Dungeon Crawl Stone Soup version 0.33-a0-483-g9ebf140c76 (webtiles) character file. Game seed: 13385067642184128040 12266 sleeves the Thaumaturge (level 11, -4/74 HPs) Began as a Pale Draconian Fire Elementalist on Nov 24, 2024. Was a High Priest of Sif Muna. Slain by an Executioner (7 damage) ... on level 3 of the Abyss. The game lasted 00:26:29 (12199 turns). sleeves the Thaumaturge (DrFE) Turns: 12199, Time: 00:26:30 Health: -4/74 AC: 10 Str: 11 XL: 11 Next: 60% Magic: 20/36 EV: 11 Int: 19 God: Sif Muna [*****.] Gold: 601 SH: 0 Dex: 12 Spells: 24/34 levels left rFire . . . L - staff of conjuration rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . y - scarf {repulsion} rCorr . c - +1 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ k - ring of magical power HPRegen 0.32/turn (no ring) MPRegen 0.25/turn %: repel missiles @: about to teleport A: steam breath, AC +7, unfitting armour, cold-blooded, steam resistance a: Steam Breath, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 3 of the Abyss. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 601 gold pieces. Inventory: Hand Weapons b - a +1 dagger of electrocution (You took it off a kobold on level 1 of the Dungeon) q - a +0 dagger of venom (You took it off an orc on level 3 of the Dungeon) Missiles A - a throwing net Armour c - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) e - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) i - a +0 cloak (You found it on level 2 of the Dungeon) y - a scarf of repulsion (worn) (You found it on level 7 of the Dungeon) F - a +0 kite shield (You took it off a gnoll sergeant on level 8 of the Dungeon) Magical Staves L - a staff of conjuration (weapon) (You found it on level 10 of the Dungeon) Jewellery k - a ring of magical power (left hand) (You took it off a hobgoblin on level 2 of the Dungeon) H - a ring of see invisible (You took it off Erica on level 8 of the Dungeon) I - a ring of protection from cold (You found it on level 9 of the Dungeon) Q - a ring of resist corrosion (You found it on level 11 of the Dungeon) Wands v - a wand of iceblast (8) (You found it on level 6 of the Dungeon) x - a wand of flame (53) (You found it on level 7 of the Dungeon) N - a wand of mindburst (12) (You found it on level 10 of the Dungeon) Scrolls d - 2 scrolls of vulnerability f - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} l - 4 scrolls of amnesia {unknown} n - a scroll of fear r - 3 scrolls of teleportation t - a scroll of silence {unknown} u - 7 scrolls of identify B - a scroll of torment {unknown} C - a scroll of immolation D - a scroll of blinking {unknown} E - 2 scrolls of noise {unknown} P - 3 scrolls of enchant armour Potions a - 2 potions of magic g - 3 potions of lignification {unknown} j - a potion of cancellation {unknown} m - 2 potions of degeneration {unknown} o - 4 potions of brilliance {unknown} p - 6 potions of mutation {unknown} s - a potion of curing w - 2 potions of heal wounds {unknown} z - 2 potions of attraction {unknown} G - a potion of haste {unknown} J - a potion of enlightenment {unknown} K - a potion of invisibility {unknown} M - 3 potions of berserk rage {unknown} O - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 12.4 Spellcasting + Level 9.6 Conjurations + Level 10.5 Fire Magic You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 66% 2d15 1% 4 d - Volatile Blastmotes Fire/Tloc 62% 2d15 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 31% N/A 1% 3 Soul Splinter Necr 44% N/A 6% 1 Forge Blazeheart Golem Fire/Frge 31% N/A 7% 4 Construct Spike Launche Frge 22% 2d3 9% 2 Grave Claw Necr 22% 2d8 9% 2 Launch Clockwork Bee Frge 11% N/A 17% 3 Maxwell's Portable Pile Tloc 11% (3-9)d3 17% 3 Vampiric Draining Necr 11% 2d6 17% 3 Orb of Destruction Conj 32% 9d10 67% 7 Summon Cactus Giant Summ 5% N/A 100% 6 Magnavolt Erth/Air 5% 4d10 100% 7 Spellspark Servitor Conj/Frge 22% N/A 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:4 Lair (0/5) D:11 Sewer (visited) Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Makhleb Nemelex Xobeh Okawaru Sif Muna Yredelemnul Shops: D:8 ( Annotations: D:3 Eustachio D:4 2 transporters D:7 Jeremiah D:10 exclusion: queen bee Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. Message History There is an open door here. Things that are here: a +0 hand axe; a +0 mace There is a stone staircase leading up here. A wyvern comes into view. Found a bubbling ruby potion. The wyvern hisses angrily. A wyvern is nearby! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the wyvern! The wyvern is moderately wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the wyvern! The wyvern is heavily wounded. The foxfire hits the wyvern. The wyvern is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is severely wounded. The wyvern's fire resistance burns away. The foxfire hits the wyvern but does no damage. The wyvern is severely wounded. The foxfire hits the wyvern. The wyvern is burned terribly! The wyvern is almost dead. The wyvern bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is burned terribly! You kill the wyvern! Sif Muna accepts your kill. Your foxfire dissipates. You see here a wyvern corpse. Found a stone staircase leading up. