Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 4865352134242377354 35623 sleeves the Spear-Bearer (level 13, -4/98 HPs) Began as a Merfolk Alchemist on Mar 25, 2024. Was a High Priest of Sif Muna. Shot with an arrow by Nessos (10 damage) ... while paralysed by Nessos ... on level 4 of the Lair of Beasts. The game lasted 00:47:27 (21070 turns). sleeves the Spear-Bearer (Merfolk Alchemist) Turns: 21070, Time: 00:47:28 Health: -4/98 AC: 14 Str: 13 XL: 13 Next: 85% Magic: 26/26 EV: 2 Int: 27 God: Sif Muna [*****.] Gold: 829 SH: 0 Dex: 14 Spells: 20/30 levels left rFire . . . K - +1 trident (freeze) rCold + . . L - +0 kite shield rNeg + . . x - +2 scale mail "Qulaquel" {rElec Str+3} rPois + T - +1 hat {Int+3} rElec + o - +0 cloak rCorr . y - +0 pair of gloves SInv . O - +2 pair of boots Will ..... U - macabre finger necklace {Finger+ rN+} Stlth + D - ring of poison resistance HPRegen 0.36/turn l - ring "Doxept" {rC+ Int+6} MPRegen 0.20/turn S - ring of wizardry %: wizardry (x1) @: paralysed, lethally poisoned (-4 -> -10) A: (nimble swimmer 2), mertail a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 4 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Gauntlet. You collected 939 gold pieces. You spent 110 gold pieces at shops. Inventory: Hand Weapons K - a +1 trident of freezing (weapon) (You took it off a gnoll sergeant on level 8 of the Dungeon) W - the +5 hand axe of Ruination {flame, rElec Dex+2 Stlth+} (You took it off a minotaur in a Gauntlet) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Armour o - a +0 cloak (worn) (You found it on level 2 of the Dungeon) x - the +2 scale mail "Qulaquel" (worn) {rElec Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. y - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) L - a +0 kite shield (worn) (You took it off a gnoll sergeant on level 8 of the Dungeon) O - a +2 pair of boots (worn) (You found it on level 9 of the Dungeon) T - a +1 hat of intelligence (worn) (You found it in a Gauntlet) Z - a +1 robe of cold resistance (You took it off Fannar on level 1 of the Lair of Beasts) Magical Staves I - a staff of cold (You found it in a Gauntlet) Jewellery l - the ring "Doxept" (right hand) {rC+ Int+6} (You found it on level 8 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. D - a ring of poison resistance (left hand) (You found it on level 6 of the Dungeon) J - a ring of ice (You took it off Fannar on level 1 of the Lair of Beasts) R - a ring of flight (You found it in a Gauntlet) S - a ring of wizardry (on amulet) (You found it on level 11 of the Dungeon) U - the macabre finger necklace (around neck) {Finger+ rN+} (You found it in a Gauntlet) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. V - a ring of positive energy (You found it on level 2 of the Lair of Beasts) Wands r - a wand of quicksilver (8) (You found it on level 2 of the Lair of Beasts) z - a wand of roots (11) (You took it off Pikel on level 4 of the Dungeon) A - a wand of flame (4) (You found it on level 3 of the Lair of Beasts) Scrolls a - a scroll of identify d - 12 scrolls of teleportation e - 2 scrolls of torment f - 2 scrolls of revelation i - 2 scrolls of blinking k - 5 scrolls of enchant armour p - 4 scrolls of noise q - 4 scrolls of immolation {unknown} s - 6 scrolls of enchant weapon {unknown} w - 2 scrolls of amnesia C - a scroll of acquirement G - 4 scrolls of vulnerability H - a scroll of poison {unknown} P - 2 scrolls of fear {unknown} Q - 3 scrolls of brand weapon {unknown} Potions b - 2 potions of magic c - 6 potions of enlightenment g - a potion of mutation {unknown} h - 3 potions of attraction j - 4 potions of lignification m - a potion of degeneration {unknown} n - 3 potions of cancellation {unknown} t - a potion of brilliance {unknown} u - 2 potions of might {unknown} v - 2 potions of heal wounds B - a potion of invisibility E - a potion of curing F - 4 potions of resistance M - 2 potions of haste {unknown} N - a potion of ambrosia {unknown} Miscellaneous Y - a lightning rod (4/4) (You found it in a Gauntlet) Skills: + Level 7.8 Fighting - Level 14.0 Polearms + Level 11.2 Dodging - Level 2.1 Stealth + Level 7.1 Shields + Level 9.0 Spellcasting - Level 5.0 Conjurations - Level 13.0 Ice Magic - Level 4.0 Alchemy You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 4% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Hailstorm Conj/Ice 57% 3d11 1% 3 d - Mephitic Cloud Conj/Alch/Air 28% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Shock Conj/Air 100% 1d9 10% 1 Mercury Vapours Alch/Air 46% N/A 17% 2 Olgreb's Toxic Radiance Alch 33% N/A 45% 4 Swiftness Air 12% N/A 58% 3 Sticky Flame Fire/Alch 23% 2d6 71% 4 Airstrike Air 6% 2d(1-17) 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (4/5) D:8 Swamp (0/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Gauntlet (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ([!([[ Annotations: D:9 3 runed translucent doors D:11 exclusion: obsidian statue Lair:4 Nessos Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The polar bear goes berserk! You hit the polar bear but do no damage. The polar bear is almost dead. You block the polar bear's attack. The polar bear misses you. The polar bear barely misses you. You puncture the polar bear! You freeze the polar bear. You kill the polar bear! Sif Muna accepts your kill. Your Fighting skill increases to level 7! No target in view! No target in view! No target in view! No target in view! Magic restored. HP restored. You see here a polar bear corpse. Found a stone staircase leading down. Found a chain mail. You now have 753 gold pieces (gained 23). P - 2 scrolls labelled AFOWOI UCUIPEA (gained 1) Found a mace. A yak comes into view. The yak bellows! A yak is nearby! A yak is nearby! A yak comes into view. The yak bellows! The yak moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An electric eel comes into view. Found 6 gold pieces. You reach to attack! You hit the yak. You freeze the yak. The yak is moderately wounded. A yak comes into view. x2 Something gores the plant! The plant begins to die. The yak bellows! The yak gores you! Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The yak gores you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The plant begins to die. The bolt of electricity hits you but does no damage. You resist. The yak bellows! You block the yak's attack. A yak comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The bolt of electricity hits you. You resist. A yak comes into view. The yak bellows! You hit the yak. You freeze the yak. The yak is moderately wounded. You block the yak's attack. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the yak. You freeze the yak. The yak is heavily wounded. A nearby plant withers and dies. The yak barely misses you. A cannonade of hail descends around you! The hail pelts the fungus!! The fungus begins to die. The fungus is lightly damaged. The hail pelts the yak!! The yak is heavily wounded. A nearby plant withers and dies. The yak closely misses you. A yak comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The yak completely misses something. A cannonade of hail descends around you! The hail pelts the yak! The yak is almost dead. The hail pelts the fungus!! The fungus is moderately damaged. The yak gores you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. You resist. The frozen ramparts melt away as you move. The yak gores you! A nearby fungus withers and dies. The yak gores the plant! The plant begins to die. The yak attacks as it pursues you! The yak barely misses you. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The yak gores something! The wall freezes the yak. You block the yak's attack. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the yak. The yak is heavily wounded. The yak gores something! You closely miss the yak. The yak is heavily wounded. The wall freezes the yak! The wall freezes the yak. The yak gores you! You puncture the yak! You freeze the yak. The yak is almost dead. The wall freezes the yak but does no damage. The yak gores you. * * * LOW HITPOINT WARNING * * * The wall freezes the yak! The wall freezes the yak but does no damage. The yak gores you! * * * LOW HITPOINT WARNING * * * Okay, then. You hit the yak. You freeze the yak. The yak is moderately wounded. The wall freezes the yak but does no damage. You block the yak's attack. The wall freezes the yak. The wall freezes the yak! You kill the yak! Sif Muna accepts your kill. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail misses the yak. x2; The hail pelts the yak! The yak is moderately wounded. The wall freezes the yak. The yak barely misses you. The wall freezes the yak! Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the yak! You kill the yak! Sif Muna accepts your kill. The hail pelts the yak! The yak is severely wounded. The hail misses the yak. The wall freezes the yak! x2; The yak gores you. * * * LOW HITPOINT WARNING * * * The wall freezes the yak but does no damage. The yak gores you but does no damage. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the yak!! You kill the yak! Sif Muna accepts your kill. The hail pelts the yak!! The yak is heavily wounded. The hail pelts the yak!! The yak is heavily wounded. The wall freezes the yak! You kill the yak! Sif Muna accepts your kill. The wall freezes the yak! The wall freezes the yak but does no damage. The yak completely misses you. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the yak! The yak is almost dead. The hail pelts the yak! You kill the yak! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * The wall freezes the yak! The yak gores you but does no damage. The wall freezes the yak. You kill the yak! Sif Muna accepts your kill. You closely miss the yak. The yak is almost dead. The wall freezes the yak but does no damage. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the yak. You freeze the yak. You kill the yak! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. The frozen ramparts melt away as you move. You start resting. You hear a distant slurping noise. Magic restored. You start resting. HP restored. A jelly comes into view. The jelly quivers. You see here a yak corpse. A jelly is nearby! A jelly is nearby! You hit the jelly. You freeze the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is heavily wounded. You block the jelly's attack. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is almost dead. The jelly hits you but does no damage. You hit the jelly. You freeze the jelly. You kill the jelly! Sif Muna accepts your kill. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (48% to hit) The puff of flame hits the electric eel. The electric eel is moderately wounded. The electric eel is engulfed in a cloud of scalding steam. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel is engulfed in a cloud of scalding steam. You kill the electric eel! Sif Muna accepts your kill. You hear a splash. You now have 759 gold pieces (gained 6). A rime drake comes into view. The rime drake hisses angrily. The rime drake breathes ice at you. The icy flash freeze misses you. A rime drake is nearby! A rime drake is nearby! No target in view! No target in view! A rime drake is nearby! You reach to attack! You puncture the rime drake! You freeze the rime drake. The rime drake is heavily wounded. You reach to attack! You puncture the rime drake! You freeze the rime drake. The rime drake is severely wounded. You barely miss the rime drake. The rime drake is severely wounded. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You are encased in ice. You closely miss the rime drake. The rime drake is severely wounded. You block the rime drake's attack. You hit the rime drake but do no damage. The rime drake is severely wounded. The rime drake barely misses you. You hit the rime drake. The rime drake is severely wounded. The rime drake bites you but does no damage. You closely miss the rime drake. The rime drake is severely wounded. You block the rime drake's attack. You barely miss the rime drake. The rime drake is severely wounded. The ice encasing you melts away. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You are encased in ice. You puncture the rime drake! You freeze the rime drake. You kill the rime drake! Sif Muna accepts your kill. No target in view! The ice encasing you melts away. You hear a croak. A five-headed hydra comes into view. A five-headed hydra is nearby! A five-headed hydra is nearby! Found a lumpy golden potion. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the five-headed hydra!! The five-headed hydra is moderately wounded. You hear a croak. The wall freezes the five-headed hydra. The five-headed hydra seems to slow down. A cane toad comes into view. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f - five-headed hydra Aim: a five-headed hydra (heavily wounded, slow, about 17% to evade your +1 trident of freezing) You hit the five-headed hydra. You freeze the five-headed hydra. The five-headed hydra is heavily wounded. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - five-headed hydra Aim: a five-headed hydra (heavily wounded, slow, about 17% to evade your +1 trident of freezing) You hit the five-headed hydra. The five-headed hydra seems to slow down. You freeze the five-headed hydra. The five-headed hydra is heavily wounded. The wall freezes the five-headed hydra!! The five-headed hydra seems to slow down. The five-headed hydra bites you! x2 The five-headed hydra barely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra closely misses you. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - five-headed hydra Aim: a five-headed hydra (almost dead, slow, about 17% to evade your +1 trident of freezing) You hit the five-headed hydra. The five-headed hydra seems to slow down. You freeze the five-headed hydra. The five-headed hydra is almost dead. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - five-headed hydra Aim: a five-headed hydra (almost dead, slow, about 17% to evade your +1 trident of freezing) You puncture the five-headed hydra! You freeze the five-headed hydra. You kill the five-headed hydra! Sif Muna accepts your kill. The wall freezes the cane toad. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f - cane toad Aim: a cane toad (lightly wounded, about 28% to evade your +1 trident of freezing) You hit the cane toad. The cane toad seems to slow down. You freeze the cane toad. The cane toad is moderately wounded. The wall freezes the cane toad but does no damage. The cane toad stings you!! * * * LOW HITPOINT WARNING * * * Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (moderately wounded, slow, about 28% to evade your +1 trident of freezing) You hit the cane toad. The cane toad seems to slow down. You freeze the cane toad. The cane toad is moderately wounded. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (moderately wounded, slow, about 28% to evade your +1 trident of freezing) You hit the cane toad. You freeze the cane toad. The cane toad is heavily wounded. The wall freezes the cane toad! The cane toad seems to slow down. The cane toad stings you but does no damage. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (severely wounded, slow, about 28% to evade your +1 trident of freezing) You hit the cane toad. The cane toad seems to slow down. You freeze the cane toad. The cane toad is almost dead. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (almost dead, slow, about 28% to evade your +1 trident of freezing) You barely miss the cane toad. The cane toad is almost dead. The wall freezes the cane toad! You kill the cane toad! Sif Muna accepts your kill. The frozen ramparts melt away. Magic restored. You see here a cane toad corpse. Found a stone staircase leading up. n - 3 lumpy golden potions (gained 1) Found a stone staircase leading down. Found a stone staircase leading up. A blink frog comes into view. The blink frog gives a loud, deep croak! A blink frog comes into view. A blink frog comes into view. The blink frog gives a loud, deep croak! The blink frog blinks! A blink frog comes into view. You reach to attack! You barely miss the blink frog. The blink frog gives a loud, deep croak! The blink frog blinks! Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The blink frog hits you but does no damage. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog closely misses you. The wall freezes the blink frog! The blink frog barely misses you. You hit the blink frog. You freeze the blink frog. The blink frog is heavily wounded. The blink frog closely misses you. You hit the blink frog. The blink frog seems to slow down. You freeze the blink frog. The blink frog is severely wounded. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog hits you. The blink frog hits you but does no damage. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog blinks! You completely miss the blink frog. The blink frog is severely wounded. The blink frog blinks! You block the blink frog's attack. The wall freezes the blink frog! The blink frog seems to slow down. The blink frog blinks! You puncture the blink frog! You freeze the blink frog. The blink frog is moderately wounded. The blink frog blinks! Okay, then. A cannonade of hail descends around you! The hail misses the blink frog. x2; The blink frog blinks! A cannonade of hail descends around you! The hail misses the blink frog. The hail pelts the blink frog!! The blink frog is severely wounded. The blink frog blinks! The wall freezes the blink frog! You kill the blink frog! Sif Muna accepts your kill. The blink frog blinks! A cannonade of hail descends around you! The hail pelts the blink frog!! The blink frog is almost dead. The hail pelts the blink frog! You kill the blink frog! Sif Muna accepts your kill. The wall freezes the blink frog! You kill the blink frog! Sif Muna accepts your kill. The blink frog is no longer moving slowly. A cannonade of hail descends around you! The hail pelts the blink frog!! The blink frog is severely wounded. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f - blink frog Aim: a blink frog (severely wounded, about 48% to evade your +1 trident of freezing) You reach to attack! You completely miss the blink frog. The blink frog is severely wounded. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - blink frog Aim: a blink frog (severely wounded, about 48% to evade your +1 trident of freezing) You hit the blink frog. The blink frog seems to slow down. You freeze the blink frog. The blink frog is almost dead. You block the blink frog's attack. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - blink frog Aim: a blink frog (almost dead, slow, about 48% to evade your +1 trident of freezing) You barely miss the blink frog. The blink frog is almost dead. Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - blink frog Aim: a blink frog (almost dead, slow, about 48% to evade your +1 trident of freezing) You closely miss the blink frog. The blink frog is almost dead. The frozen ramparts melt away. The blink frog hits you but does no damage. A blink frog is nearby! Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f/p - blink frog Aim: a blink frog (almost dead, slow, about 48% to evade your +1 trident of freezing) You miss the blink frog. The blink frog is almost dead. The blink frog blinks! The blink frog is no longer moving slowly. You completely miss the blink frog. The blink frog is almost dead. The blink frog barely misses you. You hit the blink frog. You freeze the blink frog. You kill the blink frog! Sif Muna accepts your kill. Found a stone. You see here the blade talisman "Iforrox" {Dex+4}. A jelly comes into view. A jelly is nearby! A jelly is nearby! Found a stone. The jelly quivers. Found a stone and a trident. You puncture the jelly! You freeze the jelly. The acid corrodes you! Your hands burn! The jelly is almost dead. You block the jelly's attack. You barely miss the jelly. The jelly is almost dead. You block the jelly's attack. You hit the jelly. You freeze the jelly. You kill the jelly! Sif Muna accepts your kill. No target in view! A four-headed hydra comes into view. The four-headed hydra roars! A four-headed hydra is nearby! A four-headed hydra is nearby! You are no longer corroded. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A cannonade of hail descends around you! The hail pelts the four-headed hydra!! The four-headed hydra is moderately wounded. The hail pelts the bush. The bush is lightly damaged. The wall freezes the four-headed hydra! A cannonade of hail descends around you! The hail pelts the four-headed hydra!! The four-headed hydra is almost dead. The hail pelts the bush! The bush is lightly damaged. The wall freezes the four-headed hydra! Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f - four-headed hydra Aim: a four-headed hydra (almost dead, about 17% to evade your +1 trident of freezing) You puncture the four-headed hydra! You freeze the four-headed hydra. You kill the four-headed hydra! Sif Muna accepts your kill. The frozen ramparts melt away. A jelly comes into view. A jelly is nearby! A jelly is nearby! The jelly quivers. You miscast Hailstorm. You are very lightly contaminated with residual magic. Nothing appears to happen. You reach to attack! You puncture the jelly! You freeze the jelly. The jelly is severely wounded. You reach to attack! You hit the jelly. You freeze the jelly. The jelly is almost dead. You barely miss the jelly. The jelly is almost dead. You block the jelly's attack. You puncture the jelly! You freeze the jelly. You kill the jelly! Sif Muna accepts your kill. Your magical contamination has completely faded away. Found 2 stones. c - 6 potions of enlightenment (gained 2) You now have 777 gold pieces (gained 18). You now have 791 gold pieces (gained 14). N - a bubbling orange potion A jelly comes into view. A jelly is nearby! The jelly quivers. You puncture the jelly! You freeze the jelly. Your hands burn! The jelly is almost dead. You puncture the jelly! You freeze the jelly. You kill the jelly! Sif Muna accepts your kill. No target in view! A seven-headed hydra comes into view. The seven-headed hydra roars! A seven-headed hydra is nearby! A seven-headed hydra is nearby! Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A cannonade of hail descends around you! The hail pelts the seven-headed hydra!! The seven-headed hydra is heavily wounded. The wall freezes the seven-headed hydra! A cannonade of hail descends around you! The hail pelts the seven-headed hydra!! The seven-headed hydra is almost dead. The wall freezes the seven-headed hydra! Reach: K) +1 trident (freeze) Press: ? - help, Dir - move target, f - seven-headed hydra Aim: a seven-headed hydra (almost dead, about 17% to evade your +1 trident of freezing) You puncture the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. You kill the seven-headed hydra! Sif Muna accepts your kill. Your Dodging skill increases to level 11! The frozen ramparts melt away. Found 4 stones. Found 2 stones. Found a stone staircase leading down. You now have 804 gold pieces (gained 13). You see here 4 stones. You see here a +1 heavy war axe. Your legs become a tail as you enter the water. Your +2 pair of boots melds into your body. Your +2 pair of boots unmelds from your body. Found a stone. A yak comes into view. The yak bellows! The yak moves out of view. A yak comes into view. x2 A yak comes into view. The yak bellows! You hear a bellow! The yak moves out of view. Casting: Hailstorm (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hit the yak. You freeze the yak. The yak is lightly wounded. The wall freezes the yak. The yak misses you. You puncture the yak! You freeze the yak. The yak is heavily wounded. You hit the yak. You freeze the yak. The yak is severely wounded. The wall freezes the yak! The wall freezes the yak but does no damage. A cannonade of hail descends around you! The hail pelts the plant! The plant begins to die. The plant is lightly damaged. The hail pelts the yak!! The yak is severely wounded. The wall freezes the yak! You block the yak's attack. The wall freezes the yak! A yak comes into view. You barely miss the yak. The yak is almost dead. The yak bellows! The wall freezes the yak. x2; You block the yak's attack. You hit the yak but do no damage. The yak is almost dead. The wall freezes the yak. The wall freezes the yak! You kill the yak! Sif Muna accepts your kill. The wall freezes the yak! You block the yak's attack. The wall freezes the yak! You puncture the yak! You freeze the yak. You kill the yak! Sif Muna accepts your kill. You reach to attack! You completely miss the yak. The yak is moderately wounded. The wall freezes the yak. You hit the yak but do no damage. The yak is heavily wounded. A nearby plant withers and dies. The wall freezes the yak! x2 The yak gores you! You puncture the yak! You freeze the yak. You kill the yak! Sif Muna accepts your kill. You hit the yak but do no damage. The yak is heavily wounded. You hit the yak but do no damage. The yak is heavily wounded. The wall freezes the yak. The yak gores you but does no damage. You hit the yak. You freeze the yak. The yak is severely wounded. The wall freezes the yak. The yak gores you! You hit the yak. You freeze the yak. The yak is almost dead. The wall freezes the yak! You kill the yak! Sif Muna accepts your kill. Your Shields skill increases to level 7! No target in view! No target in view! No target in view! The frozen ramparts melt away. A yak is nearby! You hit the yak but do no damage. The yak is almost dead. You hit the yak. You freeze the yak. You kill the yak! Sif Muna accepts your kill. Your Spellcasting skill increases to level 9! No target in view! No target in view! Things that are here: a yak corpse; a yak corpse Found 4 large rocks. Things that are here: a yak corpse; a yak corpse You see here 4 stones. There is a stone staircase leading down here. Found a barding. An elephant comes into view. The elephant trumpets! You hear a trumpeting! Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You miscast Hailstorm. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes the elephant. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the elephant but do no damage. The elephant is lightly wounded. The wall freezes the elephant. The elephant tramples you but does no damage. The elephant closely misses you. You hit the elephant but do no damage. The elephant is lightly wounded. The wall freezes the elephant! The elephant tramples you. You stumble backwards! The frozen ramparts melt away as you move. You puncture the elephant! You freeze the elephant. The elephant is moderately wounded. An elephant comes into view. The elephant trumpets! You hit the elephant. You freeze the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You freeze the elephant. The elephant is heavily wounded. An elephant comes into view. The elephant tramples you. You stumble backwards! The elephant moves out of view. You hit the elephant. You freeze the elephant. The elephant is severely wounded. You puncture the elephant! You freeze the elephant. The elephant is severely wounded. The elephant barely misses you. The elephant trunk-slaps you. The elephant trumpets! You hit the elephant. You freeze the elephant. The elephant is severely wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You freeze the elephant. The elephant is almost dead. You block the elephant's attack. The elephant barely misses you. You barely miss the elephant. The elephant is almost dead. Your magical contamination has completely faded away. The elephant attacks as it pursues you! The elephant tramples you! You stumble backwards! The elephant attacks as it pursues you! The elephant closely misses you. You block the elephant's attack. The elephant attacks as it pursues you! You block the elephant's attack. x2 The elephant attacks as it pursues you! The elephant tramples you! You stumble backwards! The elephant attacks as it pursues you! The elephant tramples you! You stumble backwards! The elephant attacks as it pursues you! The elephant tramples you but does no damage. You block the elephant's attack. The elephant attacks as it pursues you! You block the elephant's attack. The elephant misses you. The elephant attacks as it pursues you! The elephant tramples you but does no damage. The elephant closely misses you. You hit the elephant but do no damage. The elephant is severely wounded. You block the elephant's attack. The elephant trunk-slaps you. You puncture the elephant! You freeze the elephant. The elephant is almost dead. The elephant tramples you. You stumble backwards! You hit the elephant but do no damage. The elephant is almost dead. The elephant tramples you but does no damage. You block the elephant's attack. You hit the elephant but do no damage. The elephant is almost dead. You hit the elephant but do no damage. The elephant is almost dead. The elephant tramples you! You stumble backwards! You hit the elephant. You freeze the elephant. The elephant is almost dead. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! The elephant tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! You stop ascending the stairs. You barely miss the elephant. The elephant is almost dead. You block the elephant's attack. x2 You puncture the elephant! You freeze the elephant. The elephant is almost dead. You hit the elephant. You freeze the elephant. You kill the elephant! Sif Muna accepts your kill. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the elephant. The grasping roots constrict the elephant. The elephant escapes! You block the elephant's attack. The elephant trunk-slaps you but does no damage. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant The roots erupt in riotous growth! Roots grab the elephant. x2 The grasping roots constrict the elephant! The grasping roots constrict the elephant. The elephant escapes! The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The grasping roots constrict the elephant. The elephant attacks as it pursues you! The elephant closely misses you. x2 The elephant struggles to escape constriction. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, p - elephant The roots erupt in riotous growth! Roots grab the elephant. The grasping roots constrict the elephant. x2 You block the elephant's attack. The elephant barely misses you. The elephant struggles to escape constriction. The grasping roots constrict the elephant. x2 The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! You block the elephant's attack. The elephant escapes! The grasping roots constrict the elephant. The elephant struggles to escape constriction. The grasping roots constrict the elephant. The elephant struggles to escape constriction. The grasping roots constrict the elephant. You grasping roots sink back into the ground. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here an elephant corpse. The elephant trumpets! There are monsters nearby! Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The elephant trumpets! The wall freezes the butterfly. You kill the butterfly! A cannonade of hail descends around you! The hail pelts the elephant! The elephant is lightly wounded. A cannonade of hail descends around you! The hail pelts the elephant!! The elephant is moderately wounded. The wall freezes the elephant but does no damage. A cannonade of hail descends around you! The hail pelts the elephant! The elephant is lightly wounded. The wall freezes the elephant! The elephant closely misses you. The elephant trunk-slaps you but does no damage. A cannonade of hail descends around you! The hail pelts the elephant! The elephant is heavily wounded. The wall freezes the elephant. The elephant tramples you! You stumble backwards! The frozen ramparts melt away as you move. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the elephant. You block the elephant's attack. x2 The wall freezes the elephant. You hit the elephant. You freeze the elephant. The elephant is heavily wounded. The wall freezes the elephant. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The elephant completely misses you. The elephant trunk-slaps you but does no damage. You barely miss the elephant. The elephant is severely wounded. You puncture the elephant! You freeze the elephant. The elephant is severely wounded. The wall freezes the elephant! You block the elephant's attack. The elephant trunk-slaps you but does no damage. You block the elephant's attack. x2 You hit the elephant. You freeze the elephant. The elephant is almost dead. The wall freezes the elephant! You kill the elephant! Sif Muna accepts your kill. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You barely miss the elephant. The elephant is heavily wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. The frozen ramparts melt away as you move. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the elephant. The elephant barely misses you. The elephant completely misses you. You hit the elephant. You freeze the elephant. The elephant is heavily wounded. You barely miss the elephant. The elephant is heavily wounded. The wall freezes the elephant. You block the elephant's attack. The elephant misses you. You hit the elephant but do no damage. The elephant is severely wounded. The wall freezes the elephant but does no damage. The elephant tramples you. You stumble backwards! The frozen ramparts melt away as you move. You puncture the elephant! You freeze the elephant. The elephant is almost dead. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is almost dead. You hit the elephant. You freeze the elephant. The elephant is almost dead. The elephant tramples you! You stumble backwards! You puncture the elephant! You freeze the elephant. You kill the elephant! Sif Muna accepts your kill. HP restored. Magic restored. You now have 820 gold pieces (gained 16). Found two human skeletons. Found a staircase to the Slime Pits. Q - 3 scrolls labelled CODOOM OTARUM (gained 2) Found a war axe. Your pack is full. You see here a ring of wizardry. Your pack is full. You see here a ring of wizardry. Autopickup disabled for rings of wizardry. You see here a +0 war axe. Your legs become a tail as you enter the water. Your +2 pair of boots melds into your body. Your +2 pair of boots unmelds from your body. You see here a +0 mace. A jelly comes into view. You see here a +0 chain mail. The jelly quivers. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is lightly wounded. You block the jelly's attack. You completely miss the jelly. The jelly is lightly wounded. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is severely wounded. You block the jelly's attack. You puncture the jelly! You freeze the jelly. You kill the jelly! Sif Muna accepts your kill. No target in view! No target in view! You now have 829 gold pieces (gained 9). Nessos the Markscentaur comes into view. They are carrying a wand of paralysis. Nessos shouts! Nessos zaps a wand. You easily resist. Nessos wields a +3 longbow of flaming. It bursts into flame! Nessos shoots an arrow. You block the arrow. Nessos is nearby! Nessos is nearby! Nessos is nearby! Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - Nessos Aim: Nessos, wielding a +3 longbow of flaming, wearing a +0 barding and carrying a wand of paralysis (will become a snapping turtle, a dream sheep, or a cane toad, chance to affect: 49%) Nessos resists with some effort. Nessos shoots an arrow. The arrow hits you! The arrow burns you. You are poisoned. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Nessos Aim: Nessos, wielding a +3 longbow of flaming, wearing a +0 barding and carrying a wand of paralysis (will become a snapping turtle, a dream sheep, or a cane toad, chance to affect: 49%) Nessos resists with some effort. The now-empty wand crumbles to dust. You feel very sick. Nessos mumbles some strange words. Nessos seems to speed up. Nessos shoots an arrow. The arrow hits you! The arrow burns you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - Nessos Aim: Nessos, wielding a +3 longbow of flaming, wearing a +0 barding and carrying a wand of paralysis (fast) The roots erupt in riotous growth! Roots grab Nessos. The grasping roots constrict Nessos! You feel very sick. Nessos shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The arrow burns you. You are more poisoned. * * * LOW HITPOINT WARNING * * * Nessos says, "I'll learn you. I'll learn you yet!" Nessos shoots an arrow. You block the arrow. You feel better. The grasping roots constrict Nessos. Nessos zaps a wand. You suddenly lose the ability to move! Nessos mumbles some strange words. Nessos blinks free of the roots. Nessos blinks free! Nessos shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The arrow burns you. You are poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. Nessos shoots an arrow. The arrow hits you but does no damage. Nessos shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. Nessos shoots an arrow. The arrow hits you! You die... #####~~~~~## ..##~~~~~~~## ........ #.##~~<.PP~~###...... #.##~P....P~~##..... ..####.....~~##..c.# ..## ####.P~###.... ...# ##...~##....# ...# #..P~~##.#..## .#.# #..~~####.@..# ..## ##..~####..######## ..## #..~~# #...##...#.# #..###.P~## #.........## .#.##...~# #..........## #.......###............### ##.......##...........#..# ......P..................# .....###.................## You could see Nessos (fast). Vanquished Creatures A minotaur (Gauntlet) Fannar (Lair:1) 3 hydras (Lair:4) An alligator (Lair:2) 2 two-headed ogres Urug (Lair:1) A hell hog (Gauntlet) A fire crab (Gauntlet) Pikel (D:4) A moth of wrath (Lair:1) 7 elephants 3 black mambas 4 cane toads Joseph (Lair:1) A kobold demonologist (D:6) A rime drake (Lair:4) An unseen horror (D:10) 4 komodo dragons Prince Ribbit (D:8) A polar bear (Lair:4) 21 blink frogs A wyvern (D:8) 60 yaks A wraith (D:11) 2 basilisks 5 fire bats (Gauntlet) 3 steam dragons 4 nagas (Lair:3) 8 water moccasins Duvessa (D:7) 2 acid dragons 3 hell hounds (Gauntlet) 2 orc warriors (D:9) 5 sky beasts An ice beast (D:7) A swamp drake (Lair:2) 5 black bears 3 ogres 3 centaurs 2 lemures (D:4) 10 wolves (Lair:2) A phantom (D:5) Blork the orc (D:4) 2 gnoll sergeants 3 kobold brigands (D:9) 12 bullfrogs A scorpion (D:4) Dowan (D:7) 3 killer bees (D:9) An electric eel (Lair:4) 6 jellies A hound (D:5) Crazy Yiuf (D:5) 2 gnoll boudas An iron imp (D:8) 6 orc priests 4 iguanas A sleepcap (D:5) 10 orc wizards 27 gnolls 9 adders A white imp (D:5) 6 ufetubi 3 dart slugs 3 ribbon worms 36 orcs 6 ball pythons 6 bats 4 endoplasms A giant cockroach (D:4) 10 goblins 2 hobgoblins (D:2) 2 jackals (D:1) 4 quokkas A frilled lizard (D:3) 24 kobolds 4 rats A butterfly (Lair:4) 387 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | Reached skill level 3 in Dodging 324 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 695 | D:1 | Reached skill level 4 in Dodging 1223 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1343 | D:2 | Reached skill level 5 in Dodging 1451 | D:1 | Reached XP level 4. HP: 20/30 MP: 1/7 1601 | D:2 | Reached skill level 6 in Dodging 2441 | D:3 | Found a blossoming altar of Fedhas. 