Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 6743227463061708138 1249 sleeves the Toxicologist (level 8, -7/57 HPs) Began as a White Draconian Alchemist on Dec 1, 2024. Was an Initiate of Vehumet. Killed from afar by an acid dragon (18 damage) ... with a splash of acid ... on level 6 of the Dungeon. The game lasted 00:11:14 (7650 turns). sleeves the Toxicologist (DrAl) Turns: 7650, Time: 00:11:15 Health: -7/57 AC: 7 Str: 10 XL: 8 Next: 26% Magic: 13/13 EV: 11 Int: 19 God: Vehumet [......] Gold: 278 SH: 0 Dex: 11 Spells: 5/14 levels left rFire . . . z - +4 short sword rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . r - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Glacial Breath, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 278 gold pieces. Inventory: Hand Weapons m - a +1 dagger of distortion (You took it off a goblin on level 2 of the Dungeon) p - a +1 dagger of pain (You took it off a kobold on level 2 of the Dungeon) y - a +0 short sword of speed (You took it off an orc on level 6 of the Dungeon) z - a +4 short sword (weapon) (You took it off an orc warrior on level 6 of the Dungeon) Missiles B - 2 curare-tipped darts Armour r - a +0 cloak (worn) (You took it off Crazy Yiuf on level 2 of the Dungeon) Wands A - a wand of flame (23) (You found it on level 5 of the Dungeon) Scrolls b - 2 scrolls of teleportation e - a scroll of amnesia i - a scroll of blinking {unknown} k - 2 scrolls of fog {unknown} l - 2 scrolls of poison o - 2 scrolls of identify s - 2 scrolls of fear {unknown} u - 2 scrolls of enchant armour {unknown} x - a scroll of enchant weapon {unknown} Potions a - 2 potions of magic c - 2 potions of brilliance {unknown} d - 2 potions of heal wounds f - 2 potions of invisibility g - a potion of attraction {unknown} h - 3 potions of degeneration {unknown} j - 2 potions of might {unknown} n - a potion of mutation {unknown} q - a potion of berserk rage {unknown} t - a potion of haste {unknown} v - a potion of curing {unknown} w - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 1.0 Conjurations - Level 10.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 96% 1d9 1% 1 b - Olgreb's Toxic Radia Alch 41% N/A 2% 4 c - Sticky Flame Fire/Alch 22% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 44% N/A 2% 2 Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 Grave Claw Necr 6% 2d7 22% 2 Animate Dead Necr 3% N/A 82% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History The adder bites you but does no damage. You closely miss the adder. Your tail-slap misses the adder. The adder is almost dead. The adder bites you. x2 You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here an iguana corpse. A water moccasin is nearby! A water moccasin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin is nearby! No target in view! Found an escape hatch in the ceiling. Found a stone staircase leading down. A black bear comes into view. The black bear growls angrily. The sting misses the black bear. The black bear bites you. The black bear barely misses you. The black bear claws you. The sting hits the black bear. The black bear is poisoned. The black bear is moderately wounded. The black bear bites you. The black bear barely misses you. The black bear claws you. The sting misses the black bear. The black bear bites you. The black bear claws you but does no damage. The black bear misses you. The sting hits the black bear but does no damage. The black bear looks even sicker. The black bear is moderately wounded. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear claws you. The sting hits the black bear. The black bear looks even sicker. The black bear is heavily wounded. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. The sting misses the black bear. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. The sting hits the black bear. The black bear looks as sick as possible! The black bear is heavily wounded. The black bear bites you. The black bear misses you. The black bear claws you but does no damage. The sting hits the black bear. The black bear looks as sick as possible! The black bear is severely wounded. The black bear bites you. The black bear claws you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, extremely poisoned, 81% to hit) The sting hits the black bear but does no damage. The black bear looks as sick as possible! The black bear is severely wounded. The black bear goes berserk! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, extremely poisoned, 81% to hit) The sting hits the black bear but does no damage. The black bear looks as sick as possible! The black bear is severely wounded. * * * LOW MAGIC WARNING * * * The black bear bites you! The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. x2; The black bear claws you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, extremely poisoned, 81% to hit) The sting hits the black bear. The black bear looks as sick as possible! The black bear is almost dead. * * * LOW MAGIC WARNING * * * The black bear closely misses you. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the black bear. The black bear is almost dead. The black bear misses you. The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. x2; The black bear barely misses you. You hit the black bear but do no damage. The black bear is almost dead. The black bear barely misses you. The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Aiming: Glacial Breath Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, extremely poisoned, 89% to hit) You exhale a wave of glacial cold. The glacial breath hits the black bear!! The black bear is frozen into a solid block of ice! You kill the black bear! The black bear shaped block of ice melts away. Found a stone staircase leading down. There is a stone staircase leading down here. o - a scroll of identify You see here a scroll of identify. A white imp is nearby! o - 2 scrolls of identify (gained 1) The white imp shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the white imp. The white imp partially resists. The white imp is lightly wounded. The white imp gestures at you. The puff of frost misses you. The sting misses the white imp. The sting hits the white imp. The white imp partially resists. The white imp is heavily wounded. The sting hits the white imp. The white imp partially resists. The white imp is severely wounded. The white imp gestures at you. The puff of frost misses you. The sting hits the white imp but does no damage. The white imp is poisoned. The white imp is severely wounded. The white imp summons a swarm of flies. The white imp closely misses you. The sting hits the white imp. The white imp partially resists. You kill the white imp! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 flail. Found a stone staircase leading down. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 club. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll shouts! You hear a shout! The sting hits the gnoll. The gnoll looks even sicker. The gnoll is almost dead. The gnoll barely misses you. The sting misses the gnoll. You kill the gnoll! The sting hits the gnoll but does no damage. The gnoll is poisoned. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is almost dead. The gnoll shouts! Your magical contamination has completely faded away. The sting hits the gnoll but does no damage. The gnoll looks as sick as possible! The gnoll is almost dead. * * * LOW MAGIC WARNING * * * A gnoll comes into view. It is wielding a +0 whip. The gnoll barely misses you. You kill the gnoll! There is a stone staircase leading up here. The sting misses the gnoll. The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll hits you from afar with a +0 halberd! The sting hits the gnoll. The gnoll looks even sicker. The gnoll is lightly wounded. * * * LOW MAGIC WARNING * * * The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, very poisoned, 77% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. * * * LOW MAGIC WARNING * * * The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll closely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, very poisoned, 77% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. * * * LOW MAGIC WARNING * * * The gnoll closely misses you. You kill the gnoll! You see here a +0 halberd. You now have 203 gold pieces (gained 15). A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! No reachable target in view! The gnoll shouts! u - 2 scrolls labelled BOWNUI PEAKU (gained 1) An ogre is nearby! An ogre is nearby! An ogre is nearby! No reachable target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! An orc warrior comes into view. It is wielding a +4 short sword. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! There are monsters nearby! There is a stone staircase leading up here. You start resting. An orc priest is nearby! The sting hits the orc priest. The orc priest is poisoned. The orc priest is moderately wounded. The sting hits the orc priest but does no damage. The orc priest looks even sicker. The orc priest is moderately wounded. The sting misses the orc priest. The orc priest barely misses you. The sting hits the orc priest. The orc priest looks even sicker. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. You kill the orc priest! No target in view! No target in view! HP restored. An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! The sting hits the orc warrior but does no damage. The orc warrior is poisoned. Press: ? - help, v - describe, . - travel Here: an orc warrior, wielding a +4 short sword and wearing a +0 chain mail (lightly wounded, poisoned) The floor. Unknown command. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. Found a grey potion. There is a stone staircase leading up here. Found a stone staircase leading down. h - 3 grey potions (gained 1) You open the door. There is an open door here. A bombardier beetle comes into view. A bombardier beetle is nearby! You see here a scroll labelled XOP NOIGAONO. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The sting hits the bombardier beetle. The bombardier beetle is poisoned. The bombardier beetle is moderately wounded. The liquid fire burns you! The sting hits the bombardier beetle. The bombardier beetle looks even sicker. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The sting hits the bombardier beetle but does no damage. The bombardier beetle looks even sicker. The bombardier beetle is heavily wounded. The liquid fire burns you! The sting hits the bombardier beetle but does no damage. The bombardier beetle looks as sick as possible! The bombardier beetle is almost dead. The liquid fire burns you! You kill the bombardier beetle! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are on fire! You are on fire! You are on fire! You are on fire! You shake off the liquid fire. x - a scroll labelled XOP NOIGAONO An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc warrior shouts! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The orc warrior looks even sicker. The sting hits the orc warrior but does no damage. The orc warrior looks even sicker. The orc warrior is lightly wounded. The orc warrior looks as sick as possible! An orc wizard comes into view. It is wielding a +0 dagger. The sting hits the orc warrior. The orc warrior looks as sick as possible! The orc warrior is heavily wounded. The orc wizard shouts! The orc warrior looks as sick as possible! The orc wizard is poisoned. Your toxic aura wanes. An orc comes into view. It is wielding a +0 short sword of speed and wearing a +1 ring mail of poison resistance. The sting misses the orc warrior. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An orc comes into view. It is wielding a +0 flail. The orc warrior attacks as it pursues you! The orc warrior barely misses you. You see here a bombardier beetle corpse. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc warrior hits you with a +4 short sword! You closely miss the orc warrior. The orc warrior is almost dead. You kill the orc warrior! You feel power welling in your lungs. Your Alchemy skill increases to level 9! The orc wizard looks more healthy. Things that are here: a +4 short sword; a +0 chain mail; an orc corpse Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc hits you with a +0 flail! An orc comes into view. It is wielding a +0 short sword. The orc attacks as it pursues you! The orc hits you with a +0 flail. Found a stormy altar of Qazlal. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found 4 stones. The orc shouts! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An orc comes into view. It is wielding a +0 falchion. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc wizard is poisoned. The orc shouts! The orc is poisoned. x2 * * * LOW MAGIC WARNING * * * You hear a shout! You kill the orc wizard! The orc misses you. You hear a shout! The orc looks even sicker. x3 You kill the orc! An orc comes into view. It is wielding a +0 whip. The orc looks even sicker. The orc is poisoned. The orc looks even sicker. Your toxic aura wanes. You kill the orc! You hit the orc. The orc is heavily wounded. You kill the orc! An orc comes into view. It is wielding a +0 hand axe. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. The orc is almost dead. The orc hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you but does no damage. You hit the orc but do no damage. You tail-slap the orc. You kill the orc! The orc hits you but does no damage. You closely miss the orc. You tail-slap the orc. The orc is lightly wounded. The orc barely misses you. x2; The orc hits you but does no damage. You hit the orc. Your tail-slap misses the orc. The orc is moderately wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (moderately wounded, 76% to hit) The sting hits the orc. The orc is poisoned. The orc is almost dead. * * * LOW MAGIC WARNING * * * You kill the orc! The orc hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * The orc misses you. Items here: )) [ †. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword of speed and wearing a +1 ring mail of poison resistance (79% to hit) The sting misses the orc. * * * LOW MAGIC WARNING * * * The orc hits you but does no damage. You barely miss the orc. The orc hits you but does no damage. The orc closely misses you. You hit the orc but do no damage. The orc hits you but does no damage. The orc attacks as it pursues you! The orc hits you but does no damage. The orc attacks as it pursues you! The orc barely misses you. You aren't carrying any items that you can evoke. Unknown command. Press: ? - help, v - describe, . - travel Here: an orc, wielding a +0 short sword of speed and wearing a +1 ring mail of poison resistance The floor. Unknown command. Okay, then. Okay, then. You barely miss the orc. The orc barely misses you. You hit the orc but do no damage. You tail-slap the orc. The orc is moderately wounded. The orc hits you but does no damage. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc closely misses you. You barely miss the orc. The orc is heavily wounded. The orc barely misses you. x2 You hit the orc but do no damage. The orc is moderately wounded. The orc completely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. The orc hits you but does no damage. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc but do no damage. Your tail-slap misses the orc. The orc is moderately wounded. The orc hits you but does no damage. The orc hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is heavily wounded. The orc misses you. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * You closely miss the orc. You tail-slap the orc. The orc is severely wounded. The orc closely misses you. The orc hits you but does no damage. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the orc but do no damage. You tail-slap the orc, but do no damage. The orc is severely wounded. The orc hits you but does no damage. The orc closely misses you. You hit the orc but do no damage. You tail-slap the orc. You kill the orc! Things that are here: a +0 short sword of speed; a +1 ring mail of poison resistance y - a +0 short sword of speed Your hands tingle! y - a +0 short sword of speed (weapon) Magic restored. HP restored. An adder, an orc and an orc wizard come into view. The orc wizard is wielding a +2 dagger of protection. The adder hisses angrily. The orc wizard shouts! You hear a shout! The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 flail. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you. Things that are here: a +4 short sword; a +0 chain mail; an orc corpse z - a +4 short sword An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard casts a spell at you. The magic dart hits you! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You hear some strange, mumbled words. Something tries to affect you, but you resist. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. Okay, then. Unknown command. z - a +4 short sword (weapon) You climb downwards. There is a stone staircase leading up here. Okay, then. There are monsters nearby! Okay, then. Unknown command. There is a stone staircase leading up here. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. An ufetubus comes into view. The ufetubus shouts! An ufetubus comes into view. There are monsters nearby! There are monsters nearby! The ufetubus shouts! The sting hits the ufetubus. The ufetubus is poisoned. The ufetubus is severely wounded. The sting hits the ufetubus. The ufetubus looks even sicker. You kill the ufetubus! The sting hits the ufetubus. The ufetubus is poisoned. The ufetubus is almost dead. You kill the ufetubus! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is an escape hatch in the floor here. You see here 2 curare-tipped darts. A - a wand of flame (23) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ogre is poisoned. The sting hits the ogre! The ogre looks even sicker. The ogre is heavily wounded. The sting hits the ogre but does no damage. The ogre looks even sicker. The ogre is severely wounded. Your toxic aura wanes. The sting hits the ogre. The ogre looks as sick as possible! The ogre is almost dead. You kill the ogre! No target in view! The water moccasin hisses angrily. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin The sticky flame hits the water moccasin. The water moccasin is lightly wounded. The water moccasin burns! The water moccasin completely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin burns! You kill the water moccasin! You have reached level 8! You feel clever. The sting hits the ice beast. The ice beast partially resists. The ice beast is poisoned. The ice beast is lightly wounded. You feel very sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. An ice beast is nearby! The sting hits the ice beast. The ice beast partially resists. The ice beast looks even sicker. The ice beast is moderately wounded. You feel sick. The ice beast hits you but does no damage. The sting hits the ice beast. The ice beast partially resists. The ice beast looks even sicker. The ice beast is moderately wounded. You feel sick. The ice beast hits you. The ice beast freezes you. You resist. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ice beast. The ice beast is heavily wounded. You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You resist. * * * LOW HITPOINT WARNING * * * You hit the ice beast. The ice beast is heavily wounded. You feel sick. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is severely wounded. You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, very poisoned) The sticky flame hits the ice beast! The ice beast melts! You kill the ice beast! * * * LOW MAGIC WARNING * * * You feel sick. You feel power welling in your lungs. Training target 10.0 for Alchemy reached! Your Alchemy skill increases to level 10! You need to enable at least one skill for training. You feel sick. You are no longer poisoned. HP restored. A gnoll is nearby! A gnoll is nearby! The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll shouts! The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is almost dead. You kill the gnoll! No target in view! You see here a +0 whip. There is a stone staircase leading down here. Things that are here: a +0 flail; a +0 club Done exploring. Okay, then. Done exploring. Done exploring. You see here a +0 halberd. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You now have 216 gold pieces (gained 13). Things that are here: a +0 robe; a +0 spear; a gnoll skeleton A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The sting hits the giant cockroach. The giant cockroach is poisoned. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. You see here a +0 whip. There is a stone staircase leading up here. Done exploring. Done exploring. You see here a +2 arbalest of draining. There is an open door here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Why would you want to do that? Why would you want to do that? Why would you want to do that? There is a radiant altar of Vehumet here. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. You kneel at the altar of Vehumet. Vehumet welcomes you! There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Done exploring. Done exploring. There is an open door here. Things that are here: a +0 robe; a +0 spear; a gnoll skeleton A gnoll comes into view. It is wielding a +0 flail. The gnoll moves out of view. Done exploring. The gnoll shouts! The gnoll throws a stone. The stone hits you. The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll throws a stone. The stone hits you but does no damage. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is almost dead. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You barely miss the gnoll. The gnoll is almost dead. You kill the gnoll! Vehumet accepts your kill. No target in view! HP restored. Magic restored. You now have 226 gold pieces (gained 10). Items here: ( )) †. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. You see here a hound skeleton. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 hand axe. You now have 242 gold pieces (gained 16). You see here a +0 glaive. Found an escape hatch in the ceiling. A white imp comes into view. The white imp shouts! The white imp gestures at you. The puff of frost hits you. You resist. A white imp is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The white imp shouts, "Slither home, thou unctious roguish mish-mash!" The white imp gestures at you. The puff of frost hits you. You resist. The sting hits the white imp. The white imp partially resists. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you. You resist. The sting hits the white imp. The white imp partially resists. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you but does no damage. You resist. The sting hits the white imp but does no damage. The white imp is poisoned. The white imp is heavily wounded. The sting hits the white imp but does no damage. The white imp looks even sicker. The white imp is heavily wounded. The sting hits the white imp. The white imp partially resists. The white imp is severely wounded. The sting hits the white imp but does no damage. The white imp looks even sicker. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you. You resist. The sting misses the white imp. The white imp hits you but does no damage. The sting hits the white imp. The white imp partially resists. The white imp looks as sick as possible! You kill the white imp! Vehumet accepts your kill. Search for what [? for help]? cura HP restored. There are no items here. The sting hits the adder. The adder is poisoned. The adder is lightly wounded. You hear a shout! x3 The sting hits the adder! The adder looks even sicker. The adder is almost dead. The adder closely misses you. You puncture the adder! You kill the adder! Vehumet accepts your kill. No target in view! Search for what [Enter for "cura", or ? for help]? You see here an adder corpse. 2 orcs come into view. The orc shouts! The orc barely misses you. You closely miss the orc. You barely miss the orc wizard. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard is poisoned. The orc is poisoned. x3; The orc wizard is poisoned. The orc is poisoned. The orc looks even sicker. x2; The orc wizard looks even sicker. The orc looks even sicker. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You closely miss something. The orc looks even sicker. x2 Vehumet accepts your kill. You feel a bit more experienced. You kill the orc! Vehumet accepts your kill. You kill the orc! Vehumet accepts your kill. You kill the orc! Vehumet accepts your kill. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits something. Your Spellcasting skill increases to level 3! No target in view! No target in view! No target in view! You puncture something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Deactivating autopickup; reactivate with Ctrl-A. You hit something. Your tail-slap misses something. Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your toxic aura wanes. There is an open door, spattered with blood here. Items here: )) [[ ††. There is an open door, spattered with blood here. Items here: )) [[ ††. Unknown command. Search for what [Enter for "cura", or ? for help]? Things that are here: a +0 war axe; an orc corpse There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You see here 2 curare-tipped darts. B - 2 curare-tipped darts Magic restored. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 club; an orc corpse There is an open door, spattered with blood here. Items here: )) [[ ††. You see here an adder corpse. An orc wizard comes into view. It is wielding a +0 dagger. Found 19 gold pieces. An orc wizard is nearby! An orc wizard is nearby! 2 orcs come into view. The sting hits the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. The orc wizard shouts! The orc shouts! An orc comes into view. It is wielding a +0 hand axe. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. x2 The orc wizard looks even sicker. The orc is poisoned. The orc looks even sicker. You kill the orc! Vehumet accepts your kill. You barely miss the orc wizard. The orc wizard is heavily wounded. You kill the orc! Vehumet accepts your kill. You kill the orc! Vehumet accepts your kill. The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. You hit the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is almost dead. The orc wizard looks even sicker. The orc wizard hits you but does no damage. You miss the orc wizard. The orc wizard is almost dead. You kill the orc wizard! Vehumet accepts your kill. Your toxic aura wanes. No target in view! Magic restored. You now have 261 gold pieces (gained 19). You see here a +0 short sword. k - 2 scrolls labelled WEXA BANOILIXT (gained 1) You open the door. There is an open door here. You now have 278 gold pieces (gained 17). You open the large door. There is a large open door here. 2 acid dragons come into view. The acid dragon roars! The acid dragon moves out of view. An acid dragon is nearby! An acid dragon is nearby! An acid dragon is nearby! The acid dragon spits acid at you. The splash of acid hits you!! The acid corrodes you! There is a large open door here. The acid dragon spits acid at you. The splash of acid misses you. You are no longer corroded. The acid dragon spits acid at you. The splash of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! There is an open door here. You are no longer corroded. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 hand axe. You open the large door. The acid dragon roars! The acid dragon spits acid at you. The splash of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An acid dragon is nearby! An acid dragon is nearby! The acid dragon spits acid at you. The splash of acid hits you! * * * LOW HITPOINT WARNING * * * The acid dragon spits acid at you. The splash of acid hits you!! You die... §≈≈ß ß≈≈§≈§ #.##.# #.#..# ≈≈≈≈.§ #.#.## ≈≈≈≈≈.. #.#.##### ≈§≈≈≈.. ###.#.#..<# ≈≈≈D≈.. ##...#.##.## ≈≈≈≈§. ##...)#....# ##≈≈§.. #...#.###### .####''#########@# .#.......D.......### ....###.#####......# .#.##.........#..#.## <#....##.##.#...#...# ##..#....##.#..#..#.# #..#.#####...#..#..# #####.# ###...#...# #...#.# #..#..#.# You could see an acid dragon (catching breath). Vanquished Creatures A water moccasin (D:5) An orc warrior (D:6) A black bear (D:5) An ice beast (D:5) An ogre (D:5) 2 scorpions (D:5) A bombardier beetle (D:6) 4 hounds Crazy Yiuf (D:2) An orc priest (D:6) 2 iguanas (D:5) 4 orc wizards (D:6) 7 gnolls 9 adders A shadow imp (D:4) 4 white imps 6 ufetubi 2 dart slugs A ribbon worm (D:5) 14 orcs 6 endoplasms 4 giant cockroaches 11 hobgoblins 4 jackals (D:2) 6 kobolds A quokka (D:2) 8 ball pythons 7 bats 3 frilled lizards 4 goblins 6 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 889 | D:1 | Reached skill level 4 in Alchemy 1026 | D:1 | You fall into a shaft and drop 1 floor! 1056 | D:2 | Reached XP level 3. HP: 15/26 MP: 1/6 1709 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 1968 | D:2 | Reached skill level 5 in Alchemy 2303 | D:2 | Found a runed translucent door. 2304 | D:2 | Noticed Crazy Yiuf 2312 | D:2 | Killed Crazy Yiuf 3149 | D:4 | Reached XP level 5. HP: 37/38 MP: 0/8 3338 | D:4 | Reached skill level 6 in Alchemy 3598 | D:4 | Noticed a water moccasin 4067 | D:4 | HP: 19/38 [poisoned by a gnoll] 4188 | D:5 | Entered Level 5 of the Dungeon 4230 | D:5 | Noticed an ogre 4285 | D:5 | Reached XP level 6. HP: 35/45 MP: 5/9 4366 | D:5 | Reached skill level 7 in Alchemy 4423 | D:5 | Noticed an ice beast 4454 | D:5 | Noticed a water moccasin 4468 | D:5 | HP: 22/45 [poisoned by a scorpion] 4814 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 4819 | D:5 | Learned a level 4 spell: Sticky Flame 4879 | D:5 | Reached skill level 8 in Alchemy 4888 | D:5 | Your scales start taking on an icy white colour. 4888 | D:5 | Reached XP level 7. HP: 41/50 MP: 0/10 4888 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 5086 | D:5 | HP: 23/50 [black bear (3)] 5779 | D:6 | Reached skill level 9 in Alchemy 5784 | D:6 | Found a stormy altar of Qazlal. 5787 | D:6 | HP: 24/50 [orc/+0 flail (7)] 5793 | D:6 | HP: 25/50 [orc/+0 short sword of speed (1)] 5813 | D:6 | HP: 19/50 [orc/+0 short sword of speed (3)] 5820 | D:6 | HP: 18/50 [orc/+0 short sword of speed (2)] 6335 | D:5 | Reached XP level 8. HP: 46/57 MP: 6/11 6339 | D:5 | HP: 28/57 [poisoned by a water moccasin] 6341 | D:5 | HP: 10/57 [ice beast (6)] 6343 | D:5 | Reached skill level 10 in Alchemy 6826 | D:4 | Found a staircase to the Ecumenical Temple. 6922 | Temple | Entered the Ecumenical Temple 6930 | Temple | Became a worshipper of Vehumet 7206 | D:6 | Reached skill level 3 in Spellcasting 7469 | D:6 | HP: 19/57 [acid dragon/splash of acid (17)] 7641 | D:6 | HP: 25/57 [acid dragon/splash of acid (32)] 7647 | D:6 | HP: 10/57 [acid dragon/splash of acid (17)] 7650 | D:6 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, minmay_misc_feat_plants D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_loops_ring, minmay_temple_entry_enclosed_plants D:5: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_cross_1, co_window_cross_2, co_window_unsneaky_path_a, co_window_corner_b, co_window_of_opportunity_b, co_window_corner_ca, co_window_of_opportunity_b, co_window_unsneaky_path_b, glass_columns_a, glass_columns_b, glass_columns_a D:6: kennysheep_big_flooded_room, layout_basic, lemuel_tele_altar, minmay_misc_feat_diagonals Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 4 5 6 8 9 10 | 10.0 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 34 | 2 | || 36 Tailslap | 6 | 6 | 7 || 19 Dagger | | 57 | 41 || 98 Short sword | | | 14 || 14 Cast: Sting | 73 | 118 | 73 || 264 Olgreb's Toxic Ra | | | 5 || 5 Sticky Flame | | | 2 || 2 Ability: Glacial Breath | | | 1 || 1 Use: Scroll | | 7 | || 7 Stab: Sleeping | | 3 | || 3 Armour: Skin | 43 | 105 | 91 || 239 Dodge: Dodged | 43 | 74 | 63 || 180 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7654 | 7131 | 523 | 177 | 5826 | 7 | 1093.4 | Dungeon | 7638 | 7124 | 514 | 177 | 5826 | 6 | 1273.0 | Temple | 16 | 8 | 8 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2357 daAuts D:4: 1420 daAuts D:2: 1198 daAuts D:1: 1192 daAuts D:6: 760 daAuts D:3: 709 daAuts Temple: 16 daAuts