 2 unseen horrors A tengu conjurer (D:15) 6 komodo dragons 5 ice devils (IceCv) 2 hornets A troll (Orc:2) 2 polar bears (Lair:5) 12 blink frogs A dream sheep (Lair:5) Sigmund (D:2) A vampire (D:12) 5 wraiths 5 wyverns 29 yaks 2 basilisks 3 steam dragons Menkaure (D:6) 2 wargs A death yak simulacrum (IceCv) 9 vampire mosquitoes 3 swamp worms (Swamp:1) An acid dragon (D:7) 2 hydra simulacra (IceCv) 2 nagas (Lair:2) 6 water moccasins 16 orc warriors 4 black bears 2 sky beasts 4 ice beasts A laughing skull (D:14) 4 ogres 4 centaurs 12 wolves (Lair:5) 2 phantoms Blork the orc (D:4) 4 bullfrogs 2 scorpions (D:5) 2 two-headed ogre simulacra (IceCv) 20 wights An electric eel (Lair:3) 9 howler monkeys A bombardier beetle (D:5) A hound (D:5) 16 orc priests 2 gnoll boudas 6 jellies A sleepcap (D:5) Jessica (D:2) 2 iguanas (D:5) 27 orc wizards Natasha (thrice) (D:2) A polar bear simulacrum (IceCv) A troll simulacrum (IceCv) 2 wolf simulacra (IceCv) 11 adders 10 gnolls A naga simulacrum (IceCv) 2 shadow imps 5 white imps 5 ufetubi 2 dart slugs 2 ribbon worms 62 orcs 4 bats 6 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 3 jackals (D:3) 5 kobolds A quokka (D:3) 8 ball pythons 6 frilled lizards 7 goblins 5 rats 515 creatures vanquished. Vanquished Creatures (collateral kills) A bunyip (Swamp:1) A rakshasa (D:15) 3 centaur warriors A catoblepas (Lair:5) 2 hydras 2 death yaks (Lair:1) The ghost of Vauhadiu the Basher, a novice FoFi of Okawaru (D:13) A tengu warrior (D:14) A fire crab (Lair:4) An orc knight (Orc:1) A bog body (Swamp:1) A lindwurm (Lair:5) A deep elf pyromancer (D:15) An orc sorcerer (Orc:2) A cyclops (D:13) 3 kobold blastminers 4 elephants 2 centaur skeletons (D:15) 2 cane toads An unseen horror (D:13) 2 ice devils (IceCv) 3 rime drakes A komodo dragon (shapeshifter) (D:14) 4 komodo dragons A polar bear (Lair:5) A troll (Orc:1) A tyrant leech (Swamp:1) 2 blink frogs 6 dream sheep (Lair:5) A centaur simulacrum (D:12) 3 shadows A vampire (D:9) A dire elephant simulacrum (IceCv) 2 wyverns 6 yaks A warg (Orc:2) A death yak simulacrum (IceCv) 3 vampire mosquitoes (D:12) A naga (Lair:2) 2 water moccasins 3 ice beasts (D:7) 4 orc warriors A laughing skull (D:14) 4 wolves (Lair:5) An ogre (Orc:2) A phantom (D:5) A kobold brigand (D:11) 2 scorpions (D:5) A howler monkey (D:10) 9 orc priests A sleepcap (D:5) 2 jellies (Lair:5) 18 orc wizards A troll simulacrum (IceCv) A polar bear simulacrum (IceCv) A spriggan simulacrum (IceCv) 2 gnolls (D:9) An adder (D:5) A white imp (IceCv) 23 orcs 3 kobolds (D:11) 155 creatures vanquished. Vanquished Creatures (others) A hell hound (D:15) 8 ancestors 27 battlemagi An orc (D:5) 4 foxfires 66 fulminant prisms 107 creatures vanquished. Grand Total: 777 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 136 | D:1 | Reached skill level 4 in Stealth 336 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 616 | D:1 | Reached skill level 1 in Short Blades 1034 | D:2 | HP: 6/13 [poisoned by an adder] 1039 | D:2 | HP: 3/13 [poisoned by an adder] 1044 | D:2 | HP: 1/13 [poisoned by an adder] 1134 | D:2 | Noticed