2441 | D:3 | Found a glowing golden altar of the Shining One. 2687 | D:3 | Noticed a centaur 2806 | D:3 | Reached skill level 1 in Polearms 2963 | D:3 | Reached skill level 2 in Polearms 2963 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/8 3368 | D:4 | Reached skill level 3 in Polearms 3561 | D:4 | Noticed Blork the orc 3569 | D:4 | Killed Blork the orc 3570 | D:4 | Reached skill level 4 in Polearms 3570 | D:4 | Reached XP level 6. HP: 35/41 MP: 3/9 3649 | D:4 | Noticed a black bear 3659 | D:4 | Killed a black bear 3660 | D:4 | Reached skill level 6 in Polearms 3990 | D:4 | Reached skill level 7 in Polearms 4284 | D:4 | Identified the +2 scale mail "Qulaquel" {rElec Str+3} 4348 | D:4 | Reached XP level 7. HP: 46/46 MP: 5/10 4397 | D:4 | Identified the +11 mace of the Desert {venom, *Corrode | *Slow Str+7 Int+2} 4668 | D:4 | Noticed Pikel 4674 | D:4 | HP: 22/46 [constriction (3)] 4679 | D:4 | HP: 15/69 [constriction (4)] 4682 | D:4 | Killed Pikel 4683 | D:4 | Reached skill level 10 in Polearms 4683 | D:4 | Reached XP level 8. HP: 18/52 MP: 5/11 4988 | D:5 | Entered Level 5 of the Dungeon 5162 | D:5 | Reached skill level 1 in Ice Magic 5369 | D:5 | Reached skill level 2 in Ice Magic 5448 | D:5 | Reached skill level 3 in Spellcasting 5518 | D:5 | HP: 25/52 [black bear (6)] 5524 | D:5 | HP: 21/52 [black bear (1)] 5755 | D:5 | Reached skill level 3 in Ice Magic 6082 | D:5 | Found a runed translucent door. 6083 | D:5 | Noticed Crazy Yiuf 6306 | D:5 | Reached skill level 11 in Polearms 6451 | D:5 | Killed Crazy Yiuf 6574 | D:3 | Reached skill level 4 in Spellcasting 6574 | D:3 | Reached XP level 9. HP: 33/57 MP: 13/15 6738 | D:5 | Reached skill level 4 in Ice Magic 6827 | D:6 | HP: 27/57 [something (6)] 6855 | D:6 | Noticed a kobold demonologist 6979 | D:6 | Noticed a hellwing 6988 | D:6 | Noticed a red devil 6988 | D:6 | Killed a kobold demonologist 7067 | D:6 | Found Nesus's Distillery. 7077 | D:6 | Found Ricis's Armour Shop. 7082 | D:6 | Found Zainaite's Antique Armour Emporium. 7182 | D:6 | Found Vaisamur's Antique Armour Shoppe. 7184 | D:6 | Found Ekhyodgh's Antique Weapon Boutique. 7184 | D:6 | Found Zulooroath's Weapon Emporium. 7188 | D:6 | Bought 2 potions of curing for 60 gold pieces 7188 | D:6 | Bought a potion of heal wounds for 50 gold pieces 7220 | D:6 | Reached skill level 5 in Ice Magic 7423 | D:6 | Reached skill level 5 in Spellcasting 7538 | D:6 | Reached skill level 12 in Polearms 7563 | D:6 | Found a white marble altar of Elyvilon. 8111 | D:7 | Noticed Duvessa 8124 | D:7 | Killed Duvessa 8127 | D:7 | Noticed Dowan 8138 | D:7 | Killed Dowan 8400 | D:7 | Identified a scroll of acquirement 8444 | D:7 | Learned a level 3 spell: Frozen Ramparts 8448 | D:7 | Learned a level 3 spell: Hailstorm 8575 | D:7 | Reached skill level 6 in Ice Magic 8657 | D:7 | Reached skill level 1 in Conjurations 8665 | D:7 | HP: 25/57 [steam dragon (7)] 8678 | D:7 | HP: 21/57 [bullfrog (3)] 8685 | D:6 | HP: 18/57 [bullfrog (5)] 8893 | D:7 | Found a staircase to the Ecumenical Temple. 8937 | Temple | Entered the Ecumenical Temple 8947 | Temple | Became a worshipper of Sif Muna the Loreminder 9120 | D:7 | Reached XP level 10. HP: 63/63 MP: 14/18 9198 | D:7 | Found a bloodstained altar of Trog. 9372 | D:7 | Reached skill level 2 in Conjurations 9496 | D:8 | Found a sacrificial altar of Ru. 9873 | D:8 | Found a staircase to the Lair. 9912 | D:8 | Identified the ring "Doxept" {rC+ Int+6} 9959 | D:8 | Reached skill level 6 in Spellcasting 10071 | D:8 | Noticed Prince Ribbit 10090 | D:8 | Killed Prince Ribbit 10090 | D:8 | HP: 31/63 [something (4)] 10098 | D:8 | HP: 19/63 [something (2)] 10104 | D:8 | Reached * piety under Sif Muna 10299 | D:8 | Reached skill level 13 in Polearms 10427 | D:8 | Found a burning altar of Makhleb. 10716 | D:8 | Found a broken altar of Ashenzari. 10779 | D:8 | Found a hide-covered altar of Uskayaw. 10995 | D:9 | Reached skill level 7 in Ice Magic 11233 | D:9 | Reached skill level 3 in Conjurations 11322 | D:9 | Found a runed translucent gate. 11322 | D:9 | Found a runed translucent gate. 11322 | D:9 | Found a runed translucent gate. 11322 | D:9 | Noticed a white ugly thing 11322 | D:9 | Noticed a brown ugly thing 11322 | D:9 | Noticed a purple ugly thing 11322 | D:9 | Noticed a white ugly thing 11380 | D:9 | Found a basalt altar of Yredelemnul. 11555 | D:9 | HP: 29/63 [orc warrior/+3 glaive (12)] 11795 | D:9 | Reached ** piety under Sif Muna 12340 | D:10 | Entered Level 10 of the Dungeon 12402 | D:10 | Found a sparkling altar of Nemelex Xobeh. 12475 | D:10 | HP: 31/63 [something (2)] 12617 | D:10 | Killed an unseen horror 12736 | D:10 | Reached skill level 4 in Conjurations 12736 | D:10 | Reached skill level 8 in Ice Magic 12760 | D:10 | Noticed a two-headed ogre 12773 | D:10 | Killed a two-headed ogre 12774 | D:10 | Reached skill level 14 in Polearms 12777 | D:10 | Reached XP level 11. HP: 40/68 MP: 4/20 12779 | D:10 | HP: 34/68 [yak (7)] 13013 | D:10 | HP: 33/68 [orc priest/divine providence (11)] 13145 | D:10 | Reached skill level 5 in Conjurations 13145 | D:10 | Reached skill level 9 in Ice Magic 13331 | D:10 | HP: 17/68 [acid dragon/splash of acid (37)] 13332 | D:10 | HP: 7/68 [acid dragon (10)] 13339 | D:10 | Reached skill level 10 in Ice Magic 13646 | D:11 | Noticed a two-headed ogre 13803 | D:11 | Noticed an obsidian statue 13966 | D:11 | Killed a two-headed ogre 14007 | D:11 | Reached skill level 11 in Ice Magic 14010 | D:11 | Found a gate leading to a gauntlet. 14020 | Gauntlet | Entered a Gauntlet 14020 | Gauntlet | Found a transporter. 14023 | Gauntlet | Noticed a death scarab 14028 | Gauntlet | Noticed a death yak 14036 | Gauntlet | Noticed a death scarab 14041 | Gauntlet | Noticed a death yak 14089 | Gauntlet | Noticed a death yak 14089 | Gauntlet | Noticed a death yak 14090 | Gauntlet | Noticed a death yak 14091 | Gauntlet | Found a transporter. 14106 | Gauntlet | Found a transporter. 14107 | Gauntlet | Found a transporter. 14117 | Gauntlet | Found a transporter. 14137 | Gauntlet | Found a transporter. 14143 | Gauntlet | Noticed a large abomination 14145 | Gauntlet | Found a transporter. 14145 | Gauntlet | Noticed a large abomination 14146 | Gauntlet | Found a transporter. 14165 | Gauntlet | Found a transporter. 14166 | Gauntlet | Found the macabre finger necklace {Finger+ rN+} 14181 | Gauntlet | Noticed a fire crab 14185 | Gauntlet | Found a transporter. 14189 | Gauntlet | Found a transporter. 