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow completely misses you. You see here a bubbling ruby potion. A centaur is nearby! The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow is repelled. You start waiting. The centaur shoots an arrow. The arrow is repelled. The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur misses you. The centaur hits you but does no damage. The centaur barely misses you. You feel a surge of power! You conjure some foxfire! The centaur closely misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is moderately wounded. The centaur's fire resistance burns away. The foxfire hits the centaur! The centaur is burned terribly! The centaur is severely wounded. The foxfire hits the centaur! The centaur is burned terribly! You kill the centaur! Sif Muna accepts your kill. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a +0 orcbow; a centaur corpse M - a bubbling ruby potion Found a stone staircase leading down. p - 6 lumpy black potions (gained 1) You open the door. There is an open door here. N - a wand of mindburst (12) You open the door. Found a flail. There is an open door here. You see here a +0 flail. v - a wand of iceblast (8) (gained 5 charges) You open the door. There is an open door here. u - 7 scrolls of identify (gained 1) Found 5 poisoned darts. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. O - a bubbling cyan potion You now have 557 gold pieces (gained 15). l - 3 scrolls labelled KOSEMM EN FETI (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. A queen bee and 4 killer bees come into view. Found a potion of ambrosia. There are monsters nearby! There are monsters nearby! There are monsters nearby! You open the door. There is an open door here. There is an open door here. There is an open door here. Found 7 stones. There is an open door here. You open the door. Found a war axe. A wraith comes into view. There is an open door here. A wraith is nearby! A wraith is nearby! Found 16 gold pieces. You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the wraith. The wraith is lightly damaged. The foxfire hits the wraith. The wraith is lightly damaged. You feel a surge of power! You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is lightly damaged. The foxfire hits the wraith. The wraith is moderately damaged. You feel a surge of power! You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is lightly damaged. The foxfire hits the wraith! The wraith is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is severely damaged. The wraith's fire resistance burns away. The foxfire hits the wraith! The wraith is burned terribly! You destroy the wraith! Sif Muna accepts your kill. Your Fire Magic skill increases to level 9! Your foxfire dissipates. Found 5 stones. You now have 573 gold pieces (gained 16). You now have 587 gold pieces (gained 14). There is an open door here. You open the door. There is an open door here. w - 2 fizzy grey potions (gained 1) Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Unknown command. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You hear a howl! There is an open door here. A wolf comes into view. An electric eel comes into view. There are monsters nearby! You feel a surge of power! You conjure some foxfire! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your foxfire! The bolt of electricity misses you. You hear a howl! Your foxfire dissipates! You feel a surge of power! You conjure some foxfire! A vampire mosquito comes into view. The foxfire hits the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito is engulfed in a cloud of scalding steam. You feel a surge of power! You conjure some foxfire! The foxfire hits the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito is engulfed in a cloud of scalding steam. The foxfire hits the vampire mosquito. The vampire mosquito is moderately damaged. You feel a surge of power! You conjure some foxfire! The foxfire hits the vampire mosquito! The vampire mosquito is heavily damaged. A vampire mosquito comes into view. The foxfire hits the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito is engulfed in a cloud of scalding steam. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel a surge of power! You conjure some foxfire! The foxfire hits the vampire mosquito! You destroy the vampire mosquito! Sif Muna accepts your kill. The foxfire hits the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito is engulfed in a cloud of scalding steam. You feel a surge of power! You conjure some foxfire! The foxfire hits the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito is engulfed in a cloud of scalding steam. The foxfire hits the vampire mosquito! The vampire mosquito is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire mosquito. You destroy the vampire mosquito! Sif Muna accepts your kill. You hear a shout! You hear an angry buzzing noise. You feel a surge of power! You conjure some foxfire! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your foxfire! x3 The bolt of electricity is repelled. Your foxfire dissipates. x2 You hear a bark! x4 You feel a surge of power! You conjure some foxfire! A vampire mosquito comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses your foxfire. The bolt of electricity is repelled. You feel a surge of power! You conjure some foxfire! The foxfire hits the vampire mosquito. The vampire mosquito is moderately damaged. The foxfire hits the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito is engulfed in a cloud of scalding steam. The foxfire hits the vampire mosquito! You destroy the vampire mosquito! Sif Muna accepts your kill. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your foxfire! x2 The bolt of electricity hits you! You feel power welling in your lungs. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel a surge of power! You conjure some foxfire! The foxfire hits the electric eel. The electric eel is heavily wounded. The electric eel is engulfed in a cloud of scalding steam. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your foxfire! The bolt of electricity is repelled. You feel a surge of power! You conjure some foxfire! The foxfire hits the electric eel. The electric eel is almost dead. The electric eel is engulfed in a cloud of scalding steam. You kill the electric eel! Sif Muna accepts your kill. Your foxfire dissipates. A hound comes into view. Your foxfire dissipates. x2 You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound. The hound is heavily wounded. The hound is engulfed in a cloud of scalding steam. You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. You kill the hound! Sif Muna accepts your kill. Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. An electric eel comes into view. You feel a surge of power! You conjure some foxfire! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your foxfire! The bolt of electricity hits you. You feel a surge of power! You conjure some foxfire! The foxfire hits the electric eel. The electric eel is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the electric eel. The electric eel is lightly wounded. The electric eel is engulfed in a cloud of scalding steam. The foxfire hits the electric eel! You kill the electric eel! Sif Muna accepts your kill. Your foxfire dissipates. Your foxfire dissipates. x2 A wolf comes into view. A wolf is nearby! A wolf is nearby! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the wolf. The wolf is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the wolf. The wolf is moderately wounded. The foxfire hits the wolf. The wolf is moderately wounded. The foxfire hits the wolf but does no damage. The wolf is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. You kill the wolf! Sif Muna accepts your kill. Your foxfire dissipates. x2 A hound comes into view. A hound is nearby! A hound is nearby! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. A hound is nearby! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound! The hound is severely wounded. The foxfire hits the hound. The hound is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. You kill the hound! Sif Muna accepts your kill. A hound comes into view. A hound is nearby! A hound is nearby! You feel a surge of power! You conjure some foxfire! The hound barks! You hear a bark! You feel a surge of power! You conjure some foxfire! The foxfire hits the hound! The hound is heavily wounded. The foxfire hits the hound. The hound is severely wounded. The hound is engulfed in a cloud of scalding steam. You kill the hound! Sif Muna accepts your kill. Your foxfire dissipates. x2 A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. A two-headed ogre is nearby! A two-headed ogre is nearby! You feel a surge of power! You conjure some foxfire! The two-headed ogre shouts in stereo! You feel a surge of power! You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in a cloud of scalding steam. The foxfire hits the two-headed ogre. The two-headed ogre is moderately wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire hits the two-headed ogre. The two-headed ogre is heavily wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the two-headed ogre! The two-headed ogre is heavily wounded. The foxfire hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre is engulfed in a cloud of scalding steam. The foxfire hits the two-headed ogre. The two-headed ogre is severely wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is severely wounded. The foxfire hits the two-headed ogre! The two-headed ogre is almost dead. You feel a surge of power! You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is almost dead. The foxfire hits the two-headed ogre! You kill the two-headed ogre! Sif Muna accepts your kill. You hear a splash. x2 Your foxfire dissipates. Your foxfire dissipates. A hound comes into view. A hound is nearby! A hound is nearby! You feel a surge of power! You conjure some foxfire! The hound barks! You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound. The hound is heavily wounded. A hound is nearby! A hound is nearby! A hound is nearby! The foxfire hits the hound. The hound is heavily wounded. The foxfire hits the hound. The hound is severely wounded. The foxfire hits the hound! You kill the hound! Sif Muna accepts your kill. Magic restored. You open the door. Found a trident. There is an open door here. You open the door. There is an open door here. You open the door. A troll and a gargoyle come into view. The gargoyle moves out of view. There is an open door here. A troll is nearby! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. x4 You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll but does no damage. The foxfire hits the troll! The troll is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll but does no damage. The troll is lightly wounded. The foxfire hits the troll but does no damage. The troll is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll but does no damage. The troll is lightly wounded. The foxfire hits the troll. The troll is moderately wounded. The foxfire hits the troll! The troll is heavily wounded. The foxfire hits the troll. The troll is severely wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll. The troll is severely wounded. The foxfire hits the troll. The troll is severely wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll. The troll is severely wounded. The foxfire hits the troll. The troll is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is almost dead. The troll's fire resistance burns away. The foxfire hits the troll. The troll is burned terribly! You kill the troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. Your foxfire dissipates. A wolf is nearby! You feel a surge of power! You conjure some foxfire! The wolf howls! The foxfire hits the wolf! The wolf is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. You kill the wolf! Sif Muna accepts your kill. Your foxfire dissipates. You see here a wolf corpse. Things that are here: a +0 troll leather armour; a troll corpse You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the gargoyle but does no damage. The foxfire hits the gargoyle. The gargoyle is lightly damaged. You feel a surge of power! You conjure some foxfire! The foxfire hits the gargoyle but does no damage. The gargoyle is lightly damaged. You feel a surge of power! You conjure some foxfire! The foxfire hits the gargoyle but does no damage. The gargoyle is lightly damaged. The foxfire hits the gargoyle but does no damage. The gargoyle is lightly damaged. The foxfire hits the gargoyle. The gargoyle is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle but do no damage. The foxfire hits the gargoyle but does no damage. The gargoyle is lightly damaged. The foxfire hits the gargoyle but does no damage. The gargoyle is lightly damaged. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle but do no damage. Press: ? - help, v - describe, . - travel Here: a gargoyle, wielding a +0 flail (lightly damaged) The floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs the gargoyle! The gargoyle is severely damaged. The concussive blast engulfs you! You are knocked back by the blast. You see here a wolf corpse. Casting: Volatile Blastmotes (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the gargoyle but does no damage. The gargoyle is severely damaged. A wave of flame ripples out! The flame wave engulfs the gargoyle! The gargoyle is almost destroyed. Your wave of flame reaches its maximum intensity and dissipates. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the gargoyle. You destroy the gargoyle! Sif Muna accepts your kill. (Press . to intensify the flame waves.) You stop channelling waves of flame. HP restored. Things that are here: a +0 flail; a +0 troll leather armour; a troll corpse Found two stone staircases leading down. There is an open door here. A green ugly thing comes into view. Found 3 scrolls of enchant armour. A green ugly thing is nearby! A green ugly thing is nearby! A green ugly thing is nearby! Found 14 gold pieces. You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing gurgles horribly! The foxfire hits the green ugly thing but does no damage. The green ugly thing is lightly wounded. Your foxfire dissipates. You feel a surge of power! You conjure some foxfire! The foxfire hits the green ugly thing but does no damage. The green ugly thing is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the green ugly thing. The green ugly thing is lightly wounded. Your foxfire dissipates. You feel a surge of power! You conjure some foxfire! The foxfire hits the green ugly thing. The green ugly thing is lightly wounded. The foxfire hits the green ugly thing but does no damage. The green ugly thing is lightly wounded. The foxfire hits the green ugly thing. The green ugly thing is lightly wounded. The foxfire hits the green ugly thing but does no damage. The green ugly thing is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The foxfire hits the green ugly thing. The green ugly thing is lightly wounded. The foxfire hits the green ugly thing. The green ugly thing is moderately wounded. Casting: Volatile Blastmotes (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the green ugly thing. The green ugly thing is moderately wounded. The green ugly thing's fire resistance burns away. The cloud of blastmotes explodes! The concussive blast engulfs the green ugly thing!! The green ugly thing is burned terribly! The green ugly thing is severely wounded. The concussive blast engulfs you. You are knocked back by the blast. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the green ugly thing. The green ugly thing is burned terribly! The green ugly thing is almost dead. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the green ugly thing. The green ugly thing is burned terribly! You kill the green ugly thing! Sif Muna accepts your kill. Your Conjurations skill increases to level 9! Your Fire Magic skill increases to level 10! A troll comes into view. You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the troll but does no damage. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll. The troll is lightly wounded. The foxfire hits the troll. The troll is lightly wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll. The troll is moderately wounded. The foxfire hits the troll. The troll is moderately wounded. The foxfire hits the troll. The troll is moderately wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the troll. The troll is moderately wounded. The foxfire hits the troll. The troll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is heavily wounded. The troll's fire resistance burns away. The foxfire hits the troll. The troll is burned terribly! The troll is heavily wounded. The foxfire hits the troll! The troll is burned terribly! The troll is severely wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is burned terribly! You kill the troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. P - 3 scrolls of enchant armour Q - a ring of resist corrosion There is an open door here. You now have 601 gold pieces (gained 14). Found a staircase to the Lair. Found a stone staircase leading up. z - 2 purple potions (gained 1) You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 hand axe. You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the orc. The orc is lightly wounded. The orc shouts! The foxfire hits the orc but does no damage. The orc is lightly wounded. You hear a shout! An orc warrior and an orc come into view. The orc shouts! The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc but does no damage. The orc is severely wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the orc but does no damage. The orc is severely wounded. An orc comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel a surge of power! You conjure some foxfire! The foxfire hits the orc but does no damage. The orc is severely wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the orc. The orc is almost dead. The foxfire hits the orc. You kill the orc! Sif Muna accepts your kill. The foxfire hits the orc warrior! The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is moderately wounded. The orc warrior's fire resistance burns away. The foxfire hits the orc warrior. The orc warrior is moderately wounded. The foxfire hits the orc warrior! The orc warrior is burned terribly! The orc warrior is severely wounded. The orc warrior barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! (Press . to intensify the flame waves.) The orc warrior hits you from afar with a +0 halberd! A wave of flame ripples out! The flame wave engulfs the orc!! You kill the orc! Sif Muna accepts your kill. The flame wave engulfs the orc warrior! The orc warrior is burned terribly! You kill the orc warrior! Sif Muna accepts your kill. A wave of flame ripples out! Your wave of flame reaches its maximum intensity and dissipates. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! Sif Muna accepts your kill. A wave of flame ripples out! Your wave of flame reaches its maximum intensity and dissipates. You see here a +0 dagger. You open the door. There is an open door here. Found an escape hatch in the ceiling. Found a stone staircase leading up. You open the door. There is an open door here. You open the door. There is an open door here. A killer bee comes into view. A killer bee is nearby! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee! The killer bee is heavily wounded. The killer bee buzzes angrily. The foxfire hits the killer bee. The killer bee is heavily wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee. The killer bee is severely wounded. The foxfire hits the killer bee. The killer bee is almost dead. The foxfire hits the killer bee! You kill the killer bee! Sif Muna accepts your kill. You feel a surge of power! You conjure some foxfire! A killer bee comes into view. x3 Your foxfire dissipates. The killer bee moves out of view. A killer bee comes into view. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee. The killer bee is moderately wounded. The foxfire hits the killer bee! The killer bee is heavily wounded. The foxfire hits the killer bee but does no damage. The foxfire hits the killer bee. The killer bee is almost dead. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee! You kill the killer bee! Sif Muna accepts your kill. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee! The killer bee is severely wounded. The foxfire hits the killer bee! You kill the killer bee! Sif Muna accepts your kill. The foxfire hits the killer bee. The killer bee is moderately wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee. The killer bee is lightly wounded. The foxfire hits the killer bee. The killer bee is heavily wounded. The foxfire hits the killer bee. The killer bee is heavily wounded. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee. The killer bee is severely wounded. The killer bee closely misses you. The killer bee misses you. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee! The killer bee is severely wounded. The foxfire hits the killer bee. You kill the killer bee! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. The killer bee stings you but does no damage. The killer bee stings you. You are poisoned. The killer bee poisons you! You feel a surge of power! You conjure some foxfire! You feel very sick. The foxfire hits the killer bee. The killer bee is almost dead. The foxfire hits the killer bee. You kill the killer bee! Sif Muna accepts your kill. You feel a surge of power! You conjure some foxfire! You feel sick. You feel a surge of power! You conjure some foxfire! You feel sick. Your foxfire dissipates. You feel sick. Your foxfire dissipates. x2 You feel sick. Your foxfire dissipates. x3 You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here a killer bee corpse. Found a leather armour. You open the door. There is an open door here. You open the door. There is an open door here. M - 2 bubbling ruby potions (gained 1) You open the door. There is an open door here. l - 4 scrolls labelled KOSEMM EN FETI (gained 1) o - 4 orange potions (gained 1) There is an open door here. There is an open door here. As you open the door, it creaks loudly! Found a staff of air. There is an open door here. You see here a staff of air. M - 3 bubbling ruby potions (gained 1) A yak comes into view. The yak bellows! A yak comes into view. x3 There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The yak bellows! x3 A yak comes into view. The cloud of blastmotes explodes! The concussive blast engulfs the yak! The yak is moderately wounded. You hear a bellow! You hear a shout! Casting: Volatile Blastmotes (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! You feel a surge of power! You conjure some foxfire! The cloud of blastmotes explodes! The concussive blast engulfs the yak! The yak is severely wounded. The concussive blast engulfs the yak! The yak is moderately wounded. The yak is knocked back by the blast. You feel a surge of power! You conjure some foxfire! The foxfire hits the yak but does no damage. The yak is severely wounded. The foxfire hits the yak! The yak is almost dead. You feel a surge of power! You conjure some foxfire! The foxfire hits the yak but does no damage. The yak is almost dead. The foxfire hits the yak! You kill the yak! Sif Muna accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs your foxfire. Your foxfire completely resists. (Press . to intensify the flame waves.) The foxfire hits the yak. The yak is heavily wounded. The foxfire hits the yak. The yak is heavily wounded. A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak!! The yak is heavily wounded. You hear a shout! The yak gores you! The yak barely misses you. A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! Sif Muna accepts your kill. The flame wave engulfs the yak! You kill the yak! Sif Muna accepts your kill. The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak! The yak is moderately wounded. Your wave of flame reaches its maximum intensity and dissipates. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. (Press . to intensify the flame waves.) The yak gores you. A wave of flame ripples out! The flame wave engulfs the yak!! The yak is severely wounded. The flame wave engulfs the yak! The yak is almost dead. The yak gores you! The yak closely misses you. A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! Sif Muna accepts your kill. The flame wave engulfs the yak. You kill the yak! Sif Muna accepts your kill. Your wave of flame reaches its maximum intensity and dissipates. An occultist comes into view. It is wielding a +0 dagger of protection. The occultist casts a spell at you. You are cast into the Abyss! This branch contains the abyssal rune of Zot. A laughing skull comes into view. The laughing skull gives a hideous shriek! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The foxfire hits the laughing skull. The laughing skull completely resists. The foxfire hits the laughing skull. The laughing skull completely resists. The laughing skull lets out a vicious peal of laughter. The bolt of negative energy is repelled. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the laughing skull. The laughing skull resists. The laughing skull is lightly damaged. The laughing skull's fire resistance burns away. The foxfire hits the laughing skull but does no damage. The laughing skull is lightly damaged. The foxfire hits the laughing skull but does no damage. The laughing skull is lightly damaged. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the laughing skull. The laughing skull resists. The laughing skull is moderately damaged. The laughing skull closely misses you. The laughing skull headbutts you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the laughing skull! The laughing skull resists. The laughing skull is heavily damaged. (Press . to intensify the flame waves.) You hear a hideous shriek! The laughing skull headbutts you. A wave of flame ripples out! The flame wave engulfs the laughing skull! The laughing skull resists. The laughing skull is almost destroyed. The laughing skull barely misses you. The laughing skull chuckles harshly at the inevitable fate of oblivion. The laughing skull cackles spitefully. The bolt of negative energy is repelled. A wave of flame ripples out! The flame wave engulfs the laughing skull! The laughing skull resists. You destroy the laughing skull! Sif Muna accepts your kill. Your wave of flame reaches its maximum intensity and dissipates. An Executioner comes into view. As you read the scroll labelled WEENOBR QUOMN, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. The Executioner hits you but does no damage. x2 The Executioner barely misses you. The Executioner gestures. The Executioner seems to speed up. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The Executioner barely misses you. The Executioner hits you but does no damage. The Executioner closely misses you. The Executioner hits you. The Executioner misses you. The Executioner hits you but does no damage. The Executioner closely misses you. The Executioner hits you but does no damage. The Executioner misses you. The cloud of blastmotes explodes! The concussive blast engulfs the Executioner! The Executioner resists. The Executioner is lightly wounded. The concussive blast engulfs you. You are knocked back by the blast. The Executioner hits you!! * * * LOW HITPOINT WARNING * * * The Executioner hits you! * * * LOW HITPOINT WARNING * * * The Executioner hits you but does no damage. The Executioner attacks as it pursues you! The Executioner hits you!! * * * LOW HITPOINT WARNING * * * The Executioner hits you! You die... ... # ...... . . . ..... ... .# .... # # ## ... .## ... ..# #... ... .... #.# ........ #.## ###... .... #@.##..# ... ... ##1.#..#. .#. ##.#§##.... .#. #....# #.#... ##...#....... #..........#. #...######## #...# ##### You could see an Executioner (fast). Vanquished Creatures Erica (D:8) 4 two-headed ogres Pikel (D:8) An ugly thing (D:11) A gargoyle (D:11) 2 trolls (D:11) Sigmund (D:4) 2 wyverns A wraith (D:10) 9 yaks 3 vampire mosquitoes (D:11) 2 steam dragons A water moccasin (D:5) 2 acid dragons 4 orc warriors 2 sky beasts (D:7) Pargi (Sewer) 2 ice beasts 2 black bears A laughing skull (Abyss:3) 3 ogres 3 centaurs 2 wolves (D:11) A phantom (D:8) 2 kobold brigands 6 bullfrogs A gnoll sergeant (D:8) A scorpion (D:5) 3 wights (D:8) 19 killer bees A howler monkey (D:8) 2 electric eels (D:11) A gnoll bouda (D:7) 9 orc priests A sleepcap (D:6) A bombardier beetle (D:5) 8 hounds A jelly (D:6) An iguana (D:5) 10 orc wizards 8 adders 13 gnolls A white imp (D:8) 2 ufetubi (D:6) 3 ribbon worms 2 dart slugs 61 orcs 7 ball pythons 4 endoplasms 2 giant cockroaches 3 goblins 10 hobgoblins 8 jackals 4 bats 7 frilled lizards 14 kobolds 7 rats 275 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:8) 1 creature vanquished. Grand Total: 276 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1097 | D:2 | Reached skill level 4 in Fire Magic 1167 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/6 1583 | D:2 | Found a faded altar of an unknown god. 1870 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 1882 | D:2 | Reached skill level 5 in Fire Magic 1968 | D:2 | Learned a level 2 spell: Scorch 2127 | D:3 | Found a shimmering blue altar of Sif Muna. 2162 | D:3 | Became a worshipper of Sif Muna the Loreminder 2250 | D:3 | Found a blossoming altar of Fedhas. 2786 | D:4 | Noticed Eustachio 2879 | D:4 | Reached * piety under Sif Muna 2894 | D:3 | HP: 7/33 [shadow imp/nerve-wracking pain[Eustachio] (12)] 2908 | D:4 | Found a transporter. 2910 | D:4 | HP: 12/33 [orc wizard/puff of flame (4)] 2913 | D:4 | Noticed Sigmund 3041 | D:4 | Found a staircase to the Ecumenical Temple. 3141 | D:4 | Reached XP level 5. HP: 38/38 MP: 8/8 3153 | D:4 | Reached skill level 6 in Fire Magic 3249 | D:4 | Found a transporter. 3747 | D:4 | Killed Sigmund 3748 | D:4 | Reached skill level 7 in Fire Magic 3748 | D:4 | Reached XP level 6. HP: 42/45 MP: 5/9 4025 | D:5 | Entered Level 5 of the Dungeon 4173 | D:5 | Noticed an ice beast 4354 | D:5 | Reached skill level 8 in Fire Magic 4354 | D:5 | Your scales start taking on a pale cyan-grey colour. 