Sigmund 1182 | D:2 | Noticed Natasha 1287 | D:1 | HP: 6/13 [poisoned by an adder] 1313 | D:1 | Reached XP level 3. HP: 11/16 MP: 4/8 1384 | D:2 | Reached skill level 5 in Stealth 1387 | D:2 | Reached skill level 2 in Short Blades 1443 | D:2 | Learned a level 2 spell: Searing Ray 1572 | D:2 | Reached skill level 3 in Conjurations 1592 | D:2 | Noticed Jessica 1796 | D:2 | HP: 4/16 [Natasha/magic dart (7)] 1877 | D:2 | Killed Natasha 1878 | D:2 | Reached XP level 4. HP: 21/21 MP: 3/9 2057 | D:2 | Noticed Natasha 2063 | D:2 | Killed Natasha 2064 | D:2 | Reached skill level 6 in Stealth 2237 | D:2 | Killed Jessica 2238 | D:2 | Reached XP level 5. HP: 24/24 MP: 7/10 2381 | D:2 | Noticed Natasha 2386 | D:2 | Killed Natasha 2530 | D:2 | HP: 12/24 [Sigmund/+0 scythe (12)] 2531 | D:2 | Killed Sigmund 2532 | D:2 | Reached skill level 7 in Stealth 2532 | D:2 | Reached skill level 4 in Conjurations 2532 | D:2 | Reached XP level 6. HP: 14/28 MP: 2/11 2731 | D:3 | Reached skill level 8 in Stealth 2821 | D:3 | Found a glowing golden altar of the Shining One. 3118 | D:3 | Found a basalt altar of Yredelemnul. 3209 | D:3 | Found a shadowy altar of Dithmenos. 3998 | D:4 | Found a staircase to the Ecumenical Temple. 4043 | D:4 | Noticed Blork the orc 4049 | D:4 | HP: 9/28 [Blork the orc/puff of frost (15)] 4050 | D:4 | Killed Blork the orc 4243 | D:4 | Found a shimmering blue altar of Sif Muna. 4262 | Temple | Entered the Ecumenical Temple 4370 | D:5 | Entered Level 5 of the Dungeon 4372 | D:5 | HP: 14/28 [centaur/arrow (14)] 4372 | D:5 | HP: 5/28 [centaur/arrow (9)] 4387 | D:5 | HP: 2/28 [centaur/arrow (5)] 4852 | D:5 | Reached skill level 9 in Stealth 4852 | D:5 | Reached XP level 7. HP: 32/32 MP: 7/12 4932 | D:5 | Learned a level 3 spell: Stone Arrow 5000 | D:5 | Noticed a manticore 5593 | D:6 | Reached skill level 10 in Stealth 5593 | D:6 | Reached skill level 5 in Conjurations 5942 | D:6 | Noticed a steam dragon 6380 | D:5 | HP: 16/32 [centaur/arrow (14)] 6478 | D:5 | HP: 15/32 [centaur/arrow (8)] 6759 | D:6 | Noticed Menkaure 6790 | D:6 | Killed Menkaure 6791 | D:6 | Reached XP level 8. HP: 36/36 MP: 5/13 7156 | D:6 | Reached skill level 11 in Stealth 7547 | D:7 | Noticed an unseen horror 7551 | D:7 | HP: 8/36 [steam dragon] (11)] 7910 | D:7 | HP: 17/36 [wight/+0 morningstar (16)] 7920 | D:7 | Reached skill level 6 in Conjurations 8063 | D:7 | Reached skill level 12 in Stealth 8210 | D:7 | HP: 17/36 [something/ball of steam (19)] 8338 | D:7 | Found a hazy altar of Hepliaklqana. 8733 | D:6 | Reached skill level 13 in Stealth 8868 | D:6 | Reached XP level 9. HP: 37/39 MP: 0/14 8987 | D:7 | HP: 14/39 [acid dragon/splash of acid (18)] 8992 | D:6 | HP: 10/39 [howler monkey (5)] 9149 | D:7 | Found a sparkling altar of Nemelex Xobeh. 9194 | D:7 | Reached skill level 7 in Conjurations 9387 | D:7 | Killed an unseen horror 9388 | D:7 | Reached skill level 14 in Stealth 9438 | D:7 | HP: 19/39 [sky beast (6)] 9662 | D:7 | Found a runed translucent gate. 9662 | D:7 | Found a runed translucent gate. 9662 | D:7 | Found a runed translucent gate. 9670 | D:7 | Noticed LobsterGuardian's ghost (novice CoAl) 9711 | D:7 | Became a worshipper of Hepliaklqana the Forgotten 9837 | D:7 | Found a stormy altar of Qazlal. 