Dungeon Crawl Stone Soup version 0.33-a0-505-g151a97f16f (webtiles) character file. Game seed: 6141561246048214482 362204 sleeves the Marksdraconian (level 21, -27/170 HPs) Began as a Green Draconian Wanderer on Nov 29, 2024. Was the Champion of Dithmenos. Killed from afar by a fire giant (54 damage) ... with a fireball ... on level 2 of the Depths on Nov 30, 2024. The game lasted 04:16:14 (60634 turns). sleeves the Marksdraconian (DrWn) Turns: 60634, Time: 04:16:15 Health: -27/170 AC: 17 Str: 15 XL: 21 Next: 51% Magic: 0/40 EV: 22 Int: 26 God: Dithmenos [******] Gold: 6103 SH: 0 Dex: 18 Spells: 16/50 levels left rFire . . . a - +8 orcbow of Annihilation {drain, Dex+4} rCold + . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois + c - +0 hat rElec + Y - +1 cloak of Wrong Decisions {*Corrode rC+ Str+3 Stlth+} rCorr . v - +0 pair of gloves SInv + d - +2 pair of boots Will +.... n - amulet of guardian spirit Stlth ++++++ L - +5 ring of evasion HPRegen 0.48/turn Q - ring of Dusk {rElec Int+3 SInv} MPRegen 0.27/turn %: corrode self (3%), guardian spirit @: no status effects A: noxious breath, AC +11, unfitting armour, stinger 1, poison resistance, cold-blooded, frail 1 }: 2/15 runes: serpentine, barnacled a: Noxious Breath, Renounce Religion, Shadowslip, Aphotic Marionette, Primordial Nightfall You were on level 2 of the Depths. You worshipped Dithmenos. Dithmenos was exalted by your worship. You visited 9 branches of the dungeon, and saw 40 of its levels. You collected 6844 gold pieces. You spent 741 gold pieces at shops. Inventory: Hand Weapons a - the +8 orcbow of Annihilation (weapon) {drain, Dex+4} (You bought it in a shop on level 12 of the Dungeon) Dex+4: It affects your dexterity (+4). b - the +6 orcbow of Gozag's Regard {freeze, rElec Will++} (You bought it in a shop on level 2 of the Orcish Mines) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. y - a +3 arbalest of draining (You found it on level 3 of the Elven Halls) Armour c - a +0 hat (worn) d - a +2 pair of boots (worn) (You found it on level 2 of the Dungeon) v - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) Y - the +1 cloak of Wrong Decisions (worn) {*Corrode rC+ Str+3 Stlth+} (You found it on level 3 of the Lair of Beasts) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Jewellery n - an amulet of guardian spirit (around neck) (You found it on level 3 of the Dungeon) A - a ring of fire (You found it on level 5 of the Dungeon) D - a ring of flight (You found it on level 3 of the Lair of Beasts) L - a +5 ring of evasion (left hand) (You found it on level 13 of the Dungeon) Q - the ring of Dusk (right hand) {rElec Int+3 SInv} (You found it on level 4 of the Shoals) [ring of see invisible] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. S - a ring of positive energy (You found it on level 2 of the Lair of Beasts) T - a ring of resist corrosion (You found it on level 10 of the Dungeon) U - an amulet of the acrobat (You found it on level 1 of the Shoals) Wands G - a wand of roots (35) (You found it on level 7 of the Dungeon) H - a wand of digging (6) (You found it on level 7 of the Dungeon) R - a wand of light (11) (You took it off Maurice on level 8 of the Dungeon) Scrolls f - 4 scrolls of vulnerability g - 3 scrolls of blinking i - 20 scrolls of teleportation j - 6 scrolls of fog k - a scroll of acquirement m - 3 scrolls of identify p - 8 scrolls of noise q - 3 scrolls of brand weapon r - 3 scrolls of enchant armour s - 6 scrolls of revelation w - 8 scrolls of fear C - 2 scrolls of torment F - 2 scrolls of summoning I - 3 scrolls of poison J - 4 scrolls of enchant weapon K - 7 scrolls of amnesia N - 8 scrolls of immolation Potions e - a potion of berserk rage h - 15 potions of curing l - 18 potions of heal wounds o - 5 potions of might t - 7 potions of invisibility u - 6 potions of lignification x - 2 potions of cancellation z - 5 potions of brilliance B - 5 potions of mutation M - 5 potions of attraction O - 6 potions of haste P - 4 potions of resistance W - 3 potions of enlightenment Z - 3 potions of magic Miscellaneous E - a phial of floods (You found it on level 2 of the Vaults) V - a tin of tremorstones (2/2) (You found it on level 11 of the Dungeon) Skills: + Level 16.7 Fighting - Level 18.0 Ranged Weapons - Level 10.0 Dodging - Level 10.0 Stealth - Level 15.0 Spellcasting - Level 5.0 Hexes - Level 18.0 Necromancy + Level 13.8 Translocations - Level 10.0 Invocations - Level 1.0 Evocations - Level 2.0 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 100% N/A 0% 2 b - Dimensional Bullseye Hex/Tloc 31% N/A 1% 4 c - Fugue of the Fallen Necr 85% N/A 0% 3 d - Borgnjor's Vile Clut Necr/Erth 30% N/A 1% 5 e - Anguish Hex/Necr 34% N/A 1% 4 f - Cause Fear Hex 22% N/A 3% 4 g - Infestation Necr 42% N/A 11% 8 h - Passage of Golubria Tloc 75% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 100% 2d14 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Animate Dead Necr 85% N/A 0% 4 Ensorcelled Hibernation Hex/Ice 64% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Confusing Touch Hex 45% N/A 1% 3 Maxwell's Portable Pile Tloc 75% (3-9)d7 1% 3 Sigil of Binding Hex 45% N/A 1% 3 Foxfire Conj/Fire 76% 2x1d7 2% 1 Magic Dart Conj 76% 1d6 2% 1 Shock Conj/Air 76% 1d7 2% 1 Inner Flame Hex/Fire 32% N/A 3% 3 Construct Spike Launche Frge 38% 2d4 4% 2 Mercury Vapours Alch/Air 38% N/A 4% 2 Scorch Fire 38% 2d6 4% 2 Searing Ray Conj 38% 2d5 4% 2 Call Canine Familiar Summ 19% N/A 9% 3 Frozen Ramparts Ice 38% 1d6 9% 3 Launch Clockwork Bee Frge 19% N/A 9% 3 Mephitic Cloud Conj/Alch/Air 19% N/A 9% 3 Ozocubu's Armour Ice 19% N/A 9% 3 Swiftness Air 19% N/A 9% 3 Airstrike Air 9% 2d(2-18) 26% 4 Eringya's Surprising Cr Summ 19% N/A 26% 4 Flame Wave Conj/Fire 19% 2d7 26% 4 Forge Blazeheart Golem Fire/Frge 19% N/A 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Battlesphe Conj/Frge 19% 2d9 26% 4 Metabolic Englaciation Hex/Ice 16% N/A 26% 5 Silence Hex/Air 16% N/A 26% 5 Summon Mana Viper Hex/Summ 32% N/A 26% 5 Haunt Necr/Summ 30% N/A 50% 7 Alistair's Intoxication Alch 12% N/A 58% 5 Fireball Conj/Fire 9% 3d6 58% 5 Freezing Cloud Conj/Ice/Air 9% 6-21 58% 5 Enfeeble Hex 22% N/A 96% 7 Bombard Conj/Erth 9% 9d2 99% 6 Eringya's Noxious Bog Alch 9% 4d6 99% 6 Fortress Blast Frge 25% 6d9 99% 6 Plasma Beam Fire/Air 9% 2x1d20 99% 6 Starburst Conj/Fire 9% 6d5 99% 6 Summon Cactus Giant Summ 9% N/A 99% 6 Hellfire Mortar Fire/Erth/Frge 9% 4d6 100% 7 Magnavolt Erth/Air 9% 4d10 100% 7 Spellspark Servitor Conj/Frge 9% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Maxwell's Capacitive Co Air 9% ∞ 100% 8 Dragon's Call Summ 9% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (2/4) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 [*:( D:10 : D:12 (*[ D:15 : Orc:1 [ Orc:2 :(!*[ Elf:1 * Shoals:1 :! Shoals:2 =** Shoals:3 = Snake:1 ( Snake:3 ( Vaults:2 ( Vaults:3 =( Vaults:4 [ Portals: Hell: Depths:1 Depths:2 Pandemonium: Depths:2 Ziggurat: Depths:1 Trove: Elf:3 (give horn of Geryon) Annotations: D:5 3 runed translucent doors, exclusion: water moccasin, Pokonic1's ghost, novice MDIE D:11 2 transporters, exclusion: downstairs, rougesareth's ghost, journeyman BaIE D:13 Snorg D:15 exclusion: door Lair:1 3 runed translucent doors, 1toinfinity's ghost, journeyman DgFw Shoals:1 2 transporters, exclusion: downstairs, Ytiekaoc's ghost, adept MfSh Shoals:3 exclusion: downstairs Snake:2 exclusion: downstairs Snake:3 Asterion; Bai Suzhen; Mara Elf:2 3 runed translucent doors Elf:3 exclusions: deep elf knight, skyshark and 9 more exclusions, Norris Vaults:3 exclusion: arcanist, Zenata Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +11) You cannot fit into any form of body armour. Your tail ends in a venomous barb. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You are frail. (-10% HP) Message History Your shadow shoots an arrow. The arrow barely misses the ice dragon. You shoot an arrow. The arrow hits the ice dragon. You drain the ice dragon. The ice dragon is lightly wounded. A tengu warrior comes into view. It is wielding a +0 dire flail of venom. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a stone giant, quivering large rocks You create a dimensional link between your ranged weaponry and the stone giant. Your shadow casts a spell at something. The stone giant is pinned to its own shadow. The ice dragon is pinned to its own shadow. You shoot an arrow. The arrow barely misses the ice dragon. The arrow hits the stone giant but does no damage. You drain the stone giant. The stone giant is lightly wounded. You shoot an arrow. The arrow hits the ice dragon. The ice dragon is lightly wounded. Your projectile teleports! The arrow hits the stone giant. The stone giant is lightly wounded. You shoot an arrow. The arrow hits the ice dragon. You drain the ice dragon. The ice dragon is lightly wounded. Your projectile teleports! The arrow hits the stone giant but does no damage. You drain the stone giant. The stone giant is lightly wounded. The ice dragon breathes frost at you. The blast of cold hits you! You resist. You shoot an arrow. The arrow completely misses the tengu warrior. The arrow completely misses the ice dragon. The arrow hits the stone giant but does no damage. You drain the stone giant. The stone giant is lightly wounded. A deep troll shaman comes into view. The tengu warrior hits your shadow with a +0 dire flail of venom! The tengu warrior misses your shadow. The tengu warrior completely misses your shadow. The tengu warrior barely misses your shadow. The tengu warrior pecks your shadow but does no damage. The tengu warrior claws your shadow but does no damage. The air twists around and strikes your shadow! A white very ugly thing comes into view. A tengu reaver comes into view. It is wielding a +0 long sword. Your shadow fades away. There is a stone staircase leading up here. You shoot an arrow. The arrow closely misses the ice dragon. You shoot an arrow. The arrow hits the ice dragon but does no damage. You drain the ice dragon. The ice dragon is lightly wounded. Your projectile teleports! The arrow hits the stone giant! You drain the stone giant. The stone giant is moderately wounded. Your shadow shoots an arrow. The arrow hits the ice dragon! Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (moderately wounded, lightly drained, targeted by your dimensional bullseye, 100% to hit) Zombie hands grab the ice dragon. Zombie hands grab the deep troll shaman. Zombie hands grab the stone giant. The zombie hands constrict the ice dragon! The zombie hands constrict the deep troll shaman! The zombie hands constrict the stone giant! The stone giant struggles to escape constriction. The deep troll shaman struggles to escape constriction. The ice dragon misses you. The ice dragon claws you but does no damage. The ice dragon tramples you but does no damage. You shoot an arrow. The arrow hits the ice dragon!! You drain the ice dragon. The ice dragon is severely wounded. Your projectile teleports! The arrow hits the stone giant!! The stone giant is severely wounded. The zombie hands constrict the ice dragon. The zombie hands constrict the deep troll shaman. The zombie hands constrict the stone giant. The stone giant escapes! The deep troll shaman escapes! The ice dragon breathes frost at you. The blast of cold misses you. You shoot an arrow. The arrow hits the ice dragon!! You kill the ice dragon! Your projectile teleports! The arrow hits the stone giant!! You drain the stone giant! You kill the stone giant! The tengu warrior hits you but does no damage. The tengu warrior completely misses you. The tengu warrior claws you but does no damage. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The tengu warrior resists with almost no effort. The deep troll shaman resists with almost no effort. The tengu reaver easily resists. Your shadow fades away. The tengu warrior closely misses you. The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. Casting: Cause Fear (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The tengu warrior looks frightened! The deep troll shaman resists with almost no effort. The tengu reaver looks frightened! The deep troll shaman bites you! The deep troll shaman barely misses you. x2 Casting: Cause Fear (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call out to the remnants of the fallen! Your shadow gestures at the deep troll shaman while chanting. Your shadow draws nearby shadows into itself. The deep troll shaman barely misses you. The deep troll shaman completely misses you. The deep troll shaman misses you. You shoot an arrow. The arrow hits the deep troll shaman! The deep troll shaman is severely wounded. Your shadow shoots an arrow. The arrow barely misses the deep troll shaman. You shoot an arrow. The arrow hits the deep troll shaman. You drain the deep troll shaman. The deep troll shaman is almost dead. The tengu reaver seems to regain its courage. The deep troll shaman barely misses you. x2 The deep troll shaman claws you but does no damage. You shoot an arrow. The arrow hits the deep troll shaman! You kill the deep troll shaman! Your shadow shoots an arrow. The arrow barely misses the tengu warrior. You shoot an arrow. The arrow hits the tengu reaver!! The tengu reaver is moderately wounded. You shoot an arrow. The arrow hits the tengu reaver! The tengu reaver is heavily wounded. You shoot an arrow. The arrow hits the tengu reaver! You drain the tengu reaver. The tengu reaver is severely wounded. You shoot an arrow. The arrow hits the tengu reaver! You drain the tengu reaver! The tengu reaver is almost dead. Your shadow shoots an arrow. The arrow completely misses the tengu reaver. Cornered, the tengu warrior turns to fight! You shoot an arrow. The tengu reaver blocks the arrow. Your shadow shoots an arrow. The arrow completely misses the tengu reaver. The tengu reaver hits you with a +0 long sword. The tengu reaver completely misses you. The tengu reaver closely misses you. You shoot an arrow. The arrow completely misses the tengu reaver. The tengu reaver completely misses you. The tengu reaver pecks you but does no damage. The tengu reaver claws you. You shoot an arrow. The arrow is repelled. The tengu reaver hits you but does no damage. The tengu reaver closely misses you. The tengu reaver barely misses you. You shoot an arrow. The tengu reaver blocks the arrow. You shoot an arrow. The arrow is repelled. Your shadow shoots an arrow. The arrow hits the tengu reaver!! You kill the tengu reaver! The wailing of tortured souls fills the air! You shoot an arrow. The arrow closely misses the tengu warrior. The wailing of tortured souls fills the air! You shoot an arrow. The arrow hits the tengu warrior! The tengu warrior is heavily wounded. You shoot an arrow. The arrow closely misses the tengu warrior. Your shadow fades away. You shoot an arrow. The arrow closely misses the tengu warrior. The wailing of tortured souls fills the air! The tengu warrior hits you with a +0 dire flail of venom. The tengu warrior pecks you. The tengu warrior claws you. You shoot an arrow. The arrow hits the tengu warrior! The tengu warrior is severely wounded. Your shadow shoots an arrow. The arrow hits the tengu warrior! The tengu warrior closely misses you. The tengu warrior pecks you but does no damage. The tengu warrior claws you. You shoot an arrow. The arrow hits the tengu warrior. You drain the tengu warrior. The tengu warrior is almost dead. Your shadow shoots an arrow. The arrow hits the tengu warrior. You kill the tengu warrior! No target in view! No target in view! Your shadow fades away. A spriggan air mage comes into view. You shoot an arrow. The arrow misses the spriggan air mage. The spriggan air mage shouts! Casting: Fugue of the Fallen (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a spriggan air mage, wearing a +0 robe (repelling missiles) You create a dimensional link between your ranged weaponry and the spriggan air mage. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you!! Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a spriggan air mage, wearing a +0 robe (repelling missiles, targeted by your dimensional bullseye) Okay, then. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan air mage, wearing a +0 robe (repelling missiles, targeted by your dimensional bullseye, 100% to hit) Zombie hands grab the spriggan air mage. The zombie hands constrict the spriggan air mage! The spriggan air mage escapes! You shoot an arrow. The arrow completely misses the spriggan air mage. You shoot an arrow. The arrow hits the spriggan air mage!! The spriggan air mage is heavily wounded. You shoot an arrow. The arrow is repelled. The spriggan air mage hits you but does no damage. You shoot an arrow. The arrow completely misses the spriggan air mage. The spriggan air mage completely misses you. You shoot an arrow. The arrow misses the spriggan air mage. The spriggan air mage closely misses you. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spriggan air mage, wearing a +0 robe (heavily wounded, repelling missiles, targeted by your dimensional bullseye, 31% to hit) You shoot an arrow. The arrow hits the spriggan air mage!! You drain the spriggan air mage. The spriggan air mage is almost dead. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan air mage, wearing a +0 robe (almost dead, repelling missiles, lightly drained, targeted by your dimensional bullseye, 100% to hit) Zombie hands grab the spriggan air mage. Your shadow points at the spriggan air mage and mumbles some strange words. The shard of hardened shadow hits the spriggan air mage!!! You kill the spriggan air mage! The wailing of tortured souls fills the air! No target in view! Your shadow fades away. The wailing of tortured souls fills the air! The wailing of tortured souls fills the air! The wailing of tortured souls fills the air! The wailing of tortured souls fills the air! You are losing your grip on the fallen. Your fugue has ended. A white very ugly thing is nearby! You shoot an arrow. The arrow barely misses the white very ugly thing. The white very ugly thing gurgles horribly! You shoot an arrow. The arrow closely misses the white very ugly thing. You shoot an arrow. The arrow hits the white very ugly thing!! The white very ugly thing is lightly wounded. No target in view! A white very ugly thing is nearby! You shoot an arrow. The arrow hits the white very ugly thing! You drain the white very ugly thing. The white very ugly thing is heavily wounded. You shoot an arrow. The arrow barely misses the white very ugly thing. Your shadow shoots an arrow. The arrow hits the white very ugly thing!! You shoot an arrow. The arrow barely misses the white very ugly thing. You shoot an arrow. The arrow hits the white very ugly thing. The white very ugly thing is severely wounded. Your shadow shoots an arrow. The arrow hits the white very ugly thing! You shoot an arrow. The arrow barely misses the white very ugly thing. The white very ugly thing closely misses you. You shoot an arrow. The arrow hits the white very ugly thing!! You kill the white very ugly thing! No target in view! Your shadow fades away. Things that are here: a +0 dire flail of venom; a +0 ring mail; a tengu corpse A fire dragon comes into view. The fire dragon moves out of view. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire dragon (wandering, hasn't noticed you) You create a dimensional link between your ranged weaponry and the fire dragon. The fire dragon roars deafeningly! You shoot an arrow. The arrow hits the fire dragon! The fire dragon is lightly wounded. You shoot an arrow. The arrow hits the fire dragon! The fire dragon is moderately wounded. The fire dragon breathes flames at you. The blast of flame misses you. You shoot an arrow. The arrow hits the fire dragon! You drain the fire dragon. The fire dragon is heavily wounded. You shoot an arrow. The arrow hits the fire dragon. The fire dragon is heavily wounded. No target in view! A fire dragon is nearby! You shoot an arrow. The arrow hits the fire dragon! You drain the fire dragon. The fire dragon is severely wounded. A glowing orange brain comes into view. You shoot an arrow. The arrow hits the fire dragon. The fire dragon is severely wounded. The fire dragon closely misses you. The fire dragon misses you. The fire dragon tramples you! You stumble backwards! You shoot an arrow. The arrow completely misses the fire dragon. You shoot an arrow. The arrow hits the fire dragon!! The fire dragon is almost dead. The fire dragon completely misses you. The fire dragon barely misses you. The fire dragon closely misses you. You shoot an arrow. The arrow hits the fire dragon. You kill the fire dragon! A glowing orange brain is nearby! You shoot an arrow. The arrow hits the glowing orange brain! You drain the glowing orange brain. The glowing orange brain is moderately wounded. Your shadow shoots an arrow. The arrow hits the glowing orange brain! You shoot an arrow. The arrow hits the glowing orange brain!! The glowing orange brain is almost dead. You shoot an arrow. The arrow hits the glowing orange brain! You kill the glowing orange brain! Your shadow fades away. A hell knight comes into view. It is wielding a +4 great sword. You shoot an arrow. The arrow hits the hell knight. You drain the hell knight. The hell knight shouts! The hell knight is lightly wounded. Your shadow shoots an arrow. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hell knight, wielding a +4 great sword and wearing a +0 plate armour (lightly wounded, lightly drained, ally target) You miscast Dimensional Bullseye. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot an arrow. The arrow barely misses the hell knight. Your shadow shoots an arrow. The arrow hits the hell knight!! You shoot an arrow. The arrow hits the hell knight! The hell knight is severely wounded. Your shadow shoots an arrow. The arrow hits the hell knight! The hell knight prays to Makhleb. The hell knight seems to speed up. You shoot an arrow. The arrow hits the hell knight. The hell knight is almost dead. Your shadow shoots an arrow. The arrow hits the hell knight! You kill the hell knight! Your shadow fades away. Your magical contamination has completely faded away. Things that are here: a +4 great sword; a +0 plate armour t - 7 potions of invisibility (gained 1) A spark wasp comes into view. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a spark wasp (asleep) You create a dimensional link between your ranged weaponry and the spark wasp. You shoot an arrow. The arrow hits the spark wasp! The spark wasp buzzes angrily. The spark wasp is moderately wounded. You shoot an arrow. The arrow hits the spark wasp!! The spark wasp is heavily wounded. You shoot an arrow. The arrow hits the spark wasp but does no damage. You drain the spark wasp. The spark wasp is severely wounded. The spark wasp barely misses you. You shoot an arrow. The arrow hits the spark wasp! The spark wasp is severely wounded. The spark wasp stings you. The spark wasp shocks you. You resist. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spark wasp (severely wounded, lightly drained, targeted by your dimensional bullseye, 79% to hit) You shoot an arrow. The arrow completely misses the spark wasp. The spark wasp closely misses you. You shoot an arrow. The arrow hits the spark wasp but does no damage. You drain the spark wasp. The spark wasp is severely wounded. The spark wasp stings you but does no damage. You shoot an arrow. The arrow hits the spark wasp! The spark wasp is almost dead. The spark wasp stings you. The spark wasp shocks you. You resist. You shoot an arrow. The arrow hits the spark wasp. The spark wasp is almost dead. The spark wasp misses you. You shoot an arrow. The arrow hits the spark wasp! You kill the spark wasp! An ettin comes into view. It is wielding a +2 dire flail of protection and a +0 great mace. The ettin shouts in stereo! An ettin is nearby! An ettin is nearby! Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ettin, wielding a +2 dire flail of protection and a +0 great mace You create a dimensional link between your ranged weaponry and the ettin. You shoot an arrow. The arrow hits the ettin but does no damage. You drain the ettin. The ettin is lightly wounded. A red very ugly thing comes into view. You shoot an arrow. The red very ugly thing gurgles horribly! The arrow hits the ettin. The ettin is lightly wounded. You shoot an arrow. The arrow hits the ettin! The ettin is moderately wounded. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red very ugly thing (100% to hit) Zombie hands grab the ettin. Zombie hands grab the red very ugly thing. The zombie hands constrict the ettin. The zombie hands constrict the red very ugly thing. The ettin struggles to escape constriction. A fire dragon comes into view. The red very ugly thing struggles to escape constriction. You shoot an arrow. The arrow hits the ettin. You drain the ettin. The ettin is heavily wounded. Your shadow shoots an arrow. The arrow hits the ettin. The zombie hands constrict the ettin. The zombie hands constrict the red very ugly thing. The ettin struggles to escape constriction. You shoot an arrow. The arrow hits the ettin but does no damage. You drain the ettin. The ettin is severely wounded. Your shadow shoots an arrow. The arrow hits the ettin. The zombie hands constrict the ettin. The zombie hands constrict the red very ugly thing! The red very ugly thing escapes! You shoot an arrow. The arrow hits the ettin. You drain the ettin. The ettin is almost dead. The zombie hands constrict the ettin! A stone giant comes into view. The ettin struggles to escape constriction. You shoot an arrow. The arrow hits the ettin. You drain the ettin. You kill the ettin! Your shadow shoots an arrow. The arrow barely misses the red very ugly thing. The fire dragon breathes flames at you. The blast of flame hits the red very ugly thing. The red very ugly thing resists. The blast of flame misses you. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call out to the remnants of the fallen! Casting: Fugue of the Fallen (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red very ugly thing (moderately wounded, ally target, 100% to hit) Zombie hands grab the red very ugly thing. Zombie hands grab the fire dragon. Zombie hands grab the stone giant. The zombie hands constrict the red very ugly thing! The zombie hands constrict the fire dragon. The zombie hands constrict the stone giant! The red very ugly thing stings you but does no damage. The fire dragon escapes! The stone giant struggles to escape constriction. You shoot an arrow. The arrow hits the red very ugly thing!!! The red very ugly thing is severely wounded. Your shadow shoots an arrow. The arrow hits the red very ugly thing!! The zombie hands constrict the red very ugly thing. The zombie hands constrict the stone giant. The red very ugly thing stings you but does no damage. You shoot an arrow. The arrow hits the red very ugly thing! You kill the red very ugly thing! The zombie hands constrict the stone giant. The stone giant escapes! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (lightly wounded, ally target, 100% to hit) Zombie hands grab the fire dragon. Zombie hands grab the stone giant. The zombie hands constrict the fire dragon! The zombie hands constrict the stone giant. The stone giant struggles to escape constriction. The fire dragon barely misses you. x3 You shoot an arrow. The arrow hits the fire dragon! You drain the fire dragon. The fire dragon is moderately wounded. The wailing of tortured souls fills the air! The zombie hands constrict the fire dragon. The zombie hands constrict the stone giant, but do no damage. Your shadow fades away. The fire dragon barely misses you. The fire dragon misses you. x2 The stone giant escapes! You shoot an arrow. The arrow hits the fire dragon. The fire dragon is heavily wounded. The zombie hands constrict the fire dragon. The fire dragon bites you. The fire dragon barely misses you. The fire dragon tramples you but does no damage. You shoot an arrow. The arrow hits the fire dragon but does no damage. You drain the fire dragon. The fire dragon is heavily wounded. The wailing of tortured souls fills the air! The zombie hands constrict the fire dragon. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (lightly wounded, 100% to hit) Okay, then. You shoot an arrow. The arrow hits the fire dragon! The fire dragon is severely wounded. The zombie hands constrict the fire dragon. The fire dragon breathes flames at you. The blast of flame misses you. You shoot an arrow. The arrow hits the fire dragon!! You drain the fire dragon! You kill the fire dragon! The fire dragon scales are intact enough to wear. Your shadow shoots an arrow. The arrow hits the stone giant. Your life force feels restored. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (moderately wounded, ally target, 100% to hit) Zombie hands grab the stone giant. Your shadow gestures at the stone giant while chanting. Your shadow draws nearby shadows into itself. The zombie hands constrict the stone giant. The stone giant closely misses you. You shoot an arrow. The arrow hits the stone giant. You drain the stone giant. The stone giant is heavily wounded. The zombie hands constrict the stone giant. You shoot an arrow. The arrow hits the stone giant. You drain the stone giant. The stone giant is severely wounded. The zombie hands constrict the stone giant. The stone giant hits you! You shoot an arrow. The arrow hits the stone giant! The stone giant is severely wounded. The zombie hands constrict the stone giant. The stone giant closely misses you. You shoot an arrow. The arrow hits the stone giant! The stone giant is almost dead. The zombie hands constrict the stone giant. You shoot an arrow. The arrow hits the stone giant!! You kill the stone giant! Your shadow fades away. A shining eye comes into view. You shoot an arrow. The shining eye turns its gaze towards you. The arrow hits the shining eye!! You drain the shining eye. The shining eye is heavily wounded. Your shadow shoots an arrow. The arrow hits the shining eye. The shining eye gazes at you. Strange energies course through your body. You feel frail. You shoot an arrow. The arrow hits the shining eye! You drain the shining eye. You kill the shining eye! The shining eye's shape twists and changes as it dies. The wailing of tortured souls fills the air! Your shadow fades away. The wailing of tortured souls fills the air! You are losing your grip on the fallen. The wailing of tortured souls fills the air! The wailing of tortured souls fills the air! Your fugue has ended. Things that are here: 2 large rocks; +0 fire dragon scales; a fire dragon corpse Things that are here: a +2 dire flail of protection; a +0 great mace; an ettin corpse An unseen horror comes into view. You see here 22 gold pieces. An unseen horror is nearby! You now have 6103 gold pieces (gained 22). You shoot an arrow. The arrow hits the unseen horror! You drain the unseen horror. The unseen horror is heavily wounded. Your shadow shoots an arrow. The arrow hits the unseen horror!! You shoot an arrow. The arrow hits the unseen horror. You kill the unseen horror! The unseen horror's shape twists and changes as it dies. Your shadow fades away. You open the large door. A blizzard demon comes into view. Found a one-way gate leading to the halls of Pandemonium. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a blizzard demon (asleep) You create a dimensional link between your ranged weaponry and the blizzard demon. You shoot an arrow. The arrow hits the blizzard demon but does no damage. The blizzard demon shouts! Your shadow shoots an arrow. The arrow hits the blizzard demon. Okay, then. You shoot an arrow. The arrow hits the blizzard demon! The blizzard demon is lightly wounded. You shoot an arrow. The arrow hits the blizzard demon! The blizzard demon is moderately wounded. You shoot an arrow. The arrow hits the blizzard demon. The blizzard demon is moderately wounded. The blizzard demon crackles with melancholic malice. The bolt of cold misses you. You shoot an arrow. The arrow hits the blizzard demon!! The blizzard demon is almost dead. You shoot an arrow. The arrow hits the blizzard demon! The blizzard demon is almost dead. You shoot an arrow. The arrow hits the blizzard demon. The blizzard demon is almost dead. You shoot an arrow. The arrow hits the blizzard demon. You kill the blizzard demon! Your shadow fades away. There is a large open door here. You open the large door. The spriggan berserker shouts! There is a large open door here. A spriggan berserker is nearby! A spriggan berserker is nearby! You shoot an arrow. The arrow closely misses the spriggan berserker. The spriggan berserker invokes Trog's protection! Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a spriggan berserker, wielding a +0 quarterstaff and wearing a +0 animal skin (regenerating, strong-willed) You create a dimensional link between your ranged weaponry and the spriggan berserker. You shoot an arrow. The arrow hits the spriggan berserker. You drain the spriggan berserker. The spriggan berserker is lightly wounded. No target in view! A spriggan berserker is nearby! You shoot an arrow. The arrow completely misses the spriggan berserker. The spriggan berserker completely misses you. You shoot an arrow. The arrow hits the spriggan berserker! The spriggan berserker is lightly wounded. The spriggan berserker barely misses you. You shoot an arrow. The arrow closely misses the spriggan berserker. You shoot an arrow. The arrow hits the spriggan berserker! The spriggan berserker is heavily wounded. Your shadow shoots an arrow. The arrow hits the spriggan berserker! The spriggan berserker prays to Trog. You shoot an arrow. The arrow hits the spriggan berserker! The spriggan berserker is almost dead. Your shadow shoots an arrow. The arrow hits the spriggan berserker!! You kill the spriggan berserker! Your shadow fades away. Things that are here: a +0 quarterstaff; a +0 animal skin; a spriggan corpse A frost giant comes into view. It is wielding a +1 battleaxe of freezing. The frost giant shouts! A frost giant is nearby! A frost giant is nearby! Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a frost giant, wielding a +1 battleaxe of freezing You create a dimensional link between your ranged weaponry and the frost giant. You shoot an arrow. The arrow hits the frost giant. You drain the frost giant. The frost giant is lightly wounded. You shoot an arrow. The arrow hits the frost giant. You drain the frost giant. The frost giant is lightly wounded. The frost giant casts a spell at you. The bolt of cold misses you. You shoot an arrow. The arrow hits the frost giant! You drain the frost giant! The frost giant is moderately wounded. You shoot an arrow. The arrow completely misses the frost giant. You shoot an arrow. The arrow hits the frost giant. You drain the frost giant. The frost giant is heavily wounded. You shoot an arrow. The arrow hits the frost giant. You drain the frost giant. The frost giant is heavily wounded. You shoot an arrow. The arrow hits the frost giant. The frost giant is severely wounded. You shoot an arrow. The arrow hits the frost giant! The frost giant is severely wounded. Your shadow shoots an arrow. The arrow hits the frost giant! The frost giant barely misses you. The frost giant hits your shadow with a +1 battleaxe of freezing. The frost giant freezes your shadow. You shoot an arrow. The arrow hits the frost giant. The frost giant is almost dead. The frost giant hits you with a +1 battleaxe of freezing! The frost giant freezes you. The frost giant hits your shadow with a +1 battleaxe of freezing! The frost giant freezes your shadow. You shoot an arrow. The arrow hits the frost giant but does no damage. The frost giant is almost dead. Your shadow shoots an arrow. The arrow hits the frost giant! You kill the frost giant! No target in view! No target in view! Your shadow fades away. You see here a +1 battleaxe of freezing. An ice dragon comes into view. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice dragon (asleep) You create a dimensional link between your ranged weaponry and the ice dragon. You shoot an arrow. The arrow hits the ice dragon! The ice dragon roars deafeningly! The ice dragon is lightly wounded. Your shadow shoots an arrow. The arrow hits the ice dragon. You hear a shout! The ice dragon breathes frost at you. The blast of cold hits you! You resist. You shoot an arrow. The arrow hits the ice dragon! You drain the ice dragon. The ice dragon is heavily wounded. You shoot an arrow. The arrow hits the ice dragon! You drain the ice dragon! The ice dragon is severely wounded. You shoot an arrow. The arrow hits the ice dragon! The ice dragon is almost dead. You shoot an arrow. The arrow hits the ice dragon! You drain the ice dragon. You kill the ice dragon! A golden dragon skeleton comes into view. You shoot an arrow. The arrow hits the golden dragon skeleton!! The golden dragon skeleton is lightly damaged. Your shadow fades away. A golden dragon skeleton is nearby! Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a golden dragon skeleton (lightly damaged) You create a dimensional link between your ranged weaponry and the golden dragon skeleton. You shoot an arrow. The arrow hits the golden dragon skeleton! The golden dragon skeleton is moderately damaged. Your shadow shoots an arrow. The arrow hits the golden dragon skeleton! You shoot an arrow. The arrow hits the golden dragon skeleton. The golden dragon skeleton is moderately damaged. You shoot an arrow. The arrow hits the golden dragon skeleton!! The golden dragon skeleton is heavily damaged. A juggernaut comes into view. You shoot an arrow. The juggernaut shouts! The arrow hits the juggernaut! You drain the juggernaut. The juggernaut is lightly wounded. Your projectile teleports! The arrow hits the golden dragon skeleton! The golden dragon skeleton is severely damaged. You shoot an arrow. The arrow hits the juggernaut! The juggernaut is lightly wounded. Your projectile teleports! The arrow hits the golden dragon skeleton. The golden dragon skeleton is severely damaged. The golden dragon skeleton completely misses you. The golden dragon skeleton misses you. The golden dragon skeleton tramples you but does no damage. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a juggernaut (lightly wounded, lightly drained, 100% to hit) Zombie hands grab the juggernaut. The zombie hands constrict the juggernaut. The juggernaut escapes! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a juggernaut (lightly wounded, lightly drained, chance to affect: 8%) Okay, then. Unknown command. Casting: Cause Fear (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a juggernaut (lightly wounded, lightly drained, chance to affect: 15%) Okay, then. Unknown command. Casting: Anguish (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Infestation (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Infestation. You are very lightly contaminated with residual magic. You convulse helplessly as pain tears through your body! You feel drained. Your shadow fades away. The golden dragon skeleton bites you but does no damage. The golden dragon skeleton claws you but does no damage. The golden dragon skeleton tramples you but does no damage. Casting: Infestation (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Infestation (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a golden dragon skeleton (severely damaged, targeted by your dimensional bullseye) You call forth a plague of scarabs! The golden dragon skeleton is infested! The juggernaut is infested! A fire giant comes into view. It is wielding a +2 great sword of flaming. The golden dragon skeleton bites you but does no damage. The golden dragon skeleton claws you but does no damage. The golden dragon skeleton misses you. The juggernaut barely misses you. The juggernaut hits you. The golden dragon skeleton bites you! The golden dragon skeleton claws you but does no damage. The golden dragon skeleton tramples you. You stumble backwards! Casting: Infestation (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a juggernaut (lightly wounded, infested, lightly drained) You create a dimensional link between your ranged weaponry and the juggernaut. Your shadow casts a spell at something. The golden dragon skeleton is pinned to its own shadow. The fire giant is pinned to its own shadow. The juggernaut is pinned to its own shadow. * * * LOW MAGIC WARNING * * * The golden dragon skeleton bites you!! * * * LOW MAGIC WARNING * * * The golden dragon skeleton completely misses you. The golden dragon skeleton tramples you. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a juggernaut (lightly wounded, infested, lightly drained, bound in place, targeted by your dimensional bullseye, 98% to hit) You shoot an arrow. The arrow hits the golden dragon skeleton. The golden dragon skeleton is severely damaged. Your projectile teleports! The arrow hits the juggernaut! The juggernaut is moderately wounded. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a juggernaut (moderately wounded, infested, lightly drained, bound in place, targeted by your dimensional bullseye, 98% to hit) You shoot an arrow. The arrow hits the golden dragon skeleton! The golden dragon skeleton is almost destroyed. Your projectile teleports! The arrow hits the juggernaut!! You drain the juggernaut! The juggernaut is heavily wounded. Your shadow shoots an arrow. The arrow hits the golden dragon skeleton! You destroy the golden dragon skeleton! A death scarab bursts from the golden dragon skeleton! The juggernaut hits your death scarab!!! Your death scarab is destroyed! Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (bound in place, 90% to hit) You shoot an arrow. The arrow hits the fire giant but does no damage. Your projectile teleports! The arrow hits the juggernaut but does no damage. You drain the juggernaut. The juggernaut is heavily wounded. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (90% to hit) You shoot an arrow. The arrow hits the fire giant. You drain the fire giant. The fire giant is lightly wounded. Your projectile teleports! The arrow hits the juggernaut! You drain the juggernaut. The juggernaut is heavily wounded. Your shadow shoots an arrow. The arrow hits the fire giant!! Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (moderately wounded, lightly drained, ally target, 90% to hit) You shoot an arrow. The arrow hits the fire giant!! You drain the fire giant. The fire giant is heavily wounded. Your projectile teleports! The arrow completely misses the juggernaut. The fire giant gestures at you while chanting. The bolt of fire hits you! An alderking comes into view. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (heavily wounded, lightly drained, ally target, 90% to hit) You shoot an arrow. The arrow hits the fire giant! The fire giant is severely wounded. Your projectile teleports! The arrow hits the juggernaut! You drain the juggernaut. The juggernaut is severely wounded. The juggernaut attacks as it pursues you! The juggernaut misses you. The juggernaut hits you but does no damage. Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (severely wounded, lightly drained, 100% to hit) Zombie hands grab the juggernaut. Zombie hands grab the fire giant. * * * LOW MAGIC WARNING * * * The zombie hands constrict the juggernaut! The zombie hands constrict the fire giant. The fire giant struggles to escape constriction. The zombie hands constrict the juggernaut. The zombie hands constrict the fire giant. The fire giant escapes! The juggernaut struggles to escape constriction. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a juggernaut (severely wounded, infested, constricted by zombie hands, lightly drained, targeted by your dimensional bullseye, 98% to hit) You shoot an arrow. The arrow hits the juggernaut! You drain the juggernaut. The juggernaut is severely wounded. The zombie hands constrict the juggernaut. The juggernaut struggles to escape constriction. Fire: a) +8 orcbow of Annihilation {drain, Dex+4} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a juggernaut (severely wounded, infested, constricted by zombie hands, lightly drained, targeted by your dimensional bullseye, 98% to hit) You shoot an arrow. The arrow hits the juggernaut. You drain the juggernaut. The juggernaut is almost dead. The zombie hands constrict the juggernaut, but do no damage. The juggernaut escapes! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alderking (100% to hit) Zombie hands grab the juggernaut. Zombie hands grab the alderking. Your shadow gestures at the juggernaut while chanting. The shard of hardened shadow hits the juggernaut!! * * * LOW MAGIC WARNING * * * The zombie hands constrict the juggernaut. You kill the juggernaut! The zombie hands constrict the alderking. A death scarab bursts from the juggernaut! The alderking hits your death scarab!! Your death scarab is destroyed! Your life force feels restored. The zombie hands lose their grip on something. The fire giant completely misses you. A lich comes into view. The fire giant points at you and mumbles some strange words. The bolt of fire misses you. The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you!! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You hear a shout! You hear a shout! Your shadow fades away. Things that are here: a +2 dire flail of protection; a +0 great mace; an ettin skeleton Things that are here: 2 large rocks; +0 fire dragon scales; a fire dragon skeleton The lich mumbles some strange words. The lich flickers and vanishes for a moment. Your magical contamination has completely faded away. You see here a glowing shapeshifter corpse. The alderking's foilage glows and foams. The alderking runs its roots beneath you! The grasping roots grab you! The grasping roots constrict you. Things that are here: a +4 great sword; a +0 plate armour The roots' grasp on you weakens, but your attempt to escape fails. The fire giant gestures at you while chanting. The bolt of fire misses you. The grasping roots constrict you. You escape the roots' grasp. The fire giant seems less drained. A walking divine tome comes into view. The alderking runs its roots beneath you! The grasping roots grab you! The grasping roots constrict you! * * * LOW HITPOINT WARNING * * * The roots' grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots' grasp. The fire giant gestures at you while chanting. The fireball explodes! The fireball engulfs you!!! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You hear a loud rustle. You hear a shout! x2 The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you!!! * * * LOW MAGIC WARNING * * * You die... ####...#......# #......#...#### # #......#....##### ##..[###...###..# ##.[(...#.....#... ##.......##....#... ##....#..).##....... #....###.[<##......# ###.ß@###....####....# #.......###..# ###..# #..#.....#.C#### #### .##.#...#.##.f### #.#.#.#.#.###..### ....;............ß# .###.#.#.###.#.C..## #.##. #.#...#....# .. # #..###.#...# You could see an alderking, a walking divine tome (wandering) and a fire giant. Vanquished Creatures A juggernaut (Depths:2) Arachne (D:15) A golden dragon (Vaults:4) Nikola (Shoals:2) Jorgrun (Orc:2) 3 liches 2 deep elf master archers (Elf:3) A deep elf blademaster (Elf:3) A titan (Vaults:4) 3 sphinxes A kraken (Shoals:3) A tengu reaver (Depths:2) Frances (D:13) Ilsuiw (Shoals:2) Donald (Orc:2) 2 shadow dragons Kirke (Lair:3) 5 nagarajas 10 vault wardens 2 fire giants 7 deep elf sorcerers (Elf:3) 6 frost giants 4 deep elf elementalists (Elf:3) 14 ironbound preservers 6 very ugly things 2 formless jellyfish 2 orc warlords 7 deep elf annihilators (Elf:3) 11 ironbound thunderhulks 6 stone giants 2 deep elf death magi (Elf:3) 3 deep elf demonologists A spark wasp (Depths:2) 3 war gargoyles 7 dire elephants 12 ettins 10 merfolk impalers 4 ironbound beastmasters 2 crystal guardians (Vaults:4) A blizzard demon (Depths:2) 2 fire dragons (Depths:2) 12 yaktaur captains 4 great orbs of eyes 4 salamander tyrants (Snake:4) 2 spriggan air magi 8 deep elf high priests (Elf:3) 5 entropy weavers 4 peacekeepers 4 ice dragons A rakshasa (Depths:1) 5 hydras An occultist (Depths:2) 3 ogre magi 19 centaur warriors A vault guard (Vaults:1) A catoblepas (Lair:5) A merfolk avatar (Lair:5) 4 boulder beetles 7 anacondas 3 merfolk aquamancers 6 ironbound frosthearts 11 dancing weapons 10 two-headed ogres A deep troll shaman (Depths:2) 3 satyrs A death knight (D:14) 11 naga warriors 15 naga sharpshooters 3 tengu warriors 3 orc high priests (Orc:2) 8 arcanists 4 shock serpents 11 deep elf knights 4 spriggan berserkers A hell knight (Depths:2) 6 skysharks 5 thermic dynamos 2 obsidian bats 4 salamander mystics (Snake:4) 3 skeletal warriors (D:12) 4 deep elf archers 9 mana vipers 5 sea snakes 3 naga ritualists 2 glowing orange brains 4 orb spiders (Depths:1) 8 orc knights 54 deep trolls A death drake (shapeshifter) (Elf:1) 12 harpies 8 lindwurms 9 ironbound convokers 21 deep elf pyromancers 19 deep elf zephyrmancers 23 ugly things 16 fauns A golden dragon skeleton (Depths:2) 2 phantasmal warriors 8 orc sorcerers 10 manticores 3 polterguardians A shining eye (shapeshifter) (Depths:2) Maurice (D:8) 9 salamanders 22 cyclopes A kobold blastminer (Orc:2) 6 water nymphs 4 elephants 6 meliai 16 vault sentinels 11 guardian serpents 9 merfolk sirens 13 naga magi 22 black mambas 7 cane toads 7 rime drakes 2 kobold demonologists 16 yaktaurs 2 efreet 2 unseen horrors (shapeshifter) 6 komodo dragons Psyche (D:8) 3 freezing wraiths (D:14) An unseen horror (D:12) 2 tengu conjurers (D:10) 8 wind drakes 3 polar bears 36 merfolk 13 trolls A glass eye (Depths:1) A merfolk (shapeshifter) (Depths:1) 12 dream sheep 2 jumping spiders 2 hornets 9 blink frogs 12 snapping turtles Sigmund (D:6) Blorkula the Orcula (D:8) An air elemental (Elf:3) 29 slime creatures A shadowghast (D:10) A vampire (D:14) 15 water elementals 4 hogs (Lair:3) 8 basilisks 3 steam dragons 31 yaks 5 redbacks 12 wyverns Grum (Lair:1) A redback (shapeshifter) (Vaults:1) 13 wargs 4 vampire mosquitoes An acid dragon (D:11) 30 nagas 11 water moccasins A hell hound (Lair:4) An ice beast (D:6) 41 orc warriors 2 sky beasts 15 wolves 14 ogres 20 centaurs A phantom (D:6) 11 kobold brigands 17 bullfrogs 4 gnoll sergeants 5 scorpions 6 wights (D:9) 5 vampire bats 7 killer bees 9 howler monkeys 2 electric eels (Lair:3) A jelly (D:7) 4 gnoll boudas (D:10) 34 orc priests A sleepcap (D:7) 3 hounds Natasha (D:2) 4 iguanas 32 orc wizards 14 hell rats 6 adders 11 gnolls A shadow imp (D:5) 2 ufetubi (D:5) 2 dart slugs A ribbon worm (D:9) 76 orcs A bat (D:1) 2 bat skeletons (D:4) 4 bat zombies (D:4) 7 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 8 jackals 13 kobolds 3 quokkas 7 ball pythons 2 frilled lizards (D:2) A rat (shapeshifter) (D:13) 5 rats 1437 creatures vanquished. Vanquished Creatures (others) An ettin (Depths:1) A centaur warrior (Vaults:1) A deep elf knight (Elf:2) 2 yaktaurs (Vaults:3) A wind drake (Shoals:4) An orc wizard (D:10) An orc (Orc:2) 26 shadows 34 creatures vanquished. Grand Total: 1471 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Draconian Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 shortbow, a | beast talisman, a +0 hat, a potion of curing. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 248 | D:1 | Reached skill level 5 in Ranged Weapons 792 | D:2 | HP: 10/20 [ball python (1)] 794 | D:2 | HP: 4/20 [constriction (1)] 802 | D:2 | HP: 4/20 [kobold/+0 short sword (2)] 878 | D:2 | Reached XP level 3. HP: 25/26 MP: 3/3 1555 | D:3 | Found a faded altar of an unknown god. 1587 | D:3 | Found a glowing silver altar of Zin. 1694 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1727 | D:3 | Noticed Natasha 1739 | D:2 | Killed Natasha 1740 | D:2 | Reached skill level 6 in Ranged Weapons 2106 | D:4 | Noticed a scorpion 2294 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 2721 | D:4 | Noticed an ogre 2761 | D:4 | Noticed a +0 short sword 2761 | D:4 | Noticed a +0 dagger 2762 | D:4 | Noticed a +0 dagger 2762 | D:4 | Noticed a +0 spear 2763 | D:4 | Noticed a +0 falchion 2763 | D:4 | Noticed a +0 spear 2765 | D:4 | Noticed a +0 short sword 2766 | D:4 | Noticed a +0 falchion 2779 | D:4 | Reached skill level 7 in Ranged Weapons 2965 | D:4 | Reached XP level 6. HP: 39/45 MP: 6/6 3042 | D:4 | Found a staircase to the Ecumenical Temple. 3186 | Temple | Entered the Ecumenical Temple 3216 | Temple | Became a worshipper of Dithmenos the Shrouded 3380 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3418 | D:4 | Reached skill level 8 in Ranged Weapons 3583 | D:4 | Found a hide-covered altar of Uskayaw. 3677 | D:5 | Entered Level 5 of the Dungeon 3691 | D:5 | HP: 22/45 [ufetubus (1)] 3828 | D:5 | Noticed a water moccasin 3879 | D:5 | Your scales start taking on a mossy green colour. 3879 | D:5 | Reached XP level 7. HP: 44/50 MP: 7/7 3879 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 4081 | D:5 | Reached * piety under Dithmenos 4085 | D:5 | Found a runed translucent gate. 4105 | D:5 | Found a runed translucent gate. 4106 | D:5 | Found a runed translucent gate. 4106 | D:5 | Noticed Pokonic1's ghost (novice MDIE) 4369 | D:5 | Reached skill level 9 in Ranged Weapons 4899 | D:6 | Found Qazol's Weapon Shop. 4998 | D:6 | Reached XP level 8. HP: 47/57 MP: 5/8 5106 | D:6 | Reached skill level 10 in Ranged Weapons 5158 | D:6 | Identified the +11 scale mail of the Alphagorgon {MP+5} 5234 | D:6 | Noticed Sigmund 5260 | D:6 | Killed Sigmund 5307 | D:6 | Found Cekkit's Antique Armour Boutique. 5313 | D:6 | Found Poufuuf's General Store. 5322 | D:6 | Bought a scroll of teleportation for 42 gold pieces 5322 | D:6 | Bought a potion of heal wounds for 70 gold pieces 5394 | D:6 | Found Xoskiycwoa's Book Boutique. 5462 | D:6 | Reached skill level 11 in Ranged Weapons 5479 | D:6 | Reached ** piety under Dithmenos 5496 | D:6 | Found a hazy altar of Hepliaklqana. 6144 | D:7 | Reached XP level 9. HP: 62/62 MP: 9/9 6327 | D:7 | Reached skill level 12 in Ranged Weapons 6365 | D:7 | Found a radiant altar of Vehumet. 6388 | D:7 | Identified the +6 dagger "Noyx" {venom, rElec Will+ Str-3 | Dex+8} 6518 | D:7 | Reached *** piety under Dithmenos 6708 | D:7 | HP: 31/62 [orc priest/+0 hand axe (3)] 6944 | D:8 | Noticed a deep elf pyromancer 7007 | D:7 | HP: 29/62 [killer bee (5)] 7255 | D:8 | HP: 29/62 [steam dragon (4)] 7261 | D:7 | HP: 18/62 [steam dragon (1)] 7429 | D:8 | Killed a deep elf pyromancer 7430 | D:8 | Reached skill level 13 in Ranged Weapons 7517 | D:8 | Found a burning altar of Makhleb. 7556 | D:8 | Noticed Psyche 7564 | D:8 | Killed Psyche 7640 | D:8 | Noticed Maggie 7642 | D:8 | Maggie changed into Maggie the wyvern 7642 | D:8 | Noticed Maggie 7654 | D:8 | HP: 27/62 [Maggie the wyvern (8)] 7655 | D:8 | Killed Maggie the wyvern 7784 | D:8 | Noticed a centaur warrior 7802 | D:8 | Killed a centaur warrior 7803 | D:8 | Reached XP level 10. HP: 46/69 MP: 6/10 7805 | D:8 | HP: 34/69 [orc priest/divine providence (10)] 7808 | D:8 | Reached skill level 14 in Ranged Weapons 7959 | D:8 | Noticed Blorkula the Orcula 7975 | D:8 | HP: 34/69 [vampire bat[manifested out of Blorkula the | Orcula] (2)] 7980 | D:8 | HP: 32/69 [vampire bat[manifested out of Blorkula the | Orcula] (1)] 7990 | D:8 | HP: 29/69 [Blorkula the Orcula/blast of sand (6)] 7991 | D:8 | Killed Blorkula the Orcula 8387 | D:8 | Found a staircase to the Lair. 8512 | D:8 | Noticed Maurice 8565 | D:8 | Killed Maurice 8633 | D:8 | Noticed a deep elf pyromancer 8760 | D:8 | Killed a deep elf pyromancer 8761 | D:8 | Reached skill level 15 in Ranged Weapons 8972 | D:9 | Noticed a two-headed ogre 8979 | D:9 | Killed a two-headed ogre 9329 | D:9 | Found an ornate altar of the Wu Jian Council. 9464 | D:9 | Reached **** piety under Dithmenos 9467 | D:9 | Found a snail-covered altar of Cheibriados. 9599 | D:9 | Noticed a two-headed ogre 9614 | D:9 | Killed a two-headed ogre 9615 | D:9 | Reached skill level 16 in Ranged Weapons 9615 | D:9 | Reached skill level 2 in Fighting 9615 | D:9 | Reached XP level 11. HP: 62/79 MP: 11/11 9855 | D:10 | Entered Level 10 of the Dungeon 9880 | D:10 | Reached skill level 1 in Translocations 10003 | D:10 | Noticed a two-headed ogre 10012 | D:10 | Killed a two-headed ogre 10013 | D:10 | Reached skill level 3 in Translocations 10033 | D:10 | Learned a level 2 spell: Blink 10041 | D:10 | Found Guklem's Book Emporium. 10079 | D:10 | Found a glowing golden altar of the Shining One. 10416 | D:10 | Reached skill level 4 in Translocations 10508 | D:10 | Found the sphere of Battle 10850 | D:10 | HP: 33/79 [warg (12)] 11079 | D:10 | Reached skill level 5 in Translocations 11223 | D:10 | HP: 38/79 [troll (4)] 11232 | D:10 | Reached skill level 2 in Stealth 11621 | D:10 | Reached skill level 1 in Dodging 11816 | D:10 | Reached skill level 3 in Fighting 11871 | D:10 | HP: 33/82 [troll (9)] 12069 | D:10 | HP: 33/82 [warg (9)] 12075 | D:10 | Reached skill level 2 in Dodging 12075 | D:10 | Reached skill level 3 in Stealth 12075 | D:10 | Reached skill level 6 in Translocations 12418 | D:10 | Reached skill level 4 in Fighting 12687 | D:10 | Noticed an orc sorcerer 12702 | D:10 | Killed an orc sorcerer 12703 | D:10 | Reached skill level 3 in Dodging 12740 | D:10 | HP: 37/85 [cyclops/large rock (26)] 12744 | D:10 | Reached skill level 4 in Stealth 12945 | D:11 | Found a transporter. 12945 | D:11 | Noticed a deep troll 12954 | D:11 | Identified the staff "Sofuuhet" {rPois Str+2 Stlth+ Summ | Alch} 12957 | D:11 | Noticed a two-headed ogre 12958 | D:11 | Found a bloodstained altar of Trog. 12958 | D:11 | Noticed a two-headed ogre 12958 | D:11 | Noticed rougesareth's ghost (journeyman BaIE) 13084 | D:11 | Reached ***** piety under Dithmenos 13159 | D:11 | Reached XP level 12. HP: 92/92 MP: 12/12 13188 | D:11 | Noticed a two-headed ogre 13414 | D:11 | Found a transporter. 13462 | D:11 | Reached skill level 5 in Fighting 13598 | D:11 | Found a staircase to the Orcish Mines. 13663 | D:11 | HP: 42/94 [two-headed ogre/+0 giant club (14)] 13664 | D:11 | Killed a two-headed ogre 13665 | D:11 | Reached skill level 7 in Translocations 13969 | D:11 | Noticed a two-headed ogre 14054 | D:12 | Found Iliefoyg's Antique Armour Shop. 14196 | D:12 | Reached skill level 4 in Dodging 14271 | D:12 | Found Kobruen's General Store. 14282 | D:12 | Bought a scroll of fear for 56 gold pieces 14472 | D:12 | Found Hoxahuwu's Antique Weapon Emporium. 14474 | D:12 | Identified a scroll of acquirement 14481 | D:12 | Bought a jewelled orcbow for 178 gold pieces 14481 | D:12 | Identified the +8 orcbow of Annihilation {drain, Dex+4} | (You bought it in a shop on level 12 of the Dungeon) 14649 | D:12 | Noticed a boulder beetle 14660 | D:12 | Killed a boulder beetle 14661 | D:12 | Reached skill level 5 in Stealth 15013 | Lair:1 | Entered Level 1 of the Lair of Beasts 15013 | Lair:1 | Noticed Grum 15016 | Lair:1 | Killed Grum 15304 | Lair:1 | Reached skill level 6 in Fighting 15703 | Lair:1 | Found a runed translucent gate. 15703 | Lair:1 | Found a runed translucent gate. 15703 | Lair:1 | Found a runed translucent gate. 15703 | Lair:1 | Noticed 1toinfinity's ghost (journeyman DgFw) 16306 | Lair:2 | Found a staircase to the Shoals. 