14192 | Gauntlet | Noticed a hell hog 14200 | Gauntlet | Found a transporter. 14285 | Gauntlet | Learned a level 3 spell: Mephitic Cloud 14293 | Gauntlet | HP: 26/68 [hell hog (11)] 14296 | Gauntlet | Killed a hell hog 14433 | Gauntlet | Reached skill level 12 in Ice Magic 14435 | Gauntlet | Killed a fire crab 14451 | Gauntlet | Identified the +10 sling of the Shining Light {antimagic, | *Corrode rN+ Int+4} 14508 | Gauntlet | Identified the +5 hand axe of Ruination {flame, rElec Dex+2 | Stlth+} 14508 | Gauntlet | Noticed a minotaur 14518 | Gauntlet | Killed a minotaur 14615 | D:11 | Noticed a cyclops 14755 | Lair:1 | Entered Level 1 of the Lair of Beasts 14755 | Lair:1 | Noticed Fannar 14847 | D:8 | Reached skill level 1 in Fighting 14847 | D:8 | Reached skill level 13 in Ice Magic 14847 | D:8 | Reached XP level 12. HP: 59/76 MP: 17/21 14855 | D:8 | Reached skill level 1 in Shields 14924 | Lair:1 | HP: 38/77 [yak (6)] 14929 | D:8 | HP: 25/77 [cane toad (8)] 15105 | D:8 | Reached skill level 2 in Fighting 15177 | Lair:1 | HP: 37/78 [bullfrog (7)] 15183 | D:8 | HP: 26/78 [bullfrog (7)] 15374 | Lair:1 | Killed Fannar 15375 | Lair:1 | Reached skill level 7 in Dodging 15375 | Lair:1 | Reached skill level 2 in Shields 15432 | Lair:1 | Noticed Urug 15440 | Lair:1 | Reached *** piety under Sif Muna 15447 | Lair:1 | Killed Urug 15448 | Lair:1 | Reached skill level 3 in Fighting 15448 | Lair:1 | Reached skill level 3 in Shields 15730 | Lair:1 | Reached skill level 4 in Fighting 15730 | Lair:1 | Reached skill level 7 in Spellcasting 15733 | Lair:1 | Reached skill level 8 in Dodging 15820 | Lair:1 | Noticed Joseph 15832 | Lair:1 | Killed Joseph 16031 | Lair:1 | You fall into a shaft and drop 1 floor! 16050 | Lair:2 | Reached skill level 4 in Shields 16066 | Lair:2 | Reached **** piety under Sif Muna 16188 | Lair:2 | Reached skill level 5 in Fighting 16271 | Lair:2 | Noticed an alligator 16279 | Lair:2 | Killed an alligator 16280 | Lair:2 | Reached skill level 9 in Dodging 16434 | Lair:2 | Reached skill level 5 in Shields 16436 | Lair:2 | Reached XP level 13. HP: 83/92 MP: 20/24 16831 | Lair:2 | Found a staircase to the Swamp. 16953 | Lair:1 | Reached skill level 6 in Fighting 16953 | Lair:1 | Reached skill level 8 in Spellcasting 16963 | Lair:1 | Noticed an ice dragon 17094 | Lair:1 | an ice dragon changed into a moth of wrath 17909 | Lair:3 | Found a staircase to the Snake Pit. 17957 | Lair:3 | Reached skill level 10 in Dodging 18184 | Lair:3 | Reached skill level 6 in Shields 18279 | Lair:3 | HP: 44/95 [elephant (6)] 18283 | Lair:3 | HP: 20/95 [elephant (14)] 18292 | Lair:3 | HP: 8/95 [elephant (14)] 19256 | Lair:4 | Reached skill level 7 in Fighting 19385 | Lair:4 | HP: 47/96 [yak (5)] 19391 | Lair:4 | HP: 31/96 [yak (5)] 19392 | Lair:4 | Reached ***** piety under Sif Muna 19664 | Lair:4 | HP: 48/96 [cane toad (19)] 19903 | Lair:4 | Identified the blade talisman "Iforrox" {Dex+4} 20119 | Lair:4 | Reached skill level 11 in Dodging 20318 | Lair:4 | Reached skill level 7 in Shields 20323 | Lair:4 | Reached skill level 9 in Spellcasting 20452 | Lair:4 | HP: 47/98 [elephant (4)] 20462 | Lair:4 | HP: 29/98 [elephant (14)] 20842 | Lair:4 | Found a staircase to the Slime Pits. 21063 | Lair:4 | Noticed Nessos 21066 | Lair:4 | HP: 33/98 [Nessos/arrow (25)] 21067 | Lair:4 | Paralysed by Nessos for 4 turns 21069 | Lair:4 | HP: 12/98 [Nessos/arrow (14)] 21070 | Lair:4 | Shot with an arrow by Nessos Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, gammafunk_temple_overflow_statue D:4: layout_basic, minmay_quantized, uniq_blork_the_orc, uniq_pikel D:5: layout_loops_ring, minmay_misc_feat_roman, uniq_crazy_yiuf_cottage D:6: layout_basic, mainiacjoe_overflow_concentric_impassable, nicolae_wooded_promenade D:7: nicolae_BIG_FREAKIN_CUBE, layout_basic, nicolae_overflow_hidden_temple, minmay_temple_entry_overgrown, solitary_fountain, uniq_duvessa D:8: layout_basic, mainiacjoe_overflow_alcove_4, demons_altar, mainiacjoe_overflow_alcove_2, nicolae_ru_sacrificial_ziggurat, columned_hall_lemuel, uniq_prince_ribbit1 D:9: layout_loops_ring, lemuel_coloured_pillars_altar, ploomutoo_gammafunk_ghost_potion_laboratory, minmay_misc_feat_hallway, grunt_decor_mini_mirrors, kennysheep_small_square D:10: layout_rooms, nemelex_altar_shiori D:11: layout_basic, serial_shops, kennysheep_mini_moat, gauntlet_entry_generic, minmay_protected_statue Temple: chequers_temple_sunken Lair:1: dragon1_lemuel, layout_chaotic_city, uniq_urug, uniq_fannar, uniq_joseph Lair:2: layout_long_grid, mainiacjoe_swamp_entry_lozenge_pond Lair:3: layout_cave_pods, minmay_snake_entry_guardpost_small, serial_bayou_pond_c Lair:4: layout_cave_pods, nicolae_slime_entry_field_trip, cheibrodos_lair_caveside_slide, grunt_megastairs_4, lemuel_fruit_fields, lemuel_fruit_tree, serial_bayou_shore_b, serial_bayou_shore_a, uniq_nessos Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Dodging | 3 4 5 6 9 11 | 11.2 Polearms | 2 4 7 10 11 12 14 | 14.0 Ice Magic | 3 6 8 13 | 13.0 Spellcasting | 4 5 6 7 9 | 9.0 Conjurations | 1 4 5 | 5.0 Fighting | 1 5 7 | 7.8 Shields | 5 7 | 7.1 Stealth | | 2.1 Alchemy | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 17 | | | | || 17 Punch | 1 | | | | || 1 Dagger | 4 | 25 | 32 | | || 61 Trident | | | 252 | 175 | 275 || 702 Halberd | | | 25 | | || 25 Glaive | | | | 230 | 7 || 237 Tailslap | | | | 3 | 2 || 5 Cast: Sting | 57 | 108 | 127 | 24 | || 316 Hailstorm | | | | 55 | 49 || 104 Frozen Ramparts | | | | 36 | 19 || 55 Mephitic Cloud | | | | 4 | || 4 Evoke: Wand | | | 2 | 4 | 12 || 18 Lightning rod | | | | 1 | || 1 Use: Potion | | | 2 | 5 | 2 || 9 Scroll | | | 7 | 6 | || 13 Stab: Distracted | | | | 2 | || 2 Sleeping | | | | 2 | || 2 Confused | | | | 7 | || 7 Armour: Robe | 17 | 33 | 197 | 45 | || 292 Skin | | | 7 | | || 7 Steam dragon scal | | | | 97 | || 97 Scale mail | | | | 127 | 160 || 287 Dodge: Dodged | 31 | 47 | 193 | 211 | 89 || 571 Block: Kite shield | | | | | 95 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20851 | 19620 | 1231 | 1539 | 15105 | 17 | 1226.5 | Dungeon | 14604 | 13574 | 1030 | 1145 | 10528 | 11 | 1327.6 | Temple | 17 | 2 | 15 | 0 | 0 | 1 | 17.0 | Lair | 5652 | 5467 | 185 | 179 | 4373 | 4 | 1413.0 | Gauntlet | 577 | 577 | 0 | 215 | 204 | 1 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2016 daAuts D:4: 1668 daAuts Lair:4: 1627 daAuts D:6: 1594 daAuts D:5: 1513 daAuts D:9: 1507 daAuts Lair:3: 1475 daAuts Lair:1: 1360 daAuts D:2: 1247 daAuts D:3: 1227 daAuts D:10: 1204 daAuts Lair:2: 1188 daAuts D:7: 1103 daAuts D:1: 1069 daAuts Gauntlet: 577 daAuts