9930 | D:7 | Found a shimmering altar of Xom. 10115 | D:8 | Identified the +5 robe of the Turtle {+Blink Regen+ Int-4} 10155 | D:8 | Found a burning altar of Makhleb. 10345 | D:8 | Found a broken altar of Ashenzari. 10357 | D:8 | Reached skill level 15 in Stealth 10487 | D:8 | Reached skill level 8 in Conjurations 10572 | D:8 | HP: 18/37 [poisoned by a hornet] 10577 | D:8 | HP: 18/37 [poisoned by a hornet] 10715 | D:8 | Noticed Maurice 10720 | D:8 | Killed Maurice 10721 | D:8 | Reached XP level 10. HP: 42/44 MP: 15/15 10775 | D:8 | Noticed a two-headed ogre 10899 | D:8 | Killed a two-headed ogre 10900 | D:8 | Reached skill level 16 in Stealth 11279 | D:8 | Reached skill level 3 in Spellcasting 11796 | D:9 | Found a radiant altar of Vehumet. 11825 | D:9 | Reached * piety under Hepliaklqana 12031 | D:9 | Found a staircase to the Lair. 12083 | D:9 | Reached skill level 4 in Spellcasting 12332 | D:9 | Reached skill level 17 in Stealth 12491 | D:9 | Noticed a manticore 12676 | D:9 | Reached skill level 9 in Conjurations 13131 | D:5 | Killed a manticore 13132 | D:5 | Reached skill level 5 in Spellcasting 13762 | D:5 | Found a white marble altar of Elyvilon. 14192 | D:10 | Entered Level 10 of the Dungeon 14198 | D:10 | Reached skill level 6 in Spellcasting 14201 | D:10 | Reached XP level 11. HP: 35/42 MP: 3/21 14873 | D:10 | Reached skill level 18 in Stealth 15320 | D:10 | Found a staircase to the Orcish Mines. 15339 | D:10 | HP: 19/42 [orc warrior/+0 broad axe (13)] 15444 | D:10 | Reached skill level 7 in Spellcasting 15954 | D:10 | Found a roughly hewn altar of Beogh. 16549 | D:11 | Reached ** piety under Hepliaklqana 16550 | D:11 | Remembered your ancestor Zicukeim as a battlemage 16740 | D:11 | Reached skill level 8 in Spellcasting 17179 | D:12 | Reached skill level 10 in Conjurations 17180 | D:12 | Reached skill level 19 in Stealth 17545 | D:12 | Reached skill level 9 in Spellcasting 17573 | D:12 | HP: 19/42 [orc priest/divine providence (12)] 17661 | D:12 | Noticed Sonja 17663 | D:12 | Sonja changed into Sonja the black bear 17663 | D:12 | Noticed Sonja 17666 | D:12 | Killed Sonja the black bear 18073 | D:12 | Reached *** piety under Hepliaklqana 18089 | D:12 | Reached XP level 12. HP: 36/45 MP: 26/26 18145 | D:12 | Reached skill level 20 in Stealth 18148 | D:12 | Reached skill level 10 in Spellcasting 18153 | D:12 | Learned a level 4 spell: Fulminant Prism 18158 | D:12 | Learned a level 4 spell: Iskenderun's Mystic Blast 18313 | D:12 | Reached skill level 1 in Fighting 18338 | D:12 | Found Ylydeag's Armour Shop. 18571 | D:12 | Reached skill level 2 in Fighting 18769 | D:13 | Noticed a boulder beetle 18781 | D:13 | HP: 21/48 [boulder beetle (10)] 19001 | D:13 | HP: 19/48 [boulder beetle (18)] 19010 | D:13 | Killed a boulder beetle 19184 | D:13 | Found Fyluekut's Antique Armour Emporium. 