Dungeon Crawl Stone Soup version 0.33-a0-541-g8bf3021b3d (webtiles) character file. Game seed: 10903487295679323602 1899 sleeves the Skirmisher (level 8, 0/50 (59) HPs) Began as a White Draconian Hexslinger on Dec 6, 2024. Was an Elder of Dithmenos. Slain by a wight ... wielding a +0 morningstar (12 damage) ... on level 6 of the Dungeon. The game lasted 00:13:14 (7032 turns). sleeves the Skirmisher (White Draconian Hexslinger) Turns: 7032, Time: 00:13:15 HP: 0/50 (59) AC: 6 Str: 11 XL: 8 Next: 93% MP: 7/18 EV: 11 Int: 16 God: Dithmenos [****..] Gold: 223 SH: 0 Dex: 13 Spells: 1/9 levels left rFire . . . b - +2 dagger (venom) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + o - ring of willpower HPRegen 0.28/turn r - ring of magical power MPRegen 0.16/turn %: no passive effects @: drained A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Glacial Breath, Renounce Religion, Shadowslip, Aphotic Marionette You were on level 6 of the Dungeon. You worshipped Dithmenos. Dithmenos was greatly pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 343 gold pieces. You spent 120 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling b - a +2 dagger of venom (weapon) (You took it off a kobold on level 4 of the Dungeon) p - a +2 whip of electrocution (You took it off an orc on level 4 of the Dungeon) Armour c - a +0 cloak (You found it on level 6 of the Dungeon) Jewellery o - a ring of willpower (left hand) (You found it on level 2 of the Dungeon) r - a ring of magical power (right hand) (You found it on level 3 of the Dungeon) z - an amulet of faith (You found it on level 6 of the Dungeon) Wands u - a wand of paralysis (8) (You took it off an orc on level 6 of the Dungeon) B - a wand of flame (25) (You found it on level 6 of the Dungeon) Scrolls d - 2 scrolls of poison g - 2 scrolls of immolation i - 2 scrolls of enchant armour k - a scroll of blinking l - a scroll of brand weapon q - 2 scrolls of teleportation t - a scroll of noise w - 2 scrolls of fear y - a scroll of revelation {unknown} A - a scroll of amnesia {unknown} Potions e - a potion of berserk rage f - a potion of enlightenment {unknown} h - a potion of invisibility {unknown} j - 3 potions of ambrosia m - a potion of degeneration {unknown} n - a potion of heal wounds s - a potion of mutation {unknown} v - a potion of might {unknown} x - 2 potions of curing C - a potion of lignification Skills: - Level 1.1 Fighting + Level 9.9 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 5.1 Hexes - Level 0.7 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 4% 2 b - Sigil of Binding Hex 17% N/A 9% 3 c - Inner Flame Hex/Fire 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 22% 1 Shock Conj/Air 0% 1d3 22% 1 Cause Fear Hex 8% N/A 26% 4 Construct Spike Launche Frge 0% 2d3 34% 2 Searing Ray Conj 0% 2d4 34% 2 Launch Clockwork Bee Frge 0% N/A 56% 3 Swiftness Air 0% N/A 56% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 89% 4 Airstrike Air 0% 2d(0-16) 92% 4 Fulminant Prism Conj/Alch 0% 3d5 92% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Dithmenos Shops: D:2 ! D:5 * D:6 * Annotations: D:2 1 runed translucent door, Crazy Yiuf D:6 exclusions: door and 5 killer bees D:7 Dowan, Duvessa, Pikel Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shoot a sling bullet. The sling bullet barely misses the gnoll. The liquid fire burns you! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The liquid fire burns you! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. Your shadow shoots a sling bullet. The sling bullet hits the gnoll! The liquid fire burns you! The liquid fire burns you! The gnoll hits you but does no damage. You shake off some of the fire as you move. A mysterious force pulls you upwards. The hatch slams shut behind you. The liquid fire burns you! Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The liquid fire burns you! The gnoll closely misses you. You hit the gnoll. You kill the gnoll! The liquid fire burns you! You are too injured to fight recklessly! You are on fire! You shake off the liquid fire. Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 ring mail. You now have 202 gold pieces (gained 21). Key pressed, stopping explore. c - 7 scrolls labelled PARRIRREUCE (gained 1) You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle! The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) You see here a bombardier beetle corpse. Found a whip. Found a staircase to the Ecumenical Temple. y - a scroll labelled CALLOMAITH An orc comes into view. It is wielding a +0 flail. The orc shouts! The orc throws a boomerang. The boomerang hits you but does no damage. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. An orc comes into view. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! No target in view! An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! A hound comes into view. A hound is nearby! A hound is nearby! You shoot a sling bullet. The sling bullet hits the hound. The hound barks! The hound is lightly wounded. You shoot a sling bullet. The sling bullet hits the hound. The hound is heavily wounded. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is heavily wounded. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you. You shoot a sling bullet. The sling bullet hits the hound. The hound is heavily wounded. The hound barely misses you. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the hound. Your shadow shoots a sling bullet. The sling bullet hits the hound! You kill the hound! No target in view! No target in view! No target in view! A hound comes into view. A hound is nearby! A hound is nearby! You shoot a sling bullet. The sling bullet hits the hound! The hound barks! The hound is heavily wounded. Your shadow fades away. You shoot a sling bullet. The sling bullet hits the hound. The hound is severely wounded. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! You feel power welling in your lungs. No target in view! An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! The ice beast attacks as it pursues you! The ice beast closely misses you. You hear the crackle of electricity. p - a +2 whip of electrocution (weapon) You hit the ice beast but do no damage. Lightning courses through the ice beast! The ice beast is heavily wounded. Your shadow hits the ice beast with a whip. The ice beast hits you but does no damage. x2 You hit the ice beast. Your tail-slap misses the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You closely miss the ice beast. Your tail-slap misses the ice beast. The ice beast is almost dead. Your shadow hits the ice beast with a whip. You kill the ice beast! Your Ranged Weapons skill increases to level 9! No target in view! No target in view! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You see here a +0 mace. An orc wizard and a water moccasin come into view. The orc wizard shouts! The water moccasin hisses angrily. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You see here a +0 mace. Things that are here: a +0 flail; a boomerang; a +0 ring mail The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. You feel very sick. You feel sick. The water moccasin barely misses you. You hear the crackle of electricity. p - a +2 whip of electrocution (weapon) You feel sick. You miss the water moccasin. Your shadow hits the water moccasin with a whip! You feel sick. The water moccasin barely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. Aiming: Glacial Breath Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit) You exhale a wave of glacial cold. The glacial breath hits the water moccasin!! The water moccasin is frozen into a solid block of ice! You kill the water moccasin! The glacial breath hits the orc wizard!! The orc wizard is frozen into a solid block of ice! You kill the orc wizard! You feel very sick. Your Hexes skill increases to level 4! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You feel sick. You feel very sick. You feel sick. You feel sick. Your shadow fades away. You feel sick. You feel sick. You feel sick. You feel sick. The water moccasin shaped block of ice melts away. The orc shaped block of ice melts away. You feel sick. You are no longer poisoned. An orc comes into view. It is wielding a +0 short sword. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and quivering stones (wandering, hasn't noticed you, 61% to hit) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The orc barely misses you. You hit the orc. You kill the orc! No target in view! Things that are here: a +0 flail; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 flail; a boomerang; a +0 ring mail You see here a +0 mace. x - 2 potions of curing (gained 1) Found Ezebaadue's General Store. Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) You now have 211 gold pieces (gained 9). There is an entrance to Ezebaadue's General Store here. c - 8 scrolls of identify (gained 1) Thank you for shopping at Ezebaadue's General Store! Unknown command. As you read the scroll of identify, it crumbles to dust. i - 2 scrolls of enchant armour As you read the scroll of identify, it crumbles to dust. q - 2 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. l - a scroll of brand weapon As you read the scroll of identify, it crumbles to dust. j - a potion of ambrosia As you read the scroll of identify, it crumbles to dust. e - a potion of berserk rage As you read the scroll of identify, it crumbles to dust. t - a scroll of noise As you read the scroll of identify, it crumbles to dust. k - a scroll of blinking As you read the scroll of identify, it crumbles to dust. w - a scroll of fear You now have 202 gold pieces (gained 11). You now have 219 gold pieces (gained 17). Found a robe. You now have 235 gold pieces (gained 16). You see here a +0 robe. Things that are here: a +0 short sword; 7 stones; an orc skeleton An iguana comes into view. The iguana hisses angrily. An iguana is nearby! You shoot a sling bullet. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the iguana. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) You hit the iguana but do no damage. The iguana is poisoned. The iguana is lightly wounded. Your shadow hits the iguana with a dagger. The iguana closely misses you. You barely miss the iguana. The iguana is moderately wounded. The iguana closely misses you. You barely miss the iguana. The iguana is moderately wounded. The iguana bites you! You hit the iguana but do no damage. The iguana looks as sick as possible! Your tail-slap misses the iguana. The iguana is moderately wounded. The iguana barely misses you. You hit the iguana. The iguana looks as sick as possible! The iguana is heavily wounded. Your shadow fades away. The iguana bites you! You hit the iguana. The iguana looks as sick as possible! The iguana is almost dead. The iguana bites you! You are too injured to fight recklessly! You hit the iguana but do no damage. The iguana looks as sick as possible! You tail-slap the iguana. The iguana is almost dead. You kill the iguana! Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) You see here an iguana corpse. Key pressed, stopping explore. Done exploring. Done exploring. Search for what [Enter for "whip", or ? for help]? ranged Unknown command. Done exploring. Done exploring. You see here a +0 rapier. There is a stone staircase leading down here. You climb downwards. The iguana hisses angrily. Found 14 gold pieces. Found Buurchex's General Store. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are no items here. The scorpion barely misses you. The iguana bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion. Your shadow closely misses the scorpion. You feel sick. The iguana bites you! The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is poisoned. You feel very sick. The iguana closely misses you. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion barely misses you. The iguana bites you! * * * LOW HITPOINT WARNING * * * You closely miss the iguana. You feel sick. The scorpion misses you. The iguana completely misses you. You have exhausted your breath weapon. Slay more foes! You hit the iguana. The iguana is poisoned. The iguana is lightly wounded. You feel sick. The scorpion barely misses you. The iguana closely misses you. The scorpion closely misses you. Unknown command. You hit the iguana but do no damage. The iguana looks as sick as possible! The iguana is lightly wounded. Your shadow hits the iguana with a dagger. You feel sick. The iguana closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel sick. The iguana bites you! * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion closely misses you. You turn into a tree. Your roots penetrate the ground. You feel sick. The iguana bites you but does no damage. The scorpion stings you but does no damage. You hit the scorpion. You kill the scorpion! You feel sick. The iguana bites you but does no damage. You hit the iguana. You kill the iguana! You feel sick. You feel power welling in your lungs. You feel sick. You are no longer poisoned. Your shadow fades away. Your transformation is almost over. You feel less wooden. HP restored. Done exploring. Your +2 dagger of venom stops dripping with poison. You hear the crackle of electricity. p - a +2 whip of electrocution (weapon) There is a stone staircase leading down, spattered with blood here. You see here a scorpion corpse. You climb downwards. A hound comes into view. There is a stone staircase leading up here. The hound barks! The hound barely misses you. The hound stops to sniff the ground. The hound barely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a scorpion corpse. You hit the hound. Lightning courses through the hound!! You kill the hound! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You climb downwards. The ice beast hits you but does no damage. The ice beast barely misses you. There is a stone staircase leading up here. You hit the ice beast but do no damage. Your shadow completely misses the ice beast. The ice beast closely misses you. You hit the ice beast. You tail-slap the ice beast, but do no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. You resist. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. Your shadow fades away. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. You closely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you. You resist. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you. You resist. You hit the ice beast but do no damage. Lightning courses through the ice beast! Your tail-slap misses the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast closely misses you. You closely miss the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. The ice beast hits you. The ice beast freezes you. You resist. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ice beast. The ice beast is almost dead. The ice beast misses you. You hit the ice beast. Lightning courses through the ice beast! You kill the ice beast! Unknown command. Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You start resting. HP restored. There is an entrance to Buurchex's General Store here. n - 2 potions of heal wounds (gained 1) Thank you for shopping at Buurchex's General Store! Unknown command. You now have 179 gold pieces (gained 14). c - a +0 cloak A howler monkey comes into view. You shoot a sling bullet. The sling bullet completely misses the howler monkey. The howler monkey hoots and howls with incredible vigour! You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the howler monkey. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The howler monkey hoots and howls with incredible vigour! You barely miss the howler monkey. The howler monkey is lightly wounded. Your shadow closely misses the howler monkey. The howler monkey closely misses you. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is lightly wounded. The howler monkey hits you but does no damage. You hit the howler monkey but do no damage. The howler monkey is lightly wounded. The howler monkey barely misses you. You completely miss the howler monkey. Your tail-slap misses the howler monkey. The howler monkey is lightly wounded. The howler monkey hits you. The howler monkey closely misses you. You closely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey hits you but does no damage. You hit the howler monkey. The howler monkey looks as sick as possible! The howler monkey is moderately wounded. Your shadow fades away. The howler monkey closely misses you. You hit the howler monkey. The howler monkey looks as sick as possible! Your tail-slap misses the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! You hit the howler monkey. The howler monkey looks as sick as possible! The howler monkey is almost dead. You kill the howler monkey! No target in view! Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) Found 5 javelins. Found 5 stones. You now have 190 gold pieces (gained 11). You now have 203 gold pieces (gained 13). You open the door. There is an open door here. You open the door. There is an open door here. 5 killer bees come into view. There is an open door here. You close the door. You're in a travel-excluded area, stopping explore. You're in a travel-excluded area, stopping explore. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. You now have 223 gold pieces (gained 20). There is an open door here. A black bear comes into view. You shoot a sling bullet. The sling bullet hits the black bear. The black bear growls angrily. The black bear is lightly wounded. Your shadow shoots a sling bullet. The sling bullet barely misses the black bear. Found a spear. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. Your shadow fades away. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is heavily wounded. Your shadow shoots a sling bullet. The sling bullet hits the black bear! You shoot a sling bullet. The sling bullet hits the black bear! You kill the black bear! Training target 5.0 for Hexes reached! Your Hexes skill increases to level 5! An orc comes into view. It is wielding a +0 dagger and carrying a wand of paralysis. The orc moves out of view. Your shadow fades away. The orc zaps a wand. You resist with almost no effort. You shoot a sling bullet. The sling bullet closely misses the orc. No target in view! You shoot a sling bullet. The sling bullet closely misses the orc. Your shadow shoots a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! u - a wand of paralysis (9) Things that are here: a +0 dagger; 2 boomerangs There is an open door here. Found a stone staircase leading down. z - an amulet of faith j - 3 potions of ambrosia (gained 2) There is a stone staircase leading down here. A - a scroll labelled ORUVOAZ TUZAO Okay, then. You open the door. 2 orcs come into view. The orc shouts! x2 There is an open door here. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet completely misses the orc. The sling bullet hits the orc. The orc is heavily wounded. You hear a shout! An orc comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. x2 Your shadow shoots a sling bullet. The sling bullet barely misses the orc. Okay, then. Found a stone staircase leading down. Okay, then. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. Your shadow shoots a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! This spell is dangerous to cast! You start memorising the spell. You continue memorising. x2 Your shadow fades away. You continue memorising. You finish memorising. Spell assigned to 'b'. Okay, then. Okay, then. Unknown command. Search for what [Enter for "ranged", or ? for help]? Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. There is an open door, spattered with blood here. Things that are here: a +0 club; an orc corpse w - 2 scrolls of fear (gained 1) B - a wand of flame (25) You open the door. An iguana comes into view. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana hisses angrily. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) You hit the iguana. Your tail-slap misses the iguana. The iguana is heavily wounded. Your shadow hits the iguana with a dagger. The iguana bites you! You hit the iguana. The iguana is severely wounded. The iguana closely misses you. You barely miss the iguana. The iguana is severely wounded. The iguana bites you. You barely miss the iguana. You tail-slap the iguana. The iguana is severely wounded. The iguana hisses menacingly. The iguana closely misses you. You hit the iguana. You tail-slap the iguana. The iguana is almost dead. The iguana bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the iguana. The iguana is almost dead. Your shadow fades away. The iguana misses you. You hit the iguana. The iguana is poisoned. The iguana is almost dead. The iguana completely misses you. You hit the iguana. You kill the iguana! Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) There is an open door here. C - a potion of lignification Found a stone staircase leading up. An ice beast comes into view. You hear the crackle of electricity. p - a +2 whip of electrocution (weapon) The ice beast closely misses you. You closely miss the ice beast. You tail-slap the ice beast, but do no damage. Your shadow hits the ice beast with a whip. The ice beast hits you. The ice beast freezes you. You resist. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You closely miss the ice beast. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast hits you. The ice beast freezes you. You resist. The ice beast hits you but does no damage. You closely miss the ice beast. You tail-slap the ice beast. The ice beast is lightly wounded. Your shadow fades away. The ice beast hits you. The ice beast freezes you! You resist. You hit the ice beast but do no damage. You tail-slap the ice beast. The ice beast is moderately wounded. Your shadow hits the ice beast with a whip. The ice beast barely misses you. You hit the ice beast but do no damage. You tail-slap the ice beast, but do no damage. The ice beast is moderately wounded. The ice beast hits you but does no damage. You whack the ice beast! Lightning courses through the ice beast!! You kill the ice beast! You feel power welling in your lungs. No target in view! No target in view! Your shadow fades away. You open the door. Found 3 stones. Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Found 3 stones. You see here 3 stones. You see here 3 stones. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 falchion of flaming. You open the door. There is an open door here. There is a stone staircase leading up, spattered with blood here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is a stone staircase leading down here. You climb downwards. Pikel shouts! The lemure shouts! x3; The centaur shouts! x2 There is a stone staircase leading up here. There are monsters nearby! Press: ? - help, v - describe, . - travel Here: a centaur The floor. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (72% to hit) You shoot a sling bullet. The sling bullet completely misses the centaur. The sling bullet barely misses Pikel. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! An ufetubus comes into view. The lemure pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a shout! x2; You hear an angry buzzing noise. You hear a shout! x4 You hear an angry buzzing noise. You hear a shout! x8 You climb upwards. Level annotation: exclusions: door and 5 killer bees There is a stone staircase leading down here. You start resting. HP restored. You start waiting. The sentinel's mark upon you fades away. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel Found an escape hatch in the floor. There is a stone staircase leading up here. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The orc hits you with a +0 club. The centaur shouts! You hit the orc. The orc is poisoned. The orc is moderately wounded. Your shadow closely misses the orc. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses your shadow. The arrow closely misses the orc. The arrow hits you. The orc barely misses you. The centaur shoots an arrow. The arrow barely misses your shadow. The arrow closely misses the orc. The arrow hits you. You hit the orc. The orc looks as sick as possible! Your tail-slap misses the orc. The orc is severely wounded. You kill the orc! The centaur shoots an arrow. The arrow barely misses your shadow. The arrow closely misses you. Your +2 dagger of venom stops dripping with poison. a - a +1 sling (weapon) The centaur shoots an arrow. The arrow completely misses your shadow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. A killer bee comes into view. The centaur shoots an arrow. The arrow closely misses your shadow. The arrow hits you! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, ally target, 72% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. Your shadow fades away. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. Level annotation: exclusions: door and 5 killer bees There is a stone staircase leading down here. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel Dowan shouts! The orc wizard shouts! x2; The orc shouts! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The wight hits you with a +4 dagger. You feel drained. Dowan gestures at you while chanting. The puff of frost hits you. You resist. Found 2 scrolls labelled SUPLYINUSU. There is a stone staircase leading up here. The wight hits you with a +4 dagger. The wight hits you with a +0 morningstar. You climb upwards. Level annotation: exclusions: door and 5 killer bees Reactivating autopickup. There is a stone staircase leading down here. Okay, then. The wight attacks as it pursues you! The wight barely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The wight closely misses you. The wight attacks as it pursues you! The wight misses you. There is an open door here. Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. Your shadow gestures at the wight while chanting. The wight seems to slow down. x2 The wight hits you with a +0 morningstar! You swap places. The wight closely misses your shadow. The wight is no longer moving slowly. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (slow, 61% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is no longer moving slowly. Your shadow fades away. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (61% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. There is an open door here. There is an open door here. Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Sigil of Binding. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. Your shadow gestures at the wight while chanting. The wight seems to slow down. The wight barely misses you. The wight moves over the binding sigil and is bound in place! The wight is no longer moving slowly. Your magical contamination has completely faded away. Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The wight moves over the binding sigil and is bound in place! The wight's lost momentum returns! Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your binding sigil disappears. You inscribe a pair of binding sigils. The wight is no longer moving quickly. The wight attacks as it pursues you! The wight hits you but does no damage. The wight misses you. The wight hits you with a +0 morningstar! The wight moves over the binding sigil and is bound in place! The wight attacks as it pursues you! The wight hits you but does no damage. Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your binding sigil disappears. You inscribe a pair of binding sigils. The wight barely misses you. The wight hits you with a +0 morningstar! You feel drained. The wight is no longer moving quickly. The wight attacks as it pursues you! The wight hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Sigil of Binding (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The wight hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight cannot be bound by the sigil due to its high momentum! The wight hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you but does no damage. The wight cannot be bound by the sigil due to its high momentum! The wight attacks as it pursues you! The wight hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The wight is no longer moving quickly. Okay, then. You feel much better. The wight completely misses you. The wight barely misses you. The wight attacks as it pursues you! The wight hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * There is an open door here. The wight attacks as it pursues you! The wight closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (chance to affect: 49%) The wight suddenly stops moving! Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The helpless wight fails to defend itself. You hit the wight. You tail-slap the wight, but do no damage. The wight is moderately damaged. Your shadow hits the wight but does no damage. The helpless wight fails to defend itself. You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The helpless wight fails to defend itself. You hit the wight. The wight is heavily damaged. The wight hits you with a +0 morningstar! You die... ......z................# .......................# #####^.######..###.##..# ...##..###########.##..# ....#..................# ....#^.........^.....>.# #..##########..###.##..# #..###########'###@##..# .....'..........@z.....# .....#...........z.)...# .....#.................# .....#.................# .....#....(............# #(##.######.##..###....# #.######.##.##..###....# ...#...................# ...#...........รท.......