16311 | Lair:2 | Reached skill level 5 in Dodging 16388 | Lair:2 | Reached skill level 6 in Stealth 16388 | Lair:2 | Reached skill level 8 in Translocations 16444 | Lair:2 | Reached skill level 7 in Fighting 16899 | Lair:3 | Reached ****** piety under Dithmenos 16927 | Lair:3 | Noticed a six-headed hydra 16932 | Lair:3 | Killed a six-headed hydra 17063 | Lair:3 | Reached skill level 6 in Dodging 17076 | Lair:3 | Reached skill level 7 in Stealth 17175 | Lair:3 | Found a staircase to the Snake Pit. 17182 | Lair:3 | Reached XP level 13. HP: 107/107 MP: 13/13 17190 | Lair:3 | Identified the +1 cloak of Wrong Decisions {*Corrode rC+ | Str+3 Stlth+} 17243 | Lair:3 | Reached skill level 8 in Fighting 17581 | Lair:3 | Noticed Kirke 17612 | Lair:3 | Killed Kirke 17641 | Lair:3 | Reached skill level 7 in Dodging 17860 | Lair:4 | Reached skill level 8 in Stealth 17889 | Lair:4 | Found a staircase to the Slime Pits. 17891 | Lair:4 | Found a viscous altar of Jiyva. 17946 | Lair:4 | Reached skill level 9 in Fighting 18564 | Lair:5 | Entered Level 5 of the Lair of Beasts 18582 | Lair:5 | Reached skill level 8 in Dodging 18657 | Lair:5 | Reached skill level 9 in Stealth 18882 | Lair:5 | Reached skill level 1 in Invocations 19078 | Lair:5 | Reached skill level 10 in Fighting 19253 | Lair:5 | Reached skill level 2 in Invocations 19458 | Lair:5 | Reached skill level 3 in Invocations 19687 | Lair:5 | Gained mutation: Your tail ends in a venomous barb. [Green | Draconian growth] 19687 | Lair:5 | Reached XP level 14. HP: 121/121 MP: 16/16 19701 | Lair:5 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 19796 | Lair:5 | Reached skill level 4 in Invocations 19857 | Lair:5 | Learned a level 4 spell: Dimensional Bullseye 20063 | Orc:1 | Entered Level 1 of the Orcish Mines 20083 | Orc:1 | Found Ilep's Armour Boutique. 20328 | Orc:1 | Reached skill level 9 in Dodging 20335 | Orc:1 | Reached skill level 10 in Stealth 20688 | Orc:1 | Reached skill level 5 in Invocations 21249 | Orc:1 | Reached skill level 9 in Translocations 21249 | Orc:1 | Reached skill level 6 in Invocations 21272 | Orc:1 | Noticed a frost giant 21340 | Orc:1 | Killed a frost giant 21380 | Orc:1 | Found the +10 dark maul {heavy} 21409 | Orc:1 | Identified the +5 morningstar "Cuudwywk" {antimagic, rN+ | Str-2 Dex+2} 21474 | Orc:2 | Entered Level 2 of the Orcish Mines 21504 | Orc:2 | Noticed Donald 21790 | Orc:2 | Killed Donald 21881 | Orc:2 | Reached skill level 10 in Dodging 21981 | Orc:2 | Reached skill level 7 in Invocations 22020 | Orc:2 | Found a staircase to the Elven Halls. 22080 | Orc:2 | Found a roughly hewn altar of Beogh. 22175 | Orc:2 | Paralysed by an orc sorcerer for 2 turns 22183 | Orc:2 | Paralysed by an orc sorcerer for 5 turns 22285 | Orc:2 | Found Hogepous's Distillery. 22377 | Orc:2 | Reached skill level 10 in Translocations 22561 | Orc:2 | Reached skill level 8 in Invocations 22662 | Orc:2 | Noticed an orc warlord 22673 | Orc:2 | Killed an orc warlord 22716 | Orc:2 | Noticed Jorgrun 22740 | Orc:2 | Reached XP level 15. HP: 126/126 MP: 21/21 22807 | Orc:2 | Killed Jorgrun 22955 | Orc:2 | Found Kesirykk's General Store. 22956 | Orc:2 | Found Hyoqotyta's Book Boutique. 22958 | Orc:2 | Found Ferghuray's Antique Armour Shop. 22958 | Orc:2 | Found Menote's Antique Weapon Shop. 22972 | Orc:2 | Bought a scroll of teleportation for 42 gold pieces 22998 | Orc:2 | Bought an ivory orcbow for 255 gold pieces 22998 | Orc:2 | Identified the +6 orcbow of Gozag's Regard {freeze, rElec | Will++} (You bought it in a shop on level 2 of the Orcish | Mines) 23291 | D:12 | Reached skill level 9 in Invocations 23575 | D:13 | Noticed Frances 23766 | D:13 | Reached skill level 11 in Translocations 24104 | D:13 | Noticed Snorg 24173 | D:13 | Learned a level 3 spell: Fugue of the Fallen 24363 | D:13 | Killed Frances 24579 | D:13 | Reached skill level 10 in Invocations 24657 | D:13 | Found a gate to the Vaults. 24888 | D:14 | Reached skill level 12 in Translocations 25126 | D:14 | Reached skill level 1 in Spellcasting 25133 | D:14 | Reached skill level 1 in Hexes 25189 | D:14 | Reached skill level 1 in Necromancy 25595 | D:14 | Reached skill level 2 in Necromancy 25604 | D:15 | Entered Level 15 of the Dungeon 25682 | D:15 | Found Wokocuem's Self-Improvement Boutique. 25713 | D:15 | Reached skill level 2 in Spellcasting 25713 | D:15 | Reached skill level 2 in Hexes 25847 | D:15 | Found a staircase to the Depths. 25847 | D:15 | Noticed a frost giant 26462 | D:15 | Reached skill level 3 in Necromancy 26569 | D:15 | Found a stormy altar of Qazlal. 26620 | D:15 | Reached skill level 3 in Spellcasting 26620 | D:15 | Reached skill level 3 in Hexes 26926 | D:15 | Killed a frost giant 27204 | D:15 | Acquired 861 gold pieces 27206 | D:15 | Upgraded the game from 0.33-a0-502-g2f7cafc865 to | 0.33-a0-505-g151a97f16f 27426 | Snake:1 | Entered Level 1 of the Snake Pit 27555 | Snake:1 | Found Faaguawn's Weapon Shop. 27609 | Snake:1 | Reached skill level 4 in Necromancy 28022 | Snake:1 | Reached XP level 16. HP: 134/134 MP: 23/23 28369 | Snake:1 | Reached skill level 4 in Hexes 28585 | Snake:2 | Reached skill level 4 in Spellcasting 29162 | Snake:2 | Reached skill level 5 in Necromancy 29985 | Snake:3 | HP: 62/134 [mana viper[a naga ritualist] (18)] 30198 | Snake:3 | Noticed Asterion 30254 | Snake:3 | Identified the dragon-blood talisman of the Game of Life | {Str+3 Dex+5} 30254 | Snake:3 | Noticed Bai Suzhen 30417 | Snake:3 | Reached skill level 5 in Spellcasting 30417 | Snake:3 | Reached skill level 5 in Hexes 30818 | Snake:3 | Reached skill level 6 in Necromancy 30993 | Snake:3 | Identified the +6 trident "sleeves's Regret" {vamp, rElec | rPois Dex-5 Stlth+} 31645 | Snake:3 | Found Vinisaon's Firing Range. 32016 | Snake:3 | Noticed Mara 32095 | Snake:4 | Entered Level 4 of the Snake Pit 32232 | Snake:4 | Reached skill level 17 in Ranged Weapons 32232 | Snake:4 | Reached skill level 6 in Spellcasting 32574 | Snake:4 | Reached skill level 7 in Necromancy 32901 | Snake:4 | Identified the +8 lajatang "Kuupt" {flame, Fly rElec rPois | Will+++} 33451 | Snake:4 | Reached skill level 7 in Spellcasting 33465 | Snake:4 | HP: 62/134 [poisoned by a naga ritualist (toxic radiance)] 33467 | Snake:4 | HP: 28/134 [poisoned by naga ritualist (concentrated | venom)] 33472 | Snake:4 | HP: 55/134 [poisoned by a naga ritualist (toxic radiance)] 33476 | Snake:4 | HP: 27/134 [poisoned by a naga ritualist (toxic radiance)] 33481 | Snake:4 | HP: 21/134 [poisoned by a naga ritualist (toxic radiance)] 33486 | Snake:3 | HP: 11/134 [poisoned by a naga ritualist (toxic radiance)] 34051 | Snake:4 | HP: 67/134 [poisoned by a nagaraja (splash of poison)] 34086 | Snake:4 | Reached skill level 8 in Necromancy 34280 | Snake:4 | Reached XP level 17. HP: 128/140 MP: 28/28 34332 | Snake:4 | Learned a level 5 spell: Borgnjor's Vile Clutch 34337 | Snake:4 | Learned a level 4 spell: Anguish 34525 | Snake:4 | Got a serpentine rune of Zot 34580 | Snake:4 | HP: 56/140 [salamander tyrant/flame surge (35)] 34841 | Snake:4 | HP: 39/140 [salamander tyrant/flame surge (36)] 35383 | Shoals:1 | Entered Level 1 of the Shoals 35417 | Shoals:1 | Found a transporter. 35424 | Shoals:1 | Noticed Ytiekaoc's ghost (adept MfSh) 35434 | Shoals:1 | Found Ecsavo's Distillery. 35436 | Shoals:1 | Found a transporter. 35465 | Shoals:1 | Found Argha's Book Boutique. 35612 | Shoals:1 | Reached skill level 8 in Spellcasting 36198 | Shoals:2 | Found Qoczomih's General Store. 36258 | Shoals:2 | Reached skill level 9 in Necromancy 36589 | Shoals:2 | Noticed Nikola 36622 | Shoals:2 | Killed Nikola 36746 | Shoals:2 | Found Beatuadgh's Jewellery Shoppe. 36836 | Shoals:2 | Reached skill level 18 in Ranged Weapons 36972 | Shoals:2 | Found Dakan's Specific Store. 36980 | Shoals:2 | Bought a scroll of teleportation for 42 gold pieces 36980 | Shoals:2 | Bought a scroll of immolation for 56 gold pieces 37137 | Shoals:2 | Reached skill level 9 in Spellcasting 37220 | Shoals:2 | Noticed Ilsuiw 37243 | Shoals:2 | Killed Ilsuiw 37448 | Shoals:3 | Noticed a kraken 37472 | Shoals:3 | Killed a kraken 37473 | Shoals:3 | Reached skill level 10 in Necromancy 37946 | Shoals:3 | Found Zexom's Jewellery Shop. 38307 | Shoals:4 | Entered Level 4 of the Shoals 38923 | Shoals:4 | Reached skill level 10 in Spellcasting 39062 | Shoals:4 | Reached skill level 11 in Necromancy 39636 | Shoals:4 | Reached XP level 18. HP: 121/147 MP: 21/32 39748 | Shoals:4 | Reached skill level 12 in Necromancy 39753 | Shoals:4 | Learned a level 4 spell: Cause Fear 39766 | Shoals:4 | Got a barnacled rune of Zot 40063 | Shoals:4 | Identified the ring of Dusk {rElec Int+3 SInv} 40593 | Elf:1 | Entered Level 1 of the Elven Halls 40719 | Elf:1 | Reached skill level 13 in Necromancy 41217 | Elf:1 | Found Daheasid's General Store. 41744 | Elf:2 | Reached skill level 14 in Necromancy 41844 | Elf:2 | Acquired 895 gold pieces 42105 | Elf:2 | Found a runed translucent gate. 42105 | Elf:2 | Found a runed translucent gate. 42109 | Elf:2 | Found a runed translucent gate. 42721 | Elf:3 | Entered Level 3 of the Elven Halls 42741 | Elf:3 | Reached skill level 15 in Necromancy 43328 | Elf:3 | Noticed Norris 43536 | Vaults:1 | Entered Level 1 of the Vaults 43996 | Vaults:1 | HP: 61/147 [ironbound thunderhulk/+0 dire flail (16)] 44291 | Vaults:1 | Reached skill level 16 in Necromancy 44958 | Vaults:1 | Reached skill level 11 in Fighting 45038 | Vaults:1 | Reached XP level 19. HP: 158/158 MP: 22/33 45286 | Vaults:1 | Reached skill level 12 in Fighting 45895 | Vaults:2 | Reached skill level 13 in Fighting 46499 | Vaults:2 | Reached skill level 14 in Fighting 46854 | Vaults:2 | Found Koroofa's Weapon Shoppe. 47343 | Vaults:2 | Reached skill level 15 in Fighting 48714 | Vaults:3 | Reached skill level 17 in Necromancy 48856 | Vaults:3 | Found Yjiext's Weapon Shoppe. 49080 | Vaults:3 | Noticed Zenata 49160 | Vaults:3 | HP: 77/170 [yaktaur/bolt[a vault warden] (11)] 49499 | Vaults:3 | HP: 76/170 [yaktaur/bolt[a vault warden] (14)] 49506 | Vaults:3 | HP: 35/170 [yaktaur/bolt[a vault warden] (19)] 50362 | Vaults:3 | Reached skill level 11 in Spellcasting 50504 | Vaults:3 | Reached XP level 20. HP: 99/178 MP: 5/35 50896 | Vaults:3 | Found Ageow's Jewellery Shop. 50936 | Vaults:3 | Found a staircase to the Crypt. 