19223 | D:13 | Found a runed translucent door. 19230 | D:13 | Reached skill level 3 in Fighting 19274 | D:13 | Noticed Vauhadiu's ghost (novice FoFi) 19357 | D:13 | Noticed an ironbound preserver 19358 | D:13 | Noticed an entropy weaver 19377 | D:13 | Killed an entropy weaver 19466 | D:13 | HP: 18/50 [acid (8)] 19560 | D:13 | Killed an ironbound preserver 19561 | D:13 | Reached skill level 4 in Fighting 19796 | D:13 | Reached **** piety under Hepliaklqana 19828 | D:13 | Found a gate to the Vaults. 19865 | D:13 | Killed Vauhadiu's ghost 19958 | D:14 | Noticed a centaur warrior 19961 | D:14 | HP: 24/52 [centaur warrior/arrow (10)] 20022 | D:14 | Noticed a rakshasa 20029 | D:14 | Killed a rakshasa 20152 | D:14 | Noticed a centaur warrior 20273 | Lair:1 | Entered Level 1 of the Lair of Beasts 20377 | Lair:1 | Reached skill level 11 in Conjurations 20378 | Lair:1 | Reached skill level 5 in Fighting 20646 | Lair:1 | Noticed a death yak 20647 | Lair:1 | Noticed a death yak 20648 | Lair:1 | Noticed a death yak 20670 | Lair:1 | Noticed a death yak 20677 | Lair:1 | Noticed a death yak 20678 | Lair:1 | Killed a death yak 20679 | Lair:1 | Reached skill level 3 in Dodging 20680 | Lair:1 | Killed a death yak 20681 | Lair:1 | Noticed a death yak 20686 | Lair:1 | Killed a death yak 21074 | Lair:1 | Killed a death yak 21075 | Lair:1 | Reached skill level 4 in Dodging 21080 | Lair:1 | Killed a death yak 21146 | Lair:1 | Killed a death yak 21147 | Lair:1 | Reached XP level 13. HP: 58/58 MP: 0/28 21756 | Lair:2 | Reached skill level 6 in Fighting 21756 | Lair:2 | Reached skill level 5 in Dodging 22112 | Lair:2 | Reached skill level 6 in Dodging 22218 | Lair:2 | Found a staircase to the Snake Pit. 22701 | Lair:2 | Identified the serpent talisman "Veawam Cedgh" {rC+++ rCorr | Int-2 Stlth-} 23158 | Lair:3 | Reached ***** piety under Hepliaklqana 23431 | Lair:3 | Found a staircase to the Swamp. 23453 | Lair:3 | Reached skill level 7 in Dodging 23912 | Lair:4 | Reached skill level 7 in Fighting 24459 | Lair:4 | Reached skill level 8 in Dodging 24682 | Lair:4 | Reached skill level 12 in Conjurations 25052 | Lair:5 | Entered Level 5 of the Lair of Beasts 25318 | Lair:5 | Reached skill level 9 in Dodging 25777 | Lair:5 | Reached skill level 8 in Fighting 25869 | Lair:5 | Reached XP level 14. HP: 65/65 MP: 19/29 26074 | Lair:5 | Found a staircase to the Slime Pits. 26157 | Lair:5 | HP: 3/65 [elephant (41)] 26392 | Lair:5 | Reached skill level 10 in Dodging 26783 | Lair:5 | HP: 31/66 [dream sheep (8)] 26789 | Lair:5 | HP: 28/66 [dream sheep (5)] 26794 | Lair:5 | HP: 7/66 [dream sheep (22)] 27565 | Lair:5 | Reached skill level 11 in Dodging 28015 | Lair:5 | Reached skill level 9 in Fighting 28018 | Lair:5 | HP: 29/67 [death yak (25)] 28741 | D:7 | Killed LobsterGuardian's ghost 28881 | D:7 | Got the ring of Tatota Qyass {Fire Int+2 Dex+2} 29131 | Orc:1 | Entered Level 1 of the Orcish Mines 29204 | Orc:1 | Reached skill level 12 in Dodging 29209 | Orc:1 | Reached skill level 13 in Conjurations 29249 | Orc:1 | Found a frozen archway. 29272 | IceCv | Entered an ice cave 30012 | IceCv | Noticed a reaper 30030 | IceCv | HP: 13/68 [reaper/-4 scythe of freezing (35)] 30030 | IceCv | HP: 2/68 [reaper/-4 scythe of freezing (11)] 30064 | IceCv | Killed a reaper 31121 | Orc:1 | Found a roughly hewn altar of Beogh. 