# You could see 2 wights and a friendly shadow. Vanquished Creatures Sigmund (D:4) Edmund (D:4) A water moccasin (D:5) A black bear (D:6) 3 ice beasts An ogre (D:5) A phantom (D:5) A scorpion (D:5) A howler monkey (D:6) 3 bombardier beetles 5 hounds 3 orc priests 6 iguanas 8 orc wizards 3 gnolls 7 adders A shadow imp (D:2) 2 ufetubi (D:5) 2 dart slugs 26 orcs 5 endoplasms 4 giant cockroaches 5 goblins 7 hobgoblins 3 quokkas 5 ball pythons 6 bats 3 frilled lizards 5 kobolds 6 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Draconian Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 84 | D:1 | Found a faded altar of an unknown god. 99 | D:1 | Reached skill level 2 in Ranged Weapons 118 | D:1 | Prayed at the altar of an unknown god. 118 | D:1 | Became a worshipper of Dithmenos the Shrouded 118 | D:1 | Reached * piety under Dithmenos 352 | D:1 | Reached XP level 2. HP: 18/23 MP: 3/3 634 | D:1 | Reached ** piety under Dithmenos 746 | D:2 | Found a runed translucent door. 747 | D:2 | Noticed Crazy Yiuf 779 | D:2 | Reached skill level 3 in Ranged Weapons 821 | D:2 | HP: 11/23 [poisoned by an adder] 824 | D:2 | Reached XP level 3. HP: 10/28 MP: 4/4 826 | D:2 | HP: 7/28 [poisoned by an adder] 1177 | D:2 | Reached skill level 4 in Ranged Weapons 1177 | D:2 | Reached XP level 4. HP: 31/35 MP: 5/5 1341 | D:2 | Found Geyr's Distillery. 1349 | D:2 | Bought a potion of curing for 30 gold pieces 1518 | D:3 | Learned a level 2 spell: Jinxbite 1745 | D:3 | Reached *** piety under Dithmenos 1773 | D:3 | Reached XP level 5. HP: 29/40 MP: 6/6 2108 | D:3 | Reached skill level 5 in Ranged Weapons 2325 | D:3 | HP: 18/40 [orc priest/divine providence (13)] 2554 | D:4 | Reached XP level 6. HP: 35/47 MP: 7/7 2618 | D:4 | Reached skill level 6 in Ranged Weapons 2619 | D:4 | HP: 21/47 [burnt (5)] 2873 | D:4 | HP: 18/47 [orc wizard/puff of flame (7)] 2878 | D:4 | HP: 13/47 [poisoned by an orc wizard] 3069 | D:4 | Noticed Sigmund 3084 | D:4 | Killed Sigmund 3085 | D:4 | Reached skill level 7 in Ranged Weapons 3085 | D:4 | Your scales start taking on an icy white colour. 3085 | D:4 | Reduced skill Fire Magic to level 0 3085 | D:4 | Reached XP level 7. HP: 42/52 MP: 8/8 3085 | D:4 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 3140 | D:4 | Noticed Edmund 3154 | D:4 | HP: 19/52 [Edmund/+2 heavy flail (11)] 3166 | D:4 | Killed Edmund 3458 | D:4 | Reached skill level 8 in Ranged Weapons 3779 | D:5 | Entered Level 5 of the Dungeon 3884 | D:5 | HP: 23/52 [ufetubus (5)] 3890 | D:5 | HP: 14/52 [ufetubus (1)] 4259 | D:5 | Reached **** piety under Dithmenos 4334 | D:5 | Reached skill level 3 in Hexes 4334 | D:5 | Reached XP level 8. HP: 44/59 MP: 9/9 4863 | D:5 | Found a staircase to the Ecumenical Temple. 5003 | D:5 | Reached skill level 9 in Ranged Weapons 5050 | D:5 | Reached skill level 4 in Hexes 5051 | D:5 | HP: 29/59 [poisoned by a water moccasin] 5056 | D:5 | HP: 25/59 [poisoned by a water moccasin] 5202 | D:5 | Found Ezebaadue's General Store. 5212 | D:5 | Bought a scroll of identify for 20 gold pieces 5651 | D:6 | Found Buurchex's General Store. 5658 | D:5 | HP: 27/59 [iguana (7)] 5662 | D:5 | HP: 10/59 [iguana (11)] 5954 | D:6 | Bought a potion of heal wounds for 70 gold pieces 6090 | D:6 | Reached skill level 5 in Hexes 6148 | D:6 | Learned a level 3 spell: Sigil of Binding 6152 | D:6 | Learned a level 3 spell: Inner Flame 6716 | D:7 | Noticed Pikel 6796 | D:7 | HP: 29/59 [centaur/arrow (7)] 6942 | D:7 | Noticed Duvessa 6942 | D:7 | Noticed Dowan 7014 | D:6 | HP: 27/56 [wight/+0 morningstar (10)] 7019 | D:6 | HP: 17/52 [wight/+4 dagger (6)] 7021 | D:6 | HP: 5/52 [wight/+0 morningstar (7)] 7031 | D:6 | HP: 12/50 [wight/+0 morningstar (11)] 7032 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring, hellmonk_ecumenical_altar_blasted D:2: layout_basic, serial_shops, shop, uniq_crazy_yiuf_cottage D:3: layout_basic, minmay_checkerbox D:4: layout_basic, minivault_23, uniq_sigmund, uniq_edmund D:5: layout_layer_cave, minmay_temple_entry_trees, serial_shops, shop D:6: layout_gridville, serial_shops, nicolae_stop_n_shop_1, chequers_serial_rivers_room_a D:7: layout_rooms, gammafunk_ghost_grave, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_blorkula_the_orcula, uniq_joseph, uniq_duvessa, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 2 3 4 5 7 8 9 | 9.9 Fire Magic | 0 | 0.7 Hexes | 3 5 | 5.1 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 66 | 118 | 2 || 186 Tailslap | 8 | 11 | 15 || 34 Dagger | | 13 | 70 || 83 Whip | | | 46 || 46 Fire: Sling | | 28 | 136 || 164 Cast: Jinxbite | | 1 | || 1 Sigil of Binding | | | 7 || 7 Ability: Glacial Breath | | | 4 || 4 Evoke: Wand | | | 1 || 1 Use: Potion | | 2 | 3 || 5 Scroll | | | 8 || 8 Stab: Sleeping | 1 | | || 1 Paralysed | | | 3 || 3 Armour: Skin | 53 | 99 | 138 || 290 Dodge: Dodged | 56 | 78 | 96 || 230 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7092 | 6795 | 297 | 689 | 4790 | 7 | 1013.1 | Dungeon | 7092 | 6795 | 297 | 689 | 4790 | 7 | 1013.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1884 daAuts D:4: 1467 daAuts D:6: 1163 daAuts D:3: 1049 daAuts D:2: 844 daAuts D:1: 672 daAuts D:7: 10 daAuts