4354 | D:5 | Reached XP level 7. HP: 46/50 MP: 8/10 4354 | D:5 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 4504 | D:5 | Reached skill level 2 in Conjurations 4666 | D:5 | Reached skill level 3 in Spellcasting 4666 | D:5 | Reached skill level 3 in Conjurations 4872 | D:5 | Reached ** piety under Sif Muna 4873 | D:5 | Reached skill level 4 in Spellcasting 4911 | D:5 | Reached skill level 4 in Conjurations 4911 | D:5 | Reached XP level 8. HP: 57/57 MP: 14/14 5644 | D:6 | Reached skill level 5 in Spellcasting 5644 | D:6 | Reached skill level 5 in Conjurations 5757 | D:6 | Reached skill level 6 in Conjurations 5860 | D:6 | Found a glowing drain. 5866 | Sewer | Entered a sewer 5981 | Sewer | Noticed Pargi 5986 | Sewer | Killed Pargi 5987 | Sewer | Reached skill level 6 in Spellcasting 6286 | D:6 | Reached XP level 9. HP: 62/62 MP: 18/18 6756 | D:7 | Noticed Jeremiah 6995 | D:7 | Reached *** piety under Sif Muna 7016 | D:7 | Reached skill level 7 in Conjurations 7093 | D:7 | Found a burning altar of Makhleb. 7128 | D:7 | Found a sparkling altar of Nemelex Xobeh. 7142 | D:7 | Found a broken altar of Ashenzari. 7145 | D:7 | Found an iron altar of Okawaru. 7401 | D:7 | Reached skill level 7 in Spellcasting 7758 | D:8 | Noticed Erica 7827 | D:8 | Learned a level 4 spell: Flame Wave 7831 | D:8 | Learned a level 3 spell: Volatile Blastmotes 8092 | D:8 | Reached skill level 8 in Conjurations 8100 | D:8 | Reached skill level 8 in Spellcasting 8443 | D:8 | Noticed Pikel 8472 | D:8 | Killed Pikel 8473 | D:8 | Reached skill level 9 in Spellcasting 8473 | D:8 | Reached XP level 10. HP: 69/69 MP: 21/23 8662 | D:8 | Found a shadowy altar of Dithmenos. 8808 | D:8 | Noticed a two-headed ogre 8821 | D:8 | Killed a two-headed ogre 8964 | D:8 | Killed Erica 8965 | D:8 | Reached skill level 10 in Spellcasting 9010 | D:8 | Found Cuina's Weapon Shop. 9224 | D:9 | Found a basalt altar of Yredelemnul. 9307 | D:9 | Noticed a two-headed ogre 9316 | D:9 | Killed a two-headed ogre 9317 | D:9 | Reached skill level 11 in Spellcasting 9513 | D:9 | Reached **** piety under Sif Muna 9704 | D:9 | Noticed a two-headed ogre 9717 | D:9 | HP: 13/69 [acid dragon/splash of acid (31)] 9981 | D:9 | Killed a two-headed ogre 9982 | D:9 | Reached skill level 12 in Spellcasting 9982 | D:9 | Reached XP level 11. HP: 69/74 MP: 23/27 10532 | D:9 | Found a white marble altar of Elyvilon. 10578 | D:10 | Entered Level 10 of the Dungeon 11092 | D:10 | Reached skill level 9 in Fire Magic 11311 | D:11 | Noticed a two-headed ogre 11318 | D:11 | Killed a two-headed ogre 11626 | D:11 | Noticed a green ugly thing 11642 | D:11 | Killed a green ugly thing 11643 | D:11 | Reached skill level 9 in Conjurations 11643 | D:11 | Reached skill level 10 in Fire Magic 11754 | D:11 | Found a staircase to the Lair. 11988 | D:11 | Reached ***** piety under Sif Muna 12135 | D:11 | Noticed an occultist 12144 | Abyss:3 | Cast into level 3 of the Abyss (an occultist) 12194 | Abyss:3 | Noticed an Executioner 12198 | Abyss:3 | HP: 28/74 [Executioner (18)] 12199 | Abyss:3 | HP: 3/74 [Executioner (18)] 12199 | Abyss:3 | Slain by an Executioner Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, hex_large D:2: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, minmay_split_cup_large D:3: layout_rooms, fedhas_altar_3, overflow_temple_1_default D:4: gammafunk_wand_slinger, layout_basic, minmay_temple_entry_enclosed_plants, serial_park_tiny_pond, kennysheep_generic_room_10, uniq_sigmund, uniq_eustachio D:5: layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b D:6: layout_cave_pools, mainiacjoe_sewer_entry_somewhere_in_here_1, minmay_fountain_box D:7: layout_loops_cross, grunt_temple_overflow_cloverleaf, uniq_jeremiah D:8: layout_basic, grunt_dithmenos_shadows, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_pikel, uniq_erica D:9: layout_roguey [special_room_orc], kennysheep_ying_yang D:10: layout_gridville, special_room [special_room_bee] D:11: minmay_smoke_and_mirrors, layout_gridville, erik_lair_island, minmay_misc_feat_chi Abyss:3: base: D:3 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fire Magic | 4 5 7 8 10 | 10.5 Conjurations | 4 6 8 9 | 9.6 Spellcasting | 4 6 9 12 | 12.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 40 | 55 | | 22 || 117 Tailslap | 4 | 3 | | 5 || 12 Cast: Foxfire | 37 | 90 | 209 | 196 || 532 Scorch | | 13 | 68 | 59 || 140 Volatile Blastmot | | | 11 | 15 || 26 Flame Wave | | | | 13 || 13 Ability: Steam Breath | | | 1 | 1 || 2 Use: Scroll | | 4 | | 1 || 5 Potion | | 1 | | || 1 Stab: Sleeping | 4 | 2 | | || 6 Armour: Skin | 22 | 32 | 22 | 59 || 135 Dodge: Dodged | 18 | 42 | 6 | 53 || 119 Repelled | | | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12284 | 11842 | 442 | 179 | 9632 | 13 | 944.9 | Dungeon | 12022 | 11580 | 442 | 179 | 9461 | 11 | 1092.9 | Abyss | 54 | 54 | 0 | 0 | 0 | 1 | 54.0 | Sewer | 207 | 207 | 0 | 0 | 171 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1605 daAuts D:8: 1498 daAuts D:9: 1296 daAuts D:4: 1217 daAuts D:7: 1184 daAuts D:2: 1101 daAuts D:1: 1024 daAuts D:11: 940 daAuts D:6: 772 daAuts D:3: 757 daAuts D:10: 624 daAuts Sewer: 207 daAuts Abyss:3: 54 daAuts