31290 | Orc:1 | Reached skill level 10 in Fighting 31362 | Orc:2 | Entered Level 2 of the Orcish Mines 31487 | Orc:1 | Reached skill level 1 in Armour 31487 | Orc:1 | Reached XP level 15. HP: 48/72 MP: 5/30 31599 | Orc:2 | HP: 24/72 [orc high priest/divine providence (15)] 31918 | Orc:2 | Found a staircase to the Elven Halls. 32186 | Orc:2 | Reached ****** piety under Hepliaklqana 32275 | Orc:2 | Found a runed translucent gate. 32276 | Orc:2 | Found a runed translucent gate. 32277 | Orc:2 | Noticed theodolus's ghost (journeyman CoFi) 32438 | Orc:2 | Found Luis's Assorted Antiques. 32438 | Orc:2 | Found Qonilyol's Antique Weapon Shop. 32439 | Orc:2 | Found Cuplupp's Book Shop. 32443 | Orc:2 | Found Qyc Vaaz's Armour Boutique. 32457 | Orc:2 | Bought a twisted trident for 255 gold pieces 32457 | Orc:2 | Identified the +4 trident "Ohea" {flame, ^Fragile rPois | rF++ rCorr} (You bought it in a shop on level 2 of the | Orcish Mines) 32758 | Orc:2 | Found a roughly hewn altar of Beogh. 32761 | Orc:2 | Found a runed translucent gate. 32846 | Orc:2 | Found a roughly hewn altar of Beogh. 32888 | Orc:2 | Bought a book of the Earth for 468 gold pieces 33052 | D:14 | HP: 32/72 [centaur warrior/arrow (24)] 33232 | D:14 | HP: 36/72 [centaur warrior/arrow (22)] 33372 | D:14 | Reached skill level 2 in Armour 33615 | D:14 | Reached skill level 1 in Earth Magic 34054 | D:15 | Entered Level 15 of the Dungeon 34175 | D:15 | Reached skill level 2 in Earth Magic 34213 | D:15 | Reached skill level 11 in Fighting 34281 | D:15 | Noticed Azrael 34726 | D:15 | HP: 24/73 [rock wall collision (14)] 35077 | D:15 | Reached skill level 3 in Armour 35484 | D:15 | Found a staircase to the Depths. 35766 | Swamp:1 | Entered Level 1 of the Swamp 35811 | Swamp:1 | Reached skill level 3 in Earth Magic 36264 | Swamp:1 | HP: 26/74 [eleionoma/spray of wooden splinters (31)] 36924 | Swamp:2 | Reached skill level 4 in Armour 36924 | Swamp:2 | Reached skill level 4 in Earth Magic 36930 | Swamp:2 | You fall into a shaft and drop 1 floor! 36938 | Swamp:2 | HP: 35/75 [acid (10)] 36941 | Swamp:2 | HP: 7/75 [goliath frog (11)] 36941 | Swamp:2 | Splashed by a goliath frog's acid Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, nicolae_figureground_pulse D:2: layout_rooms, uniq_natasha, uniq_jessica, uniq_sigmund D:3: layout_loops_ring, nicolae_overflow_squiral, old_standard_altar D:4: layout_basic, lemuel_coloured_pillars_altar, minmay_temple_entry_mist, uniq_blork_the_orc D:5: cheibrodos_fzero, layout_basic, mainiacjoe_overflow_alcove_2, minmay_misc_feat_hallway D:6: layout_layer_cave, uniq_menkaure D:7: layout_rooms, nicolae_hepliaklqana_hazy_memory, kennysheep_little_box, kennysheep_mini, mainiacjoe_overflow_alcove_1, gammafunk_ghost_icy D:8: layout_loops_ring, bloody_makhleb, nicolae_overflow_crystal_walls, uniq_maurice D:9: layout_roguey, overflow_temple_1_default, david_lair_shrubbed D:10: layout_loops_cross, erik_orc_4, special_room [special_room_orc] D:11: layout_small_grid D:12: layout_stronghold, serial_shops, nicolae_shop_back_alley_shop, uniq_sonja D:13: layout_rooms, hellmonk_vaults_order_and_chaos, serial_shops, shop, gammafunk_ghost_grave D:14: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3 D:15: grunt_enter_depths_magical_seal, layout_irregular_city, uniq_azrael Temple: zaba_magenta_temple Lair:1: layout_cave_pods Lair:2: layout_big_grid, nicolae_snake_entry_squirm, serial_bayou_shore_b, grunt_megastairs_1 Lair:3: layout_regular_city, mainiacjoe_swamp_entry_lozenge_pond, lemuel_fruit_tree, infiniplex_staircase_pool Lair:4: layout_concentric_octagons, grunt_megastairs_3 Lair:5: grunt_lair_end_beastmaster, layout_loops_ring, nicolae_slime_entry_field_trip, nicolae_quartered_pool_little, nicolae_lair_run_with_the_wolves Swamp:1: layout_basic_swamp, evilmike_swamp_ruin_house_4, swamp_pool_4, hangedman_swamp_lotus, infiniplex_staircase_pool_2 Swamp:2: layout_falls_marsh, ebering_ghost_inner_flame, evilmike_swamp_ruin_house_2, nicolae_swamp_trees_clearing, nicolae_swamp_tree_isthmus Swamp:3: layout_falls_marsh, serial_swamp_ruin, hangedman_swamp_ruin_wall, hangedman_swamp_ruin_hall, swamp_pool_5, uniq_louise, uniq_nikola Orc:1: layout_caves, portal_ice_cave_rime, lightli_church_of_beogh Orc:2: st_orc_mages, layout_caves, biasface_ghost_orc_armoury, basic_altar, nicolae_orc_damp_corner Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Stealth | 4 5 6 7 9 10 13 15 17 19 20 | 20.0 Short Blades | 1 2 | 2.0 Conjurations | 3 4 5 6 8 9 10 11 12 13 | 13.8 Spellcasting | 6 9 10 | 10.0 Fighting | 5 8 10 11 | 11.8 Dodging | 4 9 12 | 12.0 Armour | 1 4 | 4.0 Earth Magic | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | 2 | 10 | 76 | 65 | 12 || 165 Staff | | | | | 18 || 18 Cast: Magic Dart | 89 | 66 | 108 | 239 | 1 || 503 Searing Ray | | 11 | 39 | 12 | || 62 Stone Arrow | | | 29 | 274 | 548 || 851 Fulminant Prism | | | | | 66 || 66 Invoke: Recall Ancestor | | | | 17 | 34 || 51 Ancestor Identity | | | | 1 | || 1 Ancestor Life: Ba | | | | 1 | || 1 Evoke: Wand | | | 4 | 1 | || 5 Sack of spiders | | | | | 1 || 1 Phantom mirror | | | | | 1 || 1 Use: Scroll | | | 11 | 10 | 6 || 27 Potion | | | 1 | | 1 || 2 Stab: Sleeping | | 1 | 7 | 12 | || 20 Armour: Robe | 8 | 9 | 74 | 63 | 3 || 157 Quicksilver drago | | | | | 158 || 158 Dodge: Dodged | 4 | 12 | 79 | 56 | 154 || 305 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29827 | 27674 | 2153 | 4526 | 18529 | 27 | 1104.7 | Dungeon | 19072 | 17411 | 1661 | 3072 | 11635 | 15 | 1271.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Lair | 6700 | 6307 | 393 | 639 | 4678 | 5 | 1340.0 | Swamp | 972 | 954 | 18 | 0 | 803 | 3 | 324.0 | Orcish Mines | 1834 | 1755 | 79 | 452 | 917 | 2 | 917.0 | Ice Cave | 1245 | 1245 | 0 | 362 | 494 | 1 | 1245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2474 daAuts Lair:5: 2421 daAuts D:10: 1970 daAuts Lair:4: 1620 daAuts D:8: 1570 daAuts D:5: 1531 daAuts D:9: 1434 daAuts D:13: 1384 daAuts D:12: 1347 daAuts Lair:1: 1317 daAuts D:7: 1276 daAuts IceCv: 1245 daAuts D:1: 1194 daAuts D:14: 1039 daAuts D:2: 995 daAuts