51441 | Vaults:4 | Reached skill level 12 in Spellcasting 51781 | Vaults:4 | Paralysed by a formless jellyfish for 1 turns 52271 | Vaults:4 | Reached skill level 13 in Spellcasting 53027 | Vaults:4 | Reached skill level 14 in Spellcasting 53342 | Vaults:4 | Found Tuydif's Armour Emporium. 53506 | Vaults:4 | HP: 75/178 [vault warden/+3 long sword of protection (28)] 53746 | Vaults:4 | Noticed a golden dragon 53749 | Vaults:4 | Found the +5 glaive of the Guard {elec, spectral} 53798 | Vaults:4 | Killed a golden dragon 54380 | Vaults:4 | Learned a level 8 spell: Infestation 54660 | Elf:3 | Found a portal to a secret trove of treasure. 54984 | Elf:3 | Reached skill level 15 in Spellcasting 55403 | Elf:3 | Identified the +6 war axe of Cuset {venom, rC+ Str+4 Dex+3} 55422 | Elf:3 | HP: 86/178 [deep elf high priest/a malign offering (26)] 55972 | Elf:3 | Reached skill level 18 in Necromancy 56033 | Elf:3 | Identified the +3 rapier "Biaroes" {freeze, rElec rCorr | Int-5 Dex+4} 56424 | Elf:3 | Reached XP level 21. HP: 182/184 MP: 31/40 56503 | Elf:3 | Got the Commentary on Burning 56568 | Elf:3 | Got the Writings on Allied Hexes 56747 | Elf:3 | Found the +8 demon blade "Leech" {evervamp, Harm ^Drain | rN+} 56757 | Elf:3 | Learned a level 4 spell: Passage of Golubria 56773 | Elf:3 | Identified the ring "Guannor" {rElec rF+ rC- rCorr Slay-5 | Fire} 56776 | Elf:3 | Identified the +2 great sword of Ascent {pain, rPois | Will++} 56779 | Elf:3 | Identified the +4 hand axe of Ukaf {speed, rPois Int+3} 56785 | Elf:3 | Identified the staff "Konkupe" {rPois Will+ Tloc Alch} 57163 | Depths:1 | Entered Level 1 of the Depths 57166 | Depths:1 | Noticed Arachne 57183 | Depths:1 | HP: 50/184 [disintegration (49)] 57188 | D:15 | HP: 41/184 [poisoned by Arachne (poison arrow)] 57489 | D:15 | HP: 83/184 [ettin/+0 dire flail (11)] 57494 | D:15 | HP: 76/184 [poisoned by Arachne (bolt of poison)] 57941 | D:15 | Killed Arachne 58160 | Depths:1 | Found an opulent altar of Gozag. 58275 | Depths:1 | Found a one-way gateway to a ziggurat. 58275 | Depths:1 | Noticed an ancient lich 58867 | Depths:1 | Reached skill level 13 in Translocations 59134 | Depths:1 | Reached skill level 16 in Fighting 59265 | Depths:1 | Found a gateway to Hell. 59772 | Depths:2 | HP: 84/170 [fire giant/fireball (17)] 60412 | Depths:2 | Gained mutation: You are frail. (-10% HP) [a shining eye] 60473 | Depths:2 | Found a one-way gate leading to the halls of Pandemonium. 60588 | Depths:2 | Noticed a juggernaut 60610 | Depths:2 | Killed a juggernaut 60615 | Depths:2 | HP: 82/170 [fire giant/fireball (33)] 60631 | Depths:2 | HP: 82/170 [constriction (8)] 60633 | Depths:2 | HP: 27/170 [fire giant/fireball (51)] 60634 | Depths:2 | Killed from afar by a fire giant Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_cross, minmay_misc_feat_more_columns, kennysheep_nondescript, minmay_door_square, nicolae_figureground_sparkle D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_small_starburst, shapermc_ecumenical_altar_mp_ritualfount, uniq_natasha D:4: layout_loops_ring, nicolae_uskayaw_en_pointe, kennysheep_vampire_church, minmay_temple_entry_statues D:5: layout_basic, gammafunk_ghost_split D:6: layout_cave_pods, worldfamousw_hep_ancestral_shrine, serial_shops, shop_statue, shop, nicolae_shop_tiny_statue_garden, shop, uniq_sigmund D:7: layout_gridville, mainiacjoe_overflow_catwalk D:8: layout_gridville, bloody_makhleb, david_lair_shrubbed, uniq_maurice, uniq_psyche, uniq_blorkula_the_orcula, uniq_maggie D:9: layout_basic, lemuel_doored_altar, slow_altar_1 D:10: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_stronghold, tso_metal_star, serial_shops, nicolae_shop_hallway_plus, hellmonk_guarded_unrand_sphere_of_battle D:11: layout_roguey, hiddenorc1_lemuel, gammafunk_ghost_wrathful_warriors, item_on_display_a_b D:12: layout_gridville, serial_shops, shop, nicolae_shop_overgrown_old_shop, nicolae_shop_pleasant_corner_grove D:13: layout_roguey, david_vaults_4, hangedman_glass_teeth, minmay_fractal_squares_diagonal_5, uniq_snorg, uniq_frances D:14: layout_cave_pools, grunt_decor_cap, dk_noncrumbling_3 D:15: grunt_enter_depths_snipers, layout_basic, nicolae_qazlal_general_emergency, nicolae_shop_self_help Temple: nicolae_temple_figure_eight Lair:1: layout_cave_pods, ebering_ghost_rock_garden, infiniplex_staircase_pool, uniq_grum Lair:2: layout_long_grid, nicolae_shoals_entry_roost, beast_lair_carwin_1, lemuel_fruit_fields Lair:3: layout_cave_pods, minmay_snake_entry_spellcaster, serial_bayou_lake_a, uniq_kirke Lair:4: layout_roguey [special_room_mythical_zoo], slime_entry_1, minivault_27, dreamdust_mushroom_princess, wander_river Lair:5: gammafunk_lair_ancient_temple, layout_long_grid Shoals:1: layout_shoals, serial_shops, shop, shop, gammafunk_ghost_arena Shoals:2: layout_shoals, serial_shops, shop, nicolae_specific_store, uniq_ilsuiw, uniq_nikola Shoals:3: layout_shoals, serial_shops, nicolae_shop_gaudy_bauble Shoals:4: shoals_end_grunt_ice, layout_shoals, nicolae_shoals_wave_tunnel Snake:1: layout_grid_maze, serial_shops, nicolae_shop_tiny_waterfront Snake:2: layout_layer_cave, grunt_megastairs_5 Snake:3: layout_gridlike, special_room, nicolae_snake_flat_spine, nicolae_snake_parade_hilbert, nicolae_shop_firing_range, uniq_bai_suzhen, uniq_mara, uniq_asterion Snake:4: johnstein_snake_rune_scales, layout_cave_town, nicolae_snake_parade_liquids, serial_bayou_shore_b Orc:1: giant_chief_lemuel, layout_caves, serial_shops, nicolae_shop_tiny_waterfront Orc:2: st_orc_congregation, layout_caves, basic_altar, serial_shops, nicolae_diamond_shop, uniq_donald, uniq_jorgrun Elf:1: minmay_elf_arrival_summoners, layout_rooms, serial_shops, shop, minmay_elf_crystal_heptagon, grunt_ministairs_9, st_stairs_2 Elf:2: nicolae_elf_blades_splatter_lattice [nicolae_blade_entry_antechamber], layout_geoelf_diagonals, special_room [special_room_orc] Elf:3: minmay_elf_hall_spiked, layout_loops_cross, nicolae_trove_entry_crystal, serial_library_hellmonk_big_corner, nicolae_concentric_dashed_squares_wild, nicolae_elf_crossing_hall, uniq_norris Vaults:1: nicolae_vaults_heart-shaped_vault, nicolae_vaults_surprise_closet, vaults_dpeg_cross, v_misc_5, ontoclasm_vaults_decontamination, nicolae_vaults_network_s, v_misc_18, vaults_room_stairs_pillars, layout_vaults_big_room Vaults:2: v_misc_5, v_misc_19, nicolae_vaults_diagonal_hallway_7, nicolae_vaults_offset_grid_hallway_1, nicolae_vaults_ninety_degrees, vaults_room_door_hall, nicolae_vaults_storage_closets_2, nicolae_vaults_more_shelving_1, nicolae_vaults_specimen_jars, nicolae_vaults_little_squares_2, layout_vaults_maze, serial_shops, shop Vaults:3: vaults_room_semicircle, nicolae_vaults_network_barrier, nicolae_vaults_closet_pinwheel_5, v_pattern_2, v_misc_26, minmay_crypt_entry_nasty_monster, nicolae_vaults_closet_pinwheel_2, vaults_room_mumra_shop_pool, nicolae_vaults_diagonal_hallway_6, nicolae_vaults_closet_pinwheel_1, v_misc_19, nicolae_vaults_house_1, layout_vaults_omnicross, serial_shops, shop_coins, uniq_zenata Vaults:4: minmay_guarded_unrand_guard, nicolae_vaults_taking_the_gang_shopping, v_pattern_4, nicolae_vaults_surprise_closet, nicolae_vaults_trapezoid_3, vaults_room_grid, vaults_room_stairs_pillars, nicolae_vaults_doubleplus_tesselated, nicolae_vaults_surprise_closet, layout_vaults_omnigrid Depths:1: layout_cave_pools, index_enter_ziggurat_g, hell_entry, grunt_gozag_breadcrumbs, drop_trap, nrook_kobold_shadow_demons, grunt_megastairs_2, uniq_arachne Depths:2: minmay_complete_graph, layout_twisted_cross, rand_demon_pan_entry_5, biasface_ghost_demon_polymorph, hell_entry, elyvilon_altar_5 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | ---------------+----------------------------------------------------------------+----- Ranged Weapons | 5 6 7 8 9 11 13 16 17 18 | 18.0 Fighting | 2 4 7 10 11 15 16 | 16.7 Translocations | 6 8 10 12 13 | 13.8 Stealth | 4 7 9 10 | 10.0 Dodging | 3 6 8 10 | 10.0 Invocations | 3 8 10 | 10.0 Spellcasting | 3 7 10 11 15 | 15.0 Hexes | 3 5 | 5.0 Necromancy | 4 8 11 16 17 18 | 18.0 Evocations | | 1.0 Shapeshifting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Shortbow | | 1 | | | | | || 1 Dagger | | | 34 | 181 | | | || 215 Tailslap | | | 8 | 28 | | | || 36 Fire: Shortbow | 132 | 257 | 36 | | | | || 425 Orcbow | | | 327 | 929 | 1395 | 2038 | 1621 || 6310 Throw: Throwing net | | 1 | | | | | || 1 Dart | | | | 2 | 1 | 3 | || 6 Cast: Blink | | | | | 10 | 21 | 24 || 55 Dimensional Bulls | | | | | | 34 | 127 || 161 Anguish | | | | | | 27 | 11 || 38 Borgnjor's Vile C | | | | | | 49 | 110 || 159 Fugue of the Fall | | | | | | | 16 || 16 Cause Fear | | | | | | | 9 || 9 Passage of Golubr | | | | | | | 2 || 2 Infestation | | | | | | | 2 || 2 Invoke: Aphotic Marionett | | | | | | | 2 || 2 Primordial Nightf | | | | | | | 1 || 1 Ability: Noxious Breath | | | 5 | 7 | 6 | 1 | || 19 Evoke: Wand | | | 8 | 21 | 5 | 8 | 1 || 43 Use: Potion | 1 | | | | | 3 | || 4 Scroll | | | | 15 | 5 | 12 | 7 || 39 Stab: Confused | | | 2 | 2 | | | || 4 Armour: Skin | 62 | 179 | 158 | 277 | 202 | 401 | 449 || 1728 Dodge: Dodged | 44 | 148 | 95 | 212 | 250 | 454 | 474 || 1677 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59465 | 54685 | 4780 | 3986 | 38700 | 40 | 1486.6 | Dungeon | 20873 | 18844 | 2029 | 2514 | 12205 | 15 | 1391.5 | Temple | 58 | 1 | 57 | 0 | 0 | 1 | 58.0 | Lair | 5152 | 4588 | 564 | 213 | 3244 | 5 | 1030.4 | Shoals | 5137 | 4825 | 312 | 91 | 3730 | 4 | 1284.2 | Snake Pit | 7690 | 6970 | 720 | 790 | 4761 | 4 | 1922.5 | Orcish Mines | 3189 | 2734 | 455 | 207 | 1623 | 2 | 1594.5 | Elven Halls | 4914 | 4653 | 261 | 5 | 3726 | 3 | 1638.0 | Vaults | 10315 | 10017 | 298 | 163 | 7824 | 4 | 2578.8 | Depths | 2134 | 2054 | 80 | 0 | 1585 | 2 | 1067.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Vaults:4: 2995 daAuts D:10: 2935 daAuts Elf:3: 2915 daAuts D:15: 2873 daAuts Vaults:3: 2744 daAuts Snake:4: 2642 daAuts Vaults:2: 2636 daAuts Snake:3: 2428 daAuts Vaults:1: 1938 daAuts Shoals:4: 1871 daAuts Orc:1: 1754 daAuts D:13: 1633 daAuts D:8: 1542 daAuts D:11: 1516 daAuts Snake:2: 1493 daAuts